01:01:15 | INFO | SMAPI | SMAPI 4.0.8 with Stardew Valley 1.6.8 build 24119 on Microsoft Windows 10 Pro |
01:01:15 | INFO | SMAPI | Mods go here: D:\SteamLibrary\steamapps\common\Stardew Valley\Mods |
01:01:19 | DEBUG | SMAPI | Waiting for game to launch... |
01:01:20 | DEBUG | SMAPI | Loading mod metadata... |
01:01:20 | DEBUG | SMAPI | Loading mods... |
01:01:21 | INFO | SMAPI | Loaded 17 mods: This section is hidden. Click here to show it. |
01:01:21 | INFO | SMAPI | Loaded 5 content packs: This section is hidden. Click here to show it. |
01:01:21 | INFO | SMAPI | Found 4 mods with warnings: |
01:01:21 | INFO | SMAPI | Patched game code |
01:01:21 | INFO | SMAPI | -------------------------------------------------- |
01:01:21 | INFO | SMAPI | These mods directly change the game code. They're more likely to cause errors or bugs in-game; if |
01:01:21 | INFO | SMAPI | your game has issues, try removing these first. Otherwise you can ignore this warning.
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01:01:21 | INFO | SMAPI | - Crop Growth Info |
01:01:21 | INFO | SMAPI | - Mail Framework Mod |
01:01:21 | INFO | SMAPI | - More Grass
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01:01:21 | DEBUG | SMAPI | Launching mods... |
01:01:22 | DEBUG | SMAPI | Mods loaded and ready! |
01:01:24 | INFO | SMAPI | Type 'help' for help, or 'help <cmd>' for a command's usage |
01:01:24 | INFO | Content Patcher | Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.
Affected content packs:
- (CP)Yellog's wood buildings
- Convenient Town
- Medieval_stables
- Medieval_TractorGarage
For mod authors, see how to update a mod: https://smapi.io/cp-migrate. |
01:01:46 | WARN | Content Patcher | SMAPI fixed maps loaded by this mod to prevent errors. See the log file for details. |
01:01:47 | DEBUG | game | Applying save fix: MigrateBuildingsToData |
01:01:47 | DEBUG | game | Applying save fix: ModularizeFarmhouse |
01:01:47 | DEBUG | game | Applying save fix: ModularizePets |
01:01:47 | DEBUG | game | Applying save fix: AddNpcRemovalFlags |
01:01:47 | DEBUG | game | Applying save fix: MigrateFarmhands |
01:01:47 | DEBUG | game | Applying save fix: MigrateLitterItemData |
01:01:47 | DEBUG | game | Applying save fix: MigrateHoneyItems |
01:01:47 | DEBUG | game | Applying save fix: MigrateMachineLastOutputRule |
01:01:47 | DEBUG | game | Applying save fix: StandardizeBundleFields |
01:01:47 | DEBUG | game | Applying save fix: MigrateAdventurerGoalFlags |
01:01:47 | DEBUG | game | Applying save fix: SetCropSeedId |
01:01:47 | DEBUG | game | Applying save fix: FixMineBoulderCollisions |
01:01:47 | DEBUG | game | Applying save fix: MigratePetAndPetBowlIds |
01:01:47 | DEBUG | game | Applying save fix: MigrateHousePaint |
01:01:47 | DEBUG | game | Applying save fix: MigrateShedFloorWallIds |
01:01:47 | DEBUG | game | Applying save fix: MigrateItemIds |
01:01:47 | DEBUG | game | Applying save fix: RemoveMeatFromAnimalBundle |
01:01:47 | DEBUG | game | Applying save fix: MigrateStatFields |
01:01:47 | DEBUG | game | Applying save fix: RemoveMasteryRoomFoliage |
01:01:47 | DEBUG | game | Applying save fix: AddTownTrees |
01:01:47 | DEBUG | game | Applying save fix: MapAdjustments_1_6 |
01:01:47 | DEBUG | game | Applying save fix: MigrateWalletItems |
01:01:47 | DEBUG | game | Applying save fix: MigrateResourceClumps |
01:01:47 | DEBUG | game | Applying save fix: MigrateFishingRodAttachmentSlots |
01:01:47 | DEBUG | game | Applying save fix: MoveSlimeHutches |
01:01:47 | DEBUG | game | Applying save fix: AddLocationsVisited |
01:01:47 | DEBUG | game | Applying save fix: MarkStarterGiftBoxes |
01:01:47 | DEBUG | game | Applying save fix: MigrateMailEventsToTriggerActions |
01:01:47 | DEBUG | game | Applying save fix: ShiftFarmHouseFurnitureForExpansion |
01:01:47 | DEBUG | game | Applying save fix: MigratePreservesTo16 |
01:01:47 | DEBUG | game | Applying save fix: MigrateQuestDataTo16 |
01:01:47 | DEBUG | game | Applying save fix: SetBushesInPots |
01:01:47 | DEBUG | game | Applying save fix: FixItemsNotMarkedAsInInventory |
01:01:47 | DEBUG | game | Applying save fix: BetaFixesFor16 |
01:01:47 | DEBUG | game | Applying save fix: FixBasicWines |
01:01:47 | DEBUG | game | Applying save fix: ResetForges_1_6 |
01:01:47 | DEBUG | game | Applying save fix: RestoreAncientSeedRecipe_1_6 |
01:01:47 | DEBUG | game | Applying save fix: FixInstancedInterior |
01:01:47 | DEBUG | game | Applying save fix: FixNonInstancedInterior |
01:01:47 | DEBUG | game | Applying save fix: PopulateConstructedBuildings |
01:01:47 | DEBUG | game | Applying save fix: FixRacoonQuestCompletion |
01:01:48 | INFO | UI Info Suite 2 | Setting up icon sheet |
01:02:08 | ERROR | game | An error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array.
at StardewValley.Locations.Town.MakeMapModifications(Boolean force) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Town.cs:line 570
at StardewValley.GameLocation.resetForPlayerEntry() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 7022
at StardewValley.Game1.onFadeToBlackComplete() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6374
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 46
at StardewValley.Game1.UpdateOther(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6699
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4079
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 |
01:02:08 | ERROR | game | An error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array.
at StardewValley.Locations.Town.MakeMapModifications(Boolean force) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Town.cs:line 570
at StardewValley.GameLocation.resetForPlayerEntry() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 7022
at StardewValley.Game1.onFadeToBlackComplete() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6445
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 46
at StardewValley.Game1.UpdateOther(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6699
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4079
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 |
| repeats 76 times |