SMAPI log parser
Log info
Stardew Valley: | 1.6.15 build 24356 on Microsoft Windows 10 Home |
---|---|
SMAPI: | 4.1.10 |
Folder: | E:\SteamLibrary\steamapps\common\Stardew Valley |
Log started: | 2025-02-25 02:47 UTC ({{localTimeStarted}} your time) |
game 1.6.15 build 24356 | 50 errors | ||
SMAPI 4.1.10 | Pathoschild | no errors | |
Bigger Backpack 7.3.0 | spacechase0, yoseiri, bcmpinc | no errors | |
Bigger Fridges 1.1.1 | Entoarox | no errors | |
Button's Extra Books 3.2.1 | Spiderbuttons | no errors | |
Console Commands 4.1.10 | SMAPI | no errors | |
Content Patcher 2.5.3
+ (CP) Button's Extra Books 3.2.1
(+ 15 content packs)
+ Animated Mining Pack 1.3.0 + Cottage Core Walls And Floors 1.0.0 + Earthy Interiors 1.2.2 + Earthy Recolour 1.4.4 + Frontier Farm 1.15.8 + Hot Spring Farmcave 1.2.0 + LegendaryWeapons 2.0.1 + Lumisteria Glimmering Clumps and Nodes 1.1.0 + MoreBooks 1.1.10 + Seasonal Cute Characters 6.0.1 + Seasonal Cute Characters SVE 3.0.0 + Stardew Valley Expanded 1.15.8 + Upgrade Sprinklers 1.0.1 + Vanilla Furniture Tweaks 1.1.0 |
Pathoschild
+ Spiderbuttons
+ Gervig91 + DatGrayFox + DaisyNiko + DaisyNiko + FlashShifter + DustBeauty + DGlaky + Lumisteria + jeWel + Poltergeister with assets by various artists + Poltergeister + FlashShifter + OchoLinda + Novamare |
176 errors | |
Custom Kissing Mod 1.3.0 | Digus | no errors | |
Dynamic Reflections 3.0.0 | PeacefulEnd | no errors | |
Expanded Preconditions Utility 1.1.0 | Cherry | no errors | |
Farm Type Manager 1.24.0
+ Frontier Farm Forage Locations 1.15.8
(+ 2 content packs)
+ Stardew Valley Expanded Farm Type Manager 1.15.8 |
Esca
+ FlashShifter
+ FlashShifter |
no errors | |
Generic Mod Config Menu 1.14.1 | spacechase0 | no errors | |
Item extensions 1.14.0 | mistyspring | no errors | |
Json Assets 1.11.9 | spacechase0 | no errors | |
More Books 1.1.10 | jeWel | no errors | |
NPC Map Locations 3.3.0 | Bouhm | no errors | |
Precise Furniture 1.1.1 | Espy | no errors | |
Save Backup 4.1.10 | SMAPI | no errors | |
SitAndRest 1.1.1 | Krutonium | no errors | |
SpaceCore 1.27.0 | spacechase0 | no errors | |
Special Power Utilities 2.3.1 | Spiderbuttons | no errors | |
Stardew Valley Expanded Code 1.15.8 | FlashShifter, Esca, super-aardvark, and kittycatcasey | 1 error | |
StardewHack 7.4.0 | bcmpinc | no errors | |
UI Info Suite 2 2.3.7 | Annosz | no errors | |
Visible Fish 0.4.2 | shekurika | no errors | |
Wear More Rings 7.7.0 | bcmpinc | no errors |
[21:47:40 INFO SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 10 Home [21:47:40 INFO SMAPI] Mods go here: ~\AppData\Roaming\Stardrop\Data\Selected Mods [21:47:40 TRACE SMAPI] (Using custom --mods-path argument. Game folder: E:\SteamLibrary\steamapps\common\Stardew Valley.) [21:47:40 TRACE SMAPI] Log started at 2025-02-25T02:47:40 UTC [21:47:46 DEBUG SMAPI] Waiting for game to launch... [21:47:48 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.7235418' [21:47:48 DEBUG SMAPI] Loading mod metadata... [21:47:48 DEBUG SMAPI] Loading mods... [21:47:48 TRACE SMAPI] Generic Mod Config Menu (from Selected Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)... [21:47:49 TRACE SMAPI] Detected direct console access (System.Console type) in assembly GenericModConfigMenu.dll. [21:47:49 TRACE SMAPI] StardewHack (from Selected Mods\StardewHack\StardewHack.dll, ID: bcmpinc.StardewHack, assembly version: 7.4.0)... [21:47:49 TRACE SMAPI] Detected game patcher in assembly StardewHack.dll. [21:47:49 TRACE SMAPI] Bigger Backpack (from Selected Mods\BiggerBackpack\BiggerBackpack.dll, ID: spacechase0.BiggerBackpack, assembly version: 7.3.0)... [21:47:49 TRACE SMAPI] Detected game patcher in assembly BiggerBackpack.dll. [21:47:49 TRACE SMAPI] Bigger Fridges (from Selected Mods\BiggerFridges\BiggerFridges.dll, ID: Entoarox.BiggerFridges, assembly version: 1.0.0)... [21:47:49 TRACE SMAPI] Detected game patcher in assembly BiggerFridges.dll. [21:47:49 TRACE SMAPI] Content Patcher (from Selected Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.3)... [21:47:49 TRACE SMAPI] Button's Extra Books (from Selected Mods\Button's Extra Books\ButtonsExtraBooks.dll, ID: Spiderbuttons.ButtonsExtraBooksCore, assembly version: 2.0.0)... [21:47:49 TRACE SMAPI] Detected game patcher in assembly ButtonsExtraBooks.dll. [21:47:50 TRACE SMAPI] Console Commands (from Selected Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)... [21:47:50 TRACE SMAPI] Custom Kissing Mod (from Selected Mods\CustomKissingMod\CustomKissingMod.dll, ID: Digus.CustomKissingMod, assembly version: 1.0.0)... [21:47:50 TRACE SMAPI] Detected game patcher in assembly CustomKissingMod.dll. [21:47:50 TRACE SMAPI] Dynamic Reflections (from Selected Mods\DynamicReflections\DynamicReflections.dll, ID: PeacefulEnd.DynamicReflections, assembly version: 3.0.0)... [21:47:50 TRACE SMAPI] Detected game patcher in assembly DynamicReflections.dll. [21:47:50 TRACE SMAPI] Expanded Preconditions Utility (from Selected Mods\ExpandedPreconditionsUtility\ExpandedPreconditionsUtility.dll, ID: Cherry.ExpandedPreconditionsUtility, assembly version: 1.1.0)... [21:47:50 TRACE SMAPI] Farm Type Manager (from Selected Mods\FarmTypeManager\FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.24.0)... [21:47:50 TRACE SMAPI] Detected game patcher in assembly FarmTypeManager.dll. [21:47:50 TRACE SMAPI] Item extensions (from Selected Mods\ItemExtensions\ItemExtensions.dll, ID: mistyspring.ItemExtensions, assembly version: 1.0.0)... [21:47:50 TRACE SMAPI] Detected game patcher in assembly ItemExtensions.dll. [21:47:50 TRACE SMAPI] SpaceCore (from Selected Mods\SpaceCore\SpaceCore.dll, ID: spacechase0.SpaceCore, assembly version: 1.27.0)... [21:47:50 TRACE SMAPI] Loading assembly 'SpaceCore.Content.Parser.dll'... [21:47:50 TRACE SMAPI] Loading assembly 'SpaceCore.Content.Engine.dll'... [21:47:50 TRACE SMAPI] Detected game patcher in assembly SpaceCore.dll. [21:47:50 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll. [21:47:50 TRACE SMAPI] Loading assembly 'SpaceCore.dll'... [21:47:50 TRACE SMAPI] Json Assets (from Selected Mods\JsonAssets\JsonAssets.dll, ID: spacechase0.JsonAssets, assembly version: 1.11.9)... [21:47:50 TRACE SMAPI] Detected game patcher in assembly JsonAssets.dll. [21:47:50 TRACE SMAPI] LegendaryWeapons (from Selected Mods\LegendaryWeapons, ID: DGlaky.LegendaryWeapons) [content pack]... [21:47:50 TRACE SMAPI] More Books (from Selected Mods\MoreBooks\MoreBooks.dll, ID: jeWel.MoreBooksCode, assembly version: 1.0.0)... [21:47:50 TRACE SMAPI] NPC Map Locations (from Selected Mods\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.3.0)... [21:47:50 TRACE SMAPI] Precise Furniture (from Selected Mods\PreciseFurniture\PreciseFurniture.dll, ID: Espy.PreciseFurniture, assembly version: 1.0.0)... [21:47:50 TRACE SMAPI] Detected game patcher in assembly PreciseFurniture.dll. [21:47:50 TRACE SMAPI] Save Backup (from Selected Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)... [21:47:50 TRACE SMAPI] SitAndRest (from Selected Mods\SitAndRest\SitAndRest.dll, ID: krutonium.sitandrest, assembly version: 1.0.0)... [21:47:50 TRACE SMAPI] Rewrote SitAndRest.dll to fix NetBool.op_Implicit method, NetInt.op_Implicit method... [21:47:50 TRACE SMAPI] Special Power Utilities (from Selected Mods\SpecialPowerUtilities\SpecialPowerUtilities.dll, ID: Spiderbuttons.SpecialPowerUtilities, assembly version: 1.0.0)... [21:47:50 TRACE SMAPI] Detected game patcher in assembly SpecialPowerUtilities.dll. [21:47:50 TRACE SMAPI] Stardew Valley Expanded Code (from Selected Mods\Stardew Valley Expanded Code\StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.0)... [21:47:51 TRACE SMAPI] Rewrote StardewValleyExpanded.dll to fix Stats.specificMonstersKilled field... [21:47:51 TRACE SMAPI] Detected game patcher in assembly StardewValleyExpanded.dll. [21:47:51 TRACE SMAPI] UI Info Suite 2 (from Selected Mods\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)... [21:47:51 TRACE SMAPI] Visible Fish (from Selected Mods\VisibleFish\showFishInWater.dll, ID: shekurika.WaterFish, assembly version: 1.0.0)... [21:47:51 TRACE SMAPI] Rewrote showFishInWater.dll to fix ArgUtility.TryGet method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method, ItemQueryContext..ctor method... [21:47:51 TRACE SMAPI] Detected game patcher in assembly showFishInWater.dll. [21:47:51 TRACE SMAPI] Wear More Rings (from Selected Mods\WearMoreRings\WearMoreRings.dll, ID: bcmpinc.WearMoreRings, assembly version: 7.7.0)... [21:47:51 TRACE SMAPI] Detected game patcher in assembly WearMoreRings.dll. [21:47:51 TRACE SMAPI] Animated Mining Pack (from Selected Mods\[CP] Animated Mining Pack, ID: Gervig91.AnimatedMiningPack) [content pack]... [21:47:51 TRACE SMAPI] (CP) Button's Extra Books (from Selected Mods\[CP] Button's Extra Books, ID: Spiderbuttons.ButtonsExtraBooks) [content pack]... [21:47:51 TRACE SMAPI] Cottage Core Walls And Floors (from Selected Mods\[CP] Cottage Core Walls and Floors, ID: DatGrayFox.CP.CottageCoreWallsAndFloors) [content pack]... [21:47:51 TRACE SMAPI] Stardew Valley Expanded Farm Type Manager (from Selected Mods\[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]... [21:47:51 TRACE SMAPI] Stardew Valley Expanded (from Selected Mods\[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]... [21:47:51 TRACE SMAPI] Earthy Interiors (from Selected Mods\[CP] DaisyNiko's Earthy Interiors, ID: DaisyNiko.EarthyInteriors) [content pack]... [21:47:51 TRACE SMAPI] Earthy Recolour (from Selected Mods\[CP] DaisyNiko's Earthy Recolour, ID: DaisyNiko.EarthyRecolour) [content pack]... [21:47:51 TRACE SMAPI] Frontier Farm (from Selected Mods\[CP] Frontier Farm, ID: flashshifter.FrontierFarm) [content pack]... [21:47:51 TRACE SMAPI] Hot Spring Farmcave (from Selected Mods\[CP] Hot Spring Farmcave, ID: Hesper.HotSpringFarmcave) [content pack]... [21:47:51 TRACE SMAPI] Lumisteria Glimmering Clumps and Nodes (from Selected Mods\[CP] Lumisteria Glimmering Clumps and Nodes, ID: Lumisteria.GlimmeringClumpsNodes) [content pack]... [21:47:51 TRACE SMAPI] MoreBooks (from Selected Mods\[CP] MoreBooks, ID: jeWel.MoreBooks) [content pack]... [21:47:51 TRACE SMAPI] Seasonal Cute Characters (from Selected Mods\[CP] Seasonal Cute Characters, ID: Poltergeister.SeasonalCuteCharacters) [content pack]... [21:47:51 TRACE SMAPI] Seasonal Cute Characters SVE (from Selected Mods\[CP] Seasonal Cute Characters SVE, ID: Poltergeister.SeasonalCuteSpritesSVE) [content pack]... [21:47:51 TRACE SMAPI] Upgrade Sprinklers (from Selected Mods\[CP] Upgrade Sprinklers, ID: OchoLinda.UpgradeSprinklers) [content pack]... [21:47:51 TRACE SMAPI] Vanilla Furniture Tweaks (from Selected Mods\[CP] Vanilla Furniture Tweaks, ID: Novamare.Furniture) [content pack]... [21:47:51 TRACE SMAPI] Frontier Farm Forage Locations (from Selected Mods\[FTM] Frontier Farm, ID: FlashShifter.FrontierFarmFTM) [content pack]... [21:47:51 INFO SMAPI] Loaded 24 mods: [21:47:51 INFO SMAPI] Bigger Backpack 7.3.0 by spacechase0, yoseiri, bcmpinc | Adds another backpack size. [21:47:51 INFO SMAPI] Bigger Fridges 1.1.1 by Entoarox | Makes all fridges as big as a Big Chest. [21:47:51 INFO SMAPI] Button's Extra Books 3.2.1 by Spiderbuttons | Adds more books and powers that can be obtained from the bookseller and other various places. [21:47:51 INFO SMAPI] Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [21:47:51 INFO SMAPI] Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [21:47:51 INFO SMAPI] Custom Kissing Mod 1.3.0 by Digus | Let you configure kissing of NPCs. [21:47:51 INFO SMAPI] Dynamic Reflections 3.0.0 by PeacefulEnd | Dynamic water and surface reflections for Stardew Valley. [21:47:51 INFO SMAPI] Expanded Preconditions Utility 1.1.0 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions [21:47:51 INFO SMAPI] Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters [21:47:51 INFO SMAPI] Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it). [21:47:51 INFO SMAPI] Item extensions 1.14.0 by mistyspring | Framework which allows for more item capability. [21:47:51 INFO SMAPI] Json Assets 1.11.9 by spacechase0 | Lets content packs add custom content to the game. [21:47:51 INFO SMAPI] More Books 1.1.10 by jeWel | This mod adds 16 new books and powers. [21:47:51 INFO SMAPI] NPC Map Locations 3.3.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [21:47:51 INFO SMAPI] Precise Furniture 1.1.1 by Espy | Move furniture pixel by pixel [21:47:51 INFO SMAPI] Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder. [21:47:51 INFO SMAPI] SitAndRest 1.1.1 by Krutonium | Sit when you're weary [21:47:51 INFO SMAPI] SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod) [21:47:51 INFO SMAPI] Special Power Utilities 2.3.1 by Spiderbuttons | An organized Special Items & Powers list along with a few small, helpful utility features for mod authors working with custom powers and books. [21:47:51 INFO SMAPI] Stardew Valley Expanded Code 1.15.8 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game [21:47:51 INFO SMAPI] StardewHack 7.4.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own. [21:47:51 INFO SMAPI] UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite. [21:47:51 INFO SMAPI] Visible Fish 0.4.2 by shekurika | Shows fish in the water [21:47:51 INFO SMAPI] Wear More Rings 7.7.0 by bcmpinc | Adds additional ring slots to your inventory. [21:47:51 INFO SMAPI] Loaded 17 content packs: [21:47:51 INFO SMAPI] (CP) Button's Extra Books 3.2.1 by Spiderbuttons | for Content Patcher | Adds more books and powers that can be obtained from the bookseller and other various places. [21:47:51 INFO SMAPI] Animated Mining Pack 1.3.0 by Gervig91 | for Content Patcher | Animates mining and stuff [21:47:51 INFO SMAPI] Cottage Core Walls And Floors 1.0.0 by DatGrayFox | for Content Patcher | Cute, simple and subtle walls and floors for any of your cottage core needs. Will pair well with Aimon's Fancy Farmhouse recolors. [21:47:51 INFO SMAPI] Earthy Interiors 1.2.2 by DaisyNiko | for Content Patcher [21:47:51 INFO SMAPI] Earthy Recolour 1.4.4 by DaisyNiko | for Content Patcher [21:47:51 INFO SMAPI] Frontier Farm 1.15.8 by FlashShifter | for Content Patcher | A massive custom farm map for Stardew Valley Expanded. [21:47:51 INFO SMAPI] Frontier Farm Forage Locations 1.15.8 by FlashShifter | for Farm Type Manager | Frontier Farm FTM Data. [21:47:51 INFO SMAPI] Hot Spring Farmcave 1.2.0 by DustBeauty | for Content Patcher | Hot spring farmcave with waterfalls and hot spring. [21:47:51 INFO SMAPI] LegendaryWeapons 2.0.1 by DGlaky | for Content Patcher | Adds Iconic Melee Weapons from various other media. [21:47:51 INFO SMAPI] Lumisteria Glimmering Clumps and Nodes 1.1.0 by Lumisteria | for Content Patcher | Clumps and Nodes to obtain while exploring the mines. Occasional discoveries in Quarry and Volcano. [21:47:51 INFO SMAPI] MoreBooks 1.1.10 by jeWel | for Content Patcher | This mod adds 16 new books and powers. [21:47:51 INFO SMAPI] Seasonal Cute Characters 6.0.1 by Poltergeister with assets by various artists | for Content Patcher | Seasonal outfits with the slightly cuter character aesthetic. [21:47:51 INFO SMAPI] Seasonal Cute Characters SVE 3.0.0 by Poltergeister | for Content Patcher | Makes the characters of Stardew Valley Expanded slightly cuter and gives them seasonal outfits. [21:47:51 INFO SMAPI] Stardew Valley Expanded 1.15.8 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley. [21:47:51 INFO SMAPI] Stardew Valley Expanded Farm Type Manager 1.15.8 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE! [21:47:51 INFO SMAPI] Upgrade Sprinklers 1.0.1 by OchoLinda | for Content Patcher | don't lose the sprinklers, upgrade them [21:47:51 INFO SMAPI] Vanilla Furniture Tweaks 1.1.0 by Novamare | for Content Patcher | Vanilla Style Furniture Retexture [21:47:51 WARN SMAPI] Changed save serializer [21:47:51 WARN SMAPI] -------------------------------------------------- [21:47:51 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if [21:47:51 WARN SMAPI] you uninstall these mods. [21:47:51 WARN SMAPI] - SpaceCore [21:47:51 INFO SMAPI] Patched game code [21:47:51 INFO SMAPI] -------------------------------------------------- [21:47:51 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [21:47:51 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [21:47:51 INFO SMAPI] - Bigger Backpack [21:47:51 INFO SMAPI] - Bigger Fridges [21:47:51 INFO SMAPI] - Button's Extra Books [21:47:51 INFO SMAPI] - Custom Kissing Mod [21:47:51 INFO SMAPI] - Dynamic Reflections [21:47:51 INFO SMAPI] - Farm Type Manager [21:47:51 INFO SMAPI] - Item extensions [21:47:51 INFO SMAPI] - Json Assets [21:47:51 INFO SMAPI] - Precise Furniture [21:47:51 INFO SMAPI] - SpaceCore [21:47:51 INFO SMAPI] - Special Power Utilities [21:47:51 INFO SMAPI] - Stardew Valley Expanded Code [21:47:51 INFO SMAPI] - StardewHack [21:47:51 INFO SMAPI] - Visible Fish [21:47:51 INFO SMAPI] - Wear More Rings [21:47:51 TRACE SMAPI] Direct console access [21:47:51 TRACE SMAPI] -------------------------------------------------- [21:47:51 TRACE SMAPI] These mods access the SMAPI console window directly. This is more fragile, and their output may not [21:47:51 TRACE SMAPI] be logged by SMAPI. [21:47:51 TRACE SMAPI] - Generic Mod Config Menu [21:47:51 DEBUG SMAPI] No update keys [21:47:51 DEBUG SMAPI] -------------------------------------------------- [21:47:51 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [21:47:51 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [21:47:51 DEBUG SMAPI] - Cottage Core Walls And Floors [21:47:51 DEBUG SMAPI] - Upgrade Sprinklers [21:47:51 DEBUG SMAPI] Launching mods... [21:47:51 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'. [21:47:51 INFO StardewHack] Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0. [21:47:51 DEBUG Bigger Backpack] Applying bytecode patches for spacechase0.BiggerBackpack. [21:47:52 TRACE Bigger Backpack] Applying patch JunimoNoteMenu_setUpMenu to Void setUpMenu(Int32, System.Collections.Generic.Dictionary`2[System.Int32,System.Boolean[]]) in StardewValley.Menus.JunimoNoteMenu. [21:47:52 TRACE Bigger Backpack] Applying patch ShippingMenu_ctor to Void .ctor(highlightThisItem, Boolean, Boolean, Int32, Int32, Int32, StardewValley.Menus.ItemExitBehavior, Boolean) in StardewValley.Menus.MenuWithInventory. [21:47:52 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu. [21:47:52 TRACE Bigger Backpack] Applying patch ShopMenu_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu. [21:47:52 TRACE Bigger Backpack] Applying patch ShopMenu_Initialize to Void Initialize(Int32, OnPurchaseDelegate, System.Func`2[StardewValley.ISalable,System.Boolean], Boolean) in StardewValley.Menus.ShopMenu. [21:47:52 TRACE Bigger Backpack] Applying patch CraftingPage_ctor to Void .ctor(Int32, Int32, Int32, Int32, Boolean, Boolean, System.Collections.Generic.List`1[StardewValley.Inventories.IInventory]) in StardewValley.Menus.CraftingPage. [21:47:52 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [21:47:52 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [21:47:52 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation. [21:47:52 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String[], StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation. [21:47:52 TRACE Bigger Backpack] Applying patch SpecialItem_getTemporarySpriteForHoldingUp to StardewValley.TemporaryAnimatedSprite getTemporarySpriteForHoldingUp(Microsoft.Xna.Framework.Vector2) in StardewValley.Objects.SpecialItem. [21:47:52 TRACE Bigger Backpack] Applying patch SeedShop_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Locations.SeedShop. [21:47:52 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [21:47:52 TRACE SMAPI] Found mod-provided API (CustomKissingMod.Api.CustomKissingModApi). [21:47:52 TRACE SMAPI] Found mod-provided API (DynamicReflections.Framework.Interfaces.Internal.Api). [21:47:52 TRACE SMAPI] Found mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker). [21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_DisableFurniturePickup": postfixing 3 implementations of SDV method "Furniture.canBeRemoved(Farmer)". [21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_InstantKillImmunity": prefixing SDV method "HungryFrogCompanion.tongueReachedMonster". [21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "GameLocation.isCollidingPosition". [21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "Monster.findPlayer". [21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": postfixing SDV method "Monster.findPlayer". [21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_StunImmunity": prefixing SDV method "DebuffingProjectile.behaviorOnCollisionWithMonster". [21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_ToggleExtraLoot": postfixing 12 implementations of SDV method "Monster.getExtraDropitems()". [21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method "Utility.canGrabSomethingFromHere(int, int, Farmer)". [21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.addToStack()". [21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.actionWhenPurchased". [21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onEquip". [21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onUnequip". [21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Game1.pressActionButton" [21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Farmer.eatObject" [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.IsHeldOverHead()". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.maximumStackSize()". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenBeingHeld(Farmer)". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenStopBeingHeld(Farmer)". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performRemoveAction()". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.dropItem(GameLocation, Vector2, Vector2)". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performToolAction". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.onExplosion". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.initializeLightSource". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (Vector2, string, bool)". [21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (string, int, bool, int, int)". [21:47:53 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.canPlantThisSeedHere". [21:47:53 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.plant". [21:47:53 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": postfixing SDV method "HoeDirt.plant". [21:47:53 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)". [21:47:53 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)". [21:47:53 TRACE Item extensions] Applying Harmony patch "FarmerPatches": prefixing SDV method "Farmer.eatObject". [21:47:53 TRACE Item extensions] Applying Harmony patch "FarmerPatches": postfixing SDV method "Farmer.eatObject". [21:47:53 TRACE Item extensions] Applying Harmony patch "FishingRodPatches": postfixing game method "FishingRod.openTreasureMenuEndFunction". [21:47:53 TRACE Item extensions] Applying Harmony patch "PanPatches": postfixing mod method "Pan.getPanItems". [21:47:53 TRACE Item extensions] Applying Harmony patch "TrainPatches": postfix SDV method "Train.Update(GameTime, GameLocation)". [21:47:53 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.JumpFish". [21:47:53 TRACE Item extensions] codes count: 33, insert count: 5 [21:47:53 TRACE Item extensions] Inserting method [21:47:53 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.doAction". [21:47:53 TRACE Item extensions] codes count: 367, insert count: 2 [21:47:53 TRACE Item extensions] Inserting method [21:47:53 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.explode". [21:47:53 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.spawnObjects". [21:47:53 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": transpiling SDV method "GameLocation.spawnObjects". [21:47:53 TRACE Item extensions] codes count: 555, insert count: 13 [21:47:53 TRACE Item extensions] Inserting method [21:47:53 TRACE Item extensions] Applying Harmony patch "MineShaftPatches": postfixing SDV method "MineShaft.populateLevel()". [21:47:53 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": postfixing SDV method "ResourceClump.OnAddedToLocation". [21:47:53 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "ResourceClump.performToolAction". [21:47:53 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "TerrainFeature.performToolAction". [21:47:53 TRACE Item extensions] Applying Harmony patch "MountainPatches": postfixing SDV method "Mountain.quarryDayUpdate()". [21:47:53 TRACE Item extensions] Applying Harmony patch "VolcanoPatches": postfixing SDV method "VolcanoDungeon.createStone()". [21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.Initialize". [21:47:53 TRACE Bigger Backpack] Applying patch ShopMenu_Initialize to Void Initialize(Int32, OnPurchaseDelegate, System.Func`2[StardewValley.ISalable,System.Boolean], Boolean) in StardewValley.Menus.ShopMenu. [21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.AddForSale". [21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "ShopMenu.cleanupBeforeExit". [21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "IClickableMenu.drawHoverText". [21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": transpiling SDV method "ShopMenu.receiveLeftClick". [21:47:53 TRACE Item extensions] Inserting method [21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": transpiling SDV method "ShopMenu.receiveRightClick". [21:47:53 TRACE Item extensions] Inserting method [21:47:53 TRACE Item extensions] Applying Harmony patch "FarmTypeManagerPatches": postfixing mod method "FarmTypeManager.ModEntry.Utility:SpawnForage". [21:47:53 TRACE Item extensions] Applying Harmony patch "NpcPatches": postfixing SDV method "NPC.getGiftTasteForThisItem(Item)". [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnBeingHeld. [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnStopHolding. [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnPurchased. [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemRemoved. [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDropped. [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemAttached. [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDetached. [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnEquip. [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnUnequip. [21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_AddedToStack. [21:47:53 TRACE SMAPI] Found mod-provided API (ItemExtensions.Api). [21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlaySound'. [21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ShowHudMessage'. [21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlayEvent'. [21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_DamageCurrentFarmer'. [21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ApplyBuff'. [21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_OpenGuidebook'. [21:47:54 TRACE game] Registered event command: damageFarmer [21:47:54 TRACE game] Registered event command: giveHat [21:47:54 TRACE game] Registered event command: setDating [21:47:54 TRACE game] Registered event command: setEngaged [21:47:54 TRACE game] Registered event command: totemWarpEffect [21:47:54 TRACE game] Registered event command: setActorScale [21:47:54 TRACE game] Registered event command: cycleActorColors [21:47:54 TRACE game] Registered event command: flash [21:47:54 TRACE game] Registered event command: setRaining [21:47:54 TRACE game] Registered event command: screenShake [21:47:54 TRACE game] Registered event command: setZoom [21:47:54 TRACE game] Registered event command: smoothZoom [21:47:54 TRACE game] Registered event command: switchEventFull [21:47:54 TRACE game] Registered event command: reSetUpCharacters [21:47:54 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemUsed. [21:47:54 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemEaten. [21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_TriggerSpawnGroup'. [21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ClearSetPiecesFromSpawnable'. [21:47:54 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [21:47:54 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [21:47:54 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu. [21:47:54 TRACE SpaceCore] NPC.draw: inserting mul at 36 [21:47:54 TRACE SpaceCore] NPC.draw: inserting mul at 42 [21:47:54 TRACE SpaceCore] NPC.draw: inserting mul at 47 [21:47:54 TRACE SpaceCore] NPC.draw: replacing Color.White at 139 [21:47:54 TRACE SpaceCore] NPC.draw: replacing Color.White at 277 [21:47:54 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303 [21:47:54 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324 [21:47:54 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283 [21:47:54 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308 [21:47:54 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329 [21:47:54 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])! [21:47:54 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9) [21:47:54 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)! [21:47:54 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String[], StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation. [21:47:54 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation. [21:47:55 TRACE SMAPI] Found mod-provided API (SpaceCore.Api). [21:47:55 TRACE SMAPI] Found mod-provided API (JsonAssets.Api). [21:47:55 TRACE Save Backup] Already backed up today. [21:47:55 TRACE game] Registered trigger action handler 'Spiderbuttons.SpecialPowerUtilities/Actions/SetPowerUnavailable'. [21:47:55 TRACE game] Registered trigger action handler 'Spiderbuttons.SpecialPowerUtilities/Actions/SetPowerAvailable'. [21:47:55 TRACE SMAPI] Found mod-provided API (SpecialPowerUtilities.APIs.SpecialPowerAPI). [21:47:55 INFO Stardew Valley Expanded Code] Starting Installation Checker... [21:47:55 INFO Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe) [21:47:55 TRACE Stardew Valley Expanded Code] Number of dependencies to check: 5 [21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking SMAPI... [21:47:55 TRACE Stardew Valley Expanded Code] SMAPI is loaded and up to date. [21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking Content Patcher... [21:47:55 TRACE Stardew Valley Expanded Code] Content Patcher is loaded and up to date. [21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking Farm Type Manager (FTM)... [21:47:55 TRACE Stardew Valley Expanded Code] Farm Type Manager (FTM) is loaded and up to date. [21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking [CP] Stardew Valley Expanded... [21:47:55 TRACE Stardew Valley Expanded Code] [CP] Stardew Valley Expanded is loaded and up to date. [21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking [FTM] Stardew Valley Expanded... [21:47:55 TRACE Stardew Valley Expanded Code] [FTM] Stardew Valley Expanded is loaded and up to date. [21:47:55 TRACE Stardew Valley Expanded Code] Number of missing mods: 0 [21:47:55 TRACE Stardew Valley Expanded Code] Number of out of date mods: 0 [21:47:55 INFO Stardew Valley Expanded Code] Installation check completed. Everything seems fine! [21:47:55 TRACE Stardew Valley Expanded Code] Replacing sound cue "AmbientLocationSounds.engine" with a wrapper for volume control. [21:47:55 TRACE game] Registered event command: SVE_BadlandsDeath [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "DisableShadowAttacks": postfixing SDV method "AdventureGuild.killListLine(string, int, int)". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony Patch: HarmonyPatch_Mountain [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomFishPondColors": postfixing SDV method "FishPond.doFishSpecificWaterColoring()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCrops()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCropsReadyForHarvest()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalUnwateredCrops()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalOpenHoeDirt()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalGreenhouseCropsReadyForHarvest()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_PiggyBank": postfixing SDV method "Object_checkForAction(Farmer, bool)". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixDesertBusWarp": transpiling SDV method "Desert.resetLocalState()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertSecretNoteTile": prefixing SDV method "Desert.checkForBuriedItem(int, int, bool, bool, Farmer)". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertFishingItems": postfixing SDV method "Desert.getFish". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": prefixing SDV method "Event.initiateGrangeJudging()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": postfixing SDV method "Event.interpretGrangeResults()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": postfixing SDV method "MovieTheater.checkAction(Location, Rectangle, Farmer)". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": transpiling SDV method "Utility.CheckForCharacterAtTile(Vector2, Farmer)". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DestroyableBushesSVE": postfixing SDV method "Bush.isDestroyable(GameLocation, Vector2)". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_TMXLLoadMapFacingDirection": prefixing SDV method "Game1.warpFarmer(LocationRequest, int, int, int)". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_UntimedSpecialOrders": postfixing SDV method "SpecialOrders.IsTimedQuest()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Forest.showCommunityUpgradeShortcuts()". [21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Beach.showCommunityUpgradeShortcuts(GameLocation, bool)". [21:47:55 DEBUG Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings. [21:47:55 TRACE Wear More Rings] Applying patch ForgeMenu_CreateButtons to Void _CreateButtons() in StardewValley.Menus.ForgeMenu. [21:47:55 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage. [21:47:55 TRACE Wear More Rings] Applying patch InventoryPage_performHoverAction to Void performHoverAction(Int32, Int32) in StardewValley.Menus.InventoryPage. [21:47:55 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [21:47:55 TRACE Wear More Rings] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [21:47:55 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [21:47:55 TRACE Wear More Rings] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [21:47:55 DEBUG SMAPI] Mods loaded and ready! [21:47:55 TRACE SMAPI] Checking for known software conflicts... [21:47:55 TRACE SMAPI] None found! [21:47:56 TRACE SMAPI] Checking for updates... [21:47:56 TRACE SMAPI] Item extensions edited Data/Objects. [21:47:56 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'. [21:47:56 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [21:47:56 TRACE SMAPI] Running on GPU: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 [21:47:56 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:08.3456153' [21:47:56 TRACE SMAPI] SMAPI okay. [21:47:56 TRACE SMAPI] Checking for updates to 39 mods... [21:47:56 TRACE SMAPI] Got update-check errors for some mods: Content Patcher: The CurseForge mod with ID '309243' has no valid versions. Frontier Farm Forage Locations: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded Code: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded Farm Type Manager: The value '???' isn't a valid Nexus mod ID, must be an integer ID. [21:47:56 TRACE SMAPI] All mods up to date. [21:47:57 TRACE game] Steam logged on: True [21:47:57 TRACE game] Initializing GalaxySDK [21:47:57 TRACE game] Requesting Steam app ticket [21:47:58 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [21:47:58 TRACE Bigger Backpack] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:58 TRACE Bigger Fridges] Applying Harmony Patches... [21:47:58 TRACE Bigger Fridges] Patch Log: - virtual System.Int32 StardewValley.Objects.Chest::GetActualCapacity() - virtual System.Void StardewValley.Objects.Chest::ShowMenu() [21:47:58 TRACE Button's Extra Books] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [21:47:58 TRACE Button's Extra Books] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:58 TRACE Custom Kissing Mod] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:58 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s); [21:47:58 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0094613' [21:47:58 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283 [21:47:58 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308 [21:47:58 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329 [21:47:59 TRACE Dynamic Reflections] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 DEBUG Dynamic Reflections] Successfully hooked into spacechase0.GenericModConfigMenu. [21:47:59 TRACE Farm Type Manager] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE Farm Type Manager] Optional API found: Generic Mod Config Menu (GMCM). [21:47:59 TRACE Farm Type Manager] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility. [21:47:59 TRACE Farm Type Manager] API found: Expanded Preconditions Utility (EPU). [21:47:59 TRACE Farm Type Manager] API not found: Dynamic Game Assets (DGA). [21:47:59 TRACE Farm Type Manager] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [21:47:59 TRACE Farm Type Manager] API found: Content Patcher (CP). [21:47:59 TRACE Farm Type Manager] Mod not found: Monsters The Framework (MTF). [21:47:59 TRACE Farm Type Manager] Accessed mod-provided API (ItemExtensions.Api) for Item extensions. [21:47:59 TRACE Farm Type Manager] Optional API found: Item Extensions. [21:47:59 TRACE Item extensions] Getting resources for the first time... [21:47:59 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Resources'. [21:47:59 TRACE Item extensions] Beginning to parse data. (Raw entries: 0) [21:47:59 TRACE Item extensions] Loaded 0 custom nodes, and 0 resource clumps. [21:47:59 TRACE Item extensions] Invalidating asset 'Data/Objects'... [21:47:59 TRACE Item extensions] Requested cache invalidation for 'Data/Objects'. [21:47:59 TRACE SMAPI] Item extensions edited Data/Objects. [21:47:59 TRACE SMAPI] Invalidated 1 asset names (Data/Objects). Propagated 1 core assets (Data/Objects). [21:47:59 TRACE Item extensions] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore. [21:47:59 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'. [21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'. [21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'. [21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'. [21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'. [21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'. [21:47:59 TRACE Json Assets] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility. [21:47:59 TRACE Json Assets] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [21:47:59 TRACE Json Assets] Accessed mod-provided API (JsonAssets.Api) for Json Assets. [21:47:59 TRACE More Books] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [21:47:59 TRACE More Books] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE Precise Furniture] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE Precise Furniture] Successfully hooked into spacechase0.GenericModConfigMenu. [21:47:59 TRACE SitAndRest] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE Special Power Utilities] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [21:47:59 TRACE Special Power Utilities] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE UI Info Suite 2] Registered Sound: Annosz.UiInfoSuite2.sounds.LevelUp [21:47:59 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 INFO UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu [21:47:59 TRACE Visible Fish] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE Wear More Rings] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:47:59 TRACE game] Signing into GalaxySDK [21:47:59 TRACE Content Patcher] Farm Type Manager added a custom token with prefix 'Esca.FarmTypeManager/': NumberOfMonsters. [21:47:59 TRACE Content Patcher] More Books added 24 custom tokens with prefix 'jeWel.MoreBooksCode/': ConfigBombBookRead, ConfigCarpenterCatalogueRead, ConfigDaggerBookRead, ConfigEnableAttackBook, ConfigEnableBombBook, ConfigEnableCarpenterCatalogue, ConfigEnableDaggerBook, ConfigEnableFishingLevelBook, ConfigEnableGarbageCanBook, ConfigEnableGodBook, ConfigEnableGreenTeaBook, ConfigEnableImmunityBook, ConfigEnableLewisBook, ConfigEnableLuckBook, ConfigEnableMagneticBook, ConfigEnableMilkBook, ConfigEnableOreCatalogue, ConfigEnableRiceBook, ConfigEnableSpeedBook, ConfigGreenTeaBookRead, ConfigLewisBookRead, ConfigMilkBookRead, ConfigOreCatalogueRead, ConfigRiceBookRead. [21:47:59 TRACE Content Patcher] Json Assets added 36 custom tokens with prefix 'spacechase0.JsonAssets/': BigCraftableId, BigCraftableSpriteTilesheet, BigCraftableSpriteX, BigCraftableSpriteY, BootsId, BootsSpriteTilesheet, BootsSpriteX, BootsSpriteY, CropId, CropSpriteTilesheet, CropSpriteX, CropSpriteY, FruitTreeId, FruitTreeSpriteTilesheet, FruitTreeSpriteX, FruitTreeSpriteY, HatId, HatSpriteTilesheet, HatSpriteX, HatSpriteY, ObjectId, ObjectSpriteTilesheet, ObjectSpriteX, ObjectSpriteY, PantsId, PantsSpriteTilesheet, PantsSpriteX, PantsSpriteY, ShirtsId, ShirtsSpriteTilesheet, ShirtsSpriteX, ShirtsSpriteY, WeaponId, WeaponSpriteTilesheet, WeaponSpriteX, WeaponSpriteY. [21:47:59 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked. [21:47:59 TRACE Content Patcher] Button's Extra Books added 35 custom tokens with prefix 'Spiderbuttons.ButtonsExtraBooksCore/': ConfigAlwaysAvailable, ConfigCheatCodesRequirement, ConfigCoffeeMultiplier, ConfigEnableArtisanMachines, ConfigEnableBusDriving, ConfigEnableCarols, ConfigEnableCheatCodes, ConfigEnableCoffee, ConfigEnableDebugBook, ConfigEnableExtraGifts, ConfigEnableGiantCrops, ConfigEnableJunimoScrap, ConfigEnableLuck, ConfigEnableOptimization, ConfigEnablePetGifts, ConfigEnablePopularity, ConfigEnableQiNotebook, ConfigEnableSketchbook, ConfigEnableTreesIgnoreSeason, ConfigPriceArtisanMachines, ConfigPriceBusDriving, ConfigPriceCarols, ConfigPriceCheatCodes, ConfigPriceCoffee, ConfigPriceExtraGifts, ConfigPriceGiantCrops, ConfigPriceJunimoScrap, ConfigPriceLuck, ConfigPriceOptimization, ConfigPricePetGifts, ConfigPricePopularity, ConfigPriceQiNotebook, ConfigPriceSketchbook, ConfigPriceTreesIgnoreSeason, HasCoffeePower. [21:47:59 TRACE Content Patcher] Special Power Utilities added 2 custom tokens with prefix 'Spiderbuttons.SpecialPowerUtilities/': HasPower, UnavailablePowers. [21:47:59 INFO Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - Cottage Core Walls And Floors - Hot Spring Farmcave - Upgrade Sprinklers For mod authors, see how to update a mod: https://smapi.io/cp-migrate. [21:47:59 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'. [21:48:03 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [21:48:03 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Resources'. [21:48:03 TRACE SMAPI] Content Patcher edited Mods/mistyspring.ItemExtensions/Resources (for the 'Lumisteria Glimmering Clumps and Nodes' content pack). [21:48:03 TRACE Item extensions] Beginning to parse data. (Raw entries: 74) [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Emerald data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Aquamarine data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Ruby data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Topaz data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Amethyst data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Jade data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Diamond data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Copper data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Iron data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Gold data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Iridium data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Coal data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Coal2 data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Clay data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_WoodMoss data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Copper_Shiny data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Iron_Shiny data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Gold_Shiny data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Copper_Volcano data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Iron_Volcano data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Gold_Volcano data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Copper_Quarry data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Silver_Quarry data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Saltpetre data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Copper data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Iron data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Gold data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Iridium data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Geode data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FrozenGeode data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_MagmaGeode data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_OmniGeode data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Amethyst data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Diamond data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Jade data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Topaz data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_MysticStone data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Quartz data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_EarthCrystal data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FrozenTear data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FireQuartz data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Lunarite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Tigerseye data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Fluorapatite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Kyanite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FairyStone data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Pyrite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Jasper data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Geminite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_PetrifiedSlime data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Esperite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_ThunderEgg data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_StarShard data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Neptunite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Malachite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_GhostCrystal data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FireOpal data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Obsidian data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Jagoite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Helvite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Bixite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Aerinite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Dolomite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Granite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Sandstone data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Gemstone data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_ArtifactTrove data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_RockFern data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_PurpleMushroom data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_CoalOre data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Emerald data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Aquamarine data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Calcite data... [21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Salpetre data... [21:48:03 TRACE Item extensions] Loaded 24 custom nodes, and 50 resource clumps. [21:48:03 TRACE Item extensions] Invalidating asset 'Data/Objects'... [21:48:03 TRACE Item extensions] Requested cache invalidation for 'Data/Objects'. [21:48:03 TRACE SMAPI] Invalidated 0 cache entries. [21:48:03 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'. [21:48:03 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/TextureOverrides (for the 'Animated Mining Pack' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Interiors' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Interiors' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Abigail (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Abigail_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Alex (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Alex_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Elliott (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Elliott_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Emily (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Emily_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Haley (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Haley_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Harvey (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Harvey_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Leah (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Leah_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Maru (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Maru_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Penny (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Penny_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Sam (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Sam_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Sebastian (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Sebastian_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Shane (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Characters/Shane_beach (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack). [21:48:03 TRACE SMAPI] Item extensions edited Data/Objects. [21:48:03 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Button's Extra Books' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'MoreBooks' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'LegendaryWeapons' content pack). [21:48:03 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations. [21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Button's Extra Books' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Upgrade Sprinklers' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/JukeboxTracks (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Button's Extra Books' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Invalidated 51 asset names (Characters/Abigail, Characters/Abigail_beach, Characters/Alex, Characters/Alex_beach, Characters/Elliott, Characters/Elliott_beach, Characters/Emily, Characters/Emily_beach, Characters/Haley, Characters/Haley_beach, Characters/Harvey, Characters/Harvey_beach, Characters/Leah, Characters/Leah_beach, Characters/Maru, Characters/Maru_beach, Characters/Penny, Characters/Penny_beach, Characters/Sam, Characters/Sam_beach, Characters/Sebastian, Characters/Sebastian_beach, Characters/Shane, Characters/Shane_beach, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FruitTrees, Data/Furniture, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Powers, Data/TriggerActions, Data/Weapons, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, Mods/mistyspring.ItemExtensions/Resources, spacechase0.SpaceCore/TextureOverrides, Strings/StringsFromCSFiles, TileSheets/ChairTiles). Propagated 48 core assets (Characters/Abigail, Characters/Abigail_beach, Characters/Alex, Characters/Alex_beach, Characters/Elliott, Characters/Elliott_beach, Characters/Emily, Characters/Emily_beach, Characters/Haley, Characters/Haley_beach, Characters/Harvey, Characters/Harvey_beach, Characters/Leah, Characters/Leah_beach, Characters/Maru, Characters/Maru_beach, Characters/Penny, Characters/Penny_beach, Characters/Sam, Characters/Sam_beach, Characters/Sebastian, Characters/Sebastian_beach, Characters/Shane, Characters/Shane_beach, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FruitTrees, Data/Furniture, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/TriggerActions, Data/Weapons, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, Strings/StringsFromCSFiles, TileSheets/ChairTiles). [21:48:04 TRACE Content Patcher] Requested cache invalidation for 'Data/Locations'. [21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations. [21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Button's Extra Books' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack). [21:48:04 TRACE SMAPI] Invalidated 1 asset names (Data/Locations). Propagated 1 core assets (Data/Locations). [21:48:04 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gervig91.AnimatedMiningPack [21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of FlashShifter.StardewValleyExpandedCP [21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyInteriors [21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyRecolour [21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of flashshifter.FrontierFarm [21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Poltergeister.SeasonalCuteCharacters [21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Poltergeister.SeasonalCuteSpritesSVE [21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Novamare.Furniture [21:48:04 INFO Json Assets] Loading content packs... [21:48:04 TRACE Json Assets] Requested cache invalidation for all assets matching a predicate. [21:48:04 TRACE SMAPI] Json Assets edited Data/Pants. [21:48:04 TRACE SMAPI] Json Assets edited Data/Shirts. [21:48:04 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Json Assets edited Data/BigCraftables. [21:48:04 TRACE SMAPI] Item extensions edited Data/Objects. [21:48:04 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Button's Extra Books' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'MoreBooks' content pack). [21:48:04 TRACE SMAPI] Json Assets edited Data/Objects. [21:48:04 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Json Assets edited Data/Crops. [21:48:04 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'LegendaryWeapons' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Json Assets edited Data/Weapons. [21:48:04 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Json Assets edited Data/FruitTrees. [21:48:04 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Upgrade Sprinklers' content pack). [21:48:04 TRACE SMAPI] Json Assets edited Data/CraftingRecipes. [21:48:04 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack). [21:48:04 TRACE SMAPI] Json Assets edited Data/CookingRecipes. [21:48:04 TRACE SMAPI] Invalidated 10 asset names (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons). Propagated 10 core assets (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons). [21:48:04 TRACE Json Assets] Event: ItemsRegistered [21:48:05 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack). [21:48:05 TRACE game] Galaxy auth success [21:48:05 TRACE game] Galaxy signed in [21:48:05 TRACE game] Galaxy logged on [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Books' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Config' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Debug' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Dialogue' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Mail' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Books' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Config' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Debug' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Dialogue' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Mail' (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'. [21:48:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:48:05 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Button's Extra Books' content pack). [21:48:05 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack). [21:48:06 TRACE game] Successfully set GOG Galaxy profile name. [21:48:18 TRACE SMAPI] Synchronizing 'Find Save Games' task... [21:48:18 TRACE SpaceCore] Reinitializing serializers for 1 mod types... [21:48:22 ERROR game] Exception occurred trying to access file 'C:\Users\SoundWave\AppData\Roaming\StardewValley\Saves\DiamondDust_400125214\SaveGameInfo' FileNotFoundException: Could not find file 'C:\Users\SoundWave\AppData\Roaming\StardewValley\Saves\DiamondDust_400125214\SaveGameInfo'. File name: 'C:\Users\SoundWave\AppData\Roaming\StardewValley\Saves\DiamondDust_400125214\SaveGameInfo' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at StardewValley.Menus.LoadGameMenu.<FindSaveGames>g__TryReadFile|45_0[TData](String path, Exception& loadError, Func`2 load) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\LoadGameMenu.cs:line 677 [21:48:22 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack). [21:48:22 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Stardew Valley Expanded' content pack). [21:48:22 TRACE SMAPI] Json Assets edited Data/Boots. [21:48:22 TRACE SMAPI] Json Assets edited Data/hats. [21:48:22 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'Stardew Valley Expanded' content pack). [21:48:22 TRACE SMAPI] task complete. [21:48:22 TRACE SMAPI] Item extensions edited Strings/UI. [21:48:22 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Stardew Valley Expanded' content pack). [21:48:22 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Frontier Farm' content pack). [21:48:22 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:48:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack). [21:48:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack). [21:48:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack). [21:48:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack). [21:48:26 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [21:48:26 TRACE SMAPI] Game loader synchronizing... [21:48:26 TRACE game] getLoadEnumerator('SmilingFairy_371254790') [21:48:26 TRACE SMAPI] Synchronizing 'Load_ReadSave' task... [21:48:27 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'. [21:48:27 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Stardew Valley Expanded' content pack). [21:48:27 TRACE SMAPI] Content Patcher edited Data/Fences (for the 'Stardew Valley Expanded' content pack). [21:48:27 TRACE SMAPI] Json Assets edited Data/Fences. [21:48:28 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack). [21:48:28 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Earthy Recolour' content pack). [21:48:28 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack). [21:48:28 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack). [21:48:28 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Earthy Interiors' content pack). [21:48:28 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Cottage Core Walls And Floors' content pack). [21:48:28 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Earthy Interiors' content pack). [21:48:29 TRACE SMAPI] Content Patcher edited Data/Bundles (for the 'Stardew Valley Expanded' content pack). [21:48:29 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Earthy Recolour' content pack). [21:48:29 TRACE SMAPI] task complete. [21:48:29 TRACE Json Assets] Event: IdsAssigned [21:48:29 TRACE SMAPI] Content Patcher edited Data/Powers (for the '(CP) Button's Extra Books' content pack). [21:48:29 TRACE SMAPI] Content Patcher edited Data/Powers (for the 'MoreBooks' content pack). [21:48:29 TRACE SMAPI] Content Patcher edited Data/AdditionalFarms (for the 'Frontier Farm' content pack). [21:48:30 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Interiors' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters SVE' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Seasonal Cute Characters' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Stardew Valley Expanded' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Interiors' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtSnow (for the 'Earthy Recolour' content pack). [21:48:30 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Portraits/Gil (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Abigail (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Alex (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Elliott (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Emily (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Haley (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Harvey (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Leah (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Maru (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Penny (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Sam (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Sebastian (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Characters/Shane (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Data/Locations. [21:48:31 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Button's Extra Books' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack). [21:48:31 TRACE SMAPI] Invalidated 22 asset names (Characters/Abigail, Characters/Alex, Characters/Elliott, Characters/Emily, Characters/Haley, Characters/Harvey, Characters/Leah, Characters/Maru, Characters/Penny, Characters/Sam, Characters/Sebastian, Characters/Shane, Data/Characters, Data/Locations, Data/PassiveFestivals, LooseSprites/Cursors, LooseSprites/Cursors_1_6, Maps/townInterior, Portraits/Gil, TerrainFeatures/hoeDirt, TerrainFeatures/hoeDirtSnow, TileSheets/ChairTiles). Propagated 21 core assets (Characters/Abigail, Characters/Alex, Characters/Elliott, Characters/Emily, Characters/Haley, Characters/Harvey, Characters/Leah, Characters/Maru, Characters/Penny, Characters/Sam, Characters/Sebastian, Characters/Shane, Data/Characters, Data/Locations, LooseSprites/Cursors, LooseSprites/Cursors_1_6, Maps/townInterior, Portraits/Gil, TerrainFeatures/hoeDirt, TerrainFeatures/hoeDirtSnow, TileSheets/ChairTiles). [21:48:31 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task... [21:48:31 TRACE Json Assets] Loading stuff early (really super early) [21:48:31 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Stardew Valley Expanded' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Seasonal Cute Characters' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Seasonal Cute Characters SVE' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Stardew Valley Expanded' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Earthy Recolour' content pack). [21:48:31 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'. [21:48:31 TRACE SMAPI] Json Assets edited spacechase0.SpaceCore/ObjectExtensionData. [21:48:31 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Earthy Interiors' content pack). [21:48:31 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Vanilla Furniture Tweaks' content pack). [21:48:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/FarmCave' (for the 'Hot Spring Farmcave' content pack). [21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack). [21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack). [21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack). [21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack). [21:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack). [21:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack). [21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack). [21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack). [21:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack). [21:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack). [21:48:32 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/JoshHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/JoshHouse (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/HaleyHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/HaleyHouse (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/SamHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/SamHouse (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Blacksmith' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/Blacksmith (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/ManorHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/SeedShop' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/SeedShop (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Saloon' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/Trailer (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/Trailer (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Hospital' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/Hospital (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/HarveyRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/HarveyRoom (for the 'Earthy Interiors' content pack). [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach' (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Maps/Beach (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Stardew Valley Expanded' content pack). [21:48:33 TRACE Item extensions] Checking spawns made at Pelican Beach [21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack). [21:48:34 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack). [21:48:34 TRACE SMAPI] Content Patcher edited Maps/winter_beach (for the 'Earthy Recolour' content pack). [21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach-NightMarket' (for the 'Stardew Valley Expanded' content pack). [21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack). [21:48:34 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack). [21:48:34 TRACE Item extensions] Checking spawns made at BeachNightMarket [21:48:34 TRACE SMAPI] Content Patcher edited Maps/ElliottHouse (for the 'Earthy Interiors' content pack). [21:48:34 TRACE SMAPI] Content Patcher edited Maps/ElliottHouseTiles (for the 'Earthy Interiors' content pack). [21:48:34 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mountain' (for the 'Stardew Valley Expanded' content pack). [21:48:34 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Stardew Valley Expanded' content pack). [21:48:34 TRACE Item extensions] Checking spawns made at Mountains [21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/ScienceHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:34 TRACE SMAPI] Content Patcher edited Maps/ScienceHouse (for the 'Earthy Interiors' content pack). [21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/SebastianRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:34 TRACE SMAPI] Content Patcher edited Maps/SebastianRoom (for the 'Earthy Interiors' content pack). [21:48:34 TRACE SMAPI] Content Patcher edited Maps/Tent (for the 'Earthy Interiors' content pack). [21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack). [21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack). [21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE Item extensions] Checking spawns made at Cindersap Forest [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher edited Maps/WizardHouse (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/AnimalShop' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher edited Maps/AnimalShop (for the 'Earthy Interiors' content pack). [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/LeahHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher edited Maps/LeahHouse (for the 'Earthy Interiors' content pack). [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/BusStop' (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Stardew Valley Expanded' content pack). [21:48:35 TRACE Item extensions] Checking spawns made at Bus Stop [21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mine' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Club' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/SandyHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/SandyHouse (for the 'Earthy Interiors' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/ArchaeologyHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'Earthy Interiors' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouseBasement' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/AdventureGuild' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/AdventureGuild (for the 'Earthy Interiors' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Woods' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Visible Fish loaded asset 'Maps/VFStatue'. [21:48:36 TRACE SMAPI] Visible Fish edited Maps/Woods. [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Visible Fish loaded asset 'Maps/VFStatue'. [21:48:36 TRACE Item extensions] Checking spawns made at Secret Woods [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Railroad' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/WitchSwamp (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/WitchHut (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/WitchWarpCave (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Summit' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/FishShop' (for the 'Stardew Valley Expanded' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/FishShop (for the 'Earthy Interiors' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/BathHouse_Entry (for the 'Earthy Interiors' content pack). [21:48:36 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Earthy Interiors' content pack). [21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/CommunityCenter_Ruins' (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaMart' (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/JojaMart (for the 'Earthy Interiors' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/SkullCave (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack). [21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/Backwoods' (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack). [21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer_big' (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/Trailer_big (for the 'Earthy Interiors' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/Trailer_big (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Earthy Interiors' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Seasonal Cute Characters' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Earthy Interiors' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters SVE' content pack). [21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/MovieTheater' (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater (for the 'Earthy Interiors' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Earthy Interiors' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters SVE' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Earthy Interiors' content pack). [21:48:37 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/z_Island_S_CoralReefs to Maps/z_Island_S_CoralReefs: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/z_Island_S_CoralReefs.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [21:48:37 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/z_Island_S_CoralReefs': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/MapPatches.json > EditMap Maps/Island_S. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/MapPatches/Island_S_CoralReefs.tbin' with invalid tilesheet path 'z_Island_S_CoralReefs.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:37 TRACE SMAPI] Content Patcher edited Maps/Island_S (for the 'Stardew Valley Expanded' content pack). [21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/island_tilesheet_1. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/island_tilesheet_1.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:37 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack). [21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/summer_outdoorsTileSheet #1. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/summer_outdoorsTileSheet.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/summer_outdoorsTileSheet #3. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/summer_outdoorsTileSheet_trees.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:37 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [21:48:37 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/z_Island_SE_CoralReefs to Maps/z_Island_SE_CoralReefs: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/z_Island_SE_CoralReefs.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [21:48:37 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/z_Island_SE_CoralReefs': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/MapPatches.json > EditMap Maps/Island_SE. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/MapPatches/Island_SE_CoralReefs.tbin' with invalid tilesheet path 'z_Island_SE_CoralReefs.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:37 TRACE SMAPI] Content Patcher edited Maps/Island_SE (for the 'Stardew Valley Expanded' content pack). [21:48:37 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Earthy Recolour' content pack). [21:48:37 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/z_Island_W_CoralReefs to Maps/z_Island_W_CoralReefs: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/z_Island_W_CoralReefs.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [21:48:37 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/z_Island_W_CoralReefs': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/MapPatches.json > EditMap Maps/Island_W #1. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/MapPatches/Island_W_CoralReefs.tbin' with invalid tilesheet path 'z_Island_W_CoralReefs.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/island_tilesheet_1. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/island_tilesheet_1.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:37 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack). [21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/summer_outdoorsTileSheet #1. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/summer_outdoorsTileSheet.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/summer_outdoorsTileSheet #3. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/summer_outdoorsTileSheet_trees.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:37 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [21:48:38 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [21:48:38 TRACE SMAPI] Content Patcher edited Data/PassiveFestivals (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'. [21:48:38 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_dungeon (for the 'Seasonal Cute Characters' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher edited Maps/Caldera (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_dungeon (for the 'Seasonal Cute Characters' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/MasteryCave' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert-Festival' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE Item extensions] Checking spawns made at DesertFestival [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardRefurbished' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardCellarRefurbished' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedRuins' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShed' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TownEast' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE Item extensions] Checking spawns made at Custom_TownEast [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack). [21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack). [21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Shadows to Maps/EnchantedGrove_Shadows: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Shadows.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack). [21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Shadows': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:39 ERROR game] Location 'Custom_FakeEnchantedGrove' failed to load seasonal asset name 'Maps/EnchantedGrove_Shadows' for tilesheet ID 'EnchantedGrove_Shadows'. Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87 at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17539 [21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_WarpLights to Maps/EnchantedGrove_WarpLights: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_WarpLights.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack). [21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_WarpLights': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:39 ERROR game] Location 'Custom_FakeEnchantedGrove' failed to load seasonal asset name 'Maps/EnchantedGrove_WarpLights' for tilesheet ID 'EnchantedGrove_WarpLights'. Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_WarpLights.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_WarpLights.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87 at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17539 [21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Shadows to Maps/EnchantedGrove_Shadows: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Shadows.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack). [21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Shadows': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:39 ERROR game] Couldn't create the 'Custom_FakeEnchantedGrove' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87 at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Map.cs:line 296 at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17548 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2044 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Colors to Maps/EnchantedGrove_Colors: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Colors.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack). [21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Colors': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:39 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_FakeEnchantedGrove2' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/FakeEnchantedGrove2.tbin' with invalid tilesheet path 'EnchantedGrove_Colors.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:39 ERROR game] Couldn't create the 'Custom_FakeEnchantedGrove2' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FakeEnchantedGrove2.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FakeEnchantedGrove2.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WillyRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MarnieShed' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher edited Maps/Custom_AndyHouse (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyCellar' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SusanHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JenkinsHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_OliviaCellar' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaCellar' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MovieTheaterScreen_ClaireEvent' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillage_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'Seasonal Cute Characters SVE' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardPictureMap' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'Seasonal Cute Characters SVE' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'Seasonal Cute Characters SVE' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_StardustFarmPictureMap' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'Seasonal Cute Characters SVE' content pack). [21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/CastleVillage_Tilesheet to Maps/CastleVillage_Tilesheet: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/CastleVillage_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/CastleVillage_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:39 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_GaldoranVoid' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/GaldoranVoid.tbin' with invalid tilesheet path 'CastleVillage_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:39 ERROR game] Couldn't create the 'Custom_GaldoranVoid' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GaldoranVoid.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GaldoranVoid.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Claire_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Martin_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Camilla_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Alesia_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Isaac_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Lance_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jadu_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Apples_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Peaches_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Charlie_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Morgan_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Scarlett_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sandy_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ApplesRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GunthersRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_Bus' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_ClaireHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ClaireHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaEmporium' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher edited Maps/Custom_JojaEmporium (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition1' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/GuntherExpedition2_Shadows to Maps/GuntherExpedition2_Shadows: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/GuntherExpedition2_Shadows.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/GuntherExpedition2_Shadows': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_GuntherExpedition2' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/GuntherExpedition2.tbin' with invalid tilesheet path 'GuntherExpedition2_Shadows.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:40 ERROR game] Couldn't create the 'Custom_GuntherExpedition2' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GuntherExpedition2.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GuntherExpedition2.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonFields_Small' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottageInterior' (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/VanillaCursors to Maps/VanillaCursors: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/VanillaCursors.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/VanillaCursors': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_Highway' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/Highway.tbin' with invalid tilesheet path 'VanillaCursors.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:40 ERROR game] Couldn't create the 'Custom_Highway' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_Highway.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_Highway.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sawyer_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jolyne_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Edmund_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gale_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gertrude_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brock_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cordelia_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Freya_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cassandra_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Emin_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brianna_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Drake_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsDwarf_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher edited Maps/Custom_MorrisHouse (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details: OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. [21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_ForestWestOld' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/ForestWestOld.tbin' with invalid tilesheet path 'ForestWest_Shadow.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:40 ERROR game] Couldn't create the 'Custom_ForestWestOld' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ForestWestOld.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ForestWestOld.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LanceSecretWarp' (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/summer_z_extras to Maps/summer_z_extras: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/summer_z_extras.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/summer_z_extras': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:40 ERROR game] Location 'Custom_LanceSecretWarp' failed to load seasonal asset name 'Maps\summer_z_extras' for tilesheet ID 'spring_z_extras'. Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\summer_z_extras.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\summer_z_extras.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87 at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17539 [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Krobus_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR game] Couldn't create the 'Custom_VoidDen' location. Is its data in Data/Locations invalid? OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.String.Concat(String str0, String str1, String str2) at StardewModdingAPI.Framework.Monitor.LogImpl(String source, String message, ConsoleLogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Monitor.cs:line 145 at StardewModdingAPI.Framework.InternalExtensions.LogAsMod(IModMetadata metadata, String message, LogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/InternalExtensions.cs:line 48 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 188 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 129 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher edited Maps/spring_GrampletonSuburbsTilesheet (for the 'Seasonal Cute Characters SVE' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ScarlettHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher edited Maps/spring_GrampletonSuburbsTilesheet (for the 'Seasonal Cute Characters SVE' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HanksGarage' (for the 'Stardew Valley Expanded' content pack). [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_WoodsCompat' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/WoodsCompat.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\WoodsCompat.tmx' ---> OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Xml.XmlTextReaderImpl.InitStreamInput(Uri baseUri, String baseUriStr, Stream stream, Byte[] bytes, Int32 byteCount, Encoding encoding) at System.Xml.XmlTextReaderImpl.FinishInitStream() at System.Xml.XmlTextReaderImpl..ctor(Stream stream, Byte[] bytes, Int32 byteCount, XmlReaderSettings settings, Uri baseUri, String baseUriStr, XmlParserContext context, Boolean closeInput) at System.Xml.XmlReaderSettings.CreateReader(Stream input, Uri baseUri, String baseUriString, XmlParserContext inputContext) at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream) at TMXTile.TMXParser.Parse(Stream stream, String path) at TMXTile.TMXFormat.Load(Stream stream) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:40 ERROR game] Couldn't create the 'Custom_WoodsCompat' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_WoodsCompat.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_WoodsCompat.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/spring_ValleyBackdrop to Maps/spring_ValleyBackdrop: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/spring_ValleyBackdrop.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack). [21:48:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/spring_ValleyBackdrop': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_VictorSummit' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/VictorSummit.tmx' with invalid tilesheet path 'spring_ValleyBackdrop.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:40 ERROR game] Couldn't create the 'Custom_VictorSummit' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_VictorSummit.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_VictorSummit.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyard' (for the 'Stardew Valley Expanded' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Copper' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gems' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gold' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Iron' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Shadow' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FrontierFarm_HiddenCave' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Copper' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gems' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gold' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Iron' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Shadow' (for the 'Frontier Farm' content pack). [21:48:41 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_FrontierFarm_UndergroundTunnel' (for the 'Frontier Farm' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Failed loading asset 'Assets/NewLocations/FrontierFarm_UndergroundTunnel.tmx' from SMAPI\flashshifter.frontierfarm: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Frontier Farm\Assets\NewLocations\FrontierFarm_UndergroundTunnel.tmx' ---> OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.ObjectModel.PropertyValue.op_Implicit(Int32 value) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\ObjectModel\PropertyValue.cs:line 52 at TMXTile.TMXExtensions.SetRotationValue(Tile tile, Int32 rotation) at TMXTile.TMXFormat.LoadTile(Layer layer, TMXMap tmxMap, UInt32 gid) at TMXTile.TMXFormat.LoadLayers(TMXMap tmxMap, Map& map) at TMXTile.TMXFormat.Load(TMXMap tmxMap) at TMXTile.TMXFormat.Load(Stream stream) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:41 ERROR game] Couldn't create the 'Custom_FrontierFarm_UndergroundTunnel' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FrontierFarm_UndergroundTunnel.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FrontierFarm_UndergroundTunnel.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:41 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_FerngillRepublicFrontier_HotSpring' (for the 'Frontier Farm' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: Failed loading asset 'Assets/NewLocations/FerngillRepublicFrontier_HotSpring.tmx' from SMAPI\flashshifter.frontierfarm: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Frontier Farm\Assets\NewLocations\FerngillRepublicFrontier_HotSpring.tmx' ---> OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at TMXTile.TMXFormat.LoadTile(Layer layer, TMXMap tmxMap, UInt32 gid) at TMXTile.TMXFormat.LoadLayers(TMXMap tmxMap, Map& map) at TMXTile.TMXFormat.Load(TMXMap tmxMap) at TMXTile.TMXFormat.Load(Stream stream) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:41 ERROR game] Couldn't create the 'Custom_FerngillRepublicFrontier_HotSpring' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FerngillRepublicFrontier_HotSpring.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FerngillRepublicFrontier_HotSpring.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier_Cave' (for the 'Frontier Farm' content pack). [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_Atlantis to Maps/Custom_Atlantis: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/Atlantis.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\Atlantis.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341 at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Atlantis' (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_Atlantis': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:41 ERROR game] Couldn't create the 'Custom_Atlantis' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_Atlantis.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_Atlantis.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/CastleVillage_Tilesheet to Maps/CastleVillage_Tilesheet: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/CastleVillage_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/CastleVillage_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_DesertRailway to Maps/Custom_DesertRailway: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/DesertRailway.tbin' with invalid tilesheet path 'CastleVillage_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DesertRailway' (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_DesertRailway': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:41 ERROR game] Couldn't create the 'Custom_DesertRailway' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DesertRailway.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DesertRailway.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_EnchantedGrove' (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/OtherEvents/EnchantedGrove.json > EditMap Maps/Custom_EnchantedGrove #8. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/MapPatches/EnchantedGrove_ApplesRoomWarp.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.String.Concat(String str0, String str1, String str2) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Colors to Maps/EnchantedGrove_Colors: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Colors.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Colors': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:41 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/OtherEvents/EnchantedGrove.json > EditMap Maps/Custom_EnchantedGrove #22. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/MapPatches/EnchantedGrove_Colors.tbin' with invalid tilesheet path 'EnchantedGrove_Colors.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:41 TRACE SMAPI] Content Patcher edited Maps/Custom_EnchantedGrove (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Shadows to Maps/EnchantedGrove_Shadows: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Shadows.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Shadows': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:41 ERROR game] Couldn't create the 'Custom_EnchantedGrove' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87 at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Map.cs:line 296 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2045 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/FirstSlashGuildBuilding to Maps/FirstSlashGuildBuilding: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/FirstSlashGuildBuilding.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/FirstSlashGuildBuilding': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_FirstSlashGuestRoom to Maps/Custom_FirstSlashGuestRoom: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/FirstSlashGuestRoom.tbin' with invalid tilesheet path 'FirstSlashGuildBuilding.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuestRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_FirstSlashGuestRoom': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:41 ERROR game] Couldn't create the 'Custom_FirstSlashGuestRoom' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashGuestRoom.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashGuestRoom.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_GrampletonCoast to Maps/Custom_GrampletonCoast: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded failed loading content asset 'assets\Maps\NewLocations\GrampletonCoast.tmx' from its mod folder. ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1.Rent(Int32 minimumLength) at System.Runtime.CompilerServices.DefaultInterpolatedStringHandler..ctor(Int32 literalLength, Int32 formattedCount) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 68 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonCoast' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_GrampletonCoast': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR game] Couldn't create the 'Custom_GrampletonCoast' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonCoast.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonCoast.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/GrampletonTrainStationTilesheet to Maps/GrampletonTrainStationTilesheet: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/GrampletonTrainStationTilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/GrampletonTrainStationTilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_GrampletonTrainStation to Maps/Custom_GrampletonTrainStation: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/GrampletonTrainStation.tbin' with invalid tilesheet path 'GrampletonTrainStationTilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonTrainStation' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_GrampletonTrainStation': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR game] Couldn't create the 'Custom_GrampletonTrainStation' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonTrainStation.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonTrainStation.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrenvilleFalls' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/HighlandsCavern_LightingTilesheet to Maps/HighlandsCavern_LightingTilesheet: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/HighlandsCavern_LightingTilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/HighlandsCavern_LightingTilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HighlandsCavernPrison to Maps/Custom_HighlandsCavernPrison: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/HighlandsCavernPrison.tbin' with invalid tilesheet path 'HighlandsCavern_LightingTilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrison' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HighlandsCavernPrison': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR game] Couldn't create the 'Custom_HighlandsCavernPrison' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavernPrison.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavernPrison.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HighlandsCavernPrisonEvent to Maps/Custom_HighlandsCavernPrisonEvent: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/HighlandsCavernPrisonEvent.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\HighlandsCavernPrisonEvent.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encoding) at System.Text.UTF8Encoding.GetString(Byte[] bytes, Int32 index, Int32 count) at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 477 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrisonEvent' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HighlandsCavernPrisonEvent': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR game] Couldn't create the 'Custom_HighlandsCavernPrisonEvent' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavernPrisonEvent.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavernPrisonEvent.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/IridiumQuarry_Shadow to Maps/IridiumQuarry_Shadow: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/IridiumQuarry_Shadow.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/IridiumQuarry_Shadow': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_IridiumQuarry to Maps/Custom_IridiumQuarry: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/IridiumQuarry.tbin' with invalid tilesheet path 'IridiumQuarry_Shadow.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_IridiumQuarry' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_IridiumQuarry': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR game] Couldn't create the 'Custom_IridiumQuarry' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_IridiumQuarry.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_IridiumQuarry.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_JojaPetStore to Maps/Custom_JojaPetStore: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/JojaPetStore.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\JojaPetStore.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.Layers.Layer..ctor(String id, Map map, Size layerSize, Size tileSize) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Layers\Layer.cs:line 193 at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 455 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaPetStore' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_JojaPetStore': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR game] Couldn't create the 'Custom_JojaPetStore' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_JojaPetStore.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_JojaPetStore.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_SakuraVineyard to Maps/Custom_SakuraVineyard: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/SakuraVineyard.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\SakuraVineyard.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341 at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyard' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_SakuraVineyard': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR game] Couldn't create the 'Custom_SakuraVineyard' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SakuraVineyard.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SakuraVineyard.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) at StardewValley.GameLocation.reloadMap() at StardewValley.GameLocation..ctor(String mapPath, String name) at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) at StardewValley.Game1.AddLocations() [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCellar' (for the 'Stardew Valley Expanded' content pack). [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottage' (for the 'Stardew Valley Expanded' content pack). [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:42 TRACE SMAPI] Content Patcher edited Maps/SakuraVineyardDiningRoomTilesheet (for the 'Seasonal Cute Characters SVE' content pack). [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardDiningRoom' (for the 'Stardew Valley Expanded' content pack). [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:42 TRACE SMAPI] Content Patcher edited Maps/SakuraVineyardDiningRoomTilesheet (for the 'Seasonal Cute Characters SVE' content pack). [21:48:42 ERROR Content Patcher] Mod crashed when loading asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details: OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.String.Concat(String str0, String str1, String str2) at StardewModdingAPI.Framework.Monitor.LogImpl(String source, String message, ConsoleLogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Monitor.cs:line 145 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_SpriteSpringCave to Maps/Custom_SpriteSpringCave: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/SpriteSpringCave.tbin' with invalid tilesheet path 'SpriteSpringCave_Effects.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpringCave' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_SpriteSpringCave': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:42 ERROR game] Couldn't create the 'Custom_SpriteSpringCave' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SpriteSpringCave.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SpriteSpringCave.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TreasureCave' (for the 'Stardew Valley Expanded' content pack). [21:48:42 TRACE SMAPI] Content Patcher edited Maps/Custom_TreasureCave (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/Festivals. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/Festivals.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Earthy Recolour' content pack). [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 1. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 2. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 3. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 4. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 5. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 6. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Mod crashed when editing asset 'Maps/Festivals' (for the 'Seasonal Cute Characters' content pack), which may cause errors in-game. Error details: OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.String.Concat(String str0, String str1, String str2, String str3) at StardewModdingAPI.Framework.Monitor.LogImpl(String source, String message, ConsoleLogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Monitor.cs:line 147 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 624 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyEditors[T](IAssetInfo info, IAssetData asset, List`1 editOperations) [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #1. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #2. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #3. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #4. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #5. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #6. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #7. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #8. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters SVE' content pack). [21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Void' (for the 'Stardew Valley Expanded' content pack). [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/Festivals. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/Festivals.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Earthy Recolour' content pack). [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 1. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 2. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 3. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 ERROR Content Patcher] Mod crashed when editing asset 'Maps/Festivals' (for the 'Seasonal Cute Characters' content pack), which may cause errors in-game. Error details: OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.String.Concat(String str0, String str1, String str2, String str3) at StardewModdingAPI.Framework.Monitor.LogImpl(String source, String message, ConsoleLogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Monitor.cs:line 147 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 624 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyEditors[T](IAssetInfo info, IAssetData asset, List`1 editOperations) [21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #1. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #2. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #3. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #4. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #5. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #6. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #7. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #8. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:48:43 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters SVE' content pack). [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_Entrance to Maps/Custom_ZCCC_Entrance: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/ZCCC_Entrance.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\ZCCC_Entrance.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes) at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at System.Collections.Generic.Dictionary`2.set_Item(TKey key, TValue value) at xTile.Format.TbinFormat.LoadProperties(Stream stream, Component component) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 278 at xTile.Format.TbinFormat.LoadTileSheet(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 308 at xTile.Format.TbinFormat.LoadTileSheets(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 326 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 81 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Entrance' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_Entrance': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_Entrance' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Entrance.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Entrance.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/ZCCC_FoodCourt_Tilesheet to Maps/ZCCC_FoodCourt_Tilesheet: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/ZCCC_FoodCourt_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/ZCCC_FoodCourt_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_FoodCourt to Maps/Custom_ZCCC_FoodCourt: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/ZCCC_FoodCourt.tbin' with invalid tilesheet path 'ZCCC_FoodCourt_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_FoodCourt' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_FoodCourt': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_FoodCourt' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_FoodCourt.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_FoodCourt.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_MainHall to Maps/Custom_ZCCC_MainHall: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/ZCCC_MainHall.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\ZCCC_MainHall.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341 at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_MainHall' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_MainHall': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_MainHall' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_MainHall.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_MainHall.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/ZCCC_Stage_Tilesheet to Maps/ZCCC_Stage_Tilesheet: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/ZCCC_Stage_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/ZCCC_Stage_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_Stage to Maps/Custom_ZCCC_Stage: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/ZCCC_Stage.tbin' with invalid tilesheet path 'ZCCC_Stage_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Stage' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_Stage': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_Stage' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Stage.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Stage.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_VendorFloor to Maps/Custom_ZCCC_VendorFloor: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/ZCCC_VendorFloor.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\ZCCC_VendorFloor.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341 at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_VendorFloor' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_VendorFloor': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_VendorFloor' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_VendorFloor.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_VendorFloor.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/ZuzuCityStreet_Tilesheet to Maps/ZuzuCityStreet_Tilesheet: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/ZuzuCityStreet_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/ZuzuCityStreet_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZuzuCityStreet to Maps/Custom_ZuzuCityStreet: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/ZuzuCityStreet.tbin' with invalid tilesheet path 'ZuzuCityStreet_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZuzuCityStreet' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZuzuCityStreet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_ZuzuCityStreet' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZuzuCityStreet.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZuzuCityStreet.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack). [21:48:43 TRACE SMAPI] Content Patcher edited Maps/Custom_HighlandsOutpost (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_CastleVillageOutpost to Maps/Custom_CastleVillageOutpost: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/CastleVillageOutpost.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\CastleVillageOutpost.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.Tiles.StaticTile..ctor(Layer layer, TileSheet tileSheet, BlendMode blendMode, Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\StaticTile.cs:line 61 at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341 at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_CastleVillageOutpost': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_CastleVillageOutpost' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_CastleVillageOutpost.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_CastleVillageOutpost.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/FirstSlashGuildBuilding to Maps/FirstSlashGuildBuilding: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/FirstSlashGuildBuilding.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/FirstSlashGuildBuilding': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_FirstSlashGuild to Maps/Custom_FirstSlashGuild: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/FirstSlashGuild.tbin' with invalid tilesheet path 'FirstSlashGuildBuilding.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuild' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_FirstSlashGuild': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_FirstSlashGuild' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashGuild.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashGuild.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_FirstSlashHallway to Maps/Custom_FirstSlashHallway: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/FirstSlashHallway.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\FirstSlashHallway.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.Tiles.StaticTile..ctor(Layer layer, TileSheet tileSheet, BlendMode blendMode, Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\StaticTile.cs:line 61 at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341 at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashHallway' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_FirstSlashHallway': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_FirstSlashHallway' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashHallway.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashHallway.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/z_WizardBasementLights to Maps/z_WizardBasementLights: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/z_WizardBasementLights.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/z_WizardBasementLights': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_WizardBasement to Maps/Custom_WizardBasement: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/WizardBasement.tbin' with invalid tilesheet path 'z_WizardBasementLights.PNG'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WizardBasement' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_WizardBasement': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_WizardBasement' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_WizardBasement.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_WizardBasement.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_Courtyard to Maps/Custom_ZCCC_Courtyard: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/ZCCC_Courtyard.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\ZCCC_Courtyard.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341 at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Courtyard' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_Courtyard': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_Courtyard' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Courtyard.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Courtyard.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_SVESummit to Maps/Custom_SVESummit: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/Locations/SVESummit.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\Locations\SVESummit.tmx' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at TMXTile.TMXFormat.LoadTile(Layer layer, TMXMap tmxMap, UInt32 gid) at TMXTile.TMXFormat.LoadLayers(TMXMap tmxMap, Map& map) at TMXTile.TMXFormat.Load(TMXMap tmxMap) at TMXTile.TMXFormat.Load(Stream stream) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SVESummit' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_SVESummit': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_SVESummit' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SVESummit.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SVESummit.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_AdventurerSummit to Maps/Custom_AdventurerSummit: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/AdventurerSummit.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\AdventurerSummit.tmx' ---> System.InvalidOperationException: There is an error in XML document (3653, 5). ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Collections.Generic.List`1.set_Capacity(Int32 value) at System.Collections.Generic.List`1.Grow(Int32 capacity) at System.Collections.Generic.List`1.AddWithResize(T item) at TMXTile.TMXData.decode(String dataString) at TMXTile.TMXData.set_BodyTiles(String value) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read10_TMXData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read11_TMXLayer(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read15_TMXMap(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read16_map() --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream) at TMXTile.TMXParser.Parse(Stream stream, String path) at TMXTile.TMXFormat.Load(Stream stream) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AdventurerSummit' (for the 'Stardew Valley Expanded' content pack). [21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_AdventurerSummit': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:43 ERROR game] Couldn't create the 'Custom_AdventurerSummit' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_AdventurerSummit.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_AdventurerSummit.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_BlueMoonVineyard to Maps/Custom_BlueMoonVineyard: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/BlueMoonVineyard.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\BlueMoonVineyard.tmx' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes) at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at System.Collections.Generic.Dictionary`2.set_Item(TKey key, TValue value) at TMXTile.TMXFormat.LoadTileSets(TMXMap tmxMap, Map& map) at TMXTile.TMXFormat.Load(TMXMap tmxMap) at TMXTile.TMXFormat.Load(Stream stream) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BlueMoonVineyard' (for the 'Stardew Valley Expanded' content pack). [21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_BlueMoonVineyard': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:44 ERROR game] Couldn't create the 'Custom_BlueMoonVineyard' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_BlueMoonVineyard.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_BlueMoonVineyard.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ForbiddenMaze to Maps/Custom_ForbiddenMaze: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/ForbiddenMaze.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\ForbiddenMaze.tmx' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForbiddenMaze' (for the 'Stardew Valley Expanded' content pack). [21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ForbiddenMaze': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:44 ERROR game] Couldn't create the 'Custom_ForbiddenMaze' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ForbiddenMaze.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ForbiddenMaze.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HenchmanBackyard to Maps/Custom_HenchmanBackyard: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/HenchmanBackyard.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\HenchmanBackyard.tmx' ---> System.InvalidOperationException: There is an error in XML document (8, 3). ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read7_TMXTileset(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read15_TMXMap(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read16_map() --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream) at TMXTile.TMXParser.Parse(Stream stream, String path) at TMXTile.TMXFormat.Load(Stream stream) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanBackyard' (for the 'Stardew Valley Expanded' content pack). [21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HenchmanBackyard': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:44 ERROR game] Couldn't create the 'Custom_HenchmanBackyard' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HenchmanBackyard.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HenchmanBackyard.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HenchmanHouse to Maps/Custom_HenchmanHouse: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/HenchmanHouse.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\HenchmanHouse.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at xTile.Tiles.StaticTile..ctor(Layer layer, TileSheet tileSheet, BlendMode blendMode, Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\StaticTile.cs:line 61 at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341 at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510 at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526 at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82 at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HenchmanHouse': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:44 ERROR game] Couldn't create the 'Custom_HenchmanHouse' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HenchmanHouse.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HenchmanHouse.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_DinoIsland_South to Maps/Custom_DinoIsland_South: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/DinoIsland_South.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\DinoIsland_South.tmx' ---> System.InvalidOperationException: There is an error in XML document (4782, 3). ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at TMXTile.TMXData.<>c.<decode>b__24_0(String s) at System.Linq.Enumerable.SelectArrayIterator`2.MoveNext() at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection) at System.Collections.Generic.List`1.AddRange(IEnumerable`1 collection) at TMXTile.TMXData.decode(String dataString) at TMXTile.TMXData.set_BodyTiles(String value) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read10_TMXData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read11_TMXLayer(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read15_TMXMap(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read16_map() --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream) at TMXTile.TMXParser.Parse(Stream stream, String path) at TMXTile.TMXFormat.Load(Stream stream) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_South' (for the 'Stardew Valley Expanded' content pack). [21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_DinoIsland_South': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:44 ERROR game] Couldn't create the 'Custom_DinoIsland_South' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DinoIsland_South.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DinoIsland_South.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_DinoIsland_North to Maps/Custom_DinoIsland_North: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/DinoIsland_North.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\DinoIsland_North.tmx' ---> System.InvalidOperationException: There is an error in XML document (423, 3). ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream) at TMXTile.TMXParser.Parse(Stream stream, String path) at TMXTile.TMXFormat.Load(Stream stream) at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113 --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_North' (for the 'Stardew Valley Expanded' content pack). [21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_DinoIsland_North': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:44 ERROR game] Couldn't create the 'Custom_DinoIsland_North' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DinoIsland_North.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DinoIsland_North.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_CrimsonBadlands to Maps/Custom_CrimsonBadlands: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/CrimsonBadlands.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\CrimsonBadlands.tbin' ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. --- End of inner exception stack trace --- at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlands' (for the 'Stardew Valley Expanded' content pack). [21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_CrimsonBadlands': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:44 ERROR game] Couldn't create the 'Custom_CrimsonBadlands' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_CrimsonBadlands.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_CrimsonBadlands.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher edited Maps/FirstSlashGuildBuilding (for the 'Seasonal Cute Characters SVE' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Earthy Interiors' content pack). [21:48:45 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Seasonal Cute Characters SVE' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FableReef' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher edited Maps/Custom_FableReef (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher edited Maps/FirstSlashGuildBuilding (for the 'Seasonal Cute Characters SVE' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Earthy Interiors' content pack). [21:48:45 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Seasonal Cute Characters SVE' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedGreenhouse' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack). [21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack). [21:48:46 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack). [21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack). [21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Garden' (for the 'Stardew Valley Expanded' content pack). [21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack). [21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsTrainStation' (for the 'Stardew Valley Expanded' content pack). [21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsOutskirts' (for the 'Stardew Valley Expanded' content pack). [21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch' (for the 'Stardew Valley Expanded' content pack). [21:48:46 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Earthy Interiors' content pack). [21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch_Interior' (for the 'Stardew Valley Expanded' content pack). [21:48:46 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Earthy Interiors' content pack). [21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedOutside' (for the 'Stardew Valley Expanded' content pack). [21:48:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack). [21:48:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack). [21:48:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_z_extras' (for the 'Stardew Valley Expanded' content pack). [21:48:47 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Stardew Valley Expanded' content pack). [21:48:47 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Earthy Interiors' content pack). [21:48:47 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Seasonal Cute Characters SVE' content pack). [21:48:47 TRACE SMAPI] Content Patcher edited Maps/Custom_Highlands (for the 'Stardew Valley Expanded' content pack). [21:48:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack). [21:48:48 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/HighlandsCavern_LightingTilesheet to Maps/HighlandsCavern_LightingTilesheet: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/HighlandsCavern_LightingTilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at SkiaSharp.SKPMColor.PreMultiply(SKColor[] colors) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 231 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:48 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/HighlandsCavern_LightingTilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:48 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HighlandsCavern to Maps/Custom_HighlandsCavern: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/HighlandsCavern.tbin' with invalid tilesheet path 'HighlandsCavern_LightingTilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavern' (for the 'Stardew Valley Expanded' content pack). [21:48:48 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HighlandsCavern': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:48 ERROR game] Couldn't create the 'Custom_HighlandsCavern' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavern.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavern.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DiamondCavern' (for the 'Stardew Valley Expanded' content pack). [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack). [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JunimoWoods' (for the 'Stardew Valley Expanded' content pack). [21:48:48 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/JunimoWoods_Shadow to Maps/JunimoWoods_Shadow: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/JunimoWoods_Shadow.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack). [21:48:48 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/JunimoWoods_Shadow': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:48 ERROR game] Location 'Custom_JunimoWoods' failed to load seasonal asset name 'Maps/JunimoWoods_Shadow' for tilesheet ID 'z_JunimoWoods_Shadow'. Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\JunimoWoods_Shadow.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\JunimoWoods_Shadow.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87 at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17539 [21:48:48 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/JunimoWoods_Shadow to Maps/JunimoWoods_Shadow: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/JunimoWoods_Shadow.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack). [21:48:48 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/JunimoWoods_Shadow': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:48 ERROR game] Couldn't create the 'Custom_JunimoWoods' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\JunimoWoods_Shadow.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\JunimoWoods_Shadow.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87 at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Map.cs:line 296 at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17548 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2044 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisProperty' (for the 'Stardew Valley Expanded' content pack). [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack). [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ShearwaterBridge' (for the 'Stardew Valley Expanded' content pack). [21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack). [21:48:48 TRACE Item extensions] Checking spawns made at Shearwater Bridge [21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack). [21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpring2' (for the 'Stardew Valley Expanded' content pack). [21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack). [21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack). [21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack). [21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack). [21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack). [21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack). [21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack). [21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack). [21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier' (for the 'Frontier Farm' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/Custom_FerngillRepublicFrontier (for the 'Frontier Farm' content pack). [21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/SVEFruitTrees' (for the 'Stardew Valley Expanded' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/Coop (for the 'Earthy Interiors' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/Coop (for the 'Earthy Interiors' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/Coop (for the 'Earthy Interiors' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Stardew Valley Expanded' content pack). [21:48:50 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'. [21:48:50 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Stardew Valley Expanded' content pack). [21:48:50 TRACE SpaceCore] Event: OnBlankSave [21:48:50 TRACE SMAPI] task complete. [21:48:50 TRACE SMAPI] Synchronizing 'Load_Farmer' task... [21:48:50 TRACE SMAPI] task complete. [21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_Waterfalls (for the 'Earthy Recolour' content pack). [21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_town (for the 'Stardew Valley Expanded' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_town (for the 'Earthy Recolour' content pack). [21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_z_extras' (for the 'Stardew Valley Expanded' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Stardew Valley Expanded' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Earthy Interiors' content pack). [21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Seasonal Cute Characters SVE' content pack). [21:48:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [21:48:50 TRACE SMAPI] Invalidated 0 cache entries. [21:48:50 TRACE SMAPI] Synchronizing 'Load_Locations' task... [21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Maps/CommunityCenter_Refurbished' (for the 'Stardew Valley Expanded' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/CommunityCenter_Refurbished (for the 'Stardew Valley Expanded' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/CommunityCenter_Refurbished (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Coop3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Coop3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Coop3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack). [21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Penny_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Characters/Penny_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Characters/schedules/Penny (for the 'Stardew Valley Expanded' content pack). [21:48:51 WARN SpaceCore] A warp from Town references Custom_BlueMoonVineyard which could not be found. [21:48:51 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Stardew Valley Expanded' content pack). [21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Evelyn_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Characters/Evelyn_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Characters/schedules/Evelyn (for the 'Stardew Valley Expanded' content pack). [21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Portraits/George_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Characters/George_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:51 TRACE SMAPI] Content Patcher edited Characters/schedules/George (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alex_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alex_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Alex (for the 'Stardew Valley Expanded' content pack). [21:48:52 WARN SpaceCore] A warp from Mountain references Custom_AdventurerSummit which could not be found. [21:48:52 WARN SpaceCore] A warp from Railroad references Custom_SVESummit which could not be found. [21:48:52 WARN SpaceCore] A warp from WizardHouse references Custom_WizardBasement which could not be found. [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Haley_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Haley_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Haley (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emily_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emily_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Emily (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jodi_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jodi_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Jodi (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Vincent_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Vincent_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Vincent (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sam_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sam_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Sam (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kent_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kent_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Kent (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Clint_Winter_Work' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Clint_Winter_Work' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Clint (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lewis_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lewis_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Lewis (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pierre_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pierre_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Pierre (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Caroline_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Caroline_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Caroline (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Abigail_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Abigail_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Abigail (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gus_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gus_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Gus (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Harvey_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Portraits/Harvey_Winter_Indoor (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Harvey_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Elliott_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Elliott_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Elliott (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Robin_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Robin_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Robin (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maru_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maru_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Maru (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Demetrius_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Demetrius_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Demetrius (for the 'Stardew Valley Expanded' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sebastian_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sebastian_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Sebastian (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Linus_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Linus_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Linus (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Magnus_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Magnus_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Wizard' (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Wizard (for the 'Stardew Valley Expanded' content pack). [21:48:53 WARN SpaceCore] Requested path starting at Custom_WizardBasement, which does not exist, for NPC Wizard. [21:48:53 WARN SpaceCore] Requested path starting at Custom_WizardBasement, which does not exist, for NPC Wizard. [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jas_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jas_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Jas (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marnie_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marnie_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Marnie (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shane_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shane_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Shane (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leah_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leah_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Leah (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/Dwarf (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Portraits/Krobus (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/Krobus (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Krobus' (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Portraits/MrQi (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/MrQi (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Portraits/Bouncer (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/Bouncer (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sandy_Winter' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sandy_Winter' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sandy' (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Sandy (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gunther_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gunther_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marlon_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marlon_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Willy_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Willy_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Willy (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pam_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pam_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Pam (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Portraits/Birdie (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/Birdie (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Portraits/Fizz (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/Fizz (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leo_Winter' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leo_Winter' (for the 'Seasonal Cute Characters' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/LeoMainland (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] task complete. [21:48:53 TRACE Json Assets] Fixing IDs [21:48:53 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Maps/winter_island_tilesheet_1 (for the 'Earthy Recolour' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Maps/winter_beach (for the 'Earthy Recolour' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:53 TRACE SMAPI] Content Patcher edited Maps/winter_monsterGraveTiles (for the 'Earthy Recolour' content pack). [21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Maps/winter_GrampletonSuburbsTilesheet (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE game] Applied trigger action 'FlashShifter.StardewValleyExpandedCP_WizardBasementEvent' with actions [MarkEventSeen Current 1000035]. [21:48:54 DEBUG game] Applying save fix: RestoreDwarvish [21:48:54 DEBUG game] Applying save fix: FixTubOFlowers [21:48:54 DEBUG game] Applying save fix: MigrateStatFields [21:48:54 DEBUG game] Applying save fix: MakeWildSeedsDeterministic [21:48:54 DEBUG game] Applying save fix: FixTranslatedInternalNames [21:48:54 DEBUG game] Applying save fix: ConvertBuildingQuests [21:48:54 DEBUG game] Applying save fix: AddJunimoKartAndPrairieKingStats [21:48:54 DEBUG game] Applying save fix: FixEmptyLostAndFoundItemStacks [21:48:54 DEBUG game] Applying save fix: FixDuplicateMissedMail [21:48:54 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Victor' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Victor (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Victor' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olivia' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Olivia (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olivia' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Andy' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Andy (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Andy' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Susan' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Susan (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Susan' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sophia' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Sophia (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sophia' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/MarlonFay' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/MarlonFay (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MarlonFay' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Peaches' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Peaches' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/HankSVE' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HankSVE' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Treyvon' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Treyvon' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Claire' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Claire (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Claire' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Camilla' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Camilla' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sawyer' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Sawyer (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sawyer' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gale' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gale' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brianna' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Brianna (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brianna' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Drake' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Drake (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Drake' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Edmund' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Edmund (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Edmund' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gertrude' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Gertrude (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gertrude' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brock' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Brock (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brock' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cordelia' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Cordelia (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cordelia' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Freya' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Freya (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Freya' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cassandra' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Cassandra (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cassandra' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emin' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Emin (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emin' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/ScarlettFake' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/ScarlettFake' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/GuntherSilvian (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Martin' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Martin (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Martin' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/MorrisTod' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/MorrisTod (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MorrisTod' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Isaac' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Isaac (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Isaac' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alesia' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Alesia (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alesia' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jolyne' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Jolyne (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jolyne' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jadu' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher edited Characters/Jadu (for the 'Seasonal Cute Characters SVE' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jadu' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/CharlieChicken' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/CharlieChicken' (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:28.5611049' [21:48:54 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Stardew Valley Expanded' content pack). [21:48:54 TRACE game] setGameMode( 'playingGameMode (3)' ) [21:48:54 TRACE SMAPI] Game loader done. [21:48:55 TRACE Json Assets] Adding default recipes [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MorrisTod_Winter_Outdoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/MorrisTod_Winter_Outdoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/GuntherSilvian_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/GuntherSilvian_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MarlonFay_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/MarlonFay_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Andy_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Andy_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Susan_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Susan_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olivia_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olivia_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Victor_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Victor_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sophia_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sophia_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Claire_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Claire_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Martin_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Martin_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Camilla_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Camilla_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alesia_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alesia_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Isaac_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Isaac_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jadu_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jadu_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Scarlett_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jolyne_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jolyne_Winter' (for the 'Seasonal Cute Characters SVE' content pack). [21:48:55 TRACE game] Applied trigger action 'SVE_ChallengingBadlands' with actions [RemoveMail Current SVE_ChallengingBadlands received]. [21:48:55 TRACE game] Applied trigger action 'SVE_ChallengingMarshlands' with actions [RemoveMail Current SVE_ChallengingMarshlands received]. [21:48:55 TRACE game] Applied trigger action 'SVE_ChallengingHighlandsCavern' with actions [RemoveMail Current SVE_ChallengingHighlandsCavern received]. [21:48:55 TRACE game] Applied trigger action 'SVE_LowMemoryBadlands' with actions [RemoveMail Current SVE_LowMemoryBadlands received]. [21:48:55 TRACE game] Applied trigger action 'SVE_LowMemoryHighlands' with actions [RemoveMail Current SVE_LowMemoryHighlands received]. [21:48:55 TRACE game] Applied trigger action 'FlashShifter.StardewValleyExpandedCP_LanceRiceRemove' with actions [RemoveMail Current SVE.LanceRice]. [21:48:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:48:55 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack). [21:48:55 TRACE SMAPI] Content Patcher edited TileSheets/junimo_furniture (for the 'Seasonal Cute Characters' content pack). [21:48:56 TRACE SMAPI] Context: loaded save 'SmilingFairy_371254790', starting winter 15 Y3, locale set to . Single-player. [21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Data'. [21:48:56 DEBUG Item extensions] Loaded 0 item data. [21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/EatingAnimations'. [21:48:56 DEBUG Item extensions] Loaded 14 eating animations. [21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Mines/Terrain'. [21:48:56 DEBUG Item extensions] Loaded 0 mineshaft terrain features. [21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/MixedSeeds'. [21:48:56 DEBUG Item extensions] Loaded 0 mixed seeds data. [21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Panning'. [21:48:56 DEBUG Item extensions] Loaded 0 panning data. [21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Train'. [21:48:56 DEBUG Item extensions] Loaded 0 custom train drops. [21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Treasure'. [21:48:56 TRACE Item extensions] Button: X [21:48:56 TRACE Item extensions] Button: Right-Click [21:48:56 TRACE Item extensions] Total 2 [21:48:56 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'. [21:48:56 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/NPCs (for the 'Stardew Valley Expanded' content pack). [21:48:56 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'. [21:48:56 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/Locations (for the 'Stardew Valley Expanded' content pack). [21:48:56 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Stardew Valley Expanded' content pack). [21:48:56 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Frontier Farm' content pack). [21:48:56 INFO UI Info Suite 2] Setting up icon sheet [21:48:56 INFO Wear More Rings] Save loaded for Gianna. [21:48:56 TRACE Wear More Rings] Deprecated save data not available. [21:48:56 TRACE More Books] Requested cache invalidation for 'Data/GarbageCans'. [21:48:56 TRACE SMAPI] Invalidated 0 cache entries. [21:48:56 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/HighlandsBackground to Maps/HighlandsBackground: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/HighlandsBackground.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:48:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsBackground' (for the 'Stardew Valley Expanded' content pack). [21:48:56 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/HighlandsBackground': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:48:56 ERROR Stardew Valley Expanded Code] This mod failed in the GameLoop.DayStarted event. Technical details: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\HighlandsBackground.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\HighlandsBackground.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValleyExpanded.CustomBackgrounds.CustomBackground..ctor(String locationName, String textureName) in C:\Users\space\Programming\StardewValley\StardewValleyExpanded\Code\CustomBackgrounds.cs:line 228 at StardewValleyExpanded.CustomBackgrounds.UpdateBackgrounds() in C:\Users\space\Programming\StardewValley\StardewValleyExpanded\Code\CustomBackgrounds.cs:line 74 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101 [21:48:56 TRACE Farm Type Manager] Day is starting. Loading config data. [21:48:56 TRACE Farm Type Manager] Beginning file loading process... [21:48:56 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Farm Type Manager [21:48:56 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Farm Type Manager [21:48:56 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs... [21:48:56 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates... [21:48:56 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Farm Type Manager [21:48:56 TRACE Farm Type Manager] Checking file conditions... [21:48:56 TRACE Farm Type Manager] Other mod condition(s) found. Checking... [21:48:56 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist. [21:48:56 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed. [21:48:56 TRACE Farm Type Manager] Content pack loaded successfully. [21:48:56 TRACE Farm Type Manager] Loading files from content pack: Frontier Farm Forage Locations [21:48:56 TRACE Farm Type Manager] Validating data from content pack: Frontier Farm Forage Locations [21:48:56 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs... [21:48:56 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates... [21:48:56 TRACE Farm Type Manager] Validation complete for content pack: Frontier Farm Forage Locations [21:48:56 TRACE Farm Type Manager] Checking file conditions... [21:48:56 TRACE Farm Type Manager] Farm type condition(s) found. Checking... [21:48:56 TRACE Farm Type Manager] Farm type did NOT match any settings. File disabled. [21:48:56 TRACE Farm Type Manager] All available content packs checked. [21:48:56 TRACE Farm Type Manager] Loading files from FarmTypeManager/data [21:48:56 TRACE Farm Type Manager] Validating data from FarmTypeManager/data [21:48:56 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs... [21:48:56 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates... [21:48:56 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data [21:48:56 TRACE Farm Type Manager] Validating data from FarmTypeManager/data [21:48:56 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs... [21:48:56 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates... [21:48:56 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data [21:48:56 TRACE Farm Type Manager] Checking file conditions... [21:48:56 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully. [21:48:56 TRACE Farm Type Manager] Checking for saved objects that went missing overnight. [21:48:56 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0. [21:48:56 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0. [21:48:56 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Farm Type Manager [21:48:56 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Wand Chest" (Custom_HighlandsOutpost) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent". Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Monster Splitter Chest" (Custom_CastleVillageOutpost) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CastleVillageOutpost" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Heavy Shield Chest" (Custom_CastleVillageOutpost) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CastleVillageOutpost" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Galdoran Vendor Schedule Chest Spawn" (Custom_CastleVillageOutpost) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CastleVillageOutpost" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Farm Cave SVE fruit spawns" (FarmCave) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking... [21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 1" (Forest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 2" (Forest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 3" (Forest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Pelican Town" (Town) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking... [21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Pelican Town" (Town) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Bus Stop" (BusStop) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking... [21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Backwoods" (Backwoods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking... [21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Forest" (Forest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking... [21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Forest" (Forest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Mountain" (Mountain) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking... [21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Mountain" (Mountain) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Adventurer Summit" (Custom_AdventurerSummit) [21:48:56 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking... [21:48:56 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Garden" (Custom_Garden) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking... [21:48:56 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 2 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Garden" (Custom_Garden) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Tide Pool Spawns" (Custom_FableReef) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 6 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Tide Pool Spawns" (Custom_FableReef) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 8 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Beach Spawns" (Custom_FableReef) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 12 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Beach Spawns" (Custom_FableReef) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Gold Ocean Flower Spawn" (Custom_FableReef) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Gold Ocean Flower Spawn" (Custom_FableReef) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Dried Sand Dollar spawns" (Beach) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Big Conch spawns" (Beach) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Day conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Year conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Beach: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 2" (Beach) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Beach: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 3" (Beach) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Year conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Year conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Forest: 2 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest forage area 3" (Forest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Desert forage spawns" (Desert) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Desert: 6 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Desert forage spawns" (Desert) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at BackWoods: 0 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "SVESummit forage area 1" (Custom_SVESummit) [21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit) [21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Goldenrod SVEsummit spawns" (Custom_SVESummit) [21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Primrose SVEsummit spawns" (Custom_SVESummit) [21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Winter Star Rose SVEsummit spawns" (Custom_SVESummit) [21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Summit: 3 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 2" (Summit) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 3" (Summit) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Summit: 3 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 3" (Summit) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 4" (Summit) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 5" (Summit) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 6" (Summit) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Summit: 5 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 6" (Summit) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Mountain: 3 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Year conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Mountain: 0 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 2" (Mountain) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at RailRoad: 2 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard) [21:48:56 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Garden forage area 1" (Custom_Garden) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Garden forage area 1" (Custom_Garden) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 1" (Custom_JunimoWoods) [21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 2" (Custom_JunimoWoods) [21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 3" (Custom_JunimoWoods) [21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 4" (Custom_JunimoWoods) [21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 5" (Custom_JunimoWoods) [21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods) [21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover Forest West spawns" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom Colony Forest West spawns" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 16 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 3" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 4" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 5" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 3 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 7" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 8" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 3. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 9" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 10" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra forage in expanded secret woods" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Extra forage in expanded secret woods" (Woods) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra fiddlehead fern forage in expanded secret woods during summer" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Bearberrys Spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 2 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Bearberrys Spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 1" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 3 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Woods forage area 1" (Woods) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 2" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Woods forage area 2" (Woods) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Ancient Ferns Spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Day conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 2 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Ancient Ferns Spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Salal Berry Spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Day conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Smelly Rafflesia spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Poison berry spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "poison mushroom spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "mushroom colony spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Year conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (Custom_SpriteSpring2) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Year conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage - Crocus spawns" (Custom_SpriteSpring2) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 6 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage - Crocus spawns" (Custom_SpriteSpring2) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 3 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave) [21:48:56 TRACE Farm Type Manager] No map named "Custom_SpriteSpringCave" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave) [21:48:56 TRACE Farm Type Manager] No map named "Custom_SpriteSpringCave" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_AuroraVineyard: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_AuroraVineyard: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_GrampletonSuburbs: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Woods sweet gem berry seed" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Secret Woods sweet gem berry seed" (Woods) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns - Challenging" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn - double chance to spawn with challenging config" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Fern and mushroom spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 54 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze) [21:48:56 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Extra Spawns - Challenging" (Custom_ForbiddenMaze) [21:48:56 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze) [21:48:56 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Extra Spawns - Challenging" (Custom_ForbiddenMaze) [21:48:56 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Slime Egg Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 19 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Slime Egg Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Sapling Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Sapling Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highland Caverns Void Root spawns" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ShearwaterBridge: 1 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (Custom_TreasureCave) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 8. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_TreasureCave: 9 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Treasure Chest Spawns" (Custom_TreasureCave) [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul spawns" (Custom_CrimsonBadlands) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul extra spawns - Challenging" (Custom_CrimsonBadlands) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Extra Spawns - Challenging" (Custom_CrimsonBadlands) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Weapon Spawns" (Custom_CrimsonBadlands) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Sword Spawn" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Year conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Rapier Spawn" (Railroad) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] Year conditions found. Checking... [21:48:56 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn" (Custom_CrimsonBadlands) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn again on Challenging config" (Custom_CrimsonBadlands) [21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Enchanted Grove Dewdrop Berry spawns" (Custom_EnchantedGrove) [21:48:56 TRACE Farm Type Manager] No map named "Custom_EnchantedGrove" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods) [21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 60 [21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2) [21:48:56 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Farm Type Manager [21:48:56 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/SmilingFairy_371254790.json [21:48:56 TRACE Farm Type Manager] Forage generation is disabled for this file. [21:48:56 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete. [21:48:56 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Farm Type Manager [21:48:56 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process... [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Junimo Woods Meteor Spawn" (Custom_JunimoWoods) [21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Grandpas Shed Logs" (Custom_GrandpasShedOutside) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=611439". Spawn disabled. [21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry) [21:48:56 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Log Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 7. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects... [21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting... [21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping. [21:48:56 TRACE Farm Type Manager] Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 7. [21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Log Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Stump Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 20. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects... [21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting... [21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping. [21:48:56 TRACE Farm Type Manager] Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 20. [21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Stump Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Woods Stump Spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects... [21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting... [21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping. [21:48:56 TRACE Farm Type Manager] Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 9. [21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Woods Stump Spawns" (Woods) [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Forest West Log" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects... [21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting... [21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping. [21:48:56 TRACE Farm Type Manager] Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2. [21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Forest West Log" (Custom_ForestWest) [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Boulder Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter. [21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 17. Spawn allowed. [21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects... [21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting... [21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping. [21:48:56 TRACE Farm Type Manager] Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 17. [21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Boulder Spawns" (Custom_Highlands) [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there. [21:48:56 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Farm Type Manager [21:48:56 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/SmilingFairy_371254790.json [21:48:56 TRACE Farm Type Manager] Large object generation is disabled for this file. [21:48:56 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete. [21:48:56 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Farm Type Manager [21:48:56 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process... [21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns - Low Memory" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern) [21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there. [21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern) [21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:56 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore... [21:48:56 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process... [21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 6. [21:48:56 TRACE Farm Type Manager] Ore generation process complete for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern) [21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry) [21:48:56 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Ore won't be spawned there. [21:48:56 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Farm Type Manager [21:48:56 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/SmilingFairy_371254790.json [21:48:56 TRACE Farm Type Manager] Ore generation is disabled for this file. [21:48:56 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete. [21:48:57 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Farm Type Manager [21:48:57 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 1" (Woods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 2" (Woods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 3" (Woods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 4" (Woods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "green slime" is 0. Setting it to 1. [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Woods: 15. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Secret Wood slime spawns 4" (Woods) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "The Legendary Purple Mushroom Crab - Only one appears per day anywhere in the maze." (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - Challenging" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior - Challenging" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - 15% chance of a double spawn" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns - Challenging" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - after crimson badlands treasure cave event" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - Challenging" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - more spawn after treasure cave event" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - Challenging" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (1)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (2)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (3)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (4)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (5)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (6)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (7)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (8)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (9)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (10)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (11)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (12)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (13)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (14)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (15)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (16)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (17)" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Rare Swarm" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze) [21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CastleVillageOutpost" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards - Void Delight" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - Void Delight" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static - Low Memory" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Low Memory" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Low Memory" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Low Memory" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory - Void Salmon Sushi" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - Low Memory" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Red Slime Aggro Timed Spawns - Low Memory" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns Starting Area - Low Memory" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards - Low Memory" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Weaker variants" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners)" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1 - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2 - timed spawns - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Legendary Diamond Sand Scorpion" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Void Salmon Sushi" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging - Void Salmon Sushi" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry) [21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns" (Custom_IridiumQuarry) [21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns - Challenging" (Custom_IridiumQuarry) [21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry) [21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry - Void Delight" (Custom_IridiumQuarry) [21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Legendary Slime Spawn" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1337930". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - Low Memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - low memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed - low memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_LowMemoryHighlands, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 28. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring - Low Memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer - Low Memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall - Low Memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter - Low Memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 120. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Primary Spawns Winter" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring - Low Memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer - Low Memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall - Low Memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter - Low Memory" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Spring" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Summer" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Fall" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Winter" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134263". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Spawns" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 5" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 15. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Custom_Highlands monster area 5" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom green mushrooms - rain drop" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SPRING]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SUMMER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [FALL]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [WINTER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 24. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forest Ambush [WINTER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SPRING]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SUMMER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [FALL]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [WINTER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Ruins Ambush [WINTER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SPRING]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SUMMER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [FALL]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [WINTER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 32. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Ambush [WINTER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SPRING]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SUMMER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [FALL]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [WINTER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Peek Ambush [WINTER]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - betrayed" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_HighlandsCavern monster area 1" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Challenging" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Challenging" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Aggros - Challenging" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Challenging" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns - Challenging" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 1" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 2" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 3" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 4" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 5" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 6" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 7" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 8" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 9" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 10" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 11" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 12" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 13" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 14" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Prison Monster Guard Spawns" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Rare Prismatic Shard Drop" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Timed Static" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Specific Coordinates - Challenging" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds - betrayed" (Custom_HighlandsCavern) [21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Fungus Seed - winter" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 16. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Fungus Seed - winter" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Spring]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Summer]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Fall]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Winter]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] Season conditions found. Checking... [21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 21. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Slime Berry and Monster Fruit seeds [Winter]" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Boss" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed. [21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1. [21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Boss" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 1" (Custom_Highlands) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134259". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster - Rare Boss Rush Event where players are not meant to survive" (Custom_CrimsonBadlands) [21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Town" (Town) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Town" (Town) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town" (Town) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town - betrayed" (Town) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Backwoods" (Backwoods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Backwoods" (Backwoods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods" (Backwoods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods - betrayed" (Backwoods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Mountain" (Mountain) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Mountain" (Mountain) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain" (Mountain) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain - betrayed" (Mountain) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Railroad" (Railroad) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Railroad" (Railroad) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad" (Railroad) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad - betrayed" (Railroad) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Adventurer Summit" (Custom_AdventurerSummit) [21:48:57 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Adventurer Summit" (Custom_AdventurerSummit) [21:48:57 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit" (Custom_AdventurerSummit) [21:48:57 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit - betrayed" (Custom_AdventurerSummit) [21:48:57 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest" (Forest) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest" (Forest) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest" (Forest) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest - betrayed" (Forest) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Beach" (Beach) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Beach" (Beach) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach" (Beach) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach - betrayed" (Beach) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Bus Stop" (BusStop) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Bus Stop" (BusStop) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop" (BusStop) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop - betrayed" (BusStop) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard) [21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Squid Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard) [21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard) [21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard) [21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard - betrayed" (Custom_BlueMoonVineyard) [21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there. [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest West" (Custom_ForestWest) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest West" (Custom_ForestWest) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West" (Custom_ForestWest) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West - betrayed" (Custom_ForestWest) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Woods" (Woods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Woods" (Woods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods" (Woods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods - betrayed" (Woods) [21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area... [21:48:57 TRACE Farm Type Manager] CP conditions found. Checking... [21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled. [21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [21:48:57 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Farm Type Manager [21:48:57 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/SmilingFairy_371254790.json [21:48:57 TRACE Farm Type Manager] Monster generation is disabled for this file. [21:48:57 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete. [21:48:57 TRACE Farm Type Manager] Spawning objects set to appear at time: 600... [21:48:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/BullyRex' (for the 'Stardew Valley Expanded' content pack). [21:48:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/WildernessGolemWinter' (for the 'Stardew Valley Expanded' content pack). [21:48:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/WhiteDustSpiritDangerous' (for the 'Stardew Valley Expanded' content pack). [21:48:57 TRACE SMAPI] Json Assets edited Data/GiantCrops. [21:48:57 TRACE Farm Type Manager] Spawn process complete. Time: 600. Total objects spawned: 544. [21:48:57 TRACE NPC Map Locations] Unknown locations: Custom_BusStop_NoBus, Custom_Camilla_WarpRoom, Custom_CastleVillage_DayEnd_WarpRoom, Custom_Countryside_BusStop_Bus, Custom_Countryside_BusStop_NoBus, Custom_Countryside_ClaireHouse, Custom_CrimsonBadlandsMap, Custom_FerngillRepublicFrontier, Custom_GoGoatRanch, Custom_GrampletonFields_Small, Custom_GrampletonSuburbsOutskirts, Custom_GrenvilleFalls, Custom_Jadu_WarpRoom, Custom_LanceSecretWarp, Custom_TownEast, LewisBasement [21:48:57 TRACE Stardew Valley Expanded Code] Failed to find location while cleaning up obsolete TMXL crop layers: "Custom_JunimoWoods" [21:48:57 TRACE Stardew Valley Expanded Code] Failed to find location while cleaning up obsolete TMXL crop layers: "Custom_SpriteSpringCave" [21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Stardew Valley Expanded' content pack). [21:49:04 TRACE SMAPI] Content Patcher edited Data/IncomingPhoneCalls (for the 'Stardew Valley Expanded' content pack). [21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Stardew Valley Expanded' content pack). [21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Stardew Valley Expanded' content pack). [21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'Stardew Valley Expanded' content pack). [21:49:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jadu' (for the 'Stardew Valley Expanded' content pack). [21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jadu (for the 'Stardew Valley Expanded' content pack). [21:49:04 TRACE Farm Type Manager] Spawning objects set to appear at time: 610... [21:49:04 TRACE Farm Type Manager] Spawn process complete. Time: 610. Total objects spawned: 0. [21:49:04 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsBackground' (for the 'Stardew Valley Expanded' content pack). [21:49:04 TRACE SMAPI] Content Patcher edited Maps/HighlandsBackground (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MarlonFay' (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Andy' (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Susan' (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Olivia' (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sawyer' (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sawyer (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Edmund' (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Edmund (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Freya' (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freya (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HighlandsDwarf (for the 'Stardew Valley Expanded' content pack). [21:49:11 TRACE Farm Type Manager] Spawning objects set to appear at time: 620... [21:49:11 TRACE Farm Type Manager] Spawn process complete. Time: 620. Total objects spawned: 0. [21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Stardew Valley Expanded' content pack). [21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Stardew Valley Expanded' content pack). [21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Stardew Valley Expanded' content pack). [21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Stardew Valley Expanded' content pack). [21:49:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Camilla' (for the 'Stardew Valley Expanded' content pack). [21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Camilla (for the 'Stardew Valley Expanded' content pack). [21:49:18 TRACE Farm Type Manager] Spawning objects set to appear at time: 630... [21:49:18 TRACE Farm Type Manager] Spawn process complete. Time: 630. Total objects spawned: 0. [21:49:23 TRACE SMAPI] Content Patcher edited Characters/Henchman (for the 'Seasonal Cute Characters' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Armor Elixir' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Haste Elixir' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Hero Elixir' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seed Cookie' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Hedge Fence' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bombardier Elixir' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butter Churner' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Yarn Spooler' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sun Totem' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Wind Totem' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Alligator' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Amber' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ancient Fiber' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Arrowhead Shark' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baby Lunaloo' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baked Berry Oatmeal Supreme' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baked Potato' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Barred Knifejaw' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bearberrys' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Big Bark Burger' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Big Conch' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Birch Syrup' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Birch Water' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Blue Tang' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bonefish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Boomerang' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bull Trout' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butter' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butterfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butternut Squash' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Camel Wool' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Candy' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Cheese Charcuterie' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Chocolate Truffle Bar' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Clownfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Cucumber' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Daggerfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Diamond Carp' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Diamond Flower' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Dried Sand Dollar' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Dulse Seaweed' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Faded Button' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ferngill Primrose' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fiber Goby' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fir Wax' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fish Dumpling' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Flower Cookie' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fossilized Apple' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Frog' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Frog Legs' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gar' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gemfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gingerbread Man' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Glazed Butterfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Glazed Pear' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gold Carrot' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gold Slime Egg' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Golden Goose Egg' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Golden Ocean Flower' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldenfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldenrod' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goose Egg' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goose Mayonnaise' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Grass Carp' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Green Mushroom' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Grilled Cheese Sandwich' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Highlands Bass' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Honey Jar' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ice Cream Sundae' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/King Salmon' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Kittyfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Lucky Four Leaf Clover' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Lunaloo' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Magic Lamp' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mega Purple Mushroom' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Meteor Carp' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Minnow' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mixed Berry Pie' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Monster Fruit' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Monster Mushroom' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Berry Rice' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Colony' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Nectarine' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Nectarine Fruit Bread' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ocean Sunfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Old Coin' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Pear' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Persimmon' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Pineapple Custard Crepe' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Poison Mushroom' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Prismatic Pop' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Puppyfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Radioactive Bass' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ramen' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Red Baneberry' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Rusty Blade' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Rusty Shield' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Salal Berry' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sea Sponge' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seahorse' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seaweed Salad' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shark' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shark Tooth' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shiny Lunaloo' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Slime Berry' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sludge' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Smelly Rafflesia' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Snatcher Worm' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Starfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Stone of Yoba' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Stuffed Persimmon' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Supernatural Goo' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Crab' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Essence' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Flower' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sweet Potato' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swirl Stone' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Tadpole' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Thistle' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Torpedo Trout' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Turretfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Undeadfish' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Vegan Cone' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Viper Eel' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Delight' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Eel' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Pebble' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Root' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Salmon Sushi' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Shard' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Soul' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Water Grub' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Winter Star Rose' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Wolf Snapper' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Yarn' (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Seasonal Cute Characters' content pack). [21:49:23 TRACE SMAPI] Content Patcher edited Data/mail (for the '(CP) Button's Extra Books' content pack). [21:49:23 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher edited Data/mail (for the 'MoreBooks' content pack). [21:49:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:49:23 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Stardew Valley Expanded' content pack). [21:49:23 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Earthy Recolour' content pack). [21:49:23 TRACE Special Power Utilities] Found PowersTab at index 6 [21:49:23 TRACE SMAPI] Special Power Utilities loaded asset 'Spiderbuttons.SpecialPowerUtilities/PowerTabs'. [21:49:23 TRACE SMAPI] Content Patcher edited Spiderbuttons.SpecialPowerUtilities/PowerTabs (for the '(CP) Button's Extra Books' content pack). [21:49:23 TRACE SMAPI] Special Power Utilities loaded asset 'Spiderbuttons.SpecialPowerUtilities/PowerSections'. [21:49:23 TRACE SMAPI] Content Patcher edited Spiderbuttons.SpecialPowerUtilities/PowerSections (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Books' (for the '(CP) Button's Extra Books' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Immunity_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Luck_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Speed_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Fishing_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Magnet_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Lewis_shorts_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Carpenter_Catalogue_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Ore_Catalogue_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Rice_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Dagger_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Attack_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Green_Tea_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Garbage_Can_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Milk_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Bomb_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/God_book' (for the 'MoreBooks' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Icons/PowersTab' (for the '(CP) Button's Extra Books' content pack). [21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Icon' (for the 'MoreBooks' content pack). [21:49:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:49:24 TRACE Special Power Utilities] Found PowersTab at index 6 [21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marnie_Winter_Outdoor' (for the 'Seasonal Cute Characters' content pack). [21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marnie_Winter_Outdoor' (for the 'Seasonal Cute Characters' content pack). [21:49:59 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Stardew Valley Expanded' content pack). [21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Victor' (for the 'Stardew Valley Expanded' content pack). [21:49:59 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'Stardew Valley Expanded' content pack). [21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gale' (for the 'Stardew Valley Expanded' content pack). [21:49:59 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gale (for the 'Stardew Valley Expanded' content pack). [21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cassandra' (for the 'Stardew Valley Expanded' content pack). [21:49:59 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cassandra (for the 'Stardew Valley Expanded' content pack). [21:49:59 TRACE Farm Type Manager] Spawning objects set to appear at time: 640... [21:49:59 TRACE Farm Type Manager] Spawn process complete. Time: 640. Total objects spawned: 0. [21:50:01 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:50:01 TRACE Special Power Utilities] Found PowersTab at index 6 [21:50:02 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:50:02 TRACE Special Power Utilities] Found PowersTab at index 6 [21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Stardew Valley Expanded' content pack). [21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Stardew Valley Expanded' content pack). [21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Stardew Valley Expanded' content pack). [21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Stardew Valley Expanded' content pack). [21:50:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gunther' (for the 'Stardew Valley Expanded' content pack). [21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'Stardew Valley Expanded' content pack). [21:50:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Brianna' (for the 'Stardew Valley Expanded' content pack). [21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Brianna (for the 'Stardew Valley Expanded' content pack). [21:50:09 TRACE Farm Type Manager] Spawning objects set to appear at time: 650... [21:50:09 TRACE Farm Type Manager] Spawn process complete. Time: 650. Total objects spawned: 0. [21:50:17 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Stardew Valley Expanded' content pack). [21:50:17 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Stardew Valley Expanded' content pack). [21:50:17 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Stardew Valley Expanded' content pack). [21:50:17 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cordelia' (for the 'Stardew Valley Expanded' content pack). [21:50:17 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cordelia (for the 'Stardew Valley Expanded' content pack). [21:50:17 TRACE Farm Type Manager] Spawning objects set to appear at time: 700... [21:50:17 TRACE Farm Type Manager] Spawn process complete. Time: 700. Total objects spawned: 0. [21:50:18 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:50:18 TRACE Special Power Utilities] Found PowersTab at index 6 [21:50:21 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:50:21 TRACE Special Power Utilities] Found PowersTab at index 6 [21:50:39 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [21:50:39 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Button's Extra Books' content pack). [21:50:39 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack). [21:50:39 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:50:39 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [21:50:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack). [21:50:40 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Interiors' content pack). [21:50:40 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack). [21:50:40 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage LooseSprites/cursors_1_6. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/LooseSprites/cursors_1_6.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:50:40 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack). [21:50:40 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Interiors' content pack). [21:50:40 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack). [21:50:40 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack). [21:50:40 ERROR Content Patcher] Unhandled exception applying patch: Earthy Interiors > EditImage Maps/townInterior. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/townInterior.png' from SMAPI\daisyniko.earthyinteriors: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618 [21:50:40 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack). [21:50:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/spring_z_extras to Maps/spring_z_extras: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/spring_z_extras.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred. ---> System.Exception: Unable to allocate pixels for the bitmap. at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo) at SkiaSharp.SKBitmap.Decode(SKCodec codec) at SkiaSharp.SKBitmap.Decode(Stream stream) at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573. [21:50:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack). [21:50:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/spring_z_extras': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value. [21:50:40 ERROR Content Patcher] This mod failed in the Specialized.LoadStageChanged event. Technical details: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\spring_z_extras.xnb'. File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\spring_z_extras.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 328 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.GameContentManagerForAssetPropagation.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs:line 30 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Metadata.CoreAssetPropagator.<>c__DisplayClass9_0.<PropagateTexture>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Metadata/CoreAssetPropagator.cs:line 164 at System.Lazy`1.ViaFactory(LazyThreadSafetyMode mode) at System.Lazy`1.ExecutionAndPublication(LazyHelper executionAndPublication, Boolean useDefaultConstructor) at System.Lazy`1.CreateValue() at StardewModdingAPI.Metadata.CoreAssetPropagator.PropagateTexture(IAssetName assetName, LanguageCode language, IList`1 contentManagers, Boolean ignoreWorld) in /home/pathoschild/git/SMAPI/src/SMAPI/Metadata/CoreAssetPropagator.cs:line 182 at StardewModdingAPI.Metadata.CoreAssetPropagator.Propagate(IList`1 contentManagers, IDictionary`2 assets, Boolean ignoreWorld, IDictionary`2& propagatedAssets, Boolean& changedWarpRoutes) in /home/pathoschild/git/SMAPI/src/SMAPI/Metadata/CoreAssetPropagator.cs:line 102 at StardewModdingAPI.Framework.ContentCoordinator.InvalidateCache(Func`4 predicate, Boolean dispose) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentCoordinator.cs:line 451 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.InvalidateCache(Func`2 predicate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/GameContentHelper.cs:line 124 at ContentPatcher.Framework.PatchManager.UpdateContext(IGameContentHelper contentHelper, IInvariantSet globalChangedTokens, ContextUpdateType updateType) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 319 at ContentPatcher.Framework.ScreenManager.OnLoadStageChanged(LoadStage oldStage, LoadStage newStage) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\ScreenManager.cs:line 149 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101 [21:50:40 TRACE SMAPI] Context: returning to title [21:50:40 TRACE game] Disconnected: ExitedToMainMenu [21:50:40 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}view parsed log | download