The mod loader for Stardew Valley.
Compatible with GOG/Steam achievements and Linux/macOS/Windows, uninstall anytime, and there's a friendly community if you need help.
See the SMAPI 3.18 release highlights for details.
This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level.
(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.)
- 3.18.1 fixes mod texture edits sometimes cut off.
- 3.18.2 fixes empty save backups on macOS, fixes
player_addcommand's handling of custom slingshots, adds
DelegatingModHooksfor mod authors, and updates dependencies.
- 3.18.3 mainly fixes bugs and errors, updates Korean translations, removes the
LargeAddressAwareflag, and adds
PerScreen.IsActiveForScreenfor mod authors.
- 3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the
test_inputconsole command, improves support for automated installs, updates dependencies, and fixes bugs and errors.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Support SMAPI ♥
SMAPI is an open-source project by Pathoschild. It will always be free, but donations are much appreciated to help pay for development, server hosting, domain fees, coffee, etc.
Special thanks to Benjamin Schneider, Bpendragon, BrookIvy, elflion, Johnwawet, jwdred, Maria Stokes aka GamerGal2001, Karmylla, Matthew Conklin, minervamaga, Rafael Miranda, Raimund58, and a few anonymous users for their ongoing support on Patreon; you're awesome!