SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.14 build 24317 on Microsoft Windows 11 Home
SMAPI: 4.1.7
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2024-11-27 21:41 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.14 build 24317 1 error
SMAPI 4.1.7 Pathoschild no errors
[21:41:29 INFO  SMAPI] SMAPI 4.1.7 with Stardew Valley 1.6.14 build 24317 on Microsoft Windows 11 Home
[21:41:29 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[21:41:29 TRACE SMAPI] Log started at 2024-11-27T21:41:29 UTC
[21:42:07 DEBUG SMAPI] Waiting for game to launch...
[21:42:08 ERROR game] The game failed to launch: Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException: Failed to create graphics device!
 ---> NullReferenceException: Object reference not set to an instance of an object.
   at MonoGame.OpenGL.GL.LoadExtensions() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Graphics\OpenGL.cs:line 1444
   at MonoGame.OpenGL.GraphicsContext..ctor(IWindowInfo info) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Graphics\GraphicsContext.SDL.cs:line 49
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformSetup() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Graphics\GraphicsDevice.OpenGL.cs:line 252
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Setup() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\GraphicsDevice.cs:line 297
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter adapter, GraphicsProfile graphicsProfile, Boolean preferHalfPixelOffset, PresentationParameters presentationParameters) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\GraphicsDevice.cs:line 273
   at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformation gdi) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:line 144
   at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:line 115
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:line 123
   at Microsoft.Xna.Framework.Game.DoInitialize() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 941
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 465
   at StardewModdingAPI.Framework.SCore.RunInteractively() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 315
[21:42:08 INFO  SMAPI] Game has ended. Press any key to exit.
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