SMAPI log parser

Suggested fixes

Log info

Game info:
Stardew Valley: 1.3.9 on Microsoft Windows 10 Home
SMAPI: 2.6-beta.8
Folder:
Log started: 2018-05-09 09:29 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.3.9 no errors
SMAPI 2.6-beta.8 Pathoschild no errors
Console Commands 2.6-beta.8 SMAPI no errors
ContentPatcher 1.4-beta.2
+ Eemie's Just A New Map Recolour - CP Conversion 1.1.1
(+ 1 content packs)
Pathoschild
+ minervamaga and eemiestardew
94 errors
[11:29:56 INFO  SMAPI] SMAPI 2.6-beta.8 with Stardew Valley 1.3.9 on Microsoft Windows 10 Home
[11:29:56 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[11:29:56 TRACE SMAPI] Log started at 2018-05-09T09:29:56 UTC
[11:29:56 TRACE SMAPI] Starting game...
[11:30:00 TRACE SMAPI] Detecting common issues...
[11:30:00 TRACE SMAPI] Loading mod metadata...
[11:30:00 TRACE SMAPI] Loading mods...
[11:30:00 TRACE SMAPI]    Eemie's Just A New Map Recolour - CP Conversion (content pack, [CP] Eemie's Map Recolors)...
[11:30:00 TRACE SMAPI]    Console Commands (ConsoleCommands\ConsoleCommands.dll)...
[11:30:00 TRACE SMAPI]    ContentPatcher (ContentPatcher\ContentPatcher.dll)...

[11:30:00 INFO  SMAPI] Loaded 2 mods:
[11:30:00 INFO  SMAPI]    Console Commands 2.6-beta.8 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[11:30:00 INFO  SMAPI]    ContentPatcher 1.4-beta.2 by Pathoschild | Loads content packs which edit game data and images without changing the game files.

[11:30:00 INFO  SMAPI] Loaded 1 content packs:
[11:30:00 INFO  SMAPI]    Eemie's Just A New Map Recolour - CP Conversion 1.1.1 by minervamaga and eemiestardew | for ContentPatcher | A conversion of Eemie's map palette mod

[11:30:01 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[11:30:01 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:01 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:01 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\Cursors, LooseSprites\Cursors.de-DE. Reloaded 1 core assets.
[11:30:01 TRACE SMAPI] Checking for updates...
[11:30:01 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[11:30:01 TRACE SMAPI] Context: locale set to de.
[11:30:01 TRACE game] Signing into GalaxySDK
[11:30:01 TRACE game] Galaxy auth success
[11:30:01 TRACE game] Galaxy signed in
[11:30:01 TRACE game] Galaxy logged on
[11:30:01 TRACE SMAPI]    SMAPI okay.
[11:30:01 TRACE SMAPI]    Checking 2 mod update keys.
[11:30:02 TRACE SMAPI]    Eemie's Just A New Map Recolour - CP Conversion (Nexus:599): update error: Mod has invalid version 1
[11:30:02 TRACE SMAPI]    All mods up to date.
[11:30:12 TRACE game] GetNumFarmsSaved(); begin
[11:30:12 TRACE game] Directory.Exists returned true.
[11:30:12 TRACE game] Directory.GetDirectories returned 2 results.
[11:30:12 TRACE game] GetNumFarmsSaved(); end, results=2
[11:30:14 TRACE SMAPI] Content manager '(temporary)' disposed, disposing assets that aren't needed by any other asset loader.
[11:30:14 TRACE SMAPI] Invalidated 0 cache entries.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_town.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_town.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet.
[11:30:19 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_town.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted spring_town.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_town.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_town.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:20 TRACE SMAPI] Content manager '(temporary)' disposed, disposing assets that aren't needed by any other asset loader.
[11:30:20 TRACE SMAPI] Invalidated 1 asset names: Minigames\Clouds. Reloaded 1 core assets.
[11:30:20 TRACE game] setGameMode( 'playingGameMode (3)' )
[11:30:21 TRACE SMAPI] Context: before save creation.
[11:30:21 TRACE game] SaveGame.Save() called.
[11:30:22 TRACE game] SaveGame.Save() completed without exceptions.
[11:30:24 TRACE SMAPI] Context: after save creation, starting spring 1 Y1.
[11:30:24 TRACE SMAPI] Context: loaded saved game 'test_185534996', starting spring 1 Y1.
[11:30:24 TRACE ContentPatcher] Requested cache invalidation for all assets matching a predicate.
[11:30:24 TRACE SMAPI] Invalidated 1 asset names: TileSheets\bushes. Reloaded 1 core assets.
[11:30:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:30 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:30 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:30 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:30 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:30 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:32 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:32 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:33 TRACE game] Warping to Farm
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:33 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TileSheets\bushes.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TileSheets\bushes.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:33 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:33 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:34 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:34 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:34 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:34 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:34 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:34 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:35 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:35 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:35 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:35 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:35 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:35 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:35 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:35 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:35 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:35 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:35 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:35 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:35 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:35 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:35 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:35 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:36 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:36 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:37 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:37 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:37 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:38 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:38 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:38 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:39 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:39 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:41 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:41 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:42 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:42 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:42 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:42 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:42 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:42 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:42 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:42 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:42 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:42 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:43 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:43 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:43 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:43 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:44 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
[11:30:44 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:45 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:45 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:45 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
[11:30:46 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors.
System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData.
   bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
   bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
   bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68.
   bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120.
   bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:46 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:46 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:47 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:47 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:47 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:47 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:47 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:47 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:47 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:47 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:48 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:49 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:49 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:50 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:50 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:50 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:50 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:50 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:50 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:50 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
[11:30:50 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
[11:30:52 TRACE SMAPI] Disposing...
[11:30:52 TRACE SMAPI] Disposing SMAPI's main content manager. It will no longer be usable after this point.
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