SMAPI log parser
Log info
Stardew Valley: | 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language |
---|---|
SMAPI: | 4.0.8 |
Folder: | C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley |
Log started: | 2024-07-12 20:41 UTC ({{localTimeStarted}} your time) |
game 1.6.8 build 24119 | 60 errors | ||
SMAPI 4.0.8 | Pathoschild | 61 errors | |
Automate 2.2.5 | Pathoschild | no errors | |
AutomaticGates 2.5.4 | Rakiin aKa ScheKaa | no errors | |
Better Shipping Bin 1.4.5 | MindMeltMax | no errors | |
Calcifer 0.1.0 | sophie | no errors | |
CJB Cheats Menu 1.36.2 | CJBok and Pathoschild | no errors | |
CJB Item Spawner 2.4.1 | CJBok and Pathoschild | no errors | |
CJB Show Item Sell Price 1.9.18 | CJBok and Pathoschild | no errors | |
Content Patcher 2.3.0
+ (CP) Orangeblossom's Furniture Catalogue 1.0.2
(+ 3 content packs)
+ Cozy Chocolate Furniture 1.0.0 + Earthy Recolour 1.4.3 |
Pathoschild
+ orangeblossom
+ skellady + DaisyNiko |
no errors | |
Dynamic Reflections 2.0.2 | PeacefulEnd | no errors | |
Fashion Sense 6.6.0
+ (FS) Kisekaes skirts 2.0.0
(+ 4 content packs)
+ < Sweet Lolita < 1.4.0 + Shardust's Animated Hairstyles for Fashion Sense 10.5.0 + Shardust's Hairstyles for Fashion Sense 3.5.0 |
PeacefulEnd
+ Wabi
+ otohimexoxo + Shardust + Shardust |
no errors | |
Gift Rejection 0.1.1 | aedenthorn & logophile | no errors | |
Happy Home Designer 2.1.1 | tlitookilakin | no errors | |
InfiniteZoom 1.1.0 | berkayylmao | no errors | |
Let Me Shop 1.0.2 | MindMeltMax | no errors | |
Lookup Anything 1.45.3 | Pathoschild | no errors | |
NPC Map Locations 3.1.0 | Bouhm | no errors | |
SkullCavernElevator 1.6.1 | lestoph | no errors | |
Tool Smart Switch 1.0.3 | Fiorbeth | no errors | |
UI Info Suite 2 2.3.4 | Annosz | no errors | |
Visible Fish 0.4.2 | shekurika | no errors |
[17:41:15 INFO SMAPI] SMAPI 4.0.8 with Stardew Valley 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language [17:41:15 INFO SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [17:41:15 TRACE SMAPI] Log started at 2024-07-12T20:41:15 UTC [17:41:26 DEBUG SMAPI] Waiting for game to launch... [17:41:30 DEBUG SMAPI] Loading mod metadata... [17:41:30 DEBUG SMAPI] Loading mods... [17:41:31 TRACE SMAPI] Content Patcher (from Mods\Content Patcher 2.3.0-1915-2-3-0-1719713862\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher)... [17:41:33 TRACE SMAPI] Fashion Sense (from Mods\Fashion Sense 6.6.0-9969-6-6-0-1715693905\FashionSense\FashionSense.dll, ID: PeacefulEnd.FashionSense)... [17:41:33 TRACE SMAPI] Detected game patcher in assembly FashionSense.dll. [17:41:33 TRACE SMAPI] Shardust's Hairstyles for Fashion Sense (from Mods\(FS) Shardust's Hairstyles - October 2023-11909-3-5-0-1697316275\[FS] Shardust's Hairstyles, ID: Shardust.HairstylesFashionSensePack) [content pack]... [17:41:33 TRACE SMAPI] Automate (from Mods\Automate 2.2.5-1063-2-2-5-1720382798\Automate\Automate.dll, ID: Pathoschild.Automate)... [17:41:34 TRACE SMAPI] AutomaticGates (from Mods\AutomaticGates 2.5.4-3109-2-5-4-1710920301\AutomaticGates\AutomaticGates.dll, ID: Rakiin.AutomaticGates)... [17:41:34 TRACE SMAPI] Better Shipping Bin (from Mods\Better Shipping Bin-10487-1-4-5-1715543162\Better Shipping Bin\Better Shipping.dll, ID: MindMeltMax.BetterShipping)... [17:41:34 TRACE SMAPI] Detected game patcher in assembly Better Shipping.dll. [17:41:34 TRACE SMAPI] Calcifer (from Mods\Calcifer-20628-0-1-0-1710878675\Calcifer\Calcifer.dll, ID: sophie.Calcifer)... [17:41:34 TRACE SMAPI] Detected game patcher in assembly Calcifer.dll. [17:41:34 TRACE SMAPI] CJB Cheats Menu (from Mods\CJB Cheats Menu 1.36.2-4-1-36-2-1713222222\CJBCheatsMenu\CJBCheatsMenu.dll, ID: CJBok.CheatsMenu)... [17:41:34 TRACE SMAPI] Rewrote CJBCheatsMenu.dll to fix ClickableTextureComponent.draw (added missing optional parameters)... [17:41:35 TRACE SMAPI] CJB Item Spawner (from Mods\CJB Item Spawner 2.4.1-93-2-4-1-1713138133\CJBItemSpawner\CJBItemSpawner.dll, ID: CJBok.ItemSpawner)... [17:41:35 TRACE SMAPI] Rewrote CJBItemSpawner.dll to fix ClickableTextureComponent.draw (added missing optional parameters)... [17:41:35 TRACE SMAPI] CJB Show Item Sell Price (from Mods\CJB Show Item Sell Price 1.9.18-5-1-9-18-1710916672\CJBShowItemSellPrice\CJBShowItemSellPrice.dll, ID: CJBok.ShowItemSellPrice)... [17:41:35 TRACE SMAPI] Rewrote CJBShowItemSellPrice.dll to fix ClickableTextureComponent.draw (added missing optional parameters)... [17:41:35 TRACE SMAPI] Cozy Chocolate Furniture (from Mods\Cozy Chocolate Furniture-20011-1-0-0-1718633261\[CP] Cozy Chocolate Furniture, ID: skellady.CCF) [content pack]... [17:41:35 TRACE SMAPI] Earthy Recolour (from Mods\DaisyNiko's Earthy Recolour-5255-1-4-3-1714962548\[CP] DaisyNiko's Earthy Recolour, ID: DaisyNiko.EarthyRecolour) [content pack]... [17:41:35 TRACE SMAPI] Dynamic Reflections (from Mods\Dynamic Reflections 2.0.2-12831-2-0-2-1713070745\DynamicReflections\DynamicReflections.dll, ID: PeacefulEnd.DynamicReflections)... [17:41:36 TRACE SMAPI] Detected game patcher in assembly DynamicReflections.dll. [17:41:36 TRACE SMAPI] (FS) Kisekaes skirts (from Mods\FS Kisekaes skirts 1.6-10312-2-0-0-1712262756\[FS] Kisekaes skirts, ID: wabi.kisekaeskirtsfs) [content pack]... [17:41:36 TRACE SMAPI] < Sweet Lolita < (from Mods\FS Sweet Lolita Outfits-16449-1-4-0-1684483060\[FS] Sweet Lolita Outfits\[FS] Sweet Lolita Outfits, ID: otohime.lolitaoutfits) [content pack]... [17:41:36 TRACE SMAPI] Gift Rejection (from Mods\Gift Rejection (Updated)-20723-0-1-1-1712174902\Gift Rejection\GiftRejection.dll, ID: aedenthorn.GiftRejection)... [17:41:36 TRACE SMAPI] Detected game patcher in assembly GiftRejection.dll. [17:41:36 TRACE SMAPI] Happy Home Designer (from Mods\Happy Home Designer-19675-2-1-1-1717718504\HappyHomeDesigner\HappyHomeDesigner.dll, ID: tlitookilakin.HappyHomeDesigner)... [17:41:36 TRACE SMAPI] Detected game patcher in assembly HappyHomeDesigner.dll. [17:41:36 TRACE SMAPI] InfiniteZoom (from Mods\InfiniteZoom_v1.1-8808-1-1-0-1711023653\InfiniteZoom\InfiniteZoom.dll, ID: berkayylmao.InfiniteZoom)... [17:41:36 TRACE SMAPI] Detected game patcher in assembly InfiniteZoom.dll. [17:41:36 TRACE SMAPI] Let Me Shop (from Mods\Let Me Shop-16738-1-0-2-1710952200\LetMeShop\LetMeShop.dll, ID: MindMeltMax.LetMeShop)... [17:41:36 TRACE SMAPI] Detected game patcher in assembly LetMeShop.dll. [17:41:36 TRACE SMAPI] Lookup Anything (from Mods\Lookup Anything 1.45.3-541-1-45-3-1720382958\LookupAnything\LookupAnything.dll, ID: Pathoschild.LookupAnything)... [17:41:38 TRACE SMAPI] NPC Map Locations (from Mods\NPC Map Locations 3.1.0-239-3-1-0-1713759249\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations)... [17:41:38 TRACE SMAPI] (CP) Orangeblossom's Furniture Catalogue (from Mods\Orangeblossom's Furniture Catalogue-23073-1-0-2-1718767810\[CP] Orangeblossom's Furniture Catalog, ID: OB7.FurniCatalogue) [content pack]... [17:41:38 TRACE SMAPI] Shardust's Animated Hairstyles for Fashion Sense (from Mods\Shardust's Animated Hairstyles - June 2024-10294-10-5-0-1719606454\[FS] Shardust's Animated Hairstyles, ID: Shardust.AnimatedHairstyles.FashionSensePack) [content pack]... [17:41:38 TRACE SMAPI] SkullCavernElevator (from Mods\SkullCavernElevator-963-1-6-1-1710878897\SkullCavernElevator\SkullCavernElevator.dll, ID: SkullCavernElevator)... [17:41:38 TRACE SMAPI] Tool Smart Switch (from Mods\Tool Smart Switch-20829-1-0-3-1713905302\ToolSmartSwitch\ToolSmartSwitch.dll, ID: Fiorbeth.ToolSmartSwitch)... [17:41:38 TRACE SMAPI] Detected game patcher in assembly ToolSmartSwitch.dll. [17:41:38 TRACE SMAPI] UI Info Suite 2 (from Mods\UIInfoSuite2.2.3.4\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2)... [17:41:38 TRACE SMAPI] Visible Fish (from Mods\Visible FIsh 0.4.2-8897-0-4-2-1716408510\VisibleFish\showFishInWater.dll, ID: shekurika.WaterFish)... [17:41:38 TRACE SMAPI] Detected game patcher in assembly showFishInWater.dll. [17:41:38 INFO SMAPI] Loaded 20 mods: [17:41:38 INFO SMAPI] Automate 2.2.5 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests. [17:41:38 INFO SMAPI] AutomaticGates 2.5.4 by Rakiin aKa ScheKaa | Opens and closes gates automatically [17:41:38 INFO SMAPI] Better Shipping Bin 1.4.5 by MindMeltMax | Retreive items from the shipping bin [17:41:38 INFO SMAPI] Calcifer 0.1.0 by sophie | Core mod and various utilities. [17:41:38 INFO SMAPI] CJB Cheats Menu 1.36.2 by CJBok and Pathoschild | Simple in-game cheats menu! [17:41:38 INFO SMAPI] CJB Item Spawner 2.4.1 by CJBok and Pathoschild | Simple in-game item spawner! [17:41:38 INFO SMAPI] CJB Show Item Sell Price 1.9.18 by CJBok and Pathoschild | Show item sell price in your inventory! [17:41:38 INFO SMAPI] Content Patcher 2.3.0 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [17:41:38 INFO SMAPI] Dynamic Reflections 2.0.2 by PeacefulEnd | Dynamic water and surface reflections for Stardew Valley. [17:41:38 INFO SMAPI] Fashion Sense 6.6.0 by PeacefulEnd | Framework which adds hair animation and more into Stardew Valley. [17:41:38 INFO SMAPI] Gift Rejection 0.1.1 by aedenthorn & logophile | Causes NPCs to throw gifts they don't like. [17:41:38 INFO SMAPI] Happy Home Designer 2.1.1 by tlitookilakin | A mod that enhances the decorating experience by overhauling the furniture & wallpaper catalogues. [17:41:38 INFO SMAPI] InfiniteZoom 1.1.0 by berkayylmao | Unlock zoom and UI scale levels! [17:41:38 INFO SMAPI] Let Me Shop 1.0.2 by MindMeltMax | Allows you to still process geodes and shop while upgrading tools [17:41:38 INFO SMAPI] Lookup Anything 1.45.3 by Pathoschild | View metadata about anything by pressing a button. [17:41:38 INFO SMAPI] NPC Map Locations 3.1.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [17:41:38 INFO SMAPI] SkullCavernElevator 1.6.1 by lestoph | Elevator for the Skull Cavern [17:41:38 INFO SMAPI] Tool Smart Switch 1.0.3 by Fiorbeth | Tool Smart Switch. [17:41:38 INFO SMAPI] UI Info Suite 2 2.3.4 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite. [17:41:38 INFO SMAPI] Visible Fish 0.4.2 by shekurika | Shows fish in the water [17:41:38 INFO SMAPI] Loaded 7 content packs: [17:41:38 INFO SMAPI] (CP) Orangeblossom's Furniture Catalogue 1.0.2 by orangeblossom | for Content Patcher | Bedroom furniture. [17:41:38 INFO SMAPI] (FS) Kisekaes skirts 2.0.0 by Wabi | for Fashion Sense | Converts Kisekaes skirts to FS. [17:41:38 INFO SMAPI] < Sweet Lolita < 1.4.0 by otohimexoxo | for Fashion Sense | adds multiple lolita dresses/hats/accessories to fashion sense [17:41:38 INFO SMAPI] Cozy Chocolate Furniture 1.0.0 by skellady | for Content Patcher | Adds a new set of furniture with its very own catalogue. [17:41:38 INFO SMAPI] Earthy Recolour 1.4.3 by DaisyNiko | for Content Patcher [17:41:38 INFO SMAPI] Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust | for Fashion Sense | Animated hairstyles for the Fashion Sense framework. [17:41:38 INFO SMAPI] Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust | for Fashion Sense | Hairstyles for the Fashion Sense framework. [17:41:39 INFO SMAPI] Found 11 mods with warnings: [17:41:39 INFO SMAPI] Patched game code [17:41:39 INFO SMAPI] -------------------------------------------------- [17:41:39 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [17:41:39 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [17:41:39 INFO SMAPI] - Better Shipping Bin [17:41:39 INFO SMAPI] - Calcifer [17:41:39 INFO SMAPI] - Dynamic Reflections [17:41:39 INFO SMAPI] - Fashion Sense [17:41:39 INFO SMAPI] - Gift Rejection [17:41:39 INFO SMAPI] - Happy Home Designer [17:41:39 INFO SMAPI] - InfiniteZoom [17:41:39 INFO SMAPI] - Let Me Shop [17:41:39 INFO SMAPI] - Tool Smart Switch [17:41:39 INFO SMAPI] - Visible Fish [17:41:39 DEBUG SMAPI] No update keys [17:41:39 DEBUG SMAPI] -------------------------------------------------- [17:41:39 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [17:41:39 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [17:41:39 DEBUG SMAPI] - < Sweet Lolita < [17:41:39 DEBUG SMAPI] - Calcifer [17:41:42 DEBUG SMAPI] Launching mods... [17:41:42 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [17:41:45 TRACE SMAPI] Found mod-provided API (FashionSense.Framework.Interfaces.API.Api). [17:41:45 TRACE SMAPI] Found mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI). [17:41:46 TRACE Calcifer] Patching methods. [17:41:46 TRACE CJB Cheats Menu] Started with menu key P. [17:41:46 TRACE CJB Item Spawner] Started with menu key I. [17:41:46 TRACE SMAPI] Found mod-provided API (DynamicReflections.Framework.Interfaces.Internal.Api). [17:41:47 TRACE SMAPI] Found mod-provided API (ToolSmartSwitch.ToolSmartSwitchAPI). [17:41:47 DEBUG SMAPI] Mods loaded and ready! [17:41:47 TRACE SMAPI] Checking for known software conflicts... [17:41:47 TRACE SMAPI] None found! [17:41:47 TRACE SMAPI] Checking for updates... [17:41:47 TRACE SMAPI] Happy Home Designer edited Data/Objects. [17:41:48 TRACE SMAPI] Happy Home Designer edited Data/Tools. [17:41:49 TRACE SMAPI] Happy Home Designer edited Data/Furniture. [17:41:50 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [17:41:50 TRACE SMAPI] Running on GPU: Intel(R) HD Graphics 620 [17:41:51 TRACE game] Steam logged on: True [17:41:51 TRACE game] Initializing GalaxySDK [17:41:51 TRACE game] Requesting Steam app ticket [17:41:52 TRACE SMAPI] SMAPI okay. [17:41:52 TRACE SMAPI] Checking for updates to 27 mods... [17:41:52 TRACE SMAPI] Got update-check errors for some mods: InfiniteZoom: The CurseForge mod with ID '500088' has no valid versions. [17:41:52 TRACE SMAPI] All mods up to date. [17:41:52 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [17:41:52 TRACE Fashion Sense] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [17:41:52 DEBUG Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher. [17:41:52 TRACE SMAPI] Fashion Sense created dynamic content pack 'FS - Local Pack' (unique ID: PeacefulEnd.FashionSense.LocalPack, path: Fashion Sense 6.6.0-9969-6-6-0-1715693905\FashionSense\Framework\Assets\Local Pack). [17:41:52 DEBUG Fashion Sense] Loading data from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:52 TRACE Fashion Sense] Loading hairstyles from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] Loading accessories from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:55 TRACE Fashion Sense] No Accessories folder found for the content pack Shardust's Hairstyles for Fashion Sense [17:41:55 TRACE Fashion Sense] Loading hats from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:55 TRACE Fashion Sense] No Hats folder found for the content pack Shardust's Hairstyles for Fashion Sense [17:41:55 TRACE Fashion Sense] Loading shirts from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:55 TRACE Fashion Sense] No Shirts folder found for the content pack Shardust's Hairstyles for Fashion Sense [17:41:55 TRACE Fashion Sense] Loading pants from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:55 TRACE Fashion Sense] No Pants folder found for the content pack Shardust's Hairstyles for Fashion Sense [17:41:55 TRACE Fashion Sense] Loading sleeves from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:55 TRACE Fashion Sense] No Sleeves folder found for the content pack Shardust's Hairstyles for Fashion Sense [17:41:55 TRACE Fashion Sense] Loading shoes from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:55 TRACE Fashion Sense] No Shoes folder found for the content pack Shardust's Hairstyles for Fashion Sense [17:41:55 TRACE Fashion Sense] Loading bodies from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:55 TRACE Fashion Sense] No Bodies folder found for the content pack Shardust's Hairstyles for Fashion Sense [17:41:55 TRACE Fashion Sense] Loading outfit presets from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust [17:41:55 DEBUG Fashion Sense] Loading data from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Kisekaes skirts [17:41:55 TRACE Fashion Sense] Loading accessories from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Kisekaes skirts [17:41:55 TRACE Fashion Sense] Loading hats from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Kisekaes skirts [17:41:55 TRACE Fashion Sense] Loading shirts from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Kisekaes skirts [17:41:55 TRACE Fashion Sense] Loading pants from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:41:55 TRACE Fashion Sense] Loading sleeves from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Kisekaes skirts [17:41:55 TRACE Fashion Sense] Loading shoes from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Kisekaes skirts [17:41:55 TRACE Fashion Sense] Loading bodies from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Kisekaes skirts [17:41:55 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Kisekaes skirts 2.0.0 by Wabi [17:41:55 DEBUG Fashion Sense] Loading data from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:41:55 TRACE Fashion Sense] Loading hairstyles from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:41:55 TRACE Fashion Sense] Loading accessories from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [17:41:56 TRACE Fashion Sense] Loading hats from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack [17:41:59 TRACE Fashion Sense] Loading shirts from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:41:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [17:42:00 TRACE Fashion Sense] Loading pants from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [17:42:02 TRACE Fashion Sense] Loading sleeves from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:42:02 TRACE Fashion Sense] No Sleeves folder found for the content pack < Sweet Lolita < [17:42:02 TRACE Fashion Sense] Loading shoes from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:42:02 TRACE Fashion Sense] No Shoes folder found for the content pack < Sweet Lolita < [17:42:02 TRACE Fashion Sense] Loading bodies from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:42:02 TRACE Fashion Sense] No Bodies folder found for the content pack < Sweet Lolita < [17:42:02 TRACE Fashion Sense] Loading outfit presets from pack: < Sweet Lolita < 1.4.0 by otohimexoxo [17:42:02 DEBUG Fashion Sense] Loading data from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:02 TRACE Fashion Sense] Loading hairstyles from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [17:42:06 TRACE Fashion Sense] Loading accessories from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:06 TRACE Fashion Sense] No Accessories folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [17:42:06 TRACE Fashion Sense] Loading hats from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:06 TRACE Fashion Sense] No Hats folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [17:42:06 TRACE Fashion Sense] Loading shirts from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:06 TRACE Fashion Sense] No Shirts folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [17:42:06 TRACE Fashion Sense] Loading pants from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:06 TRACE Fashion Sense] No Pants folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [17:42:06 TRACE Fashion Sense] Loading sleeves from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:06 TRACE Fashion Sense] No Sleeves folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [17:42:06 TRACE Fashion Sense] Loading shoes from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:06 TRACE Fashion Sense] No Shoes folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [17:42:06 TRACE Fashion Sense] Loading bodies from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:06 TRACE Fashion Sense] No Bodies folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [17:42:06 TRACE Fashion Sense] Loading outfit presets from pack: Shardust's Animated Hairstyles for Fashion Sense 10.5.0 by Shardust [17:42:06 DEBUG Fashion Sense] Loading data from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE Fashion Sense] Loading hairstyles from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE Fashion Sense] No Hairs folder found for the content pack FS - Local Pack [17:42:06 TRACE Fashion Sense] Loading accessories from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE Fashion Sense] No Accessories folder found for the content pack FS - Local Pack [17:42:06 TRACE Fashion Sense] Loading hats from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE Fashion Sense] No Hats folder found for the content pack FS - Local Pack [17:42:06 TRACE Fashion Sense] Loading shirts from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE Fashion Sense] No Shirts folder found for the content pack FS - Local Pack [17:42:06 TRACE Fashion Sense] Loading pants from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE Fashion Sense] No Pants folder found for the content pack FS - Local Pack [17:42:06 TRACE Fashion Sense] Loading sleeves from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack [17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack [17:42:06 TRACE Fashion Sense] Loading shoes from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack [17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack [17:42:06 TRACE Fashion Sense] Loading bodies from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [17:42:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [17:42:06 TRACE Fashion Sense] Loading outfit presets from pack: FS - Local Pack 6.6.0 by PeacefulEnd [17:42:06 TRACE game] Registered Data/Triggers trigger type: sophie.Calcifer_FurnitureTriggered. [17:42:07 TRACE UI Info Suite 2] Registered Sound: UIInfoSuite.sounds.LevelUp [17:42:07 TRACE game] Signing into GalaxySDK [17:42:07 TRACE Content Patcher] Fashion Sense added a custom token with prefix 'PeacefulEnd.FashionSense/': Appearance. [17:42:07 TRACE game] Registered Data/Triggers action: Pathoschild.ContentPatcher_MigrateIds [17:42:08 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [17:42:08 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack). [17:42:08 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack). [17:42:08 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack). [17:42:08 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack). [17:42:09 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack). [17:42:09 TRACE SMAPI] Invalidated 6 asset names (Data/Furniture, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/ChairTiles). Propagated 6 core assets (Data/Furniture, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/ChairTiles). [17:42:09 TRACE game] Galaxy auth success [17:42:09 TRACE game] Galaxy signed in [17:42:09 TRACE game] Galaxy logged on [17:42:09 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGING from 'en' to 'pt' [17:42:09 TRACE SMAPI] Content Patcher edited Maps/springobjects.pt-BR (for the 'Earthy Recolour' content pack). [17:42:09 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors.pt-BR (for the 'Earthy Recolour' content pack). [17:42:09 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGED from 'en' to 'pt' [17:42:09 TRACE SMAPI] Context: locale set to pt (pt-BR). [17:42:09 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:180 Width:1280 Height:720} [17:42:10 TRACE game] Successfully set GOG Galaxy profile name. [17:42:42 TRACE SMAPI] Happy Home Designer edited Data/Furniture. [17:42:42 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's Furniture Catalogue' content pack). [17:42:44 TRACE SMAPI] Synchronizing 'Find Save Games' task... [17:42:51 TRACE SMAPI] task complete. [17:43:01 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [17:43:01 TRACE SMAPI] Game loader synchronizing... [17:43:01 TRACE game] getLoadEnumerator('teste_380256033') [17:43:02 TRACE game] regular stream detected... [17:43:02 TRACE SMAPI] Synchronizing 'Load_Deserialize' task... [17:43:04 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack). [17:43:04 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Earthy Recolour' content pack). [17:43:06 TRACE SMAPI] task complete. [17:43:06 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [17:43:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors.pt-BR (for the 'Earthy Recolour' content pack). [17:43:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors.pt-BR (for the 'Earthy Recolour' content pack). [17:43:07 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors.pt-BR (for the 'Earthy Recolour' content pack). [17:43:07 TRACE SMAPI] Invalidated 3 asset names (Data/Furniture, LooseSprites/Cursors, LooseSprites/Cursors.pt-BR). Propagated 3 core assets (Data/Furniture, LooseSprites/Cursors, LooseSprites/Cursors.pt-BR). [17:43:07 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task... [17:43:07 TRACE SMAPI] Happy Home Designer edited Data/Furniture. [17:43:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cozy Chocolate Furniture' content pack). [17:43:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's Furniture Catalogue' content pack). [17:43:07 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack). [17:43:07 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet.pt-BR (for the 'Earthy Recolour' content pack). [17:43:07 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [17:43:07 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Earthy Recolour' content pack). [17:43:07 TRACE SMAPI] Content Patcher edited Data/Locations. [17:43:08 TRACE SMAPI] Content Patcher edited Maps/spring_town.pt-BR (for the 'Earthy Recolour' content pack). [17:43:08 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack). [17:43:08 TRACE SMAPI] Content Patcher edited Maps/spring_beach.pt-BR (for the 'Earthy Recolour' content pack). [17:43:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack). [17:43:09 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack). [17:43:09 TRACE SMAPI] Content Patcher edited Maps/DesertTiles.pt-BR (for the 'Earthy Recolour' content pack). [17:43:09 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack). [17:43:10 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack). [17:43:10 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet.pt-BR (for the 'Earthy Recolour' content pack). [17:43:10 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Earthy Recolour' content pack). [17:43:10 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [17:43:10 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack). [17:43:11 TRACE SMAPI] task complete. [17:43:11 TRACE SMAPI] Synchronizing 'Load_Farmer' task... [17:43:11 TRACE SMAPI] task complete. [17:43:11 TRACE SMAPI] Synchronizing 'Load_Locations' task... [17:43:12 TRACE SMAPI] Content Patcher edited Characters/Marnie (for the 'Earthy Recolour' content pack). [17:43:13 TRACE SMAPI] task complete. [17:43:13 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [17:43:13 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:12.0603781' [17:43:13 TRACE SMAPI] Game loader done. [17:43:14 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:180 Width:1280 Height:720} [17:43:14 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureOffsets.pt-BR'. [17:43:14 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureOffsets.pt-BR (for the 'Cozy Chocolate Furniture' content pack). [17:43:14 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureOffsets.pt-BR'. [17:43:14 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureOffsets.pt-BR (for the 'Cozy Chocolate Furniture' content pack). [17:43:14 TRACE SMAPI] Content Patcher loaded asset 'Tilesheets/OB7Furni_Catalogue' (for the '(CP) Orangeblossom's Furniture Catalogue' content pack). [17:43:14 TRACE SMAPI] Happy Home Designer loaded asset 'Mods/tlitookilakin.HappyHomeDesigner/Catalogue.pt-BR'. [17:43:14 TRACE SMAPI] Content Patcher loaded asset 'Mods/skellady.CCF/Furniture' (for the 'Cozy Chocolate Furniture' content pack). [17:43:15 TRACE SMAPI] Context: loaded save 'teste_380256033', starting spring 7 Y1, locale set to pt-BR. Single-player. [17:43:15 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs.pt-BR'. [17:43:15 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations.pt-BR'. [17:43:15 INFO UI Info Suite 2] Setting up icon sheet [17:43:15 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AppearanceData.pt-BR'. [17:43:15 TRACE NPC Map Locations] Unknown locations: LewisBasement [17:44:05 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureActions.pt-BR'. [17:44:05 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureActions.pt-BR (for the 'Cozy Chocolate Furniture' content pack). [17:44:05 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureActions.pt-BR (for the '(CP) Orangeblossom's Furniture Catalogue' content pack). [17:44:05 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureActions.pt-BR'. [17:44:05 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureActions.pt-BR (for the 'Cozy Chocolate Furniture' content pack). [17:44:05 TRACE SMAPI] Content Patcher edited sophie.Calcifer/FurnitureActions.pt-BR (for the '(CP) Orangeblossom's Furniture Catalogue' content pack). [17:44:05 TRACE SMAPI] Happy Home Designer edited Data/Shops. [17:44:05 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Cozy Chocolate Furniture' content pack). [17:44:05 TRACE SMAPI] Content Patcher edited Data/Shops (for the '(CP) Orangeblossom's Furniture Catalogue' content pack). [17:44:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/skellady.CCF/ChocolateWindow_spring' (for the 'Cozy Chocolate Furniture' content pack). [17:44:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/skellady.CCF/WhiteChocolateWindow_spring' (for the 'Cozy Chocolate Furniture' content pack). [17:44:05 TRACE SMAPI] Happy Home Designer loaded asset 'Mods/tlitookilakin.HappyHomeDesigner/UI.pt-BR'. [17:44:05 DEBUG Happy Home Designer] Populated 0 furniture items in 4 ms [17:44:05 DEBUG Happy Home Designer] Populated 0 floors and 0 walls in 0 ms [17:44:05 TRACE Happy Home Designer] removed 0 duplicate walls and 0 duplicate floors. [17:44:05 DEBUG Happy Home Designer] Populated 0 craftable items in 5 ms [17:44:05 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:05 TRACE SMAPI] Recovering sprite batch from error... [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:05 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:06 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:06 TRACE SMAPI] Recovering sprite batch from error... [17:44:06 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 TRACE SMAPI] Recovering sprite batch from error... [17:44:07 ERROR game] An error occurred in the base update loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.isWithinBounds(Int32 x, Int32 y) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 213 at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14146 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084 [17:44:07 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at HappyHomeDesigner.Menus.Catalog.draw(SpriteBatch b) in C:\Users\Wren\source\repos\HappyHomeDesigner\Menus\Catalog.cs:line 165 at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16385 at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15257 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 227 [17:44:07 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.view parsed log | download