SMAPI log parser
Log info
Stardew Valley: | 1.5.4 on Microsoft Windows 10 Home |
---|---|
SMAPI: | 3.12.8 |
Folder: | D:\Program Files (x86)\Steam\steamapps\common\Stardew Valley |
Log started: | 2021-11-23 21:45 UTC ({{localTimeStarted}} your time) |
game 1.5.4 | 2 errors | ||
SMAPI 3.12.8 | Pathoschild | no errors | |
CJB Cheats Menu 1.29.1 | CJBok and Pathoschild | no errors | |
Console Commands 3.12.8 | SMAPI | no errors | |
Content Patcher 1.24.3
+ Spolszczenie 1.5.4
(+ 1 content packs)
|
Pathoschild
+ DNKSH Team
|
no errors | |
Error Handler 3.12.8 | SMAPI | no errors | |
Save Backup 3.12.8 | SMAPI | no errors | |
UI Info Suite 2 2.1.7 | Annosz | no errors |
[22:45:52 INFO SMAPI] SMAPI 3.12.8 with Stardew Valley 1.5.4 on Microsoft Windows 10 Home [22:45:53 INFO SMAPI] Mods go here: D:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [22:45:53 TRACE SMAPI] Log started at 2021-11-23T21:45:53 UTC [22:46:05 DEBUG SMAPI] Waiting for game to launch... [22:46:06 TRACE game] NoFpsCap: This feature is not available [22:46:12 DEBUG SMAPI] Loading mod metadata... [22:46:12 DEBUG SMAPI] Loading mods... [22:46:12 TRACE SMAPI] CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll)... [22:46:13 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)... [22:46:13 TRACE SMAPI] Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll)... [22:46:14 TRACE SMAPI] Error Handler (from Mods\ErrorHandler\ErrorHandler.dll)... [22:46:14 TRACE SMAPI] Detected game patcher in assembly ErrorHandler.dll. [22:46:14 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll)... [22:46:14 TRACE SMAPI] UI Info Suite 2 (from Mods\UIInfoSuite2\UIInfoSuite2.dll)... [22:46:14 TRACE SMAPI] Spolszczenie (from Mods\[CP] Spolszczenie) [content pack]... [22:46:15 INFO SMAPI] Loaded 6 mods: [22:46:15 INFO SMAPI] CJB Cheats Menu 1.29.1 by CJBok and Pathoschild | Simple in-game cheats menu! [22:46:15 INFO SMAPI] Console Commands 3.12.8 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [22:46:15 INFO SMAPI] Content Patcher 1.24.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [22:46:15 INFO SMAPI] Error Handler 3.12.8 by SMAPI | Handles some common vanilla errors to log more useful info or avoid breaking the game. [22:46:15 INFO SMAPI] Save Backup 3.12.8 by SMAPI | Automatically backs up all your saves once per day into its folder. [22:46:15 INFO SMAPI] UI Info Suite 2 2.1.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite. [22:46:15 INFO SMAPI] Loaded 1 content packs: [22:46:15 INFO SMAPI] Spolszczenie 1.5.4 by DNKSH Team | for Content Patcher | Polskie tłumaczenie zrobione przez DNKSH Team. [22:46:15 DEBUG SMAPI] Launching mods... [22:46:15 TRACE CJB Cheats Menu] Started with menu key P. [22:46:15 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [22:46:16 TRACE Save Backup] Already backed up today. [22:46:16 DEBUG SMAPI] Mods loaded and ready! [22:46:16 TRACE SMAPI] Checking for known software conflicts... [22:46:16 TRACE SMAPI] None found! [22:46:16 TRACE SMAPI] Checking for updates... [22:46:17 TRACE SMAPI] SMAPI okay. [22:46:17 TRACE SMAPI] Checking for updates to 4 mods... [22:46:17 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [22:46:18 TRACE SMAPI] All mods up to date. [22:46:18 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGING from 'en' to 'pt' [22:46:18 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGED from 'en' to 'pt' [22:46:18 TRACE SMAPI] Running on GPU: NVIDIA GeForce GTX 1070 [22:46:19 TRACE game] Steam logged on: True [22:46:19 TRACE game] Initializing GalaxySDK [22:46:19 TRACE game] Requesting Steam app ticket [22:46:19 TRACE SMAPI] Detecting common issues... [22:46:19 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [22:46:21 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [22:46:22 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [22:46:22 TRACE SMAPI] Invalidated 0 cache entries. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\CraftingRecipes. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\CraftingRecipes'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\CookingRecipes. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\CookingRecipes'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded LooseSprites\Cursors. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded LooseSprites\ControllerMaps. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\ControllerMaps'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\Achievements. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\Achievements'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\NPCGiftTastes. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Fonts\SpriteFont1. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SpriteFont1'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Fonts\SmallFont. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SmallFont'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Maps\springobjects. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Maps\springobjects'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\ObjectInformation. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\ObjectInformation'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\ClothingInformation. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\ClothingInformation'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Data\BigCraftablesInformation. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Data\BigCraftablesInformation'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded LooseSprites\font_bold. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded LooseSprites\font_colored. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_colored'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Strings\StringsFromCSFiles. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'. [22:46:22 TRACE Content Patcher] Spolszczenie loaded Minigames\TitleButtons. [22:46:22 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'. [22:46:22 TRACE SMAPI] Invalidated 18 asset names (Data\Achievements, Data\BigCraftablesInformation, Data\Bundles, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectInformation, Data\weapons, Fonts\SmallFont, Fonts\SpriteFont1, LooseSprites\ControllerMaps, LooseSprites\Cursors, LooseSprites\font_bold, LooseSprites\font_colored, Maps\springobjects, Minigames\TitleButtons, Strings\StringsFromCSFiles). Propagated 16 core assets (Data\Achievements, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectInformation, Fonts\SmallFont, Fonts\SpriteFont1, LooseSprites\ControllerMaps, LooseSprites\Cursors, LooseSprites\font_bold, LooseSprites\font_colored, Maps\springobjects, Minigames\TitleButtons, Strings\StringsFromCSFiles). [22:46:22 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [22:46:22 TRACE SMAPI] changed: Content Patcher (added 1). [22:46:22 TRACE Content Patcher] Spolszczenie loaded Minigames\TitleButtons. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Strings\StringsFromCSFiles. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded LooseSprites\font_colored. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_colored'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded LooseSprites\font_bold. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\BigCraftablesInformation. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\BigCraftablesInformation'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\ClothingInformation. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\ClothingInformation'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\ObjectInformation. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\ObjectInformation'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Maps\springobjects. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Maps\springobjects'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Fonts\SmallFont. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SmallFont'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Fonts\SpriteFont1. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SpriteFont1'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\NPCGiftTastes. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\Achievements. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\Achievements'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded LooseSprites\ControllerMaps. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\ControllerMaps'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded LooseSprites\Cursors. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\CookingRecipes. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\CookingRecipes'. [22:46:23 TRACE Content Patcher] Spolszczenie loaded Data\CraftingRecipes. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Data\CraftingRecipes'. [22:46:23 TRACE SMAPI] Invalidated 16 asset names (Data\Achievements, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectInformation, Fonts\SmallFont, Fonts\SpriteFont1, LooseSprites\ControllerMaps, LooseSprites\Cursors, LooseSprites\font_bold, LooseSprites\font_colored, Maps\springobjects, Minigames\TitleButtons, Strings\StringsFromCSFiles). Propagated 16 core assets (Data\Achievements, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectInformation, Fonts\SmallFont, Fonts\SpriteFont1, LooseSprites\ControllerMaps, LooseSprites\Cursors, LooseSprites\font_bold, LooseSprites\font_colored, Maps\springobjects, Minigames\TitleButtons, Strings\StringsFromCSFiles). [22:46:23 TRACE game] Signing into GalaxySDK [22:46:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:40 Y:36 Width:1280 Height:720} [22:46:23 TRACE Content Patcher] Spolszczenie loaded Strings\StringsFromCSFiles. [22:46:23 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'. [22:46:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768} [22:46:30 TRACE Content Patcher] Spolszczenie loaded Strings\UI. [22:46:30 TRACE SMAPI] Content Patcher loaded asset 'Strings\UI'. [22:46:30 TRACE Content Patcher] Spolszczenie edited Strings\UI. [22:46:30 TRACE SMAPI] Content Patcher edited Strings\UI. [22:46:31 TRACE Content Patcher] Spolszczenie loaded Data\weapons. [22:46:31 TRACE SMAPI] Content Patcher loaded asset 'Data\weapons'. [22:46:31 TRACE Content Patcher] Spolszczenie loaded Data\hats. [22:46:31 TRACE SMAPI] Content Patcher loaded asset 'Data\hats'. [22:46:36 TRACE game] Galaxy auth success [22:46:36 TRACE game] Galaxy signed in [22:46:36 TRACE game] Galaxy logged on [22:46:50 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates. [22:46:50 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'. [22:46:50 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates. [22:46:50 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'. [22:46:51 TRACE Content Patcher] Spolszczenie loaded Maps\townInterior. [22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Maps\townInterior'. [22:46:51 TRACE Content Patcher] Spolszczenie loaded Data\Furniture. [22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Data\Furniture'. [22:46:51 TRACE Content Patcher] Spolszczenie loaded Maps\spring_outdoorsTileSheet. [22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_outdoorsTileSheet'. [22:46:51 TRACE Content Patcher] Spolszczenie loaded Data\Blueprints. [22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Data\Blueprints'. [22:46:51 TRACE Content Patcher] Spolszczenie loaded Maps\spring_town. [22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_town'. [22:46:51 TRACE Content Patcher] Spolszczenie loaded Data\NPCDispositions. [22:46:51 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCDispositions'. [22:46:52 TRACE Content Patcher] Spolszczenie loaded Maps\spring_beach. [22:46:52 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_beach'. [22:46:52 TRACE Content Patcher] Spolszczenie loaded Data\FarmAnimals. [22:46:52 TRACE SMAPI] Content Patcher loaded asset 'Data\FarmAnimals'. [22:46:53 TRACE Content Patcher] Spolszczenie loaded Maps\DesertTiles. [22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps\DesertTiles'. [22:46:53 TRACE Content Patcher] Spolszczenie loaded Maps\bathhouse_tiles. [22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps\bathhouse_tiles'. [22:46:53 TRACE Content Patcher] Spolszczenie loaded Data\Bundles. [22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Data\Bundles'. [22:46:53 TRACE Content Patcher] Spolszczenie loaded Maps\winter_beach. [22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps\winter_beach'. [22:46:53 TRACE Content Patcher] Spolszczenie loaded Data\Movies. [22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Data\Movies'. [22:46:53 TRACE Content Patcher] Spolszczenie loaded Data\MoviesReactions. [22:46:53 TRACE SMAPI] Content Patcher loaded asset 'Data\MoviesReactions'. [22:46:53 TRACE Content Patcher] Spolszczenie loaded Maps\summer_outdoorsTileSheet. [22:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps\summer_outdoorsTileSheet'. [22:46:54 TRACE Content Patcher] Spolszczenie loaded Data\Quests. [22:46:54 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'. [22:46:54 TRACE game] setGameMode( 'playingGameMode (3)' ) [22:46:54 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768} [22:46:54 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768} [22:46:55 TRACE SMAPI] New day task synchronizing... [22:46:55 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Data\Boots. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Data\Boots'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Strings\SpecialOrderStrings. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Strings\SpecialOrderStrings'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Data\mail. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Data\mail'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\George. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\George'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Evelyn. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Evelyn'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Alex. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Alex'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Emily. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Emily'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Haley. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Haley'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Jodi. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Jodi'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Sam. [22:46:55 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Sam'. [22:46:55 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Vincent. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Vincent'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Clint. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Clint'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Lewis. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Lewis'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Caroline. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Caroline'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Abigail. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Abigail'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Pierre. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Pierre'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Gus. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Gus'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Pam. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Pam'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Penny. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Penny'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Harvey. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Harvey'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Elliott. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Elliott'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Maru. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Maru'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Robin. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Robin'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Demetrius. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Demetrius'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Sebastian. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Sebastian'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Linus. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Linus'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Wizard. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Wizard'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Marnie. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Marnie'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Shane. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Shane'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Jas. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Jas'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Leah. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Leah'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Dwarf. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Dwarf'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Krobus. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Krobus'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Mister Qi. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Mister Qi'. [22:46:56 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Sandy. [22:46:56 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Sandy'. [22:46:57 TRACE Content Patcher] Spolszczenie loaded Characters\Dialogue\Willy. [22:46:57 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Willy'. [22:46:57 TRACE game] setupEventCommands() registered '131' methods [22:46:57 TRACE Content Patcher] Spolszczenie loaded Data\Events\FarmHouse. [22:46:57 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\FarmHouse'. [22:46:57 TRACE SMAPI] New day task done. [22:46:57 TRACE SMAPI] Context: before save creation. [22:46:57 TRACE game] SaveGame.Save() called. [22:46:57 TRACE Content Patcher] Spolszczenie loaded Strings\Events. [22:46:57 TRACE SMAPI] Content Patcher loaded asset 'Strings\Events'. [22:46:57 TRACE game] Saving without compression... [22:46:57 TRACE Content Patcher] Spolszczenie loaded Data\Quests. [22:46:57 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'. [22:46:59 TRACE game] SaveGame.Save() completed without exceptions. [22:47:01 TRACE SMAPI] Context: after save creation, starting spring 1 Y1. [22:47:01 TRACE SMAPI] Context: loaded save 'ra_297380751', starting spring 1 Y1, locale set to pt. Single-player. [22:47:01 TRACE Content Patcher] Spolszczenie loaded Strings\Locations. [22:47:01 TRACE SMAPI] Content Patcher loaded asset 'Strings\Locations'. [22:47:01 INFO UI Info Suite 2] Setting up icon sheet [22:47:01 TRACE Content Patcher] Spolszczenie loaded Data\TV\CookingChannel. [22:47:01 TRACE SMAPI] Content Patcher loaded asset 'Data\TV\CookingChannel'. [22:47:01 TRACE Content Patcher] Spolszczenie loaded Data\TV\CookingChannel. [22:47:01 TRACE SMAPI] Content Patcher loaded asset 'Data\TV\CookingChannel'. [22:47:09 TRACE game] Warping to Farm [22:47:10 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates. [22:47:10 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'. [22:47:10 TRACE Content Patcher] Spolszczenie loaded Data\Events\Farm. [22:47:10 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\Farm'. [22:47:12 TRACE game] Warping to BusStop [22:47:13 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates. [22:47:13 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'. [22:47:13 TRACE Content Patcher] Spolszczenie loaded Data\Events\BusStop. [22:47:13 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\BusStop'. [22:47:16 TRACE game] Warping to Town [22:47:16 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates. [22:47:16 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'. [22:47:16 TRACE Content Patcher] Spolszczenie loaded Data\Events\Town. [22:47:16 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\Town'. [22:47:17 TRACE Content Patcher] Spolszczenie loaded Data\Quests. [22:47:17 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'. [22:47:19 TRACE game] Warping to Town [22:47:19 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates. [22:47:19 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'. [22:47:27 TRACE game] Warping to CommunityCenter [22:47:27 TRACE Content Patcher] Spolszczenie loaded Data\Festivals\FestivalDates. [22:47:27 TRACE SMAPI] Content Patcher loaded asset 'Data\Festivals\FestivalDates'. [22:47:27 TRACE Content Patcher] Spolszczenie loaded Data\Events\CommunityCenter. [22:47:27 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\CommunityCenter'. [22:47:31 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768} [22:47:31 TRACE Content Patcher] Spolszczenie loaded Maps\summer_town. [22:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps\summer_town'. [22:47:54 TRACE Content Patcher] Spolszczenie loaded LooseSprites\JunimoNote. [22:47:54 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\JunimoNote'. [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:54 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:55 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:56 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:57 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:58 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:47:59 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:00 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:01 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1360 Height:768} [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:02 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:03 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 ERROR game] An error occurred in the base update loop: FormatException: Nieprawidłowy format ciągu wejściowego. w System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) w System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) w System.Convert.ToInt32(String value) w StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 1997 w StardewValley.Menus.JunimoNoteMenu.setUpMenu(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 334 w StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete) w stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:wiersz 141 w StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0() w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 318 w StardewValley.Network.NetMutex.Update(FarmerCollection farmers) w stardewvalley\Farmer\Farmer\Network\NetMutex.cs:wiersz 89 w StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) w stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:wiersz 824 w StardewValley.Game1.UpdateLocations(GameTime time) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 6309 w StardewValley.Game1._update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 4747 w StardewValley.Game1.Update(GameTime gameTime) w stardewvalley\Farmer\Farmer\Game1.cs:wiersz 3872 w StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() w SMAPI\Framework\SGame.cs:wiersz 198 w StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) w SMAPI\Framework\SCore.cs:wiersz 1018 [22:48:04 TRACE game] Disconnected: ClosedGame [22:48:04 TRACE SMAPI] Disposing... [22:48:04 TRACE SMAPI] Disposing the content coordinator. Content managers will no longer be usable after this point.view parsed log | download