SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on Microsoft Windows 10 Home
SMAPI: 4.1.10
Folder: E:\SteamLibrary\steamapps\common\Stardew Valley
Log started: 2025-02-25 02:47 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24356 50 errors
SMAPI 4.1.10 Pathoschild no errors
Bigger Backpack 7.3.0 spacechase0, yoseiri, bcmpinc no errors
Bigger Fridges 1.1.1 Entoarox no errors
Button's Extra Books 3.2.1 Spiderbuttons no errors
Console Commands 4.1.10 SMAPI no errors
Content Patcher 2.5.3
+ (CP) Button's Extra Books 3.2.1
+ Animated Mining Pack 1.3.0
+ Cottage Core Walls And Floors 1.0.0
+ Earthy Interiors 1.2.2
+ Earthy Recolour 1.4.4
+ Frontier Farm 1.15.8
+ Hot Spring Farmcave 1.2.0
+ LegendaryWeapons 2.0.1
+ Lumisteria Glimmering Clumps and Nodes 1.1.0
+ MoreBooks 1.1.10
+ Seasonal Cute Characters 6.0.1
+ Seasonal Cute Characters SVE 3.0.0
+ Stardew Valley Expanded 1.15.8
+ Upgrade Sprinklers 1.0.1
+ Vanilla Furniture Tweaks 1.1.0
(+ 15 content packs)
Pathoschild
+ Spiderbuttons
+ Gervig91
+ DatGrayFox
+ DaisyNiko
+ DaisyNiko
+ FlashShifter
+ DustBeauty
+ DGlaky
+ Lumisteria
+ jeWel
+ Poltergeister with assets by various artists
+ Poltergeister
+ FlashShifter
+ OchoLinda
+ Novamare
176 errors
Custom Kissing Mod 1.3.0 Digus no errors
Dynamic Reflections 3.0.0 PeacefulEnd no errors
Expanded Preconditions Utility 1.1.0 Cherry no errors
Farm Type Manager 1.24.0
+ Frontier Farm Forage Locations 1.15.8
+ Stardew Valley Expanded Farm Type Manager 1.15.8
(+ 2 content packs)
Esca
+ FlashShifter
+ FlashShifter
no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
Item extensions 1.14.0 mistyspring no errors
Json Assets 1.11.9 spacechase0 no errors
More Books 1.1.10 jeWel no errors
NPC Map Locations 3.3.0 Bouhm no errors
Precise Furniture 1.1.1 Espy no errors
Save Backup 4.1.10 SMAPI no errors
SitAndRest 1.1.1 Krutonium no errors
SpaceCore 1.27.0 spacechase0 no errors
Special Power Utilities 2.3.1 Spiderbuttons no errors
Stardew Valley Expanded Code 1.15.8 FlashShifter, Esca, super-aardvark, and kittycatcasey 1 error
StardewHack 7.4.0 bcmpinc no errors
UI Info Suite 2 2.3.7 Annosz no errors
Visible Fish 0.4.2 shekurika no errors
Wear More Rings 7.7.0 bcmpinc no errors
[21:47:40 INFO  SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 10 Home
[21:47:40 INFO  SMAPI] Mods go here: ~\AppData\Roaming\Stardrop\Data\Selected Mods
[21:47:40 TRACE SMAPI] (Using custom --mods-path argument. Game folder: E:\SteamLibrary\steamapps\common\Stardew Valley.)
[21:47:40 TRACE SMAPI] Log started at 2025-02-25T02:47:40 UTC
[21:47:46 DEBUG SMAPI] Waiting for game to launch...
[21:47:48 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.7235418'
[21:47:48 DEBUG SMAPI] Loading mod metadata...
[21:47:48 DEBUG SMAPI] Loading mods...
[21:47:48 TRACE SMAPI]    Generic Mod Config Menu (from Selected Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)...
[21:47:49 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly GenericModConfigMenu.dll.
[21:47:49 TRACE SMAPI]    StardewHack (from Selected Mods\StardewHack\StardewHack.dll, ID: bcmpinc.StardewHack, assembly version: 7.4.0)...
[21:47:49 TRACE SMAPI]       Detected game patcher in assembly StardewHack.dll.
[21:47:49 TRACE SMAPI]    Bigger Backpack (from Selected Mods\BiggerBackpack\BiggerBackpack.dll, ID: spacechase0.BiggerBackpack, assembly version: 7.3.0)...
[21:47:49 TRACE SMAPI]       Detected game patcher in assembly BiggerBackpack.dll.
[21:47:49 TRACE SMAPI]    Bigger Fridges (from Selected Mods\BiggerFridges\BiggerFridges.dll, ID: Entoarox.BiggerFridges, assembly version: 1.0.0)...
[21:47:49 TRACE SMAPI]       Detected game patcher in assembly BiggerFridges.dll.
[21:47:49 TRACE SMAPI]    Content Patcher (from Selected Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.3)...
[21:47:49 TRACE SMAPI]    Button's Extra Books (from Selected Mods\Button's Extra Books\ButtonsExtraBooks.dll, ID: Spiderbuttons.ButtonsExtraBooksCore, assembly version: 2.0.0)...
[21:47:49 TRACE SMAPI]       Detected game patcher in assembly ButtonsExtraBooks.dll.
[21:47:50 TRACE SMAPI]    Console Commands (from Selected Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)...
[21:47:50 TRACE SMAPI]    Custom Kissing Mod (from Selected Mods\CustomKissingMod\CustomKissingMod.dll, ID: Digus.CustomKissingMod, assembly version: 1.0.0)...
[21:47:50 TRACE SMAPI]       Detected game patcher in assembly CustomKissingMod.dll.
[21:47:50 TRACE SMAPI]    Dynamic Reflections (from Selected Mods\DynamicReflections\DynamicReflections.dll, ID: PeacefulEnd.DynamicReflections, assembly version: 3.0.0)...
[21:47:50 TRACE SMAPI]       Detected game patcher in assembly DynamicReflections.dll.
[21:47:50 TRACE SMAPI]    Expanded Preconditions Utility (from Selected Mods\ExpandedPreconditionsUtility\ExpandedPreconditionsUtility.dll, ID: Cherry.ExpandedPreconditionsUtility, assembly version: 1.1.0)...
[21:47:50 TRACE SMAPI]    Farm Type Manager (from Selected Mods\FarmTypeManager\FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.24.0)...
[21:47:50 TRACE SMAPI]       Detected game patcher in assembly FarmTypeManager.dll.
[21:47:50 TRACE SMAPI]    Item extensions (from Selected Mods\ItemExtensions\ItemExtensions.dll, ID: mistyspring.ItemExtensions, assembly version: 1.0.0)...
[21:47:50 TRACE SMAPI]       Detected game patcher in assembly ItemExtensions.dll.
[21:47:50 TRACE SMAPI]    SpaceCore (from Selected Mods\SpaceCore\SpaceCore.dll, ID: spacechase0.SpaceCore, assembly version: 1.27.0)...
[21:47:50 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Parser.dll'...
[21:47:50 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Engine.dll'...
[21:47:50 TRACE SMAPI]       Detected game patcher in assembly SpaceCore.dll.
[21:47:50 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll.
[21:47:50 TRACE SMAPI]       Loading assembly 'SpaceCore.dll'...
[21:47:50 TRACE SMAPI]    Json Assets (from Selected Mods\JsonAssets\JsonAssets.dll, ID: spacechase0.JsonAssets, assembly version: 1.11.9)...
[21:47:50 TRACE SMAPI]       Detected game patcher in assembly JsonAssets.dll.
[21:47:50 TRACE SMAPI]    LegendaryWeapons (from Selected Mods\LegendaryWeapons, ID: DGlaky.LegendaryWeapons) [content pack]...
[21:47:50 TRACE SMAPI]    More Books (from Selected Mods\MoreBooks\MoreBooks.dll, ID: jeWel.MoreBooksCode, assembly version: 1.0.0)...
[21:47:50 TRACE SMAPI]    NPC Map Locations (from Selected Mods\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.3.0)...
[21:47:50 TRACE SMAPI]    Precise Furniture (from Selected Mods\PreciseFurniture\PreciseFurniture.dll, ID: Espy.PreciseFurniture, assembly version: 1.0.0)...
[21:47:50 TRACE SMAPI]       Detected game patcher in assembly PreciseFurniture.dll.
[21:47:50 TRACE SMAPI]    Save Backup (from Selected Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)...
[21:47:50 TRACE SMAPI]    SitAndRest (from Selected Mods\SitAndRest\SitAndRest.dll, ID: krutonium.sitandrest, assembly version: 1.0.0)...
[21:47:50 TRACE SMAPI]       Rewrote SitAndRest.dll to fix NetBool.op_Implicit method, NetInt.op_Implicit method...
[21:47:50 TRACE SMAPI]    Special Power Utilities (from Selected Mods\SpecialPowerUtilities\SpecialPowerUtilities.dll, ID: Spiderbuttons.SpecialPowerUtilities, assembly version: 1.0.0)...
[21:47:50 TRACE SMAPI]       Detected game patcher in assembly SpecialPowerUtilities.dll.
[21:47:50 TRACE SMAPI]    Stardew Valley Expanded Code (from Selected Mods\Stardew Valley Expanded Code\StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.0)...
[21:47:51 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Stats.specificMonstersKilled field...
[21:47:51 TRACE SMAPI]       Detected game patcher in assembly StardewValleyExpanded.dll.
[21:47:51 TRACE SMAPI]    UI Info Suite 2 (from Selected Mods\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)...
[21:47:51 TRACE SMAPI]    Visible Fish (from Selected Mods\VisibleFish\showFishInWater.dll, ID: shekurika.WaterFish, assembly version: 1.0.0)...
[21:47:51 TRACE SMAPI]       Rewrote showFishInWater.dll to fix ArgUtility.TryGet method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method, ItemQueryContext..ctor method...
[21:47:51 TRACE SMAPI]       Detected game patcher in assembly showFishInWater.dll.
[21:47:51 TRACE SMAPI]    Wear More Rings (from Selected Mods\WearMoreRings\WearMoreRings.dll, ID: bcmpinc.WearMoreRings, assembly version: 7.7.0)...
[21:47:51 TRACE SMAPI]       Detected game patcher in assembly WearMoreRings.dll.
[21:47:51 TRACE SMAPI]    Animated Mining Pack (from Selected Mods\[CP] Animated Mining Pack, ID: Gervig91.AnimatedMiningPack) [content pack]...
[21:47:51 TRACE SMAPI]    (CP) Button's Extra Books (from Selected Mods\[CP] Button's Extra Books, ID: Spiderbuttons.ButtonsExtraBooks) [content pack]...
[21:47:51 TRACE SMAPI]    Cottage Core Walls And Floors (from Selected Mods\[CP] Cottage Core Walls and Floors, ID: DatGrayFox.CP.CottageCoreWallsAndFloors) [content pack]...
[21:47:51 TRACE SMAPI]    Stardew Valley Expanded Farm Type Manager (from Selected Mods\[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]...
[21:47:51 TRACE SMAPI]    Stardew Valley Expanded (from Selected Mods\[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]...
[21:47:51 TRACE SMAPI]    Earthy Interiors (from Selected Mods\[CP] DaisyNiko's Earthy Interiors, ID: DaisyNiko.EarthyInteriors) [content pack]...
[21:47:51 TRACE SMAPI]    Earthy Recolour (from Selected Mods\[CP] DaisyNiko's Earthy Recolour, ID: DaisyNiko.EarthyRecolour) [content pack]...
[21:47:51 TRACE SMAPI]    Frontier Farm (from Selected Mods\[CP] Frontier Farm, ID: flashshifter.FrontierFarm) [content pack]...
[21:47:51 TRACE SMAPI]    Hot Spring Farmcave (from Selected Mods\[CP] Hot Spring Farmcave, ID: Hesper.HotSpringFarmcave) [content pack]...
[21:47:51 TRACE SMAPI]    Lumisteria Glimmering Clumps and Nodes (from Selected Mods\[CP] Lumisteria Glimmering Clumps and Nodes, ID: Lumisteria.GlimmeringClumpsNodes) [content pack]...
[21:47:51 TRACE SMAPI]    MoreBooks (from Selected Mods\[CP] MoreBooks, ID: jeWel.MoreBooks) [content pack]...
[21:47:51 TRACE SMAPI]    Seasonal Cute Characters (from Selected Mods\[CP] Seasonal Cute Characters, ID: Poltergeister.SeasonalCuteCharacters) [content pack]...
[21:47:51 TRACE SMAPI]    Seasonal Cute Characters SVE (from Selected Mods\[CP] Seasonal Cute Characters SVE, ID: Poltergeister.SeasonalCuteSpritesSVE) [content pack]...
[21:47:51 TRACE SMAPI]    Upgrade Sprinklers (from Selected Mods\[CP] Upgrade Sprinklers, ID: OchoLinda.UpgradeSprinklers) [content pack]...
[21:47:51 TRACE SMAPI]    Vanilla Furniture Tweaks (from Selected Mods\[CP] Vanilla Furniture Tweaks, ID: Novamare.Furniture) [content pack]...
[21:47:51 TRACE SMAPI]    Frontier Farm Forage Locations (from Selected Mods\[FTM] Frontier Farm, ID: FlashShifter.FrontierFarmFTM) [content pack]...
[21:47:51 INFO  SMAPI] Loaded 24 mods:
[21:47:51 INFO  SMAPI]    Bigger Backpack 7.3.0 by spacechase0, yoseiri, bcmpinc | Adds another backpack size.
[21:47:51 INFO  SMAPI]    Bigger Fridges 1.1.1 by Entoarox | Makes all fridges as big as a Big Chest.
[21:47:51 INFO  SMAPI]    Button's Extra Books 3.2.1 by Spiderbuttons | Adds more books and powers that can be obtained from the bookseller and other various places.
[21:47:51 INFO  SMAPI]    Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[21:47:51 INFO  SMAPI]    Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[21:47:51 INFO  SMAPI]    Custom Kissing Mod 1.3.0 by Digus | Let you configure kissing of NPCs.
[21:47:51 INFO  SMAPI]    Dynamic Reflections 3.0.0 by PeacefulEnd | Dynamic water and surface reflections for Stardew Valley.
[21:47:51 INFO  SMAPI]    Expanded Preconditions Utility 1.1.0 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions
[21:47:51 INFO  SMAPI]    Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[21:47:51 INFO  SMAPI]    Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[21:47:51 INFO  SMAPI]    Item extensions 1.14.0 by mistyspring | Framework which allows for more item capability.
[21:47:51 INFO  SMAPI]    Json Assets 1.11.9 by spacechase0 | Lets content packs add custom content to the game.
[21:47:51 INFO  SMAPI]    More Books 1.1.10 by jeWel | This mod adds 16 new books and powers.
[21:47:51 INFO  SMAPI]    NPC Map Locations 3.3.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[21:47:51 INFO  SMAPI]    Precise Furniture 1.1.1 by Espy | Move furniture pixel by pixel
[21:47:51 INFO  SMAPI]    Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder.
[21:47:51 INFO  SMAPI]    SitAndRest 1.1.1 by Krutonium | Sit when you're weary
[21:47:51 INFO  SMAPI]    SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod)
[21:47:51 INFO  SMAPI]    Special Power Utilities 2.3.1 by Spiderbuttons | An organized Special Items & Powers list along with a few small, helpful utility features for mod authors working with custom powers and books.
[21:47:51 INFO  SMAPI]    Stardew Valley Expanded Code 1.15.8 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game
[21:47:51 INFO  SMAPI]    StardewHack 7.4.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
[21:47:51 INFO  SMAPI]    UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[21:47:51 INFO  SMAPI]    Visible Fish 0.4.2 by shekurika | Shows fish in the water
[21:47:51 INFO  SMAPI]    Wear More Rings 7.7.0 by bcmpinc | Adds additional ring slots to your inventory.

[21:47:51 INFO  SMAPI] Loaded 17 content packs:
[21:47:51 INFO  SMAPI]    (CP) Button's Extra Books 3.2.1 by Spiderbuttons | for Content Patcher | Adds more books and powers that can be obtained from the bookseller and other various places.
[21:47:51 INFO  SMAPI]    Animated Mining Pack 1.3.0 by Gervig91 | for Content Patcher | Animates mining and stuff
[21:47:51 INFO  SMAPI]    Cottage Core Walls And Floors 1.0.0 by DatGrayFox | for Content Patcher | Cute, simple and subtle walls and floors for any of your cottage core needs. Will pair well with Aimon's Fancy Farmhouse recolors.
[21:47:51 INFO  SMAPI]    Earthy Interiors 1.2.2 by DaisyNiko | for Content Patcher
[21:47:51 INFO  SMAPI]    Earthy Recolour 1.4.4 by DaisyNiko | for Content Patcher
[21:47:51 INFO  SMAPI]    Frontier Farm 1.15.8 by FlashShifter | for Content Patcher | A massive custom farm map for Stardew Valley Expanded.
[21:47:51 INFO  SMAPI]    Frontier Farm Forage Locations 1.15.8 by FlashShifter | for Farm Type Manager | Frontier Farm FTM Data.
[21:47:51 INFO  SMAPI]    Hot Spring Farmcave 1.2.0 by DustBeauty | for Content Patcher | Hot spring farmcave with waterfalls and hot spring.
[21:47:51 INFO  SMAPI]    LegendaryWeapons 2.0.1 by DGlaky | for Content Patcher | Adds Iconic Melee Weapons from various other media.
[21:47:51 INFO  SMAPI]    Lumisteria Glimmering Clumps and Nodes 1.1.0 by Lumisteria | for Content Patcher | Clumps and Nodes to obtain while exploring the mines. Occasional discoveries in Quarry and Volcano.
[21:47:51 INFO  SMAPI]    MoreBooks 1.1.10 by jeWel | for Content Patcher | This mod adds 16 new books and powers.
[21:47:51 INFO  SMAPI]    Seasonal Cute Characters 6.0.1 by Poltergeister with assets by various artists | for Content Patcher | Seasonal outfits with the slightly cuter character aesthetic.
[21:47:51 INFO  SMAPI]    Seasonal Cute Characters SVE 3.0.0 by Poltergeister | for Content Patcher | Makes the characters of Stardew Valley Expanded slightly cuter and gives them seasonal outfits.
[21:47:51 INFO  SMAPI]    Stardew Valley Expanded 1.15.8 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[21:47:51 INFO  SMAPI]    Stardew Valley Expanded Farm Type Manager 1.15.8 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[21:47:51 INFO  SMAPI]    Upgrade Sprinklers 1.0.1 by OchoLinda | for Content Patcher | don't lose the sprinklers, upgrade them
[21:47:51 INFO  SMAPI]    Vanilla Furniture Tweaks 1.1.0 by Novamare | for Content Patcher | Vanilla Style Furniture Retexture

[21:47:51 WARN  SMAPI]    Changed save serializer
[21:47:51 WARN  SMAPI]    --------------------------------------------------
[21:47:51 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[21:47:51 WARN  SMAPI]       you uninstall these mods.

[21:47:51 WARN  SMAPI]       - SpaceCore

[21:47:51 INFO  SMAPI]    Patched game code
[21:47:51 INFO  SMAPI]    --------------------------------------------------
[21:47:51 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[21:47:51 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[21:47:51 INFO  SMAPI]       - Bigger Backpack
[21:47:51 INFO  SMAPI]       - Bigger Fridges
[21:47:51 INFO  SMAPI]       - Button's Extra Books
[21:47:51 INFO  SMAPI]       - Custom Kissing Mod
[21:47:51 INFO  SMAPI]       - Dynamic Reflections
[21:47:51 INFO  SMAPI]       - Farm Type Manager
[21:47:51 INFO  SMAPI]       - Item extensions
[21:47:51 INFO  SMAPI]       - Json Assets
[21:47:51 INFO  SMAPI]       - Precise Furniture
[21:47:51 INFO  SMAPI]       - SpaceCore
[21:47:51 INFO  SMAPI]       - Special Power Utilities
[21:47:51 INFO  SMAPI]       - Stardew Valley Expanded Code
[21:47:51 INFO  SMAPI]       - StardewHack
[21:47:51 INFO  SMAPI]       - Visible Fish
[21:47:51 INFO  SMAPI]       - Wear More Rings

[21:47:51 TRACE SMAPI]    Direct console access
[21:47:51 TRACE SMAPI]    --------------------------------------------------
[21:47:51 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[21:47:51 TRACE SMAPI]       be logged by SMAPI.

[21:47:51 TRACE SMAPI]       - Generic Mod Config Menu

[21:47:51 DEBUG SMAPI]    No update keys
[21:47:51 DEBUG SMAPI]    --------------------------------------------------
[21:47:51 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[21:47:51 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[21:47:51 DEBUG SMAPI]       - Cottage Core Walls And Floors
[21:47:51 DEBUG SMAPI]       - Upgrade Sprinklers

[21:47:51 DEBUG SMAPI] Launching mods...
[21:47:51 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'.
[21:47:51 INFO  StardewHack] Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0.
[21:47:51 DEBUG Bigger Backpack] Applying bytecode patches for spacechase0.BiggerBackpack.
[21:47:52 TRACE Bigger Backpack] Applying patch JunimoNoteMenu_setUpMenu to Void setUpMenu(Int32, System.Collections.Generic.Dictionary`2[System.Int32,System.Boolean[]]) in StardewValley.Menus.JunimoNoteMenu.
[21:47:52 TRACE Bigger Backpack] Applying patch ShippingMenu_ctor to Void .ctor(highlightThisItem, Boolean, Boolean, Int32, Int32, Int32, StardewValley.Menus.ItemExitBehavior, Boolean) in StardewValley.Menus.MenuWithInventory.
[21:47:52 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu.
[21:47:52 TRACE Bigger Backpack] Applying patch ShopMenu_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu.
[21:47:52 TRACE Bigger Backpack] Applying patch ShopMenu_Initialize to Void Initialize(Int32, OnPurchaseDelegate, System.Func`2[StardewValley.ISalable,System.Boolean], Boolean) in StardewValley.Menus.ShopMenu.
[21:47:52 TRACE Bigger Backpack] Applying patch CraftingPage_ctor to Void .ctor(Int32, Int32, Int32, Int32, Boolean, Boolean, System.Collections.Generic.List`1[StardewValley.Inventories.IInventory]) in StardewValley.Menus.CraftingPage.
[21:47:52 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[21:47:52 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[21:47:52 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[21:47:52 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String[], StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation.
[21:47:52 TRACE Bigger Backpack] Applying patch SpecialItem_getTemporarySpriteForHoldingUp to StardewValley.TemporaryAnimatedSprite getTemporarySpriteForHoldingUp(Microsoft.Xna.Framework.Vector2) in StardewValley.Objects.SpecialItem.
[21:47:52 TRACE Bigger Backpack] Applying patch SeedShop_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Locations.SeedShop.
[21:47:52 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[21:47:52 TRACE SMAPI]    Found mod-provided API (CustomKissingMod.Api.CustomKissingModApi).
[21:47:52 TRACE SMAPI]    Found mod-provided API (DynamicReflections.Framework.Interfaces.Internal.Api).
[21:47:52 TRACE SMAPI]    Found mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker).
[21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_DisableFurniturePickup": postfixing 3 implementations of SDV method "Furniture.canBeRemoved(Farmer)".
[21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_InstantKillImmunity": prefixing SDV method "HungryFrogCompanion.tongueReachedMonster".
[21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "GameLocation.isCollidingPosition".
[21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "Monster.findPlayer".
[21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": postfixing SDV method "Monster.findPlayer".
[21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_StunImmunity": prefixing SDV method "DebuffingProjectile.behaviorOnCollisionWithMonster".
[21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_ToggleExtraLoot": postfixing 12 implementations of SDV method "Monster.getExtraDropitems()".
[21:47:53 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method "Utility.canGrabSomethingFromHere(int, int, Farmer)".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.addToStack()".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.actionWhenPurchased".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onEquip".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onUnequip".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Game1.pressActionButton"
[21:47:53 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Farmer.eatObject"
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.IsHeldOverHead()".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.maximumStackSize()".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenBeingHeld(Farmer)".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenStopBeingHeld(Farmer)".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performRemoveAction()".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.dropItem(GameLocation, Vector2, Vector2)".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performToolAction".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.onExplosion".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.initializeLightSource".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (Vector2, string, bool)".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (string, int, bool, int, int)".
[21:47:53 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.canPlantThisSeedHere".
[21:47:53 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.plant".
[21:47:53 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": postfixing SDV method "HoeDirt.plant".
[21:47:53 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)".
[21:47:53 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)".
[21:47:53 TRACE Item extensions] Applying Harmony patch "FarmerPatches": prefixing SDV method "Farmer.eatObject".
[21:47:53 TRACE Item extensions] Applying Harmony patch "FarmerPatches": postfixing SDV method "Farmer.eatObject".
[21:47:53 TRACE Item extensions] Applying Harmony patch "FishingRodPatches": postfixing game method "FishingRod.openTreasureMenuEndFunction".
[21:47:53 TRACE Item extensions] Applying Harmony patch "PanPatches": postfixing mod method "Pan.getPanItems".
[21:47:53 TRACE Item extensions] Applying Harmony patch "TrainPatches": postfix SDV method "Train.Update(GameTime, GameLocation)".
[21:47:53 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.JumpFish".
[21:47:53 TRACE Item extensions] codes count: 33, insert count: 5
[21:47:53 TRACE Item extensions] Inserting method
[21:47:53 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.doAction".
[21:47:53 TRACE Item extensions] codes count: 367, insert count: 2
[21:47:53 TRACE Item extensions] Inserting method
[21:47:53 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.explode".
[21:47:53 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.spawnObjects".
[21:47:53 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": transpiling SDV method "GameLocation.spawnObjects".
[21:47:53 TRACE Item extensions] codes count: 555, insert count: 13
[21:47:53 TRACE Item extensions] Inserting method
[21:47:53 TRACE Item extensions] Applying Harmony patch "MineShaftPatches": postfixing SDV method "MineShaft.populateLevel()".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": postfixing SDV method "ResourceClump.OnAddedToLocation".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "ResourceClump.performToolAction".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "TerrainFeature.performToolAction".
[21:47:53 TRACE Item extensions] Applying Harmony patch "MountainPatches": postfixing SDV method "Mountain.quarryDayUpdate()".
[21:47:53 TRACE Item extensions] Applying Harmony patch "VolcanoPatches": postfixing SDV method "VolcanoDungeon.createStone()".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.Initialize".
[21:47:53 TRACE Bigger Backpack] Applying patch ShopMenu_Initialize to Void Initialize(Int32, OnPurchaseDelegate, System.Func`2[StardewValley.ISalable,System.Boolean], Boolean) in StardewValley.Menus.ShopMenu.
[21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.AddForSale".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "ShopMenu.cleanupBeforeExit".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "IClickableMenu.drawHoverText".
[21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": transpiling SDV method "ShopMenu.receiveLeftClick".
[21:47:53 TRACE Item extensions] Inserting method
[21:47:53 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": transpiling SDV method "ShopMenu.receiveRightClick".
[21:47:53 TRACE Item extensions] Inserting method
[21:47:53 TRACE Item extensions] Applying Harmony patch "FarmTypeManagerPatches": postfixing mod method "FarmTypeManager.ModEntry.Utility:SpawnForage".
[21:47:53 TRACE Item extensions] Applying Harmony patch "NpcPatches": postfixing SDV method "NPC.getGiftTasteForThisItem(Item)".
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnBeingHeld.
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnStopHolding.
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnPurchased.
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemRemoved.
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDropped.
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemAttached.
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDetached.
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnEquip.
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnUnequip.
[21:47:53 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_AddedToStack.
[21:47:53 TRACE SMAPI]    Found mod-provided API (ItemExtensions.Api).
[21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlaySound'.
[21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ShowHudMessage'.
[21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlayEvent'.
[21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_DamageCurrentFarmer'.
[21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ApplyBuff'.
[21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_OpenGuidebook'.
[21:47:54 TRACE game] Registered event command: damageFarmer
[21:47:54 TRACE game] Registered event command: giveHat
[21:47:54 TRACE game] Registered event command: setDating
[21:47:54 TRACE game] Registered event command: setEngaged
[21:47:54 TRACE game] Registered event command: totemWarpEffect
[21:47:54 TRACE game] Registered event command: setActorScale
[21:47:54 TRACE game] Registered event command: cycleActorColors
[21:47:54 TRACE game] Registered event command: flash
[21:47:54 TRACE game] Registered event command: setRaining
[21:47:54 TRACE game] Registered event command: screenShake
[21:47:54 TRACE game] Registered event command: setZoom
[21:47:54 TRACE game] Registered event command: smoothZoom
[21:47:54 TRACE game] Registered event command: switchEventFull
[21:47:54 TRACE game] Registered event command: reSetUpCharacters
[21:47:54 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemUsed.
[21:47:54 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemEaten.
[21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_TriggerSpawnGroup'.
[21:47:54 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ClearSetPiecesFromSpawnable'.
[21:47:54 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[21:47:54 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[21:47:54 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu.
[21:47:54 TRACE SpaceCore] NPC.draw: inserting mul at 36
[21:47:54 TRACE SpaceCore] NPC.draw: inserting mul at 42
[21:47:54 TRACE SpaceCore] NPC.draw: inserting mul at 47
[21:47:54 TRACE SpaceCore] NPC.draw: replacing Color.White at 139
[21:47:54 TRACE SpaceCore] NPC.draw: replacing Color.White at 277
[21:47:54 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303
[21:47:54 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324
[21:47:54 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283
[21:47:54 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308
[21:47:54 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329
[21:47:54 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])!
[21:47:54 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9)
[21:47:54 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)!
[21:47:54 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String[], StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation.
[21:47:54 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[21:47:55 TRACE SMAPI]    Found mod-provided API (SpaceCore.Api).
[21:47:55 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[21:47:55 TRACE Save Backup] Already backed up today.
[21:47:55 TRACE game] Registered trigger action handler 'Spiderbuttons.SpecialPowerUtilities/Actions/SetPowerUnavailable'.
[21:47:55 TRACE game] Registered trigger action handler 'Spiderbuttons.SpecialPowerUtilities/Actions/SetPowerAvailable'.
[21:47:55 TRACE SMAPI]    Found mod-provided API (SpecialPowerUtilities.APIs.SpecialPowerAPI).
[21:47:55 INFO  Stardew Valley Expanded Code] Starting Installation Checker...
[21:47:55 INFO  Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe)
[21:47:55 TRACE Stardew Valley Expanded Code] Number of dependencies to check: 5
[21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking SMAPI...
[21:47:55 TRACE Stardew Valley Expanded Code] SMAPI is loaded and up to date.
[21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking Content Patcher...
[21:47:55 TRACE Stardew Valley Expanded Code] Content Patcher is loaded and up to date.
[21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking Farm Type Manager (FTM)...
[21:47:55 TRACE Stardew Valley Expanded Code] Farm Type Manager (FTM) is loaded and up to date.
[21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking [CP] Stardew Valley Expanded...
[21:47:55 TRACE Stardew Valley Expanded Code] [CP] Stardew Valley Expanded is loaded and up to date.
[21:47:55 TRACE Stardew Valley Expanded Code] InstallationChecker checking [FTM] Stardew Valley Expanded...
[21:47:55 TRACE Stardew Valley Expanded Code] [FTM] Stardew Valley Expanded is loaded and up to date.
[21:47:55 TRACE Stardew Valley Expanded Code] Number of missing mods: 0
[21:47:55 TRACE Stardew Valley Expanded Code] Number of out of date mods: 0
[21:47:55 INFO  Stardew Valley Expanded Code] Installation check completed. Everything seems fine!
[21:47:55 TRACE Stardew Valley Expanded Code] Replacing sound cue "AmbientLocationSounds.engine" with a wrapper for volume control.
[21:47:55 TRACE game] Registered event command: SVE_BadlandsDeath
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "DisableShadowAttacks": postfixing SDV method "AdventureGuild.killListLine(string, int, int)".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony Patch: HarmonyPatch_Mountain
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomFishPondColors": postfixing SDV method "FishPond.doFishSpecificWaterColoring()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCrops()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCropsReadyForHarvest()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalUnwateredCrops()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalOpenHoeDirt()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalGreenhouseCropsReadyForHarvest()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_PiggyBank": postfixing SDV method "Object_checkForAction(Farmer, bool)".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixDesertBusWarp": transpiling SDV method "Desert.resetLocalState()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertSecretNoteTile": prefixing SDV method "Desert.checkForBuriedItem(int, int, bool, bool, Farmer)".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertFishingItems": postfixing SDV method "Desert.getFish".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": prefixing SDV method "Event.initiateGrangeJudging()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": postfixing SDV method "Event.interpretGrangeResults()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": postfixing SDV method "MovieTheater.checkAction(Location, Rectangle, Farmer)".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": transpiling SDV method "Utility.CheckForCharacterAtTile(Vector2, Farmer)".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DestroyableBushesSVE": postfixing SDV method "Bush.isDestroyable(GameLocation, Vector2)".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_TMXLLoadMapFacingDirection": prefixing SDV method "Game1.warpFarmer(LocationRequest, int, int, int)".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_UntimedSpecialOrders": postfixing SDV method "SpecialOrders.IsTimedQuest()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Forest.showCommunityUpgradeShortcuts()".
[21:47:55 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Beach.showCommunityUpgradeShortcuts(GameLocation, bool)".
[21:47:55 DEBUG Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings.
[21:47:55 TRACE Wear More Rings] Applying patch ForgeMenu_CreateButtons to Void _CreateButtons() in StardewValley.Menus.ForgeMenu.
[21:47:55 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage.
[21:47:55 TRACE Wear More Rings] Applying patch InventoryPage_performHoverAction to Void performHoverAction(Int32, Int32) in StardewValley.Menus.InventoryPage.
[21:47:55 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[21:47:55 TRACE Wear More Rings] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[21:47:55 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[21:47:55 TRACE Wear More Rings] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[21:47:55 DEBUG SMAPI] Mods loaded and ready!
[21:47:55 TRACE SMAPI] Checking for known software conflicts...
[21:47:55 TRACE SMAPI]    None found!
[21:47:56 TRACE SMAPI] Checking for updates...
[21:47:56 TRACE SMAPI] Item extensions edited Data/Objects.
[21:47:56 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'.
[21:47:56 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[21:47:56 TRACE SMAPI] Running on GPU: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
[21:47:56 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:08.3456153'
[21:47:56 TRACE SMAPI]    SMAPI okay.
[21:47:56 TRACE SMAPI]    Checking for updates to 39 mods...
[21:47:56 TRACE SMAPI] Got update-check errors for some mods:
   Content Patcher: The CurseForge mod with ID '309243' has no valid versions.
   Frontier Farm Forage Locations: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Code: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Farm Type Manager: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
[21:47:56 TRACE SMAPI]    All mods up to date.
[21:47:57 TRACE game] Steam logged on: True
[21:47:57 TRACE game] Initializing GalaxySDK
[21:47:57 TRACE game] Requesting Steam app ticket
[21:47:58 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[21:47:58 TRACE Bigger Backpack] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:58 TRACE Bigger Fridges] Applying Harmony Patches...
[21:47:58 TRACE Bigger Fridges] Patch Log:
- virtual System.Int32 StardewValley.Objects.Chest::GetActualCapacity()
- virtual System.Void StardewValley.Objects.Chest::ShowMenu()
[21:47:58 TRACE Button's Extra Books] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[21:47:58 TRACE Button's Extra Books] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:58 TRACE Custom Kissing Mod] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:58 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s);
[21:47:58 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0094613'
[21:47:58 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283
[21:47:58 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308
[21:47:58 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329
[21:47:59 TRACE Dynamic Reflections] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 DEBUG Dynamic Reflections] Successfully hooked into spacechase0.GenericModConfigMenu.
[21:47:59 TRACE Farm Type Manager] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE Farm Type Manager] Optional API found: Generic Mod Config Menu (GMCM).
[21:47:59 TRACE Farm Type Manager] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[21:47:59 TRACE Farm Type Manager] API found: Expanded Preconditions Utility (EPU).
[21:47:59 TRACE Farm Type Manager] API not found: Dynamic Game Assets (DGA).
[21:47:59 TRACE Farm Type Manager] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[21:47:59 TRACE Farm Type Manager] API found: Content Patcher (CP).
[21:47:59 TRACE Farm Type Manager] Mod not found: Monsters The Framework (MTF).
[21:47:59 TRACE Farm Type Manager] Accessed mod-provided API (ItemExtensions.Api) for Item extensions.
[21:47:59 TRACE Farm Type Manager] Optional API found: Item Extensions.
[21:47:59 TRACE Item extensions] Getting resources for the first time...
[21:47:59 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Resources'.
[21:47:59 TRACE Item extensions] Beginning to parse data. (Raw entries: 0)
[21:47:59 TRACE Item extensions] Loaded 0 custom nodes, and 0 resource clumps.
[21:47:59 TRACE Item extensions] Invalidating asset 'Data/Objects'...
[21:47:59 TRACE Item extensions] Requested cache invalidation for 'Data/Objects'.
[21:47:59 TRACE SMAPI] Item extensions edited Data/Objects.
[21:47:59 TRACE SMAPI] Invalidated 1 asset names (Data/Objects).
Propagated 1 core assets (Data/Objects).
[21:47:59 TRACE Item extensions] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[21:47:59 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'.
[21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'.
[21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'.
[21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'.
[21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'.
[21:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'.
[21:47:59 TRACE Json Assets] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[21:47:59 TRACE Json Assets] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[21:47:59 TRACE Json Assets] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[21:47:59 TRACE More Books] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[21:47:59 TRACE More Books] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE Precise Furniture] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE Precise Furniture] Successfully hooked into spacechase0.GenericModConfigMenu.
[21:47:59 TRACE SitAndRest] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE Special Power Utilities] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[21:47:59 TRACE Special Power Utilities] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE UI Info Suite 2] Registered Sound: Annosz.UiInfoSuite2.sounds.LevelUp
[21:47:59 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 INFO  UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu
[21:47:59 TRACE Visible Fish] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE Wear More Rings] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:47:59 TRACE game] Signing into GalaxySDK
[21:47:59 TRACE Content Patcher] Farm Type Manager added a custom token with prefix 'Esca.FarmTypeManager/': NumberOfMonsters.
[21:47:59 TRACE Content Patcher] More Books added 24 custom tokens with prefix 'jeWel.MoreBooksCode/': ConfigBombBookRead, ConfigCarpenterCatalogueRead, ConfigDaggerBookRead, ConfigEnableAttackBook, ConfigEnableBombBook, ConfigEnableCarpenterCatalogue, ConfigEnableDaggerBook, ConfigEnableFishingLevelBook, ConfigEnableGarbageCanBook, ConfigEnableGodBook, ConfigEnableGreenTeaBook, ConfigEnableImmunityBook, ConfigEnableLewisBook, ConfigEnableLuckBook, ConfigEnableMagneticBook, ConfigEnableMilkBook, ConfigEnableOreCatalogue, ConfigEnableRiceBook, ConfigEnableSpeedBook, ConfigGreenTeaBookRead, ConfigLewisBookRead, ConfigMilkBookRead, ConfigOreCatalogueRead, ConfigRiceBookRead.
[21:47:59 TRACE Content Patcher] Json Assets added 36 custom tokens with prefix 'spacechase0.JsonAssets/': BigCraftableId, BigCraftableSpriteTilesheet, BigCraftableSpriteX, BigCraftableSpriteY, BootsId, BootsSpriteTilesheet, BootsSpriteX, BootsSpriteY, CropId, CropSpriteTilesheet, CropSpriteX, CropSpriteY, FruitTreeId, FruitTreeSpriteTilesheet, FruitTreeSpriteX, FruitTreeSpriteY, HatId, HatSpriteTilesheet, HatSpriteX, HatSpriteY, ObjectId, ObjectSpriteTilesheet, ObjectSpriteX, ObjectSpriteY, PantsId, PantsSpriteTilesheet, PantsSpriteX, PantsSpriteY, ShirtsId, ShirtsSpriteTilesheet, ShirtsSpriteX, ShirtsSpriteY, WeaponId, WeaponSpriteTilesheet, WeaponSpriteX, WeaponSpriteY.
[21:47:59 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked.
[21:47:59 TRACE Content Patcher] Button's Extra Books added 35 custom tokens with prefix 'Spiderbuttons.ButtonsExtraBooksCore/': ConfigAlwaysAvailable, ConfigCheatCodesRequirement, ConfigCoffeeMultiplier, ConfigEnableArtisanMachines, ConfigEnableBusDriving, ConfigEnableCarols, ConfigEnableCheatCodes, ConfigEnableCoffee, ConfigEnableDebugBook, ConfigEnableExtraGifts, ConfigEnableGiantCrops, ConfigEnableJunimoScrap, ConfigEnableLuck, ConfigEnableOptimization, ConfigEnablePetGifts, ConfigEnablePopularity, ConfigEnableQiNotebook, ConfigEnableSketchbook, ConfigEnableTreesIgnoreSeason, ConfigPriceArtisanMachines, ConfigPriceBusDriving, ConfigPriceCarols, ConfigPriceCheatCodes, ConfigPriceCoffee, ConfigPriceExtraGifts, ConfigPriceGiantCrops, ConfigPriceJunimoScrap, ConfigPriceLuck, ConfigPriceOptimization, ConfigPricePetGifts, ConfigPricePopularity, ConfigPriceQiNotebook, ConfigPriceSketchbook, ConfigPriceTreesIgnoreSeason, HasCoffeePower.
[21:47:59 TRACE Content Patcher] Special Power Utilities added 2 custom tokens with prefix 'Spiderbuttons.SpecialPowerUtilities/': HasPower, UnavailablePowers.
[21:47:59 INFO  Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:
- Cottage Core Walls And Floors
- Hot Spring Farmcave
- Upgrade Sprinklers

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[21:47:59 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'.
[21:48:03 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[21:48:03 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Resources'.
[21:48:03 TRACE SMAPI] Content Patcher edited Mods/mistyspring.ItemExtensions/Resources (for the 'Lumisteria Glimmering Clumps and Nodes' content pack).
[21:48:03 TRACE Item extensions] Beginning to parse data. (Raw entries: 74)
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Emerald data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Aquamarine data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Ruby data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Topaz data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Amethyst data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Jade data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Diamond data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Copper data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Iron data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Gold data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Iridium data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Coal data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Coal2 data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Clay data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_WoodMoss data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Copper_Shiny data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Iron_Shiny data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Gold_Shiny data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Copper_Volcano data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Iron_Volcano data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Gold_Volcano data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Copper_Quarry data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Silver_Quarry data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Node_Saltpetre data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Copper data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Iron data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Gold data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Iridium data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Geode data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FrozenGeode data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_MagmaGeode data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_OmniGeode data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Amethyst data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Diamond data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Jade data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Topaz data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_MysticStone data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Quartz data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_EarthCrystal data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FrozenTear data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FireQuartz data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Lunarite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Tigerseye data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Fluorapatite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Kyanite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FairyStone data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Pyrite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Jasper data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Geminite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_PetrifiedSlime data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Esperite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_ThunderEgg data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_StarShard data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Neptunite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Malachite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_GhostCrystal data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_FireOpal data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Obsidian data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Jagoite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Helvite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Bixite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Aerinite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Dolomite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Granite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Sandstone data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Gemstone data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_ArtifactTrove data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_RockFern data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_PurpleMushroom data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_CoalOre data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Emerald data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Aquamarine data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Calcite data...
[21:48:03 TRACE Item extensions] Checking Lumisteria.GlimmeringClumpsNodes_Clump_Salpetre data...
[21:48:03 TRACE Item extensions] Loaded 24 custom nodes, and 50 resource clumps.
[21:48:03 TRACE Item extensions] Invalidating asset 'Data/Objects'...
[21:48:03 TRACE Item extensions] Requested cache invalidation for 'Data/Objects'.
[21:48:03 TRACE SMAPI] Invalidated 0 cache entries.
[21:48:03 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'.
[21:48:03 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/TextureOverrides (for the 'Animated Mining Pack' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Interiors' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Interiors' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Abigail (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Abigail_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Alex (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Alex_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Elliott (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Elliott_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Emily (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Emily_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Haley (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Haley_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Harvey (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Harvey_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Leah (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Leah_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Maru (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Maru_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Penny (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Penny_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Sam (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Sam_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Sebastian (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Sebastian_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Shane (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Characters/Shane_beach (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[21:48:03 TRACE SMAPI] Item extensions edited Data/Objects.
[21:48:03 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Button's Extra Books' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'MoreBooks' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'LegendaryWeapons' content pack).
[21:48:03 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Button's Extra Books' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Upgrade Sprinklers' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/JukeboxTracks (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Button's Extra Books' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Invalidated 51 asset names (Characters/Abigail, Characters/Abigail_beach, Characters/Alex, Characters/Alex_beach, Characters/Elliott, Characters/Elliott_beach, Characters/Emily, Characters/Emily_beach, Characters/Haley, Characters/Haley_beach, Characters/Harvey, Characters/Harvey_beach, Characters/Leah, Characters/Leah_beach, Characters/Maru, Characters/Maru_beach, Characters/Penny, Characters/Penny_beach, Characters/Sam, Characters/Sam_beach, Characters/Sebastian, Characters/Sebastian_beach, Characters/Shane, Characters/Shane_beach, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FruitTrees, Data/Furniture, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Powers, Data/TriggerActions, Data/Weapons, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, Mods/mistyspring.ItemExtensions/Resources, spacechase0.SpaceCore/TextureOverrides, Strings/StringsFromCSFiles, TileSheets/ChairTiles).
Propagated 48 core assets (Characters/Abigail, Characters/Abigail_beach, Characters/Alex, Characters/Alex_beach, Characters/Elliott, Characters/Elliott_beach, Characters/Emily, Characters/Emily_beach, Characters/Haley, Characters/Haley_beach, Characters/Harvey, Characters/Harvey_beach, Characters/Leah, Characters/Leah_beach, Characters/Maru, Characters/Maru_beach, Characters/Penny, Characters/Penny_beach, Characters/Sam, Characters/Sam_beach, Characters/Sebastian, Characters/Sebastian_beach, Characters/Shane, Characters/Shane_beach, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FruitTrees, Data/Furniture, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/TriggerActions, Data/Weapons, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, Strings/StringsFromCSFiles, TileSheets/ChairTiles).
[21:48:04 TRACE Content Patcher] Requested cache invalidation for 'Data/Locations'.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Button's Extra Books' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack).
[21:48:04 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[21:48:04 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gervig91.AnimatedMiningPack
[21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of FlashShifter.StardewValleyExpandedCP
[21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyInteriors
[21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyRecolour
[21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of flashshifter.FrontierFarm
[21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Poltergeister.SeasonalCuteCharacters
[21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Poltergeister.SeasonalCuteSpritesSVE
[21:48:04 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Novamare.Furniture
[21:48:04 INFO  Json Assets] Loading content packs...
[21:48:04 TRACE Json Assets] Requested cache invalidation for all assets matching a predicate.
[21:48:04 TRACE SMAPI] Json Assets edited Data/Pants.
[21:48:04 TRACE SMAPI] Json Assets edited Data/Shirts.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[21:48:04 TRACE SMAPI] Item extensions edited Data/Objects.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Button's Extra Books' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'MoreBooks' content pack).
[21:48:04 TRACE SMAPI] Json Assets edited Data/Objects.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Json Assets edited Data/Crops.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'LegendaryWeapons' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Json Assets edited Data/Weapons.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Json Assets edited Data/FruitTrees.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Upgrade Sprinklers' content pack).
[21:48:04 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[21:48:04 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[21:48:04 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[21:48:04 TRACE SMAPI] Invalidated 10 asset names (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
Propagated 10 core assets (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
[21:48:04 TRACE Json Assets] Event: ItemsRegistered
[21:48:05 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[21:48:05 TRACE game] Galaxy auth success
[21:48:05 TRACE game] Galaxy signed in
[21:48:05 TRACE game] Galaxy logged on
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Books' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Config' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Debug' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Dialogue' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/en/Mail' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Books' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Config' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Debug' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Dialogue' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Translations/default/Mail' (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[21:48:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:48:05 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Button's Extra Books' content pack).
[21:48:05 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[21:48:06 TRACE game] Successfully set GOG Galaxy profile name.
[21:48:18 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[21:48:18 TRACE SpaceCore] Reinitializing serializers for 1 mod types...
[21:48:22 ERROR game] Exception occurred trying to access file 'C:\Users\SoundWave\AppData\Roaming\StardewValley\Saves\DiamondDust_400125214\SaveGameInfo'
FileNotFoundException: Could not find file 'C:\Users\SoundWave\AppData\Roaming\StardewValley\Saves\DiamondDust_400125214\SaveGameInfo'.
File name: 'C:\Users\SoundWave\AppData\Roaming\StardewValley\Saves\DiamondDust_400125214\SaveGameInfo'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at StardewValley.Menus.LoadGameMenu.<FindSaveGames>g__TryReadFile|45_0[TData](String path, Exception& loadError, Func`2 load) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\LoadGameMenu.cs:line 677
[21:48:22 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack).
[21:48:22 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Stardew Valley Expanded' content pack).
[21:48:22 TRACE SMAPI] Json Assets edited Data/Boots.
[21:48:22 TRACE SMAPI] Json Assets edited Data/hats.
[21:48:22 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'Stardew Valley Expanded' content pack).
[21:48:22 TRACE SMAPI]    task complete.
[21:48:22 TRACE SMAPI] Item extensions edited Strings/UI.
[21:48:22 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Stardew Valley Expanded' content pack).
[21:48:22 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Frontier Farm' content pack).
[21:48:22 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:48:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack).
[21:48:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack).
[21:48:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack).
[21:48:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack).
[21:48:26 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[21:48:26 TRACE SMAPI] Game loader synchronizing...
[21:48:26 TRACE game] getLoadEnumerator('SmilingFairy_371254790')
[21:48:26 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[21:48:27 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'.
[21:48:27 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Stardew Valley Expanded' content pack).
[21:48:27 TRACE SMAPI] Content Patcher edited Data/Fences (for the 'Stardew Valley Expanded' content pack).
[21:48:27 TRACE SMAPI] Json Assets edited Data/Fences.
[21:48:28 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack).
[21:48:28 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Earthy Recolour' content pack).
[21:48:28 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[21:48:28 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[21:48:28 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Earthy Interiors' content pack).
[21:48:28 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Cottage Core Walls And Floors' content pack).
[21:48:28 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Earthy Interiors' content pack).
[21:48:29 TRACE SMAPI] Content Patcher edited Data/Bundles (for the 'Stardew Valley Expanded' content pack).
[21:48:29 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Earthy Recolour' content pack).
[21:48:29 TRACE SMAPI]    task complete.
[21:48:29 TRACE Json Assets] Event: IdsAssigned
[21:48:29 TRACE SMAPI] Content Patcher edited Data/Powers (for the '(CP) Button's Extra Books' content pack).
[21:48:29 TRACE SMAPI] Content Patcher edited Data/Powers (for the 'MoreBooks' content pack).
[21:48:29 TRACE SMAPI] Content Patcher edited Data/AdditionalFarms (for the 'Frontier Farm' content pack).
[21:48:30 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Interiors' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Seasonal Cute Characters' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Stardew Valley Expanded' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Interiors' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtSnow (for the 'Earthy Recolour' content pack).
[21:48:30 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Portraits/Gil (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Abigail (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Alex (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Elliott (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Emily (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Haley (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Harvey (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Leah (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Maru (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Penny (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Sam (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Sebastian (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Characters/Shane (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Data/Locations.
[21:48:31 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Button's Extra Books' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack).
[21:48:31 TRACE SMAPI] Invalidated 22 asset names (Characters/Abigail, Characters/Alex, Characters/Elliott, Characters/Emily, Characters/Haley, Characters/Harvey, Characters/Leah, Characters/Maru, Characters/Penny, Characters/Sam, Characters/Sebastian, Characters/Shane, Data/Characters, Data/Locations, Data/PassiveFestivals, LooseSprites/Cursors, LooseSprites/Cursors_1_6, Maps/townInterior, Portraits/Gil, TerrainFeatures/hoeDirt, TerrainFeatures/hoeDirtSnow, TileSheets/ChairTiles).
Propagated 21 core assets (Characters/Abigail, Characters/Alex, Characters/Elliott, Characters/Emily, Characters/Haley, Characters/Harvey, Characters/Leah, Characters/Maru, Characters/Penny, Characters/Sam, Characters/Sebastian, Characters/Shane, Data/Characters, Data/Locations, LooseSprites/Cursors, LooseSprites/Cursors_1_6, Maps/townInterior, Portraits/Gil, TerrainFeatures/hoeDirt, TerrainFeatures/hoeDirtSnow, TileSheets/ChairTiles).
[21:48:31 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[21:48:31 TRACE Json Assets] Loading stuff early (really super early)
[21:48:31 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Stardew Valley Expanded' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Seasonal Cute Characters' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Stardew Valley Expanded' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Earthy Recolour' content pack).
[21:48:31 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'.
[21:48:31 TRACE SMAPI] Json Assets edited spacechase0.SpaceCore/ObjectExtensionData.
[21:48:31 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Earthy Interiors' content pack).
[21:48:31 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Vanilla Furniture Tweaks' content pack).
[21:48:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/FarmCave' (for the 'Hot Spring Farmcave' content pack).
[21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[21:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[21:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[21:48:32 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack).
[21:48:32 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/JoshHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/JoshHouse (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/HaleyHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/HaleyHouse (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/SamHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/SamHouse (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Blacksmith' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/Blacksmith (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/ManorHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/SeedShop' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/SeedShop (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Saloon' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/Trailer (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/Trailer (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Hospital' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/Hospital (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/HarveyRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/HarveyRoom (for the 'Earthy Interiors' content pack).
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach' (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Maps/Beach (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Stardew Valley Expanded' content pack).
[21:48:33 TRACE Item extensions] Checking spawns made at Pelican Beach
[21:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack).
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack).
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/winter_beach (for the 'Earthy Recolour' content pack).
[21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach-NightMarket' (for the 'Stardew Valley Expanded' content pack).
[21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack).
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack).
[21:48:34 TRACE Item extensions] Checking spawns made at BeachNightMarket
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/ElliottHouse (for the 'Earthy Interiors' content pack).
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/ElliottHouseTiles (for the 'Earthy Interiors' content pack).
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mountain' (for the 'Stardew Valley Expanded' content pack).
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Stardew Valley Expanded' content pack).
[21:48:34 TRACE Item extensions] Checking spawns made at Mountains
[21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/ScienceHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/ScienceHouse (for the 'Earthy Interiors' content pack).
[21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/SebastianRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/SebastianRoom (for the 'Earthy Interiors' content pack).
[21:48:34 TRACE SMAPI] Content Patcher edited Maps/Tent (for the 'Earthy Interiors' content pack).
[21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE Item extensions] Checking spawns made at Cindersap Forest
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher edited Maps/WizardHouse (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/AnimalShop' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher edited Maps/AnimalShop (for the 'Earthy Interiors' content pack).
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/LeahHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher edited Maps/LeahHouse (for the 'Earthy Interiors' content pack).
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/BusStop' (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Stardew Valley Expanded' content pack).
[21:48:35 TRACE Item extensions] Checking spawns made at Bus Stop
[21:48:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mine' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Club' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/SandyHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/SandyHouse (for the 'Earthy Interiors' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/ArchaeologyHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'Earthy Interiors' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouseBasement' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/AdventureGuild' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/AdventureGuild (for the 'Earthy Interiors' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Woods' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Visible Fish loaded asset 'Maps/VFStatue'.
[21:48:36 TRACE SMAPI] Visible Fish edited Maps/Woods.
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Visible Fish loaded asset 'Maps/VFStatue'.
[21:48:36 TRACE Item extensions] Checking spawns made at Secret Woods
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Railroad' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/WitchSwamp (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/WitchHut (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/WitchWarpCave (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Summit' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/FishShop' (for the 'Stardew Valley Expanded' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/FishShop (for the 'Earthy Interiors' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/BathHouse_Entry (for the 'Earthy Interiors' content pack).
[21:48:36 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Earthy Interiors' content pack).
[21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/CommunityCenter_Ruins' (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaMart' (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/JojaMart (for the 'Earthy Interiors' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/SkullCave (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/Backwoods' (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack).
[21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer_big' (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/Trailer_big (for the 'Earthy Interiors' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/Trailer_big (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Earthy Interiors' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Seasonal Cute Characters' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Earthy Interiors' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/MovieTheater' (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater (for the 'Earthy Interiors' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Earthy Interiors' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Earthy Interiors' content pack).
[21:48:37 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/z_Island_S_CoralReefs to Maps/z_Island_S_CoralReefs:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/z_Island_S_CoralReefs.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[21:48:37 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/z_Island_S_CoralReefs': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/MapPatches.json > EditMap Maps/Island_S.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/MapPatches/Island_S_CoralReefs.tbin' with invalid tilesheet path 'z_Island_S_CoralReefs.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/Island_S (for the 'Stardew Valley Expanded' content pack).
[21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/island_tilesheet_1.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/island_tilesheet_1.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/summer_outdoorsTileSheet #1.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/summer_outdoorsTileSheet.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/summer_outdoorsTileSheet #3.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/summer_outdoorsTileSheet_trees.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[21:48:37 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/z_Island_SE_CoralReefs to Maps/z_Island_SE_CoralReefs:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/z_Island_SE_CoralReefs.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[21:48:37 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/z_Island_SE_CoralReefs': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/MapPatches.json > EditMap Maps/Island_SE.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/MapPatches/Island_SE_CoralReefs.tbin' with invalid tilesheet path 'z_Island_SE_CoralReefs.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/Island_SE (for the 'Stardew Valley Expanded' content pack).
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Earthy Recolour' content pack).
[21:48:37 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/z_Island_W_CoralReefs to Maps/z_Island_W_CoralReefs:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/z_Island_W_CoralReefs.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[21:48:37 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/z_Island_W_CoralReefs': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/MapPatches.json > EditMap Maps/Island_W #1.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/MapPatches/Island_W_CoralReefs.tbin' with invalid tilesheet path 'z_Island_W_CoralReefs.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/island_tilesheet_1.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/island_tilesheet_1.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/summer_outdoorsTileSheet #1.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/summer_outdoorsTileSheet.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:37 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/summer_outdoorsTileSheet #3.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/summer_outdoorsTileSheet_trees.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:37 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[21:48:38 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[21:48:38 TRACE SMAPI] Content Patcher edited Data/PassiveFestivals (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'.
[21:48:38 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_dungeon (for the 'Seasonal Cute Characters' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher edited Maps/Caldera (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_dungeon (for the 'Seasonal Cute Characters' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/MasteryCave' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert-Festival' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE Item extensions] Checking spawns made at DesertFestival
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardRefurbished' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardCellarRefurbished' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedRuins' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShed' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TownEast' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE Item extensions] Checking spawns made at Custom_TownEast
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack).
[21:48:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Shadows to Maps/EnchantedGrove_Shadows:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Shadows.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Shadows': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:39 ERROR game] Location 'Custom_FakeEnchantedGrove' failed to load seasonal asset name 'Maps/EnchantedGrove_Shadows' for tilesheet ID 'EnchantedGrove_Shadows'.
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87
   at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17539
[21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_WarpLights to Maps/EnchantedGrove_WarpLights:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_WarpLights.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_WarpLights': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:39 ERROR game] Location 'Custom_FakeEnchantedGrove' failed to load seasonal asset name 'Maps/EnchantedGrove_WarpLights' for tilesheet ID 'EnchantedGrove_WarpLights'.
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_WarpLights.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_WarpLights.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87
   at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17539
[21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Shadows to Maps/EnchantedGrove_Shadows:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Shadows.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Shadows': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:39 ERROR game] Couldn't create the 'Custom_FakeEnchantedGrove' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87
   at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Map.cs:line 296
   at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17548
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2044
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Colors to Maps/EnchantedGrove_Colors:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Colors.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Colors': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:39 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_FakeEnchantedGrove2' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details:
SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/FakeEnchantedGrove2.tbin' with invalid tilesheet path 'EnchantedGrove_Colors.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:39 ERROR game] Couldn't create the 'Custom_FakeEnchantedGrove2' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FakeEnchantedGrove2.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FakeEnchantedGrove2.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WillyRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MarnieShed' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher edited Maps/Custom_AndyHouse (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyCellar' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SusanHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JenkinsHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_OliviaCellar' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaCellar' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MovieTheaterScreen_ClaireEvent' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillage_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardPictureMap' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_StardustFarmPictureMap' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:39 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/CastleVillage_Tilesheet to Maps/CastleVillage_Tilesheet:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/CastleVillage_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/CastleVillage_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:39 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_GaldoranVoid' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details:
SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/GaldoranVoid.tbin' with invalid tilesheet path 'CastleVillage_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:39 ERROR game] Couldn't create the 'Custom_GaldoranVoid' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GaldoranVoid.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GaldoranVoid.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Claire_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Martin_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Camilla_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Alesia_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Isaac_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Lance_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jadu_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Apples_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Peaches_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Charlie_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Morgan_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Scarlett_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sandy_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ApplesRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GunthersRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_Bus' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_ClaireHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ClaireHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaEmporium' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher edited Maps/Custom_JojaEmporium (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition1' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/GuntherExpedition2_Shadows to Maps/GuntherExpedition2_Shadows:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/GuntherExpedition2_Shadows.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/GuntherExpedition2_Shadows': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_GuntherExpedition2' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details:
SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/GuntherExpedition2.tbin' with invalid tilesheet path 'GuntherExpedition2_Shadows.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:40 ERROR game] Couldn't create the 'Custom_GuntherExpedition2' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GuntherExpedition2.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GuntherExpedition2.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonFields_Small' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottageInterior' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/VanillaCursors to Maps/VanillaCursors:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/VanillaCursors.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/VanillaCursors': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_Highway' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details:
SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/Highway.tbin' with invalid tilesheet path 'VanillaCursors.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:40 ERROR game] Couldn't create the 'Custom_Highway' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_Highway.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_Highway.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sawyer_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jolyne_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Edmund_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gale_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gertrude_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brock_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cordelia_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Freya_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cassandra_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Emin_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brianna_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Drake_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsDwarf_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher edited Maps/Custom_MorrisHouse (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details:
OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
[21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_ForestWestOld' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details:
SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/ForestWestOld.tbin' with invalid tilesheet path 'ForestWest_Shadow.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:40 ERROR game] Couldn't create the 'Custom_ForestWestOld' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ForestWestOld.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ForestWestOld.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LanceSecretWarp' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/summer_z_extras to Maps/summer_z_extras:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/summer_z_extras.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/summer_z_extras': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:40 ERROR game] Location 'Custom_LanceSecretWarp' failed to load seasonal asset name 'Maps\summer_z_extras' for tilesheet ID 'spring_z_extras'.
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\summer_z_extras.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\summer_z_extras.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87
   at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17539
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Krobus_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR game] Couldn't create the 'Custom_VoidDen' location. Is its data in Data/Locations invalid?
OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.String.Concat(String str0, String str1, String str2)
   at StardewModdingAPI.Framework.Monitor.LogImpl(String source, String message, ConsoleLogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Monitor.cs:line 145
   at StardewModdingAPI.Framework.InternalExtensions.LogAsMod(IModMetadata metadata, String message, LogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/InternalExtensions.cs:line 48
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 188
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 129
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher edited Maps/spring_GrampletonSuburbsTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ScarlettHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher edited Maps/spring_GrampletonSuburbsTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HanksGarage' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_WoodsCompat' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details:
SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/WoodsCompat.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\WoodsCompat.tmx'
 ---> OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Xml.XmlTextReaderImpl.InitStreamInput(Uri baseUri, String baseUriStr, Stream stream, Byte[] bytes, Int32 byteCount, Encoding encoding)
   at System.Xml.XmlTextReaderImpl.FinishInitStream()
   at System.Xml.XmlTextReaderImpl..ctor(Stream stream, Byte[] bytes, Int32 byteCount, XmlReaderSettings settings, Uri baseUri, String baseUriStr, XmlParserContext context, Boolean closeInput)
   at System.Xml.XmlReaderSettings.CreateReader(Stream input, Uri baseUri, String baseUriString, XmlParserContext inputContext)
   at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream)
   at TMXTile.TMXParser.Parse(Stream stream, String path)
   at TMXTile.TMXFormat.Load(Stream stream)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:40 ERROR game] Couldn't create the 'Custom_WoodsCompat' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_WoodsCompat.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_WoodsCompat.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/spring_ValleyBackdrop to Maps/spring_ValleyBackdrop:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/spring_ValleyBackdrop.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack).
[21:48:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/spring_ValleyBackdrop': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:40 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_VictorSummit' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details:
SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/VictorSummit.tmx' with invalid tilesheet path 'spring_ValleyBackdrop.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:40 ERROR game] Couldn't create the 'Custom_VictorSummit' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_VictorSummit.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_VictorSummit.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyard' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Copper' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gems' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gold' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Iron' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Shadow' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FrontierFarm_HiddenCave' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Copper' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gems' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gold' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Iron' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Shadow' (for the 'Frontier Farm' content pack).
[21:48:41 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_FrontierFarm_UndergroundTunnel' (for the 'Frontier Farm' content pack). SMAPI will use the default asset instead. Error details:
SContentLoadException: Failed loading asset 'Assets/NewLocations/FrontierFarm_UndergroundTunnel.tmx' from SMAPI\flashshifter.frontierfarm: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Frontier Farm\Assets\NewLocations\FrontierFarm_UndergroundTunnel.tmx'
 ---> OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.ObjectModel.PropertyValue.op_Implicit(Int32 value) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\ObjectModel\PropertyValue.cs:line 52
   at TMXTile.TMXExtensions.SetRotationValue(Tile tile, Int32 rotation)
   at TMXTile.TMXFormat.LoadTile(Layer layer, TMXMap tmxMap, UInt32 gid)
   at TMXTile.TMXFormat.LoadLayers(TMXMap tmxMap, Map& map)
   at TMXTile.TMXFormat.Load(TMXMap tmxMap)
   at TMXTile.TMXFormat.Load(Stream stream)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:41 ERROR game] Couldn't create the 'Custom_FrontierFarm_UndergroundTunnel' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FrontierFarm_UndergroundTunnel.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FrontierFarm_UndergroundTunnel.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:41 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_FerngillRepublicFrontier_HotSpring' (for the 'Frontier Farm' content pack). SMAPI will use the default asset instead. Error details:
SContentLoadException: Failed loading asset 'Assets/NewLocations/FerngillRepublicFrontier_HotSpring.tmx' from SMAPI\flashshifter.frontierfarm: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Frontier Farm\Assets\NewLocations\FerngillRepublicFrontier_HotSpring.tmx'
 ---> OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at TMXTile.TMXFormat.LoadTile(Layer layer, TMXMap tmxMap, UInt32 gid)
   at TMXTile.TMXFormat.LoadLayers(TMXMap tmxMap, Map& map)
   at TMXTile.TMXFormat.Load(TMXMap tmxMap)
   at TMXTile.TMXFormat.Load(Stream stream)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:41 ERROR game] Couldn't create the 'Custom_FerngillRepublicFrontier_HotSpring' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FerngillRepublicFrontier_HotSpring.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FerngillRepublicFrontier_HotSpring.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier_Cave' (for the 'Frontier Farm' content pack).
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_Atlantis to Maps/Custom_Atlantis:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/Atlantis.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\Atlantis.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Atlantis' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_Atlantis': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:41 ERROR game] Couldn't create the 'Custom_Atlantis' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_Atlantis.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_Atlantis.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/CastleVillage_Tilesheet to Maps/CastleVillage_Tilesheet:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/CastleVillage_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/CastleVillage_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_DesertRailway to Maps/Custom_DesertRailway:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/DesertRailway.tbin' with invalid tilesheet path 'CastleVillage_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DesertRailway' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_DesertRailway': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:41 ERROR game] Couldn't create the 'Custom_DesertRailway' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DesertRailway.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DesertRailway.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_EnchantedGrove' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/OtherEvents/EnchantedGrove.json > EditMap Maps/Custom_EnchantedGrove #8.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/MapPatches/EnchantedGrove_ApplesRoomWarp.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.String.Concat(String str0, String str1, String str2)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Colors to Maps/EnchantedGrove_Colors:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Colors.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Colors': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:41 ERROR Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/OtherEvents/EnchantedGrove.json > EditMap Maps/Custom_EnchantedGrove #22.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/MapPatches/EnchantedGrove_Colors.tbin' with invalid tilesheet path 'EnchantedGrove_Colors.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:41 TRACE SMAPI] Content Patcher edited Maps/Custom_EnchantedGrove (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/EnchantedGrove_Shadows to Maps/EnchantedGrove_Shadows:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/EnchantedGrove_Shadows.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/EnchantedGrove_Shadows': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:41 ERROR game] Couldn't create the 'Custom_EnchantedGrove' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\EnchantedGrove_Shadows.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87
   at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Map.cs:line 296
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2045
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/FirstSlashGuildBuilding to Maps/FirstSlashGuildBuilding:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/FirstSlashGuildBuilding.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/FirstSlashGuildBuilding': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:41 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_FirstSlashGuestRoom to Maps/Custom_FirstSlashGuestRoom:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/FirstSlashGuestRoom.tbin' with invalid tilesheet path 'FirstSlashGuildBuilding.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:41 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuestRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:41 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_FirstSlashGuestRoom': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:41 ERROR game] Couldn't create the 'Custom_FirstSlashGuestRoom' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashGuestRoom.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashGuestRoom.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_GrampletonCoast to Maps/Custom_GrampletonCoast:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded failed loading content asset 'assets\Maps\NewLocations\GrampletonCoast.tmx' from its mod folder.
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1.Rent(Int32 minimumLength)
   at System.Runtime.CompilerServices.DefaultInterpolatedStringHandler..ctor(Int32 literalLength, Int32 formattedCount)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 68
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonCoast' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_GrampletonCoast': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR game] Couldn't create the 'Custom_GrampletonCoast' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonCoast.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonCoast.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/GrampletonTrainStationTilesheet to Maps/GrampletonTrainStationTilesheet:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/GrampletonTrainStationTilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/GrampletonTrainStationTilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_GrampletonTrainStation to Maps/Custom_GrampletonTrainStation:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/GrampletonTrainStation.tbin' with invalid tilesheet path 'GrampletonTrainStationTilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonTrainStation' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_GrampletonTrainStation': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR game] Couldn't create the 'Custom_GrampletonTrainStation' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonTrainStation.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonTrainStation.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrenvilleFalls' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/HighlandsCavern_LightingTilesheet to Maps/HighlandsCavern_LightingTilesheet:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/HighlandsCavern_LightingTilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/HighlandsCavern_LightingTilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HighlandsCavernPrison to Maps/Custom_HighlandsCavernPrison:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/HighlandsCavernPrison.tbin' with invalid tilesheet path 'HighlandsCavern_LightingTilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrison' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HighlandsCavernPrison': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR game] Couldn't create the 'Custom_HighlandsCavernPrison' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavernPrison.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavernPrison.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HighlandsCavernPrisonEvent to Maps/Custom_HighlandsCavernPrisonEvent:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/HighlandsCavernPrisonEvent.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\HighlandsCavernPrisonEvent.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encoding)
   at System.Text.UTF8Encoding.GetString(Byte[] bytes, Int32 index, Int32 count)
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 477
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrisonEvent' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HighlandsCavernPrisonEvent': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR game] Couldn't create the 'Custom_HighlandsCavernPrisonEvent' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavernPrisonEvent.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavernPrisonEvent.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/IridiumQuarry_Shadow to Maps/IridiumQuarry_Shadow:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/IridiumQuarry_Shadow.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/IridiumQuarry_Shadow': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_IridiumQuarry to Maps/Custom_IridiumQuarry:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/IridiumQuarry.tbin' with invalid tilesheet path 'IridiumQuarry_Shadow.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_IridiumQuarry' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_IridiumQuarry': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR game] Couldn't create the 'Custom_IridiumQuarry' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_IridiumQuarry.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_IridiumQuarry.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_JojaPetStore to Maps/Custom_JojaPetStore:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/JojaPetStore.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\JojaPetStore.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.Layers.Layer..ctor(String id, Map map, Size layerSize, Size tileSize) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Layers\Layer.cs:line 193
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 455
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_JojaPetStore': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR game] Couldn't create the 'Custom_JojaPetStore' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_JojaPetStore.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_JojaPetStore.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_SakuraVineyard to Maps/Custom_SakuraVineyard:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/SakuraVineyard.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\SakuraVineyard.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyard' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_SakuraVineyard': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR game] Couldn't create the 'Custom_SakuraVineyard' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SakuraVineyard.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SakuraVineyard.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0()
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action)
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language)
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload)
   at StardewValley.GameLocation.reloadMap()
   at StardewValley.GameLocation..ctor(String mapPath, String name)
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData)
   at StardewValley.Game1.AddLocations()
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCellar' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottage' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 TRACE SMAPI] Content Patcher edited Maps/SakuraVineyardDiningRoomTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardDiningRoom' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 TRACE SMAPI] Content Patcher edited Maps/SakuraVineyardDiningRoomTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:42 ERROR Content Patcher] Mod crashed when loading asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack). SMAPI will use the default asset instead. Error details:
OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.String.Concat(String str0, String str1, String str2)
   at StardewModdingAPI.Framework.Monitor.LogImpl(String source, String message, ConsoleLogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Monitor.cs:line 145
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[21:48:42 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_SpriteSpringCave to Maps/Custom_SpriteSpringCave:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/SpriteSpringCave.tbin' with invalid tilesheet path 'SpriteSpringCave_Effects.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpringCave' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_SpriteSpringCave': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:42 ERROR game] Couldn't create the 'Custom_SpriteSpringCave' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SpriteSpringCave.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SpriteSpringCave.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TreasureCave' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 TRACE SMAPI] Content Patcher edited Maps/Custom_TreasureCave (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/Festivals.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/Festivals.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Earthy Recolour' content pack).
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 1.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 2.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 3.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 4.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 5.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 6.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Mod crashed when editing asset 'Maps/Festivals' (for the 'Seasonal Cute Characters' content pack), which may cause errors in-game. Error details:
OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.String.Concat(String str0, String str1, String str2, String str3)
   at StardewModdingAPI.Framework.Monitor.LogImpl(String source, String message, ConsoleLogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Monitor.cs:line 147
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 624
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyEditors[T](IAssetInfo info, IAssetData asset, List`1 editOperations)
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #1.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #2.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #3.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #4.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #5.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #6.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #7.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #8.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:42 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Void' (for the 'Stardew Valley Expanded' content pack).
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage Maps/Festivals.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/Festivals.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Earthy Recolour' content pack).
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 1.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:42 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 2.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters > Extra NPCs Seasonal Include > assets/Code/ExtraNPCs.json > Festival 3.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Random/Festivals.png' from SMAPI\poltergeister.seasonalcutecharacters: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 ERROR Content Patcher] Mod crashed when editing asset 'Maps/Festivals' (for the 'Seasonal Cute Characters' content pack), which may cause errors in-game. Error details:
OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.String.Concat(String str0, String str1, String str2, String str3)
   at StardewModdingAPI.Framework.Monitor.LogImpl(String source, String message, ConsoleLogLevel level) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Monitor.cs:line 147
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 624
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyEditors[T](IAssetInfo info, IAssetData asset, List`1 editOperations)
[21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #1.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #2.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #3.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #4.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #5.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #6.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #7.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 ERROR Content Patcher] Unhandled exception applying patch: Seasonal Cute Characters SVE > Cuter Extra NPCs > assets/Code/ExtraNPCs.json > EditImage Maps/Festivals #8.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/true/Maps/Festivals.png' from SMAPI\poltergeister.seasonalcutespritessve: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:48:43 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_Entrance to Maps/Custom_ZCCC_Entrance:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/ZCCC_Entrance.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\ZCCC_Entrance.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
   at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
   at System.Collections.Generic.Dictionary`2.set_Item(TKey key, TValue value)
   at xTile.Format.TbinFormat.LoadProperties(Stream stream, Component component) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 278
   at xTile.Format.TbinFormat.LoadTileSheet(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 308
   at xTile.Format.TbinFormat.LoadTileSheets(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 326
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 81
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Entrance' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_Entrance': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_Entrance' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Entrance.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Entrance.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/ZCCC_FoodCourt_Tilesheet to Maps/ZCCC_FoodCourt_Tilesheet:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/ZCCC_FoodCourt_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/ZCCC_FoodCourt_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_FoodCourt to Maps/Custom_ZCCC_FoodCourt:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/ZCCC_FoodCourt.tbin' with invalid tilesheet path 'ZCCC_FoodCourt_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_FoodCourt' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_FoodCourt': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_FoodCourt' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_FoodCourt.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_FoodCourt.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_MainHall to Maps/Custom_ZCCC_MainHall:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/ZCCC_MainHall.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\ZCCC_MainHall.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_MainHall' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_MainHall': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_MainHall' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_MainHall.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_MainHall.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/ZCCC_Stage_Tilesheet to Maps/ZCCC_Stage_Tilesheet:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/ZCCC_Stage_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/ZCCC_Stage_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_Stage to Maps/Custom_ZCCC_Stage:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/ZCCC_Stage.tbin' with invalid tilesheet path 'ZCCC_Stage_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Stage' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_Stage': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_Stage' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Stage.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Stage.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_VendorFloor to Maps/Custom_ZCCC_VendorFloor:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/ZCCC_VendorFloor.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\ZCCC_VendorFloor.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_VendorFloor' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_VendorFloor': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_VendorFloor' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_VendorFloor.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_VendorFloor.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/ZuzuCityStreet_Tilesheet to Maps/ZuzuCityStreet_Tilesheet:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/ZuzuCityStreet_Tilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/ZuzuCityStreet_Tilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZuzuCityStreet to Maps/Custom_ZuzuCityStreet:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/ZuzuCityStreet.tbin' with invalid tilesheet path 'ZuzuCityStreet_Tilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZuzuCityStreet' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZuzuCityStreet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_ZuzuCityStreet' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZuzuCityStreet.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZuzuCityStreet.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 TRACE SMAPI] Content Patcher edited Maps/Custom_HighlandsOutpost (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_CastleVillageOutpost to Maps/Custom_CastleVillageOutpost:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/CastleVillageOutpost.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\CastleVillageOutpost.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.Tiles.StaticTile..ctor(Layer layer, TileSheet tileSheet, BlendMode blendMode, Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\StaticTile.cs:line 61
   at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_CastleVillageOutpost': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_CastleVillageOutpost' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_CastleVillageOutpost.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_CastleVillageOutpost.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/FirstSlashGuildBuilding to Maps/FirstSlashGuildBuilding:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/FirstSlashGuildBuilding.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/FirstSlashGuildBuilding': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_FirstSlashGuild to Maps/Custom_FirstSlashGuild:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/FirstSlashGuild.tbin' with invalid tilesheet path 'FirstSlashGuildBuilding.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuild' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_FirstSlashGuild': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_FirstSlashGuild' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashGuild.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashGuild.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_FirstSlashHallway to Maps/Custom_FirstSlashHallway:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/FirstSlashHallway.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\FirstSlashHallway.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.Tiles.StaticTile..ctor(Layer layer, TileSheet tileSheet, BlendMode blendMode, Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\StaticTile.cs:line 61
   at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashHallway' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_FirstSlashHallway': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_FirstSlashHallway' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashHallway.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstSlashHallway.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/z_WizardBasementLights to Maps/z_WizardBasementLights:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/z_WizardBasementLights.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/z_WizardBasementLights': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_WizardBasement to Maps/Custom_WizardBasement:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'Assets/Maps/NewLocations/WizardBasement.tbin' with invalid tilesheet path 'z_WizardBasementLights.PNG'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WizardBasement' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_WizardBasement': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_WizardBasement' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_WizardBasement.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_WizardBasement.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ZCCC_Courtyard to Maps/Custom_ZCCC_Courtyard:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/ZCCC_Courtyard.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\ZCCC_Courtyard.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Courtyard' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ZCCC_Courtyard': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_ZCCC_Courtyard' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Courtyard.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ZCCC_Courtyard.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_SVESummit to Maps/Custom_SVESummit:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/Locations/SVESummit.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\Locations\SVESummit.tmx'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at TMXTile.TMXFormat.LoadTile(Layer layer, TMXMap tmxMap, UInt32 gid)
   at TMXTile.TMXFormat.LoadLayers(TMXMap tmxMap, Map& map)
   at TMXTile.TMXFormat.Load(TMXMap tmxMap)
   at TMXTile.TMXFormat.Load(Stream stream)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SVESummit' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_SVESummit': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_SVESummit' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SVESummit.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_SVESummit.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:43 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_AdventurerSummit to Maps/Custom_AdventurerSummit:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/AdventurerSummit.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\AdventurerSummit.tmx'
 ---> System.InvalidOperationException: There is an error in XML document (3653, 5).
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.Grow(Int32 capacity)
   at System.Collections.Generic.List`1.AddWithResize(T item)
   at TMXTile.TMXData.decode(String dataString)
   at TMXTile.TMXData.set_BodyTiles(String value)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read10_TMXData(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read11_TMXLayer(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read15_TMXMap(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read16_map()
   --- End of inner exception stack trace ---
   at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
   at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream)
   at TMXTile.TMXParser.Parse(Stream stream, String path)
   at TMXTile.TMXFormat.Load(Stream stream)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AdventurerSummit' (for the 'Stardew Valley Expanded' content pack).
[21:48:43 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_AdventurerSummit': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:43 ERROR game] Couldn't create the 'Custom_AdventurerSummit' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_AdventurerSummit.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_AdventurerSummit.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_BlueMoonVineyard to Maps/Custom_BlueMoonVineyard:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/BlueMoonVineyard.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\BlueMoonVineyard.tmx'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
   at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
   at System.Collections.Generic.Dictionary`2.set_Item(TKey key, TValue value)
   at TMXTile.TMXFormat.LoadTileSets(TMXMap tmxMap, Map& map)
   at TMXTile.TMXFormat.Load(TMXMap tmxMap)
   at TMXTile.TMXFormat.Load(Stream stream)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BlueMoonVineyard' (for the 'Stardew Valley Expanded' content pack).
[21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_BlueMoonVineyard': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:44 ERROR game] Couldn't create the 'Custom_BlueMoonVineyard' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_BlueMoonVineyard.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_BlueMoonVineyard.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_ForbiddenMaze to Maps/Custom_ForbiddenMaze:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/ForbiddenMaze.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\ForbiddenMaze.tmx'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForbiddenMaze' (for the 'Stardew Valley Expanded' content pack).
[21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_ForbiddenMaze': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:44 ERROR game] Couldn't create the 'Custom_ForbiddenMaze' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ForbiddenMaze.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_ForbiddenMaze.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HenchmanBackyard to Maps/Custom_HenchmanBackyard:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/HenchmanBackyard.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\HenchmanBackyard.tmx'
 ---> System.InvalidOperationException: There is an error in XML document (8, 3).
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read7_TMXTileset(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read15_TMXMap(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read16_map()
   --- End of inner exception stack trace ---
   at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
   at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream)
   at TMXTile.TMXParser.Parse(Stream stream, String path)
   at TMXTile.TMXFormat.Load(Stream stream)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanBackyard' (for the 'Stardew Valley Expanded' content pack).
[21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HenchmanBackyard': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:44 ERROR game] Couldn't create the 'Custom_HenchmanBackyard' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HenchmanBackyard.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HenchmanBackyard.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HenchmanHouse to Maps/Custom_HenchmanHouse:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/HenchmanHouse.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\HenchmanHouse.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at xTile.Tiles.StaticTile..ctor(Layer layer, TileSheet tileSheet, BlendMode blendMode, Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\StaticTile.cs:line 61
   at xTile.Format.TbinFormat.LoadStaticTile(Stream stream, Layer layer, TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 341
   at xTile.Format.TbinFormat.LoadLayer(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 510
   at xTile.Format.TbinFormat.LoadLayers(Stream stream, Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 526
   at xTile.Format.TbinFormat.Load(Stream stream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\TbinFormat.cs:line 82
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HenchmanHouse': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:44 ERROR game] Couldn't create the 'Custom_HenchmanHouse' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HenchmanHouse.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HenchmanHouse.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_DinoIsland_South to Maps/Custom_DinoIsland_South:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/DinoIsland_South.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\DinoIsland_South.tmx'
 ---> System.InvalidOperationException: There is an error in XML document (4782, 3).
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at TMXTile.TMXData.<>c.<decode>b__24_0(String s)
   at System.Linq.Enumerable.SelectArrayIterator`2.MoveNext()
   at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection)
   at System.Collections.Generic.List`1.AddRange(IEnumerable`1 collection)
   at TMXTile.TMXData.decode(String dataString)
   at TMXTile.TMXData.set_BodyTiles(String value)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read10_TMXData(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read11_TMXLayer(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read15_TMXMap(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderTMXMap.Read16_map()
   --- End of inner exception stack trace ---
   at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
   at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream)
   at TMXTile.TMXParser.Parse(Stream stream, String path)
   at TMXTile.TMXFormat.Load(Stream stream)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_South' (for the 'Stardew Valley Expanded' content pack).
[21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_DinoIsland_South': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:44 ERROR game] Couldn't create the 'Custom_DinoIsland_South' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DinoIsland_South.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DinoIsland_South.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_DinoIsland_North to Maps/Custom_DinoIsland_North:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Maps/NewLocations/DinoIsland_North.tmx' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\assets\Maps\NewLocations\DinoIsland_North.tmx'
 ---> System.InvalidOperationException: There is an error in XML document (423, 3).
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   --- End of inner exception stack trace ---
   at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
   at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream)
   at TMXTile.TMXParser.Parse(Stream stream, String path)
   at TMXTile.TMXFormat.Load(Stream stream)
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 113
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_North' (for the 'Stardew Valley Expanded' content pack).
[21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_DinoIsland_North': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:44 ERROR game] Couldn't create the 'Custom_DinoIsland_North' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DinoIsland_North.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_DinoIsland_North.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:44 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_CrimsonBadlands to Maps/Custom_CrimsonBadlands:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Maps/NewLocations/CrimsonBadlands.tbin' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to load map with file path 'C:\Users\SoundWave\AppData\Roaming\Stardrop\Data\Selected Mods\[CP] Stardew Valley Expanded\Assets\Maps\NewLocations\CrimsonBadlands.tbin'
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   --- End of inner exception stack trace ---
   at xTile.Format.FormatManager.LoadMap(String filePath) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Format\FormatManager.cs:line 134
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 258
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlands' (for the 'Stardew Valley Expanded' content pack).
[21:48:44 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_CrimsonBadlands': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:44 ERROR game] Couldn't create the 'Custom_CrimsonBadlands' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_CrimsonBadlands.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_CrimsonBadlands.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher edited Maps/FirstSlashGuildBuilding (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Earthy Interiors' content pack).
[21:48:45 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FableReef' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher edited Maps/Custom_FableReef (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher edited Maps/FirstSlashGuildBuilding (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Earthy Interiors' content pack).
[21:48:45 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedGreenhouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack).
[21:48:46 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack).
[21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Garden' (for the 'Stardew Valley Expanded' content pack).
[21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsTrainStation' (for the 'Stardew Valley Expanded' content pack).
[21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsOutskirts' (for the 'Stardew Valley Expanded' content pack).
[21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch' (for the 'Stardew Valley Expanded' content pack).
[21:48:46 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Earthy Interiors' content pack).
[21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch_Interior' (for the 'Stardew Valley Expanded' content pack).
[21:48:46 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Earthy Interiors' content pack).
[21:48:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedOutside' (for the 'Stardew Valley Expanded' content pack).
[21:48:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack).
[21:48:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack).
[21:48:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_z_extras' (for the 'Stardew Valley Expanded' content pack).
[21:48:47 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Stardew Valley Expanded' content pack).
[21:48:47 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Earthy Interiors' content pack).
[21:48:47 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:47 TRACE SMAPI] Content Patcher edited Maps/Custom_Highlands (for the 'Stardew Valley Expanded' content pack).
[21:48:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/HighlandsCavern_LightingTilesheet to Maps/HighlandsCavern_LightingTilesheet:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/HighlandsCavern_LightingTilesheet.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at SkiaSharp.SKPMColor.PreMultiply(SKColor[] colors)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 231
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/HighlandsCavern_LightingTilesheet': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:48 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/Custom_HighlandsCavern to Maps/Custom_HighlandsCavern:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded loaded map 'assets/Maps/NewLocations/HighlandsCavern.tbin' with invalid tilesheet path 'HighlandsCavern_LightingTilesheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavern' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/Custom_HighlandsCavern': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:48 ERROR game] Couldn't create the 'Custom_HighlandsCavern' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavern.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_HighlandsCavern.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DiamondCavern' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JunimoWoods' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/JunimoWoods_Shadow to Maps/JunimoWoods_Shadow:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/JunimoWoods_Shadow.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/JunimoWoods_Shadow': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:48 ERROR game] Location 'Custom_JunimoWoods' failed to load seasonal asset name 'Maps/JunimoWoods_Shadow' for tilesheet ID 'z_JunimoWoods_Shadow'.
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\JunimoWoods_Shadow.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\JunimoWoods_Shadow.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87
   at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17539
[21:48:48 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/JunimoWoods_Shadow to Maps/JunimoWoods_Shadow:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/JunimoWoods_Shadow.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/JunimoWoods_Shadow': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:48 ERROR game] Couldn't create the 'Custom_JunimoWoods' location. Is its data in Data/Locations invalid?
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\JunimoWoods_Shadow.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\JunimoWoods_Shadow.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Display\XnaDisplayDevice.cs:line 87
   at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Map.cs:line 296
   at StardewValley.GameLocation.updateSeasonalTileSheets(Map map) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 17548
   at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2044
   at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
   at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477
   at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084
   at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisProperty' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ShearwaterBridge' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack).
[21:48:48 TRACE Item extensions] Checking spawns made at Shearwater Bridge
[21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack).
[21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpring2' (for the 'Stardew Valley Expanded' content pack).
[21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack).
[21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[21:48:49 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[21:48:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier' (for the 'Frontier Farm' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/Custom_FerngillRepublicFrontier (for the 'Frontier Farm' content pack).
[21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/SVEFruitTrees' (for the 'Stardew Valley Expanded' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/Coop (for the 'Earthy Interiors' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/Coop (for the 'Earthy Interiors' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/Coop (for the 'Earthy Interiors' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Stardew Valley Expanded' content pack).
[21:48:50 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'.
[21:48:50 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Stardew Valley Expanded' content pack).
[21:48:50 TRACE SpaceCore] Event: OnBlankSave
[21:48:50 TRACE SMAPI]    task complete.
[21:48:50 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[21:48:50 TRACE SMAPI]    task complete.
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_Waterfalls (for the 'Earthy Recolour' content pack).
[21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_town (for the 'Stardew Valley Expanded' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_town (for the 'Earthy Recolour' content pack).
[21:48:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_z_extras' (for the 'Stardew Valley Expanded' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Stardew Valley Expanded' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Earthy Interiors' content pack).
[21:48:50 TRACE SMAPI] Content Patcher edited Maps/winter_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[21:48:50 TRACE SMAPI] Invalidated 0 cache entries.
[21:48:50 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Maps/CommunityCenter_Refurbished' (for the 'Stardew Valley Expanded' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/CommunityCenter_Refurbished (for the 'Stardew Valley Expanded' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/CommunityCenter_Refurbished (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Coop3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Coop3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Coop3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Maps/Barn3 (for the 'Earthy Interiors' content pack).
[21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Penny_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Characters/Penny_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Characters/schedules/Penny (for the 'Stardew Valley Expanded' content pack).
[21:48:51 WARN  SpaceCore] A warp from Town references Custom_BlueMoonVineyard which could not be found.
[21:48:51 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Stardew Valley Expanded' content pack).
[21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Evelyn_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Characters/Evelyn_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Characters/schedules/Evelyn (for the 'Stardew Valley Expanded' content pack).
[21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Portraits/George_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:51 TRACE SMAPI] Content Patcher loaded asset 'Characters/George_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:51 TRACE SMAPI] Content Patcher edited Characters/schedules/George (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alex_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alex_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Alex (for the 'Stardew Valley Expanded' content pack).
[21:48:52 WARN  SpaceCore] A warp from Mountain references Custom_AdventurerSummit which could not be found.
[21:48:52 WARN  SpaceCore] A warp from Railroad references Custom_SVESummit which could not be found.
[21:48:52 WARN  SpaceCore] A warp from WizardHouse references Custom_WizardBasement which could not be found.
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Haley_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Haley_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Haley (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emily_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emily_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Emily (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jodi_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jodi_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Jodi (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Vincent_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Vincent_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Vincent (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sam_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sam_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Sam (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kent_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kent_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Kent (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Clint_Winter_Work' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Clint_Winter_Work' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Clint (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lewis_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lewis_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Lewis (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pierre_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pierre_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Pierre (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Caroline_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Caroline_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Caroline (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Abigail_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Abigail_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Abigail (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gus_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gus_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Gus (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Harvey_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Portraits/Harvey_Winter_Indoor (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Harvey_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Elliott_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Elliott_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Elliott (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Robin_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Robin_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Robin (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maru_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maru_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Maru (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Demetrius_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Demetrius_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Demetrius (for the 'Stardew Valley Expanded' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sebastian_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sebastian_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:52 TRACE SMAPI] Content Patcher edited Characters/schedules/Sebastian (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Linus_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Linus_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Linus (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Magnus_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Magnus_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Wizard' (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Wizard (for the 'Stardew Valley Expanded' content pack).
[21:48:53 WARN  SpaceCore] Requested path starting at Custom_WizardBasement, which does not exist, for NPC Wizard.
[21:48:53 WARN  SpaceCore] Requested path starting at Custom_WizardBasement, which does not exist, for NPC Wizard.
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jas_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jas_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Jas (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marnie_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marnie_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Marnie (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shane_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shane_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Shane (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leah_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leah_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Leah (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/Dwarf (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Portraits/Krobus (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/Krobus (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Krobus' (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Portraits/MrQi (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/MrQi (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Portraits/Bouncer (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/Bouncer (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sandy_Winter' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sandy_Winter' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sandy' (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Sandy (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gunther_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gunther_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marlon_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marlon_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Willy_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Willy_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Willy (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pam_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pam_Winter_Indoor' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/Pam (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Portraits/Birdie (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/Birdie (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Portraits/Fizz (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/Fizz (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leo_Winter' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leo_Winter' (for the 'Seasonal Cute Characters' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Characters/schedules/LeoMainland (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI]    task complete.
[21:48:53 TRACE Json Assets] Fixing IDs
[21:48:53 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Maps/winter_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Maps/winter_beach (for the 'Earthy Recolour' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:53 TRACE SMAPI] Content Patcher edited Maps/winter_monsterGraveTiles (for the 'Earthy Recolour' content pack).
[21:48:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Maps/winter_GrampletonSuburbsTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE game] Applied trigger action 'FlashShifter.StardewValleyExpandedCP_WizardBasementEvent' with actions [MarkEventSeen Current 1000035].
[21:48:54 DEBUG game] Applying save fix: RestoreDwarvish
[21:48:54 DEBUG game] Applying save fix: FixTubOFlowers
[21:48:54 DEBUG game] Applying save fix: MigrateStatFields
[21:48:54 DEBUG game] Applying save fix: MakeWildSeedsDeterministic
[21:48:54 DEBUG game] Applying save fix: FixTranslatedInternalNames
[21:48:54 DEBUG game] Applying save fix: ConvertBuildingQuests
[21:48:54 DEBUG game] Applying save fix: AddJunimoKartAndPrairieKingStats
[21:48:54 DEBUG game] Applying save fix: FixEmptyLostAndFoundItemStacks
[21:48:54 DEBUG game] Applying save fix: FixDuplicateMissedMail
[21:48:54 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Victor' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Victor (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Victor' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olivia' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Olivia (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olivia' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Andy' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Andy (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Andy' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Susan' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Susan (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Susan' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sophia' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Sophia (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sophia' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/MarlonFay (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Peaches' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Peaches' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Claire' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Claire (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Claire' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Camilla' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Camilla' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Sawyer (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gale' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gale' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brianna' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Brianna (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brianna' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Drake' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Drake (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Drake' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Edmund' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Edmund (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Edmund' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Gertrude (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brock' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Brock (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brock' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Cordelia (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Freya' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Freya (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Freya' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Cassandra (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emin' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Emin (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emin' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/GuntherSilvian (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Martin' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Martin (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Martin' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/MorrisTod (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Isaac' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Isaac (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Isaac' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alesia' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Alesia (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alesia' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Jolyne (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jadu' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher edited Characters/Jadu (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jadu' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:28.5611049'
[21:48:54 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Stardew Valley Expanded' content pack).
[21:48:54 TRACE game] setGameMode( 'playingGameMode (3)' )
[21:48:54 TRACE SMAPI] Game loader done.
[21:48:55 TRACE Json Assets] Adding default recipes
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MorrisTod_Winter_Outdoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/MorrisTod_Winter_Outdoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/GuntherSilvian_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/GuntherSilvian_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MarlonFay_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/MarlonFay_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Andy_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Andy_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Susan_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Susan_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olivia_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olivia_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Victor_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Victor_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sophia_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sophia_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Claire_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Claire_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Martin_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Martin_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Camilla_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Camilla_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alesia_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alesia_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Isaac_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Isaac_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jadu_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jadu_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Scarlett_Winter_Indoor' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jolyne_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jolyne_Winter' (for the 'Seasonal Cute Characters SVE' content pack).
[21:48:55 TRACE game] Applied trigger action 'SVE_ChallengingBadlands' with actions [RemoveMail Current SVE_ChallengingBadlands received].
[21:48:55 TRACE game] Applied trigger action 'SVE_ChallengingMarshlands' with actions [RemoveMail Current SVE_ChallengingMarshlands received].
[21:48:55 TRACE game] Applied trigger action 'SVE_ChallengingHighlandsCavern' with actions [RemoveMail Current SVE_ChallengingHighlandsCavern received].
[21:48:55 TRACE game] Applied trigger action 'SVE_LowMemoryBadlands' with actions [RemoveMail Current SVE_LowMemoryBadlands received].
[21:48:55 TRACE game] Applied trigger action 'SVE_LowMemoryHighlands' with actions [RemoveMail Current SVE_LowMemoryHighlands received].
[21:48:55 TRACE game] Applied trigger action 'FlashShifter.StardewValleyExpandedCP_LanceRiceRemove' with actions [RemoveMail Current SVE.LanceRice].
[21:48:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:48:55 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack).
[21:48:55 TRACE SMAPI] Content Patcher edited TileSheets/junimo_furniture (for the 'Seasonal Cute Characters' content pack).
[21:48:56 TRACE SMAPI] Context: loaded save 'SmilingFairy_371254790', starting winter 15 Y3, locale set to . Single-player.
[21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Data'.
[21:48:56 DEBUG Item extensions] Loaded 0 item data.
[21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/EatingAnimations'.
[21:48:56 DEBUG Item extensions] Loaded 14 eating animations.
[21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Mines/Terrain'.
[21:48:56 DEBUG Item extensions] Loaded 0 mineshaft terrain features.
[21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/MixedSeeds'.
[21:48:56 DEBUG Item extensions] Loaded 0 mixed seeds data.
[21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Panning'.
[21:48:56 DEBUG Item extensions] Loaded 0 panning data.
[21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Train'.
[21:48:56 DEBUG Item extensions] Loaded 0 custom train drops.
[21:48:56 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Treasure'.
[21:48:56 TRACE Item extensions] Button: X
[21:48:56 TRACE Item extensions] Button: Right-Click
[21:48:56 TRACE Item extensions] Total 2
[21:48:56 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'.
[21:48:56 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/NPCs (for the 'Stardew Valley Expanded' content pack).
[21:48:56 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'.
[21:48:56 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/Locations (for the 'Stardew Valley Expanded' content pack).
[21:48:56 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Stardew Valley Expanded' content pack).
[21:48:56 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Frontier Farm' content pack).
[21:48:56 INFO  UI Info Suite 2] Setting up icon sheet
[21:48:56 INFO  Wear More Rings] Save loaded for Gianna.
[21:48:56 TRACE Wear More Rings] Deprecated save data not available.
[21:48:56 TRACE More Books] Requested cache invalidation for 'Data/GarbageCans'.
[21:48:56 TRACE SMAPI] Invalidated 0 cache entries.
[21:48:56 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/HighlandsBackground to Maps/HighlandsBackground:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/HighlandsBackground.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:48:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsBackground' (for the 'Stardew Valley Expanded' content pack).
[21:48:56 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/HighlandsBackground': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:48:56 ERROR Stardew Valley Expanded Code] This mod failed in the GameLoop.DayStarted event. Technical details: 
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\HighlandsBackground.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\HighlandsBackground.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValleyExpanded.CustomBackgrounds.CustomBackground..ctor(String locationName, String textureName) in C:\Users\space\Programming\StardewValley\StardewValleyExpanded\Code\CustomBackgrounds.cs:line 228
   at StardewValleyExpanded.CustomBackgrounds.UpdateBackgrounds() in C:\Users\space\Programming\StardewValley\StardewValleyExpanded\Code\CustomBackgrounds.cs:line 74
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
[21:48:56 TRACE Farm Type Manager] Day is starting. Loading config data.
[21:48:56 TRACE Farm Type Manager] Beginning file loading process...
[21:48:56 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Farm Type Manager
[21:48:56 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Farm Type Manager
[21:48:56 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[21:48:56 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[21:48:56 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Farm Type Manager
[21:48:56 TRACE Farm Type Manager] Checking file conditions...
[21:48:56 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[21:48:56 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist.
[21:48:56 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[21:48:56 TRACE Farm Type Manager] Content pack loaded successfully.
[21:48:56 TRACE Farm Type Manager] Loading files from content pack: Frontier Farm Forage Locations
[21:48:56 TRACE Farm Type Manager] Validating data from content pack: Frontier Farm Forage Locations
[21:48:56 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[21:48:56 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[21:48:56 TRACE Farm Type Manager] Validation complete for content pack: Frontier Farm Forage Locations
[21:48:56 TRACE Farm Type Manager] Checking file conditions...
[21:48:56 TRACE Farm Type Manager] Farm type condition(s) found. Checking...
[21:48:56 TRACE Farm Type Manager] Farm type did NOT match any settings. File disabled.
[21:48:56 TRACE Farm Type Manager] All available content packs checked.
[21:48:56 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[21:48:56 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[21:48:56 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[21:48:56 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[21:48:56 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[21:48:56 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[21:48:56 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[21:48:56 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[21:48:56 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[21:48:56 TRACE Farm Type Manager] Checking file conditions...
[21:48:56 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully.
[21:48:56 TRACE Farm Type Manager] Checking for saved objects that went missing overnight.
[21:48:56 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[21:48:56 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[21:48:56 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Farm Type Manager
[21:48:56 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Wand Chest" (Custom_HighlandsOutpost)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent". Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Monster Splitter Chest" (Custom_CastleVillageOutpost)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CastleVillageOutpost" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Heavy Shield Chest" (Custom_CastleVillageOutpost)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CastleVillageOutpost" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Galdoran Vendor Schedule Chest Spawn" (Custom_CastleVillageOutpost)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CastleVillageOutpost" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Farm Cave SVE fruit spawns" (FarmCave)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 1" (Forest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 2" (Forest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 3" (Forest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Pelican Town" (Town)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Pelican Town" (Town)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Bus Stop" (BusStop)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Backwoods" (Backwoods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Forest" (Forest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Forest" (Forest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Mountain" (Mountain)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Mountain" (Mountain)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Adventurer Summit" (Custom_AdventurerSummit)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Garden" (Custom_Garden)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] GSQ conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 2
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Garden" (Custom_Garden)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Tide Pool Spawns" (Custom_FableReef)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 6
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Tide Pool Spawns" (Custom_FableReef)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 8
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Beach Spawns" (Custom_FableReef)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 12
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Beach Spawns" (Custom_FableReef)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Dried Sand Dollar spawns" (Beach)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Big Conch spawns" (Beach)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Day conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Year conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Beach: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 2" (Beach)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Beach: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 3" (Beach)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Year conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Year conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Forest: 2
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest forage area 3" (Forest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Desert forage spawns" (Desert)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Desert: 6
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Desert forage spawns" (Desert)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at BackWoods: 0
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "SVESummit forage area 1" (Custom_SVESummit)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Goldenrod SVEsummit spawns" (Custom_SVESummit)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Primrose SVEsummit spawns" (Custom_SVESummit)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Winter Star Rose SVEsummit spawns" (Custom_SVESummit)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_SVESummit" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Summit: 3
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 2" (Summit)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 3" (Summit)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Summit: 3
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 3" (Summit)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 4" (Summit)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 5" (Summit)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 6" (Summit)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Summit: 5
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 6" (Summit)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Mountain: 3
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Year conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Mountain: 0
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 2" (Mountain)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at RailRoad: 2
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Garden forage area 1" (Custom_Garden)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Garden forage area 1" (Custom_Garden)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 1" (Custom_JunimoWoods)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 2" (Custom_JunimoWoods)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 3" (Custom_JunimoWoods)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 4" (Custom_JunimoWoods)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 5" (Custom_JunimoWoods)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover Forest West spawns" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom Colony Forest West spawns" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 16
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 3" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 4" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 5" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 3
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 7" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 8" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 3. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 9" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 10" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra forage in expanded secret woods" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Extra forage in expanded secret woods" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Extra fiddlehead fern forage in expanded secret woods during summer" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Bearberrys Spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 2
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Bearberrys Spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 1" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 3
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Woods forage area 1" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 2" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Woods forage area 2" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Ancient Ferns Spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Day conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 2
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Ancient Ferns Spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Salal Berry Spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Day conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Smelly Rafflesia spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Poison berry spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "poison mushroom spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "mushroom colony spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Year conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (Custom_SpriteSpring2)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Year conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage - Crocus spawns" (Custom_SpriteSpring2)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 6
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage - Crocus spawns" (Custom_SpriteSpring2)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 3
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_SpriteSpringCave" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_SpriteSpringCave" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_AuroraVineyard: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_AuroraVineyard: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_GrampletonSuburbs: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Woods sweet gem berry seed" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Secret Woods sweet gem berry seed" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns - Challenging" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn - double chance to spawn with challenging config" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Fern and mushroom spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the winterIndexList contains no valid items. Skipping to the next forage area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 54
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 19
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Highland Caverns Void Root spawns" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ShearwaterBridge: 1
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (Custom_TreasureCave)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 8. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_TreasureCave: 9
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Treasure Chest Spawns" (Custom_TreasureCave)
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul spawns" (Custom_CrimsonBadlands)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul extra spawns - Challenging" (Custom_CrimsonBadlands)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Extra Spawns - Challenging" (Custom_CrimsonBadlands)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Weapon Spawns" (Custom_CrimsonBadlands)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Sword Spawn" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Year conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Rapier Spawn" (Railroad)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] Year conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn" (Custom_CrimsonBadlands)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn again on Challenging config" (Custom_CrimsonBadlands)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Enchanted Grove Dewdrop Berry spawns" (Custom_EnchantedGrove)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_EnchantedGrove" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[21:48:56 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 60
[21:48:56 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[21:48:56 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[21:48:56 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/SmilingFairy_371254790.json
[21:48:56 TRACE Farm Type Manager] Forage generation is disabled for this file.
[21:48:56 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete.
[21:48:56 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Farm Type Manager
[21:48:56 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Junimo Woods Meteor Spawn" (Custom_JunimoWoods)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_JunimoWoods" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Grandpas Shed Logs" (Custom_GrandpasShedOutside)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=611439". Spawn disabled.
[21:48:56 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Log Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 7. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[21:48:56 TRACE Farm Type Manager] Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 7.
[21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Log Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Stump Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 20. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[21:48:56 TRACE Farm Type Manager] Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 20.
[21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Stump Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Woods Stump Spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[21:48:56 TRACE Farm Type Manager] Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Woods: 9.
[21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Woods Stump Spawns" (Woods)
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Forest West Log" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[21:48:56 TRACE Farm Type Manager] Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2.
[21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Forest West Log" (Custom_ForestWest)
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Boulder Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:56 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[21:48:56 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[21:48:56 TRACE Farm Type Manager] Spawns remaining (including today): 17. Spawn allowed.
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[21:48:56 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[21:48:56 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[21:48:56 TRACE Farm Type Manager] Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 17.
[21:48:56 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Boulder Spawns" (Custom_Highlands)
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Forage won't be spawned there.
[21:48:56 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[21:48:56 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/SmilingFairy_371254790.json
[21:48:56 TRACE Farm Type Manager] Large object generation is disabled for this file.
[21:48:56 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete.
[21:48:56 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Farm Type Manager
[21:48:56 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns - Low Memory" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Ore won't be spawned there.
[21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[21:48:56 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:56 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[21:48:56 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[21:48:56 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 6.
[21:48:56 TRACE Farm Type Manager] Ore generation process complete for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[21:48:56 TRACE Farm Type Manager] Checking ore settings for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry)
[21:48:56 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Ore won't be spawned there.
[21:48:56 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[21:48:56 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/SmilingFairy_371254790.json
[21:48:56 TRACE Farm Type Manager] Ore generation is disabled for this file.
[21:48:56 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete.
[21:48:57 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Farm Type Manager
[21:48:57 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 1" (Woods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 2" (Woods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 3" (Woods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 4" (Woods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "green slime" is 0. Setting it to 1.
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Woods: 15.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Secret Wood slime spawns 4" (Woods)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "The Legendary Purple Mushroom Crab - Only one appears per day anywhere in the maze." (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - Challenging" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior - Challenging" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - 15% chance of a double spawn" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns - Challenging" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - after crimson badlands treasure cave event" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - Challenging" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - more spawn after treasure cave event" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - Challenging" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (1)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (2)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (3)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (4)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (5)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (6)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (7)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (8)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (9)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (10)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (11)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (12)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (13)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (14)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (15)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (16)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (17)" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Rare Swarm" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_ForbiddenMaze" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CastleVillageOutpost" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards - Void Delight" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - Void Delight" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static - Low Memory" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Low Memory" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Low Memory" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Low Memory" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory - Void Salmon Sushi" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - Low Memory" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Red Slime Aggro Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns Starting Area - Low Memory" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards - Low Memory" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Weaker variants" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners)" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1 - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2 - timed spawns - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Legendary Diamond Sand Scorpion" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Void Salmon Sushi" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging - Void Salmon Sushi" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns" (Custom_IridiumQuarry)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns - Challenging" (Custom_IridiumQuarry)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry - Void Delight" (Custom_IridiumQuarry)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_IridiumQuarry" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Legendary Slime Spawn" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1337930". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - Low Memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - low memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed - low memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_LowMemoryHighlands, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 28.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring - Low Memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer - Low Memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall - Low Memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter - Low Memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 120.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Primary Spawns Winter" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring - Low Memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer - Low Memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall - Low Memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter - Low Memory" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Spring" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Summer" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Fall" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Winter" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134263". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Spawns" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 5" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 15.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Custom_Highlands monster area 5" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom green mushrooms - rain drop" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SPRING]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SUMMER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [FALL]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [WINTER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 24.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forest Ambush [WINTER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SPRING]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SUMMER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [FALL]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [WINTER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Ruins Ambush [WINTER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SPRING]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SUMMER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [FALL]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [WINTER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 32.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Ambush [WINTER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SPRING]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SUMMER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [FALL]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [WINTER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Peek Ambush [WINTER]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - betrayed" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_HighlandsCavern monster area 1" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Challenging" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Challenging" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Aggros - Challenging" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Challenging" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns - Challenging" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 1" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 2" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 3" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 4" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 5" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 6" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 7" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 8" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 9" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 10" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 11" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 12" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 13" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 14" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Prison Monster Guard Spawns" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Rare Prismatic Shard Drop" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Timed Static" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Specific Coordinates - Challenging" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds - betrayed" (Custom_HighlandsCavern)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_HighlandsCavern" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Fungus Seed - winter" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 16.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Fungus Seed - winter" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Spring]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Summer]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Fall]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Winter]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] Season conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 21.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Slime Berry and Monster Fruit seeds [Winter]" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Boss" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[21:48:57 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[21:48:57 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[21:48:57 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1.
[21:48:57 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Boss" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 1" (Custom_Highlands)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134259". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster - Rare Boss Rush Event where players are not meant to survive" (Custom_CrimsonBadlands)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_CrimsonBadlands" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Town" (Town)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Town" (Town)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town" (Town)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town - betrayed" (Town)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Backwoods" (Backwoods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Backwoods" (Backwoods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods" (Backwoods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods - betrayed" (Backwoods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Mountain" (Mountain)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Mountain" (Mountain)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain" (Mountain)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain - betrayed" (Mountain)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Railroad" (Railroad)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Railroad" (Railroad)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad" (Railroad)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad - betrayed" (Railroad)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit - betrayed" (Custom_AdventurerSummit)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_AdventurerSummit" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest" (Forest)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest" (Forest)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest" (Forest)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest - betrayed" (Forest)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Beach" (Beach)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Beach" (Beach)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach" (Beach)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach - betrayed" (Beach)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Bus Stop" (BusStop)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Bus Stop" (BusStop)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop" (BusStop)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop - betrayed" (BusStop)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Squid Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard - betrayed" (Custom_BlueMoonVineyard)
[21:48:57 TRACE Farm Type Manager] No map named "Custom_BlueMoonVineyard" could be found. Monsters won't be spawned there.
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest West" (Custom_ForestWest)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest West" (Custom_ForestWest)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West" (Custom_ForestWest)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West - betrayed" (Custom_ForestWest)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Woods" (Woods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Woods" (Woods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods" (Woods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods - betrayed" (Woods)
[21:48:57 TRACE Farm Type Manager] Checking extra conditions for this area...
[21:48:57 TRACE Farm Type Manager] CP conditions found. Checking...
[21:48:57 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[21:48:57 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[21:48:57 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[21:48:57 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/SmilingFairy_371254790.json
[21:48:57 TRACE Farm Type Manager] Monster generation is disabled for this file.
[21:48:57 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete.
[21:48:57 TRACE Farm Type Manager] Spawning objects set to appear at time: 600...
[21:48:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/BullyRex' (for the 'Stardew Valley Expanded' content pack).
[21:48:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/WildernessGolemWinter' (for the 'Stardew Valley Expanded' content pack).
[21:48:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/WhiteDustSpiritDangerous' (for the 'Stardew Valley Expanded' content pack).
[21:48:57 TRACE SMAPI] Json Assets edited Data/GiantCrops.
[21:48:57 TRACE Farm Type Manager] Spawn process complete. Time: 600. Total objects spawned: 544.
[21:48:57 TRACE NPC Map Locations] Unknown locations: Custom_BusStop_NoBus, Custom_Camilla_WarpRoom, Custom_CastleVillage_DayEnd_WarpRoom, Custom_Countryside_BusStop_Bus, Custom_Countryside_BusStop_NoBus, Custom_Countryside_ClaireHouse, Custom_CrimsonBadlandsMap, Custom_FerngillRepublicFrontier, Custom_GoGoatRanch, Custom_GrampletonFields_Small, Custom_GrampletonSuburbsOutskirts, Custom_GrenvilleFalls, Custom_Jadu_WarpRoom, Custom_LanceSecretWarp, Custom_TownEast, LewisBasement
[21:48:57 TRACE Stardew Valley Expanded Code] Failed to find location while cleaning up obsolete TMXL crop layers: "Custom_JunimoWoods"
[21:48:57 TRACE Stardew Valley Expanded Code] Failed to find location while cleaning up obsolete TMXL crop layers: "Custom_SpriteSpringCave"
[21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Stardew Valley Expanded' content pack).
[21:49:04 TRACE SMAPI] Content Patcher edited Data/IncomingPhoneCalls (for the 'Stardew Valley Expanded' content pack).
[21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Stardew Valley Expanded' content pack).
[21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Stardew Valley Expanded' content pack).
[21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'Stardew Valley Expanded' content pack).
[21:49:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jadu' (for the 'Stardew Valley Expanded' content pack).
[21:49:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jadu (for the 'Stardew Valley Expanded' content pack).
[21:49:04 TRACE Farm Type Manager] Spawning objects set to appear at time: 610...
[21:49:04 TRACE Farm Type Manager] Spawn process complete. Time: 610. Total objects spawned: 0.
[21:49:04 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsBackground' (for the 'Stardew Valley Expanded' content pack).
[21:49:04 TRACE SMAPI] Content Patcher edited Maps/HighlandsBackground (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Andy' (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Susan' (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Olivia' (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sawyer (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Edmund' (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Edmund (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Freya' (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freya (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HighlandsDwarf (for the 'Stardew Valley Expanded' content pack).
[21:49:11 TRACE Farm Type Manager] Spawning objects set to appear at time: 620...
[21:49:11 TRACE Farm Type Manager] Spawn process complete. Time: 620. Total objects spawned: 0.
[21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Stardew Valley Expanded' content pack).
[21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Stardew Valley Expanded' content pack).
[21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Stardew Valley Expanded' content pack).
[21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Stardew Valley Expanded' content pack).
[21:49:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Camilla' (for the 'Stardew Valley Expanded' content pack).
[21:49:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Camilla (for the 'Stardew Valley Expanded' content pack).
[21:49:18 TRACE Farm Type Manager] Spawning objects set to appear at time: 630...
[21:49:18 TRACE Farm Type Manager] Spawn process complete. Time: 630. Total objects spawned: 0.
[21:49:23 TRACE SMAPI] Content Patcher edited Characters/Henchman (for the 'Seasonal Cute Characters' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Armor Elixir' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Haste Elixir' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Hero Elixir' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seed Cookie' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Hedge Fence' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bombardier Elixir' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butter Churner' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Yarn Spooler' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sun Totem' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Wind Totem' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Alligator' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Amber' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ancient Fiber' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Arrowhead Shark' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baby Lunaloo' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baked Berry Oatmeal Supreme' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baked Potato' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Barred Knifejaw' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bearberrys' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Big Bark Burger' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Big Conch' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Birch Syrup' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Birch Water' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Blue Tang' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bonefish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Boomerang' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bull Trout' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butter' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butterfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butternut Squash' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Camel Wool' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Candy' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Cheese Charcuterie' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Chocolate Truffle Bar' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Clownfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Cucumber' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Daggerfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Diamond Carp' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Diamond Flower' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Dried Sand Dollar' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Dulse Seaweed' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Faded Button' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ferngill Primrose' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fiber Goby' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fir Wax' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fish Dumpling' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Flower Cookie' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fossilized Apple' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Frog' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Frog Legs' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gar' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gemfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gingerbread Man' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Glazed Butterfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Glazed Pear' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gold Carrot' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gold Slime Egg' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Golden Goose Egg' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Golden Ocean Flower' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldenfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldenrod' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goose Egg' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goose Mayonnaise' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Grass Carp' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Green Mushroom' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Grilled Cheese Sandwich' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Highlands Bass' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Honey Jar' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ice Cream Sundae' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/King Salmon' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Kittyfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Lucky Four Leaf Clover' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Lunaloo' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Magic Lamp' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mega Purple Mushroom' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Meteor Carp' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Minnow' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mixed Berry Pie' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Monster Fruit' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Monster Mushroom' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Berry Rice' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Colony' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Nectarine' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Nectarine Fruit Bread' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ocean Sunfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Old Coin' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Pear' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Persimmon' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Pineapple Custard Crepe' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Poison Mushroom' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Prismatic Pop' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Puppyfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Radioactive Bass' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ramen' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Red Baneberry' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Rusty Blade' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Rusty Shield' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Salal Berry' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sea Sponge' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seahorse' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seaweed Salad' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shark' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shark Tooth' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shiny Lunaloo' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Slime Berry' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sludge' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Smelly Rafflesia' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Snatcher Worm' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Starfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Stone of Yoba' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Stuffed Persimmon' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Supernatural Goo' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Crab' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Essence' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Flower' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sweet Potato' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swirl Stone' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Tadpole' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Thistle' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Torpedo Trout' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Turretfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Undeadfish' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Vegan Cone' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Viper Eel' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Delight' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Eel' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Pebble' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Root' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Salmon Sushi' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Shard' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Soul' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Water Grub' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Winter Star Rose' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Wolf Snapper' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Yarn' (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Seasonal Cute Characters' content pack).
[21:49:23 TRACE SMAPI] Content Patcher edited Data/mail (for the '(CP) Button's Extra Books' content pack).
[21:49:23 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher edited Data/mail (for the 'MoreBooks' content pack).
[21:49:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:49:23 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Stardew Valley Expanded' content pack).
[21:49:23 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Earthy Recolour' content pack).
[21:49:23 TRACE Special Power Utilities] Found PowersTab at index 6
[21:49:23 TRACE SMAPI] Special Power Utilities loaded asset 'Spiderbuttons.SpecialPowerUtilities/PowerTabs'.
[21:49:23 TRACE SMAPI] Content Patcher edited Spiderbuttons.SpecialPowerUtilities/PowerTabs (for the '(CP) Button's Extra Books' content pack).
[21:49:23 TRACE SMAPI] Special Power Utilities loaded asset 'Spiderbuttons.SpecialPowerUtilities/PowerSections'.
[21:49:23 TRACE SMAPI] Content Patcher edited Spiderbuttons.SpecialPowerUtilities/PowerSections (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Books' (for the '(CP) Button's Extra Books' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Immunity_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Luck_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Speed_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Fishing_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Magnet_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Lewis_shorts_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Carpenter_Catalogue_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Ore_Catalogue_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Rice_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Dagger_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Attack_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Green_Tea_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Garbage_Can_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Milk_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Bomb_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/God_book' (for the 'MoreBooks' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/Spiderbuttons.ButtonsExtraBooks/Icons/PowersTab' (for the '(CP) Button's Extra Books' content pack).
[21:49:23 TRACE SMAPI] Content Patcher loaded asset 'Mods/jeWel.MoreBooks/Icon' (for the 'MoreBooks' content pack).
[21:49:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:49:24 TRACE Special Power Utilities] Found PowersTab at index 6
[21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marnie_Winter_Outdoor' (for the 'Seasonal Cute Characters' content pack).
[21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marnie_Winter_Outdoor' (for the 'Seasonal Cute Characters' content pack).
[21:49:59 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Stardew Valley Expanded' content pack).
[21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Victor' (for the 'Stardew Valley Expanded' content pack).
[21:49:59 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'Stardew Valley Expanded' content pack).
[21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gale' (for the 'Stardew Valley Expanded' content pack).
[21:49:59 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gale (for the 'Stardew Valley Expanded' content pack).
[21:49:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[21:49:59 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cassandra (for the 'Stardew Valley Expanded' content pack).
[21:49:59 TRACE Farm Type Manager] Spawning objects set to appear at time: 640...
[21:49:59 TRACE Farm Type Manager] Spawn process complete. Time: 640. Total objects spawned: 0.
[21:50:01 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:50:01 TRACE Special Power Utilities] Found PowersTab at index 6
[21:50:02 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:50:02 TRACE Special Power Utilities] Found PowersTab at index 6
[21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Stardew Valley Expanded' content pack).
[21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Stardew Valley Expanded' content pack).
[21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Stardew Valley Expanded' content pack).
[21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Stardew Valley Expanded' content pack).
[21:50:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gunther' (for the 'Stardew Valley Expanded' content pack).
[21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'Stardew Valley Expanded' content pack).
[21:50:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Brianna' (for the 'Stardew Valley Expanded' content pack).
[21:50:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Brianna (for the 'Stardew Valley Expanded' content pack).
[21:50:09 TRACE Farm Type Manager] Spawning objects set to appear at time: 650...
[21:50:09 TRACE Farm Type Manager] Spawn process complete. Time: 650. Total objects spawned: 0.
[21:50:17 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Stardew Valley Expanded' content pack).
[21:50:17 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Stardew Valley Expanded' content pack).
[21:50:17 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Stardew Valley Expanded' content pack).
[21:50:17 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[21:50:17 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cordelia (for the 'Stardew Valley Expanded' content pack).
[21:50:17 TRACE Farm Type Manager] Spawning objects set to appear at time: 700...
[21:50:17 TRACE Farm Type Manager] Spawn process complete. Time: 700. Total objects spawned: 0.
[21:50:18 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:50:18 TRACE Special Power Utilities] Found PowersTab at index 6
[21:50:21 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:50:21 TRACE Special Power Utilities] Found PowersTab at index 6
[21:50:39 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[21:50:39 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Button's Extra Books' content pack).
[21:50:39 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[21:50:39 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:50:39 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[21:50:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[21:50:40 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Interiors' content pack).
[21:50:40 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[21:50:40 ERROR Content Patcher] Unhandled exception applying patch: Earthy Recolour > EditImage LooseSprites/cursors_1_6.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/LooseSprites/cursors_1_6.png' from SMAPI\daisyniko.earthyrecolour: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:50:40 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[21:50:40 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Interiors' content pack).
[21:50:40 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack).
[21:50:40 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack).
[21:50:40 ERROR Content Patcher] Unhandled exception applying patch: Earthy Interiors > EditImage Maps/townInterior.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/townInterior.png' from SMAPI\daisyniko.earthyinteriors: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditImagePatch.LoadSourceImage(String fromAsset, Int32& width, Int32& height, IRawTextureData& rawData, Texture2D& fullTexture) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 202
   at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 113
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[21:50:40 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[21:50:40 ERROR Content Patcher] Can't apply patch Stardew Valley Expanded > Load Maps/spring_z_extras to Maps/spring_z_extras:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'Assets/Tilesheets/spring_z_extras.png' from SMAPI\flashshifter.stardewvalleyexpandedcp: an unexpected error occurred.
 ---> System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap.Decode(SKCodec codec, SKImageInfo bitmapInfo)
   at SkiaSharp.SKBitmap.Decode(SKCodec codec)
   at SkiaSharp.SKBitmap.Decode(Stream stream)
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadRawImageData(FileInfo file, Boolean forRawData) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 229
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadImageFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 203
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 124
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 573.
[21:50:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[21:50:40 ERROR Content Patcher] SMAPI blocked asset replacement for 'Maps/spring_z_extras': the 'Stardew Valley Expanded' content pack incorrectly set asset to a null value.
[21:50:40 ERROR Content Patcher] This mod failed in the Specialized.LoadStageChanged event. Technical details: 
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\spring_z_extras.xnb'.
File name: 'E:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\spring_z_extras.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 328
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.GameContentManagerForAssetPropagation.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs:line 30
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Metadata.CoreAssetPropagator.<>c__DisplayClass9_0.<PropagateTexture>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Metadata/CoreAssetPropagator.cs:line 164
   at System.Lazy`1.ViaFactory(LazyThreadSafetyMode mode)
   at System.Lazy`1.ExecutionAndPublication(LazyHelper executionAndPublication, Boolean useDefaultConstructor)
   at System.Lazy`1.CreateValue()
   at StardewModdingAPI.Metadata.CoreAssetPropagator.PropagateTexture(IAssetName assetName, LanguageCode language, IList`1 contentManagers, Boolean ignoreWorld) in /home/pathoschild/git/SMAPI/src/SMAPI/Metadata/CoreAssetPropagator.cs:line 182
   at StardewModdingAPI.Metadata.CoreAssetPropagator.Propagate(IList`1 contentManagers, IDictionary`2 assets, Boolean ignoreWorld, IDictionary`2& propagatedAssets, Boolean& changedWarpRoutes) in /home/pathoschild/git/SMAPI/src/SMAPI/Metadata/CoreAssetPropagator.cs:line 102
   at StardewModdingAPI.Framework.ContentCoordinator.InvalidateCache(Func`4 predicate, Boolean dispose) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentCoordinator.cs:line 451
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.InvalidateCache(Func`2 predicate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/GameContentHelper.cs:line 124
   at ContentPatcher.Framework.PatchManager.UpdateContext(IGameContentHelper contentHelper, IInvariantSet globalChangedTokens, ContextUpdateType updateType) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 319
   at ContentPatcher.Framework.ScreenManager.OnLoadStageChanged(LoadStage oldStage, LoadStage newStage) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\ScreenManager.cs:line 149
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
[21:50:40 TRACE SMAPI] Context: returning to title
[21:50:40 TRACE game] Disconnected: ExitedToMainMenu
[21:50:40 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
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