SMAPI log parser

Log info

Game info:
Stardew Valley: 1.5.4 on Microsoft Windows 10 Home
SMAPI: 3.12.8
Folder: D:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2021-11-23 21:45 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.5.4 2 errors
SMAPI 3.12.8 Pathoschild no errors
CJB Cheats Menu 1.29.1 CJBok and Pathoschild no errors
Console Commands 3.12.8 SMAPI no errors
Content Patcher 1.24.3
+ Spolszczenie 1.5.4
(+ 1 content packs)
Pathoschild
+ DNKSH Team
no errors
Error Handler 3.12.8 SMAPI no errors
Save Backup 3.12.8 SMAPI no errors
UI Info Suite 2 2.1.7 Annosz no errors
[22:45:52 INFO  SMAPI] SMAPI 3.12.8 with Stardew Valley 1.5.4 on Microsoft Windows 10 Home
[22:45:53 INFO  SMAPI] Mods go here: D:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[22:45:53 TRACE SMAPI] Log started at 2021-11-23T21:45:53 UTC
[22:46:05 DEBUG SMAPI] Waiting for game to launch...
[22:46:06 TRACE game] NoFpsCap: This feature is not available
[22:46:12 DEBUG SMAPI] Loading mod metadata...
[22:46:12 DEBUG SMAPI] Loading mods...
[22:46:12 TRACE SMAPI]    CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll)...
[22:46:13 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)...
[22:46:13 TRACE SMAPI]    Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll)...
[22:46:14 TRACE SMAPI]    Error Handler (from Mods\ErrorHandler\ErrorHandler.dll)...
[22:46:14 TRACE SMAPI]       Detected game patcher in assembly ErrorHandler.dll.
[22:46:14 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll)...
[22:46:14 TRACE SMAPI]    UI Info Suite 2 (from Mods\UIInfoSuite2\UIInfoSuite2.dll)...
[22:46:14 TRACE SMAPI]    Spolszczenie (from Mods\[CP] Spolszczenie) [content pack]...
[22:46:15 INFO  SMAPI] Loaded 6 mods:
[22:46:15 INFO  SMAPI]    CJB Cheats Menu 1.29.1 by CJBok and Pathoschild | Simple in-game cheats menu!
[22:46:15 INFO  SMAPI]    Console Commands 3.12.8 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[22:46:15 INFO  SMAPI]    Content Patcher 1.24.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[22:46:15 INFO  SMAPI]    Error Handler 3.12.8 by SMAPI | Handles some common vanilla errors to log more useful info or avoid breaking the game.
[22:46:15 INFO  SMAPI]    Save Backup 3.12.8 by SMAPI | Automatically backs up all your saves once per day into its folder.
[22:46:15 INFO  SMAPI]    UI Info Suite 2 2.1.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.

[22:46:15 INFO  SMAPI] Loaded 1 content packs:
[22:46:15 INFO  SMAPI]    Spolszczenie 1.5.4 by DNKSH Team | for Content Patcher | Polskie tłumaczenie zrobione przez DNKSH Team.

[22:46:15 DEBUG SMAPI] Launching mods...
[22:46:15 TRACE CJB Cheats Menu] Started with menu key P.
[22:46:15 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[22:46:16 TRACE Save Backup] Already backed up today.
[22:46:16 DEBUG SMAPI] Mods loaded and ready!
[22:46:16 TRACE SMAPI] Checking for known software conflicts...
[22:46:16 TRACE SMAPI]    None found!
[22:46:16 TRACE SMAPI] Checking for updates...
[22:46:17 TRACE SMAPI]    SMAPI okay.
[22:46:17 TRACE SMAPI]    Checking for updates to 4 mods...
[22:46:17 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[22:46:18 TRACE SMAPI]    All mods up to date.
[22:46:18 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGING from 'en' to 'pt'
[22:46:18 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGED from 'en' to 'pt'
[22:46:18 TRACE SMAPI] Running on GPU: NVIDIA GeForce GTX 1070
[22:46:19 TRACE game] Steam logged on: True
[22:46:19 TRACE game] Initializing GalaxySDK
[22:46:19 TRACE game] Requesting Steam app ticket
[22:46:19 TRACE SMAPI] Detecting common issues...
[22:46:19 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[22:46:21 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[22:46:22 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[22:46:22 TRACE SMAPI] Invalidated 0 cache entries.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\CraftingRecipes.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\CraftingRecipes'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\CookingRecipes.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\CookingRecipes'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded LooseSprites\Cursors.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded LooseSprites\ControllerMaps.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\ControllerMaps'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\Achievements.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\Achievements'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\NPCGiftTastes.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Fonts\SpriteFont1.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SpriteFont1'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Fonts\SmallFont.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SmallFont'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Maps\springobjects.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Maps\springobjects'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\ObjectInformation.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\ObjectInformation'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\ClothingInformation.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\ClothingInformation'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\BigCraftablesInformation.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\BigCraftablesInformation'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded LooseSprites\font_bold.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded LooseSprites\font_colored.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_colored'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Strings\StringsFromCSFiles.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'.
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Minigames\TitleButtons.
[22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'.
[22:46:22 TRACE SMAPI] Invalidated 18 asset names (Data\Achievements, Data\BigCraftablesInformation, Data\Bundles, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectInformation, Data\weapons, Fonts\SmallFont, Fonts\SpriteFont1, LooseSprites\ControllerMaps, LooseSprites\Cursors, LooseSprites\font_bold, LooseSprites\font_colored, Maps\springobjects, Minigames\TitleButtons, Strings\StringsFromCSFiles).
Propagated 16 core assets (Data\Achievements, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectInformation, Fonts\SmallFont, Fonts\SpriteFont1, LooseSprites\ControllerMaps, LooseSprites\Cursors, LooseSprites\font_bold, LooseSprites\font_colored, Maps\springobjects, Minigames\TitleButtons, Strings\StringsFromCSFiles).
[22:46:22 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[22:46:22 TRACE SMAPI]    changed: Content Patcher (added 1).
[22:46:22 TRACE Content Patcher] Spolszczenie loaded Minigames\TitleButtons.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Strings\StringsFromCSFiles.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded LooseSprites\font_colored.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_colored'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded LooseSprites\font_bold.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\BigCraftablesInformation.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\BigCraftablesInformation'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\ClothingInformation.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\ClothingInformation'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\ObjectInformation.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\ObjectInformation'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Maps\springobjects.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Maps\springobjects'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Fonts\SmallFont.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SmallFont'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Fonts\SpriteFont1.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SpriteFont1'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\NPCGiftTastes.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\Achievements.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\Achievements'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded LooseSprites\ControllerMaps.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\ControllerMaps'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded LooseSprites\Cursors.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\CookingRecipes.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\CookingRecipes'.
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\CraftingRecipes.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\CraftingRecipes'.
[22:46:23 TRACE SMAPI] Invalidated 16 asset names (Data\Achievements, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectInformation, Fonts\SmallFont, Fonts\SpriteFont1, LooseSprites\ControllerMaps, LooseSprites\Cursors, LooseSprites\font_bold, LooseSprites\font_colored, Maps\springobjects, Minigames\TitleButtons, Strings\StringsFromCSFiles).
Propagated 16 core assets (Data\Achievements, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectInformation, Fonts\SmallFont, Fonts\SpriteFont1, LooseSprites\ControllerMaps, LooseSprites\Cursors, LooseSprites\font_bold, LooseSprites\font_colored, Maps\springobjects, Minigames\TitleButtons, Strings\StringsFromCSFiles).
[22:46:23 TRACE game] Signing into GalaxySDK
[22:46:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:40 Y:36 Width:1280 Height:720}
[22:46:23 TRACE Content Patcher] Spolszczenie loaded Strings\StringsFromCSFiles.
[22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'.
[22:46:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768}
[22:46:30 TRACE Content Patcher] Spolszczenie loaded Strings\UI.
[22:46:30 TRACE SMAPI] Content Patcher loaded asset 'Strings\UI'.
[22:46:30 TRACE Content Patcher] Spolszczenie edited Strings\UI.
[22:46:30 TRACE SMAPI] Content Patcher edited Strings\UI.
[22:46:31 TRACE Content Patcher] Spolszczenie loaded Data\weapons.
[22:46:31 TRACE SMAPI] Content Patcher loaded asset 'Data\weapons'.
[22:46:31 TRACE Content Patcher] Spolszczenie loaded Data\hats.
[22:46:31 TRACE SMAPI] Content Patcher loaded asset 'Data\hats'.
[22:46:36 TRACE game] Galaxy auth success
[22:46:36 TRACE game] Galaxy signed in
[22:46:36 TRACE game] Galaxy logged on
[22:46:50 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates.
[22:46:50 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'.
[22:46:50 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates.
[22:46:50 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'.
[22:46:51 TRACE Content Patcher] Spolszczenie loaded Maps\townInterior.
[22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Maps\townInterior'.
[22:46:51 TRACE Content Patcher] Spolszczenie loaded Data\Furniture.
[22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Data\Furniture'.
[22:46:51 TRACE Content Patcher] Spolszczenie loaded Maps\spring_outdoorsTileSheet.
[22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_outdoorsTileSheet'.
[22:46:51 TRACE Content Patcher] Spolszczenie loaded Data\Blueprints.
[22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Data\Blueprints'.
[22:46:51 TRACE Content Patcher] Spolszczenie loaded Maps\spring_town.
[22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_town'.
[22:46:51 TRACE Content Patcher] Spolszczenie loaded Data\NPCDispositions.
[22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCDispositions'.
[22:46:52 TRACE Content Patcher] Spolszczenie loaded Maps\spring_beach.
[22:46:52 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_beach'.
[22:46:52 TRACE Content Patcher] Spolszczenie loaded Data\FarmAnimals.
[22:46:52 TRACE SMAPI] Content Patcher loaded asset 'Data\FarmAnimals'.
[22:46:53 TRACE Content Patcher] Spolszczenie loaded Maps\DesertTiles.
[22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps\DesertTiles'.
[22:46:53 TRACE Content Patcher] Spolszczenie loaded Maps\bathhouse_tiles.
[22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps\bathhouse_tiles'.
[22:46:53 TRACE Content Patcher] Spolszczenie loaded Data\Bundles.
[22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Data\Bundles'.
[22:46:53 TRACE Content Patcher] Spolszczenie loaded Maps\winter_beach.
[22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps\winter_beach'.
[22:46:53 TRACE Content Patcher] Spolszczenie loaded Data\Movies.
[22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Data\Movies'.
[22:46:53 TRACE Content Patcher] Spolszczenie loaded Data\MoviesReactions.
[22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Data\MoviesReactions'.
[22:46:53 TRACE Content Patcher] Spolszczenie loaded Maps\summer_outdoorsTileSheet.
[22:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps\summer_outdoorsTileSheet'.
[22:46:54 TRACE Content Patcher] Spolszczenie loaded Data\Quests.
[22:46:54 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'.
[22:46:54 TRACE game] setGameMode( 'playingGameMode (3)' )
[22:46:54 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768}
[22:46:54 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768}
[22:46:55 TRACE SMAPI] New day task synchronizing...
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Data\Boots.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Data\Boots'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Strings\SpecialOrderStrings.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Strings\SpecialOrderStrings'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Data\mail.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Data\mail'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\George.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\George'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Evelyn.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Evelyn'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Alex.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Alex'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Emily.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Emily'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Haley.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Haley'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Jodi.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Jodi'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Sam.
[22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Sam'.
[22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Vincent.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Vincent'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Clint.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Clint'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Lewis.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Lewis'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Caroline.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Caroline'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Abigail.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Abigail'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Pierre.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Pierre'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Gus.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Gus'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Pam.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Pam'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Penny.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Penny'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Harvey.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Harvey'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Elliott.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Elliott'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Maru.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Maru'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Robin.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Robin'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Demetrius.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Demetrius'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Sebastian.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Sebastian'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Linus.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Linus'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Wizard.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Wizard'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Marnie.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Marnie'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Shane.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Shane'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Jas.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Jas'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Leah.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Leah'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Dwarf.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Dwarf'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Krobus.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Krobus'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Mister Qi.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Mister Qi'.
[22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Sandy.
[22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Sandy'.
[22:46:57 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Willy.
[22:46:57 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Willy'.
[22:46:57 TRACE game] setupEventCommands() registered '131' methods
[22:46:57 TRACE Content Patcher] Spolszczenie loaded Data\Events\FarmHouse.
[22:46:57 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\FarmHouse'.
[22:46:57 TRACE SMAPI] New day task done.
[22:46:57 TRACE SMAPI] Context: before save creation.
[22:46:57 TRACE game] SaveGame.Save() called.
[22:46:57 TRACE Content Patcher] Spolszczenie loaded Strings\Events.
[22:46:57 TRACE SMAPI] Content Patcher loaded asset 'Strings\Events'.
[22:46:57 TRACE game] Saving without compression...
[22:46:57 TRACE Content Patcher] Spolszczenie loaded Data\Quests.
[22:46:57 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'.
[22:46:59 TRACE game] SaveGame.Save() completed without exceptions.
[22:47:01 TRACE SMAPI] Context: after save creation, starting spring 1 Y1.
[22:47:01 TRACE SMAPI] Context: loaded save 'ra_297380751', starting spring 1 Y1, locale set to pt. Single-player.
[22:47:01 TRACE Content Patcher] Spolszczenie loaded Strings\Locations.
[22:47:01 TRACE SMAPI] Content Patcher loaded asset 'Strings\Locations'.
[22:47:01 INFO  UI Info Suite 2] Setting up icon sheet
[22:47:01 TRACE Content Patcher] Spolszczenie loaded Data\TV\CookingChannel.
[22:47:01 TRACE SMAPI] Content Patcher loaded asset 'Data\TV\CookingChannel'.
[22:47:01 TRACE Content Patcher] Spolszczenie loaded Data\TV\CookingChannel.
[22:47:01 TRACE SMAPI] Content Patcher loaded asset 'Data\TV\CookingChannel'.
[22:47:09 TRACE game] Warping to Farm
[22:47:10 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates.
[22:47:10 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'.
[22:47:10 TRACE Content Patcher] Spolszczenie loaded Data\Events\Farm.
[22:47:10 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\Farm'.
[22:47:12 TRACE game] Warping to BusStop
[22:47:13 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates.
[22:47:13 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'.
[22:47:13 TRACE Content Patcher] Spolszczenie loaded Data\Events\BusStop.
[22:47:13 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\BusStop'.
[22:47:16 TRACE game] Warping to Town
[22:47:16 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates.
[22:47:16 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'.
[22:47:16 TRACE Content Patcher] Spolszczenie loaded Data\Events\Town.
[22:47:16 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\Town'.
[22:47:17 TRACE Content Patcher] Spolszczenie loaded Data\Quests.
[22:47:17 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'.
[22:47:19 TRACE game] Warping to Town
[22:47:19 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates.
[22:47:19 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'.
[22:47:27 TRACE game] Warping to CommunityCenter
[22:47:27 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates.
[22:47:27 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'.
[22:47:27 TRACE Content Patcher] Spolszczenie loaded Data\Events\CommunityCenter.
[22:47:27 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\CommunityCenter'.
[22:47:31 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768}
[22:47:31 TRACE Content Patcher] Spolszczenie loaded Maps\summer_town.
[22:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps\summer_town'.
[22:47:54 TRACE Content Patcher] Spolszczenie loaded LooseSprites\JunimoNote.
[22:47:54 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\JunimoNote'.
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768}
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego.
   w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   w System.Convert.ToInt32(String value)
   w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997
   w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334
   w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141
   w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318
   w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89
   w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824
   w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309
   w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747
   w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872
   w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198
   w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018
[22:48:04 TRACE game] Disconnected: ClosedGame
[22:48:04 TRACE SMAPI] Disposing...
[22:48:04 TRACE SMAPI] Disposing the content coordinator. Content managers will no longer be usable after this point.
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