SMAPI log parser
Suggested fixes
-
Consider updating these mods to fix problems:
Bus Locations (1.6 fix by Sean) 0.0.1 → 1.2.2-unofficial.1-Xytronix Content Patcher + DaisyNiko's Tilesheets
2.4.4 → 2.5.1 NPC Map Locations 3.2.2 → 3.3.0 SAAT.API 1.1.2 → 1.1.3-unofficial.1-p1xel8ted SAAT.Mod 1.1.2 → 1.1.3-unofficial.1-p1xel8ted Train Station 1.1.1 → 1.2.0-alpha.20240306
Log info
Stardew Valley: | 1.6.15 build 24356 on Microsoft Windows 11 Pro |
---|---|
SMAPI: | 4.1.10 |
Folder: | D:\Steam App\steamapps\common\Stardew Valley |
Log started: | 2025-01-18 08:02 UTC ({{localTimeStarted}} your time) |
game 1.6.15 build 24356 | 63 errors | ||
SMAPI 4.1.10 | Pathoschild | 208 errors | |
(DLL) Downtown Zuzu 0.9.4 | Zuzu Development Team | no errors | |
AntiSocial NPCs 1.0.6 | Super Aardvark | no errors | |
Bigger Backpack 7.3.0 | spacechase0, yoseiri, bcmpinc | no errors | |
Bus Locations (1.6 fix | Sean) 0.0.1 by nanzington & Sean | no errors | |
Console Commands 4.1.10 | SMAPI | no errors | |
Content Patcher 2.4.4
+ (CP) Downtown Zuzu 0.9.4
(+ 30 content packs)
+ (CP) East Scarp 2.4.15 + (CP) Junimos as Farm Animals 2.0.0 + (CP) Polyamory Sweet! 1.2.5 + (CP) Walk to the Desert Redux 1.3.3 + Cannabis Related Events 0.1.3 + Canon-Friendly Dialogue Expansion 3.0.5 + Chelsea Reimagined 1.0.5 + ChelseaNPC 1.0.6 + CommuntiyCenterPlus 1.0.16 + DaisyNiko's Tilesheets 1.9.1 + Datable Jodi 1.3.0 + Dateable Caroline 1.2.1 + East Scarp NPCs 2.4.15 + Emyn's Pride March 1.1.2 + Frontier Farm 1.15.8 + GenderNeutralityMod 5.1.0 + Looking for Love REDUX 1.7.0 + Lumisteria Tilesheets - Indoor 1.4.0 + Lumisteria Tilesheets - Outdoor 1.4.0 + Lunna - Astray in StardewValley 3.4.14 + More Personality for Robin 1.0.0 + Ridgeside Village (Content Patcher component) 2.5.17 + Romanceable Rasmodia 3.2.0 + Romanceable Rasmodius SVE Compatible 1.6.3 + Seasonal Cute Characters 6.0.1 + Sebastian and Abigail Poly Events 1.15.1 + Sebastian Expansion Mod 1.0.9 + Stardew Valley Expanded 1.15.8 + SVE Gender Neutrality Mod 1.1.0 |
Pathoschild
+ Zuzu Development Team
+ LemurKat + Suushiico + ApryllForever + Tarniyar & Aeywoo + Vextryyn + gizzymo (dialogue), WitchWeed (coding) + AEscraed + EShadow37 + Endwyr + DaisyNiko + Moralle + A collab from @sy_mokarin & @MamaNachona (Twitter) + Lemurkat + Emyn + FlashShifter + Hana + mushroomhash + Lumisteria + Lumisteria + Rafseazz + blauwvis + Rafseazz + Nom0ri + Written by WerewolfMaster, haywrites, PaintedParrot + Poltergeister with assets by various artists + ZoeDoll + Mal + FlashShifter + JayJayDub |
no errors | |
Cross-Mod Compatibility Tokens 1.1.2 | Spiderbuttons | no errors | |
Custom Companions 5.0.0
+ (CC) Downtown Zuzu 0.9.4
(+ 2 content packs)
+ Ridgeside Village (Custom Companions component) 2.5.17 |
PeacefulEnd
+ Zuzu Development Team
+ Rafseazz |
no errors | |
Custom Kissing Mod 1.2.1 | Digus | no errors | |
Custom NPC Exclusions 1.6.0 | Esca | no errors | |
Destroyable Bushes 1.5.1 | Esca | no errors | |
East Scarp C# 2.4.15 | atravita | no errors | |
Expanded Preconditions Utility 1.0.2-alpha.20240225 | Cherry | no errors | |
Farm Type Manager 1.24.0
+ (FTM) Downtown Zuzu 0.9.4
(+ 7 content packs)
+ (FTM) Walk to the Desert Redux 1.3.3 + Forage Settings East Scarp 2.4.15 + Frontier Farm Forage Locations 1.15.8 + LASV Forage 3.4.14 + Ridgeside Village (Farm Type Manager component) 2.5.17 + Stardew Valley Expanded Farm Type Manager 1.15.8 |
Esca
+ Zuzu Development Team
+ Tarniyar & Aeywoo + Lemurkat + FlashShifter + Rafseazz + Rafseazz + FlashShifter |
no errors | |
Generic Mod Config Menu 1.14.1 | spacechase0 | no errors | |
GNMTokens 3.2.0 | Hana | no errors | |
Greenhouse Sprinklers 3.0.1 | Bpendragon | no errors | |
Happy Home Designer 2.3.0 | tlitookilakin | no errors | |
Hugs and Kisses Continued 2.0.4
+ (H&K) Looking for Love Kiss Fixes 1.0.0
(+ 1 content packs)
|
JoXW, aedenthorn
+ mushroomhash
|
no errors | |
Json Assets 1.11.9
+ Cannabis Kit for JsonAssets 2.0.3
(+ 4 content packs)
+ Chelseanpc Blueberry Cheesecake 1.0.0 + Chelseanpc More Foods 1.0.1 + Chelseanpc Sea Gem Glaive 1.0.0 |
spacechase0
+ PPJA & taintedwheat
+ EShadow37 + EShadow37 + EShadow37 |
no errors | |
LittleNPCs 2.0.6 | Candidus42 | 1 error | |
Mail Framework Mod 1.18.0
+ (MFM) Downtown Zuzu 0.9.4
(+ 2 content packs)
+ (MFM) Rasmodia Letters 1.0.0 |
Digus
+ Zuzu Development Team
+ Nom0ri |
no errors | |
Mapping Extensions and Extra Properties (MEEP) 2.4.5 | DecidedlyHuman | no errors | |
NPC Map Locations 3.2.2 | Bouhm | no errors | |
Part of the Community 1.2.0 | Nikki864 and Brandon Marquis Markail Green (Space Baby) | no errors | |
Polyamory Sweet Bed 1.2.5 | ApryllForever | no errors | |
Polyamory Sweet Love 1.2.5 | ApryllForever | no errors | |
Polyamory Sweet Wedding 1.2.5 | ApryllForever | no errors | |
PolyamorySweet Kiss 1.2.5 | ApryllForever | no errors | |
PolyamorySweet Rooms 1.2.5 | ApryllForever | no errors | |
Producer Framework Mod 1.9.6 | Digus | no errors | |
Ridgeside Village (SMAPI component) 2.5.17 | Rafseazz | no errors | |
Save Backup 4.1.10 | SMAPI | no errors | |
Shop Tile Framework 1.0.10-alpha.20241104 | Cherry | no errors | |
SpaceCore 1.27.0 | spacechase0 | no errors | |
Stardew Valley Expanded Code 1.15.8 | FlashShifter, Esca, super-aardvark, and kittycatcasey | no errors | |
StardewHack 7.4.0 | bcmpinc | no errors | |
Unique Response Core 2.1.5 | MissCoriel | no errors | |
Wear More Rings 7.7.0 | bcmpinc | no errors | |
<invalid content packs>
+ (TS) Downtown Zuzu 0.9.4
(+ 2 content packs)
+ Chelseanpc Quests 1.0.1 |
+ Zuzu Development Team
+ EShadow37 |
no errors |
[00:02:37 INFO SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Pro [00:02:37 INFO SMAPI] Mods go here: D:\Steam App\steamapps\common\Stardew Valley\Mods [00:02:37 TRACE SMAPI] Log started at 2025-01-18T08:02:37 UTC [00:02:39 DEBUG SMAPI] Waiting for game to launch... [00:02:40 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.3060909' [00:02:40 DEBUG SMAPI] Loading mod metadata... [00:02:40 TRACE SMAPI] Ignored loose files: vortex.deployment.json [00:02:40 DEBUG SMAPI] Loading mods... [00:02:40 TRACE SMAPI] AdoptSkin (from Mods\AdoptSkin, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] AeroCore (from Mods\AeroCore, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] AlternativeTextures (from Mods\AlternativeTextures, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Animal Sitter (from Mods\Animal Sitter, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] AnimalSelector (from Mods\AnimalSelector, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] AtraCore (from Mods\AtraCore, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] AutoTravel (from Mods\AutoTravel, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] BetterArtisanGoodIcons (from Mods\BetterArtisanGoodIcons, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] BetterCrafting (from Mods\BetterCrafting, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] BetterFarmAnimalVariety (from Mods\BetterFarmAnimalVariety, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] BetterFruitTrees (from Mods\BetterFruitTrees, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: its manifest is invalid. [00:02:40 TRACE SMAPI] Birth & Pregnancy Events (from Mods\Birth & Pregnancy Events, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Boarding House\[FTM] Boarding House\data (from Mods\Boarding House\[FTM] Boarding House\data, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] BushBloomMod (from Mods\BushBloomMod, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] Caroline Buxom Character Overhaul 2.1.0 (from Mods\Caroline Buxom Character Overhaul 2.1.0, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] catGifts (from Mods\catGifts, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] ChallengingCommunityCenterBundles (from Mods\ChallengingCommunityCenterBundles, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] ChestsAnywhere (from Mods\ChestsAnywhere, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CJBItemSpawner (from Mods\CJBItemSpawner, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CJBShowItemSellPrice (from Mods\CJBShowItemSellPrice, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] CommunityCenterAnywhere (from Mods\CommunityCenterAnywhere, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CustomCaskMod (from Mods\CustomCaskMod, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] CustomizeAnywhere (from Mods\CustomizeAnywhere, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CustomizeWeddingAttire (from Mods\CustomizeWeddingAttire, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CustomLocks (from Mods\CustomLocks, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CustomMusic (from Mods\CustomMusic, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CustomOreNodes\assets (from Mods\CustomOreNodes\assets, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] CustomSpousePatio (from Mods\CustomSpousePatio, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CustomSpousePatioWizard (from Mods\CustomSpousePatioWizard, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CustomStartHealth (from Mods\CustomStartHealth, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] DeepWoodsMod (from Mods\DeepWoodsMod, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] DeluxeJournal (from Mods\DeluxeJournal, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Downtown-Zuzu-main\[NPC] Downtown Zuzu (from Mods\Downtown-Zuzu-main\[NPC] Downtown Zuzu, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] EasierMonsterEradication (from Mods\EasierMonsterEradication, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] East Scarp 2.2\[CP] East Scarp (from Mods\East Scarp 2.2\[CP] East Scarp, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] East Scarp 2.2\[CP] East Scarp NPCs (from Mods\East Scarp 2.2\[CP] East Scarp NPCs, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] East Scarp 2.2\[FTM] East Scarp (from Mods\East Scarp 2.2\[FTM] East Scarp, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] EntoaroxFramework (from Mods\EntoaroxFramework, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Error Handler (from Mods\ErrorHandler\ErrorHandler.dll, ID: SMAPI.ErrorHandler, assembly version: 3.18.3)... [00:02:40 TRACE SMAPI] Failed: marked obsolete in SMAPI's internal compatibility list for all versions: its error handling was integrated into Stardew Valley 1.6. You can delete this mod.. [00:02:40 TRACE SMAPI] EventLimiter (from Mods\EventLimiter, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] EventRepeater (from Mods\EventRepeater, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] ExperienceBars (from Mods\ExperienceBars, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Extra Map Layers (from Mods\ExtraMapLayers\ExtraMapLayers.dll, ID: aedenthorn.ExtraMapLayers, assembly version: 1.0.0)... [00:02:40 TRACE SMAPI] Failed: marked obsolete in SMAPI's internal compatibility list for versions up to 0.3.10: extra map layer support was added in Stardew Valley 1.6. You can delete this mod.. [00:02:40 TRACE SMAPI] FestivalWarps (from Mods\FestivalWarps, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] FriendsForever (from Mods\FriendsForever, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] FriendshipBooster (from Mods\FriendshipBooster, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] GiftTasteHelper (from Mods\GiftTasteHelper, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Grandpa's Farm\[CP] Grandpa's Farm (from Mods\Grandpa's Farm\[CP] Grandpa's Farm, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Grandpa's Farm\[FTM] Grandpa's Farm (from Mods\Grandpa's Farm\[FTM] Grandpa's Farm, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] HappyBirthday\ModAssets\Gifts (from Mods\HappyBirthday\ModAssets\Gifts, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] HB (from Mods\HB, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] HelpForHire (from Mods\HelpForHire, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] HelpfulSpouses (from Mods\HelpfulSpouses, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] HF (from Mods\HF, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] Increased Artifact Spots (from Mods\Increased Artifact Spots, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] InstantBuildings (from Mods\InstantBuildings, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Jodi (from Mods\Jodi, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] LadderLocator (from Mods\LadderLocator, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] LewdLeah (from Mods\LewdLeah, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] LookupAnything (from Mods\LookupAnything, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] LunnaAstray_3.4.10\[CP] Lunna (from Mods\LunnaAstray_3.4.10\[CP] Lunna, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] LunnaAstray_3.4.10\[FTM] Lunna (from Mods\LunnaAstray_3.4.10\[FTM] Lunna, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] MilkVillagers (from Mods\MilkVillagers, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] MobileCalendar (from Mods\MobileCalendar, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] MobilePhone (from Mods\MobilePhone, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] ModUpdater (from Mods\ModUpdater\ModUpdater.dll, ID: Platonymous.ModUpdater, assembly version: 1.0.0)... [00:02:40 TRACE SMAPI] Failed: marked 'assume broken' in SMAPI's internal compatibility list for versions up to 1.0.6: Harmony patches fail at runtime. [00:02:40 TRACE SMAPI] More Krobus\[CP] Events (from Mods\More Krobus\[CP] Events, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] MultipleSpouseDialogs\MultipleSpouseDialog (from Mods\MultipleSpouseDialogs\MultipleSpouseDialog, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] MultipleSpouses (from Mods\MultipleSpouses, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] MultiYieldCrops (from Mods\MultiYieldCrops, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] MushroomRancher (from Mods\MushroomRancher, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Nearly Instant NPC Marriage\[CP] Nearly Instant NPC Marriage (from Mods\Nearly Instant NPC Marriage\[CP] Nearly Instant NPC Marriage, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] NoclipMode\i18n (from Mods\NoclipMode\i18n, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] NpcAdventure (from Mods\NpcAdventure, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Pixie Forage\[FTM] Pixie Forage (from Mods\Pixie Forage\[FTM] Pixie Forage, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] PyTK (from Mods\PyTK, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] ResetTerrainFeatures (from Mods\ResetTerrainFeatures, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] SimpleCropLabel (from Mods\SimpleCropLabel, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] SMAPISprinklerMod (from Mods\SMAPISprinklerMod, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] StardustCore (from Mods\StardustCore, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] StartWithGreenhouse (from Mods\StartWithGreenhouse, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] TMXLoader (from Mods\TMXLoader, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] VisibleFish (from Mods\VisibleFish, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Walk to the Desert Redux 1.3.1-alpha\[CP] WTDR (from Mods\Walk to the Desert Redux 1.3.1-alpha\[CP] WTDR, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Walk to the Desert Redux 1.3.1-alpha\[FTM] WTDR (from Mods\Walk to the Desert Redux 1.3.1-alpha\[FTM] WTDR, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] WarpNetwork (from Mods\WarpNetwork, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] Wild Food Forage Expansion 3.0.5\[FTM] Wild Food Forage Expansion (from Mods\Wild Food Forage Expansion 3.0.5\[FTM] Wild Food Forage Expansion, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] WinterGrass (from Mods\WinterGrass, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [AT] Pastel Foliage\Textures\Trees\Palm_2 (from Mods\[AT] Pastel Foliage\Textures\Trees\Palm_2, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Babies Take After Spouse v2 (from Mods\[CP] Babies Take After Spouse v2, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Bachelors Stay Friends (from Mods\[CP] Bachelors Stay Friends, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Boarding House - Mobile Phone Greetings (from Mods\[CP] Boarding House - Mobile Phone Greetings, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Craftable Mushroom Boxes (from Mods\[CP] Craftable Mushroom Boxes, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Cuter Artisan Goods\assets (from Mods\[CP] Cuter Artisan Goods\assets, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] [CP] Cuter Artisan Goods 2.0 (from Mods\[CP] Cuter Artisan Goods 2.0, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Cuter Crops and Foraging 2.0.1 (from Mods\[CP] Cuter Crops and Foraging 2.0.1, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Date Night 1.3.4 (from Mods\[CP] Date Night 1.3.4, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Elle's Cat Replacements (from Mods\[CP] Elle's Cat Replacements, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Elle's New Barn Animals (from Mods\[CP] Elle's New Barn Animals, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Elle's New Coop Animals (from Mods\[CP] Elle's New Coop Animals, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Elle's New Horses (from Mods\[CP] Elle's New Horses, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Ellie's Witchy Shipping Containers (from Mods\[CP] Ellie's Witchy Shipping Containers, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Emily - Expanded Marriage Dialogue (from Mods\[CP] Emily - Expanded Marriage Dialogue, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Emyn's Queer Dialogue Expansion (from Mods\[CP] Emyn's Queer Dialogue Expansion, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Mal's Seb Expansion [dialogue additions] [smoking] (from Mods\[CP] Mal's Seb Expansion [dialogue additions] [smoking], ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Ridgeside Village - Mobile Phone Greetings (from Mods\[CP] Ridgeside Village - Mobile Phone Greetings, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] CP_Robin_Romance (from Mods\[CP] Robin Romance\[CP] Robin Romance w Veronica, ID: Fonz.Ram) [content pack]... [00:02:40 TRACE SMAPI] Failed: you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\[CP] Robin Romance w Veronica, Mods\[CP] Robin Romance\[CP] Robin Romance w Veronica. [00:02:40 TRACE SMAPI] Spouse Room Ram (from Mods\[CP] Robin Romance\[TMX]SpouseRoomRam, ID: Fonz.SpouseRooms.Ram) [content pack]... [00:02:40 TRACE SMAPI] Failed: you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\[CP] Robin Romance\[TMX]SpouseRoomRam, Mods\[TMX]SpouseRoomRam. [00:02:40 TRACE SMAPI] CP_Robin_Romance (from Mods\[CP] Robin Romance w Veronica, ID: Fonz.Ram) [content pack]... [00:02:40 TRACE SMAPI] Failed: you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\[CP] Robin Romance w Veronica, Mods\[CP] Robin Romance\[CP] Robin Romance w Veronica. [00:02:40 TRACE SMAPI] [CP] Seasonal Cute Characters - SVE (from Mods\[CP] Seasonal Cute Characters - SVE, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Starry Night Interface (from Mods\[CP] Starry Night Interface, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] The Only One For Me - Abigail Route (from Mods\[CP] The Only One For Me - Abigail Route, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] [CP] True Love Valley - A Romance Dialogue Expansion Pack (from Mods\[CP] True Love Valley - A Romance Dialogue Expansion Pack, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Unlikely Friends (from Mods\[CP] Unlikely Friends, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Valley Girls (from Mods\[CP] Valley Girls, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Whimsical Resources (from Mods\[CP] Whimsical Resources, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [CP] Xiddav's Kid's Treehouse (from Mods\[CP] Xiddav's Kid's Treehouse, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty folder. [00:02:40 TRACE SMAPI] [CP]MilkVillagers (from Mods\[CP]MilkVillagers, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [FTM] Wild Food - Forage for Crops (from Mods\[FTM] Wild Food - Forage for Crops, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] [MNF] Mermaid Island\[CP] Island (from Mods\[MNF] Mermaid Island\[CP] Island, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [MNF] Mermaid Island\[FTM] Island (from Mods\[MNF] Mermaid Island\[FTM] Island, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] [MNF] More New Fish\[CP] New Fish (from Mods\[MNF] More New Fish\[CP] New Fish, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [NPC] Alecto\[CP] Alecto (from Mods\[NPC] Alecto\[CP] Alecto, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [NPC] The Farmer's Children\[NPC] Child Art\assets\Characters\Male\Abigail (from Mods\[NPC] The Farmer's Children\[NPC] Child Art\assets\Characters\Male\Abigail, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [PPJA] Fresh Meat\[CP-A] Alternative Meat Crop Skins for Fresh Meat (from Mods\[PPJA] Fresh Meat\[CP-A] Alternative Meat Crop Skins for Fresh Meat, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:40 TRACE SMAPI] [PPJA] Fresh Meat\[JA] Fresh Meat\Objects\Fish and Chips (from Mods\[PPJA] Fresh Meat\[JA] Fresh Meat\Objects\Fish and Chips, ID: <unknown>)... [00:02:40 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json. [00:02:40 TRACE SMAPI] Spouse Room Ram (from Mods\[TMX]SpouseRoomRam, ID: Fonz.SpouseRooms.Ram) [content pack]... [00:02:40 TRACE SMAPI] Failed: you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\[CP] Robin Romance\[TMX]SpouseRoomRam, Mods\[TMX]SpouseRoomRam. [00:02:40 TRACE SMAPI] Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.4.4)... [00:02:40 TRACE SMAPI] (CP) Junimos as Farm Animals (from Mods\(CP) Junimos as Farm Animals, ID: Suushiico.JunimosAsFarmAnimals) [content pack]... [00:02:40 TRACE SMAPI] AntiSocial NPCs (from Mods\AntiSocialNPCs\AntiSocialNPCs.dll, ID: SuperAardvark.AntiSocial, assembly version: 1.0.6)... [00:02:40 TRACE SMAPI] Detected game patcher in assembly AntiSocialNPCs.dll. [00:02:40 TRACE SMAPI] Generic Mod Config Menu (from Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)... [00:02:40 TRACE SMAPI] Detected direct console access (System.Console type) in assembly GenericModConfigMenu.dll. [00:02:40 TRACE SMAPI] StardewHack (from Mods\StardewHack\StardewHack.dll, ID: bcmpinc.StardewHack, assembly version: 7.4.0)... [00:02:40 TRACE SMAPI] Detected game patcher in assembly StardewHack.dll. [00:02:40 TRACE SMAPI] Bigger Backpack (from Mods\BiggerBackpack\BiggerBackpack.dll, ID: spacechase0.BiggerBackpack, assembly version: 7.3.0)... [00:02:40 TRACE SMAPI] Detected game patcher in assembly BiggerBackpack.dll. [00:02:40 TRACE SMAPI] Bus Locations (1.6 fix by Sean) (from Mods\BusLocations\BusLocations\BusLocations.dll, ID: hootless.BusLocations, assembly version: 1.0.0)... [00:02:40 TRACE SMAPI] Rewrote BusLocations.dll to fix Game1.getCharacterFromName method... [00:02:40 TRACE SMAPI] (BL) Desert (1.6 fix by Sean) (from Mods\BusLocations\[BL] Desert, ID: hootless.BLDesert) [content pack]... [00:02:40 TRACE SMAPI] Cannabis Related Events (from Mods\Cannabis Events, ID: Vextryyn.CannabisRelatedEvents) [content pack]... [00:02:40 TRACE SMAPI] Expanded Preconditions Utility (from Mods\ExpandedPreconditionsUtility\ExpandedPreconditionsUtility.dll, ID: Cherry.ExpandedPreconditionsUtility, assembly version: 1.0.2)... [00:02:40 TRACE SMAPI] Rewrote ExpandedPreconditionsUtility.dll to fix Game1.getCharacterFromName method... [00:02:40 TRACE SMAPI] SpaceCore (from Mods\SpaceCore\SpaceCore.dll, ID: spacechase0.SpaceCore, assembly version: 1.27.0)... [00:02:40 TRACE SMAPI] Loading assembly 'SpaceCore.Content.Parser.dll'... [00:02:40 TRACE SMAPI] Loading assembly 'SpaceCore.Content.Engine.dll'... [00:02:40 TRACE SMAPI] Detected game patcher in assembly SpaceCore.dll. [00:02:40 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll. [00:02:40 TRACE SMAPI] Loading assembly 'SpaceCore.dll'... [00:02:40 TRACE SMAPI] Json Assets (from Mods\JsonAssets\JsonAssets.dll, ID: spacechase0.JsonAssets, assembly version: 1.11.9)... [00:02:40 TRACE SMAPI] Detected game patcher in assembly JsonAssets.dll. [00:02:40 TRACE SMAPI] ChelseaNPC (from Mods\Chelseanpc\[CP]Chelseanpc, ID: EShadow37.ChelseaNPC) [content pack]... [00:02:40 TRACE SMAPI] Chelseanpc Blueberry Cheesecake (from Mods\Chelseanpc\[JA] Chelseanpc Blueberry Cheesecake, ID: EShadow37.ChelseanpcBlueberryCheesecake) [content pack]... [00:02:40 TRACE SMAPI] Chelseanpc More Foods (from Mods\Chelseanpc\[JA] Chelseanpc More Foods, ID: EShadow37.ChelseanpcMoreFoods) [content pack]... [00:02:40 TRACE SMAPI] Chelseanpc Sea Gem Glaive (from Mods\Chelseanpc\[JA] Chelseanpc Sea Gem Glaive, ID: EShadow37.ChelseanpcSeaGemGlaive) [content pack]... [00:02:40 TRACE SMAPI] Quest Framework (from Mods\QuestFramework\QuestFramework.dll, ID: PurrplingCat.QuestFramework, assembly version: 1.4.3)... [00:02:41 TRACE SMAPI] Rewrote QuestFramework.dll to fix BuildableGameLocation.getBuildingAt method, BuildableGameLocation.isBuildingConstructed method, Character.getStandingX method, Character.getStandingY method, Character.getTileLocation method, Character.getTileLocationPoint method, DelayedAction.playSoundAfterDelay method, Farmer.addQuest method, Farmer.completeQuest method, Farmer.get_Items method, Farmer.hasItemInInventoryNamed method, Farmer.hasQuest method, Farmer.isMarried method, Farmer.removeQuest method, Game1.drawDialogue method, Game1.playSound method, GameLocation.getObjectAtTile method, GameLocation.playSound method, IClickableMenu.drawHoverText method, MeleeWeapon..ctor method, Object..ctor method, OverlaidDictionary.get_Keys method, Quest.getQuestFromId method, SpriteText.drawString method, SpriteText.drawStringHorizontallyCenteredAt method, SpriteText.drawStringWithScrollCenteredAt method, StardewValley.GemsReward type, StardewValley.ModDataDictionary type, StardewValley.Network.NetAudio/SoundContext type, StardewValley.Network.OverlaidDictionary/KeysCollection type, StardewValley.Network.OverlaidDictionary/KeysCollection/Enumerator type, StardewValley.OrderReward type, StardewValley.SpecialOrder type, StardewValley.SpecialOrder/QuestState type, TerrainFeature.getBoundingBox method... [00:02:41 TRACE SMAPI] Rewrote QuestFramework.dll to fix AnimalHouse.animals -> GameLocation.animals (field now inherited), Farm.animals -> GameLocation.animals (field now inherited), Game1.questOfTheDay (field => property), Item.modData (field => property)... [00:02:41 TRACE SMAPI] Rewrote QuestFramework.dll to fix Farmer.addItemByMenuIfNecessary (added missing optional parameters), GameLocation.doesTileHaveProperty (added missing optional parameters)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly QuestFramework.dll. [00:02:41 TRACE SMAPI] Broken code in QuestFramework.dll: reference to StardewModdingAPI.IAssetInfo.AssetNameEquals (no such method), reference to StardewModdingAPI.IContentHelper.get_AssetEditors (no such property), reference to StardewModdingAPI.IContentHelper.InvalidateCache (no such method), reference to StardewModdingAPI.IContentPack.LoadAsset (no such method), reference to StardewModdingAPI.IModHelper.get_Content (no such property), reference to StardewModdingAPI.Utilities.SDate.get_Season (no such property), reference to StardewValley.Farmer.eventsSeen (field returns NetStringHashSet, not NetIntList), reference to StardewValley.Farmer.mailReceived (field returns NetStringHashSet, not NetStringList), reference to StardewValley.FarmerTeam.acceptedSpecialOrderTypes (field returns NetStringHashSet, not NetList`2), reference to StardewValley.FarmerTeam.completedSpecialOrders (field returns NetStringHashSet, not StardewValley.Network.NetStringDictionary`2<System.Boolean,Netcode.NetBool>), reference to StardewValley.Game1.objectInformation (no such field), reference to StardewValley.Game1.questOfTheDay (no such field), reference to StardewValley.Locations.Woods.stumps (no such field), reference to StardewValley.Quests.ItemHarvestQuest.itemIndex (no such field), reference to StardewValley.Quests.ItemHarvestQuest.number (no such field), reference to StardewValley.Quests.Quest.checkIfComplete (no such method), reference to StardewValley.Quests.Quest.id (field returns NetString, not NetInt), reference to StardewValley.SpecialOrders.SpecialOrder.UpdateAvailableSpecialOrders (no such method). [00:02:41 TRACE SMAPI] Chelseanpc Quests (from Mods\Chelseanpc\[QF] Chelseanpc Quests, ID: EShadow37.ChelseanpcQuests) [content pack]... [00:02:41 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)... [00:02:41 TRACE SMAPI] Failed loading PDB for 'ConsoleCommands.dll'. Technical details: Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching) at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters) at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters) at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs:line 280 [00:02:41 TRACE SMAPI] Cross-Mod Compatibility Tokens (from Mods\CrossModCompatibilityTokens\CrossModCompatibilityTokens.dll, ID: Spiderbuttons.CMCT, assembly version: 0.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly CrossModCompatibilityTokens.dll. [00:02:41 TRACE SMAPI] Custom Companions (from Mods\CustomCompanions\CustomCompanions.dll, ID: PeacefulEnd.CustomCompanions, assembly version: 5.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly CustomCompanions.dll. [00:02:41 TRACE SMAPI] Custom Kissing Mod (from Mods\CustomKissingMod\CustomKissingMod.dll, ID: Digus.CustomKissingMod, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly CustomKissingMod.dll. [00:02:41 TRACE SMAPI] Custom NPC Exclusions (from Mods\CustomNPCExclusions\CustomNPCExclusions.dll, ID: Esca.CustomNPCExclusions, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly CustomNPCExclusions.dll. [00:02:41 TRACE SMAPI] Destroyable Bushes (from Mods\DestroyableBushes\DestroyableBushes.dll, ID: Esca.DestroyableBushes, assembly version: 1.5.1)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly DestroyableBushes.dll. [00:02:41 TRACE SMAPI] (BL) Downtown Zuzu (from Mods\Downtown-Zuzu-main\[BL] Downtown Zuzu, ID: DTZ.DowntownZuzuBL) [content pack]... [00:02:41 TRACE SMAPI] (DLL) Downtown Zuzu (from Mods\Downtown-Zuzu-main\[DLL] Downtown Zuzu\Downtown_Zuzu.dll, ID: DTZ.DowntownZuzuDLL, assembly version: 0.9.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly Downtown_Zuzu.dll. [00:02:41 TRACE SMAPI] (CC) Downtown Zuzu (from Mods\Downtown-Zuzu-main\[CC] Downtown Zuzu, ID: DTZ.DowntownZuzuCC) [content pack]... [00:02:41 TRACE SMAPI] (CP) Downtown Zuzu (from Mods\Downtown-Zuzu-main\[CP] Downtown Zuzu, ID: DTZ.DowntownZuzuCP) [content pack]... [00:02:41 TRACE SMAPI] Farm Type Manager (from Mods\FarmTypeManager\FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.24.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly FarmTypeManager.dll. [00:02:41 TRACE SMAPI] (FTM) Downtown Zuzu (from Mods\Downtown-Zuzu-main\[FTM] Downtown Zuzu, ID: DTZ.DowntownZuzuFTM) [content pack]... [00:02:41 TRACE SMAPI] Mail Framework Mod (from Mods\MailFrameworkMod\MailFrameworkMod.dll, ID: DIGUS.MailFrameworkMod, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly MailFrameworkMod.dll. [00:02:41 TRACE SMAPI] (MFM) Downtown Zuzu (from Mods\Downtown-Zuzu-main\[MFM] Downtown Zuzu, ID: DTZ.DowntownZuzuMFM) [content pack]... [00:02:41 TRACE SMAPI] Train Station (from Mods\TrainStation\TrainStation.dll, ID: Cherry.TrainStation, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Rewrote TrainStation.dll for OS... [00:02:41 TRACE SMAPI] Rewrote TrainStation.dll to fix BoatTunnel.GetTicketPrice method, Game1.playSound method... [00:02:41 TRACE SMAPI] Rewrote TrainStation.dll to fix GameLocation.doesTileHaveProperty (added missing optional parameters)... [00:02:41 TRACE SMAPI] Rewrote TrainStation.dll to fix 32-bit architecture... [00:02:41 TRACE SMAPI] Broken code in TrainStation.dll: reference to StardewModdingAPI.IContentPack.LoadAsset (no such method), reference to StardewValley.Game1.pauseThenMessage (no such method). [00:02:41 TRACE SMAPI] (TS) Downtown Zuzu (from Mods\Downtown-Zuzu-main\[TS] Downtown Zuzu, ID: DTZ.DowntownZuzuTS) [content pack]... [00:02:41 TRACE SMAPI] East Scarp C# (from Mods\East Scarp\EastScarp\EastScarp.dll, ID: atravita.EastScarp, assembly version: 0.1.2)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly EastScarp.dll. [00:02:41 TRACE SMAPI] DaisyNiko's Tilesheets (from Mods\[CP] DaisyNiko's Tilesheets, ID: DaisyNiko.Tilesheets) [content pack]... [00:02:41 TRACE SMAPI] Lumisteria Tilesheets - Indoor (from Mods\[CP] Lumisteria Tilesheets - Indoor, ID: Lumisteria.LumiTilesheetsIndoor) [content pack]... [00:02:41 TRACE SMAPI] Lumisteria Tilesheets - Outdoor (from Mods\[CP] Lumisteria Tilesheets - Outdoor, ID: Lumisteria.TtilesheetsOutdoor) [content pack]... [00:02:41 TRACE SMAPI] Stardew Valley Expanded Farm Type Manager (from Mods\Stardew Valley Expanded\[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]... [00:02:41 TRACE SMAPI] Stardew Valley Expanded Code (from Mods\Stardew Valley Expanded\Stardew Valley Expanded Code\StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.0)... [00:02:41 TRACE SMAPI] Rewrote StardewValleyExpanded.dll to fix Stats.specificMonstersKilled field... [00:02:41 TRACE SMAPI] Detected game patcher in assembly StardewValleyExpanded.dll. [00:02:41 TRACE SMAPI] Stardew Valley Expanded (from Mods\Stardew Valley Expanded\[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]... [00:02:41 TRACE SMAPI] NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.2.2)... [00:02:41 TRACE SMAPI] (CP) East Scarp (from Mods\East Scarp\[CP] East Scarp, ID: LemurKat.EastScarpe.CP) [content pack]... [00:02:41 TRACE SMAPI] Mapping Extensions and Extra Properties (MEEP) (from Mods\MappingExtensionsAndExtraProperties\MappingExtensionsAndExtraProperties.dll, ID: DecidedlyHuman.MappingExtensionsAndExtraProperties, assembly version: 2.4.5)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly MappingExtensionsAndExtraProperties.dll. [00:02:41 TRACE SMAPI] Ridgeside Village (Custom Companions component) (from Mods\Ridgeside Village\[CC] Ridgeside Village, ID: Rafseazz.RSVCC) [content pack]... [00:02:41 TRACE SMAPI] Ridgeside Village (Farm Type Manager component) (from Mods\Ridgeside Village\[FTM] Ridgeside Village, ID: Rafseazz.RSVFTM) [content pack]... [00:02:41 TRACE SMAPI] Ridgeside Village (SMAPI component) (from Mods\Ridgeside Village\RidgesideVillage\RidgesideVillage.dll, ID: Rafseazz.RidgesideVillage, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly RidgesideVillage.dll. [00:02:41 TRACE SMAPI] (CP) Walk to the Desert Redux (from Mods\Walk to the Desert Redux 1.3.3\[CP] WTDR, ID: Tarniyar.CP.WalkToDesert) [content pack]... [00:02:41 TRACE SMAPI] Ridgeside Village (Content Patcher component) (from Mods\Ridgeside Village\[CP] Ridgeside Village, ID: Rafseazz.RSVCP) [content pack]... [00:02:41 TRACE SMAPI] East Scarp NPCs (from Mods\East Scarp\[CP] East Scarp NPCs, ID: Lemurkat.EastScarpNPCs.CP) [content pack]... [00:02:41 TRACE SMAPI] Forage Settings East Scarp (from Mods\East Scarp\[FTM] East Scarp, ID: Lemurkat.EastScarpe.FTM) [content pack]... [00:02:41 TRACE SMAPI] Frontier Farm (from Mods\Frontier Farm\[CP] Frontier Farm, ID: flashshifter.FrontierFarm) [content pack]... [00:02:41 TRACE SMAPI] Frontier Farm Forage Locations (from Mods\Frontier Farm\[FTM] Frontier Farm, ID: FlashShifter.FrontierFarmFTM) [content pack]... [00:02:41 TRACE SMAPI] GNMTokens (from Mods\GNMTokens\GNMTokens.dll, ID: Hana.GNMTokens, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Greenhouse Sprinklers (from Mods\GreenhouseSprinklers\GreenhouseSprinklers.dll, ID: Bpendragon.GreenhouseSprinklers, assembly version: 2.1.1)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly GreenhouseSprinklers.dll. [00:02:41 TRACE SMAPI] Happy Home Designer (from Mods\HappyHomeDesigner\HappyHomeDesigner.dll, ID: tlitookilakin.HappyHomeDesigner, assembly version: 2.3.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly HappyHomeDesigner.dll. [00:02:41 TRACE SMAPI] Hugs and Kisses Continued (from Mods\HugsAndKisses\HugsAndKisses.dll, ID: JoXW.HugsAndKisses, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly HugsAndKisses.dll. [00:02:41 TRACE SMAPI] LittleNPCs (from Mods\LittleNPCs\LittleNPCs.dll, ID: Candidus42.LittleNPCs, assembly version: 2.0.6)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly LittleNPCs.dll. [00:02:41 TRACE SMAPI] Lunna - Astray in StardewValley (from Mods\LunnaAstray_3.4.14\[CP] Lunna, ID: Rafseazz.LunnaCP) [content pack]... [00:02:41 TRACE SMAPI] LASV Forage (from Mods\LunnaAstray_3.4.14\[FTM] Lunna, ID: Rafseazz.LunnaFTM) [content pack]... [00:02:41 TRACE SMAPI] MinecartPatcher (from Mods\MinecartPatcher\MinecartPatcher.dll, ID: mod.kitchen.minecartpatcher, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Rewrote MinecartPatcher.dll to fix Character.getTileX method, Character.getTileY method, DialogueBox..ctor method, Game1.playSound method, GameLocation.getTileIndexAt method, StardewValley.Game1/MusicContext type, StardewValley.ModHooks type... [00:02:41 TRACE SMAPI] Broken code in MinecartPatcher.dll: reference to StardewValley.Farmer.mailReceived (field returns NetStringHashSet, not NetStringList), reference to StardewValley.Menus.DialogueBox.responses (field returns StardewValley.Response[], not List`1). [00:02:41 TRACE SMAPI] More Personality for Robin (from Mods\More Personality for Robin, ID: blauwvis.personalityRobin) [content pack]... [00:02:41 TRACE SMAPI] Part of the Community (from Mods\PartOfTheCommunity\PartOfTheCommunity.dll, ID: SpaceBaby.PartOfTheCommunity, assembly version: 1.1.0)... [00:02:41 TRACE SMAPI] Polyamory Sweet Bed (from Mods\PolyamorySweet\PolyamorySweetBed\PolyamorySweetBed.dll, ID: ApryllForever.PolyamorySweetBed, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly PolyamorySweetBed.dll. [00:02:41 TRACE SMAPI] PolyamorySweet Kiss (from Mods\PolyamorySweet\PolyamorySweetKiss\PolyamorySweetKiss.dll, ID: ApryllForever.PolyamorySweetKiss, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly PolyamorySweetKiss.dll. [00:02:41 TRACE SMAPI] Polyamory Sweet Love (from Mods\PolyamorySweet\PolyamorySweetLove\PolyamorySweetLove.dll, ID: ApryllForever.PolyamorySweetLove, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly PolyamorySweetLove.dll. [00:02:41 TRACE SMAPI] PolyamorySweet Rooms (from Mods\PolyamorySweet\PolyamorySweetRooms\PolyamorySweetRooms.dll, ID: ApryllForever.PolyamorySweetRooms, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly PolyamorySweetRooms.dll. [00:02:41 TRACE SMAPI] Polyamory Sweet Wedding (from Mods\PolyamorySweet\PolyamorySweetWedding\PolyamorySweetWedding.dll, ID: ApryllForever.PolyamorySweetWedding, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly PolyamorySweetWedding.dll. [00:02:41 TRACE SMAPI] (CP) Polyamory Sweet! (from Mods\PolyamorySweet\[CP] Polyamory Sweet, ID: ApryllForever.CPPolyamorySweet) [content pack]... [00:02:41 TRACE SMAPI] Producer Framework Mod (from Mods\ProducerFrameworkMod\ProducerFrameworkMod.dll, ID: Digus.ProducerFrameworkMod, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly ProducerFrameworkMod.dll. [00:02:41 TRACE SMAPI] Unique Response Core (from Mods\ResponseCore\ResponseCore.dll, ID: misscoriel.UCRFix, assembly version: 1.1.10)... [00:02:41 TRACE SMAPI] Canon-Friendly Dialogue Expansion (from Mods\[CP] Canon Friendly Dialogue Expansion, ID: gizzymo.canonfriendlyexpansion) [content pack]... [00:02:41 TRACE SMAPI] Romanceable Rasmodius SVE Compatible (from Mods\[CP] Romanceable Rasmodius SVE, ID: Parrot.RomRas) [content pack]... [00:02:41 TRACE SMAPI] Seasonal Cute Characters (from Mods\[CP] Seasonal Cute Characters, ID: Poltergeister.SeasonalCuteCharacters) [content pack]... [00:02:41 TRACE SMAPI] Looking for Love REDUX (from Mods\[CP] Looking for Love, ID: mush.loveydovey) [content pack]... [00:02:41 TRACE SMAPI] Romanceable Rasmodia (from Mods\Romanceable Rasmodia\[CP] Romanceable Rasmodia, ID: Nom0ri.RomRas) [content pack]... [00:02:41 TRACE SMAPI] (MFM) Rasmodia Letters (from Mods\Romanceable Rasmodia\[MFM] Rasmodia Letters, ID: Nom0ri.RasmodiaMFM) [content pack]... [00:02:41 TRACE SMAPI] SAAT.API (from Mods\SAAT\SAAT.API\SAAT.API.dll, ID: ZeroMeters.SAAT.API, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Rewrote SAAT.API.dll to fix SoundEffect.FromStream method... [00:02:41 TRACE SMAPI] Broken code in SAAT.API.dll: reference to StardewValley.Farmer.songsHeard (field returns HashSet`1, not List`1). [00:02:41 TRACE SMAPI] SAAT.Mod (from Mods\SAAT\SAAT.Mod\SAAT.Mod.dll, ID: ZeroMeters.SAAT.Mod, assembly version: 1.0.0)... [00:02:41 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)... [00:02:41 TRACE SMAPI] Failed loading PDB for 'SaveBackup.dll'. Technical details: Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching) at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters) at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters) at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs:line 280 [00:02:41 TRACE SMAPI] Shop Tile Framework (from Mods\ShopTileFramework\ShopTileFramework.dll, ID: Cherry.ShopTileFramework, assembly version: 1.0.10)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly ShopTileFramework.dll. [00:02:41 TRACE SMAPI] GenderNeutralityMod (from Mods\[CP] Gender Neutrality Mod, ID: Hana.GenderNeutralityMod) [content pack]... [00:02:41 TRACE SMAPI] SVE Gender Neutrality Mod (from Mods\SVE Gender Neutrality Compat, ID: JayJayDub.SVEGenderNeutralityMod) [content pack]... [00:02:41 TRACE SMAPI] (FTM) Walk to the Desert Redux (from Mods\Walk to the Desert Redux 1.3.3\[FTM] WTDR, ID: Tarniyar.FTM.WalkToDesert) [content pack]... [00:02:41 TRACE SMAPI] Wear More Rings (from Mods\WearMoreRings\WearMoreRings.dll, ID: bcmpinc.WearMoreRings, assembly version: 7.7.0)... [00:02:41 TRACE SMAPI] Detected game patcher in assembly WearMoreRings.dll. [00:02:41 TRACE SMAPI] BirthdayGift (from Mods\[CC] BirthdayGift, ID: furyx639.BirthdayGift) [content pack]... [00:02:41 TRACE SMAPI] Failed: it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 TRACE SMAPI] FeedTheAnimals (from Mods\[CC] FeedTheAnimals, ID: furyx639.FeedTheAnimals) [content pack]... [00:02:41 TRACE SMAPI] Failed: it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 TRACE SMAPI] LoveThePets (from Mods\[CC] LoveThePets, ID: furyx639.LoveThePets) [content pack]... [00:02:41 TRACE SMAPI] Failed: it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 TRACE SMAPI] MakeBreakfast (from Mods\[CC] MakeBreakfast, ID: furyx639.MakeBreakfast) [content pack]... [00:02:41 TRACE SMAPI] Failed: it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 TRACE SMAPI] PetTheAnimals (from Mods\[CC] PetTheAnimals, ID: furyx639.PetTheAnimals) [content pack]... [00:02:41 TRACE SMAPI] Failed: it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 TRACE SMAPI] RepairTheFences (from Mods\[CC] RepairTheFences, ID: furyx639.RepairTheFences) [content pack]... [00:02:41 TRACE SMAPI] Failed: it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 TRACE SMAPI] WaterTheCrops (from Mods\[CC] WaterTheCrops, ID: furyx639.WaterTheCrops) [content pack]... [00:02:41 TRACE SMAPI] Failed: it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 TRACE SMAPI] WaterTheSlimes (from Mods\[CC] WaterTheSlimes, ID: furyx639.WaterTheSlimes) [content pack]... [00:02:41 TRACE SMAPI] Failed: it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 TRACE SMAPI] Chelsea Reimagined (from Mods\[CP] Chelsea Reimagined, ID: AEscraed.ChelseaReimagined) [content pack]... [00:02:41 TRACE SMAPI] Datable Jodi (from Mods\[CP] Datable Jodi, ID: Moralle.DatableJodi) [content pack]... [00:02:41 TRACE SMAPI] Dateable Caroline (from Mods\[CP] Dateable Caroline, ID: Nachona.DateableCaroline) [content pack]... [00:02:41 TRACE SMAPI] Emyn's Pride March (from Mods\[CP] Emyn's Pride March, ID: gwenynnefydd.pridemarch) [content pack]... [00:02:41 TRACE SMAPI] Sebastian Expansion Mod (from Mods\[CP] Mal's Seb Expansion [dialogue additions] [non-smoking], ID: mal.SebastionExpansion) [content pack]... [00:02:41 TRACE SMAPI] CP_RRomanceGSSupport (from Mods\[CP] Robin Romance\[CP]RRomanceGSSupport, ID: Fonz.RamGSSupport) [content pack]... [00:02:41 TRACE SMAPI] Failed: it needs the 'CP_Robin_Romance' mod, which couldn't be loaded. [00:02:41 TRACE SMAPI] Sebastian and Abigail Poly Events (from Mods\[CP] Seb and Abi poly events, ID: ZoeDoll.SebAbiPolyEvents) [content pack]... [00:02:41 TRACE SMAPI] CommuntiyCenterPlus (from Mods\[Endwyr] CommCenter+, ID: Endwyr.CommunityCenterPlus) [content pack]... [00:02:41 TRACE SMAPI] (H&K) Looking for Love Kiss Fixes (from Mods\[H&K] Looking for Love, ID: mush.kissywissy) [content pack]... [00:02:41 TRACE SMAPI] Artisan Valley Machine Goods (from Mods\[PPJA] Artisan Valley\[JA] Artisan Valley Machine Goods, ID: ppja.artisanvalleymachinegoods) [content pack]... [00:02:41 TRACE SMAPI] Failed: it requires mods which aren't installed (mizu.flowers, paradigmnomad.morefood, ppja.fruitsandveggies, ppja.moretrees). [00:02:41 TRACE SMAPI] (CP) Artisan Valley (from Mods\[PPJA] Artisan Valley\[CP] Artisan Valley, ID: ppja.artisanvalleyCP) [content pack]... [00:02:41 TRACE SMAPI] Failed: it needs the 'Artisan Valley Machine Goods' mod, which couldn't be loaded. [00:02:41 TRACE SMAPI] (MFM) Artisan Valley Letters (from Mods\[PPJA] Artisan Valley\[MFM] Artisan Valley Letters, ID: ppja.artisanvalleyforMFM) [content pack]... [00:02:41 TRACE SMAPI] Failed: it needs the 'Artisan Valley Machine Goods' mod, which couldn't be loaded. [00:02:41 TRACE SMAPI] (PFM) Artisan Valley (from Mods\[PPJA] Artisan Valley\[PFM] Artisan Valley, ID: ppja.artisanvalleyPFM) [content pack]... [00:02:41 TRACE SMAPI] Failed: it needs the 'Artisan Valley Machine Goods' mod, which couldn't be loaded. [00:02:41 TRACE SMAPI] Cannabis Kit for JsonAssets (from Mods\[PPJA] Cannabis Kit\[JA] Cannabis Kit, ID: PPJA.cannabiskit) [content pack]... [00:02:41 TRACE SMAPI] (PFM) Cannabis Kit - Artisan Valley Add-on (from Mods\[PPJA] Cannabis Kit\[PFM] Cannabis Kit, ID: PPJA.CannabisKitAddOn) [content pack]... [00:02:41 TRACE SMAPI] Failed: it needs the '(PFM) Artisan Valley' mod, which couldn't be loaded. [00:02:41 INFO SMAPI] Loaded 39 mods: [00:02:41 INFO SMAPI] (DLL) Downtown Zuzu 0.9.4 by Zuzu Development Team | Adds a medium location that is supposed to be the outskirts of Zuzu City. It runs via BusLocations and CP. [00:02:41 INFO SMAPI] AntiSocial NPCs 1.0.6 by Super Aardvark | Allows modders to create NPCs that the player can't befriend. [00:02:41 INFO SMAPI] Bigger Backpack 7.3.0 by spacechase0, yoseiri, bcmpinc | Adds another backpack size. [00:02:41 INFO SMAPI] Bus Locations (1.6 fix by Sean) 0.0.1 by nanzington & Sean | A framework that lets modders dynamically add new locations for the bus to go to. [00:02:41 INFO SMAPI] Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [00:02:41 INFO SMAPI] Content Patcher 2.4.4 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [00:02:41 INFO SMAPI] Cross-Mod Compatibility Tokens 1.1.2 by Spiderbuttons | Grab config values, translations, dynamic tokens, and internal assets from other mods with special Content Patcher tokens. [00:02:41 INFO SMAPI] Custom Companions 5.0.0 by PeacefulEnd | Framework for creating custom entities that can be spawned on maps or follow you around in Stardew Valley. [00:02:41 INFO SMAPI] Custom Kissing Mod 1.2.1 by Digus | Let you configure kissing of NPCs. [00:02:41 INFO SMAPI] Custom NPC Exclusions 1.6.0 by Esca | Allows modders to exclude custom NPCs from quests and events via Content Patcher. [00:02:41 INFO SMAPI] Destroyable Bushes 1.5.1 by Esca | Allows the player to destroy bushes with an axe. [00:02:41 INFO SMAPI] East Scarp C# 2.4.15 by atravita | ES C# component [00:02:41 INFO SMAPI] Expanded Preconditions Utility 1.0.2-alpha.20240225 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions [00:02:41 INFO SMAPI] Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters [00:02:41 INFO SMAPI] Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it). [00:02:41 INFO SMAPI] GNMTokens 3.2.0 by Hana | Provides Content Patcher Tokens for customizable pronouns and other language. [00:02:41 INFO SMAPI] Greenhouse Sprinklers 3.0.1 by Bpendragon | Pay Robin off to add automatic sprinklers to the greenhouse, allowing 100% utilization [00:02:41 INFO SMAPI] Happy Home Designer 2.3.0 by tlitookilakin | A mod that enhances the decorating experience by overhauling the furniture & wallpaper catalogues. [00:02:41 INFO SMAPI] Hugs and Kisses Continued 2.0.4 by JoXW, aedenthorn | Hugs and kisses. [00:02:41 INFO SMAPI] Json Assets 1.11.9 by spacechase0 | Lets content packs add custom content to the game. [00:02:41 INFO SMAPI] LittleNPCs 2.0.6 by Candidus42 | Turns your children into little NPCs. [00:02:41 INFO SMAPI] Mail Framework Mod 1.18.0 by Digus | Utility classes to send mail in the game. [00:02:41 INFO SMAPI] Mapping Extensions and Extra Properties (MEEP) 2.4.5 by DecidedlyHuman | Extra map features and tile/map properties to spice up your custom maps. [00:02:41 INFO SMAPI] NPC Map Locations 3.2.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [00:02:41 INFO SMAPI] Part of the Community 1.2.0 by Nikki864 and Brandon Marquis Markail Green (Space Baby) | Lets you increase friendship by supporting the community. [00:02:41 INFO SMAPI] Polyamory Sweet Bed 1.2.5 by ApryllForever | Bed part of the Polyamory Sweet! [00:02:41 INFO SMAPI] Polyamory Sweet Love 1.2.5 by ApryllForever | Love part of the Polyamory Sweet! [00:02:41 INFO SMAPI] Polyamory Sweet Wedding 1.2.5 by ApryllForever | Wedding part of the Polyamory Sweet! [00:02:41 INFO SMAPI] PolyamorySweet Kiss 1.2.5 by ApryllForever | Polyamory Affection! Hugs and kisses! [00:02:41 INFO SMAPI] PolyamorySweet Rooms 1.2.5 by ApryllForever | Rooms! [00:02:41 INFO SMAPI] Producer Framework Mod 1.9.6 by Digus | Framework to add rules to produce objects or change the vanilla rules. [00:02:41 INFO SMAPI] Ridgeside Village (SMAPI component) 2.5.17 by Rafseazz | Ridgeside Village SMAPI and Harmony Component [00:02:41 INFO SMAPI] Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder. [00:02:41 INFO SMAPI] Shop Tile Framework 1.0.10-alpha.20241104 by Cherry | Define new shops as custom tile properties [00:02:41 INFO SMAPI] SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod) [00:02:41 INFO SMAPI] Stardew Valley Expanded Code 1.15.8 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game [00:02:41 INFO SMAPI] StardewHack 7.4.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own. [00:02:41 INFO SMAPI] Unique Response Core 2.1.5 by MissCoriel | Primary Core for use in Unique Courtship response. [00:02:41 INFO SMAPI] Wear More Rings 7.7.0 by bcmpinc | Adds additional ring slots to your inventory. [00:02:41 INFO SMAPI] Loaded 50 content packs: [00:02:41 INFO SMAPI] (BL) Desert (1.6 fix by Sean) 0.0.1 by nanzington & Sean | for Bus Locations (1.6 fix by Sean) | Example content pack for BusLocations, which adds the Desert as a destination. [00:02:41 INFO SMAPI] (BL) Downtown Zuzu 0.9.4 by Zuzu Development Team | for Bus Locations (1.6 fix by Sean) | Adds a medium location that is supposed to be the outskirts of Zuzu City. It runs via BusLocations and CP. [00:02:41 INFO SMAPI] (CC) Downtown Zuzu 0.9.4 by Zuzu Development Team | for Custom Companions | Adds a medium location that is supposed to be the outskirts of Zuzu City. It runs via BusLocations and CP. [00:02:41 INFO SMAPI] (CP) Downtown Zuzu 0.9.4 by Zuzu Development Team | for Content Patcher | Adds a medium location that is supposed to be the outskirts of Zuzu City. It runs via BusLocations and CP. [00:02:41 INFO SMAPI] (CP) East Scarp 2.4.15 by LemurKat | for Content Patcher | Adds an area east of town. [00:02:41 INFO SMAPI] (CP) Junimos as Farm Animals 2.0.0 by Suushiico | for Content Patcher | Adds Junimos as farm animals. [00:02:41 INFO SMAPI] (CP) Polyamory Sweet! 1.2.5 by ApryllForever | for Content Patcher | Polyamory Stuff! [00:02:41 INFO SMAPI] (CP) Walk to the Desert Redux 1.3.3 by Tarniyar & Aeywoo | for Content Patcher | Walk to the Desert Redux adds a way for you to walk to the Calico Desert. [00:02:41 INFO SMAPI] (FTM) Downtown Zuzu 0.9.4 by Zuzu Development Team | for Farm Type Manager | FTM for Downtown Zuzu [00:02:41 INFO SMAPI] (FTM) Walk to the Desert Redux 1.3.3 by Tarniyar & Aeywoo | for Farm Type Manager | Adds more varied foraging items to the new Custom Maps [00:02:41 INFO SMAPI] (H&K) Looking for Love Kiss Fixes 1.0.0 by mushroomhash | for Hugs and Kisses Continued | Adds custom kissing configuration for my npc mod. [00:02:41 INFO SMAPI] (MFM) Downtown Zuzu 0.9.4 by Zuzu Development Team | for Mail Framework Mod | Adds a medium location that is supposed to be the outskirts of Zuzu City. It runs via BusLocations and CP. [00:02:41 INFO SMAPI] (MFM) Rasmodia Letters 1.0.0 by Nom0ri | for Mail Framework Mod | Rasmodia compatibility for MFM mails [00:02:41 INFO SMAPI] (TS) Downtown Zuzu 0.9.4 by Zuzu Development Team | for | TrainStation for Downtown Zuzu [00:02:41 INFO SMAPI] Cannabis Kit for JsonAssets 2.0.3 by PPJA & taintedwheat | for Json Assets | Adds cannabis to your farm. [00:02:41 INFO SMAPI] Cannabis Related Events 0.1.3 by Vextryyn | for Content Patcher | Adds Cannabis Related Events for Cannabis Kit [00:02:41 INFO SMAPI] Canon-Friendly Dialogue Expansion 3.0.5 by gizzymo (dialogue), WitchWeed (coding) | for Content Patcher | Adds about 4200 new lines of dialogue across all 34 characters who have a heart level [00:02:41 INFO SMAPI] Chelsea Reimagined 1.0.5 by AEscraed | for Content Patcher | Seasonal sprites and portraits replacers for Chelsea by EShadow37. [00:02:41 INFO SMAPI] ChelseaNPC 1.0.6 by EShadow37 | for Content Patcher | Fun new NPC called Chelsea [00:02:41 INFO SMAPI] Chelseanpc Blueberry Cheesecake 1.0.0 by EShadow37 | for Json Assets | Adds a Blueberry Cheesecake & Produce Basket for Chelseanpc. [00:02:41 INFO SMAPI] Chelseanpc More Foods 1.0.1 by EShadow37 | for Json Assets | Adds more food items to Chelsea NPC mod. [00:02:41 INFO SMAPI] Chelseanpc Quests 1.0.1 by EShadow37 | for | Add quests for Chelseanpc [00:02:41 INFO SMAPI] Chelseanpc Sea Gem Glaive 1.0.0 by EShadow37 | for Json Assets | Adds a Sea Gem Glaive for Chelseanpc. [00:02:41 INFO SMAPI] CommuntiyCenterPlus 1.0.16 by Endwyr | for Content Patcher | Vanilla+ style mod that has villagers visit the Community Center more often. [00:02:41 INFO SMAPI] DaisyNiko's Tilesheets 1.9.1 by DaisyNiko | for Content Patcher [00:02:41 INFO SMAPI] Datable Jodi 1.3.0 by Moralle | for Content Patcher | Makes Jodi dateable and marriable. [00:02:41 INFO SMAPI] Dateable Caroline 1.2.1 by A collab from @sy_mokarin & @MamaNachona (Twitter) | for Content Patcher | A mod that lets you date (and marry) Caroline. [00:02:41 INFO SMAPI] East Scarp NPCs 2.4.15 by Lemurkat | for Content Patcher | Adds Dr Jacob, Eloise, Aideen, Rosa and more! [00:02:41 INFO SMAPI] Emyn's Pride March 1.1.2 by Emyn | for Content Patcher | Adds a Pride March on Summer 1 [00:02:41 INFO SMAPI] Forage Settings East Scarp 2.4.15 by Lemurkat | for Farm Type Manager | Controls forage and monsters in East Scarp [00:02:41 INFO SMAPI] Frontier Farm 1.15.8 by FlashShifter | for Content Patcher | A massive custom farm map for Stardew Valley Expanded. [00:02:41 INFO SMAPI] Frontier Farm Forage Locations 1.15.8 by FlashShifter | for Farm Type Manager | Frontier Farm FTM Data. [00:02:41 INFO SMAPI] GenderNeutralityMod 5.1.0 by Hana | for Content Patcher | Makes Stardew Valley nonbinary friendly! [00:02:41 INFO SMAPI] LASV Forage 3.4.14 by Rafseazz | for Farm Type Manager | FTM for LASV [00:02:41 INFO SMAPI] Looking for Love REDUX 1.7.0 by mushroomhash | for Content Patcher | Lets you romance and marry Clint, Gus, Lewis, Linus, Marnie, Pam, Sandy, Willy, & Wizard. [00:02:41 INFO SMAPI] Lumisteria Tilesheets - Indoor 1.4.0 by Lumisteria | for Content Patcher | Custom Tilesheets for other mods to use. Don't include the tilesheets in your mod. [00:02:41 INFO SMAPI] Lumisteria Tilesheets - Outdoor 1.4.0 by Lumisteria | for Content Patcher | Custom Tilesheets for other mods to use. Don't include the tilesheets in your mod. [00:02:41 INFO SMAPI] Lunna - Astray in StardewValley 3.4.14 by Rafseazz | for Content Patcher | Custom NPC Lunna, Bianka and Raphael with Romance + New Locations and NPCs [00:02:41 INFO SMAPI] More Personality for Robin 1.0.0 by blauwvis | for Content Patcher | Greatly expands Robin's dialogue [00:02:41 INFO SMAPI] Ridgeside Village (Content Patcher component) 2.5.17 by Rafseazz | for Content Patcher | Adds Ridgeside Village to the game. A Stardew Valley Expansion mod. [00:02:41 INFO SMAPI] Ridgeside Village (Custom Companions component) 2.5.17 by Rafseazz | for Custom Companions | Custom Companions pack for Ridgeside Village. [00:02:41 INFO SMAPI] Ridgeside Village (Farm Type Manager component) 2.5.17 by Rafseazz | for Farm Type Manager | Adds forage and monsters to Ridgeside Village. [00:02:41 INFO SMAPI] Romanceable Rasmodia 3.2.0 by Nom0ri | for Content Patcher | Changes old Wizard of the tower to the beautiful Witch Rasmodia [00:02:41 INFO SMAPI] Romanceable Rasmodius SVE Compatible 1.6.3 by Written by WerewolfMaster, haywrites, PaintedParrot | for Content Patcher | Introduces a fully romanceable and marriageable wizard, building off of haywrites' Wizard Narrative Overhaul. Compatible with all portrait mods and Stardew Valley Expanded. [00:02:41 INFO SMAPI] Seasonal Cute Characters 6.0.1 by Poltergeister with assets by various artists | for Content Patcher | Seasonal outfits with the slightly cuter character aesthetic. [00:02:41 INFO SMAPI] Sebastian and Abigail Poly Events 1.15.1 by ZoeDoll | for Content Patcher | Events for when you're dating Sebastian and Abigail at the same time [00:02:41 INFO SMAPI] Sebastian Expansion Mod 1.0.9 by Mal | for Content Patcher | Removes references to Sebastian smoking; adds marriage events;adds dialogue; etc [00:02:41 INFO SMAPI] Stardew Valley Expanded 1.15.8 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley. [00:02:41 INFO SMAPI] Stardew Valley Expanded Farm Type Manager 1.15.8 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE! [00:02:41 INFO SMAPI] SVE Gender Neutrality Mod 1.1.0 by JayJayDub | for Content Patcher | Compatibility for SVE gender neutrality mod. [00:02:41 ERROR SMAPI] Skipped mods [00:02:41 ERROR SMAPI] -------------------------------------------------- [00:02:41 ERROR SMAPI] These mods could not be added to your game. [00:02:41 ERROR SMAPI] - Artisan Valley Machine Goods 3.0.21 because it requires mods which aren't installed (mizu.flowers, paradigmnomad.morefood, ppja.fruitsandveggies, ppja.moretrees). [00:02:41 ERROR SMAPI] - (PFM) Artisan Valley 3.0.21 because it needs the 'Artisan Valley Machine Goods' mod, which couldn't be loaded. [00:02:41 ERROR SMAPI] - CP_Robin_Romance because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\[CP] Robin Romance w Veronica, Mods\[CP] Robin Romance\[CP] Robin Romance w Veronica. [00:02:41 ERROR SMAPI] - SAAT.API 1.1.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods [00:02:41 ERROR SMAPI] - (CP) Artisan Valley 3.0.21 because it needs the 'Artisan Valley Machine Goods' mod, which couldn't be loaded. [00:02:41 ERROR SMAPI] - (MFM) Artisan Valley Letters 3.0.21 because it needs the 'Artisan Valley Machine Goods' mod, which couldn't be loaded. [00:02:41 ERROR SMAPI] - (PFM) Cannabis Kit - Artisan Valley Add-on 2.0.3 because it needs the '(PFM) Artisan Valley' mod, which couldn't be loaded. [00:02:41 ERROR SMAPI] - [AT] Pastel Foliage\Textures\Trees\Palm_2 because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Babies Take After Spouse v2 because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Bachelors Stay Friends because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Boarding House - Mobile Phone Greetings because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Craftable Mushroom Boxes because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Cuter Artisan Goods 2.0 because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Cuter Artisan Goods\assets because it's an empty folder. [00:02:41 ERROR SMAPI] - [CP] Cuter Crops and Foraging 2.0.1 because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Date Night 1.3.4 because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Elle's Cat Replacements because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Elle's New Barn Animals because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Elle's New Coop Animals because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Elle's New Horses because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Ellie's Witchy Shipping Containers because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Emily - Expanded Marriage Dialogue because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Emyn's Queer Dialogue Expansion because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Mal's Seb Expansion [dialogue additions] [smoking] because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Ridgeside Village - Mobile Phone Greetings because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Seasonal Cute Characters - SVE because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Starry Night Interface because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] The Only One For Me - Abigail Route because it's an empty folder. [00:02:41 ERROR SMAPI] - [CP] True Love Valley - A Romance Dialogue Expansion Pack because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Unlikely Friends because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Valley Girls because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Whimsical Resources because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [CP] Xiddav's Kid's Treehouse because it's an empty folder. [00:02:41 ERROR SMAPI] - [CP]MilkVillagers because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [FTM] Wild Food - Forage for Crops because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - [MNF] Mermaid Island\[CP] Island because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [MNF] Mermaid Island\[FTM] Island because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - [MNF] More New Fish\[CP] New Fish because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [NPC] Alecto\[CP] Alecto because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [NPC] The Farmer's Children\[NPC] Child Art\assets\Characters\Male\Abigail because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [PPJA] Fresh Meat\[CP-A] Alternative Meat Crop Skins for Fresh Meat because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - [PPJA] Fresh Meat\[JA] Fresh Meat\Objects\Fish and Chips because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - AdoptSkin because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - AeroCore because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - AlternativeTextures because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Animal Sitter because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - AnimalSelector because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - AtraCore because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - AutoTravel because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - BetterArtisanGoodIcons because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - BetterCrafting because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - BetterFarmAnimalVariety because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - BetterFruitTrees because its manifest is invalid. [00:02:41 ERROR SMAPI] - Birth & Pregnancy Events because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - BirthdayGift 1.2.0 because it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 ERROR SMAPI] - Boarding House\[FTM] Boarding House\data because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - BushBloomMod because it's an empty folder. [00:02:41 ERROR SMAPI] - Caroline Buxom Character Overhaul 2.1.0 because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - catGifts because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - ChallengingCommunityCenterBundles because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - ChestsAnywhere because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - CJBItemSpawner because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - CJBShowItemSellPrice because it's an empty folder. [00:02:41 ERROR SMAPI] - CommunityCenterAnywhere because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - CP_RRomanceGSSupport 1.5.1 because it needs the 'CP_Robin_Romance' mod, which couldn't be loaded. [00:02:41 ERROR SMAPI] - CustomCaskMod because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - CustomizeAnywhere because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - CustomizeWeddingAttire because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - CustomLocks because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - CustomMusic because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - CustomOreNodes\assets because it's an empty folder. [00:02:41 ERROR SMAPI] - CustomSpousePatio because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - CustomSpousePatioWizard because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - CustomStartHealth because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - DeepWoodsMod because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - DeluxeJournal because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Downtown-Zuzu-main\[NPC] Downtown Zuzu because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - EasierMonsterEradication because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - East Scarp 2.2\[CP] East Scarp because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - East Scarp 2.2\[CP] East Scarp NPCs because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - East Scarp 2.2\[FTM] East Scarp because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - EntoaroxFramework because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Error Handler 3.18.3 because it's obsolete: its error handling was integrated into Stardew Valley 1.6. You can delete this mod. [00:02:41 ERROR SMAPI] - EventLimiter because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - EventRepeater because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - ExperienceBars because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Extra Map Layers 0.3.10 because it's obsolete: extra map layer support was added in Stardew Valley 1.6. You can delete this mod. [00:02:41 ERROR SMAPI] - FeedTheAnimals 1.2.0 because it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 ERROR SMAPI] - FestivalWarps because it's an empty folder. [00:02:41 ERROR SMAPI] - FriendsForever because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - FriendshipBooster because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - GiftTasteHelper because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Grandpa's Farm\[CP] Grandpa's Farm because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Grandpa's Farm\[FTM] Grandpa's Farm because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - HappyBirthday\ModAssets\Gifts because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - HB because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - HelpForHire because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - HelpfulSpouses because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - HF because it's an empty folder. [00:02:41 ERROR SMAPI] - Increased Artifact Spots because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - InstantBuildings because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Jodi because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - LadderLocator because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - LewdLeah because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - LookupAnything because it's an empty folder. [00:02:41 ERROR SMAPI] - LoveThePets 1.2.0 because it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 ERROR SMAPI] - LunnaAstray_3.4.10\[CP] Lunna because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - LunnaAstray_3.4.10\[FTM] Lunna because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - MakeBreakfast 1.2.0 because it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 ERROR SMAPI] - MilkVillagers because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - MinecartPatcher 1.3.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods [00:02:41 ERROR SMAPI] - MobileCalendar because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - MobilePhone because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - ModUpdater 1.0.4 because it's no longer compatible. Please check for a version newer than 1.0.6 at https://www.nexusmods.com/stardewvalley/mods/6338 or https://smapi.io/mods [00:02:41 ERROR SMAPI] - More Krobus\[CP] Events because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - MultipleSpouseDialogs\MultipleSpouseDialog because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - MultipleSpouses because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - MultiYieldCrops because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - MushroomRancher because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Nearly Instant NPC Marriage\[CP] Nearly Instant NPC Marriage because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - NoclipMode\i18n because it's an empty folder. [00:02:41 ERROR SMAPI] - NpcAdventure because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - PetTheAnimals 1.2.0 because it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 ERROR SMAPI] - Pixie Forage\[FTM] Pixie Forage because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - PyTK because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Quest Framework 1.4.3 because it's no longer compatible. Please check for a new version at https://smapi.io/mods [00:02:41 ERROR SMAPI] - RepairTheFences 1.2.0 because it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 ERROR SMAPI] - ResetTerrainFeatures because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - SAAT.Mod 1.1.2 because it needs the 'SAAT.API' mod, which couldn't be loaded. [00:02:41 ERROR SMAPI] - SimpleCropLabel because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - SMAPISprinklerMod because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Spouse Room Ram because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\[CP] Robin Romance\[TMX]SpouseRoomRam, Mods\[TMX]SpouseRoomRam. [00:02:41 ERROR SMAPI] - StardustCore because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - StartWithGreenhouse because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - TMXLoader because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Train Station 1.1.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods [00:02:41 ERROR SMAPI] - VisibleFish because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Walk to the Desert Redux 1.3.1-alpha\[CP] WTDR because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - Walk to the Desert Redux 1.3.1-alpha\[FTM] WTDR because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - WarpNetwork because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 ERROR SMAPI] - WaterTheCrops 1.2.0 because it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 ERROR SMAPI] - WaterTheSlimes 1.2.0 because it requires mods which aren't installed (furyx639.CustomChores). [00:02:41 ERROR SMAPI] - Wild Food Forage Expansion 3.0.5\[FTM] Wild Food Forage Expansion because it contains files, but none of them are manifest.json. [00:02:41 ERROR SMAPI] - WinterGrass because it's an empty Vortex folder (is the mod disabled in Vortex?). [00:02:41 WARN SMAPI] Changed save serializer [00:02:41 WARN SMAPI] -------------------------------------------------- [00:02:41 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if [00:02:41 WARN SMAPI] you uninstall these mods. [00:02:41 WARN SMAPI] - SpaceCore [00:02:41 INFO SMAPI] Patched game code [00:02:41 INFO SMAPI] -------------------------------------------------- [00:02:41 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [00:02:41 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [00:02:41 INFO SMAPI] - (DLL) Downtown Zuzu [00:02:41 INFO SMAPI] - AntiSocial NPCs [00:02:41 INFO SMAPI] - Bigger Backpack [00:02:41 INFO SMAPI] - Cross-Mod Compatibility Tokens [00:02:41 INFO SMAPI] - Custom Companions [00:02:41 INFO SMAPI] - Custom Kissing Mod [00:02:41 INFO SMAPI] - Custom NPC Exclusions [00:02:41 INFO SMAPI] - Destroyable Bushes [00:02:41 INFO SMAPI] - East Scarp C# [00:02:41 INFO SMAPI] - Farm Type Manager [00:02:41 INFO SMAPI] - Greenhouse Sprinklers [00:02:41 INFO SMAPI] - Happy Home Designer [00:02:41 INFO SMAPI] - Hugs and Kisses Continued [00:02:41 INFO SMAPI] - Json Assets [00:02:41 INFO SMAPI] - LittleNPCs [00:02:41 INFO SMAPI] - Mail Framework Mod [00:02:41 INFO SMAPI] - Mapping Extensions and Extra Properties (MEEP) [00:02:41 INFO SMAPI] - Polyamory Sweet Bed [00:02:41 INFO SMAPI] - Polyamory Sweet Love [00:02:41 INFO SMAPI] - Polyamory Sweet Wedding [00:02:41 INFO SMAPI] - PolyamorySweet Kiss [00:02:41 INFO SMAPI] - PolyamorySweet Rooms [00:02:41 INFO SMAPI] - Producer Framework Mod [00:02:41 INFO SMAPI] - Ridgeside Village (SMAPI component) [00:02:41 INFO SMAPI] - Shop Tile Framework [00:02:41 INFO SMAPI] - SpaceCore [00:02:41 INFO SMAPI] - Stardew Valley Expanded Code [00:02:41 INFO SMAPI] - StardewHack [00:02:41 INFO SMAPI] - Wear More Rings [00:02:41 TRACE SMAPI] Direct console access [00:02:41 TRACE SMAPI] -------------------------------------------------- [00:02:41 TRACE SMAPI] These mods access the SMAPI console window directly. This is more fragile, and their output may not [00:02:41 TRACE SMAPI] be logged by SMAPI. [00:02:41 TRACE SMAPI] - Generic Mod Config Menu [00:02:41 DEBUG SMAPI] No update keys [00:02:41 DEBUG SMAPI] -------------------------------------------------- [00:02:41 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [00:02:41 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [00:02:41 DEBUG SMAPI] - (BL) Desert (1.6 fix by Sean) [00:02:41 DEBUG SMAPI] - (DLL) Downtown Zuzu [00:02:41 DEBUG SMAPI] - (H&K) Looking for Love Kiss Fixes [00:02:41 DEBUG SMAPI] - Chelseanpc Blueberry Cheesecake [00:02:41 DEBUG SMAPI] - Chelseanpc More Foods [00:02:41 DEBUG SMAPI] - Chelseanpc Quests [00:02:41 DEBUG SMAPI] - Chelseanpc Sea Gem Glaive [00:02:41 DEBUG SMAPI] - Dateable Caroline [00:02:41 DEBUG SMAPI] - East Scarp C# [00:02:41 DEBUG SMAPI] Launching mods... [00:02:41 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [00:02:41 DEBUG AntiSocial NPCs] AntiSocial Mod performing stand-alone setup. [00:02:41 TRACE AntiSocial NPCs] Patching getRandomTownNPC... [00:02:41 TRACE AntiSocial NPCs] Patching loadQuestInfo... [00:02:41 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'. [00:02:41 INFO StardewHack] Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0. [00:02:41 DEBUG Bigger Backpack] Applying bytecode patches for spacechase0.BiggerBackpack. [00:02:41 TRACE Bigger Backpack] Applying patch JunimoNoteMenu_setUpMenu to Void setUpMenu(Int32, System.Collections.Generic.Dictionary`2[System.Int32,System.Boolean[]]) in StardewValley.Menus.JunimoNoteMenu. [00:02:41 TRACE Bigger Backpack] Applying patch ShippingMenu_ctor to Void .ctor(highlightThisItem, Boolean, Boolean, Int32, Int32, Int32, StardewValley.Menus.ItemExitBehavior, Boolean) in StardewValley.Menus.MenuWithInventory. [00:02:41 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu. [00:02:41 TRACE Bigger Backpack] Applying patch ShopMenu_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu. [00:02:41 TRACE Bigger Backpack] Applying patch ShopMenu_Initialize to Void Initialize(Int32, OnPurchaseDelegate, System.Func`2[StardewValley.ISalable,System.Boolean], Boolean) in StardewValley.Menus.ShopMenu. [00:02:41 TRACE Bigger Backpack] Applying patch CraftingPage_ctor to Void .ctor(Int32, Int32, Int32, Int32, Boolean, Boolean, System.Collections.Generic.List`1[StardewValley.Inventories.IInventory]) in StardewValley.Menus.CraftingPage. [00:02:41 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [00:02:41 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [00:02:41 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation. [00:02:41 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String[], StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation. [00:02:41 TRACE Bigger Backpack] Applying patch SpecialItem_getTemporarySpriteForHoldingUp to StardewValley.TemporaryAnimatedSprite getTemporarySpriteForHoldingUp(Microsoft.Xna.Framework.Vector2) in StardewValley.Objects.SpecialItem. [00:02:41 TRACE Bigger Backpack] Applying patch SeedShop_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Locations.SeedShop. [00:02:41 TRACE Bus Locations (1.6 fix by Sean)] Reading content pack: (BL) Desert (1.6 fix by Sean) 0.0.1 from D:\Steam App\steamapps\common\Stardew Valley\Mods\BusLocations\[BL] Desert [00:02:41 TRACE Bus Locations (1.6 fix by Sean)] Reading content pack: (BL) Downtown Zuzu 0.9.4 from D:\Steam App\steamapps\common\Stardew Valley\Mods\Downtown-Zuzu-main\[BL] Downtown Zuzu [00:02:41 TRACE SMAPI] Found mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker). [00:02:42 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlaySound'. [00:02:42 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ShowHudMessage'. [00:02:42 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlayEvent'. [00:02:42 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_DamageCurrentFarmer'. [00:02:42 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ApplyBuff'. [00:02:42 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_OpenGuidebook'. [00:02:42 TRACE game] Registered event command: damageFarmer [00:02:42 TRACE game] Registered event command: giveHat [00:02:42 TRACE game] Registered event command: setDating [00:02:42 TRACE game] Registered event command: setEngaged [00:02:42 TRACE game] Registered event command: totemWarpEffect [00:02:42 TRACE game] Registered event command: setActorScale [00:02:42 TRACE game] Registered event command: cycleActorColors [00:02:42 TRACE game] Registered event command: flash [00:02:42 TRACE game] Registered event command: setRaining [00:02:42 TRACE game] Registered event command: screenShake [00:02:42 TRACE game] Registered event command: setZoom [00:02:42 TRACE game] Registered event command: smoothZoom [00:02:42 TRACE game] Registered event command: switchEventFull [00:02:42 TRACE game] Registered event command: reSetUpCharacters [00:02:42 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemUsed. [00:02:42 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemEaten. [00:02:42 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_TriggerSpawnGroup'. [00:02:42 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ClearSetPiecesFromSpawnable'. [00:02:42 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [00:02:42 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [00:02:42 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu. [00:02:42 TRACE SpaceCore] NPC.draw: inserting mul at 36 [00:02:42 TRACE SpaceCore] NPC.draw: inserting mul at 42 [00:02:42 TRACE SpaceCore] NPC.draw: inserting mul at 47 [00:02:42 TRACE SpaceCore] NPC.draw: replacing Color.White at 139 [00:02:42 TRACE SpaceCore] NPC.draw: replacing Color.White at 277 [00:02:42 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303 [00:02:42 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324 [00:02:42 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283 [00:02:42 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308 [00:02:42 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329 [00:02:42 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])! [00:02:42 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9) [00:02:42 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)! [00:02:42 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String[], StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation. [00:02:42 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation. [00:02:42 TRACE SMAPI] Found mod-provided API (SpaceCore.Api). [00:02:42 TRACE SMAPI] Found mod-provided API (JsonAssets.Api). [00:02:42 TRACE SMAPI] Found mod-provided API (CustomCompanions.Framework.Interfaces.API.Api). [00:02:42 TRACE SMAPI] Found mod-provided API (CustomKissingMod.Api.CustomKissingModApi). [00:02:42 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_IslandVisit": prefixing SDV method "IslandSouth.SetupIslandSchedules()". [00:02:42 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_IslandVisit": prefixing SDV method "IslandSouth.CanVisitIslandToday(NPC)". [00:02:42 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_MovieInvitation": transpiling SDV method "NPC.tryToReceiveActiveObject(Farmer, bool)". [00:02:42 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_Greetings": prefixing SDV method "NPC.sayHiTo(Character)". [00:02:42 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_Fix_NullSoldItems": prefixing SDV method "Game1.UpdateShopPlayerItemInventory(string, HashSet<NPC>)". [00:02:42 TRACE (DLL) Downtown Zuzu] (no translation:template.start) [00:02:42 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_DisableFurniturePickup": postfixing 3 implementations of SDV method "Furniture.canBeRemoved(Farmer)". [00:02:42 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_InstantKillImmunity": prefixing SDV method "HungryFrogCompanion.tongueReachedMonster". [00:02:42 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "GameLocation.isCollidingPosition". [00:02:42 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "Monster.findPlayer". [00:02:42 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": postfixing SDV method "Monster.findPlayer". [00:02:42 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_StunImmunity": prefixing SDV method "DebuffingProjectile.behaviorOnCollisionWithMonster". [00:02:42 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_ToggleExtraLoot": postfixing 12 implementations of SDV method "Monster.getExtraDropitems()". [00:02:42 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method "Utility.canGrabSomethingFromHere(int, int, Farmer)". [00:02:42 TRACE SMAPI] Found mod-provided API (MailFrameworkMod.Api.MailFrameworkModApi). [00:02:42 INFO Stardew Valley Expanded Code] Starting Installation Checker... [00:02:42 INFO Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe) [00:02:42 TRACE Stardew Valley Expanded Code] Number of dependencies to check: 5 [00:02:42 TRACE Stardew Valley Expanded Code] InstallationChecker checking SMAPI... [00:02:42 TRACE Stardew Valley Expanded Code] SMAPI is loaded and up to date. [00:02:42 TRACE Stardew Valley Expanded Code] InstallationChecker checking Content Patcher... [00:02:42 TRACE Stardew Valley Expanded Code] Content Patcher is loaded and up to date. [00:02:42 TRACE Stardew Valley Expanded Code] InstallationChecker checking Farm Type Manager (FTM)... [00:02:42 TRACE Stardew Valley Expanded Code] Farm Type Manager (FTM) is loaded and up to date. [00:02:42 TRACE Stardew Valley Expanded Code] InstallationChecker checking [CP] Stardew Valley Expanded... [00:02:42 TRACE Stardew Valley Expanded Code] [CP] Stardew Valley Expanded is loaded and up to date. [00:02:42 TRACE Stardew Valley Expanded Code] InstallationChecker checking [FTM] Stardew Valley Expanded... [00:02:42 TRACE Stardew Valley Expanded Code] [FTM] Stardew Valley Expanded is loaded and up to date. [00:02:42 TRACE Stardew Valley Expanded Code] Number of missing mods: 0 [00:02:42 TRACE Stardew Valley Expanded Code] Number of out of date mods: 0 [00:02:42 INFO Stardew Valley Expanded Code] Installation check completed. Everything seems fine! [00:02:42 TRACE Stardew Valley Expanded Code] Replacing sound cue "AmbientLocationSounds.engine" with a wrapper for volume control. [00:02:42 TRACE game] Registered event command: SVE_BadlandsDeath [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "DisableShadowAttacks": postfixing SDV method "AdventureGuild.killListLine(string, int, int)". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony Patch: HarmonyPatch_Mountain [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomFishPondColors": postfixing SDV method "FishPond.doFishSpecificWaterColoring()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCrops()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCropsReadyForHarvest()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalUnwateredCrops()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalOpenHoeDirt()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalGreenhouseCropsReadyForHarvest()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_PiggyBank": postfixing SDV method "Object_checkForAction(Farmer, bool)". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixDesertBusWarp": transpiling SDV method "Desert.resetLocalState()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertSecretNoteTile": prefixing SDV method "Desert.checkForBuriedItem(int, int, bool, bool, Farmer)". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertFishingItems": postfixing SDV method "Desert.getFish". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": prefixing SDV method "Event.initiateGrangeJudging()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": postfixing SDV method "Event.interpretGrangeResults()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": postfixing SDV method "MovieTheater.checkAction(Location, Rectangle, Farmer)". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": transpiling SDV method "Utility.CheckForCharacterAtTile(Vector2, Farmer)". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DestroyableBushesSVE": postfixing SDV method "Bush.isDestroyable(GameLocation, Vector2)". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_TMXLLoadMapFacingDirection": prefixing SDV method "Game1.warpFarmer(LocationRequest, int, int, int)". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_UntimedSpecialOrders": postfixing SDV method "SpecialOrders.IsTimedQuest()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Forest.showCommunityUpgradeShortcuts()". [00:02:43 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Beach.showCommunityUpgradeShortcuts(GameLocation, bool)". [00:02:43 TRACE game] Registered event command: addColouredSlime [00:02:43 TRACE Ridgeside Village (SMAPI component)] Number of dependencies to check: 5 [00:02:43 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking SMAPI... [00:02:43 TRACE Ridgeside Village (SMAPI component)] SMAPI is out of date: False [00:02:43 TRACE Ridgeside Village (SMAPI component)] SMAPI is loaded and up to date. [00:02:43 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking Content Patcher... [00:02:43 TRACE Ridgeside Village (SMAPI component)] Content Patcher: Local version (2.4.4) is older than required version (2.0.0): False [00:02:43 TRACE Ridgeside Village (SMAPI component)] Content Patcher is loaded and up to date. [00:02:43 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking SpaceCore... [00:02:43 TRACE Ridgeside Village (SMAPI component)] SpaceCore: Local version (1.27.0) is older than required version (1.19.0): False [00:02:43 TRACE Ridgeside Village (SMAPI component)] SpaceCore is loaded and up to date. [00:02:43 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking Custom Companions... [00:02:43 TRACE Ridgeside Village (SMAPI component)] Custom Companions: Local version (5.0.0) is older than required version (4.1.1): False [00:02:43 TRACE Ridgeside Village (SMAPI component)] Custom Companions is loaded and up to date. [00:02:43 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking Farm Type Manager (FTM)... [00:02:43 TRACE Ridgeside Village (SMAPI component)] Farm Type Manager (FTM): Local version (1.24.0) is older than required version (1.17.0): False [00:02:43 TRACE Ridgeside Village (SMAPI component)] Farm Type Manager (FTM) is loaded and up to date. [00:02:43 TRACE Ridgeside Village (SMAPI component)] Number of missing mods: 0 [00:02:43 TRACE Ridgeside Village (SMAPI component)] Number of out of date mods: 0 [00:02:43 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Animations". [00:02:43 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Backgrounds". [00:02:43 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Dateables. [00:02:43 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "GameMenu_ChangeTab_PostFix. [00:02:43 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Rings. [00:02:43 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch from "SummitFarm". [00:02:43 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch from "TreasureItems". [00:02:43 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "UntimedSO" prefixing SDV method. [00:02:43 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Music". [00:02:43 TRACE SMAPI] Found mod-provided API (HugsAndKisses.Framework.KissingAPI). [00:02:43 ERROR LittleNPCs] Could not find a content pack for LittleNPCs. Your LittleNPCs will look like mere toddlers and don't do much. [00:02:43 TRACE SMAPI] Found mod-provided API (PolyamorySweetBed.PolyamorySweetBedAPI). [00:02:43 TRACE SMAPI] Found mod-provided API (PolyamorySweetKiss.KissingAPI). [00:02:43 TRACE Polyamory Sweet Love] got string! [00:02:43 TRACE Polyamory Sweet Love] got int! [00:02:43 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation. [00:02:43 TRACE SMAPI] Found mod-provided API (PolyamorySweetLove.PolyamorySweetLoveAPI). [00:02:43 TRACE SMAPI] Found mod-provided API (PolyamorySweetRooms.SweetRoomsAPI). [00:02:43 TRACE SMAPI] Found mod-provided API (ProducerFrameworkMod.Api.ProducerFrameworkModApi). [00:02:43 TRACE Save Backup] Already backed up today. [00:02:43 INFO Shop Tile Framework] Adding Content Packs... [00:02:43 TRACE SMAPI] Found mod-provided API (ShopTileFramework.Framework.Apis.ShopTileFrameworkApi). [00:02:43 DEBUG Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings. [00:02:43 TRACE Wear More Rings] Applying patch ForgeMenu_CreateButtons to Void _CreateButtons() in StardewValley.Menus.ForgeMenu. [00:02:43 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage. [00:02:43 TRACE Wear More Rings] Applying patch InventoryPage_performHoverAction to Void performHoverAction(Int32, Int32) in StardewValley.Menus.InventoryPage. [00:02:43 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [00:02:43 TRACE Wear More Rings] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [00:02:43 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [00:02:43 TRACE Wear More Rings] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [00:02:43 DEBUG SMAPI] Mods loaded and ready! [00:02:43 TRACE SMAPI] Checking for known software conflicts... [00:02:43 TRACE SMAPI] None found! [00:02:43 TRACE SMAPI] Checking for updates... [00:02:43 TRACE SMAPI] Happy Home Designer edited Data/Objects. [00:02:43 TRACE SMAPI] Custom NPC Exclusions loaded asset 'Data/CustomNPCExclusions'. [00:02:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:43 TRACE SMAPI] Happy Home Designer edited Data/Tools. [00:02:43 TRACE SMAPI] Greenhouse Sprinklers edited Data/Buildings. [00:02:44 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h" [00:02:44 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles. [00:02:44 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles. [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3962! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3963! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3980! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4001! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3956! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3957! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3958! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3959! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3960! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3961! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3965! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3966! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3967! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3968! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3970! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3971! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3972! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3973! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3974! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3975! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4274! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4275! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4276! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4277! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4278! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4279! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4280! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4281! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3985! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4439! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4440! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4441! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4442! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4443! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4444! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4445! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4447! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4448! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4449! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4452! [00:02:44 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles. [00:02:44 TRACE SMAPI] Happy Home Designer edited Data/Furniture. [00:02:44 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'. [00:02:44 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [00:02:44 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h" [00:02:44 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles. [00:02:44 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles. [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3962! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3963! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3980! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4001! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3956! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3957! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3958! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3959! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3960! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3961! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3965! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3966! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3967! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3968! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3970! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3971! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3972! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3973! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3974! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3975! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4274! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4275! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4276! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4277! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4278! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4279! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4280! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4281! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.3985! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4439! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4440! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4441! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4442! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4443! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4444! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4445! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4447! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4448! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4449! [00:02:44 TRACE Unique Response Core] Edited NPC.cs.4452! [00:02:44 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles. [00:02:44 TRACE SMAPI] Running on GPU: NVIDIA GeForce RTX 4070/PCIe/SSE2 [00:02:44 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:03.9506450' [00:02:44 TRACE game] Steam logged on: True [00:02:44 TRACE game] Initializing GalaxySDK [00:02:44 TRACE game] Requesting Steam app ticket [00:02:44 TRACE SMAPI] SMAPI okay. [00:02:44 TRACE SMAPI] Checking for updates to 113 mods... [00:02:44 TRACE SMAPI] Got update-check errors for some mods: (CP) East Scarp: The value '????' isn't a valid Nexus mod ID, must be an integer ID. (FTM) Walk to the Desert Redux: The value '???' isn't a valid Nexus mod ID, must be an integer ID. (MFM) Rasmodia Letters: The value '???' isn't a valid Nexus mod ID, must be an integer ID. CommuntiyCenterPlus: The value '???' isn't a valid Nexus mod ID, must be an integer ID. East Scarp NPCs: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Extra Map Layers: The CurseForge mod with ID '868841' has no valid versions. Forage Settings East Scarp: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Frontier Farm Forage Locations: The value '???' isn't a valid Nexus mod ID, must be an integer ID. LASV Forage: The value '-1' isn't a valid Nexus mod ID, must be an integer ID. ModUpdater: The CurseForge mod with ID '877226' has no valid versions. Ridgeside Village (Custom Companions component): The value '-1' isn't a valid Nexus mod ID, must be an integer ID. Ridgeside Village (Farm Type Manager component): The value '-1' isn't a valid Nexus mod ID, must be an integer ID. Ridgeside Village (SMAPI component): The value '-1' isn't a valid Nexus mod ID, must be an integer ID. SAAT.Mod: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded Code: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded Farm Type Manager: The value '???' isn't a valid Nexus mod ID, must be an integer ID. [00:02:44 ALERT SMAPI] You can update 7 mods: [00:02:44 ALERT SMAPI] Bus Locations (1.6 fix by Sean) 1.2.2-unofficial.1-Xytronix: https://smapi.io/mods#bus-locations (you have 0.0.1) [00:02:44 ALERT SMAPI] Content Patcher 2.5.1: https://www.nexusmods.com/stardewvalley/mods/1915 (you have 2.4.4) [00:02:44 ALERT SMAPI] DaisyNiko's Tilesheets 1.11.0: https://www.nexusmods.com/stardewvalley/mods/4736 (you have 1.9.1) [00:02:44 ALERT SMAPI] NPC Map Locations 3.3.0: https://www.nexusmods.com/stardewvalley/mods/239 (you have 3.2.2) [00:02:44 ALERT SMAPI] SAAT.API 1.1.3-unofficial.1-p1xel8ted: https://smapi.io/mods#saat.api (you have 1.1.2) [00:02:44 ALERT SMAPI] SAAT.Mod 1.1.3-unofficial.1-p1xel8ted: https://smapi.io/mods#saat.mod (you have 1.1.2) [00:02:44 ALERT SMAPI] Train Station 1.2.0-alpha.20240306: https://www.nexusmods.com/stardewvalley/mods/6183 (you have 1.1.1) [00:02:45 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [00:02:45 TRACE Bigger Backpack] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore. [00:02:45 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'. [00:02:45 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'. [00:02:45 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'. [00:02:45 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'. [00:02:45 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'. [00:02:45 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'. [00:02:45 TRACE Json Assets] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility. [00:02:45 TRACE Json Assets] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 TRACE Json Assets] Accessed mod-provided API (JsonAssets.Api) for Json Assets. [00:02:45 TRACE Cross-Mod Compatibility Tokens] Grabbing mods... [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Pathoschild.ContentPatcher [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Suushiico.JunimosAsFarmAnimals [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: SuperAardvark.AntiSocial [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: spacechase0.GenericModConfigMenu [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: bcmpinc.StardewHack [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: spacechase0.BiggerBackpack [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: hootless.BusLocations [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: hootless.BLDesert [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Vextryyn.CannabisRelatedEvents [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Cherry.ExpandedPreconditionsUtility [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: spacechase0.SpaceCore [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: spacechase0.JsonAssets [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: EShadow37.ChelseaNPC [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: EShadow37.ChelseanpcBlueberryCheesecake [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: EShadow37.ChelseanpcMoreFoods [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: EShadow37.ChelseanpcSeaGemGlaive [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: EShadow37.ChelseanpcQuests [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: SMAPI.ConsoleCommands [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Spiderbuttons.CMCT [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: PeacefulEnd.CustomCompanions [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Digus.CustomKissingMod [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Esca.CustomNPCExclusions [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Esca.DestroyableBushes [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: DTZ.DowntownZuzuBL [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: DTZ.DowntownZuzuDLL [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: DTZ.DowntownZuzuCC [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: DTZ.DowntownZuzuCP [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Esca.FarmTypeManager [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: DTZ.DowntownZuzuFTM [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: DIGUS.MailFrameworkMod [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: DTZ.DowntownZuzuMFM [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: DTZ.DowntownZuzuTS [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: atravita.EastScarp [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: DaisyNiko.Tilesheets [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Lumisteria.LumiTilesheetsIndoor [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Lumisteria.TtilesheetsOutdoor [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: FlashShifter.SVE-FTM [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: FlashShifter.SVECode [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: FlashShifter.StardewValleyExpandedCP [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Bouhm.NPCMapLocations [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: LemurKat.EastScarpe.CP [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: DecidedlyHuman.MappingExtensionsAndExtraProperties [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Rafseazz.RSVCC [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Rafseazz.RSVFTM [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Rafseazz.RidgesideVillage [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Tarniyar.CP.WalkToDesert [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Rafseazz.RSVCP [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Lemurkat.EastScarpNPCs.CP [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Lemurkat.EastScarpe.FTM [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: flashshifter.FrontierFarm [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: FlashShifter.FrontierFarmFTM [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Hana.GNMTokens [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Bpendragon.GreenhouseSprinklers [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: tlitookilakin.HappyHomeDesigner [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: JoXW.HugsAndKisses [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Candidus42.LittleNPCs [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Rafseazz.LunnaCP [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Rafseazz.LunnaFTM [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: blauwvis.personalityRobin [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: SpaceBaby.PartOfTheCommunity [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: ApryllForever.PolyamorySweetBed [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: ApryllForever.PolyamorySweetKiss [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: ApryllForever.PolyamorySweetLove [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: ApryllForever.PolyamorySweetRooms [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: ApryllForever.PolyamorySweetWedding [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: ApryllForever.CPPolyamorySweet [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Digus.ProducerFrameworkMod [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: misscoriel.UCRFix [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: gizzymo.canonfriendlyexpansion [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Parrot.RomRas [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Poltergeister.SeasonalCuteCharacters [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: mush.loveydovey [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Nom0ri.RomRas [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Nom0ri.RasmodiaMFM [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: SMAPI.SaveBackup [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: Cherry.ShopTileFramework [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Hana.GenderNeutralityMod [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: JayJayDub.SVEGenderNeutralityMod [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Tarniyar.FTM.WalkToDesert [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Mod: bcmpinc.WearMoreRings [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: AEscraed.ChelseaReimagined [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Moralle.DatableJodi [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Nachona.DateableCaroline [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: gwenynnefydd.pridemarch [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: mal.SebastionExpansion [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: ZoeDoll.SebAbiPolyEvents [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: Endwyr.CommunityCenterPlus [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: mush.kissywissy [00:02:45 TRACE Cross-Mod Compatibility Tokens] Tracking Content Pack: PPJA.cannabiskit [00:02:45 TRACE Cross-Mod Compatibility Tokens] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 TRACE Custom Companions] Accessed mod-provided API (JsonAssets.Api) for Json Assets. [00:02:45 DEBUG Custom Companions] Successfully hooked into spacechase0.JsonAssets. [00:02:45 TRACE Custom Companions] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 DEBUG Custom Companions] Successfully hooked into Pathoschild.ContentPatcher. [00:02:45 DEBUG Custom Companions] Loading companions from pack: (CC) Downtown Zuzu 0.9.4 by Zuzu Development Team [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Child1' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Child2' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Child3' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Child4' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Joja1' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Joja2' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Joja3' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Joja4' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Man1' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Man2' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Man3' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Man4' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Man5' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Man6' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Pigeon' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Woman1' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Woman2' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Woman3' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Woman4' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/DTZ.DowntownZuzuCC.Woman5' (for the '(CC) Downtown Zuzu' content pack). [00:02:45 TRACE Custom Companions] No summoning rings available from (CC) Downtown Zuzu, this may be intended [00:02:45 DEBUG Custom Companions] Loading companions from pack: Ridgeside Village (Custom Companions component) 2.5.17 by Rafseazz [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.MistFox' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.MistFoxRing' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit1' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit2' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit3' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit4' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.SpiritFox' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.SpiritFoxRing' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WanderingChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:45 TRACE Custom Companions] No summoning rings available from Ridgeside Village (Custom Companions component), this may be intended [00:02:45 TRACE Destroyable Bushes] Applying Harmony patch "HarmonyPatch_BushesAreDestroyable": transpiling SDV method "Bush.performToolAction(Tool, int, Vector2)". [00:02:45 TRACE Destroyable Bushes] Applying Harmony patch "HarmonyPatch_BushesAreDestroyable": postfixing SDV method "Bush.isDestroyable()". [00:02:45 TRACE Destroyable Bushes] Applying Harmony patch "HarmonyPatch_DestroyedBushBehavior": postfixing SDV method "Bush.performToolAction(Tool, int, Vector2)". [00:02:45 TRACE (DLL) Downtown Zuzu] Accessed mod-provided API (SpaceCore.Api) for SpaceCore. [00:02:45 TRACE Farm Type Manager] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE Farm Type Manager] Optional API found: Generic Mod Config Menu (GMCM). [00:02:45 TRACE Farm Type Manager] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility. [00:02:45 TRACE Farm Type Manager] API found: Expanded Preconditions Utility (EPU). [00:02:45 TRACE Farm Type Manager] API not found: Dynamic Game Assets (DGA). [00:02:45 TRACE Farm Type Manager] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 TRACE Farm Type Manager] API found: Content Patcher (CP). [00:02:45 TRACE Farm Type Manager] Mod not found: Monsters The Framework (MTF). [00:02:45 TRACE Farm Type Manager] Optional API not found: Item Extensions. [00:02:45 TRACE Mail Framework Mod] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility. [00:02:45 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation. [00:02:45 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE Ridgeside Village (SMAPI component)] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 TRACE Ridgeside Village (SMAPI component)] Accessed mod-provided API (SpaceCore.Api) for SpaceCore. [00:02:45 TRACE Ridgeside Village (SMAPI component)] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE game] Registered event command: RSVShowImage [00:02:45 TRACE game] Registered event command: RSVStopShowImage [00:02:45 TRACE game] Registered precondition: rsvRidingHorse [00:02:45 TRACE GNMTokens] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 TRACE GNMTokens] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE Greenhouse Sprinklers] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 TRACE Happy Home Designer] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE Hugs and Kisses Continued] Kissing audio path: D:\Steam App\steamapps\common\Stardew Valley\Mods\HugsAndKisses\assets\kiss.wav [00:02:45 TRACE Hugs and Kisses Continued] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE LittleNPCs] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 TRACE LittleNPCs] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE Polyamory Sweet Bed] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 INFO Generic Mod Config Menu] ApryllForever.PolyamorySweetBed (registering for ApryllForever.PolyamorySweetBed) is using deprecated code (AddNumberOption(IManifest mod, Func<int> getValue, Action<int> setValue, Func<string> name = null, Func<string> tooltip = null, int? min = null, int? max = null, int? interval = null, string fieldId = null)) that will break in a future version of GMCM. [00:02:45 TRACE PolyamorySweet Kiss] Kissing audio path: D:\Steam App\steamapps\common\Stardew Valley\Mods\PolyamorySweet\PolyamorySweetKiss\assets\kiss.wav [00:02:45 TRACE PolyamorySweet Kiss] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE Polyamory Sweet Love] Accessed mod-provided API (SpaceCore.Api) for SpaceCore. [00:02:45 TRACE Polyamory Sweet Love] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE Polyamory Sweet Love] Accessed mod-provided API (PolyamorySweetKiss.KissingAPI) for PolyamorySweet Kiss. [00:02:45 TRACE Polyamory Sweet Love] Accessed mod-provided API (PolyamorySweetBed.PolyamorySweetBedAPI) for Polyamory Sweet Bed. [00:02:45 TRACE Polyamory Sweet Love] Accessed mod-provided API (PolyamorySweetRooms.SweetRoomsAPI) for PolyamorySweet Rooms. [00:02:45 TRACE Polyamory Sweet Love] Polyamory Sweet Kiss API loaded [00:02:45 TRACE Polyamory Sweet Love] Polyamory Sweet Bed API loaded [00:02:45 TRACE Polyamory Sweet Love] Polyamory Sweet Rooms API loaded [00:02:45 TRACE Polyamory Sweet Love] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [00:02:45 TRACE PolyamorySweet Rooms] Accessed mod-provided API (SpaceCore.Api) for SpaceCore. [00:02:45 TRACE SMAPI] PolyamorySweet Rooms loaded asset 'ApryllForever.PolyamorySweetRooms/dict'. [00:02:45 TRACE PolyamorySweet Rooms] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE Polyamory Sweet Wedding] Accessed mod-provided API (PolyamorySweetLove.PolyamorySweetLoveAPI) for Polyamory Sweet Love. [00:02:45 TRACE Polyamory Sweet Wedding] PolyamorySweetLove API loaded [00:02:45 TRACE Polyamory Sweet Wedding] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 INFO Generic Mod Config Menu] ApryllForever.PolyamorySweetWedding (registering for ApryllForever.PolyamorySweetWedding) is using deprecated code (AddNumberOption(IManifest mod, Func<int> getValue, Action<int> setValue, Func<string> name = null, Func<string> tooltip = null, int? min = null, int? max = null, int? interval = null, string fieldId = null)) that will break in a future version of GMCM. [00:02:45 TRACE Shop Tile Framework] Accessed mod-provided API (JsonAssets.Api) for Json Assets. [00:02:45 TRACE Shop Tile Framework] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility. [00:02:45 INFO Shop Tile Framework] BFAV API not detected. This is only an issue if you're using custom BFAV animals and a custom shop that's supposed to sell them, as custom animals will not appear in those shops. [00:02:45 TRACE Wear More Rings] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:45 TRACE game] Signing into GalaxySDK [00:02:46 TRACE Content Patcher] Polyamory Sweet Love added a custom token with prefix 'ApryllForever.PolyamorySweetLove/': PlayerSpouses. [00:02:46 TRACE Content Patcher] Greenhouse Sprinklers added a custom token with prefix 'Bpendragon.GreenhouseSprinklers/': GreenHouseLevel. [00:02:46 TRACE Content Patcher] LittleNPCs added 14 custom tokens with prefix 'Candidus42.LittleNPCs/': FirstLittleNPC, FirstLittleNPCAge, FirstLittleNPCBirthDay, FirstLittleNPCBirthSeason, FirstLittleNPCDisplayName, FirstLittleNPCGender, FirstLittleNPCName, SecondLittleNPC, SecondLittleNPCAge, SecondLittleNPCBirthDay, SecondLittleNPCBirthSeason, SecondLittleNPCDisplayName, SecondLittleNPCGender, SecondLittleNPCName. [00:02:46 TRACE Content Patcher] Farm Type Manager added a custom token with prefix 'Esca.FarmTypeManager/': NumberOfMonsters. [00:02:46 TRACE Content Patcher] GNMTokens added 20 custom tokens with prefix 'Hana.GNMTokens/': Adjective, AdultAntiquatedNoun, AdultFamilialNoun, AdultInformalNoun, ChildFamilialNoun, ElderAntiquatedNoun, ElderFamilialNoun, ElderInformalNoun, GenericNoun, ObjectivePronoun, ParentalNoun, PossessivePronoun, ServiceFormalNoun, SiblingNoun, Singular, SpouseNoun, SubjectivePronoun, TermOfEndearment, Title, TraderNoun. [00:02:46 TRACE Content Patcher] Custom Companions added a custom token with prefix 'PeacefulEnd.CustomCompanions/': Companions. [00:02:46 TRACE Content Patcher] Ridgeside Village (SMAPI component) added 22 custom tokens with prefix 'Rafseazz.RidgesideVillage/': BryleWeeklyVisitDays, Celebrant, CelebrantDisplayName, EasyIntroduction, EnableBetterBusStop, EnableOtherNPCsInCableCar, EnableRidgesideMusic, EnableTouristNPCs, ExpandedFestivalMaps, FoxbloomDay, FoxbloomSpawned, IreneTraveling, PoleAtBackwoods, ProgressiveStory, RepeatCableCarCutscene, RSVInstallDay, RSVNPCSAttendFestivals, SeasonalRSVMap, ShirtNameFromId, ShowVillagersOnMap, SpouseGender, ZayneWeeklyVisitDays. [00:02:46 TRACE Content Patcher] Json Assets added 36 custom tokens with prefix 'spacechase0.JsonAssets/': BigCraftableId, BigCraftableSpriteTilesheet, BigCraftableSpriteX, BigCraftableSpriteY, BootsId, BootsSpriteTilesheet, BootsSpriteX, BootsSpriteY, CropId, CropSpriteTilesheet, CropSpriteX, CropSpriteY, FruitTreeId, FruitTreeSpriteTilesheet, FruitTreeSpriteX, FruitTreeSpriteY, HatId, HatSpriteTilesheet, HatSpriteX, HatSpriteY, ObjectId, ObjectSpriteTilesheet, ObjectSpriteX, ObjectSpriteY, PantsId, PantsSpriteTilesheet, PantsSpriteX, PantsSpriteY, ShirtsId, ShirtsSpriteTilesheet, ShirtsSpriteX, ShirtsSpriteY, WeaponId, WeaponSpriteTilesheet, WeaponSpriteX, WeaponSpriteY. [00:02:46 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked. [00:02:46 TRACE Content Patcher] Cross-Mod Compatibility Tokens added 4 custom tokens with prefix 'Spiderbuttons.CMCT/': Asset, Config, Dynamic, Translation. [00:02:46 INFO Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - Cannabis Related Events - Chelsea Reimagined - ChelseaNPC - DaisyNiko's Tilesheets - Datable Jodi - Dateable Caroline - Emyn's Pride March - More Personality for Robin - Sebastian and Abigail Poly Events - Sebastian Expansion Mod For mod authors, see how to update a mod: https://smapi.io/cp-migrate. [00:02:46 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'. [00:02:46 TRACE LittleNPCs] FirstLittleNPC updated: LittleNPCInfo { Name = , DisplayName = , Gender = Male, Birthday = , LoadedFrom = None } [00:02:46 TRACE LittleNPCs] SecondLittleNPC updated: LittleNPCInfo { Name = , DisplayName = , Gender = Male, Birthday = , LoadedFrom = None } [00:02:48 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest4 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Howdy (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest7 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest9 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest8 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest3 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest10 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest1 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest2 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest6 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest5 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s); [00:02:48 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0040535' [00:02:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Romanceable Rasmodia' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'GenderNeutralityMod' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Happy Home Designer edited Data/Objects. [00:02:48 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Romanceable Rasmodia' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) East Scarp' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Walk to the Desert Redux' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Polyamory Sweet!' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/Characters (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'ChelseaNPC' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Looking for Love REDUX' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodia' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Datable Jodi' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Dateable Caroline' content pack). [00:02:48 TRACE SMAPI] Custom NPC Exclusions loaded asset 'Data/CustomNPCExclusions'. [00:02:48 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'East Scarp NPCs' content pack). [00:02:48 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:48 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:48 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:48 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:48 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:48 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:02:48 TRACE SMAPI] Content Patcher edited Data/Shirts (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Weapons (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Greenhouse Sprinklers edited Data/Buildings. [00:02:48 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) East Scarp' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the '(CP) Junimos as Farm Animals' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'East Scarp NPCs' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) East Scarp' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations. [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the '(CP) East Scarp' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'ChelseaNPC' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Walk to the Desert Redux' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Polyamory Sweet!' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Datable Jodi' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Lunna - Astray in StardewValley' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/JukeboxTracks (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h" [00:02:48 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles. [00:02:48 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles. [00:02:48 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Polyamory Sweet!' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Romanceable Rasmodia' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'GenderNeutralityMod' content pack). [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3962! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3963! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3980! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4001! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3956! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3957! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3958! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3959! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3960! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3961! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3965! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3966! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3967! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3968! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3970! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3971! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3972! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3973! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3974! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3975! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4274! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4275! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4276! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4277! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4278! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4279! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4280! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4281! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.3985! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4439! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4440! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4441! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4442! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4443! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4444! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4445! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4447! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4448! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4449! [00:02:48 TRACE Unique Response Core] Edited NPC.cs.4452! [00:02:48 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles. [00:02:48 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(CP) Downtown Zuzu' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(CP) East Scarp' content pack). [00:02:48 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Invalidated 37 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi, CustomCompanions/Companions/Rafseazz.RSVCC.Guest1, CustomCompanions/Companions/Rafseazz.RSVCC.Guest10, CustomCompanions/Companions/Rafseazz.RSVCC.Guest2, CustomCompanions/Companions/Rafseazz.RSVCC.Guest3, CustomCompanions/Companions/Rafseazz.RSVCC.Guest4, CustomCompanions/Companions/Rafseazz.RSVCC.Guest5, CustomCompanions/Companions/Rafseazz.RSVCC.Guest6, CustomCompanions/Companions/Rafseazz.RSVCC.Guest7, CustomCompanions/Companions/Rafseazz.RSVCC.Guest8, CustomCompanions/Companions/Rafseazz.RSVCC.Guest9, CustomCompanions/Companions/Rafseazz.RSVCC.Howdy, Data/AdditionalWallpaperFlooring, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/CustomNPCExclusions, Data/FarmAnimals, Data/FruitTrees, Data/Furniture, Data/hats, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Shirts, Data/TriggerActions, Data/Weapons, LooseSprites/Cursors, LooseSprites/font_bold, Strings/StringsFromCSFiles). Propagated 23 core assets (Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FruitTrees, Data/Furniture, Data/hats, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Shirts, Data/TriggerActions, Data/Weapons, LooseSprites/Cursors, LooseSprites/font_bold, Strings/StringsFromCSFiles). [00:02:58 TRACE Content Patcher] Requested cache invalidation for 'Data/Locations'. [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations. [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Downtown Zuzu' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Lunna - Astray in StardewValley' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack). [00:02:58 TRACE SMAPI] Invalidated 1 asset names (Data/Locations). Propagated 1 core assets (Data/Locations). [00:02:58 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Suushiico.JunimosAsFarmAnimals [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DTZ.DowntownZuzuCP [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.Tilesheets [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lumisteria.LumiTilesheetsIndoor [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of FlashShifter.StardewValleyExpandedCP [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of LemurKat.EastScarpe.CP [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Tarniyar.CP.WalkToDesert [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lemurkat.EastScarpNPCs.CP [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of flashshifter.FrontierFarm [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Rafseazz.LunnaCP [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of ApryllForever.CPPolyamorySweet [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of gizzymo.canonfriendlyexpansion [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Parrot.RomRas [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Poltergeister.SeasonalCuteCharacters [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of mush.loveydovey [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Nom0ri.RomRas [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Hana.GenderNeutralityMod [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of mal.SebastionExpansion [00:02:58 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of ZoeDoll.SebAbiPolyEvents [00:02:58 INFO Json Assets] Loading content packs... [00:02:58 INFO Json Assets] Chelseanpc Blueberry Cheesecake 1.0.0 by EShadow37 - Adds a Blueberry Cheesecake & Produce Basket for Chelseanpc. [00:02:58 INFO Json Assets] Chelseanpc More Foods 1.0.1 by EShadow37 - Adds more food items to Chelsea NPC mod. [00:02:58 INFO Json Assets] Chelseanpc Sea Gem Glaive 1.0.0 by EShadow37 - Adds a Sea Gem Glaive for Chelseanpc. [00:02:58 INFO Json Assets] Cannabis Kit for JsonAssets 2.0.3 by PPJA & taintedwheat - Adds cannabis to your farm. [00:02:58 TRACE Json Assets] Adding season requirements for Blue Dream Starter: New season requirements: z spring/z winter [00:02:58 TRACE Json Assets] Adding season requirements for Cannabis Starter: New season requirements: z winter [00:02:58 TRACE Json Assets] Adding season requirements for Girl Scout Cookies Starter: New season requirements: z spring/z winter [00:02:58 TRACE Json Assets] Adding season requirements for Green Crack Starter: New season requirements: z spring/z winter [00:02:58 TRACE Json Assets] Adding season requirements for Hemp Starter: New season requirements: z winter [00:02:58 TRACE Json Assets] Adding season requirements for Hybrid Starter: New season requirements: z spring/z winter [00:02:58 TRACE Json Assets] Adding season requirements for Indica Starter: New season requirements: z spring/z fall/z winter [00:02:58 TRACE Json Assets] Adding season requirements for Northern Lights Starter: New season requirements: z spring/z fall/z winter [00:02:58 TRACE Json Assets] Adding season requirements for OG Kush Starter: New season requirements: z spring/z winter [00:02:58 TRACE Json Assets] Adding season requirements for Sativa Starter: New season requirements: z spring/z summer/z winter [00:02:58 TRACE Json Assets] Adding season requirements for Sour Diesel Starter: New season requirements: z spring/z summer/z winter [00:02:58 TRACE Json Assets] Adding season requirements for Strawberry Cough Starter: New season requirements: z spring/z winter [00:02:58 TRACE Json Assets] Adding season requirements for Tobacco Seeds: New season requirements: z fall/z winter [00:02:58 TRACE Json Assets] Adding season requirements for White Widow Starter: New season requirements: z spring/z winter [00:02:58 TRACE Json Assets] Requested cache invalidation for all assets matching a predicate. [00:02:58 TRACE SMAPI] Json Assets edited Data/Pants. [00:02:58 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Lunna - Astray in StardewValley' content pack). [00:02:58 TRACE SMAPI] Happy Home Designer edited Data/Furniture. [00:02:58 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) East Scarp' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Lunna - Astray in StardewValley' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Romanceable Rasmodia' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/Boots. [00:02:58 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/hats. [00:02:58 TRACE SMAPI] Content Patcher edited Data/AdditionalWallpaperFlooring (for the '(CP) Downtown Zuzu' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Strings/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Strings/Objects (for the 'Romanceable Rasmodia' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/CookingRecipes. [00:02:58 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Downtown Zuzu' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Lunna - Astray in StardewValley' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Datable Jodi' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/CraftingRecipes. [00:02:58 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) East Scarp' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Lunna - Astray in StardewValley' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/FruitTrees. [00:02:58 TRACE SMAPI] Content Patcher edited Data/Weapons (for the '(CP) Downtown Zuzu' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Lunna - Astray in StardewValley' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/Weapons. [00:02:58 TRACE SMAPI] Content Patcher edited Data/Shirts (for the '(CP) Downtown Zuzu' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/Shirts. [00:02:58 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) East Scarp' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Walk to the Desert Redux' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Lunna - Astray in StardewValley' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Polyamory Sweet!' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/Crops. [00:02:58 TRACE SMAPI] Happy Home Designer edited Data/Objects. [00:02:58 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Downtown Zuzu' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Lunna - Astray in StardewValley' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Romanceable Rasmodia' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/Objects. [00:02:58 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Json Assets edited Data/BigCraftables. [00:02:58 TRACE SMAPI] Invalidated 9 asset names (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons). Propagated 9 core assets (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons). [00:02:58 TRACE Json Assets] Event: ItemsRegistered [00:02:58 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) East Scarp' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) Walk to the Desert Redux' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'East Scarp NPCs' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:02:58 TRACE game] Galaxy auth success [00:02:58 TRACE game] Galaxy signed in [00:02:58 TRACE game] Galaxy logged on [00:02:58 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'. [00:02:58 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:3440 Height:1440} [00:02:58 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h" [00:02:58 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles. [00:02:58 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles. [00:02:58 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Polyamory Sweet!' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Romanceable Rasmodia' content pack). [00:02:58 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'GenderNeutralityMod' content pack). [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3962! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3963! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3980! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4001! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3956! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3957! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3958! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3959! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3960! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3961! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3965! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3966! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3967! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3968! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3970! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3971! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3972! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3973! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3974! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3975! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4274! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4275! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4276! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4277! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4278! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4279! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4280! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4281! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.3985! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4439! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4440! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4441! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4442! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4443! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4444! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4445! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4447! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4448! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4449! [00:02:58 TRACE Unique Response Core] Edited NPC.cs.4452! [00:02:58 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles. [00:02:58 TRACE Destroyable Bushes] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [00:02:59 TRACE game] Successfully set GOG Galaxy profile name. [00:03:22 TRACE SMAPI] Synchronizing 'Farm_SpaceCheck' task... [00:03:22 TRACE SMAPI] task complete. [00:03:26 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Stardew Valley Expanded' content pack). [00:03:26 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Frontier Farm' content pack). [00:03:26 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'GenderNeutralityMod' content pack). [00:03:26 TRACE SMAPI] Synchronizing 'Find Save Games' task... [00:03:26 TRACE SpaceCore] Reinitializing serializers for 3 mod types... [00:03:28 TRACE Polyamory Sweet Love] Checking for extra spouses in 109 friends [00:03:28 TRACE Polyamory Sweet Love] reloaded 0 spouses for Akira -4193728986306713813 [00:03:28 TRACE Polyamory Sweet Love] Checking for extra spouses in 109 friends [00:03:28 TRACE Polyamory Sweet Love] reloaded 0 spouses for Akira 3887816677565651642 [00:03:28 TRACE Polyamory Sweet Love] Checking for extra spouses in 109 friends [00:03:28 TRACE Polyamory Sweet Love] reloaded 0 spouses for Akira 3887816677565651642 [00:03:28 TRACE Polyamory Sweet Love] Checking for extra spouses in 109 friends [00:03:28 TRACE Polyamory Sweet Love] reloaded 0 spouses for Akira 3887816677565651642 [00:03:28 TRACE Polyamory Sweet Love] Checking for extra spouses in 113 friends [00:03:28 TRACE Polyamory Sweet Love] reloaded 0 spouses for Akira -8052661847552760128 [00:03:28 TRACE Polyamory Sweet Love] Checking for extra spouses in 101 friends [00:03:28 TRACE Polyamory Sweet Love] reloaded 0 spouses for Kassidy -3169413488790331503 [00:03:28 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'. [00:03:28 TRACE Polyamory Sweet Love] Checking for extra spouses in 24 friends [00:03:28 TRACE Polyamory Sweet Love] reloaded 0 spouses for Kassidy -6167287666274046218 [00:03:28 TRACE SMAPI] task complete. [00:03:28 TRACE game] Receiving friend lobby data... Owner: CactusFalls farmName = coma farmType = 7 date = 157 protocolVersion = 1.6.15 farmhands = 194687502620514334,199042103981633122 newFarmhands = False [00:03:28 TRACE SMAPI] Content Patcher edited Data/AdditionalFarms (for the 'Frontier Farm' content pack). [00:03:28 TRACE game] Receiving friend lobby data... Owner: CactusFalls farmName = coma farmType = 7 date = 157 protocolVersion = 1.6.15 farmhands = 194687502620514334,199042103981633122 newFarmhands = False [00:03:28 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.FrontierFarm/Icon' (for the 'Frontier Farm' content pack). [00:03:29 TRACE game] Starting client. Protocol version: 1.6.15 [00:03:29 TRACE game] Resolving Steam host via Steam lobby 109775242637333896 [00:03:29 TRACE game] Found Steam host 76561199090789406 [00:03:29 TRACE game] Client connecting to server 76561199090789406 [00:03:30 TRACE game] Client connected to server 76561199090789406 [00:03:51 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack). [00:04:14 TRACE Json Assets] Loading stuff early (really super early) [00:04:14 TRACE Json Assets] Event: IdsAssigned [00:04:14 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Seasonal Cute Characters' content pack). [00:04:14 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Romanceable Rasmodia' content pack). [00:04:14 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'. [00:04:14 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the '(CP) East Scarp' content pack). [00:04:14 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:14 TRACE SMAPI] Json Assets edited spacechase0.SpaceCore/ObjectExtensionData. [00:04:14 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:14 TRACE Polyamory Sweet Love] Checking for extra spouses in 0 friends [00:04:14 TRACE Polyamory Sweet Love] reloaded 0 spouses for 4528144579593724981 [00:04:14 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:04:14 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:14 TRACE SMAPI] Content Patcher edited Data/PassiveFestivals (for the 'East Scarp NPCs' content pack). [00:04:14 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/JoshHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/HaleyHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/SamHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Blacksmith' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/ManorHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/SeedShop' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Saloon' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Hospital' (for the 'Stardew Valley Expanded' content pack). [00:04:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/HarveyRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach-NightMarket' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mountain' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the '(CP) East Scarp' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/ScienceHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/SebastianRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Lunna - Astray in StardewValley' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/AnimalShop' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/LeahHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/BusStop' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the '(CP) Walk to the Desert Redux' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mine' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Sewer' (for the '(CP) Downtown Zuzu' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [00:04:15 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFlooring' (for the 'Stardew Valley Expanded' content pack). [00:04:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Desert (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Desert (for the '(CP) Walk to the Desert Redux' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFlooring' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Club' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/SandyHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/SandyHouse (for the 'Looking for Love REDUX' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/ArchaeologyHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'East Scarp NPCs' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouseBasement' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/AdventureGuild' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Woods' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Railroad' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/WitchSwamp (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/WitchHut (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/WitchWarpCave (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Summit' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/FishShop' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/BathHouse_Entry (for the 'GenderNeutralityMod' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'GenderNeutralityMod' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/BathHouse_Pool (for the 'GenderNeutralityMod' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Data/Bundles (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaMart' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/SkullCave (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Backwoods' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_wtd_tilesheet' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the '(CP) Walk to the Desert Redux' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcablecar' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcablecar' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_wtd_tilesheet' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Tunnel (for the '(CP) Walk to the Desert Redux' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer_big' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Seasonal Cute Characters' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'ChelseaNPC' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'East Scarp NPCs' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Lunna - Astray in StardewValley' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Romanceable Rasmodia' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Island_S (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Island_SE (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'. [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_dungeon (for the 'Seasonal Cute Characters' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Caldera (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_dungeon (for the 'Seasonal Cute Characters' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/MasteryCave' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert-Festival' (for the 'Stardew Valley Expanded' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Desert-Festival (for the '(CP) Walk to the Desert Redux' content pack). [00:04:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinnerSceneChelsea' (for the 'ChelseaNPC' content pack). [00:04:16 TRACE SMAPI] Content Patcher edited Maps/Custom_DinnerSceneChelsea (for the 'ChelseaNPC' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuCity1' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_PlaneSky' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Pizzeria' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_PizzeriaBack' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_GioRoom' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Airport' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ResortAirport' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ResortSouth' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ResortSouthWest' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ResortSecretCave' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ResortCentral' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ResortShop' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_JojaMini' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuCityCrossroads1' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_CrossNorth' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_CrossEast' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_JojaHQ' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_JojaHQAppreciation' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuCityFreeway1' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher edited Maps/Custom_DTZ_ZuzuCityFreeway1 (for the '(CP) Walk to the Desert Redux' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuCityOasis1' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuCitySewer' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuCitySecretQi' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_SancInt' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_DavidRoom' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_OasisCave' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher edited Maps/Custom_DTZ_OasisCave (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Forest2' (for the '(CP) Downtown Zuzu' content pack). [00:04:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_TrainStation' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_JojaOffices' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Apartment1a' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Apartment1b' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Apartment1c' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Apartment1d' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_JojaElevHall' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_JojaCEO' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_JojaCEOScattered' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_JojaCEOBetrayal' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ApartmentLobby' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_OasisCaveUnder' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_OasisCaveJungle' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_OasisCaveDark' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_OasisCaveLava' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_OasisCaveHouse' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuCitySewerTunnel' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuCitySewerSecret' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_NightClubEntrance' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_NightClubBathrooms' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_NightClubMain' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher edited Maps/Custom_DTZ_NightClubMain (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_JojaHQCafe' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_GasStation' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_GasInt' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_BruisersHideout' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuBlockParty' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ZuzuPermits' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_SadieRoomAirport' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Sawmill' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Pharmacy' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Builders' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Bakery' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Barber' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Mall' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Furnisure' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_BillRoom' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_Waterway' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_University' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_MaxHouse' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_MaxHouseUpstairs' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_HazelHouse' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_UniversityExterior' (for the '(CP) Downtown Zuzu' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardRefurbished' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardCellarRefurbished' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedRuins' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShed' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TownEast' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove2' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WillyRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MarnieShed' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyCellar' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SusanHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JenkinsHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_OliviaCellar' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaCellar' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MovieTheaterScreen_ClaireEvent' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillage_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardPictureMap' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_StardustFarmPictureMap' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GaldoranVoid' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Claire_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Martin_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Camilla_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Alesia_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Isaac_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Lance_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jadu_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Apples_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Peaches_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Charlie_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Morgan_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Scarlett_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sandy_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ApplesRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GunthersRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_Bus' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_ClaireHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ClaireHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaEmporium' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition1' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition2' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonFields_Small' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottageInterior' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highway' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sawyer_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jolyne_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Edmund_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gale_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gertrude_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brock_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cordelia_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Freya_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cassandra_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Emin_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brianna_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Drake_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsDwarf_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher edited Maps/Custom_MorrisHouse (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack). [00:04:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWestOld' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LanceSecretWarp' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Krobus_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/VoidDen_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_VoidDen' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/VoidDen_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ScarlettHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HanksGarage' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WoodsCompat' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_VictorSummit' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyard' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Copper' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gems' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gold' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Iron' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Shadow' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FrontierFarm_HiddenCave' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Copper' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gems' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gold' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Iron' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Shadow' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FrontierFarm_UndergroundTunnel' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier_HotSpring' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier_Cave' (for the 'Frontier Farm' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_LunnaWestForest' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_LunnaWestForest (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_LunnaHouse' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_LunnaHouse (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_FallsCave' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_FallsCave (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_DiannaHouse' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_DiannaHouse (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_GabbiHouse' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_GabbiHouse (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_ReenusHouse' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_ReenusHouse (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_LaarniHouse' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_LaarniHouse (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_BiankaHouse' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_BiankaHouse (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_RaphaelShop' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_RaphaelShop (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_OddiHouse' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_OddiHouse (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_Umuwi' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_Umuwi (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_LunnaLake' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_LunnaLake (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_DiannaGreenhouse' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_DiannaGreenhouse (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LASV_BiankaDate' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_LASV_BiankaDate (for the 'Lunna - Astray in StardewValley' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheetRuins' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet_MaskEffect' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Atlantis' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheetRuins' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet_MaskEffect' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RailwayTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DesertRailway' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RailwayTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_EnchantedGrove' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher edited Maps/Custom_EnchantedGrove (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuestRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lighthouse' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonCoast' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lighthouse' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonTrainStation' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrenvilleFalls' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_OreTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_ShadowTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrison' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_OreTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_ShadowTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrisonEvent' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_IridiumQuarry' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaPetStore' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaPetStore' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaPetStore' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyard' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCellar' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottage' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardDiningRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpringCave' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TreasureCave' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher edited Maps/Custom_TreasureCave (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Void' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Entrance_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Entrance' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Entrance_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_FoodCourt' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_MainHall_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_MainHall' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_MainHall_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Stage' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_VendorFloor_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_VendorFloor' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_VendorFloor_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZuzuCityStreet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Outpost_CrimsonLight' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Outpost_CrimsonLight' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuild' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher edited Maps/Custom_FirstSlashGuild (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashHallway' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher edited Maps/Custom_FirstSlashHallway (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WizardBasement' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/CherryBlossomPetals' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Courtyard_NPCs' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Courtyard' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/CherryBlossomPetals' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Courtyard_NPCs' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SVESummit' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AdventurerSummit' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack). [00:04:20 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the '(CP) East Scarp' content pack). [00:04:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BlueMoonVineyard' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Darkness' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Shadow' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForbiddenMaze' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Darkness' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Shadow' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanBackyard' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher edited Maps/Custom_HenchmanBackyard (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_South' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/DinoIsland_North_Mask' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_North' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/DinoIsland_North_Mask' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CastleVillage' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RedEyes' (for the 'Stardew Valley Expanded' content pack). [00:04:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlands' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CastleVillage' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RedEyes' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FableReef' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher edited Maps/Custom_FableReef (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedGreenhouse' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Garden' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsTrainStation' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsOutskirts' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch_Interior' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedOutside' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavern' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DiamondCavern' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JunimoWoods' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisProperty' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ShearwaterBridge' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher edited Maps/Custom_ShearwaterBridge (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher edited Maps/Custom_ShearwaterBridge (for the '(CP) East Scarp' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack). [00:04:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpring2' (for the 'Stardew Valley Expanded' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepMountains' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepMountains (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/balcony_house' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_EastScarpe' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_inn' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Flooring' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemur_coffeeshop' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_lighthouse' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_rockpools' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_himeoutdoors' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Village' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'East Scarp NPCs' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/balcony_house' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_EastScarpe' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_inn' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Flooring' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemur_coffeeshop' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_lighthouse' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_rockpools' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_himeoutdoors' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_SeaCave' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark_outdoorsTileSheet' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ES_mine_desert' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepDark' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark_outdoorsTileSheet' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ES_mine_desert' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_cottage' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Orchard' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Orchard (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_cottage' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/Lemurkat.EastScarp/estrees' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ClearingHouse' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_SmugglerDen' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MineEntrance' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/LemurCustom' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_House1' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/LemurCustom' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_BirdHide' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VetHouse' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/EastScarp_VetHouse (for the 'East Scarp NPCs' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_JacobOffice' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_JacobBarn' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_LanternRoom' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Silo' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_LumaHut' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_OrchardHouse' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Shack' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VillageInn' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'GenderNeutralityMod' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_InnBath' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_UnderwaterLexi' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_EyvinderCave' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_InnRoomRosa' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ToriSlimeBasement' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RosJulesHouse' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ArkOrchard' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_NTHouse' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenryWarp' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Lighthouse' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowFarm' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowShed' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowShed_Ruins' (for the '(CP) East Scarp' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Meadow' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Meadow (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Forest_Road' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Forest_Road (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Winding_Road' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Winding_Road (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Interchange' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Interchange (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/desert_z_roads' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_ghosttown_tilesheet' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Ghost_Town' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Ghost_Town (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/desert_z_roads' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_ghosttown_tilesheet' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_ghostshoptiles' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Ghost_Shop' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_ghostshoptiles' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Pete_Hidden' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine_desert' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Cave' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Cave (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine_desert' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcliffhouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideview' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvshadows' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvinterior' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff_AlissaDate' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcliffhouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideview' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvshadows' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvinterior' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/RafNPCSheet' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvfestivals' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff_FayeDate' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/RafNPCSheet' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvfestivals' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvCorineDate' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgetiles' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCorineDate' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvCorineDate' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgetiles' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/RVanimals' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesideCraftables' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspecialeffects' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage_Event' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/RVanimals' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesideCraftables' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspecialeffects' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage_CookOff' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesidefurniture' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage_Fashion' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesidefurniture' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvcolorlights' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_Ridge_KennethDate_OFF' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvcolorlights' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvwallsfloorcopy' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVEvacuationCenter' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvwallsfloorcopy' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_Ridge_KennethDate_ON' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'GenderNeutralityMod' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PurpleMansion_Ball' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AmethyneCorp' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AmethyneJewelry' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCave' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCrystals' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AmethyneMine' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCave' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCrystals' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarCave' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AguarCave (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EzekielPicFinal' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_EzekielPic' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_EzekielPic (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EzekielPicFinal' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/FreddieShedItems' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LolaShed' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LolaShed (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/FreddieShedItems' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvSpacerockTiles' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_TortsRealm' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_TortsRealm (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvSpacerockTiles' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVAbandonedHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVAbandonedHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/pirates_tilesheet (for the 'Seasonal Cute Characters' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/fire' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_JuneNPC_ResortDate' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/pirates_tilesheet (for the 'Seasonal Cute Characters' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/fire' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PrincessVilleDate' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PrincessVilleDate (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVVerdeView' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVWestCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVVerdeView' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvgarden' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGreenhouse1' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGreenhouse1 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvgarden' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGreenhouse2' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGreenhouse2 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvscene1' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheRide (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvscene1' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide_static' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_WeddingReception' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_Ballroom' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_Birthday' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinEventHall_Birthday (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_NightParty' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/RSVBonfire' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_EmberNight' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_EmberNight (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/RSVBonfire' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Stardew Valley Expanded' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvgatheringtiles' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGathering' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGathering (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvgatheringtiles' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarBasement' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AguarBasement (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarLab' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AguarLab (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AlissaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AlissaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AlissaShed' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AlissaShed (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_BertHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_BertHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_BertHouse2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_BertHouse2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_EzekielHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_EzekielHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_FreddieHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_FreddieHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_IanHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_IanHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_JericHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_JericHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_KennethHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_KennethHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LennyHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LennyHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotel2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotel2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotel3rdFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotel3rdFloor (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotelLobby' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotelLobby (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MaddieHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MaddieHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PikaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PikaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVNinjaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVNinjaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_ShiroHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_ShiroHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinEventHall (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_BlairHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_BlairHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_FayeHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_FayeHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PurpleMansion' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PurpleMansion (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PurpleMansion2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PurpleMansion2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsv3brosInterior' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_3Bros' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_3Bros (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsv3brosInterior' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_3Bros2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_3Bros2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSewers' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PaulaClinic' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PaulaClinic (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSummitHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSummitHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSummitHouseNew' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSummitHouseNew (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSummitShed' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MysticFalls1' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MysticFalls1 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MysticFalls2' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MysticFalls2 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MysticFalls3' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MysticFalls3 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSpiritRealm' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSpiritRealm (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgePond' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgePond (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_Ridge' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_Ridge (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgeFalls' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgeFalls (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgeForest' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgeForest (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgesideVillage (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideviewnight' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCableCar' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCableCar (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideviewnight' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCliff (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheHike' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheHike (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_SummitFarm' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_SummitFarm (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVRoad' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVRoad (for the '(CP) Walk to the Desert Redux' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVRoad (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVHiddenWarp' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVHiddenWarp (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVHiddenWarp2' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVHiddenWarp2 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zRSVbg' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RSVspousePic' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_WeddingReceptionPic' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zRSVbg' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RSVspousePic' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zKiarraPickDesign' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_KiarraPick' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zKiarraPickDesign' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVOldKids' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_OldRSVKids' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVOldKids' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVSkyGazing' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSkyGazing' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVSkyGazing' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVZuzuCableCarView' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_ZuzuCableCarView' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVZuzuCableCarView' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarCaveFixed' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarCaveFixed_alt' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VetAwayWarpRoom' (for the 'East Scarp NPCs' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_TNPCWaitingWarpRoom' (for the 'East Scarp NPCs' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_CatWarpRoom' (for the 'East Scarp NPCs' content pack). [00:04:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_AbyssCoop' (for the 'East Scarp NPCs' content pack). [00:04:25 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarpeInn_SpiritEve' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier' (for the 'Frontier Farm' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/SVEFruitTrees' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'. [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Abigail (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Caroline' (for the 'Dateable Caroline' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Caroline (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Caroline' (for the 'Dateable Caroline' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Clint (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Clint (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Clint (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Demetrius (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Willy (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Willy (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Willy (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Elliott (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Emily (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Evelyn (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/George (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Gus (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Gus (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Gus (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Haley (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Harvey (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Jas (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Jodi (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Jodi (for the 'Datable Jodi' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Jodi (for the 'Datable Jodi' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Alex (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Leah (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Lewis (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Lewis (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Lewis (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Linus (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Linus (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Linus (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Marnie (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Marnie (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Marnie (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Maru (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Pam (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Pam (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Pam (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Penny (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Pierre (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Robin (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Sam (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sebastian' (for the 'Sebastian Expansion Mod' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Sebastian (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Shane (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Vincent (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Wizard' (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Wizard (for the 'Romanceable Rasmodia' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Wizard (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Wizard (for the 'Romanceable Rasmodia' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Dwarf (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Sandy (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Sandy (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Sandy (for the 'Looking for Love REDUX' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Krobus (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Krobus (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Birdie (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Birdie (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Bouncer (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/Bouncer (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/Henchman (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/MrQi (for the 'Seasonal Cute Characters' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Portraits/MrQi (for the 'Seasonal Cute Characters' content pack). [00:04:26 ERROR game] Failed to spawn NPC 'Chelseanpc'. Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Portraits\Chelseanpc.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Portraits\Chelseanpc.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.Game1.AddCharacterIfNecessary(String characterId, Boolean bypassConditions) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8036 [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Callum' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Callum' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/David' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/David' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gwen' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gwen' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kristoff' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kristoff' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sadie' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sadie' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Buddy' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Buddy' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Selena' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Selena' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Max' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Max' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Hazel' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Hazel' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bill' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bill' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Giovanni' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Giovanni' (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Victor' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Victor' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olivia' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olivia' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Andy' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Andy' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Susan' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Susan' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sophia' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sophia' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/MarlonFay' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MarlonFay' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Peaches' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Peaches' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/HankSVE' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HankSVE' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Treyvon' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Treyvon' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Claire' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Claire' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Camilla' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Camilla' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sawyer' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sawyer' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gale' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gale' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brianna' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brianna' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Drake' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Drake' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Edmund' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Edmund' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gertrude' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gertrude' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brock' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brock' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cordelia' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cordelia' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Freya' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Freya' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cassandra' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cassandra' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emin' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emin' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/ScarlettFake' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/ScarlettFake' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Characters/GuntherSilvian (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Martin' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Martin' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/MorrisTod' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MorrisTod' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Isaac' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Isaac' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alesia' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alesia' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jolyne' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jolyne' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jadu' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jadu' (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/PickledPete' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/PickledPete' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Richard' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Richard' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ysabelle' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ysabelle' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Flor' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Flor' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Philip' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Philip' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ian' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ian' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sean' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sean' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kenneth' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kenneth' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Paula' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Paula' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lenny' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lenny' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maddie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maddie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Corine' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Corine' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lorenzo' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lorenzo' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Anton' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Anton' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kiarra' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kiarra' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shanice' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shanice' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jeric' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jeric' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Naomi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Naomi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shiro' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shiro' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Yuuma' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Yuuma' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Faye' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Faye' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pika' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pika' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Keahi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Keahi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Carmen' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Carmen' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Blair' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Blair' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Freddie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Freddie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lola' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lola' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maive' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maive' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Zayne' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Zayne' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ariah' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ariah' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alissa' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alissa' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Malaya' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Malaya' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kimpoi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kimpoi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Trinnie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Trinnie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olga' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olga' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bert' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bert' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Undreya' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Undreya' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Daia' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Daia' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jio' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jio' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kiwi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kiwi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/June' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/June' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aideen' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aideen' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Beatrice' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Beatrice' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Eloise' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Eloise' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Eyvinder' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Eyvinder' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jacob' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jacob' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/JosephineK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/JosephineK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/KatarynaLK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/KatarynaLK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leximonster' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leximonster' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/OliverK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/OliverK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Rosa' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Rosa' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/ToriLK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/ToriLK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/VivienneLK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/VivienneLK' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/LumaJunimo' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/LumaJunimo' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/RichieTheMacaw' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/RichieTheMacaw' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/HappySlime' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HappySlime' (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bianka' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bianka' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lunna' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lunna' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Raphael' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Raphael' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dianna' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Dianna' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Antiunn' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Antiunn' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bellia' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bellia' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gabbi' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gabbi' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gellos' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gellos' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Laarni' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Laarni' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Micco' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Micco' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Oddi' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Oddi' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Reenus' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Reenus' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Yvenn' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Yvenn' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/MermaidLantana' (for the '(CP) Polyamory Sweet!' content pack). [00:04:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MermaidLantana' (for the '(CP) Polyamory Sweet!' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Data/Quests (for the '(CP) Downtown Zuzu' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Data/Quests (for the '(CP) Walk to the Desert Redux' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Romanceable Rasmodia' content pack). [00:04:26 TRACE SpaceCore] Event: OnBlankSave [00:04:26 TRACE game] sendPlayerIntroduction 199042103981633122 [00:04:26 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'Stardew Valley Expanded' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'East Scarp NPCs' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'Romanceable Rasmodia' content pack). [00:04:26 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'Dateable Caroline' content pack). [00:04:26 TRACE Polyamory Sweet Love] Checking for extra spouses in 104 friends [00:04:26 TRACE Polyamory Sweet Love] reloaded 3 spouses for Kassidy 6197705915316391706 [00:04:26 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [00:04:26 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:3440 Height:1440} [00:04:26 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:3440 Height:1440} [00:04:27 TRACE SMAPI] Received context for host -7579470010550426927 running SMAPI 4.1.10 with 91 mods. [00:04:27 TRACE SMAPI] Received context for farmhand 5784683299766328173 running SMAPI 4.1.10 with 98 mods. [00:04:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Farm_FrontierFarm' (for the 'Frontier Farm' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Stardew Valley Expanded' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Stardew Valley Expanded' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zrsvcablecar' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_wtd_tilesheet' (for the '(CP) Walk to the Desert Redux' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_EastScarpe' (for the '(CP) East Scarp' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_inn' (for the '(CP) East Scarp' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_lighthouse' (for the '(CP) East Scarp' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_rockpools' (for the '(CP) East Scarp' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_himeoutdoors' (for the '(CP) East Scarp' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_cottage' (for the '(CP) East Scarp' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zrsvcliffhouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zrsvwideview' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zridgetiles' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zrsvscene1' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zrsvwideviewnight' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:28 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [00:04:28 TRACE SMAPI] Content Patcher edited Data/Fish (for the '(CP) Downtown Zuzu' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Stardew Valley Expanded' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Fish (for the '(CP) East Scarp' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Lunna - Astray in StardewValley' content pack). [00:04:28 TRACE PolyamorySweet Rooms] Preventing frogs [00:04:28 TRACE PolyamorySweet Rooms] Loading spouse rooms, clearing current room data [00:04:28 TRACE PolyamorySweet Rooms] Getting 3 spouse rooms [00:04:28 TRACE PolyamorySweet Rooms] Sebastian has custom room order [00:04:28 TRACE PolyamorySweet Rooms] Abigail has custom room order [00:04:28 TRACE PolyamorySweet Rooms] Maru has custom room order [00:04:28 TRACE PolyamorySweet Rooms] Using shell custom_spouse_room_open_right for Sebastian [00:04:28 TRACE PolyamorySweet Rooms] Loading spouse room for Sebastian. template , index -1, shellStart {X:28 Y:0}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_open_right [00:04:28 TRACE SMAPI] PolyamorySweet Rooms loaded asset 'Maps/custom_spouse_room_open_right'. [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'ChelseaNPC' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Downtown Zuzu' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lunna - Astray in StardewValley' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Looking for Love REDUX' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodia' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Datable Jodi' content pack). [00:04:28 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Dateable Caroline' content pack). [00:04:28 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:28 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:28 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:28 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:28 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:28 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:28 TRACE PolyamorySweet Rooms] Map Path: |spouseRooms| [00:04:28 TRACE PolyamorySweet Rooms] Exited [00:04:28 TRACE PolyamorySweet Rooms] Using shell custom_spouse_room_open_right for Abigail [00:04:28 TRACE PolyamorySweet Rooms] Loading spouse room for Abigail. template , index -1, shellStart {X:35 Y:0}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_open_right [00:04:28 TRACE PolyamorySweet Rooms] Extending layer Back from 36,12 (36,12) to 43,12 [00:04:28 TRACE PolyamorySweet Rooms] Extending layer Buildings from 36,12 (36,12) to 43,12 [00:04:28 TRACE PolyamorySweet Rooms] Extending layer Front from 36,12 (36,12) to 43,12 [00:04:28 TRACE PolyamorySweet Rooms] Extending layer AlwaysFront from 36,12 (36,12) to 43,12 [00:04:28 TRACE PolyamorySweet Rooms] Extending layer Paths from 36,12 (36,12) to 43,12 [00:04:28 TRACE PolyamorySweet Rooms] Map Path: |spouseRooms| [00:04:28 TRACE PolyamorySweet Rooms] Exited [00:04:28 TRACE PolyamorySweet Rooms] Using shell custom_spouse_room_closed_right for Maru [00:04:28 TRACE PolyamorySweet Rooms] Loading spouse room for Maru. template , index -1, shellStart {X:42 Y:0}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_closed_right [00:04:28 TRACE PolyamorySweet Rooms] Extending layer Back from 43,12 (43,12) to 50,12 [00:04:28 TRACE PolyamorySweet Rooms] Extending layer Buildings from 43,12 (43,12) to 50,12 [00:04:28 TRACE PolyamorySweet Rooms] Extending layer Front from 43,12 (43,12) to 50,12 [00:04:28 TRACE PolyamorySweet Rooms] Extending layer AlwaysFront from 43,12 (43,12) to 50,12 [00:04:28 TRACE PolyamorySweet Rooms] Extending layer Paths from 43,12 (43,12) to 50,12 [00:04:28 TRACE SMAPI] PolyamorySweet Rooms loaded asset 'Maps/custom_spouse_room_closed_right'. [00:04:29 TRACE PolyamorySweet Rooms] Map Path: |spouseRooms| [00:04:29 TRACE PolyamorySweet Rooms] Exited [00:04:29 TRACE PolyamorySweet Rooms] Loading spouse rooms, clearing current room data [00:04:29 TRACE PolyamorySweet Rooms] Getting 3 spouse rooms [00:04:29 TRACE PolyamorySweet Rooms] Sebastian has custom room order [00:04:29 TRACE PolyamorySweet Rooms] Abigail has custom room order [00:04:29 TRACE PolyamorySweet Rooms] Maru has custom room order [00:04:29 TRACE PolyamorySweet Rooms] Using shell custom_spouse_room_open_right for Sebastian [00:04:29 TRACE PolyamorySweet Rooms] Loading spouse room for Sebastian. template , index -1, shellStart {X:28 Y:0}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_open_right [00:04:29 TRACE PolyamorySweet Rooms] Map Path: |spouseRooms| [00:04:29 TRACE PolyamorySweet Rooms] Exited [00:04:29 TRACE PolyamorySweet Rooms] Using shell custom_spouse_room_open_right for Abigail [00:04:29 TRACE PolyamorySweet Rooms] Loading spouse room for Abigail. template , index -1, shellStart {X:35 Y:0}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_open_right [00:04:29 TRACE PolyamorySweet Rooms] Map Path: |spouseRooms| [00:04:29 TRACE PolyamorySweet Rooms] Exited [00:04:29 TRACE PolyamorySweet Rooms] Using shell custom_spouse_room_closed_right for Maru [00:04:29 TRACE PolyamorySweet Rooms] Loading spouse room for Maru. template , index -1, shellStart {X:42 Y:0}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_closed_right [00:04:29 TRACE PolyamorySweet Rooms] Map Path: |spouseRooms| [00:04:29 TRACE PolyamorySweet Rooms] Exited [00:04:29 ERROR game] Failed to spawn NPC 'Chelseanpc'. Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Portraits\Chelseanpc.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Portraits\Chelseanpc.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.Game1.AddCharacterIfNecessary(String characterId, Boolean bypassConditions) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8036 [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Scarlett' (for the 'Stardew Valley Expanded' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack). [00:04:29 TRACE Polyamory Sweet Love] Checking for extra spouses in 105 friends [00:04:29 TRACE Polyamory Sweet Love] reloaded 2 spouses for Fym 5784683299766328173 [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Haley_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Haley_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jodi_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jodi_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maru_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maru_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Abigail_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Abigail_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sebastian_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sebastian_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE Polyamory Sweet Love] Checking for extra spouses in 107 friends [00:04:29 TRACE Polyamory Sweet Love] reloaded 5 spouses for arlo = -7579470010550426927 [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Evelyn_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Evelyn_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/George_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/George_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alex_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alex_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emily_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emily_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sam_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sam_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Vincent_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Vincent_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kent_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kent_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pierre_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pierre_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Penny_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Portraits/Penny_Summer (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Penny_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Harvey_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Portraits/Harvey_Summer (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Harvey_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Elliott_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Elliott_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Demetrius_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Demetrius_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Robin_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Robin_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jas_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jas_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leah_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leah_Summer' (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_Chef' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_Chef' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Synchronizing 'ClientOptions_Load' task... [00:04:29 TRACE SMAPI] task complete. [00:04:29 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:3440 Height:1440} [00:04:29 TRACE Json Assets] Adding default recipes [00:04:29 TRACE SMAPI] Content Patcher edited Data/Shirts (for the '(CP) Downtown Zuzu' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Json Assets edited Data/Shirts. [00:04:29 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] AntiSocial NPCs loaded asset 'Data/AntiSocialNPCs'. [00:04:29 TRACE SMAPI] Content Patcher edited Data/AntiSocialNPCs (for the 'Stardew Valley Expanded' content pack). [00:04:29 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest4 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Howdy (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest7 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest9 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest8 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest3 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest10 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest1 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest2 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest6 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest5 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Romanceable Rasmodia' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'GenderNeutralityMod' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Stardew Valley Expanded' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Portraits/Gil (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RSVspousePic' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Maps/z_RSVspousePic (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Abigail (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Caroline' (for the 'Dateable Caroline' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Caroline (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Clint (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Clint (for the 'Looking for Love REDUX' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Demetrius (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Willy (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Willy (for the 'Looking for Love REDUX' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Elliott (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Emily (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Evelyn (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/George (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Gus (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Gus (for the 'Looking for Love REDUX' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Haley (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Harvey (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Jas (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Jodi (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Jodi (for the 'Datable Jodi' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Alex (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Leah (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Lewis (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Lewis (for the 'Looking for Love REDUX' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Linus (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Linus (for the 'Looking for Love REDUX' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Marnie (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Marnie (for the 'Looking for Love REDUX' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Maru (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Pam (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Pam (for the 'Looking for Love REDUX' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Penny (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Pierre (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Robin (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Sam (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sebastian' (for the 'Sebastian Expansion Mod' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Sebastian (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Shane (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Vincent (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Sandy (for the 'Seasonal Cute Characters' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Sandy (for the 'Looking for Love REDUX' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Beatrice' (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Beatrice (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Beatrice' (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Portraits/Beatrice (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Eloise' (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Eloise (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Eloise' (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Portraits/Eloise (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Eyvinder' (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Eyvinder (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Eyvinder' (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Portraits/Eyvinder (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jacob' (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Characters/Jacob (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jacob' (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Portraits/Jacob (for the 'East Scarp NPCs' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Stardew Valley Expanded' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(CP) Downtown Zuzu' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(CP) East Scarp' content pack). [00:04:29 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:38 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h" [00:04:38 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles. [00:04:38 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles. [00:04:38 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Polyamory Sweet!' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Romanceable Rasmodia' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'GenderNeutralityMod' content pack). [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3962! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3963! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3980! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4001! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3956! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3957! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3958! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3959! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3960! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3961! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3965! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3966! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3967! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3968! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3970! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3971! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3972! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3973! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3974! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3975! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4274! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4275! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4276! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4277! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4278! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4279! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4280! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4281! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.3985! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4439! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4440! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4441! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4442! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4443! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4444! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4445! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4447! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4448! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4449! [00:04:38 TRACE Unique Response Core] Edited NPC.cs.4452! [00:04:38 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles. [00:04:38 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'ChelseaNPC' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Downtown Zuzu' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Walk to the Desert Redux' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lunna - Astray in StardewValley' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Polyamory Sweet!' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the '(CP) Downtown Zuzu' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the '(CP) East Scarp' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the '(CP) Junimos as Farm Animals' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'East Scarp NPCs' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'ChelseaNPC' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Downtown Zuzu' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lunna - Astray in StardewValley' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Looking for Love REDUX' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodia' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Datable Jodi' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Dateable Caroline' content pack). [00:04:38 TRACE SMAPI] Custom NPC Exclusions loaded asset 'Data/CustomNPCExclusions'. [00:04:38 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'East Scarp NPCs' content pack). [00:04:38 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:38 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:38 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:38 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:38 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:38 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/SeedShop' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/SeedShop (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mountain' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the '(CP) East Scarp' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mountain-BridgeFixed' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/ScienceHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/ScienceHouse (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/SebastianRoom' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/SebastianRoom (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Frontier Farm' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Lunna - Astray in StardewValley' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/WizardHouse (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/BusStop' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the '(CP) Walk to the Desert Redux' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Frontier Farm' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/Desert (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/Desert (for the '(CP) Walk to the Desert Redux' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFlooring' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/Desert (for the 'Frontier Farm' content pack). [00:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/ArchaeologyHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'Stardew Valley Expanded' content pack). [00:04:38 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'East Scarp NPCs' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Woods' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Woods (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Woods (for the 'Frontier Farm' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Railroad' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/CommunityCenter_Ruins' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Greenhouse' (for the 'Frontier Farm' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/MovieTheater' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_PlaneSky' (for the '(CP) Downtown Zuzu' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DTZ_ApartmentLobby' (for the '(CP) Downtown Zuzu' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_DTZ_ApartmentLobby (for the '(CP) Downtown Zuzu' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedRuins' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_GrandpasShedRuins (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShed' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_GrandpasShed (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyHouse' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_AndyHouse (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaEmporium' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_JojaEmporium (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyard' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_AuroraVineyard (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_EnchantedGrove' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_EnchantedGrove (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_HighlandsOutpost (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_CastleVillageOutpost (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AdventurerSummit' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the '(CP) East Scarp' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForbiddenMaze' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_ForbiddenMaze (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Garden' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_Garden (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsTrainStation' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbsTrainStation (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedOutside' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_GrandpasShedOutside (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/Custom_Highlands (for the 'Stardew Valley Expanded' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepMountains' (for the '(CP) East Scarp' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepMountains (for the '(CP) East Scarp' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack). [00:04:39 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepMountains (for the 'East Scarp NPCs' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Village' (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'East Scarp NPCs' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Orchard' (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Orchard (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ClearingHouse' (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/EastScarp_ClearingHouse (for the 'East Scarp NPCs' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_BirdHide' (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_EastScarpe' (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/EastScarp_BirdHide (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VillageInn' (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/EastScarp_VillageInn (for the 'East Scarp NPCs' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowFarm' (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/EastScarp_MeadowFarm (for the '(CP) East Scarp' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGreenhouse2' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm_corrupt' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGreenhouse2 (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm_corrupt' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheRide (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AlissaShed' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AlissaShed (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_KennethHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_KennethHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotel2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotel2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotelLobby' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotelLobby (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVNinjaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVNinjaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSpiritRealm' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSpiritRealm (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgesideVillage (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCableCar' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCableCar (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:41 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCliff (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_SummitFarm' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:41 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_SummitFarm (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarpeInn_SpiritEve' (for the 'East Scarp NPCs' content pack). [00:04:41 TRACE SMAPI] Content Patcher edited Maps/EastScarpeInn_SpiritEve (for the 'East Scarp NPCs' content pack). [00:04:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier' (for the 'Frontier Farm' content pack). [00:04:41 TRACE SMAPI] Content Patcher edited Maps/Custom_FerngillRepublicFrontier (for the 'Stardew Valley Expanded' content pack). [00:04:41 TRACE SMAPI] Content Patcher edited Maps/Custom_FerngillRepublicFrontier (for the 'Frontier Farm' content pack). [00:04:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Farm_FrontierFarm' (for the 'Frontier Farm' content pack). [00:04:41 TRACE SMAPI] Content Patcher edited Maps/Farm_FrontierFarm (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Maps/Farm_FrontierFarm (for the 'Frontier Farm' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspouses' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/RSVSpousePatios' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspouses' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Invalidated 123 asset names (Characters/Abigail, Characters/Alex, Characters/Beatrice, Characters/Caroline, Characters/Clint, Characters/Demetrius, Characters/Elliott, Characters/Eloise, Characters/Emily, Characters/Evelyn, Characters/Eyvinder, Characters/George, Characters/Gus, Characters/Haley, Characters/Harvey, Characters/Jacob, Characters/Jas, Characters/Jodi, Characters/Leah, Characters/Lewis, Characters/Linus, Characters/Marnie, Characters/Maru, Characters/Pam, Characters/Penny, Characters/Pierre, Characters/Robin, Characters/Sam, Characters/Sandy, Characters/Sebastian, Characters/Shane, Characters/Vincent, Characters/Willy, CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi, CustomCompanions/Companions/Rafseazz.RSVCC.Guest1, CustomCompanions/Companions/Rafseazz.RSVCC.Guest10, CustomCompanions/Companions/Rafseazz.RSVCC.Guest2, CustomCompanions/Companions/Rafseazz.RSVCC.Guest3, CustomCompanions/Companions/Rafseazz.RSVCC.Guest4, CustomCompanions/Companions/Rafseazz.RSVCC.Guest5, CustomCompanions/Companions/Rafseazz.RSVCC.Guest6, CustomCompanions/Companions/Rafseazz.RSVCC.Guest7, CustomCompanions/Companions/Rafseazz.RSVCC.Guest8, CustomCompanions/Companions/Rafseazz.RSVCC.Guest9, CustomCompanions/Companions/Rafseazz.RSVCC.Howdy, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, Data/AudioChanges, Data/Characters, Data/CustomNPCExclusions, Data/FarmAnimals, Data/LocationContexts, Data/MoviesReactions, Data/NPCGiftTastes, Data/PassiveFestivals, Data/Quests, LooseSprites/Cursors, LooseSprites/Cursors_1_6, Maps/ArchaeologyHouse, Maps/BusStop, Maps/CommunityCenter_Ruins, Maps/Custom_AdventurerSummit, Maps/Custom_AndyHouse, Maps/Custom_AuroraVineyard, Maps/Custom_CastleVillageOutpost, Maps/Custom_DTZ_ApartmentLobby, Maps/Custom_DTZ_PlaneSky, Maps/Custom_EnchantedGrove, Maps/Custom_FerngillRepublicFrontier, Maps/Custom_ForbiddenMaze, Maps/Custom_ForestWest, Maps/Custom_Garden, Maps/Custom_GrampletonSuburbs, Maps/Custom_GrampletonSuburbsTrainStation, Maps/Custom_GrandpasShed, Maps/Custom_GrandpasShedOutside, Maps/Custom_GrandpasShedRuins, Maps/Custom_Highlands, Maps/Custom_HighlandsOutpost, Maps/Custom_JojaEmporium, Maps/Custom_Ridgeside_AlissaShed, Maps/Custom_Ridgeside_KennethHouse, Maps/Custom_Ridgeside_LogCabinHotel2ndFloor, Maps/Custom_Ridgeside_LogCabinHotelLobby, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCableCar, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVGreenhouse2, Maps/Custom_Ridgeside_RSVNinjaHouse, Maps/Custom_Ridgeside_RSVSpiritRealm, Maps/Custom_Ridgeside_RSVTheRide, Maps/Custom_Ridgeside_SummitFarm, Maps/Desert, Maps/EastScarpeInn_SpiritEve, Maps/EastScarp_BirdHide, Maps/EastScarp_ClearingHouse, Maps/EastScarp_DeepMountains, Maps/EastScarp_MeadowFarm, Maps/EastScarp_Orchard, Maps/EastScarp_Village, Maps/EastScarp_VillageInn, Maps/Farm_FrontierFarm, Maps/Forest, Maps/Greenhouse, Maps/Mountain, Maps/MovieTheater, Maps/MovieTheater_TileSheet, Maps/Railroad, Maps/ScienceHouse, Maps/SebastianRoom, Maps/SeedShop, Maps/summer_town, Maps/Town, Maps/townInterior, Maps/WizardHouse, Maps/Woods, Maps/z_RSVspousePic, Portraits/Beatrice, Portraits/Eloise, Portraits/Eyvinder, Portraits/Gil, Portraits/Jacob, Strings/StringsFromCSFiles, TileSheets/ChairTiles). Propagated 107 core assets (Characters/Abigail, Characters/Alex, Characters/Beatrice, Characters/Caroline, Characters/Clint, Characters/Demetrius, Characters/Elliott, Characters/Eloise, Characters/Emily, Characters/Evelyn, Characters/Eyvinder, Characters/George, Characters/Gus, Characters/Haley, Characters/Harvey, Characters/Jacob, Characters/Jas, Characters/Jodi, Characters/Leah, Characters/Lewis, Characters/Linus, Characters/Marnie, Characters/Maru, Characters/Pam, Characters/Penny, Characters/Pierre, Characters/Robin, Characters/Sam, Characters/Sandy, Characters/Sebastian, Characters/Shane, Characters/Vincent, Characters/Willy, Data/AudioChanges, Data/Characters, Data/FarmAnimals, Data/LocationContexts, Data/MoviesReactions, Data/NPCGiftTastes, LooseSprites/Cursors, LooseSprites/Cursors_1_6, Maps/ArchaeologyHouse, Maps/BusStop, Maps/CommunityCenter_Ruins, Maps/Custom_AdventurerSummit, Maps/Custom_AndyHouse, Maps/Custom_AuroraVineyard, Maps/Custom_CastleVillageOutpost, Maps/Custom_DTZ_ApartmentLobby, Maps/Custom_DTZ_PlaneSky, Maps/Custom_EnchantedGrove, Maps/Custom_FerngillRepublicFrontier, Maps/Custom_ForbiddenMaze, Maps/Custom_ForestWest, Maps/Custom_Garden, Maps/Custom_GrampletonSuburbs, Maps/Custom_GrampletonSuburbsTrainStation, Maps/Custom_GrandpasShed, Maps/Custom_GrandpasShedOutside, Maps/Custom_GrandpasShedRuins, Maps/Custom_Highlands, Maps/Custom_HighlandsOutpost, Maps/Custom_JojaEmporium, Maps/Custom_Ridgeside_AlissaShed, Maps/Custom_Ridgeside_KennethHouse, Maps/Custom_Ridgeside_LogCabinHotel2ndFloor, Maps/Custom_Ridgeside_LogCabinHotelLobby, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCableCar, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVGreenhouse2, Maps/Custom_Ridgeside_RSVNinjaHouse, Maps/Custom_Ridgeside_RSVSpiritRealm, Maps/Custom_Ridgeside_RSVTheRide, Maps/Custom_Ridgeside_SummitFarm, Maps/Desert, Maps/EastScarpeInn_SpiritEve, Maps/EastScarp_BirdHide, Maps/EastScarp_ClearingHouse, Maps/EastScarp_DeepMountains, Maps/EastScarp_MeadowFarm, Maps/EastScarp_Orchard, Maps/EastScarp_Village, Maps/EastScarp_VillageInn, Maps/Farm_FrontierFarm, Maps/Forest, Maps/Greenhouse, Maps/Mountain, Maps/MovieTheater, Maps/MovieTheater_TileSheet, Maps/Railroad, Maps/ScienceHouse, Maps/SebastianRoom, Maps/SeedShop, Maps/summer_town, Maps/Town, Maps/townInterior, Maps/WizardHouse, Maps/Woods, Maps/z_RSVspousePic, Portraits/Beatrice, Portraits/Eloise, Portraits/Eyvinder, Portraits/Gil, Portraits/Jacob, Strings/StringsFromCSFiles, TileSheets/ChairTiles). [00:04:42 TRACE SpaceCore] Got experience data! [00:04:42 TRACE SpaceCore] Got buff data! [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Shane. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Emyn's Pride March' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Wizard. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Lunna - Astray in StardewValley' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Romanceable Rasmodia' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Emyn's Pride March' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/George. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'GenderNeutralityMod' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Emyn's Pride March' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jodi. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Datable Jodi' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Emyn's Pride March' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Penny. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'GenderNeutralityMod' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Emyn's Pride March' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Elliott. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'GenderNeutralityMod' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Emyn's Pride March' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_Kristoff' (for the '(CP) Downtown Zuzu' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_Kristoff. [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Edmund' (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Edmund. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Edmund (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cassandra' (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Cassandra. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cassandra (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Emin' (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Emin. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emin (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/ToriLK' (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/ToriLK. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/ToriLK (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Maddie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Maddie. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maddie (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maddie (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Blair' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Blair. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Blair (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Blair (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ariah' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ariah. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ariah (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ariah (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bryle. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bryle (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bryle (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/KatarynaLK' (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/KatarynaLK. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/KatarynaLK (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sebastian. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Cannabis Related Events' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'More Personality for Robin' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'GenderNeutralityMod' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Emyn's Pride March' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Sebastian Expansion Mod' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Harvey. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Cannabis Related Events' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Romanceable Rasmodia' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Emyn's Pride March' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Marnie. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Looking for Love REDUX' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Romanceable Rasmodia' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'GenderNeutralityMod' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Emyn's Pride March' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Marlon' (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Marlon. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'Romanceable Rasmodia' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Martin' (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Martin. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Martin (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Martin (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Martin (for the 'SVE Gender Neutrality Mod' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jolyne' (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jolyne. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jolyne (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Drake' (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Drake. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Drake (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/RichieTheMacaw' (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/RichieTheMacaw. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RichieTheMacaw (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Corine' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Corine. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Corine (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Corine (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kimpoi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kimpoi. [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kimpoi (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kimpoi (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Polyamory Sweet Love edited Data/animationDescriptions. [00:04:42 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'ChelseaNPC' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Lunna - Astray in StardewValley' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:42 TRACE SMAPI] Content Patcher loaded asset 'Suushiico.JunimosAsFarmAnimals/junimo_green' (for the '(CP) Junimos as Farm Animals' content pack). [00:04:42 TRACE game] Applied trigger action 'FlashShifter.StardewValleyExpandedCP_LanceRiceRemove' with actions [RemoveMail Current SVE.LanceRice]. [00:04:42 TRACE PolyamorySweet Rooms] Checking spouse thing for Sebastian [00:04:42 TRACE PolyamorySweet Rooms] Allowing frogs [00:04:42 TRACE PolyamorySweet Rooms] Checking spouse thing for Abigail [00:04:42 TRACE PolyamorySweet Rooms] Checking spouse thing for Maru [00:04:42 TRACE PolyamorySweet Rooms] Preventing frogs [00:04:42 TRACE PolyamorySweet Rooms] Loading spouse rooms, clearing current room data [00:04:42 TRACE PolyamorySweet Rooms] Getting 3 spouse rooms [00:04:42 TRACE PolyamorySweet Rooms] Sebastian has custom room order [00:04:42 TRACE PolyamorySweet Rooms] Abigail has custom room order [00:04:42 TRACE PolyamorySweet Rooms] Maru has custom room order [00:04:42 TRACE PolyamorySweet Rooms] Using shell custom_spouse_room_open_right for Sebastian [00:04:42 TRACE PolyamorySweet Rooms] Loading spouse room for Sebastian. template , index -1, shellStart {X:28 Y:0}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_open_right [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'ChelseaNPC' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Downtown Zuzu' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lunna - Astray in StardewValley' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Looking for Love REDUX' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodia' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Datable Jodi' content pack). [00:04:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Dateable Caroline' content pack). [00:04:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:42 TRACE PolyamorySweet Rooms] Map Path: |spouseRooms| [00:04:42 TRACE PolyamorySweet Rooms] Exited [00:04:42 TRACE PolyamorySweet Rooms] Using shell custom_spouse_room_open_right for Abigail [00:04:42 TRACE PolyamorySweet Rooms] Loading spouse room for Abigail. template , index -1, shellStart {X:35 Y:0}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_open_right [00:04:42 TRACE PolyamorySweet Rooms] Map Path: |spouseRooms| [00:04:42 TRACE PolyamorySweet Rooms] Exited [00:04:42 TRACE PolyamorySweet Rooms] Using shell custom_spouse_room_closed_right for Maru [00:04:42 TRACE PolyamorySweet Rooms] Loading spouse room for Maru. template , index -1, shellStart {X:42 Y:0}, spouse offset {X:4 Y:5}. Type: custom_spouse_room_closed_right [00:04:42 TRACE PolyamorySweet Rooms] Map Path: |spouseRooms| [00:04:42 TRACE PolyamorySweet Rooms] Exited [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sandy. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the '(CP) Walk to the Desert Redux' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'East Scarp NPCs' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Looking for Love REDUX' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Emyn's Pride March' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Olivia' (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Olivia. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'East Scarp NPCs' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Romanceable Rasmodia' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sawyer' (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sawyer. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sawyer (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/HighlandsDwarf. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HighlandsDwarf (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lunna' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lunna. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lunna (for the 'East Scarp NPCs' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lunna (for the 'Lunna - Astray in StardewValley' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lunna (for the 'Romanceable Rasmodia' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Olga' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Olga. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olga (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olga (for the 'East Scarp NPCs' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ian' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ian. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ian (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ian (for the 'East Scarp NPCs' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Shiro' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Shiro. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shiro (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shiro (for the 'East Scarp NPCs' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/RelicSpirit. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RelicSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RelicSpirit (for the 'East Scarp NPCs' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Naomi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Naomi. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Naomi (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Naomi (for the 'East Scarp NPCs' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/June' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/June. [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Dialogue/June (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Context: loaded save '_394783446', starting summer 18 Y2, locale set to . Farmhand with 3 players online. [00:04:43 TRACE Mail Framework Mod] Reading content pack: (MFM) Downtown Zuzu 0.9.4 from D:\Steam App\steamapps\common\Stardew Valley\Mods\Downtown-Zuzu-main\[MFM] Downtown Zuzu [00:04:43 TRACE Mail Framework Mod] Reading content pack: (MFM) Rasmodia Letters 1.0.0 from D:\Steam App\steamapps\common\Stardew Valley\Mods\Romanceable Rasmodia\[MFM] Rasmodia Letters [00:04:43 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'. [00:04:43 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/NPCs (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/NPCs (for the '(CP) East Scarp' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/NPCs (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'. [00:04:43 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/Locations (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/Locations (for the '(CP) East Scarp' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the '(CP) Downtown Zuzu' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the '(CP) East Scarp' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Frontier Farm' content pack). [00:04:43 TRACE Ridgeside Village (SMAPI component)] RSV: Checking unlockables at load time. [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites/RSVIcon' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited LooseSprites/RSVIcon (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE Ridgeside Village (SMAPI component)] dailies Done: 9,25,104,100,106,18,110,108,,111,113,115,101,20 [00:04:43 TRACE Ridgeside Village (SMAPI component)] RSV: Greenhouse Custom_Ridgeside_AguarCaveTemporary could not be found [00:04:43 TRACE Ridgeside Village (SMAPI component)] RSV: Custom_Ridgeside_RSVGreenhouse1 set to greenhouse [00:04:43 TRACE Ridgeside Village (SMAPI component)] RSV: Custom_Ridgeside_RSVGreenhouse2 set to greenhouse [00:04:43 TRACE Greenhouse Sprinklers] Invalidating Texture Cache at first Load [00:04:43 TRACE Greenhouse Sprinklers] Requested cache invalidation for 'Buildings/Greenhouse'. [00:04:43 TRACE SMAPI] Invalidated 0 cache entries. [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'ChelseaNPC' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Downtown Zuzu' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lunna - Astray in StardewValley' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Looking for Love REDUX' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodia' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Datable Jodi' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Dateable Caroline' content pack). [00:04:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:43 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters. [00:04:43 TRACE Polyamory Sweet Love] Checking for extra spouses in 104 friends [00:04:43 TRACE Polyamory Sweet Love] reloaded 3 spouses for Kassidy 6197705915316391706 [00:04:43 TRACE Polyamory Sweet Love] Checking for extra spouses in 104 friends [00:04:43 TRACE Polyamory Sweet Love] reloaded 3 spouses for Kassidy 6197705915316391706 [00:04:43 TRACE SMAPI] Polyamory Sweet Wedding loaded asset 'ApryllForever.PolyamorySweetWedding/dictionary'. [00:04:43 TRACE Shop Tile Framework] Updating current language settings: en [00:04:43 INFO Wear More Rings] Save loaded for Kassidy. [00:04:43 TRACE Mail Framework Mod] Requested cache invalidation for 'Data/mail'. [00:04:43 TRACE SMAPI] Invalidated 0 cache entries. [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsBackground' (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Maps/HighlandsBackground (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE NPC Map Locations] Unknown locations: Cellar2, Cellar3, Cellar4, Cellar5, Cellar6, Cellar7, Cellar8, Custom_BusStop_NoBus, Custom_Countryside_BusStop_Bus, Custom_Countryside_BusStop_NoBus, Custom_Countryside_ClaireHouse, Custom_DinoIsland_South, Custom_DTZ_PlaneSky, Custom_DTZ_ZuzuBlockParty, Custom_FakeEnchantedGrove, Custom_ForestWestOld, Custom_GoGoatRanch, Custom_GrampletonCoast, Custom_GrampletonFields_Small, Custom_GrampletonSuburbsOutskirts, Custom_HenryWarp, Custom_JunimoWoods, Custom_LanceSecretWarp, Custom_LantanaLagoon, Custom_LASV_BiankaDate, Custom_LASV_LunnaLake, Custom_LASV_LunnaWestForest, Custom_LASV_Umuwi, Custom_Ridgeside_AguarCaveFixed, Custom_Ridgeside_AguarCaveFixed_alt, Custom_Ridgeside_AmethyneCorp, Custom_Ridgeside_AmethyneJewelry, Custom_Ridgeside_AmethyneMine, Custom_Ridgeside_EmberNight, Custom_Ridgeside_JuneNPC_ResortDate, Custom_Ridgeside_KiarraPick, Custom_Ridgeside_LogCabinEventHall_Ballroom, Custom_Ridgeside_LogCabinEventHall_NightParty, Custom_Ridgeside_LogCabinEventHall_WeddingReception, Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp, Custom_Ridgeside_OldRSVKids, Custom_Ridgeside_PrincessVilleDate, Custom_Ridgeside_PurpleMansion_Ball, Custom_Ridgeside_Ridge_KennethDate_OFF, Custom_Ridgeside_Ridge_KennethDate_ON, Custom_Ridgeside_RidgePond, Custom_Ridgeside_RidgesideVillage_CookOff, Custom_Ridgeside_RidgesideVillage_Event, Custom_Ridgeside_RidgesideVillage_Fashion, Custom_Ridgeside_RSVCableCar, Custom_Ridgeside_RSVCliff_AlissaDate, Custom_Ridgeside_RSVCliff_FayeDate, Custom_Ridgeside_RSVCorineDate, Custom_Ridgeside_RSVEvacuationCenter, Custom_Ridgeside_RSVGathering, Custom_Ridgeside_RSVRoad, Custom_Ridgeside_RSVSewers, Custom_Ridgeside_RSVSkyGazing, Custom_Ridgeside_RSVSpiritRealm, Custom_Ridgeside_RSVTheRide, Custom_Ridgeside_RSVTheRide_static, Custom_Ridgeside_RSVWestCliff, Custom_Ridgeside_SummitFarm, Custom_Ridgeside_WeddingReceptionPic, Custom_Ridgeside_ZuzuCableCarView, Custom_SVESummit, Custom_TownEast, Custom_VictorSummit, Custom_WoodsCompat, EastScarp_ArkOrchard, EastScarp_ClearingHouse, EastScarp_DeepMountains, EastScarp_MeadowFarm, EastScarp_SmugglerDen, EastScarp_UnderwaterLexi, LewisBasement, Tarniyar.CP.WalkToDesert_Cave, Tarniyar.CP.WalkToDesert_Forest_Road, Tarniyar.CP.WalkToDesert_Ghost_Town, Tarniyar.CP.WalkToDesert_Interchange, Tarniyar.CP.WalkToDesert_Meadow, Tarniyar.CP.WalkToDesert_Winding_Road [00:04:43 TRACE Ridgeside Village (SMAPI component)] Removed all repeatable events [00:04:43 TRACE Greenhouse Sprinklers] OnDayStart hit. Greenhouse Level 1 [00:04:43 INFO Greenhouse Sprinklers] Watering the Greenhouse [00:04:43 TRACE Greenhouse Sprinklers] Greenhouse Located [00:04:43 TRACE Greenhouse Sprinklers] Found 237 terrainfeatures in Greenhouse [00:04:43 TRACE Greenhouse Sprinklers] 225 tiles watered. [00:04:43 TRACE Greenhouse Sprinklers] Watering pots in greenhouse [00:04:43 TRACE Greenhouse Sprinklers] 0 Pots Watered [00:04:43 TRACE Polyamory Sweet Love] Checking for extra spouses in 104 friends [00:04:43 TRACE Polyamory Sweet Love] reloaded 3 spouses for Kassidy 6197705915316391706 [00:04:43 TRACE Polyamory Sweet Love] Checking for extra spouses in 104 friends [00:04:43 TRACE Polyamory Sweet Love] reloaded 3 spouses for Kassidy 6197705915316391706 [00:04:43 TRACE Polyamory Sweet Love] spouse rand 65, bed: 25 kitchen 25 [00:04:43 TRACE Polyamory Sweet Love] spouse rand 82, bed: 25 kitchen 25 [00:04:43 TRACE Polyamory Sweet Love] spouse rand 95, bed: 25 kitchen 25 [00:04:43 TRACE Polyamory Sweet Love] spouse rand 47, bed: 25 kitchen 25 [00:04:43 TRACE Polyamory Sweet Love] made kitchen spouse: Sandy [00:04:43 TRACE Polyamory Sweet Love] spouse rand 32, bed: 25 kitchen 25 [00:04:43 TRACE Polyamory Sweet Love] placing Wizard [00:04:43 TRACE Polyamory Sweet Love] in farm house [00:04:43 TRACE Polyamory Sweet Love] Wizard spouse random loc {X:43 Y:25} [00:04:43 TRACE Polyamory Sweet Love] placing Shane [00:04:43 TRACE Polyamory Sweet Love] in farm house [00:04:43 TRACE Polyamory Sweet Love] Shane spouse random loc {X:40 Y:29} [00:04:43 TRACE Polyamory Sweet Love] placing Flor [00:04:43 TRACE Polyamory Sweet Love] Using default spouse spot {X:0 Y:0} [00:04:43 TRACE Polyamory Sweet Love] in farm house [00:04:43 TRACE Polyamory Sweet Love] Flor is in spouse room [00:04:43 TRACE Polyamory Sweet Love] placing Sandy [00:04:43 TRACE Polyamory Sweet Love] in farm house [00:04:43 TRACE Polyamory Sweet Love] Sandy is in kitchen [00:04:43 TRACE Polyamory Sweet Love] placing Sophia [00:04:43 TRACE Polyamory Sweet Love] in farm house [00:04:43 TRACE Polyamory Sweet Love] Sophia spouse random loc {X:24 Y:29} [00:04:43 TRACE Polyamory Sweet Love] arlo = is married to Flor [00:04:43 TRACE Polyamory Sweet Love] arlo = is married to Shane [00:04:43 TRACE Polyamory Sweet Love] arlo = is married to Sophia [00:04:43 TRACE Polyamory Sweet Love] arlo = is married to Wizard [00:04:43 TRACE Polyamory Sweet Love] arlo = is married to Sandy [00:04:43 TRACE Polyamory Sweet Love] Fym is married to Haley [00:04:43 TRACE Polyamory Sweet Love] Fym is married to Jodi [00:04:43 TRACE Polyamory Sweet Love] Kassidy is married to Maru [00:04:43 TRACE Polyamory Sweet Love] Kassidy is married to Sebastian [00:04:43 TRACE Polyamory Sweet Love] Kassidy is married to Abigail [00:04:43 DEBUG Unique Response Core] Checking CORE Dialog [00:04:43 DEBUG Unique Response Core] Checking 40 dialog entries [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3962! Should be: $q 10001 give_flowersA#?!...#$r 10001 0 give_flowersA# [Give Bouquet] Is: $q 10001 give_flowersA#?!...#$r 10001 0 give_flowersA# [Give Bouquet] [00:04:43 TRACE Unique Response Core] NPC.cs.3962 verified! 1 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3963! Should be: $q 10001 give_flowersB#?!...#$r 10001 0 give_flowersB# [Give Bouquet] Is: $q 10001 give_flowersB#?!...#$r 10001 0 give_flowersB# [Give Bouquet] [00:04:43 TRACE Unique Response Core] NPC.cs.3963 verified! 2 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3980! Should be: $q 10001 give_pendant#?!...#$r 10001 0 give_pendant# Will you marry me? Is: $q 10001 give_pendant#?!...#$r 10001 0 give_pendant# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3980 verified! 3 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4001! Should be: $q 10001 stardrop_gift#?!...#$r 10001 0 stardrop_gift# Is this for me? Is: $q 10001 stardrop_gift#?!...#$r 10001 0 stardrop_gift# Is this for me? [00:04:43 TRACE Unique Response Core] NPC.cs.4001 verified! 4 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3956! Should be: $q 10001 rejectNPCA#?!...#$r 10001 0 rejectNPCA#[Give Bouquet] Is: $q 10001 rejectNPCA#?!...#$r 10001 0 rejectNPCA#[Give Bouquet] [00:04:43 TRACE Unique Response Core] NPC.cs.3956 verified! 5 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3957! Should be: $q 10001 rejectNPCB#?!...#$r 10001 0 rejectNPCB#[Give Bouquet] Is: $q 10001 rejectNPCB#?!...#$r 10001 0 rejectNPCB#[Give Bouquet] [00:04:43 TRACE Unique Response Core] NPC.cs.3957 verified! 6 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3958! Should be: $q 10001 reject_two_heartA#?!...#$r 10001 0 reject_two_heartA#[Give Bouquet] Is: $q 10001 reject_two_heartA#?!...#$r 10001 0 reject_two_heartA#[Give Bouquet] [00:04:43 TRACE Unique Response Core] NPC.cs.3958 verified! 7 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3959! Should be: $q 10001 reject_two_heartB#?!...#$r 10001 0 reject_two_heartB#[Give Bouquet] Is: $q 10001 reject_two_heartB#?!...#$r 10001 0 reject_two_heartB#[Give Bouquet] [00:04:43 TRACE Unique Response Core] NPC.cs.3959 verified! 8 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3960! Should be: $q 10001 reject_four_heartA#?!...#$r 10001 0 reject_four_heartA#[Give Bouquet] Is: $q 10001 reject_four_heartA#?!...#$r 10001 0 reject_four_heartA#[Give Bouquet] [00:04:43 TRACE Unique Response Core] NPC.cs.3960 verified! 9 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3961! Should be: $q 10001 reject_four_heartB#?!...#$r 10001 0 reject_four_heartB#[Give Bouquet] Is: $q 10001 reject_four_heartB#?!...#$r 10001 0 reject_four_heartB#[Give Bouquet] [00:04:43 TRACE Unique Response Core] NPC.cs.3961 verified! 10 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3965! Should be: $q 10001 engageA#?!...#$r 10001 0 engageA# Will you marry me? Is: $q 10001 engageA#?!...#$r 10001 0 engageA# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3965 verified! 11 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3966! Should be: $q 10001 engageB#?!...#$r 10001 0 engageB# Will you marry me? Is: $q 10001 engageB#?!...#$r 10001 0 engageB# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3966 verified! 12 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3967! Should be: $q 10001 marriedA#?!...#$r 10001 0 marriedA# Will you marry me? Is: $q 10001 marriedA#?!...#$r 10001 0 marriedA# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3967 verified! 13 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3968! Should be: $q 10001 marriedB#?!...#$r 10001 0 marriedB# Will you marry me? Is: $q 10001 marriedB#?!...#$r 10001 0 marriedB# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3968 verified! 14 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3970! Should be: $q 10001 refusal_no_heartsA#?!...#$r 10001 0 refusal_no_heartsA# Will you marry me? Is: $q 10001 refusal_no_heartsA#?!...#$r 10001 0 refusal_no_heartsA# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3970 verified! 15 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3971! Should be: $q 10001 refusal_no_heartsB#?!...#$r 10001 0 refusal_no_heartsB# Will you marry me? Is: $q 10001 refusal_no_heartsB#?!...#$r 10001 0 refusal_no_heartsB# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3971 verified! 16 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3972! Should be: $q 10001 refusal_knownA#?!...#$r 10001 0 refusal_knownA# Will you marry me? Is: $q 10001 refusal_knownA#?!...#$r 10001 0 refusal_knownA# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3972 verified! 17 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3973! Should be: $q 10001 refusal_knownB#?!...#$r 10001 0 refusal_knownB# Will you marry me? Is: $q 10001 refusal_knownB#?!...#$r 10001 0 refusal_knownB# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3973 verified! 18 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3974! Should be: $q 10001 refusal_botherA#?!...#$r 10001 0 refusal_botherA# Will you marry me? Is: $q 10001 refusal_botherA#?!...#$r 10001 0 refusal_botherA# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3974 verified! 19 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3975! Should be: $q 10001 refusal_botherB#?!...#$r 10001 0 refusal_botherB# Will you marry me? Is: $q 10001 refusal_botherB#?!...#$r 10001 0 refusal_botherB# Will you marry me? [00:04:43 TRACE Unique Response Core] NPC.cs.3975 verified! 20 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4274! Should be: $q 10001 birthdayLoveA#...#$r 10001 0 birthdayLoveA# [Happy Birthday] Is: $q 10001 birthdayLoveA#...#$r 10001 0 birthdayLoveA# [Happy Birthday] [00:04:43 TRACE Unique Response Core] NPC.cs.4274 verified! 21 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4275! Should be: $q 10001 birthdayLoveB#...#$r 10001 0 birthdayLoveB# [Happy Birthday] Is: $q 10001 birthdayLoveB#...#$r 10001 0 birthdayLoveB# [Happy Birthday] [00:04:43 TRACE Unique Response Core] NPC.cs.4275 verified! 22 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4276! Should be: $q 10001 birthdayLikeA#...#$r 10001 0 birthdayLikeA# [Happy Birthday] Is: $q 10001 birthdayLikeA#...#$r 10001 0 birthdayLikeA# [Happy Birthday] [00:04:43 TRACE Unique Response Core] NPC.cs.4276 verified! 23 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4277! Should be: $q 10001 birthdayLikeB#...#$r 10001 0 birthdayLikeB# [Happy Birthday] Is: $q 10001 birthdayLikeB#...#$r 10001 0 birthdayLikeB# [Happy Birthday] [00:04:43 TRACE Unique Response Core] NPC.cs.4277 verified! 24 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4278! Should be: $q 10001 birthdayDislikeA#...#$r 10001 0 birthdayDislikeA# [Happy Birthday] Is: $q 10001 birthdayDislikeA#...#$r 10001 0 birthdayDislikeA# [Happy Birthday] [00:04:43 TRACE Unique Response Core] NPC.cs.4278 verified! 25 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4279! Should be: $q 10001 birthdayDislikeB#...#$r 10001 0 birthdayDislikeB# [Happy Birthday] Is: $q 10001 birthdayDislikeB#...#$r 10001 0 birthdayDislikeB# [Happy Birthday] [00:04:43 TRACE Unique Response Core] NPC.cs.4279 verified! 26 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4280! Should be: $q 10001 birthdayNeutralA#...#$r 10001 0 birthdayNeutralA# [Happy Birthday] Is: $q 10001 birthdayNeutralA#...#$r 10001 0 birthdayNeutralA# [Happy Birthday] [00:04:43 TRACE Unique Response Core] NPC.cs.4280 verified! 27 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4281! Should be: $q 10001 birthdayNeutralB#...#$r 10001 0 birthdayNeutralB# [Happy Birthday] Is: $q 10001 birthdayNeutralB#...#$r 10001 0 birthdayNeutralB# [Happy Birthday] [00:04:43 TRACE Unique Response Core] NPC.cs.4281 verified! 28 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.3985! Should be: @, I heard that you gave {0} a gift today...#$b#$q 798999999 giftquestion_yes#Is this true?#$r 798999999 50 giftquestion_yes#Yes, I gave a friendly gift.#$r 798999998 0 giftquestion_lie#What? Me? No...(Lie) Is: @, I heard that you gave {0} a gift today...#$b#$q 798999999 giftquestion_yes#Is this true?#$r 798999999 50 giftquestion_yes#Yes, I gave a friendly gift.#$r 798999998 0 giftquestion_lie#What? Me? No...(Lie) [00:04:43 TRACE Unique Response Core] NPC.cs.3985 verified! 29 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4439! Should be: $q 10001 baby_anxiety#...#r 10001 0 baby_anxiety#What's wrong dear? Is: $q 10001 baby_anxiety#...#r 10001 0 baby_anxiety#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4439 verified! 30 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4440! Should be: $q 10001 adopt_excitedA#...#r 10001 0 adopt_excitedA#What's wrong dear? Is: $q 10001 adopt_excitedA#...#r 10001 0 adopt_excitedA#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4440 verified! 31 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4441! Should be: $q 10001 adopt_excitedB#...#r 10001 0 adopt_excitedB#What's wrong dear? Is: $q 10001 adopt_excitedB#...#r 10001 0 adopt_excitedB#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4441 verified! 32 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4442! Should be: $q 10001 morningsick#...#r 10001 0 morningsick#What's wrong dear? Is: $q 10001 morningsick#...#r 10001 0 morningsick#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4442 verified! 33 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4443! Should be: $q 10001 moodyPregnant#...#r 10001 0 moodyPregnant#What's wrong dear? Is: $q 10001 moodyPregnant#...#r 10001 0 moodyPregnant#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4443 verified! 34 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4444! Should be: $q 10001 informPregnancyA#...#r 10001 0 informPregnancyA#What's wrong dear? Is: $q 10001 informPregnancyA#...#r 10001 0 informPregnancyA#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4444 verified! 35 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4445! Should be: $q 10001 informPregnancyB#...#r 10001 0 informPregnancyB#What's wrong dear? Is: $q 10001 informPregnancyB#...#r 10001 0 informPregnancyB#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4445 verified! 36 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4447! Should be: $q 10001 yourePregnantA#...#r 10001 0 yourePregnantA#What's wrong dear? Is: $q 10001 yourePregnantA#...#r 10001 0 yourePregnantA#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4447 verified! 37 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4448! Should be: $q 10001 yourePregnantB#...#r 10001 0 yourePregnantB#What's wrong dear? Is: $q 10001 yourePregnantB#...#r 10001 0 yourePregnantB#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4448 verified! 38 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4449! Should be: $q 10001 annoyedParent#...#r 10001 0 annoyedParent#What's wrong dear? Is: $q 10001 annoyedParent#...#r 10001 0 annoyedParent#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4449 verified! 39 out of 40 verified! [00:04:43 TRACE Unique Response Core] Verifying NPC.cs.4452! Should be: $q 10001 aloneTime#...#r 10001 0 aloneTime#What's wrong dear? Is: $q 10001 aloneTime#...#r 10001 0 aloneTime#What's wrong dear? [00:04:43 TRACE Unique Response Core] NPC.cs.4452 verified! 40 out of 40 verified! [00:04:43 INFO Unique Response Core] CORE Dialog has been verified! If you have no UCR dialog after this, please run a patch export of the npc in question: example: patch export Characters/Dialogue/Haley Also prepare a log at SMAPI.io/log and Contact MissCoriel through Discord! [00:04:43 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:04:43 TRACE SMAPI] Invalidated 0 cache entries. [00:04:43 TRACE Ridgeside Village (SMAPI component)] Player has done following quests: 9,25,104,100,106,18,110,108,,111,113,115,101,20 [00:04:43 TRACE Ridgeside Village (SMAPI component)] RSV questfactory rolled 0.15497419276916646 [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Chelseanpc' (for the 'ChelseaNPC' content pack). [00:04:43 TRACE SMAPI] Content Patcher edited Characters/Chelseanpc (for the 'Chelsea Reimagined' content pack). [00:04:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/CharlieChicken' (for the 'Stardew Valley Expanded' content pack). [00:04:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:3440 Height:1440} [00:04:45 TRACE PolyamorySweet Kiss] Sebastian and Maru are marriage kissing: False, related hugging: False, player spouse kissing: True [00:04:46 TRACE Hugs and Kisses Continued] Sebastian and Maru are marriage kissing: False, related hugging: False, player spouse kissing: True [00:04:46 TRACE SpaceCore] Event: BeforeWarp [00:04:46 TRACE game] Warping to Farm [00:04:47 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:04:47 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:47 TRACE SMAPI] Greenhouse Sprinklers loaded asset 'Buildings/Greenhouse'. [00:04:47 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the 'Seasonal Cute Characters' content pack). [00:04:47 TRACE SMAPI] East Scarp C# loaded asset 'Mods/EastScarp/LocationMetadata'. [00:04:47 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:04:47 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:04:47 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:47 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack). [00:04:47 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack). [00:04:47 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack). [00:04:47 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:04:47 TRACE SMAPI] Invalidated 3 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet). Propagated 2 core assets (LooseSprites/font_bold, Maps/winter_outdoorsTileSheet). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Abigail. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Cannabis Related Events' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Stardew Valley Expanded' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Romanceable Rasmodia' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'GenderNeutralityMod' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Dateable Caroline' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Emyn's Pride March' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Sebastian Expansion Mod' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pierre. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Stardew Valley Expanded' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'GenderNeutralityMod' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Emyn's Pride March' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Sebastian and Abigail Poly Events' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Robin. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Stardew Valley Expanded' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'More Personality for Robin' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Romanceable Rasmodia' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Emyn's Pride March' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Sebastian Expansion Mod' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Sebastian and Abigail Poly Events' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jas. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Stardew Valley Expanded' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'GenderNeutralityMod' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Emyn's Pride March' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_Buddy' (for the '(CP) Downtown Zuzu' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_Buddy. [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_Selena' (for the '(CP) Downtown Zuzu' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_Selena. [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jadu' (for the 'Stardew Valley Expanded' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jadu. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jadu (for the 'Stardew Valley Expanded' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Leximonster' (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Leximonster. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leximonster (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Aideen' (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Aideen. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aideen (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Rosa' (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Rosa. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Rosa (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/JosephineK' (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/JosephineK. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/JosephineK (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Eyvinder' (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Eyvinder. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Eyvinder (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Undreya' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Undreya. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Undreya (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Undreya (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Undreya (for the 'Romanceable Rasmodia' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jeric' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jeric. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jeric (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jeric (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Richard' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Richard. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Richard (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Richard (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Pika' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pika. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pika (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pika (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Keahi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Keahi. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Keahi (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Keahi (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Daia' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Daia. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Daia (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Daia (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Daia (for the 'Romanceable Rasmodia' content pack). [00:04:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/VivienneLK' (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/VivienneLK. [00:04:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/VivienneLK (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Happy Home Designer edited Data/mail. [00:04:49 TRACE SMAPI] Greenhouse Sprinklers edited Data/mail. [00:04:49 TRACE SMAPI] Mail Framework Mod edited Data/mail. [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'ChelseaNPC' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the '(CP) Downtown Zuzu' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Stardew Valley Expanded' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the '(CP) Walk to the Desert Redux' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'East Scarp NPCs' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Lunna - Astray in StardewValley' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Looking for Love REDUX' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Romanceable Rasmodia' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'GenderNeutralityMod' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Datable Jodi' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Emyn's Pride March' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Sebastian Expansion Mod' content pack). [00:04:49 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Sebastian and Abigail Poly Events' content pack). [00:04:54 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butternut Squash Crop' (for the 'Stardew Valley Expanded' content pack). [00:04:54 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Haley. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Stardew Valley Expanded' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'GenderNeutralityMod' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Emyn's Pride March' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Clint. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Stardew Valley Expanded' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Looking for Love REDUX' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Emyn's Pride March' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/GuntherSilvian. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'Stardew Valley Expanded' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'SVE Gender Neutrality Mod' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_Callum' (for the '(CP) Downtown Zuzu' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_Callum. [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Susan' (for the 'Stardew Valley Expanded' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Susan. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'Stardew Valley Expanded' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'Romanceable Rasmodia' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sophia' (for the 'Stardew Valley Expanded' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sophia. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'Stardew Valley Expanded' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'SVE Gender Neutrality Mod' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bellia' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bellia. [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Oddi' (for the 'Lunna - Astray in StardewValley' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Oddi. [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/LumaJunimo' (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/LumaJunimo. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/LumaJunimo (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Beatrice' (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Beatrice. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Beatrice (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lenny' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lenny. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lenny (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lenny (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Zachary. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zachary (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zachary (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Malaya' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Malaya. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Malaya (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Malaya (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Belinda. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Belinda (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Belinda (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sari. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sari (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sari (for the 'East Scarp NPCs' content pack). [00:04:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Acorn. [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Acorn (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:04:56 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Acorn (for the 'East Scarp NPCs' content pack). [00:04:57 TRACE SMAPI] Json Assets loaded asset 'JA/Crop/PPJA.cannabiskit_White_Widow'. [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Chelseanpc' (for the 'ChelseaNPC' content pack). [00:05:00 TRACE SMAPI] Content Patcher edited Portraits/Chelseanpc (for the 'Chelsea Reimagined' content pack). [00:05:00 TRACE SMAPI] Content Patcher edited LooseSprites/map_summer (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher edited LooseSprites/map_summer (for the 'Frontier Farm' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.FrontierFarm/WorldMap' (for the 'Frontier Farm' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Qi Crystal' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Armor Elixir' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seed Cookie' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Hedge Fence' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butter Churner' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Yarn Spooler' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Joint'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/EShadow37.ChelseanpcBlueberryCheesecake_Blueberry_Cheesecake'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/EShadow37.ChelseanpcBlueberryCheesecake_Produce_Basket'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/EShadow37.ChelseanpcMoreFoods_Snow_Yam_Jam'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/EShadow37.ChelseanpcMoreFoods_Winter_Forage_Bunch'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Blue_Dream'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Cannabis'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_CBD_Oil'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Dried_Tobacco'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Girl_Scout_Cookies'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Green_Crack'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Hemp'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Hemp_Butter'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Hemp_Cloth'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Honey_Stick'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Hybrid'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Indica'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Northern_Lights'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_OG_Kush'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Pot_Brownie'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Sativa'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Shatter'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Snuff'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Sour_Diesel'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Strawberry_Cough'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Tobacco'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_Wax'. [00:05:00 TRACE SMAPI] Json Assets loaded asset 'JA/Object/PPJA.cannabiskit_White_Widow'. [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'LASV/Objects' (for the 'Lunna - Astray in StardewValley' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/ApryllForever.CPPolyamorySweet/AineFlower' (for the '(CP) Polyamory Sweet!' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Ackee' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Angelfish' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Araza' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Big Burger' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/BLT' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Bubblegum Ice Cream' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Cherimoya' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Chicken Drumstick' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Chocolate Ice Cream' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Chocolate Slice' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Cider' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Clownfish' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Downtown Dog' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Fire Jellyfish' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Granary Stack' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Ice Delight' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Jackfruit' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Joja Cocktail' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Joja Fries' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Joja Soda' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Lemon Drizzle Cheesecake' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Marine Dragon' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Marine Gold' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Mozzarella Slice' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Popcorn' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Sapphire Starfish' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Serpent Fragment' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Spanish Lime' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Strawberry Daiquiri' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Strawberry Popsicle' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Vampire Squid' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Zuzu Carp' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Zuzu Champagne' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Zuzu Ice Cream' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Zuzu Milkshake' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/DTZ.DowntownZuzuCP/Items/Zuzu Signature Cocktail' (for the '(CP) Downtown Zuzu' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/Tarniyar.CP.WalkToDesert/Objects' (for the '(CP) Walk to the Desert Redux' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Alligator' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Amber' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ancient Fiber' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Arrowhead Shark' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baby Lunaloo' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baked Berry Oatmeal Supreme' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baked Potato' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Barred Knifejaw' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bearberrys' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Big Bark Burger' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Big Conch' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Birch Syrup' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Birch Water' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Blue Tang' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bonefish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Boomerang' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bull Trout' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butter' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butterfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butternut Squash' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Camel Wool' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Candy' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Cheese Charcuterie' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Chocolate Truffle Bar' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Clownfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Cucumber' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Daggerfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Diamond Carp' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Diamond Flower' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Dried Sand Dollar' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Dulse Seaweed' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Faded Button' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ferngill Primrose' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fiber Goby' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fir Wax' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fish Dumpling' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Flower Cookie' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fossilized Apple' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Frog' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Frog Legs' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gar' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gemfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gingerbread Man' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Glazed Butterfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Glazed Pear' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gold Carrot' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gold Slime Egg' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Golden Goose Egg' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Golden Ocean Flower' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldenfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldenrod' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goose Egg' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goose Mayonnaise' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Grass Carp' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Green Mushroom' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Grilled Cheese Sandwich' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Highlands Bass' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Honey Jar' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ice Cream Sundae' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/King Salmon' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Kittyfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Lucky Four Leaf Clover' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Lunaloo' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Magic Lamp' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mega Purple Mushroom' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Meteor Carp' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Minnow' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mixed Berry Pie' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Monster Fruit' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Monster Mushroom' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Berry Rice' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Colony' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Nectarine' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Nectarine Fruit Bread' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ocean Sunfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Old Coin' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Pear' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Persimmon' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Pineapple Custard Crepe' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Poison Mushroom' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Prismatic Pop' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Puppyfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Radioactive Bass' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ramen' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Red Baneberry' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Rusty Blade' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Rusty Shield' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Salal Berry' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sea Sponge' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seahorse' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seaweed Salad' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shark' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shark Tooth' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shiny Lunaloo' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Slime Berry' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sludge' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Smelly Rafflesia' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Snatcher Worm' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Starfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Stone of Yoba' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Stuffed Persimmon' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Supernatural Goo' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Crab' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Essence' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Flower' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sweet Potato' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swirl Stone' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Tadpole' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Thistle' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Torpedo Trout' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Turretfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Undeadfish' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Vegan Cone' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Viper Eel' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Delight' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Eel' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Pebble' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Root' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Salmon Sushi' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Shard' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Soul' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Water Grub' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Winter Star Rose' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Wolf Snapper' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Yarn' (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/Lemurkat.EastScarp/esobjects' (for the '(CP) East Scarp' content pack). [00:05:00 TRACE SMAPI] Content Patcher loaded asset 'Mods/Rafseazz.RSVCP/Objects/Objects' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:00 TRACE SMAPI] Content Patcher edited Data/SecretNotes (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:00 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Stardew Valley Expanded' content pack). [00:05:00 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Seasonal Cute Characters' content pack). [00:05:00 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:3440 Height:1440} [00:05:03 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Leah. [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Stardew Valley Expanded' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'East Scarp NPCs' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Romanceable Rasmodia' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Emyn's Pride March' content pack). [00:05:03 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Victor' (for the 'Stardew Valley Expanded' content pack). [00:05:03 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Victor. [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'Stardew Valley Expanded' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'East Scarp NPCs' content pack). [00:05:03 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Eloise' (for the 'East Scarp NPCs' content pack). [00:05:03 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Eloise. [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Eloise (for the 'East Scarp NPCs' content pack). [00:05:03 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lola' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:03 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lola. [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lola (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lola (for the 'East Scarp NPCs' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lola (for the 'Romanceable Rasmodia' content pack). [00:05:03 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:03 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pipo. [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pipo (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pipo (for the 'East Scarp NPCs' content pack). [00:05:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pipo (for the 'Romanceable Rasmodia' content pack). [00:05:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Flor' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Flor. [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Flor (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Flor (for the 'East Scarp NPCs' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lewis. [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Stardew Valley Expanded' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'East Scarp NPCs' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Looking for Love REDUX' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Romanceable Rasmodia' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Emyn's Pride March' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gus. [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Stardew Valley Expanded' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'East Scarp NPCs' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Looking for Love REDUX' content pack). [00:05:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Laarni' (for the 'Lunna - Astray in StardewValley' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Laarni. [00:05:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Raphael' (for the 'Lunna - Astray in StardewValley' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Raphael. [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Raphael (for the 'East Scarp NPCs' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Raphael (for the 'Lunna - Astray in StardewValley' content pack). [00:05:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Aguar' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Aguar. [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aguar (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aguar (for the 'East Scarp NPCs' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aguar (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aguar (for the 'Romanceable Rasmodia' content pack). [00:05:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Trinnie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Trinnie. [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Trinnie (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Trinnie (for the 'East Scarp NPCs' content pack). [00:05:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jio' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jio. [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jio (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jio (for the 'East Scarp NPCs' content pack). [00:05:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Paula' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Paula. [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Paula (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Paula (for the 'East Scarp NPCs' content pack). [00:05:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Nadaline. [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Nadaline (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Nadaline (for the 'East Scarp NPCs' content pack). [00:05:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pam. [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Stardew Valley Expanded' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'East Scarp NPCs' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Looking for Love REDUX' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'GenderNeutralityMod' content pack). [00:05:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Maru. [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Stardew Valley Expanded' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'East Scarp NPCs' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Emyn's Pride March' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Sebastian Expansion Mod' content pack). [00:05:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/ScarlettFake' (for the 'Stardew Valley Expanded' content pack). [00:05:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/ScarlettFake. [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/ScarlettFake (for the 'Stardew Valley Expanded' content pack). [00:05:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HankSVE' (for the 'Stardew Valley Expanded' content pack). [00:05:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/HankSVE. [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HankSVE (for the 'Stardew Valley Expanded' content pack). [00:05:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gabbi' (for the 'Lunna - Astray in StardewValley' content pack). [00:05:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gabbi. [00:05:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ezekiel' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ezekiel. [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ezekiel (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ezekiel (for the 'East Scarp NPCs' content pack). [00:05:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Torts. [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Torts (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Torts (for the 'East Scarp NPCs' content pack). [00:05:19 TRACE SpaceCore] Event: BeforeWarp [00:05:19 TRACE game] Warping to BusStop [00:05:19 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:05:19 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:19 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/summer_Birch_Tree' (for the 'Stardew Valley Expanded' content pack). [00:05:19 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:05:19 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:05:19 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:19 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack). [00:05:19 TRACE SMAPI] Content Patcher edited Portraits/Scarlett (for the 'Stardew Valley Expanded' content pack). [00:05:19 TRACE SMAPI] Invalidated 2 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, Portraits/Scarlett). Propagated 1 core assets (Portraits/Scarlett). [00:05:25 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Caroline. [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Stardew Valley Expanded' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'East Scarp NPCs' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Romanceable Rasmodia' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Dateable Caroline' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Emyn's Pride March' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Sebastian and Abigail Poly Events' content pack). [00:05:25 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Krobus. [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Stardew Valley Expanded' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'East Scarp NPCs' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Emyn's Pride March' content pack). [00:05:25 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Willy. [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Stardew Valley Expanded' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'East Scarp NPCs' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Looking for Love REDUX' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'GenderNeutralityMod' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Emyn's Pride March' content pack). [00:05:25 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Camilla' (for the 'Stardew Valley Expanded' content pack). [00:05:25 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Camilla. [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Camilla (for the 'Stardew Valley Expanded' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Camilla (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Camilla (for the 'Romanceable Rasmodia' content pack). [00:05:25 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cordelia' (for the 'Stardew Valley Expanded' content pack). [00:05:25 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Cordelia. [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cordelia (for the 'Stardew Valley Expanded' content pack). [00:05:25 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Freddie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:25 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Freddie. [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freddie (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freddie (for the 'East Scarp NPCs' content pack). [00:05:25 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sean' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:25 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sean. [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sean (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sean (for the 'East Scarp NPCs' content pack). [00:05:25 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Yuuma' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:25 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Yuuma. [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Yuuma (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:25 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Yuuma (for the 'East Scarp NPCs' content pack). [00:05:27 TRACE SMAPI] Content Patcher edited Data/Minecarts (for the 'Stardew Valley Expanded' content pack). [00:05:27 TRACE SMAPI] Content Patcher edited Data/Minecarts (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:27 TRACE SMAPI] Content Patcher edited Data/Minecarts (for the 'East Scarp NPCs' content pack). [00:05:27 TRACE SMAPI] Content Patcher edited Data/Minecarts (for the 'Frontier Farm' content pack). [00:05:27 TRACE SMAPI] Content Patcher edited Data/Minecarts (for the '(CP) Polyamory Sweet!' content pack). [00:05:27 TRACE SMAPI] Polyamory Sweet Love edited Strings/Locations. [00:05:27 TRACE SMAPI] Content Patcher edited Strings/Locations (for the 'Stardew Valley Expanded' content pack). [00:05:27 TRACE SMAPI] Content Patcher edited Strings/Locations (for the 'GenderNeutralityMod' content pack). [00:05:27 TRACE SpaceCore] Event: BeforeWarp [00:05:27 TRACE game] Warping to Town [00:05:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack). [00:05:28 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack). [00:05:28 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:05:28 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:28 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:05:28 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:05:28 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:28 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack). [00:05:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack). [00:05:28 TRACE SMAPI] Invalidated 3 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Portraits/Scarlett). Propagated 2 core assets (LooseSprites/font_bold, Portraits/Scarlett). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Emily. [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Stardew Valley Expanded' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'East Scarp NPCs' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'GenderNeutralityMod' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Emyn's Pride March' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Dwarf. [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'Stardew Valley Expanded' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'East Scarp NPCs' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'Emyn's Pride March' content pack). [00:05:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_Giovanni' (for the '(CP) Downtown Zuzu' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_Giovanni. [00:05:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_David' (for the '(CP) Downtown Zuzu' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_David. [00:05:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_Sadie' (for the '(CP) Downtown Zuzu' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_Sadie. [00:05:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Freya' (for the 'Stardew Valley Expanded' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Freya. [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freya (for the 'Stardew Valley Expanded' content pack). [00:05:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Dianna' (for the 'Lunna - Astray in StardewValley' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Dianna. [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dianna (for the 'East Scarp NPCs' content pack). [00:05:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ysabelle' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ysabelle. [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ysabelle (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ysabelle (for the 'East Scarp NPCs' content pack). [00:05:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Louie' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Louie. [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Louie (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Louie (for the 'East Scarp NPCs' content pack). [00:05:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Raeriyala. [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Raeriyala (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Raeriyala (for the 'East Scarp NPCs' content pack). [00:05:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Raeriyala (for the 'Romanceable Rasmodia' content pack). [00:05:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MermaidLantana' (for the '(CP) Polyamory Sweet!' content pack). [00:05:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MermaidLantana. [00:05:38 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ScheduleAnimationExtensionData'. [00:05:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Chelseanpc' (for the 'ChelseaNPC' content pack). [00:05:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Chelseanpc. [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Chelseanpc (for the 'ChelseaNPC' content pack). [00:05:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Alex. [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Stardew Valley Expanded' content pack). [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'East Scarp NPCs' content pack). [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'GenderNeutralityMod' content pack). [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Emyn's Pride March' content pack). [00:05:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_Max' (for the '(CP) Downtown Zuzu' content pack). [00:05:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_Max. [00:05:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Treyvon' (for the 'Stardew Valley Expanded' content pack). [00:05:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Treyvon. [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Treyvon (for the 'Stardew Valley Expanded' content pack). [00:05:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Althea. [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Althea (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Althea (for the 'East Scarp NPCs' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Data/GarbageCans (for the '(CP) Downtown Zuzu' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Data/GarbageCans (for the 'Stardew Valley Expanded' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Data/GarbageCans (for the '(CP) East Scarp' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Data/GarbageCans (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:47 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sam. [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Stardew Valley Expanded' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'East Scarp NPCs' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Romanceable Rasmodia' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'GenderNeutralityMod' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Datable Jodi' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Emyn's Pride March' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Sebastian Expansion Mod' content pack). [00:05:47 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kent. [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Stardew Valley Expanded' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'East Scarp NPCs' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Emyn's Pride March' content pack). [00:05:47 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Isaac' (for the 'Stardew Valley Expanded' content pack). [00:05:47 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Isaac. [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Isaac (for the 'Stardew Valley Expanded' content pack). [00:05:47 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Philip' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:47 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Philip. [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Philip (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Philip (for the 'East Scarp NPCs' content pack). [00:05:47 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Anton' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:47 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Anton. [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Anton (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Anton (for the 'East Scarp NPCs' content pack). [00:05:47 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:47 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lorraine. [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorraine (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:47 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorraine (for the 'East Scarp NPCs' content pack). [00:05:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gale' (for the 'Stardew Valley Expanded' content pack). [00:05:54 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gale. [00:05:54 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gale (for the 'Stardew Valley Expanded' content pack). [00:05:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kenneth' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:54 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kenneth. [00:05:54 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kenneth (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:05:54 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kenneth (for the 'East Scarp NPCs' content pack). [00:05:54 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kenneth (for the 'Romanceable Rasmodia' content pack). [00:06:02 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_Hazel' (for the '(CP) Downtown Zuzu' content pack). [00:06:02 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_Hazel. [00:06:02 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Reenus' (for the 'Lunna - Astray in StardewValley' content pack). [00:06:02 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Reenus. [00:06:02 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jacob' (for the 'East Scarp NPCs' content pack). [00:06:02 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jacob. [00:06:02 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jacob (for the 'East Scarp NPCs' content pack). [00:06:02 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/OliverK' (for the 'East Scarp NPCs' content pack). [00:06:02 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/OliverK. [00:06:02 TRACE SMAPI] Content Patcher edited Characters/Dialogue/OliverK (for the 'East Scarp NPCs' content pack). [00:06:03 TRACE SpaceCore] Event: BeforeWarp [00:06:03 TRACE game] Warping to Blacksmith [00:06:04 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:06:04 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:04 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:06:04 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:06:04 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:04 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:06:04 TRACE SMAPI] Invalidated 2 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, Maps/winter_outdoorsTileSheet). Propagated 1 core assets (Maps/winter_outdoorsTileSheet). [00:06:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Alesia' (for the 'Stardew Valley Expanded' content pack). [00:06:09 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Alesia. [00:06:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alesia (for the 'Stardew Valley Expanded' content pack). [00:06:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Peaches' (for the 'Stardew Valley Expanded' content pack). [00:06:09 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Peaches. [00:06:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Peaches (for the 'Stardew Valley Expanded' content pack). [00:06:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Micco' (for the 'Lunna - Astray in StardewValley' content pack). [00:06:09 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Micco. [00:06:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Alissa' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:09 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Alissa. [00:06:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alissa (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alissa (for the 'East Scarp NPCs' content pack). [00:06:14 TRACE SMAPI] Happy Home Designer edited Data/Shops. [00:06:14 TRACE SMAPI] Polyamory Sweet Love edited Data/Shops. [00:06:14 TRACE SMAPI] Content Patcher edited Data/Shops (for the '(CP) Downtown Zuzu' content pack). [00:06:14 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Stardew Valley Expanded' content pack). [00:06:14 TRACE SMAPI] Content Patcher edited Data/Shops (for the '(CP) East Scarp' content pack). [00:06:14 TRACE SMAPI] Content Patcher edited Data/Shops (for the '(CP) Walk to the Desert Redux' content pack). [00:06:14 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:14 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Lunna - Astray in StardewValley' content pack). [00:06:14 TRACE SMAPI] Content Patcher edited Data/Shops (for the '(CP) Polyamory Sweet!' content pack). [00:06:14 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ShopExtensionData'. [00:06:14 TRACE Json Assets] Adding objects for shop IDs 'Clint', 'ClintUpgrade'. [00:06:14 TRACE Json Assets] Event: AddedItemsToShop [00:06:16 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DTZ.DowntownZuzuCP_Bill' (for the '(CP) Downtown Zuzu' content pack). [00:06:16 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DTZ.DowntownZuzuCP_Bill. [00:06:16 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Antiunn' (for the 'Lunna - Astray in StardewValley' content pack). [00:06:16 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Antiunn. [00:06:16 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Yvenn' (for the 'Lunna - Astray in StardewValley' content pack). [00:06:16 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Yvenn. [00:06:16 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Maive' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:16 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Maive. [00:06:16 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maive (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:16 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maive (for the 'East Scarp NPCs' content pack). [00:06:16 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:16 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bliss. [00:06:16 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bliss (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:16 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bliss (for the 'East Scarp NPCs' content pack). [00:06:23 TRACE SpaceCore] Event: BeforeWarp [00:06:23 TRACE game] Warping to Town [00:06:24 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:06:24 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack). [00:06:24 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack). [00:06:24 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:06:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:06:24 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:24 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack). [00:06:24 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Datable Jodi' content pack). [00:06:24 TRACE SMAPI] Invalidated 2 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, Maps/winter_outdoorsTileSheet). Propagated 1 core assets (Maps/winter_outdoorsTileSheet). [00:06:25 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Stardew Valley Expanded' content pack). [00:06:25 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Seasonal Cute Characters' content pack). [00:06:25 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:3440 Height:1440} [00:06:31 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Mister Qi. [00:06:31 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Andy' (for the 'Stardew Valley Expanded' content pack). [00:06:31 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Andy. [00:06:31 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'Stardew Valley Expanded' content pack). [00:06:31 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'East Scarp NPCs' content pack). [00:06:31 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'Romanceable Rasmodia' content pack). [00:06:37 TRACE SpaceCore] Event: BeforeWarp [00:06:37 TRACE game] Warping to Custom_Garden [00:06:37 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:06:37 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:37 TRACE SMAPI] Json Assets loaded asset 'JA/Crop/PPJA.cannabiskit_Hemp'. [00:06:38 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Evelyn. [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Stardew Valley Expanded' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'East Scarp NPCs' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'GenderNeutralityMod' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Emyn's Pride March' content pack). [00:06:38 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Vincent. [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Stardew Valley Expanded' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'East Scarp NPCs' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'GenderNeutralityMod' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Datable Jodi' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Emyn's Pride March' content pack). [00:06:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Scarlett' (for the 'Stardew Valley Expanded' content pack). [00:06:38 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Scarlett. [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Scarlett (for the 'Stardew Valley Expanded' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Scarlett (for the 'East Scarp NPCs' content pack). [00:06:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:38 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/TreehouseGirl. [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/TreehouseGirl (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/TreehouseGirl (for the 'East Scarp NPCs' content pack). [00:06:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sonny. [00:06:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sonny (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sonny (for the 'East Scarp NPCs' content pack). [00:06:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kiarra' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kiarra. [00:06:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiarra (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiarra (for the 'East Scarp NPCs' content pack). [00:06:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kiwi' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kiwi. [00:06:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiwi (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiwi (for the 'East Scarp NPCs' content pack). [00:06:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Zayne' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Zayne. [00:06:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zayne (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zayne (for the 'East Scarp NPCs' content pack). [00:06:50 TRACE SpaceCore] Event: BeforeWarp [00:06:50 TRACE game] Warping to Custom_ShearwaterBridge [00:06:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:06:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AdventurerSummit' (for the 'Stardew Valley Expanded' content pack). [00:06:50 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the 'Stardew Valley Expanded' content pack). [00:06:50 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the '(CP) East Scarp' content pack). [00:06:50 TRACE SMAPI] Invalidated 1 asset names (Maps/Custom_AdventurerSummit). Propagated 1 core assets (Maps/Custom_AdventurerSummit). [00:06:50 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:06:50 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:06:50 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/summer_Fir_Tree' (for the 'Stardew Valley Expanded' content pack). [00:06:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bianka' (for the 'Lunna - Astray in StardewValley' content pack). [00:06:53 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bianka. [00:06:53 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bianka (for the 'East Scarp NPCs' content pack). [00:06:53 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bianka (for the 'Lunna - Astray in StardewValley' content pack). [00:07:00 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MarlonFay' (for the 'Stardew Valley Expanded' content pack). [00:07:00 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MarlonFay. [00:07:00 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Stardew Valley Expanded' content pack). [00:07:00 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'East Scarp NPCs' content pack). [00:07:00 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Romanceable Rasmodia' content pack). [00:07:00 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lorenzo' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:00 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lorenzo. [00:07:00 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorenzo (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:00 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorenzo (for the 'East Scarp NPCs' content pack). [00:07:06 TRACE SpaceCore] Event: BeforeWarp [00:07:06 TRACE game] Warping to EastScarp_Village [00:07:07 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:07:07 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:07 TRACE SMAPI] Content Patcher loaded asset 'Characters/Munchboi' (for the 'East Scarp NPCs' content pack). [00:07:07 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:07:07 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:07:07 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:07 TRACE SMAPI] Invalidated 1 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit). Propagated 0 core assets (). [00:07:07 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gunther' (for the 'Stardew Valley Expanded' content pack). [00:07:07 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gunther. [00:07:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'Stardew Valley Expanded' content pack). [00:07:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'East Scarp NPCs' content pack). [00:07:22 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Claire' (for the 'Stardew Valley Expanded' content pack). [00:07:22 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Claire. [00:07:22 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Claire (for the 'Stardew Valley Expanded' content pack). [00:07:22 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Claire (for the 'East Scarp NPCs' content pack). [00:07:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gertrude' (for the 'Stardew Valley Expanded' content pack). [00:07:29 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gertrude. [00:07:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gertrude (for the 'Stardew Valley Expanded' content pack). [00:07:37 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Faye' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:37 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Faye. [00:07:37 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Faye (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:37 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Faye (for the 'East Scarp NPCs' content pack). [00:07:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bert' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bert. [00:07:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bert (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bert (for the 'East Scarp NPCs' content pack). [00:07:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Irene' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Irene. [00:07:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Irene (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:07:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Irene (for the 'East Scarp NPCs' content pack). [00:08:00 TRACE SpaceCore] Event: BeforeWarp [00:08:00 TRACE game] Warping to EastScarp_MeadowFarm [00:08:00 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:08:00 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:00 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:08:00 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:08:00 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack). [00:08:00 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack). [00:08:00 TRACE SMAPI] Invalidated 2 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, Maps/Custom_GrampletonSuburbs). Propagated 1 core assets (Maps/Custom_GrampletonSuburbs). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the 'ChelseaNPC' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the '(CP) Downtown Zuzu' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the 'Stardew Valley Expanded' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the '(CP) East Scarp' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the '(CP) Walk to the Desert Redux' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the 'East Scarp NPCs' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the 'Frontier Farm' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the 'Lunna - Astray in StardewValley' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the 'Looking for Love REDUX' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the 'Romanceable Rasmodia' content pack). [00:08:11 TRACE SMAPI] Content Patcher edited Strings/StringsFromMaps (for the 'GenderNeutralityMod' content pack). [00:08:15 TRACE SMAPI] East Scarp C# loaded asset 'Mods/EastScarp/DurationOverride'. [00:08:15 TRACE SMAPI] Content Patcher edited Mods/EastScarp/DurationOverride (for the 'East Scarp NPCs' content pack). [00:08:15 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'Stardew Valley Expanded' content pack). [00:08:15 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:15 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'East Scarp NPCs' content pack). [00:08:15 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'Frontier Farm' content pack). [00:08:15 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'Romanceable Rasmodia' content pack). [00:08:16 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Stardew Valley Expanded' content pack). [00:08:16 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:16 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'East Scarp NPCs' content pack). [00:08:16 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Frontier Farm' content pack). [00:08:20 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Linus. [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Stardew Valley Expanded' content pack). [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'East Scarp NPCs' content pack). [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Romanceable Rasmodius SVE Compatible' content pack). [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Looking for Love REDUX' content pack). [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Romanceable Rasmodia' content pack). [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Emyn's Pride March' content pack). [00:08:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:20 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Helen. [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Helen (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:20 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Helen (for the 'East Scarp NPCs' content pack). [00:08:27 TRACE SpaceCore] Event: BeforeWarp [00:08:27 TRACE game] Warping to EastScarp_DeepMountains [00:08:28 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:08:28 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:28 TRACE SMAPI] Content Patcher loaded asset 'Animals/VoidBilly' (for the '(CP) East Scarp' content pack). [00:08:28 TRACE SMAPI] Content Patcher loaded asset 'Animals/VoidNanny' (for the '(CP) East Scarp' content pack). [00:08:28 TRACE SMAPI] Content Patcher loaded asset 'Animals/VoidKid' (for the '(CP) East Scarp' content pack). [00:08:28 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:08:28 TRACE SMAPI] Invalidated 0 cache entries. [00:08:28 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Demetrius. [00:08:28 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Stardew Valley Expanded' content pack). [00:08:28 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:28 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'East Scarp NPCs' content pack). [00:08:28 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Canon-Friendly Dialogue Expansion' content pack). [00:08:28 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Emyn's Pride March' content pack). [00:08:28 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Sebastian Expansion Mod' content pack). [00:08:28 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gellos' (for the 'Lunna - Astray in StardewValley' content pack). [00:08:28 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gellos. [00:08:28 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/PickledPete' (for the '(CP) Walk to the Desert Redux' content pack). [00:08:28 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/PickledPete. [00:08:28 TRACE SMAPI] Content Patcher edited Characters/Dialogue/PickledPete (for the '(CP) Walk to the Desert Redux' content pack). [00:08:31 TRACE SMAPI] Mapping Extensions and Extra Properties (MEEP) loaded asset 'MEEP/FarmAnimals/SpawnData'. [00:08:31 TRACE SMAPI] Content Patcher edited MEEP/FarmAnimals/SpawnData (for the 'East Scarp NPCs' content pack). [00:08:42 TRACE SMAPI] Content Patcher edited TileSheets/critters (for the '(CP) East Scarp' content pack). [00:08:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Carmen' (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Carmen. [00:08:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Carmen (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:08:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Carmen (for the 'East Scarp NPCs' content pack). [00:09:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Brianna' (for the 'Stardew Valley Expanded' content pack). [00:09:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Brianna. [00:09:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Brianna (for the 'Stardew Valley Expanded' content pack). [00:09:44 TRACE SpaceCore] Event: BeforeWarp [00:09:44 TRACE game] Warping to EastScarp_Village [00:09:45 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:09:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack). [00:09:45 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack). [00:09:45 TRACE SMAPI] Invalidated 1 asset names (Maps/Custom_GrampletonSuburbs). Propagated 1 core assets (Maps/Custom_GrampletonSuburbs). [00:09:45 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:09:45 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:09:45 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:09:45 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:09:45 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:09:45 TRACE SMAPI] Content Patcher edited TileSheets/critters (for the '(CP) East Scarp' content pack). [00:09:45 TRACE SMAPI] Invalidated 2 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, TileSheets/critters). Propagated 1 core assets (TileSheets/critters). [00:09:52 TRACE SpaceCore] Event: BeforeWarp [00:09:52 TRACE game] Warping to EastScarp_ClearingHouse [00:09:53 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:09:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/Farm_FrontierFarm' (for the 'Frontier Farm' content pack). [00:09:53 TRACE SMAPI] Content Patcher edited Maps/Farm_FrontierFarm (for the 'Stardew Valley Expanded' content pack). [00:09:54 TRACE SMAPI] Content Patcher edited Maps/Farm_FrontierFarm (for the 'Frontier Farm' content pack). [00:09:54 TRACE SMAPI] Invalidated 1 asset names (Maps/Farm_FrontierFarm). Propagated 1 core assets (Maps/Farm_FrontierFarm). [00:09:54 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:09:54 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:09:54 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:09:54 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:09:54 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:09:54 TRACE SMAPI] Content Patcher edited TileSheets/critters (for the '(CP) East Scarp' content pack). [00:09:54 TRACE SMAPI] Invalidated 2 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, TileSheets/critters). Propagated 1 core assets (TileSheets/critters). [00:09:56 TRACE SpaceCore] Event: BeforeWarp [00:09:56 TRACE game] Warping to Town [00:09:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack). [00:09:57 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack). [00:09:57 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the '(CP) Downtown Zuzu' content pack). [00:09:57 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:09:57 WARN game] NPC Ram can't load portraits from 'Portraits/Ram': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Portraits\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Portraits\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [00:09:57 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack). [00:09:57 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack). [00:09:57 TRACE SMAPI] Invalidated 2 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, TileSheets/critters). Propagated 1 core assets (TileSheets/critters). [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:57 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:57 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 TRACE SMAPI] Recovering sprite batch from error... [00:09:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.AnimatedSprite.UpdateSourceRect() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 549 at StardewValley.Character.faceDirection(Int32 direction) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 558 at StardewValley.Character.updateSlaveAnimation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1467 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1377 at StardewValley.Character.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Character.cs:line 1311 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3624 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4617 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4654 at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) [00:09:58 ERROR SMAPI] An error occurred in the game's draw loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb'. File name: 'D:\Steam App\steamapps\common\Stardew Valley\Content\Characters\Ram.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.AnimatedSprite.loadTexture() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\AnimatedSprite.cs:line 197 at StardewValley.NPC.draw_PatchedBy<spacechase0.SpaceCore>(NPC this, SpriteBatch b, Single alpha) at StardewValley.GameLocation.drawCharacters(SpriteBatch b) at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b) at StardewValley.Locations.Town.draw_PatchedBy<FlashShifter.SVECode>(Town this, SpriteBatch spriteBatch) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [00:09:58 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.view parsed log | download