SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.8 build 24119 on Microsoft Windows 10 Pro
SMAPI: 4.0.8
Folder: D:\SteamLibrary\steamapps\common\Stardew Valley
Log started: 2024-03-30 18:01 UTC (18:01 your time)

Installed mods: click any mod to filter toggle content packs in list
game 1.6.8 build 24119 2 errors
SMAPI 4.0.8 Pathoschild no errors
Better Ranching 2.0.3 Urbanyeti no errors
CJB Show Item Sell Price 1.9.18 CJBok and Pathoschild no errors
Console Commands 4.0.8 SMAPI no errors
Content Patcher 2.0.6
+ (CP)Yellog's wood buildings 1.4.0
+ Convenient Town 1.1.0
+ Medieval_stables 2.0.0
+ Medieval_TractorGarage 2.0.0
Pathoschild
+ Yellog
+ DaisyNiko
+ Gweniaczek
+ Gweniaczek
no errors
Crop Growth Info 0.1.1-unofficial.1-mouahrara aedenthorn no errors
ExtraFishInformation 1.3.0 Ceasg no errors
Fishing Info Overlays 1.1.6-unofficial.8 barteke22 no errors
Lookup Anything 1.42.0 Pathoschild no errors
Mail Framework Mod 1.17.1 Digus no errors
Mini Bars 1.0.4 Ophaneom no errors
More Grass 1.2.2
+ Realistic Wildflower Grass for More Grass 1.0.0
Sonozuki
+ Squiver
no errors
NPC Map Locations 3.1.0 Bouhm no errors
Save Backup 4.0.8 SMAPI no errors
Simple Crop Label 6.0.1 TheMusketeer no errors
SkullCavernElevator 1.6.1 lestoph no errors
Tractor Mod 4.17.3 Pathoschild no errors
UI Info Suite 2 2.3.2 Annosz no errors
Filter messages:
TRACE | DEBUG | INFO | ALERT | WARN | ERROR
.* aA “ ” HL
showing 1 to 65 of 87 (total: 271)
01:01:15INFOSMAPISMAPI 4.0.8 with Stardew Valley 1.6.8 build 24119 on Microsoft Windows 10 Pro
01:01:15INFOSMAPIMods go here: D:\SteamLibrary\steamapps\common\Stardew Valley\Mods
01:01:19DEBUGSMAPIWaiting for game to launch...
01:01:20DEBUGSMAPILoading mod metadata...
01:01:20DEBUGSMAPILoading mods...
01:01:21INFOSMAPILoaded 17 mods: This section is hidden. Click here to show it.
01:01:21INFOSMAPILoaded 5 content packs: This section is hidden. Click here to show it.
01:01:21INFOSMAPIFound 4 mods with warnings:
01:01:21INFOSMAPI Patched game code
01:01:21INFOSMAPI --------------------------------------------------
01:01:21INFOSMAPI These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
01:01:21INFOSMAPI your game has issues, try removing these first. Otherwise you can ignore this warning.
01:01:21INFOSMAPI - Crop Growth Info
01:01:21INFOSMAPI - Mail Framework Mod
01:01:21INFOSMAPI - More Grass
01:01:21DEBUGSMAPILaunching mods...
01:01:22DEBUGSMAPIMods loaded and ready!
01:01:24INFOSMAPIType 'help' for help, or 'help <cmd>' for a command's usage
01:01:24INFOContent PatcherSome content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - (CP)Yellog's wood buildings - Convenient Town - Medieval_stables - Medieval_TractorGarage For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
01:01:46WARNContent PatcherSMAPI fixed maps loaded by this mod to prevent errors. See the log file for details.
01:01:47DEBUGgameApplying save fix: MigrateBuildingsToData
01:01:47DEBUGgameApplying save fix: ModularizeFarmhouse
01:01:47DEBUGgameApplying save fix: ModularizePets
01:01:47DEBUGgameApplying save fix: AddNpcRemovalFlags
01:01:47DEBUGgameApplying save fix: MigrateFarmhands
01:01:47DEBUGgameApplying save fix: MigrateLitterItemData
01:01:47DEBUGgameApplying save fix: MigrateHoneyItems
01:01:47DEBUGgameApplying save fix: MigrateMachineLastOutputRule
01:01:47DEBUGgameApplying save fix: StandardizeBundleFields
01:01:47DEBUGgameApplying save fix: MigrateAdventurerGoalFlags
01:01:47DEBUGgameApplying save fix: SetCropSeedId
01:01:47DEBUGgameApplying save fix: FixMineBoulderCollisions
01:01:47DEBUGgameApplying save fix: MigratePetAndPetBowlIds
01:01:47DEBUGgameApplying save fix: MigrateHousePaint
01:01:47DEBUGgameApplying save fix: MigrateShedFloorWallIds
01:01:47DEBUGgameApplying save fix: MigrateItemIds
01:01:47DEBUGgameApplying save fix: RemoveMeatFromAnimalBundle
01:01:47DEBUGgameApplying save fix: MigrateStatFields
01:01:47DEBUGgameApplying save fix: RemoveMasteryRoomFoliage
01:01:47DEBUGgameApplying save fix: AddTownTrees
01:01:47DEBUGgameApplying save fix: MapAdjustments_1_6
01:01:47DEBUGgameApplying save fix: MigrateWalletItems
01:01:47DEBUGgameApplying save fix: MigrateResourceClumps
01:01:47DEBUGgameApplying save fix: MigrateFishingRodAttachmentSlots
01:01:47DEBUGgameApplying save fix: MoveSlimeHutches
01:01:47DEBUGgameApplying save fix: AddLocationsVisited
01:01:47DEBUGgameApplying save fix: MarkStarterGiftBoxes
01:01:47DEBUGgameApplying save fix: MigrateMailEventsToTriggerActions
01:01:47DEBUGgameApplying save fix: ShiftFarmHouseFurnitureForExpansion
01:01:47DEBUGgameApplying save fix: MigratePreservesTo16
01:01:47DEBUGgameApplying save fix: MigrateQuestDataTo16
01:01:47DEBUGgameApplying save fix: SetBushesInPots
01:01:47DEBUGgameApplying save fix: FixItemsNotMarkedAsInInventory
01:01:47DEBUGgameApplying save fix: BetaFixesFor16
01:01:47DEBUGgameApplying save fix: FixBasicWines
01:01:47DEBUGgameApplying save fix: ResetForges_1_6
01:01:47DEBUGgameApplying save fix: RestoreAncientSeedRecipe_1_6
01:01:47DEBUGgameApplying save fix: FixInstancedInterior
01:01:47DEBUGgameApplying save fix: FixNonInstancedInterior
01:01:47DEBUGgameApplying save fix: PopulateConstructedBuildings
01:01:47DEBUGgameApplying save fix: FixRacoonQuestCompletion
01:01:48INFOUI Info Suite 2Setting up icon sheet
01:02:08ERRORgameAn error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.Locations.Town.MakeMapModifications(Boolean force) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Town.cs:line 570 at StardewValley.GameLocation.resetForPlayerEntry() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 7022 at StardewValley.Game1.onFadeToBlackComplete() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6374 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 46 at StardewValley.Game1.UpdateOther(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6699 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4079 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
01:02:08ERRORgameAn error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.Locations.Town.MakeMapModifications(Boolean force) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Town.cs:line 570 at StardewValley.GameLocation.resetForPlayerEntry() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 7022 at StardewValley.Game1.onFadeToBlackComplete() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6445 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 46 at StardewValley.Game1.UpdateOther(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6699 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4079 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
repeats 76 times
view raw log | download raw data