SMAPI log parser

Suggested fixes

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Log info

Game info:
Stardew Valley: 1.3.30 on Microsoft Windows 10 Home
SMAPI: 2.8-beta.4
Folder:
Log started: 2018-09-25 09:33 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.3.30 6 errors
SMAPI 2.8-beta.4 Pathoschild no errors
Advanced Location Loader 1.4.4 Entoarox 6 errors
Entoarox Framework 2.4.1 Entoarox no errors
[02:33:41 INFO  SMAPI] SMAPI 2.8-beta.4 with Stardew Valley 1.3.30 on Microsoft Windows 10 Home
[02:33:41 DEBUG SMAPI] Mods go here: F:\Steam\steamapps\common\Stardew Valley\Mods
[02:33:41 TRACE SMAPI] Log started at 2018-09-25T09:33:41 UTC
[02:33:42 DEBUG SMAPI] Starting game...
[02:34:03 TRACE SMAPI] Detecting common issues...
[02:34:03 TRACE SMAPI] Loading mod metadata...
[02:34:03 TRACE SMAPI] Loading mods...
[02:34:04 TRACE SMAPI]    Entoarox Framework (EntoaroxFramework\EntoaroxFramework.dll)...
[02:34:04 TRACE SMAPI]       Detected filesystem access (System.IO.File type) in assembly EntoaroxFramework.dll.
[02:34:04 TRACE SMAPI]       Detected possible save serialiser change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll.
[02:34:04 TRACE SMAPI]       Detected possible save serialiser change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll.
[02:34:04 TRACE SMAPI]       Detected possible save serialiser change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll.
[02:34:04 TRACE SMAPI]       Detected filesystem access (System.IO.FileStream type) in assembly EntoaroxFramework.dll.
[02:34:05 TRACE SMAPI]    Advanced Location Loader (AdvancedLocationLoader\AdvancedLocationLoader.dll)...
[02:34:05 TRACE SMAPI]       Detected reference to StardewModdingAPI.Events.SpecialisedEvents.UnvalidatedUpdateTick event in assembly AdvancedLocationLoader.dll.
[02:34:05 TRACE SMAPI]       Detected filesystem access (System.IO.Directory type) in assembly AdvancedLocationLoader.dll.
[02:34:05 TRACE SMAPI]       Detected filesystem access (System.IO.DirectoryInfo type) in assembly AdvancedLocationLoader.dll.
[02:34:05 TRACE SMAPI]       Detected filesystem access (System.IO.File type) in assembly AdvancedLocationLoader.dll.
[02:34:05 TRACE SMAPI]       Detected filesystem access (System.IO.FileStream type) in assembly AdvancedLocationLoader.dll.
[02:34:05 INFO  SMAPI] Loaded 2 mods:
[02:34:05 INFO  SMAPI]    Advanced Location Loader 1.4.4 by Entoarox | Get your content into stardew without replacing any xnb files.
[02:34:05 INFO  SMAPI]    Entoarox Framework 2.4.1 by Entoarox | A collection of APIs to make modding easier.

[02:34:05 INFO  SMAPI] Found 2 mods with warnings:
[02:34:05 WARN  SMAPI]    Changed save serialiser
[02:34:05 WARN  SMAPI]    --------------------------------------------------
[02:34:05 WARN  SMAPI]       These mods change the save serialiser. They may corrupt your save files, or make them unusable if
[02:34:05 WARN  SMAPI]       you uninstall these mods.

[02:34:05 WARN  SMAPI]       - Entoarox Framework

[02:34:05 INFO  SMAPI]    Bypassed safety checks
[02:34:05 INFO  SMAPI]    --------------------------------------------------
[02:34:05 INFO  SMAPI]       These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save
[02:34:05 INFO  SMAPI]       corruption. If your game has issues, try removing these first.

[02:34:05 INFO  SMAPI]       - Advanced Location Loader

[02:34:05 TRACE SMAPI]    Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI).
[02:34:05 TRACE SMAPI] Advanced Location Loader uses deprecated code (IModHelper.CreateTransitionalContentPack is deprecated since SMAPI 2.5).
[02:34:05 DEBUG Advanced Location Loader] Loading content pack 'Cleanup Crew'...
[02:34:05 DEBUG Advanced Location Loader] Loading content pack 'Expanded Crevices'...
[02:34:05 DEBUG Advanced Location Loader] Loading content pack 'TreeLife'...
[02:34:05 DEBUG Advanced Location Loader] Loading content pack 'VIP: Visual Improvement Program'...
[02:34:05 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[02:34:05 TRACE SMAPI] Invalidated 0 cache entries.
[02:34:05 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[02:34:05 TRACE SMAPI] Checking for updates...
[02:34:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:192 Width:1280 Height:720}
[02:34:05 TRACE game] Signing into GalaxySDK
[02:34:06 TRACE SMAPI]    SMAPI okay.
[02:34:06 TRACE SMAPI]    Checking for updates to 2 mods...
[02:34:06 TRACE SMAPI]    All mods up to date.
[02:34:08 TRACE game] Galaxy auth success
[02:34:08 TRACE game] Galaxy signed in
[02:34:08 TRACE game] Galaxy logged on
[02:34:08 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[02:34:08 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[02:34:18 TRACE game] GetNumFarmsSaved(); begin
[02:34:18 TRACE game] Directory.Exists returned true.
[02:34:18 TRACE game] Directory.GetDirectories returned 5 results.
[02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo')
[02:34:18 ERROR game] Exception in GetNumFarmsSaved() trying to open file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo'
[02:34:18 ERROR game] System.IO.FileNotFoundException: Could not find file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo'.
File name: 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo'
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   at StardewValley.Game1.GetNumFarmsSaved() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 173
[02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo')
[02:34:18 ERROR game] Exception in GetNumFarmsSaved() trying to open file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo'
[02:34:18 ERROR game] System.IO.FileNotFoundException: Could not find file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo'.
File name: 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo'
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   at StardewValley.Game1.GetNumFarmsSaved() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 173
[02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo')
[02:34:18 ERROR game] Exception in GetNumFarmsSaved() trying to open file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo'
[02:34:18 ERROR game] System.IO.FileNotFoundException: Could not find file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo'.
File name: 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo'
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   at StardewValley.Game1.GetNumFarmsSaved() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 173
[02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide_191373704\SaveGameInfo')
[02:34:18 TRACE game] File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\test_192347177\SaveGameInfo')
[02:34:18 TRACE game] GetNumFarmsSaved(); end, results=2
[02:34:31 TRACE game] setGameMode( 'playingGameMode (3)' )
[02:34:31 DEBUG Advanced Location Loader] Applying Cleanup Crew...
[02:34:31 ERROR Advanced Location Loader] Unable to patch required property, tile does not exist: Property(Forest@[102,51]:Buildings => `Action` = ALLCondition ExtraWork)
[02:34:31 ERROR Advanced Location Loader] Unable to patch required property, tile does not exist: Property(Forest@[102,52]:Buildings => `Action` = ALLCondition ExtraWork)
[02:34:31 ERROR Advanced Location Loader] Unable to patch required property, tile does not exist: Property(BusStop@[11,21]:Buildings => `Action` = Message ` Bus Stop^> Pelican Town)
[02:34:31 DEBUG Advanced Location Loader] Applying Expanded Crevices...
[02:34:31 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels'.
[02:34:31 TRACE SMAPI] Invalidated 0 cache entries.
[02:34:31 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels'.
[02:34:31 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\CreviceFixes'.
[02:34:31 TRACE SMAPI] Invalidated 0 cache entries.
[02:34:31 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\CreviceFixes'.
[02:34:31 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\BuildingStructures'.
[02:34:31 TRACE SMAPI] Invalidated 0 cache entries.
[02:34:31 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\BuildingStructures'.
[02:34:32 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\NewHouse'.
[02:34:32 TRACE SMAPI] Invalidated 0 cache entries.
[02:34:32 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\NewHouse'.
[02:34:32 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels_spring'.
[02:34:32 TRACE SMAPI] Invalidated 0 cache entries.
[02:34:32 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels_spring'.
[02:34:32 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\walls_and_floors'.
[02:34:32 TRACE SMAPI] Invalidated 0 cache entries.
[02:34:32 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\walls_and_floors'.
[02:34:32 ERROR Advanced Location Loader]    Can't apply tilesheet 'InsideAdditions', location 'House in the Woods' doesn't exist.
[02:34:32 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\furniture'.
[02:34:32 TRACE SMAPI] Invalidated 0 cache entries.
[02:34:32 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\furniture'.
[02:34:32 CRITICAL Advanced Location Loader] Advanced Location Loader requested an immediate game shutdown: Unable to override location, a unexpected error occured: Override(Summit,Summit)
System.MissingMethodException: Constructor on type 'StardewValley.Locations.Summit' not found.
   at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   at System.Activator.CreateInstance(Type type, Object[] args)
   at Entoarox.AdvancedLocationLoader.Processors.ApplyOverride(IContentPack contentPack, Override obj) in C:\source\_Stardew\Mods.Entoarox\AdvancedLocationLoader\Processors.cs:line 230
[02:34:32 ERROR Advanced Location Loader]    Can't apply tile Tile(Town@[1,39]:Back = `outdoors:380`), tilesheet doesn't exist.
[02:34:32 ERROR Advanced Location Loader]    Can't apply tile Tile(Town@[2,39]:Back = `outdoors:156`), tilesheet doesn't exist.
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