[10:38:22 INFO SMAPI] SMAPI 2.11.1 with Stardew Valley 1.3.36 on Microsoft Windows 10 Pro [10:38:22 DEBUG SMAPI] Mods go here: C:\Users\Ptimiya\Desktop\Stardew.Valley.v1.3.36\Mods [10:38:22 TRACE SMAPI] Log started at 2019-03-31T14:38:22 UTC [10:38:22 ERROR SMAPI] The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/. [10:38:22 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://log.smapi.io. [10:38:22 INFO SMAPI] Press any key to delete the crash data and continue playing. [10:38:25 DEBUG SMAPI] Starting game... [10:38:30 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [10:38:30 ERROR SMAPI] Oops! Steam achievements won't work because Steam isn't loaded. You can launch the game through Steam to fix that (see 'Part 2: Configure Steam' in the install guide for more info: https://smapi.io/install). [10:38:30 TRACE game] System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient() at StardewValley.SDKs.SteamHelper.Initialize() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\SDKs\SteamHelper.cs:line 137 [10:38:30 TRACE SMAPI] Detecting common issues... [10:38:30 TRACE SMAPI] Loading mod metadata... [10:38:30 TRACE SMAPI] Loading mods... [10:38:30 TRACE SMAPI] Entoarox Framework (EntoaroxFramework\EntoaroxFramework.dll)... [10:38:30 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll. [10:38:30 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll. [10:38:30 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll. [10:38:31 TRACE SMAPI] Advanced Location Loader (AdvancedLocationLoader\AdvancedLocationLoader.dll)... [10:38:31 TRACE SMAPI] Detected reference to StardewModdingAPI.Events.ISpecialisedEvents.UnvalidatedUpdateTicked event in assembly AdvancedLocationLoader.dll. [10:38:31 TRACE SMAPI] Console Commands (ConsoleCommands\ConsoleCommands.dll)... [10:38:31 TRACE SMAPI] Content Patcher (ContentPatcher\ContentPatcher.dll)... [10:38:31 TRACE SMAPI] Debug Mode (DebugMode\DebugMode.dll)... [10:38:31 TRACE SMAPI] Save Backup (SaveBackup\SaveBackup.dll)... [10:38:31 TRACE SMAPI] WitcherLocations (Witcher Locations) [content pack]... [10:38:31 INFO SMAPI] Loaded 6 mods: [10:38:31 INFO SMAPI] Advanced Location Loader 1.4.7 by Entoarox | Get your content into stardew without replacing any xnb files. [10:38:31 INFO SMAPI] Console Commands 2.11.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [10:38:31 INFO SMAPI] Content Patcher 1.6.4 by Pathoschild | Loads content packs which edit game data and images without changing the game files. [10:38:31 INFO SMAPI] Debug Mode 1.9.3 by Pathoschild | Enables an overlay which provides debug information and unlocks the game's debug hotkeys. [10:38:31 INFO SMAPI] Entoarox Framework 2.4.2 by Entoarox | A collection of APIs to make modding easier. [10:38:31 INFO SMAPI] Save Backup 2.11.1 by SMAPI | Automatically backs up all your saves once per day into its folder. [10:38:31 INFO SMAPI] Loaded 1 content packs: [10:38:31 INFO SMAPI] WitcherLocations 1.0 by ptimiya | for Advanced Location Loader | Adds chars. [10:38:31 INFO SMAPI] Found 3 mods with warnings: [10:38:31 WARN SMAPI] Changed save serialiser [10:38:31 WARN SMAPI] -------------------------------------------------- [10:38:31 WARN SMAPI] These mods change the save serialiser. They may corrupt your save files, or make them unusable if [10:38:31 WARN SMAPI] you uninstall these mods. [10:38:31 WARN SMAPI] - Entoarox Framework [10:38:31 INFO SMAPI] Bypassed safety checks [10:38:31 INFO SMAPI] -------------------------------------------------- [10:38:31 INFO SMAPI] These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save [10:38:31 INFO SMAPI] corruption. If your game has issues, try removing these first. [10:38:31 INFO SMAPI] - Advanced Location Loader [10:38:31 DEBUG SMAPI] No update keys [10:38:31 DEBUG SMAPI] -------------------------------------------------- [10:38:31 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [10:38:31 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [10:38:31 DEBUG SMAPI] - WitcherLocations [10:38:31 TRACE SMAPI] Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI). [10:38:31 DEBUG Advanced Location Loader] Loading content pack 'WitcherLocations'... [10:38:31 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [10:38:31 TRACE SMAPI] Invalidated 0 cache entries. [10:38:31 INFO SMAPI] Type 'help' for help, or 'help ' for a command's usage [10:38:31 TRACE SMAPI] Checking for updates... [10:38:32 TRACE SMAPI] SMAPI okay. [10:38:32 TRACE SMAPI] Checking for updates to 5 mods... [10:38:32 TRACE SMAPI] All mods up to date. [10:38:34 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:384 Y:231 Width:1280 Height:720} [10:38:34 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2048 Height:1152} [10:38:34 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2048 Height:1152} [10:38:34 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:384 Y:231 Width:1262 Height:673} [10:38:34 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:384 Y:231 Width:1280 Height:720} [10:38:35 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:3840 Height:2160} [10:38:35 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:3840 Height:2160} [10:38:44 TRACE game] GetNumFarmsSaved(); begin [10:38:44 TRACE game] Directory.Exists returned true. [10:38:44 TRACE game] Directory.GetDirectories returned 15 results. [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\a_213675389\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\a_213675539\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\dd_213663870\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\dw_213429339\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\d_213667953\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\d_213673519\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\ee_213464409\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\Gerald_213314636\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\gg_213661939\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\hh_213670457\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\rr_213662955\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\ss_213635042\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\ss_213664457\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\s_213665579\SaveGameInfo') [10:38:44 TRACE game] File.Open('C:\Users\Ptimiya\AppData\Roaming\StardewValley\Saves\Yennefer_213316613\SaveGameInfo') [10:38:44 TRACE game] GetNumFarmsSaved(); end, results=15 [10:38:55 TRACE game] setGameMode( 'playingGameMode (3)' ) [10:38:55 DEBUG Advanced Location Loader] Applying WitcherLocations... [10:38:55 CRITICAL Advanced Location Loader] Advanced Location Loader requested an immediate game shutdown: Unable to add custom location, a unexpected error occured: Location(Trisshouse,Trisshouse){Outdoor=False,Farmable=False,Type=Default} Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\townInterior.png". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\townInterior.png.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Display\XnaDisplayDevice.cs:line 94 at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Map.cs:line 309 at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 756 at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809 at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702 at Entoarox.AdvancedLocationLoader.Processors.ApplyLocation(IContentPack contentPack, Location location) in C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processors.cs:line 214