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{
   		 "LogName": "CHERRY", //The logline is not required, but it's useful down the road for labeling your patches so you can tell your problem is, say "NPC Dialogue Patch" and not "NPC Patch #14"
        	"Action": "Load",
        	"Target": "Characters/Dialogue/{{ModId}}_NPCName, Characters/schedules/{{ModId}}_NPCName, Strings/schedules/{{ModId}}_NPCName",
        	"FromFile": "assets/data/blank.json", //this should be wherever you put it in your assets folder - put it in a subfolder if you want.
   	 },
	 // NPC Disposition - updated for 1.6	 
    	{
        	"LogName": "CHERRY",
   		 "Action": "Include",
   		 "FromFile": "assets/data/dispos.json"
    	},
		{
    "Changes": [
   	 
   	 {
   		 "Action": "EditData",
   		 "Target": "Data/Characters",
   		 "Entries": {
   			 "{{ModId}}_WrenSong": {
   				 "DisplayName": "Cherry Fudge",
   				 "Gender": "Male", //self-explanatory: can be male, female, or undefined (for nonbinary)
   				 "Age": "Adult", //can be child, teen or adult; affects certain default strings
   				 "Manner": "Polite", //can be polite, neutral, or rude; affects certain default strings
   				 "SocialAnxiety": "Neutral", //can be outgoing, neutral, or shy; affects certain default strings
   				 "Optimism": "Neutral", //can be positive, neutral, or negative; affects certain default strings
   				 "BirthSeason": "Spring", //self-explanatory
   				 "BirthDay": "11", //self-explanatory
   				 "HomeRegion": "Town", //can be Town, Desert, or Other - I suggest Town so they're included in certain activities like the Luau friendship boost and Winter Star, unless you're doing a hidden or non-human NPC, in which case you might want Other. 
   				 "CanBeRomanced": false, //Whether or not the NPC is dateable/marryable. 
    				"CanVisitIsland": true, //Whether the NPC can visit the resort. Set to false if you don't want them at the beach or don't have your resort strings set up.
   				 "SpouseAdopts": true, //If your character is marryable, you can use this field to have your character always adopt.
   				 "IntroductionsQuest": false, //If you don't want your NPC to be included as part of the introductions quest (perhaps if you have an NPC you want hidden at the start), set to false
   				 "ItemDeliveryQuests": true, //set to false if you want to not have them included in the Help Wanted regular quests for fetching items for reasons, e.g., if they are a cat.
   				 "WinterStarParticipant": true, //set to false if you don't want your NPC to be part of the random gifter/giftee pool.
   				 
   				 "Home": [ //set this to where you want the NPC to spawn in normally.  
   					 {
   						 "Id": "Default",
   						 "Location": "BusStop",
   						 "Tile": {
   							 "X": 11,
   							 "Y": 16
   						 },
   						 "Direction": "right"
   					 }
   				 ],
   			 },    
   		 }
   	 }
    ]
}