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| Line | Field | Error |
|---|---|---|
| 6 | Additional text encountered after finished reading JSON content: ,. Path '', line 6, position 6. |
Content
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{
"LogName": "CHERRY", //The logline is not required, but it's useful down the road for labeling your patches so you can tell your problem is, say "NPC Dialogue Patch" and not "NPC Patch #14"
"Action": "Load",
"Target": "Characters/Dialogue/{{ModId}}_NPCName, Characters/schedules/{{ModId}}_NPCName, Strings/schedules/{{ModId}}_NPCName",
"FromFile": "assets/data/blank.json", //this should be wherever you put it in your assets folder - put it in a subfolder if you want.
},
// NPC Disposition - updated for 1.6
{
"LogName": "CHERRY",
"Action": "Include",
"FromFile": "assets/data/dispos.json"
},
{
"Changes": [
{
"Action": "EditData",
"Target": "Data/Characters",
"Entries": {
"{{ModId}}_WrenSong": {
"DisplayName": "Cherry Fudge",
"Gender": "Male", //self-explanatory: can be male, female, or undefined (for nonbinary)
"Age": "Adult", //can be child, teen or adult; affects certain default strings
"Manner": "Polite", //can be polite, neutral, or rude; affects certain default strings
"SocialAnxiety": "Neutral", //can be outgoing, neutral, or shy; affects certain default strings
"Optimism": "Neutral", //can be positive, neutral, or negative; affects certain default strings
"BirthSeason": "Spring", //self-explanatory
"BirthDay": "11", //self-explanatory
"HomeRegion": "Town", //can be Town, Desert, or Other - I suggest Town so they're included in certain activities like the Luau friendship boost and Winter Star, unless you're doing a hidden or non-human NPC, in which case you might want Other.
"CanBeRomanced": false, //Whether or not the NPC is dateable/marryable.
"CanVisitIsland": true, //Whether the NPC can visit the resort. Set to false if you don't want them at the beach or don't have your resort strings set up.
"SpouseAdopts": true, //If your character is marryable, you can use this field to have your character always adopt.
"IntroductionsQuest": false, //If you don't want your NPC to be included as part of the introductions quest (perhaps if you have an NPC you want hidden at the start), set to false
"ItemDeliveryQuests": true, //set to false if you want to not have them included in the Help Wanted regular quests for fetching items for reasons, e.g., if they are a cat.
"WinterStarParticipant": true, //set to false if you don't want your NPC to be part of the random gifter/giftee pool.
"Home": [ //set this to where you want the NPC to spawn in normally.
{
"Id": "Default",
"Location": "BusStop",
"Tile": {
"X": 11,
"Y": 16
},
"Direction": "right"
}
],
},
}
}
]
}