SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24354 on Android Unix 34.0.0.0
SMAPI: v4.1.10.3 - 1735840167
Folder: /storage/emulated/0/Android/data/abc.smapi.gameloader/files
Log started: 2025-03-06 22:45 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24354 no errors
SMAPI v4.1.10.3 - 1735840167 Pathoschild 4 errors
Content Patcher 2.5.1
+ Frontier Farm 1.15.8
+ Stardew Valley Expanded 1.15.8
(+ 2 content packs)
Pathoschild
+ FlashShifter
+ FlashShifter
no errors
Farm Type Manager 1.24.0
+ Frontier Farm Forage Locations 1.15.8
+ Stardew Valley Expanded Farm Type Manager 1.15.8
(+ 2 content packs)
Esca
+ FlashShifter
+ FlashShifter
no errors
Stardew Valley Expanded Code 1.15.8 FlashShifter, Esca, super-aardvark, and kittycatcasey no errors
[15:45:47 INFO  SMAPI] SMAPI v4.1.10.3 - 1735840167 with Stardew Valley 1.6.15 build 24354 on Android Unix 34.0.0.0
[15:45:47 INFO  SMAPI] Launcher v1.1.4 - 1735840517
[15:45:47 INFO  SMAPI] Mods go here: /storage/emulated/0/Android/data/abc.smapi.gameloader/files/Mods
[15:45:47 TRACE SMAPI] Log started at 2025-03-06T22:45:47 UTC
[15:45:47 TRACE SMAPI] On ApplyHarmonyPatchAll()..
[15:45:47 TRACE SMAPI] Done harmony.PatchAll()
[15:45:47 INFO  SMAPI] You enabled developer mode, so the console will be much more verbose. You can disable it by installing the non-developer version of SMAPI.
[15:45:47 DEBUG SMAPI] Waiting for game to launch...
[15:45:47 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.1525871'
[15:45:48 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:00.1754033'
[15:45:48 DEBUG SMAPI] Loading mod metadata...
[15:45:48 DEBUG SMAPI] Loading mods...
[15:45:48 TRACE SMAPI]    Content Patcher (from Mods/ContentPatcher/ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.1)...
[15:45:49 TRACE SMAPI]       Rewrote ContentPatcher.dll to fix Force.DeepCloner.DeepClonerExtensions type, Game1.get_locations method...
[15:45:49 TRACE SMAPI]       Rewrote ContentPatcher.dll to fix IClickableMenu.drawTextureBox (added missing optional parameters)...
[15:45:49 TRACE SMAPI]       Rewrote ContentPatcher.dll to fix Replace Method: System.Void Microsoft.Xna.Framework.Graphics.Texture2D::GetData<Microsoft.Xna.Framework.Color>(!!0[])...
[15:45:49 TRACE SMAPI]    Farm Type Manager (from Mods/FarmTypeManager/FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.24.0)...
[15:45:49 TRACE SMAPI]       Rewrote FarmTypeManager.dll to fix Game1.get_locations method...
[15:45:49 TRACE SMAPI]       Rewrote FarmTypeManager.dll to fix Farmer.couldInventoryAcceptThisItem (added missing optional parameters)...
[15:45:49 TRACE SMAPI]       Detected game patcher in assembly FarmTypeManager.dll.
[15:45:49 TRACE SMAPI] start FarmTypeManagerFix
[15:45:49 TRACE SMAPI] Start patching fix
[15:45:49 TRACE SMAPI] Applying Harmony patch "FarmTypeManagerFix": prefixing SDV method "Monster.findPlayer".
[15:45:49 TRACE SMAPI] Applying Harmony patch "FarmTypeManagerFix": postfixing SDV method "Monster.findPlayer".
[15:45:49 TRACE SMAPI] done FarmTypeManagerFix
[15:45:49 TRACE SMAPI] Start DisableQuickSave Fix..
[15:45:49 TRACE SMAPI] Disable Game1.saveWholeBackup
[15:45:49 TRACE SMAPI] Disable Game1.emergencyBackup()
[15:45:49 TRACE SMAPI]    Stardew Valley Expanded Farm Type Manager (from Mods/Stardew Valley Expanded/[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]...
[15:45:49 TRACE SMAPI]    Stardew Valley Expanded Code (from Mods/Stardew Valley Expanded/Stardew Valley Expanded Code/StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.0)...
[15:45:49 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Game1.get_locations method, Stats.specificMonstersKilled field...
[15:45:49 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Game1.parseText (added missing optional parameters), Game1.warpFarmer (added missing optional parameters)...
[15:45:49 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Replace Method: System.Boolean StardewValley.ICue::get_IsPitchBeingControlledByRPC(), Replace Method: System.Single StardewValley.ICue::get_Pitch(), Replace Method: System.Single StardewValley.ICue::get_Volume(), Replace Method: System.Void StardewValley.ICue::set_Pitch(System.Single), Replace Method: System.Void StardewValley.ICue::set_Volume(System.Single)...
[15:45:49 TRACE SMAPI]       Detected game patcher in assembly StardewValleyExpanded.dll.
[15:45:49 TRACE SMAPI]    Stardew Valley Expanded (from Mods/Stardew Valley Expanded/[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]...
[15:45:49 TRACE SMAPI]    Frontier Farm (from Mods/Frontier Farm/[CP] Frontier Farm, ID: flashshifter.FrontierFarm) [content pack]...
[15:45:49 TRACE SMAPI]    Frontier Farm Forage Locations (from Mods/Frontier Farm/[FTM] Frontier Farm, ID: FlashShifter.FrontierFarmFTM) [content pack]...
[15:45:49 TRACE SMAPI]    Clear Glasses (from Mods/Clear Glasses/ClearGlasses.dll, ID: aurpine.ClearGlasses, assembly version: 0.4.2)...
[15:45:49 TRACE SMAPI]       Loading assembly 'CommunityToolkit.HighPerformance.dll'...
[15:45:50 TRACE SMAPI]       Loading assembly 'FastExpressionCompiler.LightExpression.dll'...
[15:45:50 TRACE SMAPI]       Loading assembly 'Tomlyn.dll'...
[15:45:50 TRACE SMAPI]       Loading assembly 'ZstdNet.dll'...
[15:45:50 TRACE SMAPI]       Loading assembly 'LinqFasterer.dll'...
[15:45:50 TRACE SMAPI]       Loading assembly 'Pastel.dll'...
[15:45:50 TRACE SMAPI]       Rewrote ClearGlasses.dll to fix Replace Method: System.Void Microsoft.Xna.Framework.Graphics.Texture2D::GetData<Microsoft.Xna.Framework.Color>(!!0[])...
[15:45:50 TRACE SMAPI]       Detected game patcher in assembly ClearGlasses.dll.
[15:45:50 TRACE SMAPI]       Broken code in ClearGlasses.dll: reference to Sdl/GL/d_sdl_gl_getprocaddress.Invoke (no such method), reference to StardewValley.Game1.rainDrops (field returns System.Collections.Generic.List`1<StardewValley.RainDrop>, not StardewValley.RainDrop[]).
[15:45:50 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly ClearGlasses.dll.
[15:45:50 TRACE SMAPI]       Loading assembly 'ClearGlasses.dll' (rewritten)...
[15:45:50 INFO  SMAPI] Loaded 3 mods:
[15:45:50 INFO  SMAPI]    Content Patcher 2.5.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[15:45:50 INFO  SMAPI]    Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[15:45:50 INFO  SMAPI]    Stardew Valley Expanded Code 1.15.8 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game

[15:45:50 INFO  SMAPI] Loaded 4 content packs:
[15:45:50 INFO  SMAPI]    Frontier Farm 1.15.8 by FlashShifter | for Content Patcher | A massive custom farm map for Stardew Valley Expanded.
[15:45:50 INFO  SMAPI]    Frontier Farm Forage Locations 1.15.8 by FlashShifter | for Farm Type Manager | Frontier Farm FTM Data.
[15:45:50 INFO  SMAPI]    Stardew Valley Expanded 1.15.8 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[15:45:50 INFO  SMAPI]    Stardew Valley Expanded Farm Type Manager 1.15.8 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!

[15:45:50 ERROR SMAPI]    Skipped mods
[15:45:50 ERROR SMAPI]    --------------------------------------------------
[15:45:50 ERROR SMAPI]       These mods could not be added to your game.

[15:45:50 ERROR SMAPI]       - Clear Glasses 0.4.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods

[15:45:50 INFO  SMAPI]    Patched game code
[15:45:50 INFO  SMAPI]    --------------------------------------------------
[15:45:50 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[15:45:50 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[15:45:50 INFO  SMAPI]       - Farm Type Manager
[15:45:50 INFO  SMAPI]       - Stardew Valley Expanded Code

[15:45:50 DEBUG SMAPI] Launching mods...
[15:45:50 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[15:45:50 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_DisableFurniturePickup": postfixing 3 implementations of SDV method "Furniture.canBeRemoved(Farmer)".
[15:45:50 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_InstantKillImmunity": prefixing SDV method "HungryFrogCompanion.tongueReachedMonster".
[15:45:50 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_StunImmunity": prefixing SDV method "DebuffingProjectile.behaviorOnCollisionWithMonster".
[15:45:50 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_ToggleExtraLoot": postfixing 12 implementations of SDV method "Monster.getExtraDropitems()".
[15:45:50 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method "Utility.canGrabSomethingFromHere(int, int, Farmer)".
[15:45:50 INFO  Stardew Valley Expanded Code] Starting Installation Checker...
[15:45:50 INFO  Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe)
[15:45:50 TRACE Stardew Valley Expanded Code] Number of dependencies to check: 5
[15:45:50 TRACE Stardew Valley Expanded Code] InstallationChecker checking SMAPI...
[15:45:50 TRACE Stardew Valley Expanded Code] SMAPI is loaded and up to date.
[15:45:50 TRACE Stardew Valley Expanded Code] InstallationChecker checking Content Patcher...
[15:45:50 TRACE Stardew Valley Expanded Code] Content Patcher is loaded and up to date.
[15:45:50 TRACE Stardew Valley Expanded Code] InstallationChecker checking Farm Type Manager (FTM)...
[15:45:50 TRACE Stardew Valley Expanded Code] Farm Type Manager (FTM) is loaded and up to date.
[15:45:50 TRACE Stardew Valley Expanded Code] InstallationChecker checking [CP] Stardew Valley Expanded...
[15:45:50 TRACE Stardew Valley Expanded Code] [CP] Stardew Valley Expanded is loaded and up to date.
[15:45:50 TRACE Stardew Valley Expanded Code] InstallationChecker checking [FTM] Stardew Valley Expanded...
[15:45:50 TRACE Stardew Valley Expanded Code] [FTM] Stardew Valley Expanded is loaded and up to date.
[15:45:50 TRACE Stardew Valley Expanded Code] Number of missing mods: 0
[15:45:50 TRACE Stardew Valley Expanded Code] Number of out of date mods: 0
[15:45:50 INFO  Stardew Valley Expanded Code] Installation check completed. Everything seems fine!
[15:45:50 TRACE Stardew Valley Expanded Code] Replacing sound cue "AmbientLocationSounds.engine" with a wrapper for volume control.
[15:45:50 TRACE game] Registered event command: SVE_BadlandsDeath
[15:45:50 TRACE Stardew Valley Expanded Code] Applying Harmony patch "DisableShadowAttacks": postfixing SDV method "AdventureGuild.killListLine(string, int, int)".
[15:45:50 TRACE Stardew Valley Expanded Code] Applying Harmony Patch: HarmonyPatch_Mountain
[15:45:50 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomFishPondColors": postfixing SDV method "FishPond.doFishSpecificWaterColoring()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCrops()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCropsReadyForHarvest()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalUnwateredCrops()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalOpenHoeDirt()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalGreenhouseCropsReadyForHarvest()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_PiggyBank": postfixing SDV method "Object_checkForAction(Farmer, bool)".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixDesertBusWarp": transpiling SDV method "Desert.resetLocalState()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertSecretNoteTile": prefixing SDV method "Desert.checkForBuriedItem(int, int, bool, bool, Farmer)".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertFishingItems": postfixing SDV method "Desert.getFish".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": prefixing SDV method "Event.initiateGrangeJudging()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": postfixing SDV method "Event.interpretGrangeResults()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": postfixing SDV method "MovieTheater.checkAction(Location, Rectangle, Farmer)".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": transpiling SDV method "Utility.CheckForCharacterAtTile(Vector2, Farmer)".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DestroyableBushesSVE": postfixing SDV method "Bush.isDestroyable(GameLocation, Vector2)".
[15:45:51 TRACE Stardew Valley Expanded Code] Try fix TMXLLoadMapFacingDirection_ApplyPatch
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "Sve_TXMLMapFacingDir_warpFarmer": prefixing SDV method "Game1.warpFarmer(LocationRequest, int, int, int, bool)".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_UntimedSpecialOrders": postfixing SDV method "SpecialOrders.IsTimedQuest()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Forest.showCommunityUpgradeShortcuts()".
[15:45:51 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Beach.showCommunityUpgradeShortcuts(GameLocation, bool)".
[15:45:51 DEBUG SMAPI] Mods loaded and ready!
[15:45:52 TRACE SMAPI] Starting load cueModificationData...
[15:45:52 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[15:45:52 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[15:45:52 TRACE Farm Type Manager] Optional API not found: Generic Mod Config Menu (GMCM).
[15:45:52 TRACE Farm Type Manager] API not found: Expanded Preconditions Utility (EPU).
[15:45:52 TRACE Farm Type Manager] API not found: Dynamic Game Assets (DGA).
[15:45:52 TRACE Farm Type Manager] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[15:45:52 TRACE Farm Type Manager] API found: Content Patcher (CP).
[15:45:52 TRACE Farm Type Manager] Mod not found: Monsters The Framework (MTF).
[15:45:52 TRACE Farm Type Manager] Optional API not found: Item Extensions.
[15:45:52 TRACE Content Patcher] Farm Type Manager added a custom token with prefix 'Esca.FarmTypeManager/': NumberOfMonsters.
[15:45:52 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'.
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