SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language
SMAPI: 4.0.8
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2024-07-12 20:41 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.8 build 24119 60 errors
SMAPI 4.0.8 Pathoschild 61 errors
Automate 2.2.5 Pathoschild no errors
AutomaticGates 2.5.4 Rakiin aKa ScheKaa no errors
Better Shipping Bin 1.4.5 MindMeltMax no errors
Calcifer 0.1.0 sophie no errors
CJB Cheats Menu 1.36.2 CJBok and Pathoschild no errors
CJB Item Spawner 2.4.1 CJBok and Pathoschild no errors
CJB Show Item Sell Price 1.9.18 CJBok and Pathoschild no errors
Content Patcher 2.3.0
+ (CP) Orangeblossom's Furniture Catalogue 1.0.2
+ Cozy Chocolate Furniture 1.0.0
+ Earthy Recolour 1.4.3
(+ 3 content packs)
Pathoschild
+ orangeblossom
+ skellady
+ DaisyNiko
no errors
Dynamic Reflections 2.0.2 PeacefulEnd no errors
Fashion Sense 6.6.0
+ (FS) Kisekaes skirts 2.0.0
+ < Sweet Lolita < 1.4.0
+ Shardust's Animated Hairstyles for Fashion Sense 10.5.0
+ Shardust's Hairstyles for Fashion Sense 3.5.0
(+ 4 content packs)
PeacefulEnd
+ Wabi
+ otohimexoxo
+ Shardust
+ Shardust
no errors
Gift Rejection 0.1.1 aedenthorn & logophile no errors
Happy Home Designer 2.1.1 tlitookilakin no errors
InfiniteZoom 1.1.0 berkayylmao no errors
Let Me Shop 1.0.2 MindMeltMax no errors
Lookup Anything 1.45.3 Pathoschild no errors
NPC Map Locations 3.1.0 Bouhm no errors
SkullCavernElevator 1.6.1 lestoph no errors
Tool Smart Switch 1.0.3 Fiorbeth no errors
UI Info Suite 2 2.3.4 Annosz no errors
Visible Fish 0.4.2 shekurika no errors
[17:41:15 INFO  SMAPI] SMAPI 4.0.8 with Stardew Valley 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language
[17:41:15 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[17:41:15 TRACE SMAPI] Log started at 2024-07-12T20:41:15 UTC
[17:41:26 DEBUG SMAPI] Waiting for game to launch...
[17:41:30 DEBUG SMAPI] Loading mod metadata...
[17:41:30 DEBUG SMAPI] Loading mods...
[17:41:31 TRACE SMAPI]    Content Patcher (from Mods\Content Patcher 2.3.0-1915-2-3-0-1719713862\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher)...
[17:41:33 TRACE SMAPI]    Fashion Sense (from Mods\Fashion Sense 6.6.0-9969-6-6-0-1715693905\FashionSense\FashionSense.dll, ID: PeacefulEnd.FashionSense)...
[17:41:33 TRACE SMAPI]       Detected game patcher in assembly FashionSense.dll.
[17:41:33 TRACE SMAPI]    Shardust's Hairstyles for Fashion Sense (from Mods\(FS) Shardust's Hairstyles - October 2023-11909-3-5-0-1697316275\[FS] Shardust's Hairstyles, ID: Shardust.HairstylesFashionSensePack) [content pack]...
[17:41:33 TRACE SMAPI]    Automate (from Mods\Automate 2.2.5-1063-2-2-5-1720382798\Automate\Automate.dll, ID: Pathoschild.Automate)...
[17:41:34 TRACE SMAPI]    AutomaticGates (from Mods\AutomaticGates 2.5.4-3109-2-5-4-1710920301\AutomaticGates\AutomaticGates.dll, ID: Rakiin.AutomaticGates)...
[17:41:34 TRACE SMAPI]    Better Shipping Bin (from Mods\Better Shipping Bin-10487-1-4-5-1715543162\Better Shipping Bin\Better Shipping.dll, ID: MindMeltMax.BetterShipping)...
[17:41:34 TRACE SMAPI]       Detected game patcher in assembly Better Shipping.dll.
[17:41:34 TRACE SMAPI]    Calcifer (from Mods\Calcifer-20628-0-1-0-1710878675\Calcifer\Calcifer.dll, ID: sophie.Calcifer)...
[17:41:34 TRACE SMAPI]       Detected game patcher in assembly Calcifer.dll.
[17:41:34 TRACE SMAPI]    CJB Cheats Menu (from Mods\CJB Cheats Menu 1.36.2-4-1-36-2-1713222222\CJBCheatsMenu\CJBCheatsMenu.dll, ID: CJBok.CheatsMenu)...
[17:41:34 TRACE SMAPI]       Rewrote CJBCheatsMenu.dll to fix ClickableTextureComponent.draw (added missing optional parameters)...
[17:41:35 TRACE SMAPI]    CJB Item Spawner (from Mods\CJB Item Spawner 2.4.1-93-2-4-1-1713138133\CJBItemSpawner\CJBItemSpawner.dll, ID: CJBok.ItemSpawner)...
[17:41:35 TRACE SMAPI]       Rewrote CJBItemSpawner.dll to fix ClickableTextureComponent.draw (added missing optional parameters)...
[17:41:35 TRACE SMAPI]    CJB Show Item Sell Price (from Mods\CJB Show Item Sell Price 1.9.18-5-1-9-18-1710916672\CJBShowItemSellPrice\CJBShowItemSellPrice.dll, ID: CJBok.ShowItemSellPrice)...
[17:41:35 TRACE SMAPI]       Rewrote CJBShowItemSellPrice.dll to fix ClickableTextureComponent.draw (added missing optional parameters)...
[17:41:35 TRACE SMAPI]    Cozy Chocolate Furniture (from Mods\Cozy Chocolate Furniture-20011-1-0-0-1718633261\[CP] Cozy Chocolate Furniture, ID: skellady.CCF) [content pack]...
[17:41:35 TRACE SMAPI]    Earthy Recolour (from Mods\DaisyNiko's Earthy Recolour-5255-1-4-3-1714962548\[CP] DaisyNiko's Earthy Recolour, ID: DaisyNiko.EarthyRecolour) [content pack]...
[17:41:35 TRACE SMAPI]    Dynamic Reflections (from Mods\Dynamic Reflections 2.0.2-12831-2-0-2-1713070745\DynamicReflections\DynamicReflections.dll, ID: PeacefulEnd.DynamicReflections)...
[17:41:36 TRACE SMAPI]       Detected game patcher in assembly DynamicReflections.dll.
[17:41:36 TRACE SMAPI]    (FS) Kisekaes skirts (from Mods\FS Kisekaes skirts 1.6-10312-2-0-0-1712262756\[FS] Kisekaes skirts, ID: wabi.kisekaeskirtsfs) [content pack]...
[17:41:36 TRACE SMAPI]    < Sweet Lolita < (from Mods\FS Sweet Lolita Outfits-16449-1-4-0-1684483060\[FS] Sweet Lolita Outfits\[FS] Sweet Lolita Outfits, ID: otohime.lolitaoutfits) [content pack]...
[17:41:36 TRACE SMAPI]    Gift Rejection (from Mods\Gift Rejection (Updated)-20723-0-1-1-1712174902\Gift Rejection\GiftRejection.dll, ID: aedenthorn.GiftRejection)...
[17:41:36 TRACE SMAPI]       Detected game patcher in assembly GiftRejection.dll.
[17:41:36 TRACE SMAPI]    Happy Home Designer (from Mods\Happy Home Designer-19675-2-1-1-1717718504\HappyHomeDesigner\HappyHomeDesigner.dll, ID: tlitookilakin.HappyHomeDesigner)...
[17:41:36 TRACE SMAPI]       Detected game patcher in assembly HappyHomeDesigner.dll.
[17:41:36 TRACE SMAPI]    InfiniteZoom (from Mods\InfiniteZoom_v1.1-8808-1-1-0-1711023653\InfiniteZoom\InfiniteZoom.dll, ID: berkayylmao.InfiniteZoom)...
[17:41:36 TRACE SMAPI]       Detected game patcher in assembly InfiniteZoom.dll.
[17:41:36 TRACE SMAPI]    Let Me Shop (from Mods\Let Me Shop-16738-1-0-2-1710952200\LetMeShop\LetMeShop.dll, ID: MindMeltMax.LetMeShop)...
[17:41:36 TRACE SMAPI]       Detected game patcher in assembly LetMeShop.dll.
[17:41:36 TRACE SMAPI]    Lookup Anything (from Mods\Lookup Anything 1.45.3-541-1-45-3-1720382958\LookupAnything\LookupAnything.dll, ID: Pathoschild.LookupAnything)...
[17:41:38 TRACE SMAPI]    NPC Map Locations (from Mods\NPC Map Locations 3.1.0-239-3-1-0-1713759249\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations)...
[17:41:38 TRACE SMAPI]    (CP) Orangeblossom's Furniture Catalogue (from Mods\Orangeblossom's Furniture Catalogue-23073-1-0-2-1718767810\[CP] Orangeblossom's Furniture Catalog, ID: OB7.FurniCatalogue) [content pack]...
[17:41:38 TRACE SMAPI]    Shardust's Animated Hairstyles for Fashion Sense (from Mods\Shardust's Animated Hairstyles - June 2024-10294-10-5-0-1719606454\[FS] Shardust's Animated Hairstyles, ID: Shardust.AnimatedHairstyles.FashionSensePack) [content pack]...
[17:41:38 TRACE SMAPI]    SkullCavernElevator (from Mods\SkullCavernElevator-963-1-6-1-1710878897\SkullCavernElevator\SkullCavernElevator.dll, ID: SkullCavernElevator)...
[17:41:38 TRACE SMAPI]    Tool Smart Switch (from Mods\Tool Smart Switch-20829-1-0-3-1713905302\ToolSmartSwitch\ToolSmartSwitch.dll, ID: Fiorbeth.ToolSmartSwitch)...
[17:41:38 TRACE SMAPI]       Detected game patcher in assembly ToolSmartSwitch.dll.
[17:41:38 TRACE SMAPI]    UI Info Suite 2 (from Mods\UIInfoSuite2.2.3.4\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2)...
[17:41:38 TRACE SMAPI]    Visible Fish (from Mods\Visible FIsh 0.4.2-8897-0-4-2-1716408510\VisibleFish\showFishInWater.dll, ID: shekurika.WaterFish)...
[17:41:38 TRACE SMAPI]       Detected game patcher in assembly showFishInWater.dll.
[17:41:38 INFO  SMAPI] Loaded 20 mods:
[17:41:38 INFO  SMAPI]    Automate 2.2.5 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.
[17:41:38 INFO  SMAPI]    AutomaticGates 2.5.4 by Rakiin aKa ScheKaa | Opens and closes gates automatically
[17:41:38 INFO  SMAPI]    Better Shipping Bin 1.4.5 by MindMeltMax | Retreive items from the shipping bin
[17:41:38 INFO  SMAPI]    Calcifer 0.1.0 by sophie | Core mod and various utilities.
[17:41:38 INFO  SMAPI]    CJB Cheats Menu 1.36.2 by CJBok and Pathoschild | Simple in-game cheats menu!
[17:41:38 INFO  SMAPI]    CJB Item Spawner 2.4.1 by CJBok and Pathoschild | Simple in-game item spawner!
[17:41:38 INFO  SMAPI]    CJB Show Item Sell Price 1.9.18 by CJBok and Pathoschild | Show item sell price in your inventory!
[17:41:38 INFO  SMAPI]    Content Patcher 2.3.0 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[17:41:38 INFO  SMAPI]    Dynamic Reflections 2.0.2 by PeacefulEnd | Dynamic water and surface reflections for Stardew Valley.
[17:41:38 INFO  SMAPI]    Fashion Sense 6.6.0 by PeacefulEnd | Framework which adds hair animation and more into Stardew Valley.
[17:41:38 INFO  SMAPI]    Gift Rejection 0.1.1 by aedenthorn & logophile | Causes NPCs to throw gifts they don't like.
[17:41:38 INFO  SMAPI]    Happy Home Designer 2.1.1 by tlitookilakin | A mod that enhances the decorating experience by overhauling the furniture & wallpaper catalogues.
[17:41:38 INFO  SMAPI]    InfiniteZoom 1.1.0 by berkayylmao | Unlock zoom and UI scale levels!
[17:41:38 INFO  SMAPI]    Let Me Shop 1.0.2 by MindMeltMax | Allows you to still process geodes and shop while upgrading tools
[17:41:38 INFO  SMAPI]    Lookup Anything 1.45.3 by Pathoschild | View metadata about anything by pressing a button.
[17:41:38 INFO  SMAPI]    NPC Map Locations 3.1.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[17:41:38 INFO  SMAPI]    SkullCavernElevator 1.6.1 by lestoph | Elevator for the Skull Cavern
[17:41:38 INFO  SMAPI]    Tool Smart Switch 1.0.3 by Fiorbeth | Tool Smart Switch.
[17:41:38 INFO  SMAPI]    UI Info Suite 2 2.3.4 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[17:41:38 INFO  SMAPI]    Visible Fish 0.4.2 by shekurika | Shows fish in the water

[17:41:38 INFO  SMAPI] Loaded 7 content packs:
[17:41:38 INFO  SMAPI]    (CP) Orangeblossom's Furniture Catalogue 1.0.2 by orangeblossom | for Content Patcher | Bedroom furniture.
[17:41:38 INFO  SMAPI]    (FS) Kisekaes skirts 2.0.0 by Wabi | for Fashion Sense | Converts Kisekaes skirts to FS.
[17:41:38 INFO  SMAPI]    < Sweet Lolita < 1.4.0 by otohimexoxo | for Fashion Sense | adds multiple lolita dresses/hats/accessories to fashion sense
[17:41:38 INFO  SMAPI]    Cozy Chocolate Furniture 1.0.0 by skellady | for Content Patcher | Adds a new set of furniture with its very own catalogue.
[17:41:38 INFO  SMAPI]    Earthy Recolour 1.4.3 by DaisyNiko | for Content Patcher
[17:41:38 INFO  SMAPI]    Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust | for Fashion Sense | Animated hairstyles for the Fashion Sense framework.
[17:41:38 INFO  SMAPI]    Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust | for Fashion Sense | Hairstyles for the Fashion Sense framework.

[17:41:39 INFO  SMAPI] Found 11 mods with warnings:
[17:41:39 INFO  SMAPI]    Patched game code
[17:41:39 INFO  SMAPI]    --------------------------------------------------
[17:41:39 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[17:41:39 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[17:41:39 INFO  SMAPI]       - Better Shipping Bin
[17:41:39 INFO  SMAPI]       - Calcifer
[17:41:39 INFO  SMAPI]       - Dynamic Reflections
[17:41:39 INFO  SMAPI]       - Fashion Sense
[17:41:39 INFO  SMAPI]       - Gift Rejection
[17:41:39 INFO  SMAPI]       - Happy Home Designer
[17:41:39 INFO  SMAPI]       - InfiniteZoom
[17:41:39 INFO  SMAPI]       - Let Me Shop
[17:41:39 INFO  SMAPI]       - Tool Smart Switch
[17:41:39 INFO  SMAPI]       - Visible Fish

[17:41:39 DEBUG SMAPI]    No update keys
[17:41:39 DEBUG SMAPI]    --------------------------------------------------
[17:41:39 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[17:41:39 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[17:41:39 DEBUG SMAPI]       - < Sweet Lolita <
[17:41:39 DEBUG SMAPI]       - Calcifer

[17:41:42 DEBUG SMAPI] Launching mods...
[17:41:42 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[17:41:45 TRACE SMAPI]    Found mod-provided API (FashionSense.Framework.Interfaces.API.Api).
[17:41:45 TRACE SMAPI]    Found mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI).
[17:41:46 TRACE Calcifer] Patching methods.
[17:41:46 TRACE CJB Cheats Menu] Started with menu key P.
[17:41:46 TRACE CJB Item Spawner] Started with menu key I.
[17:41:46 TRACE SMAPI]    Found mod-provided API (DynamicReflections.Framework.Interfaces.Internal.Api).
[17:41:47 TRACE SMAPI]    Found mod-provided API (ToolSmartSwitch.ToolSmartSwitchAPI).
[17:41:47 DEBUG SMAPI] Mods loaded and ready!
[17:41:47 TRACE SMAPI] Checking for known software conflicts...
[17:41:47 TRACE SMAPI]    None found!
[17:41:47 TRACE SMAPI] Checking for updates...
[17:41:47 TRACE SMAPI] Happy Home Designer edited Data/Objects.
[17:41:48 TRACE SMAPI] Happy Home Designer edited Data/Tools.
[17:41:49 TRACE SMAPI] Happy Home Designer edited Data/Furniture.
[17:41:50 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[17:41:50 TRACE SMAPI] Running on GPU: Intel(R) HD Graphics 620
[17:41:51 TRACE game] Steam logged on: True
[17:41:51 TRACE game] Initializing GalaxySDK
[17:41:51 TRACE game] Requesting Steam app ticket
[17:41:52 TRACE SMAPI]    SMAPI okay.
[17:41:52 TRACE SMAPI]    Checking for updates to 27 mods...
[17:41:52 TRACE SMAPI] Got update-check errors for some mods:
   InfiniteZoom: The CurseForge mod with ID '500088' has no valid versions.
[17:41:52 TRACE SMAPI]    All mods up to date.
[17:41:52 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[17:41:52 TRACE Fashion Sense] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[17:41:52 DEBUG Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher.
[17:41:52 TRACE SMAPI] Fashion Sense created dynamic content pack 'FS - Local Pack' (unique ID: PeacefulEnd.FashionSense.LocalPack, path: Fashion Sense 6.6.0-9969-6-6-0-1715693905\FashionSense\Framework\Assets\Local Pack).
[17:41:52 DEBUG Fashion Sense] Loading data from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:52 TRACE Fashion Sense] Loading hairstyles from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] Loading accessories from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:55 TRACE Fashion Sense] No Accessories folder found for the content pack Shardust's Hairstyles for Fashion Sense
[17:41:55 TRACE Fashion Sense] Loading hats from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:55 TRACE Fashion Sense] No Hats folder found for the content pack Shardust's Hairstyles for Fashion Sense
[17:41:55 TRACE Fashion Sense] Loading shirts from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:55 TRACE Fashion Sense] No Shirts folder found for the content pack Shardust's Hairstyles for Fashion Sense
[17:41:55 TRACE Fashion Sense] Loading pants from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:55 TRACE Fashion Sense] No Pants folder found for the content pack Shardust's Hairstyles for Fashion Sense
[17:41:55 TRACE Fashion Sense] Loading sleeves from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:55 TRACE Fashion Sense] No Sleeves folder found for the content pack Shardust's Hairstyles for Fashion Sense
[17:41:55 TRACE Fashion Sense] Loading shoes from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:55 TRACE Fashion Sense] No Shoes folder found for the content pack Shardust's Hairstyles for Fashion Sense
[17:41:55 TRACE Fashion Sense] Loading bodies from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:55 TRACE Fashion Sense] No Bodies folder found for the content pack Shardust's Hairstyles for Fashion Sense
[17:41:55 TRACE Fashion Sense] Loading outfit presets from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[17:41:55 DEBUG Fashion Sense] Loading data from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Kisekaes skirts
[17:41:55 TRACE Fashion Sense] Loading accessories from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Kisekaes skirts
[17:41:55 TRACE Fashion Sense] Loading hats from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Kisekaes skirts
[17:41:55 TRACE Fashion Sense] Loading shirts from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Kisekaes skirts
[17:41:55 TRACE Fashion Sense] Loading pants from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:41:55 TRACE Fashion Sense] Loading sleeves from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Kisekaes skirts
[17:41:55 TRACE Fashion Sense] Loading shoes from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Kisekaes skirts
[17:41:55 TRACE Fashion Sense] Loading bodies from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Kisekaes skirts
[17:41:55 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
[17:41:55 DEBUG Fashion Sense] Loading data from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:41:55 TRACE Fashion Sense] Loading hairstyles from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:41:55 TRACE Fashion Sense] Loading accessories from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[17:41:56 TRACE Fashion Sense] Loading hats from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[17:41:59 TRACE Fashion Sense] Loading shirts from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[17:42:00 TRACE Fashion Sense] Loading pants from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[17:42:02 TRACE Fashion Sense] Loading sleeves from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:42:02 TRACE Fashion Sense] No Sleeves folder found for the content pack < Sweet Lolita <
[17:42:02 TRACE Fashion Sense] Loading shoes from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:42:02 TRACE Fashion Sense] No Shoes folder found for the content pack < Sweet Lolita <
[17:42:02 TRACE Fashion Sense] Loading bodies from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:42:02 TRACE Fashion Sense] No Bodies folder found for the content pack < Sweet Lolita <
[17:42:02 TRACE Fashion Sense] Loading outfit presets from pack: < Sweet Lolita < 1.4.0 by otohimexoxo
[17:42:02 DEBUG Fashion Sense] Loading data from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:02 TRACE Fashion Sense] Loading hairstyles from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[17:42:06 TRACE Fashion Sense] Loading accessories from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:06 TRACE Fashion Sense] No Accessories folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[17:42:06 TRACE Fashion Sense] Loading hats from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:06 TRACE Fashion Sense] No Hats folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[17:42:06 TRACE Fashion Sense] Loading shirts from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:06 TRACE Fashion Sense] No Shirts folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[17:42:06 TRACE Fashion Sense] Loading pants from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:06 TRACE Fashion Sense] No Pants folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[17:42:06 TRACE Fashion Sense] Loading sleeves from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:06 TRACE Fashion Sense] No Sleeves folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[17:42:06 TRACE Fashion Sense] Loading shoes from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:06 TRACE Fashion Sense] No Shoes folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[17:42:06 TRACE Fashion Sense] Loading bodies from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:06 TRACE Fashion Sense] No Bodies folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[17:42:06 TRACE Fashion Sense] Loading outfit presets from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust
[17:42:06 DEBUG Fashion Sense] Loading data from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE Fashion Sense] Loading hairstyles from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE Fashion Sense] No Hairs folder found for the content pack FS - Local Pack
[17:42:06 TRACE Fashion Sense] Loading accessories from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE Fashion Sense] No Accessories folder found for the content pack FS - Local Pack
[17:42:06 TRACE Fashion Sense] Loading hats from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE Fashion Sense] No Hats folder found for the content pack FS - Local Pack
[17:42:06 TRACE Fashion Sense] Loading shirts from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE Fashion Sense] No Shirts folder found for the content pack FS - Local Pack
[17:42:06 TRACE Fashion Sense] Loading pants from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE Fashion Sense] No Pants folder found for the content pack FS - Local Pack
[17:42:06 TRACE Fashion Sense] Loading sleeves from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[17:42:06 TRACE Fashion Sense] Loading shoes from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[17:42:06 TRACE Fashion Sense] Loading bodies from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[17:42:06 TRACE Fashion Sense] Loading outfit presets from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[17:42:06 TRACE game] Registered Data/Triggers trigger type: sophie.Calcifer_FurnitureTriggered.
[17:42:07 TRACE UI Info Suite 2] Registered Sound: UIInfoSuite.sounds.LevelUp
[17:42:07 TRACE game] Signing into GalaxySDK
[17:42:07 TRACE Content Patcher] Fashion Sense added a custom token with prefix 'PeacefulEnd.FashionSense/': Appearance.
[17:42:07 TRACE game] Registered Data/Triggers action: Pathoschild.ContentPatcher_MigrateIds
[17:42:08 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[17:42:08 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[17:42:08 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).
[17:42:08 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[17:42:08 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[17:42:09 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack).
[17:42:09 TRACE SMAPI] Invalidated 6 asset names (Data/Furniture, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/ChairTiles).
Propagated 6 core assets (Data/Furniture, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/ChairTiles).
[17:42:09 TRACE game] Galaxy auth success
[17:42:09 TRACE game] Galaxy signed in
[17:42:09 TRACE game] Galaxy logged on
[17:42:09 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGING from 'en' to 'pt'
[17:42:09 TRACE SMAPI] Content Patcher edited Maps/springobjects.pt-BR (for the 'Earthy Recolour' content pack).
[17:42:09 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors.pt-BR (for the 'Earthy Recolour' content pack).
[17:42:09 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGED from 'en' to 'pt'
[17:42:09 TRACE SMAPI] Context: locale set to pt (pt-BR).
[17:42:09 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:180 Width:1280 Height:720}
[17:42:10 TRACE game] Successfully set GOG Galaxy profile name.
[17:42:42 TRACE SMAPI] Happy Home Designer edited Data/Furniture.
[17:42:42 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's Furniture Catalogue' content pack).
[17:42:44 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[17:42:51 TRACE SMAPI]    task complete.
[17:43:01 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[17:43:01 TRACE SMAPI] Game loader synchronizing...
[17:43:01 TRACE game] getLoadEnumerator('teste_380256033')
[17:43:02 TRACE game] regular stream detected...
[17:43:02 TRACE SMAPI] Synchronizing 'Load_Deserialize' task...
[17:43:04 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack).
[17:43:04 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Earthy Recolour' content pack).
[17:43:06 TRACE SMAPI]    task complete.
[17:43:06 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[17:43:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors.pt-BR (for the 'Earthy Recolour' content pack).
[17:43:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors.pt-BR (for the 'Earthy Recolour' content pack).
[17:43:07 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors.pt-BR (for the 'Earthy Recolour' content pack).
[17:43:07 TRACE SMAPI] Invalidated 3 asset names (Data/Furniture, LooseSprites/Cursors, LooseSprites/Cursors.pt-BR).
Propagated 3 core assets (Data/Furniture, LooseSprites/Cursors, LooseSprites/Cursors.pt-BR).
[17:43:07 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[17:43:07 TRACE SMAPI] Happy Home Designer edited Data/Furniture.
[17:43:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cozy Chocolate Furniture' content pack).
[17:43:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's Furniture Catalogue' content pack).
[17:43:07 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack).
[17:43:07 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet.pt-BR (for the 'Earthy Recolour' content pack).
[17:43:07 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[17:43:07 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Earthy Recolour' content pack).
[17:43:07 TRACE SMAPI] Content Patcher edited Data/Locations.
[17:43:08 TRACE SMAPI] Content Patcher edited Maps/spring_town.pt-BR (for the 'Earthy Recolour' content pack).
[17:43:08 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[17:43:08 TRACE SMAPI] Content Patcher edited Maps/spring_beach.pt-BR (for the 'Earthy Recolour' content pack).
[17:43:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack).
[17:43:09 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack).
[17:43:09 TRACE SMAPI] Content Patcher edited Maps/DesertTiles.pt-BR (for the 'Earthy Recolour' content pack).
[17:43:09 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack).
[17:43:10 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[17:43:10 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet.pt-BR (for the 'Earthy Recolour' content pack).
[17:43:10 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Earthy Recolour' content pack).
[17:43:10 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[17:43:10 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack).
[17:43:11 TRACE SMAPI]    task complete.
[17:43:11 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[17:43:11 TRACE SMAPI]    task complete.
[17:43:11 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[17:43:12 TRACE SMAPI] Content Patcher edited Characters/Marnie (for the 'Earthy Recolour' content pack).
[17:43:13 TRACE SMAPI]    task complete.
[17:43:13 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[17:43:13 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:12.0603781'
[17:43:13 TRACE SMAPI] Game loader done.
[17:43:14 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:180 Width:1280 Height:720}
[17:43:14 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureOffsets.pt-BR'.
[17:43:14 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureOffsets.pt-BR (for the 'Cozy Chocolate Furniture' content pack).
[17:43:14 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureOffsets.pt-BR'.
[17:43:14 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureOffsets.pt-BR (for the 'Cozy Chocolate Furniture' content pack).
[17:43:14 TRACE SMAPI] Content Patcher loaded asset 'Tilesheets/OB7Furni_Catalogue' (for the '(CP) Orangeblossom's Furniture Catalogue' content pack).
[17:43:14 TRACE SMAPI] Happy Home Designer loaded asset 'Mods/tlitookilakin.HappyHomeDesigner/Catalogue.pt-BR'.
[17:43:14 TRACE SMAPI] Content Patcher loaded asset 'Mods/skellady.CCF/Furniture' (for the 'Cozy Chocolate Furniture' content pack).
[17:43:15 TRACE SMAPI] Context: loaded save 'teste_380256033', starting spring 7 Y1, locale set to pt-BR. Single-player.
[17:43:15 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs.pt-BR'.
[17:43:15 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations.pt-BR'.
[17:43:15 INFO  UI Info Suite 2] Setting up icon sheet
[17:43:15 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AppearanceData.pt-BR'.
[17:43:15 TRACE NPC Map Locations] Unknown locations: LewisBasement
[17:44:05 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureActions.pt-BR'.
[17:44:05 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureActions.pt-BR (for the 'Cozy Chocolate Furniture' content pack).
[17:44:05 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureActions.pt-BR (for the '(CP) Orangeblossom's Furniture Catalogue' content pack).
[17:44:05 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureActions.pt-BR'.
[17:44:05 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureActions.pt-BR (for the 'Cozy Chocolate Furniture' content pack).
[17:44:05 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureActions.pt-BR (for the '(CP) Orangeblossom's Furniture Catalogue' content pack).
[17:44:05 TRACE SMAPI] Happy Home Designer edited Data/Shops.
[17:44:05 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Cozy Chocolate Furniture' content pack).
[17:44:05 TRACE SMAPI] Content Patcher edited Data/Shops (for the '(CP) Orangeblossom's Furniture Catalogue' content pack).
[17:44:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/skellady.CCF/ChocolateWindow_spring' (for the 'Cozy Chocolate Furniture' content pack).
[17:44:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/skellady.CCF/WhiteChocolateWindow_spring' (for the 'Cozy Chocolate Furniture' content pack).
[17:44:05 TRACE SMAPI] Happy Home Designer loaded asset 'Mods/tlitookilakin.HappyHomeDesigner/UI.pt-BR'.
[17:44:05 DEBUG Happy Home Designer] Populated 0 furniture items in 4 ms
[17:44:05 DEBUG Happy Home Designer] Populated 0 floors and 0 walls in 0 ms
[17:44:05 TRACE Happy Home Designer] removed 0 duplicate walls and 0 duplicate floors.
[17:44:05 DEBUG Happy Home Designer] Populated 0 craftable items in 5 ms
[17:44:05 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:05 TRACE SMAPI] Recovering sprite batch from error...
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:06 TRACE SMAPI] Recovering sprite batch from error...
[17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 TRACE SMAPI] Recovering sprite batch from error...
[17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213
   at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165
   at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227
[17:44:07 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.
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