SMAPI log parser

Log info

Game info:
Stardew Valley: 1.5.6 (build 0.0.0.0) on Android Unix 4.19.191.88
SMAPI: 3.18.3
Folder: /storage/emulated/0/Android/data/com.zane.stardewvalley/files
Log started: 2024-03-04 12:55 UTC (12:55 your time)

Installed mods:
game 1.5.6 (build 0.0.0.0) no errors
SMAPI 3.18.3 Pathoschild 1 error
Console Commands 3.18.3 SMAPI no errors
VirtualKeyboard 4.0.1 SMAPI no errors
[14:55:26 INFO  SMAPI] SMAPI 3.18.3 with Stardew Valley 1.5.6 (build 0.0.0.0) on Android Unix 4.19.191.88
[14:55:26 INFO  SMAPI] Mods go here: /storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods
[14:55:26 TRACE SMAPI] (Using custom --mods-path argument.)
[14:55:26 TRACE SMAPI] Log started at 2024-04-04T12:55:26 UTC
[14:55:26 TRACE SMAPI] Loaded with custom settings: ModsPath: 
[14:55:26 DEBUG SMAPI] Waiting for game to launch...
[14:55:32 DEBUG SMAPI] Loading mod metadata...
[14:55:32 DEBUG SMAPI] Loading mods...
[14:55:32 TRACE SMAPI]    VirtualKeyboard (from Mods/VirtualKeyboard/VirtualKeyboard.dll)...
[14:55:33 TRACE SMAPI]       Rewrote VirtualKeyboard.dll to fix System.* assembly ref...
[14:55:33 TRACE SMAPI]       Rewrote VirtualKeyboard.dll to fix SMainActivity.core (field ref => reflection ref), SCore.RawCommandQueue (field ref => reflection ref)...
[14:55:33 TRACE SMAPI]    Console Commands (from Mods/ConsoleCommands/ConsoleCommands.dll)...
[14:55:33 TRACE SMAPI]       Rewrote ConsoleCommands.dll to fix System.* assembly ref...
[14:55:33 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly ConsoleCommands.dll.
[14:55:33 TRACE SMAPI]       Detected shell or process access (System.Diagnostics.Process type) in assembly ConsoleCommands.dll.
[14:55:33 INFO  SMAPI] Loaded 2 mods:
[14:55:33 INFO  SMAPI]    Console Commands 3.18.3 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[14:55:33 INFO  SMAPI]    VirtualKeyboard 4.0.1 by SMAPI | A much needed Virtual Keyboard for SMAPI Android.

[14:55:33 INFO  SMAPI] Found 1 mod with warnings:
[14:55:33 DEBUG SMAPI]    Direct system access
[14:55:33 DEBUG SMAPI]    --------------------------------------------------
[14:55:33 DEBUG SMAPI]       You enabled paranoid warnings and these mods directly access the filesystem, shells/processes, or
[14:55:33 DEBUG SMAPI]       SMAPI console. (This is usually legitimate and innocent usage; this warning is only useful for
[14:55:33 DEBUG SMAPI]       further investigation.)

[14:55:33 DEBUG SMAPI]       - Console Commands (console, shells/processes)

[14:55:33 DEBUG SMAPI] Launching mods...
[14:55:34 DEBUG SMAPI] Mods loaded and ready!
[14:55:34 TRACE SMAPI] Checking for updates...
[14:55:34 TRACE SMAPI]    Checking for updates to 1 mods...
[14:55:34 TRACE SMAPI]    All mods up to date.
[14:55:34 TRACE SMAPI] Detecting common issues...
[14:55:59 TRACE SMAPI] Synchronizing 'Load_Deserialize' task...
[14:56:00 TRACE SMAPI]    task complete.
[14:56:00 ERROR SMAPI] An error occurred in the overridden update loop: System.Xml.XmlException: Unexpected end of file while parsing Name has occurred. Line 1, position 480679.
  at StardewValley.SaveGame+<getLoadEnumerator>d__121.MoveNext () [0x003c0] in <f85b57935ed34804b886108855fd5195>:0 
  at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating (StardewModdingAPI.Framework.SGame instance, Microsoft.Xna.Framework.GameTime gameTime, System.Action runUpdate) [0x00291] in <a657c589ffdc433da6b7a1a6216be427>:0 
[14:56:00 TRACE SMAPI] Game loader done.
[14:56:00 TRACE SMAPI] Context: returning to title
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