SMAPI log parser

Suggested fixes

  • You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.

Log info

Game info:
Stardew Valley: 1.4.2 on Unix 5.3.15.200
SMAPI: 3.0.1
Folder: /home/dhershman/.local/share/Steam/steamapps/common/Stardew Valley
Log started: 2019-12-13 01:08 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.4.2 no errors
SMAPI 3.0.1 Pathoschild no errors
Automate 1.14.0 Pathoschild no errors
AutomaticGates 2.3.3 Rakiin aKa ScheKaa no errors
Better Crab Pots 2.1.0 EpicBellyFlop45 no errors
Better Sprinklers 2.5.0 Maurício Gomes (Speeder) no errors
Better Train Loot 1.0.6 AairTheGreat no errors
Chests Anywhere 1.17.1 Pathoschild no errors
Console Commands 3.0.1 SMAPI no errors
Content Patcher 1.10.1
+ Immersive Farm 2 Remastered 1.7.12
+ Karmylla's Immersive Maps 3.0.5
+ Seasonal Villager Outfits for ContentPatcher 2.0.10
+ Stardew Valley Expanded 1.7.12
+ Stardew Valley Expanded - Andy NPC 1.7.12
+ Stardew Valley Expanded - Olivia NPC 1.7.12
+ Stardew Valley Expanded - Susan NPC 1.7.12
+ Stardew Valley Expanded - Victor NPC 1.7.12
(+ 8 content packs)
Pathoschild
+ FlashShifter (Original Author: zanderb14)
+ Karmylla
+ Tanpoponoko (Art) Paradigmnomad (Coding) & Various Contributors
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
1 error
Custom NPC Fixes 1.2.1 spacechase0 no errors
CustomMusic 1.5.3
+ Stardew Valley Expanded Custom Music 1.7.12
(+ 1 content packs)
Platonymous
+ FlashShifter
no errors
Farm Type Manager 1.8.0
+ Stardew Valley Expanded Forage Locations 1.7.12
+ Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.12
(+ 2 content packs)
Esca
+ FlashShifter
+ FlashShifter
no errors
Fishing Mod 2.7.3 Zoryn no errors
Friends Forever 1.2.3 Isaac S. no errors
Gift Taste Helper 2.9.1 tstaples (aka catman) no errors
Harvest With Scythe 2.3.0 bcmpinc no errors
Health Bars 2.7.3 Zoryn no errors
Json Assets 1.5.1
+ New Objects for Stardew Valley Expanded 1.7.12
(+ 1 content packs)
spacechase0
+ FlashShifter
1 error
No Fence Decay 1.5.0 Cat no errors
NPC Map Locations 2.5.2 Bouhm no errors
PyTK 1.12.13 Platonymous no errors
Save Backup 3.0.1 SMAPI no errors
SpaceCore 1.3.1 spacechase0 no errors
StardewHack 2.3.0 bcmpinc no errors
TMXLoader 1.10.6
+ Stardew Valley Expanded - PyTK 1.7.12
+ SVE Spouse Rooms and Festival Spots 1.7.12
+ TMX Immersive Farm 2 Remastered 1.7.12
(+ 3 content packs)
Platonymous
+ FlashShifter
+ FlashShifter
+ FlashShifter
1 error
UI Info Suite 1.8.4 Cdaragorn no errors
WinterGrass 2.0.0 Cat no errors
[20:08:38 INFO  SMAPI] SMAPI 3.0.1 with Stardew Valley 1.4.2 on Unix 5.3.15.200
[20:08:38 INFO  SMAPI] Mods go here: /home/dhershman/.local/share/Steam/steamapps/common/Stardew Valley/Mods
[20:08:38 TRACE SMAPI] Log started at 2019-12-13T01:08:38 UTC
[20:08:38 TRACE game] Please use SDL 2.0.5 or higher.
[20:08:38 DEBUG SMAPI] Starting game...
[20:08:38 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:560 Y:300 Width:1280 Height:720}
[20:08:38 TRACE game] Window_ClientSizeChanged(); options is null, returning.
[20:08:42 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:560 Y:300 Width:1280 Height:720}
[20:08:42 TRACE game] Window_ClientSizeChanged(); options is null, returning.
[20:08:42 TRACE SMAPI] Loading mod metadata...
[20:08:42 TRACE SMAPI] Loading mods...
[20:08:42 TRACE SMAPI]    Automate (from Mods/Automate/Automate.dll)...
[20:08:42 TRACE SMAPI]       Rewriting Automate.dll for OS...
[20:08:42 TRACE SMAPI]    AutomaticGates (from Mods/AutomaticGates/AutomaticGates.dll)...
[20:08:42 TRACE SMAPI]       Rewriting AutomaticGates.dll for OS...
[20:08:42 TRACE SMAPI]    Better Train Loot (from Mods/Better Train Loot/Better Train Loot.dll)...
[20:08:42 TRACE SMAPI]       Rewriting Better Train Loot.dll for OS...
[20:08:42 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Train Loot.dll.
[20:08:42 TRACE SMAPI]    Better Crab Pots (from Mods/BetterCrabPots/BetterCrabPots.dll)...
[20:08:42 TRACE SMAPI]       Rewriting BetterCrabPots.dll for OS...
[20:08:42 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterCrabPots.dll.
[20:08:42 TRACE SMAPI]       Loading BetterCrabPots.dll (rewritten in memory)...
[20:08:42 TRACE SMAPI]    Chests Anywhere (from Mods/ChestsAnywhere/ChestsAnywhere.dll)...
[20:08:42 TRACE SMAPI]       Rewriting ChestsAnywhere.dll for OS...
[20:08:42 TRACE SMAPI]    Console Commands (from Mods/ConsoleCommands/ConsoleCommands.dll)...
[20:08:42 TRACE SMAPI]    Content Patcher (from Mods/ContentPatcher/ContentPatcher.dll)...
[20:08:42 TRACE SMAPI]       Rewriting ContentPatcher.dll for OS...
[20:08:42 TRACE SMAPI]    CustomMusic (from Mods/CustomMusic/CustomMusic.dll)...
[20:08:42 TRACE SMAPI]       Rewriting Ogg2XNA.dll for OS...
[20:08:42 TRACE SMAPI]       Loading Ogg2XNA.dll (rewritten in memory)...
[20:08:42 TRACE SMAPI]       Rewriting CustomMusic.dll for OS...
[20:08:42 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomMusic.dll.
[20:08:42 TRACE SMAPI]       Loading CustomMusic.dll (rewritten in memory)...
[20:08:42 TRACE SMAPI]    PyTK (from Mods/PyTK/PyTK.dll)...
[20:08:43 TRACE SMAPI]       Loading MoonSharp.Interpreter.dll...
[20:08:43 TRACE SMAPI]       Loading NCalc.dll...
[20:08:43 TRACE SMAPI]       Loading TMXTile.dll...
[20:08:43 TRACE SMAPI]       Loading DotNetZip.dll...
[20:08:43 TRACE SMAPI]       Rewriting PyTK.dll for OS...
[20:08:43 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll.
[20:08:43 TRACE SMAPI]       Loading PyTK.dll (rewritten in memory)...
[20:08:43 TRACE SMAPI]    TMXLoader (from Mods/TMXLoader/TMXLoader.dll)...
[20:08:43 TRACE SMAPI]       Rewriting TMXLoader.dll for OS...
[20:08:43 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll.
[20:08:43 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll.
[20:08:43 TRACE SMAPI]    Custom NPC Fixes (from Mods/CustomNPCFixes/CustomNPCFixes.dll)...
[20:08:43 TRACE SMAPI]       Rewriting CustomNPCFixes.dll for OS...
[20:08:43 TRACE SMAPI]    Farm Type Manager (from Mods/FarmTypeManager/FarmTypeManager.dll)...
[20:08:43 TRACE SMAPI]       Rewriting FarmTypeManager.dll for OS...
[20:08:43 TRACE SMAPI]    Fishing Mod (from Mods/FishingMod/FishingMod.dll)...
[20:08:43 TRACE SMAPI]       Rewriting FishingMod.dll for OS...
[20:08:43 TRACE SMAPI]    Friends Forever (from Mods/FriendsForever/FriendsForever.dll)...
[20:08:43 TRACE SMAPI]    Gift Taste Helper (from Mods/GiftTasteHelper/GiftTasteHelper.dll)...
[20:08:43 TRACE SMAPI]       Rewriting GiftTasteHelper.dll for OS...
[20:08:43 TRACE SMAPI]    StardewHack (from Mods/StardewHack/StardewHack.dll)...
[20:08:43 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly StardewHack.dll.
[20:08:43 TRACE SMAPI]    Harvest With Scythe (from Mods/HarvestWithScythe/HarvestWithScythe.dll)...
[20:08:43 TRACE SMAPI]    Health Bars (from Mods/HealthBars/HealthBars.dll)...
[20:08:43 TRACE SMAPI]       Rewriting HealthBars.dll for OS...
[20:08:43 TRACE SMAPI]    SpaceCore (from Mods/SpaceCore/SpaceCore.dll)...
[20:08:43 TRACE SMAPI]       Loading TiledNet.dll...
[20:08:43 TRACE SMAPI]       Rewriting SpaceCore.dll for OS...
[20:08:43 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll.
[20:08:43 TRACE SMAPI]       Rewrote SpaceCore.dll to fix SpriteBatch methods...
[20:08:43 TRACE SMAPI]       Loading SpaceCore.dll (rewritten in memory)...
[20:08:43 TRACE SMAPI]    Json Assets (from Mods/JsonAssets/JsonAssets.dll)...
[20:08:43 TRACE SMAPI]       Rewriting JsonAssets.dll for OS...
[20:08:43 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll.
[20:08:43 TRACE SMAPI]       Loading JsonAssets.dll (rewritten in memory)...
[20:08:43 TRACE SMAPI]    NPC Map Locations (from Mods/NPCMapLocations/NPCMapLocations.dll)...
[20:08:43 TRACE SMAPI]       Rewriting NPCMapLocations.dll for OS...
[20:08:43 TRACE SMAPI]    No Fence Decay (from Mods/NoFenceDecay/NoFenceDecay.dll)...
[20:08:43 TRACE SMAPI]       Rewriting NoFenceDecay.dll for OS...
[20:08:43 TRACE SMAPI]    Better Sprinklers (from Mods/SMAPISprinklerMod/SMAPISprinklerMod.dll)...
[20:08:43 TRACE SMAPI]       Rewriting SMAPISprinklerMod.dll for OS...
[20:08:43 TRACE SMAPI]    Save Backup (from Mods/SaveBackup/SaveBackup.dll)...
[20:08:43 TRACE SMAPI]    UI Info Suite (from Mods/UI Info Suite/UIInfoSuite.dll)...
[20:08:43 TRACE SMAPI]       Rewriting UIInfoSuite.dll for OS...
[20:08:43 TRACE SMAPI]       Rewrote UIInfoSuite.dll to fix SpriteBatch methods...
[20:08:43 TRACE SMAPI]    WinterGrass (from Mods/WinterGrass/WinterGrass.dll)...
[20:08:43 TRACE SMAPI]       Rewriting WinterGrass.dll for OS...
[20:08:43 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly WinterGrass.dll.
[20:08:43 TRACE SMAPI]       Loading WinterGrass.dll (rewritten in memory)...
[20:08:43 TRACE SMAPI]    Immersive Farm 2 Remastered (from Mods/[CP] Immersive Farm 2 Remastered) [content pack]...
[20:08:43 TRACE SMAPI]    Karmylla's Immersive Maps (from Mods/[CP] Karmylla's Immersive Maps) [content pack]...
[20:08:43 TRACE SMAPI]    Seasonal Villager Outfits for ContentPatcher (from Mods/[CP] Seasonal Villager Outfits) [content pack]...
[20:08:43 TRACE SMAPI]    Stardew Valley Expanded - PyTK (from Mods/[TMX] Stardew Valley Expanded Locations) [content pack]...
[20:08:43 TRACE SMAPI]    Stardew Valley Expanded (from Mods/[CP] Stardew Valley Expanded) [content pack]...
[20:08:43 TRACE SMAPI]    Stardew Valley Expanded Forage Locations - Immersive Farm 2 (from Mods/[FTM] Immersive Farm 2 Remastered) [content pack]...
[20:08:43 TRACE SMAPI]    Stardew Valley Expanded Forage Locations (from Mods/[FTM] Stardew Valley Expanded) [content pack]...
[20:08:43 TRACE SMAPI]    New Objects for Stardew Valley Expanded (from Mods/[JA] Stardew Valley Expanded) [content pack]...
[20:08:43 TRACE SMAPI]    Stardew Valley Expanded - Andy NPC (from Mods/[SVE] Andy) [content pack]...
[20:08:43 TRACE SMAPI]    Stardew Valley Expanded Custom Music (from Mods/[SVE] Custom Music) [content pack]...
[20:08:43 TRACE SMAPI]    Stardew Valley Expanded - Olivia NPC (from Mods/[SVE] Olivia) [content pack]...
[20:08:43 TRACE SMAPI]    Stardew Valley Expanded - Susan NPC (from Mods/[SVE] Susan) [content pack]...
[20:08:43 TRACE SMAPI]    Stardew Valley Expanded - Victor NPC (from Mods/[SVE] Victor) [content pack]...
[20:08:43 TRACE SMAPI]    TMX Immersive Farm 2 Remastered (from Mods/[TMX] Immersive Farm 2 Remastered) [content pack]...
[20:08:43 TRACE SMAPI]    SVE Spouse Rooms and Festival Spots (from Mods/[TMX] SVE NPCs) [content pack]...
[20:08:43 INFO  SMAPI] Loaded 26 mods:
[20:08:43 INFO  SMAPI]    Automate 1.14.0 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.
[20:08:43 INFO  SMAPI]    AutomaticGates 2.3.3 by Rakiin aKa ScheKaa | Opens and closes gates automatically
[20:08:43 INFO  SMAPI]    Better Crab Pots 2.1.0 by EpicBellyFlop45 | Allows you to configure crab pots
[20:08:43 INFO  SMAPI]    Better Sprinklers 2.5.0 by Maurício Gomes (Speeder) | Lets you customise the sprinkler coverage.
[20:08:43 INFO  SMAPI]    Better Train Loot 1.0.6 by AairTheGreat | Hopefully makes train loot more interesting
[20:08:43 INFO  SMAPI]    Chests Anywhere 1.17.1 by Pathoschild | Access your chests from anywhere and organize them your way.
[20:08:43 INFO  SMAPI]    Console Commands 3.0.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[20:08:43 INFO  SMAPI]    Content Patcher 1.10.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[20:08:43 INFO  SMAPI]    Custom NPC Fixes 1.2.1 by spacechase0 | Fixes for Custom NPCs.
[20:08:43 INFO  SMAPI]    CustomMusic 1.5.3 by Platonymous | Changes the games music
[20:08:43 INFO  SMAPI]    Farm Type Manager 1.8.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[20:08:43 INFO  SMAPI]    Fishing Mod 2.7.3 by Zoryn | Lets you change some things about fishing based on a config file.
[20:08:43 INFO  SMAPI]    Friends Forever 1.2.3 by Isaac S. | Makes it so friendship levels never decay!
[20:08:43 INFO  SMAPI]    Gift Taste Helper 2.9.1 by tstaples (aka catman) | Displays NPC gift tastes in a handy tooltip.
[20:08:43 INFO  SMAPI]    Harvest With Scythe 2.3.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked.
[20:08:43 INFO  SMAPI]    Health Bars 2.7.3 by Zoryn | Shows monster health bars.
[20:08:43 INFO  SMAPI]    Json Assets 1.5.1 by spacechase0 | Allow custom stuff.
[20:08:43 INFO  SMAPI]    No Fence Decay 1.5.0 by Cat | Makes all fences and gates last forever.
[20:08:43 INFO  SMAPI]    NPC Map Locations 2.5.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[20:08:43 INFO  SMAPI]    PyTK 1.12.13 by Platonymous | Platonymous Toolkit
[20:08:43 INFO  SMAPI]    Save Backup 3.0.1 by SMAPI | Automatically backs up all your saves once per day into its folder.
[20:08:43 INFO  SMAPI]    SpaceCore 1.3.1 by spacechase0 | Required by a few mods.
[20:08:43 INFO  SMAPI]    StardewHack 2.3.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
[20:08:43 INFO  SMAPI]    TMXLoader 1.10.6 by Platonymous | Load TMX Maps into the Game
[20:08:43 INFO  SMAPI]    UI Info Suite 1.8.4 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.
[20:08:43 INFO  SMAPI]    WinterGrass 2.0.0 by Cat | Grass will stay around in winter.

[20:08:43 INFO  SMAPI] Loaded 15 content packs:
[20:08:43 INFO  SMAPI]    Immersive Farm 2 Remastered 1.7.12 by FlashShifter (Original Author: zanderb14) | for Content Patcher | FlashShifter's remastered version of Zander's Immersive Farm 2 map
[20:08:43 INFO  SMAPI]    Karmylla's Immersive Maps 3.0.5 by Karmylla | for Content Patcher | Enjoy a more immersive SDV with more detailed maps and Dusty!
[20:08:43 INFO  SMAPI]    New Objects for Stardew Valley Expanded 1.7.12 by FlashShifter | for Json Assets | Adds new fish, potions, objects, and weapons
[20:08:43 INFO  SMAPI]    Seasonal Villager Outfits for ContentPatcher 2.0.10 by Tanpoponoko (Art) Paradigmnomad (Coding) & Various Contributors | for Content Patcher | Changes what the villagers wear to match the season.
[20:08:43 INFO  SMAPI]    Stardew Valley Expanded 1.7.12 by FlashShifter | for Content Patcher | Remasters all maps, adds 21 new maps, adds 4 new NPCs, adds over 600 location messages, adds 100 new events and more!
[20:08:43 INFO  SMAPI]    Stardew Valley Expanded - Andy NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Andy to Stardew Valley Expanded
[20:08:43 INFO  SMAPI]    Stardew Valley Expanded - Olivia NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Olivia to Stardew Valley Expanded
[20:08:43 INFO  SMAPI]    Stardew Valley Expanded - PyTK 1.7.12 by FlashShifter | for TMXLoader | Adds many new areas to the game.
[20:08:43 INFO  SMAPI]    Stardew Valley Expanded - Susan NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Susan to Stardew Valley Expanded
[20:08:43 INFO  SMAPI]    Stardew Valley Expanded - Victor NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Victor to Stardew Valley Expanded
[20:08:43 INFO  SMAPI]    Stardew Valley Expanded Custom Music 1.7.12 by FlashShifter | for CustomMusic | Octopath Traveler Muisc
[20:08:43 INFO  SMAPI]    Stardew Valley Expanded Forage Locations 1.7.12 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[20:08:43 INFO  SMAPI]    Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.12 by FlashShifter | for Farm Type Manager | This FTM pack is for IF2R. Only useable if playing with SVE!
[20:08:43 INFO  SMAPI]    SVE Spouse Rooms and Festival Spots 1.7.12 by FlashShifter | for TMXLoader | Adds festival locations and spouse rooms
[20:08:43 INFO  SMAPI]    TMX Immersive Farm 2 Remastered 1.7.12 by FlashShifter | for TMXLoader | TMXL Fixes For IF2R

[20:08:43 INFO  SMAPI] Found 9 mods with warnings:
[20:08:43 WARN  SMAPI]    Changed save serializer
[20:08:43 WARN  SMAPI]    --------------------------------------------------
[20:08:43 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[20:08:43 WARN  SMAPI]       you uninstall these mods.

[20:08:43 WARN  SMAPI]       - TMXLoader

[20:08:43 INFO  SMAPI]    Patched game code
[20:08:43 INFO  SMAPI]    --------------------------------------------------
[20:08:43 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[20:08:43 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[20:08:43 INFO  SMAPI]       - Better Train Loot
[20:08:43 INFO  SMAPI]       - Better Crab Pots
[20:08:43 INFO  SMAPI]       - CustomMusic
[20:08:43 INFO  SMAPI]       - PyTK
[20:08:43 INFO  SMAPI]       - TMXLoader
[20:08:43 INFO  SMAPI]       - StardewHack
[20:08:43 INFO  SMAPI]       - SpaceCore
[20:08:43 INFO  SMAPI]       - Json Assets
[20:08:43 INFO  SMAPI]       - WinterGrass

[20:08:43 TRACE SMAPI]    Found mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI).
[20:08:43 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[20:08:43 INFO  CustomMusic] Loading Sunlands.wav ...
[20:08:43 TRACE CustomMusic] Sunlands.wav Loaded
[20:08:43 INFO  CustomMusic] Loading DarkCaverns.wav ...
[20:08:44 TRACE CustomMusic] DarkCaverns.wav Loaded
[20:08:44 INFO  CustomMusic] Loading PrimroseTheDancer.wav ...
[20:08:44 TRACE CustomMusic] PrimroseTheDancer.wav Loaded
[20:08:46 TRACE SMAPI]    Found mod-provided API (PyTK.APIs.PyTKAPI).
[20:08:46 TRACE Fishing Mod] Initialized (press F5 to reload config)
[20:08:46 INFO  StardewHack] Loaded StardewHack library v2.3.0 using Harmony v1.2.0.1.
[20:08:46 DEBUG Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe.
[20:08:47 TRACE Harvest With Scythe] Applying patch Crop_harvest to Boolean harvest(Int32, Int32, StardewValley.TerrainFeatures.HoeDirt, StardewValley.Characters.JunimoHarvester) in StardewValley.Crop.
[20:08:47 TRACE Harvest With Scythe] Applying patch HoeDirt_performToolAction to Boolean performToolAction(StardewValley.Tool, Int32, Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[20:08:47 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[20:08:47 TRACE Harvest With Scythe] Applying patch Object_performToolAction to Boolean performToolAction(StardewValley.Tool, StardewValley.GameLocation) in StardewValley.Object.
[20:08:47 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction to Boolean checkAction(xTile.Dimensions.Location, xTile.Dimensions.Rectangle, StardewValley.Farmer) in StardewValley.GameLocation.
[20:08:47 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction_Chain to Boolean <checkAction>b__0() in StardewValley.GameLocation+<>c__DisplayClass234_0.
[20:08:47 TRACE Health Bars] Initialized (press F5 to reload config)
[20:08:47 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__619_0()
[20:08:47 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)...
[20:08:47 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)...
[20:08:47 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__619_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[20:08:47 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)...
[20:08:47 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)...
[20:08:47 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)...
[20:08:47 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)...
[20:08:47 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)...
[20:08:47 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)...
[20:08:47 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)...
[20:08:47 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)...
[20:08:47 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)...
[20:08:47 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)...
[20:08:47 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[20:08:47 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[20:08:47 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[20:08:48 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[20:08:48 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[20:08:48 TRACE Json Assets] Doing prefix patch Boolean canBePlacedHere(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.Object, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Boolean ByRef)...
[20:08:48 TRACE Json Assets] Doing prefix patch Boolean checkForAction(StardewValley.Farmer, Boolean):Boolean Prefix(StardewValley.Object)...
[20:08:48 TRACE Json Assets] Doing prefix patch System.String loadDisplayName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[20:08:48 TRACE Json Assets] Doing prefix patch System.String getCategoryName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[20:08:48 TRACE Json Assets] Doing prefix patch Microsoft.Xna.Framework.Color getCategoryColor():Boolean Prefix(StardewValley.Object, Microsoft.Xna.Framework.Color ByRef)...
[20:08:48 TRACE Json Assets] Doing postfix patch Boolean isIndexOkForBasicShippedCategory(Int32):Void Postfix(Int32, Boolean ByRef)...
[20:08:48 TRACE Json Assets] Doing prefix patch Boolean loadDisplayFields():Boolean Prefix(StardewValley.Objects.Ring, Boolean ByRef)...
[20:08:48 TRACE Json Assets] Doing prefix patch Boolean isPaddyCrop():Boolean Prefix(StardewValley.Crop, Boolean ByRef)...
[20:08:48 TRACE Json Assets] Doing transpiler patch Void newDay(Int32, Int32, Int32, Int32, StardewValley.GameLocation):System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[20:08:48 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[20:08:48 TRACE SMAPI]    Found mod-provided API (BetterSprinklers.Framework.BetterSprinklersApi).
[20:08:48 DEBUG UI Info Suite] starting.
[20:08:48 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[20:08:48 TRACE SMAPI] Invalidated 0 cache entries.
[20:08:48 TRACE SMAPI] Checking for updates...
[20:08:48 TRACE SMAPI] Better Sprinklers edited Data/CraftingRecipes.
[20:08:48 TRACE SMAPI] Better Sprinklers edited Data/ObjectInformation.
[20:08:48 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[20:08:48 TRACE game] Steam logged on: True
[20:08:48 TRACE game] Initializing GalaxySDK
[20:08:49 TRACE SMAPI]    SMAPI okay.
[20:08:49 TRACE SMAPI]    Checking for updates to 39 mods...
[20:08:49 TRACE game] Requesting Steam app ticket
[20:08:49 TRACE SMAPI] Detecting common issues...
[20:08:49 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[20:08:49 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[20:08:49 TRACE SMAPI] Invalidated 0 cache entries.
[20:08:49 ERROR TMXLoader] This mod failed in the GameLoop.GameLaunched event. Technical details: 
StardewModdingAPI.Framework.Exceptions.SContentLoadException: The content manager failed loading content asset 'assets/AlesiaVendor.png' from SMAPI/flashshifter.stardewvalleyexpandedall. ---> System.InvalidOperationException: This image format is not supported ---> System.TypeInitializationException: The type initializer for 'System.Drawing.GDIPlus' threw an exception. ---> System.DllNotFoundException: libgdiplus.so
  at (wrapper managed-to-native) System.Drawing.GDIPlus:GdiplusStartup (ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&)
  at System.Drawing.GDIPlus..cctor () <0x41aff790 + 0x00153> in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at System.Drawing.Image.InitFromStream (System.IO.Stream stream) <0x41aff450 + 0x000fb> in <filename unknown>:0 
  at System.Drawing.Image.LoadFromStream (System.IO.Stream stream, Boolean keepAlive) <0x41aff320 + 0x0002b> in <filename unknown>:0 
  at System.Drawing.Image.FromStream (System.IO.Stream stream) <0x41aff300 + 0x0000f> in <filename unknown>:0 
  at Microsoft.Xna.Framework.Graphics.Texture2D.PlatformFromStream (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice, System.IO.Stream stream) <0x41afee60 + 0x0003b> in <filename unknown>:0 
  at Microsoft.Xna.Framework.Graphics.Texture2D.FromStream (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice, System.IO.Stream stream) <0x41afedd0 + 0x00027> in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at Microsoft.Xna.Framework.Graphics.Texture2D.FromStream (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice, System.IO.Stream stream) <0x41afedd0 + 0x0007f> in <filename unknown>:0 
  at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T] (System.String assetName, LanguageCode language, Boolean useCache) <0x41afdd00 + 0x006db> in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at StardewModdingAPI.Framework.ContentPack.LoadAsset[T] (System.String key) <0x41afdc80 + 0x0004e> in <filename unknown>:0 
  at TMXLoader.TMXLoaderMod.loadContentPacks () <0x41aec640 + 0x00a83> in <filename unknown>:0 
  at TMXLoader.TMXLoaderMod.OnGameLaunched (System.Object sender, StardewModdingAPI.Events.GameLaunchedEventArgs e) <0x41aec2c0 + 0x0003f> in <filename unknown>:0 
  at StardewModdingAPI.Framework.Events.ManagedEvent`1[TEventArgs].Raise (StardewModdingAPI.Framework.Events.TEventArgs args) <0x41aec100 + 0x0008b> in <filename unknown>:0 
[20:08:49 TRACE Json Assets] Accessed mod-provided API for Content Patcher.
[20:08:49 TRACE Json Assets] Accessed mod-provided API for Json Assets.
[20:08:49 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/ObjectId
[20:08:49 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/ObjectId
[20:08:49 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/BigCraftableId
[20:08:49 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/BigCraftableId
[20:08:49 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/CropId
[20:08:49 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/CropId
[20:08:49 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/FruitTreeId
[20:08:49 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/FruitTreeId
[20:08:49 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/HatId
[20:08:49 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/HatId
[20:08:49 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/WeaponId
[20:08:49 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/WeaponId
[20:08:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:560 Y:300 Width:1280 Height:720}
[20:08:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[20:08:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[20:08:50 TRACE SMAPI] Got update-check errors for some mods:
   Better Sprinklers: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Web.Framework.Clients.Chucklefish.ChucklefishClient.<GetModAsync>d__3.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\Clients\Chucklefish\ChucklefishClient.cs:line 61
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at StardewModdingAPI.Web.Framework.ModRepositories.ChucklefishRepository.<GetModInfoAsync>d__2.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\ModRepositories\ChucklefishRepository.cs:line 40
   Better Train Loot: Found no GitHub release for this ID.
   Immersive Farm 2 Remastered: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   New Objects for Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Andy NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Olivia NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - PyTK: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Susan NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Victor NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Custom Music: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Forage Locations: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Forage Locations - Immersive Farm 2: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   SVE Spouse Rooms and Festival Spots: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   TMX Immersive Farm 2 Remastered: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
[20:08:50 TRACE SMAPI]    All mods up to date.
[20:08:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[20:08:50 TRACE SMAPI] Invalidated 0 cache entries.
[20:08:50 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[20:08:50 TRACE SMAPI] Invalidated 0 cache entries.
[20:08:50 TRACE SMAPI] Invalidating cache entries for new asset editors...
[20:08:50 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data/NPCGiftTastes.
[20:08:50 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data/NPCGiftTastes.
[20:08:50 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data/NPCGiftTastes.
[20:08:50 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data/NPCGiftTastes.
[20:08:50 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes.
[20:08:50 TRACE Content Patcher] Stardew Valley Expanded edited TileSheets/weapons.
[20:08:50 ERROR Content Patcher] unhandled exception applying patch: Stardew Valley Expanded > EditImage Tilesheets/Weapons.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: The content manager failed loading content asset 'assets/Weapons/TemperedGalaxySword.png' from SMAPI/flashshifter.stardewvalleyexpandedcp. ---> System.InvalidOperationException: This image format is not supported ---> System.TypeInitializationException: The type initializer for 'System.Drawing.GDIPlus' threw an exception. ---> System.DllNotFoundException: libgdiplus.so
  at (wrapper managed-to-native) System.Drawing.GDIPlus:GdiplusStartup (ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&)
  at System.Drawing.GDIPlus..cctor () <0x41aff790 + 0x00153> in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at System.Drawing.Image.InitFromStream (System.IO.Stream stream) <0x41aff450 + 0x000fb> in <filename unknown>:0 
  at System.Drawing.Image.LoadFromStream (System.IO.Stream stream, Boolean keepAlive) <0x41aff320 + 0x0002b> in <filename unknown>:0 
  at System.Drawing.Image.FromStream (System.IO.Stream stream) <0x41aff300 + 0x0000f> in <filename unknown>:0 
  at Microsoft.Xna.Framework.Graphics.Texture2D.PlatformFromStream (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice, System.IO.Stream stream) <0x41afee60 + 0x0003b> in <filename unknown>:0 
  at Microsoft.Xna.Framework.Graphics.Texture2D.FromStream (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice, System.IO.Stream stream) <0x41afedd0 + 0x00027> in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at Microsoft.Xna.Framework.Graphics.Texture2D.FromStream (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice, System.IO.Stream stream) <0x41afedd0 + 0x0007f> in <filename unknown>:0 
  at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T] (System.String assetName, LanguageCode language, Boolean useCache) <0x41afdd00 + 0x006db> in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at StardewModdingAPI.Framework.ContentPack.LoadAsset[T] (System.String key) <0x41afdc80 + 0x0004e> in <filename unknown>:0 
  at ContentPatcher.Framework.ManagedContentPack.Load[T] (System.String key) <0x41c703d0 + 0x0006f> in <filename unknown>:0 
  at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T] (IAssetData asset) <0x41c6ef10 + 0x002e3> in <filename unknown>:0 
  at ContentPatcher.Framework.PatchManager.Edit[T] (IAssetData asset) <0x41c6c340 + 0x003c4> in <filename unknown>:0 
[20:08:50 TRACE SMAPI] Content Patcher edited TileSheets/weapons.
[20:08:50 TRACE SMAPI] Invalidated 3 asset names: Data/NPCGiftTastes, Data/weapons, TileSheets/weapons. Reloaded 2 core assets.
[20:08:50 INFO  Json Assets] Loading content packs...
[20:08:50 INFO  Json Assets] 	New Objects for Stardew Valley Expanded 1.7.12 by FlashShifter - Adds new fish, potions, objects, and weapons
[20:08:50 ERROR Json Assets] Exception loading content pack: StardewModdingAPI.Framework.Exceptions.SContentLoadException: The content manager failed loading content asset 'Objects/Armor Elixir/object.png' from SMAPI/flashshifter.ja.sve. ---> System.InvalidOperationException: This image format is not supported ---> System.TypeInitializationException: The type initializer for 'System.Drawing.GDIPlus' threw an exception. ---> System.DllNotFoundException: libgdiplus.so
  at (wrapper managed-to-native) System.Drawing.GDIPlus:GdiplusStartup (ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&)
  at System.Drawing.GDIPlus..cctor () <0x41aff790 + 0x00153> in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at System.Drawing.Image.InitFromStream (System.IO.Stream stream) <0x41aff450 + 0x000fb> in <filename unknown>:0 
  at System.Drawing.Image.LoadFromStream (System.IO.Stream stream, Boolean keepAlive) <0x41aff320 + 0x0002b> in <filename unknown>:0 
  at System.Drawing.Image.FromStream (System.IO.Stream stream) <0x41aff300 + 0x0000f> in <filename unknown>:0 
  at Microsoft.Xna.Framework.Graphics.Texture2D.PlatformFromStream (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice, System.IO.Stream stream) <0x41afee60 + 0x0003b> in <filename unknown>:0 
  at Microsoft.Xna.Framework.Graphics.Texture2D.FromStream (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice, System.IO.Stream stream) <0x41afedd0 + 0x00027> in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at Microsoft.Xna.Framework.Graphics.Texture2D.FromStream (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice, System.IO.Stream stream) <0x41afedd0 + 0x0007f> in <filename unknown>:0 
  at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T] (System.String assetName, LanguageCode language, Boolean useCache) <0x41afdd00 + 0x006db> in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at StardewModdingAPI.Framework.ContentPack.LoadAsset[T] (System.String key) <0x41afdc80 + 0x0004e> in <filename unknown>:0 
  at JsonAssets.Mod.loadData (IContentPack contentPack) <0x41c791c0 + 0x003bd> in <filename unknown>:0 
  at JsonAssets.Mod.onTick (System.Object sender, StardewModdingAPI.Events.UpdateTickedEventArgs e) <0x41c76910 + 0x00103> in <filename unknown>:0 
[20:08:50 TRACE Json Assets] Event: ItemsRegistered
[20:08:50 TRACE game] Signing into GalaxySDK
[20:08:51 TRACE game] Galaxy auth success
[20:08:51 TRACE game] Galaxy signed in
[20:08:51 TRACE game] Galaxy logged on
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