[02:33:41 INFO SMAPI] SMAPI 2.8-beta.4 with Stardew Valley 1.3.30 on Microsoft Windows 10 Home [02:33:41 DEBUG SMAPI] Mods go here: F:\Steam\steamapps\common\Stardew Valley\Mods [02:33:41 TRACE SMAPI] Log started at 2018-09-25T09:33:41 UTC [02:33:42 DEBUG SMAPI] Starting game... [02:34:03 TRACE SMAPI] Detecting common issues... [02:34:03 TRACE SMAPI] Loading mod metadata... [02:34:03 TRACE SMAPI] Loading mods... [02:34:04 TRACE SMAPI] Entoarox Framework (EntoaroxFramework\EntoaroxFramework.dll)... [02:34:04 TRACE SMAPI] Detected filesystem access (System.IO.File type) in assembly EntoaroxFramework.dll. [02:34:04 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll. [02:34:04 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll. [02:34:04 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll. [02:34:04 TRACE SMAPI] Detected filesystem access (System.IO.FileStream type) in assembly EntoaroxFramework.dll. [02:34:05 TRACE SMAPI] Advanced Location Loader (AdvancedLocationLoader\AdvancedLocationLoader.dll)... [02:34:05 TRACE SMAPI] Detected reference to StardewModdingAPI.Events.SpecialisedEvents.UnvalidatedUpdateTick event in assembly AdvancedLocationLoader.dll. [02:34:05 TRACE SMAPI] Detected filesystem access (System.IO.Directory type) in assembly AdvancedLocationLoader.dll. [02:34:05 TRACE SMAPI] Detected filesystem access (System.IO.DirectoryInfo type) in assembly AdvancedLocationLoader.dll. [02:34:05 TRACE SMAPI] Detected filesystem access (System.IO.File type) in assembly AdvancedLocationLoader.dll. [02:34:05 TRACE SMAPI] Detected filesystem access (System.IO.FileStream type) in assembly AdvancedLocationLoader.dll. [02:34:05 INFO SMAPI] Loaded 2 mods: [02:34:05 INFO SMAPI] Advanced Location Loader 1.4.4 by Entoarox | Get your content into stardew without replacing any xnb files. [02:34:05 INFO SMAPI] Entoarox Framework 2.4.1 by Entoarox | A collection of APIs to make modding easier. [02:34:05 INFO SMAPI] Found 2 mods with warnings: [02:34:05 WARN SMAPI] Changed save serialiser [02:34:05 WARN SMAPI] -------------------------------------------------- [02:34:05 WARN SMAPI] These mods change the save serialiser. They may corrupt your save files, or make them unusable if [02:34:05 WARN SMAPI] you uninstall these mods. [02:34:05 WARN SMAPI] - Entoarox Framework [02:34:05 INFO SMAPI] Bypassed safety checks [02:34:05 INFO SMAPI] -------------------------------------------------- [02:34:05 INFO SMAPI] These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save [02:34:05 INFO SMAPI] corruption. If your game has issues, try removing these first. [02:34:05 INFO SMAPI] - Advanced Location Loader [02:34:05 TRACE SMAPI] Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI). [02:34:05 TRACE SMAPI] Advanced Location Loader uses deprecated code (IModHelper.CreateTransitionalContentPack is deprecated since SMAPI 2.5). [02:34:05 DEBUG Advanced Location Loader] Loading content pack 'Cleanup Crew'... [02:34:05 DEBUG Advanced Location Loader] Loading content pack 'Expanded Crevices'... [02:34:05 DEBUG Advanced Location Loader] Loading content pack 'TreeLife'... [02:34:05 DEBUG Advanced Location Loader] Loading content pack 'VIP: Visual Improvement Program'... [02:34:05 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [02:34:05 TRACE SMAPI] Invalidated 0 cache entries. [02:34:05 INFO SMAPI] Type 'help' for help, or 'help ' for a command's usage [02:34:05 TRACE SMAPI] Checking for updates... [02:34:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:192 Width:1280 Height:720} [02:34:05 TRACE game] Signing into GalaxySDK [02:34:06 TRACE SMAPI] SMAPI okay. [02:34:06 TRACE SMAPI] Checking for updates to 2 mods... [02:34:06 TRACE SMAPI] All mods up to date. [02:34:08 TRACE game] Galaxy auth success [02:34:08 TRACE game] Galaxy signed in [02:34:08 TRACE game] Galaxy logged on [02:34:08 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [02:34:08 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [02:34:18 TRACE game] GetNumFarmsSaved(); begin [02:34:18 TRACE game] Directory.Exists returned true. [02:34:18 TRACE game] Directory.GetDirectories returned 5 results. [02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo') [02:34:18 ERROR game] Exception in GetNumFarmsSaved() trying to open file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo' [02:34:18 ERROR game] System.IO.FileNotFoundException: Could not find file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo'. File name: 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at StardewValley.Game1.GetNumFarmsSaved() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 173 [02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo') [02:34:18 ERROR game] Exception in GetNumFarmsSaved() trying to open file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo' [02:34:18 ERROR game] System.IO.FileNotFoundException: Could not find file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo'. File name: 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at StardewValley.Game1.GetNumFarmsSaved() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 173 [02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo') [02:34:18 ERROR game] Exception in GetNumFarmsSaved() trying to open file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo' [02:34:18 ERROR game] System.IO.FileNotFoundException: Could not find file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo'. File name: 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at StardewValley.Game1.GetNumFarmsSaved() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 173 [02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide_191373704\SaveGameInfo') [02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\test_192347177\SaveGameInfo') [02:34:18 TRACE game] GetNumFarmsSaved(); end, results=2 [02:34:31 TRACE game] setGameMode( 'playingGameMode (3)' ) [02:34:31 DEBUG Advanced Location Loader] Applying Cleanup Crew... [02:34:31 ERROR Advanced Location Loader] Unable to patch required property, tile does not exist: Property(Forest@[102,51]:Buildings => `Action` = ALLCondition ExtraWork) [02:34:31 ERROR Advanced Location Loader] Unable to patch required property, tile does not exist: Property(Forest@[102,52]:Buildings => `Action` = ALLCondition ExtraWork) [02:34:31 ERROR Advanced Location Loader] Unable to patch required property, tile does not exist: Property(BusStop@[11,21]:Buildings => `Action` = Message ` Bus Stop^> Pelican Town) [02:34:31 DEBUG Advanced Location Loader] Applying Expanded Crevices... [02:34:31 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels'. [02:34:31 TRACE SMAPI] Invalidated 0 cache entries. [02:34:31 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels'. [02:34:31 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\CreviceFixes'. [02:34:31 TRACE SMAPI] Invalidated 0 cache entries. [02:34:31 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\CreviceFixes'. [02:34:31 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\BuildingStructures'. [02:34:31 TRACE SMAPI] Invalidated 0 cache entries. [02:34:31 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\BuildingStructures'. [02:34:32 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\NewHouse'. [02:34:32 TRACE SMAPI] Invalidated 0 cache entries. [02:34:32 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\NewHouse'. [02:34:32 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels_spring'. [02:34:32 TRACE SMAPI] Invalidated 0 cache entries. [02:34:32 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels_spring'. [02:34:32 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\walls_and_floors'. [02:34:32 TRACE SMAPI] Invalidated 0 cache entries. [02:34:32 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\walls_and_floors'. [02:34:32 ERROR Advanced Location Loader] Can't apply tilesheet 'InsideAdditions', location 'House in the Woods' doesn't exist. [02:34:32 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\furniture'. [02:34:32 TRACE SMAPI] Invalidated 0 cache entries. [02:34:32 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\furniture'. [02:34:32 CRITICAL Advanced Location Loader] Advanced Location Loader requested an immediate game shutdown: Unable to override location, a unexpected error occured: Override(Summit,Summit) System.MissingMethodException: Constructor on type 'StardewValley.Locations.Summit' not found. at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, Object[] args) at Entoarox.AdvancedLocationLoader.Processors.ApplyOverride(IContentPack contentPack, Override obj) in C:\source\_Stardew\Mods.Entoarox\AdvancedLocationLoader\Processors.cs:line 230 [02:34:32 ERROR Advanced Location Loader] Can't apply tile Tile(Town@[1,39]:Back = `outdoors:380`), tilesheet doesn't exist. [02:34:32 ERROR Advanced Location Loader] Can't apply tile Tile(Town@[2,39]:Back = `outdoors:156`), tilesheet doesn't exist.