SMAPI log parser
Suggested fixes
-
Consider updating these mods to fix problems:
Custom Fixed Dialogue 2.4.2 → 2.4.4 Fashion Sense 6.6.0 → 6.7.0
Log info
Stardew Valley: | 1.6.8 build 24119 on Microsoft Windows 11 Home |
---|---|
SMAPI: | 4.0.8 |
Folder: | C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley |
Log started: | 2024-10-13 15:34 UTC ({{localTimeStarted}} your time) |
game 1.6.8 build 24119 | 46 errors | ||
SMAPI 4.0.8 | Pathoschild | 4 errors | |
Alternative Textures 7.3.0
+ Gothic Beds for Alternative Textures 1.0.0
(+ 2 content packs)
+ Spooky Gothic Furniture for Alternative Textures 1.0.0 |
PeacefulEnd
+ JellyPaws
+ Serpentwined (adelein13), converted by SubtlyLiminal |
no errors | |
AntiSocial NPCs 1.0.6 | Super Aardvark | no errors | |
Automate 2.2.5 | Pathoschild | no errors | |
Chests Anywhere 1.24.1 | Pathoschild | no errors | |
CJB Cheats Menu 1.36.2 | CJBok and Pathoschild | no errors | |
Console Commands 4.0.8 | SMAPI | no errors | |
Content Patcher 2.3.0
+ (CP) Market Day 1.0.1
(+ 6 content packs)
+ (CP) Market Day Config Wizard 1.0.1 + Capitalist Dream Farm 2.4.0 + IdaIda's Goth Buildings 1.0.0 + IdaIda's Wallpapers and Floors 1.0.0 + Romanceable Rasmodius 1.5.0 |
Pathoschild
+ LiSoNaZa
+ lisonaza + DaisyNiko + IdaIda + IdaIda + WerewolfMaster, haywrites |
no errors | |
Custom Fixed Dialogue 2.4.2 | aedenthorn | no errors | |
Expanded Preconditions Utility 1.0.2-alpha.20240225 | Cherry | no errors | |
Fashion Sense 6.6.0
+ (FS) Wabi's Wardrobe 2.0.0
(+ 1 content packs)
|
PeacefulEnd
+ Wabi
|
no errors | |
Generic Mod Config Menu 1.13.2 | spacechase0 | no errors | |
Json Assets 1.11.8 | spacechase0 | no errors | |
Lookup Anything 1.45.3 | Pathoschild | no errors | |
Mail Framework Mod 1.18.0 | Digus | no errors | |
Market Day 1.0.1
+ (MD) Base Shops 1.0.1
(+ 2 content packs)
+ (MD) Expansion Shops 1.0.1 |
LiSoNaZa
+ lisonaza
+ lisonaza |
5 errors | |
NPC Map Locations 3.1.0 | Bouhm | no errors | |
Save Backup 4.0.8 | SMAPI | no errors | |
SpaceCore 1.25.2 | spacechase0 | no errors |
[11:34:08 INFO SMAPI] SMAPI 4.0.8 with Stardew Valley 1.6.8 build 24119 on Microsoft Windows 11 Home [11:34:08 INFO SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [11:34:08 TRACE SMAPI] Log started at 2024-10-13T15:34:08 UTC [11:34:11 DEBUG SMAPI] Waiting for game to launch... [11:34:11 DEBUG SMAPI] Loading mod metadata... [11:34:11 DEBUG SMAPI] Loading mods... [11:34:12 TRACE SMAPI] SMAPI 4.0.8-2400-4-0-8-1713751744 (1)\SMAPI 4.0.8 installer (from Mods\SMAPI 4.0.8-2400-4-0-8-1713751744 (1)\SMAPI 4.0.8 installer, ID: <unknown>)... [11:34:12 TRACE SMAPI] Failed: the SMAPI installer isn't a mod (you can delete this folder after running the installer file). [11:34:12 TRACE SMAPI] Expanded Preconditions Utility (from Mods\Expanded Preconditions Utility 1.0.2-alpha.2024022-6529-1-0-2-alpha-20240225-1708900395\ExpandedPreconditionsUtility\ExpandedPreconditionsUtility.dll, ID: Cherry.ExpandedPreconditionsUtility)... [11:34:12 TRACE SMAPI] Rewrote ExpandedPreconditionsUtility.dll to fix Game1.getCharacterFromName method... [11:34:12 TRACE SMAPI] Content Patcher (from Mods\Content Patcher 2.3.0-1915-2-3-0-1719713862\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher)... [11:34:12 TRACE SMAPI] SpaceCore (from Mods\SpaceCore 1.25.2-1348-1-25-2-1723476347\SpaceCore\SpaceCore.dll, ID: spacechase0.SpaceCore)... [11:34:12 TRACE SMAPI] Detected game patcher in assembly SpaceCore.dll. [11:34:12 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll. [11:34:12 TRACE SMAPI] Detected direct console access (System.Console type) in assembly SpaceCore.dll. [11:34:12 TRACE SMAPI] Json Assets (from Mods\Json Assets 1.11.8-1720-1-11-8-1713758067\JsonAssets\JsonAssets.dll, ID: spacechase0.JsonAssets)... [11:34:12 TRACE SMAPI] Detected game patcher in assembly JsonAssets.dll. [11:34:12 TRACE SMAPI] Generic Mod Config Menu (from Mods\Generic Mod Config Menu 1.13.2-5098-1-13-2-1726774061\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu)... [11:34:12 TRACE SMAPI] Alternative Textures (from Mods\Alternative Textures 7.3.0-9246-7-3-0-1715632526\AlternativeTextures\AlternativeTextures.dll, ID: PeacefulEnd.AlternativeTextures)... [11:34:12 TRACE SMAPI] Detected game patcher in assembly AlternativeTextures.dll. [11:34:12 TRACE SMAPI] Gothic Beds for Alternative Textures (from Mods\(AT) Gothic Beds-21193-1-6-1711564999\[AT] Gothic Beds, ID: jellypawsGothicAT) [content pack]... [11:34:12 TRACE SMAPI] Spooky Gothic Furniture for Alternative Textures (from Mods\(AT) Spooky Gothic Furniture-20867-1-0-0-1711203819\[AT] Spooky Gothic Furniture, ID: subtlyliminal.GothFurn) [content pack]... [11:34:12 TRACE SMAPI] AntiSocial NPCs (from Mods\AntiSocialNPCs-5371-1-0-6-1656691163\AntiSocialNPCs\AntiSocialNPCs.dll, ID: SuperAardvark.AntiSocial)... [11:34:12 TRACE SMAPI] Detected game patcher in assembly AntiSocialNPCs.dll. [11:34:12 TRACE SMAPI] Automate (from Mods\Automate 2.2.5-1063-2-2-5-1720382798\Automate\Automate.dll, ID: Pathoschild.Automate)... [11:34:12 TRACE SMAPI] Capitalist Dream Farm (from Mods\Capitalist Dream Farm-3679-2-4-1712220940\[CP] Capitalist Dream Farm, ID: DaisyNiko.CapitalistDreamFarm) [content pack]... [11:34:12 TRACE SMAPI] Chests Anywhere (from Mods\Chests Anywhere 1.24.1-518-1-24-1-1719874816\ChestsAnywhere\ChestsAnywhere.dll, ID: Pathoschild.ChestsAnywhere)... [11:34:12 TRACE SMAPI] CJB Cheats Menu (from Mods\CJB Cheats Menu 1.36.2-4-1-36-2-1713222222\CJBCheatsMenu\CJBCheatsMenu.dll, ID: CJBok.CheatsMenu)... [11:34:12 TRACE SMAPI] Rewrote CJBCheatsMenu.dll to fix ClickableTextureComponent.draw (added missing optional parameters)... [11:34:12 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands)... [11:34:13 TRACE SMAPI] Custom Fixed Dialogue (from Mods\Custom Fixed Dialog-20938-2-4-2-reupload-1711359357\CustomFixedDialogue\CustomFixedDialogue.dll, ID: aedenthorn.CustomFixedDialogue)... [11:34:13 TRACE SMAPI] Rewrote CustomFixedDialogue.dll to fix Game1.getCharacterFromName method... [11:34:13 TRACE SMAPI] Detected game patcher in assembly CustomFixedDialogue.dll. [11:34:13 TRACE SMAPI] Fashion Sense (from Mods\Fashion Sense 6.6.0-9969-6-6-0-1715693905\FashionSense\FashionSense.dll, ID: PeacefulEnd.FashionSense)... [11:34:13 TRACE SMAPI] Detected game patcher in assembly FashionSense.dll. [11:34:13 TRACE SMAPI] (FS) Wabi's Wardrobe (from Mods\FS Wabi's Wardrobe 1.6-11113-2-0-0-1712258609\[FS] Wabi's Wardrobe, ID: wabi.wabiswardrobe) [content pack]... [11:34:13 TRACE SMAPI] IdaIda's Goth Buildings (from Mods\IdaIda Goth Buildings for CP-12186-1-6-1713095526\[CP] IdaIda's Goth Buildings, ID: IdaIda.GothBuildings) [content pack]... [11:34:13 TRACE SMAPI] IdaIda's Wallpapers and Floors (from Mods\IdaIda Wallpapers and Floors for CP-12743-1-0-1656789048\[CP] IdaIda's Wallpapers and Floors, ID: IdaIda.Wallpapers_and_Floors) [content pack]... [11:34:13 TRACE SMAPI] Lookup Anything (from Mods\Lookup Anything 1.45.3-541-1-45-3-1720382958\LookupAnything\LookupAnything.dll, ID: Pathoschild.LookupAnything)... [11:34:13 TRACE SMAPI] Mail Framework Mod (from Mods\MailFrameworkMod-v1.18.0-1536-1-18-0-1715282046\MailFrameworkMod\MailFrameworkMod.dll, ID: DIGUS.MailFrameworkMod)... [11:34:13 TRACE SMAPI] Detected game patcher in assembly MailFrameworkMod.dll. [11:34:13 TRACE SMAPI] Market Day (from Mods\MarketDay-1.0.1\MarketDay\MarketDay.dll, ID: lisonaza.MarketDay)... [11:34:13 TRACE SMAPI] Detected game patcher in assembly MarketDay.dll. [11:34:13 TRACE SMAPI] (CP) Market Day (from Mods\MarketDay-1.0.1\[CP] Market Day, ID: lisonaza.MarketDay.CP) [content pack]... [11:34:13 TRACE SMAPI] (CP) Market Day Config Wizard (from Mods\MarketDay-1.0.1\[CP] Market Day Config Wizard, ID: lisonaza.MarketDay.Wizard) [content pack]... [11:34:13 TRACE SMAPI] (MD) Expansion Shops (from Mods\MarketDay-1.0.1\[MD] Expansion Shops, ID: lisonaza.MarketDay.ExpansionShops) [content pack]... [11:34:13 TRACE SMAPI] (MD) Base Shops (from Mods\MarketDay-1.0.1\[MD] Market Day, ID: lisonaza.MarketDay.MD) [content pack]... [11:34:13 TRACE SMAPI] NPC Map Locations (from Mods\NPC Map Locations 3.1.0-239-3-1-0-1713759249\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations)... [11:34:13 TRACE SMAPI] Romanceable Rasmodius (from Mods\Romanceable Rasmodius-3073-1-5-1715462608\[CP] Romanceable Rasmodius, ID: Wolf.RomRas) [content pack]... [11:34:13 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup)... [11:34:13 INFO SMAPI] Loaded 18 mods: [11:34:13 INFO SMAPI] Alternative Textures 7.3.0 by PeacefulEnd | Framework which allows the usage of different textures for placeable items in Stardew Valley. [11:34:13 INFO SMAPI] AntiSocial NPCs 1.0.6 by Super Aardvark | Allows modders to create NPCs that the player can't befriend. [11:34:13 INFO SMAPI] Automate 2.2.5 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests. [11:34:13 INFO SMAPI] Chests Anywhere 1.24.1 by Pathoschild | Access your chests from anywhere and organize them your way. [11:34:13 INFO SMAPI] CJB Cheats Menu 1.36.2 by CJBok and Pathoschild | Simple in-game cheats menu! [11:34:13 INFO SMAPI] Console Commands 4.0.8 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [11:34:13 INFO SMAPI] Content Patcher 2.3.0 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [11:34:13 INFO SMAPI] Custom Fixed Dialogue 2.4.2 by aedenthorn | Custom fixed dialogue. [11:34:13 INFO SMAPI] Expanded Preconditions Utility 1.0.2-alpha.20240225 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions [11:34:13 INFO SMAPI] Fashion Sense 6.6.0 by PeacefulEnd | Framework which adds hair animation and more into Stardew Valley. [11:34:13 INFO SMAPI] Generic Mod Config Menu 1.13.2 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it). [11:34:13 INFO SMAPI] Json Assets 1.11.8 by spacechase0 | Lets content packs add custom content to the game. [11:34:13 INFO SMAPI] Lookup Anything 1.45.3 by Pathoschild | View metadata about anything by pressing a button. [11:34:13 INFO SMAPI] Mail Framework Mod 1.18.0 by Digus | Utility classes to send mail in the game. [11:34:13 INFO SMAPI] Market Day 1.0.1 by LiSoNaZa | Market Day [11:34:13 INFO SMAPI] NPC Map Locations 3.1.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [11:34:13 INFO SMAPI] Save Backup 4.0.8 by SMAPI | Automatically backs up all your saves once per day into its folder. [11:34:13 INFO SMAPI] SpaceCore 1.25.2 by spacechase0 | The space-iest of cores. (Framework mod) [11:34:13 INFO SMAPI] Loaded 11 content packs: [11:34:13 INFO SMAPI] (CP) Market Day 1.0.1 by LiSoNaZa | for Content Patcher | Market Day: Sell Your Items - unofficial 1.6 update [11:34:13 INFO SMAPI] (CP) Market Day Config Wizard 1.0.1 by lisonaza | for Content Patcher | Market Day Config Wizard [11:34:13 INFO SMAPI] (FS) Wabi's Wardrobe 2.0.0 by Wabi | for Fashion Sense | Adds clothing for FS. [11:34:13 INFO SMAPI] (MD) Base Shops 1.0.1 by lisonaza | for Market Day | Market Day: Base Shops [11:34:13 INFO SMAPI] (MD) Expansion Shops 1.0.1 by lisonaza | for Market Day | Expansion shops for Market Day by shanesv and lisonaza [11:34:13 INFO SMAPI] Capitalist Dream Farm 2.4.0 by DaisyNiko | for Content Patcher | a very large, very organised farm with dedicated crop and building areas [11:34:13 INFO SMAPI] Gothic Beds for Alternative Textures 1.0.0 by JellyPaws | for Alternative Textures | A set of gothic beds [11:34:13 INFO SMAPI] IdaIda's Goth Buildings 1.0.0 by IdaIda | for Content Patcher | changes all the farm buildings [11:34:13 INFO SMAPI] IdaIda's Wallpapers and Floors 1.0.0 by IdaIda | for Content Patcher | Replaces the vanilla Wallpapers and Floors. [11:34:13 INFO SMAPI] Romanceable Rasmodius 1.5.0 by WerewolfMaster, haywrites | for Content Patcher | Introduces a fully-romanceable and marriageable wizard, building off of haywrites' Wizard Narrative Overhaul. Compatable with all portrait mods. [11:34:13 INFO SMAPI] Spooky Gothic Furniture for Alternative Textures 1.0.0 by Serpentwined (adelein13), converted by SubtlyLiminal | for Alternative Textures | Conversion of furniture mod to AT [11:34:13 INFO SMAPI] Found 13 mods with warnings: [11:34:13 ERROR SMAPI] Skipped mods [11:34:13 ERROR SMAPI] -------------------------------------------------- [11:34:13 ERROR SMAPI] These mods could not be added to your game. [11:34:13 ERROR SMAPI] - SMAPI 4.0.8-2400-4-0-8-1713751744 (1)\SMAPI 4.0.8 installer because the SMAPI installer isn't a mod (you can delete this folder after running the installer file). [11:34:13 WARN SMAPI] Changed save serializer [11:34:13 WARN SMAPI] -------------------------------------------------- [11:34:13 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if [11:34:13 WARN SMAPI] you uninstall these mods. [11:34:13 WARN SMAPI] - SpaceCore [11:34:13 INFO SMAPI] Patched game code [11:34:13 INFO SMAPI] -------------------------------------------------- [11:34:13 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [11:34:13 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [11:34:13 INFO SMAPI] - Alternative Textures [11:34:13 INFO SMAPI] - AntiSocial NPCs [11:34:13 INFO SMAPI] - Custom Fixed Dialogue [11:34:13 INFO SMAPI] - Fashion Sense [11:34:13 INFO SMAPI] - Json Assets [11:34:13 INFO SMAPI] - Mail Framework Mod [11:34:13 INFO SMAPI] - Market Day [11:34:13 INFO SMAPI] - SpaceCore [11:34:13 DEBUG SMAPI] No update keys [11:34:13 DEBUG SMAPI] -------------------------------------------------- [11:34:13 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [11:34:13 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [11:34:13 DEBUG SMAPI] - Gothic Beds for Alternative Textures [11:34:13 DEBUG SMAPI] - IdaIda's Goth Buildings [11:34:13 DEBUG SMAPI] - IdaIda's Wallpapers and Floors [11:34:13 DEBUG SMAPI] - Spooky Gothic Furniture for Alternative Textures [11:34:13 DEBUG SMAPI] Launching mods... [11:34:13 TRACE SMAPI] Found mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker). [11:34:13 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_PlaySound [11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_ShowHudMessage [11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_PlayEvent [11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_DamageCurrentFarmer [11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_ApplyBuff [11:34:13 TRACE game] Registered event command: damageFarmer [11:34:13 TRACE game] Registered event command: giveHat [11:34:13 TRACE game] Registered event command: setDating [11:34:13 TRACE game] Registered event command: setEngaged [11:34:13 TRACE game] Registered event command: totemWarpEffect [11:34:13 TRACE game] Registered event command: setActorScale [11:34:13 TRACE game] Registered event command: cycleActorColors [11:34:13 TRACE game] Registered event command: flash [11:34:13 TRACE game] Registered event command: setRaining [11:34:13 TRACE game] Registered event command: screenShake [11:34:13 TRACE game] Registered event command: setZoom [11:34:13 TRACE game] Registered event command: smoothZoom [11:34:13 TRACE game] Registered event command: switchEventFull [11:34:13 TRACE game] Registered event command: reSetUpCharacters [11:34:13 TRACE game] Registered Data/Triggers trigger type: spacechase0.SpaceCore_OnItemUsed. [11:34:13 TRACE game] Registered Data/Triggers trigger type: spacechase0.SpaceCore_OnItemEaten. [11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_TriggerSpawnGroup [11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_ClearSetPiecesFromSpawnable [11:34:13 TRACE SpaceCore] NPC.draw: inserting mul at 36 [11:34:13 TRACE SpaceCore] NPC.draw: inserting mul at 42 [11:34:13 TRACE SpaceCore] NPC.draw: inserting mul at 47 [11:34:13 TRACE SpaceCore] NPC.draw: replacing Color.White at 139 [11:34:13 TRACE SpaceCore] NPC.draw: replacing Color.White at 277 [11:34:13 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303 [11:34:13 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324 [11:34:13 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283 [11:34:13 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308 [11:34:13 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329 [11:34:14 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])! [11:34:14 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9) [11:34:14 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)! [11:34:14 TRACE SMAPI] Found mod-provided API (SpaceCore.Api). [11:34:14 TRACE SMAPI] Found mod-provided API (JsonAssets.Api). [11:34:15 TRACE SMAPI] Found mod-provided API (AlternativeTextures.Framework.Interfaces.API.Api). [11:34:15 DEBUG AntiSocial NPCs] AntiSocial Mod performing stand-alone setup. [11:34:15 TRACE AntiSocial NPCs] Patching getRandomTownNPC... [11:34:15 TRACE AntiSocial NPCs] Patching loadQuestInfo... [11:34:15 TRACE SMAPI] Found mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI). [11:34:15 TRACE SMAPI] Found mod-provided API (Pathoschild.Stardew.ChestsAnywhere.Framework.ChestsAnywhereApi). [11:34:15 TRACE CJB Cheats Menu] Started with menu key P. [11:34:15 TRACE SMAPI] Found mod-provided API (FashionSense.Framework.Interfaces.API.Api). [11:34:15 TRACE SMAPI] Found mod-provided API (MailFrameworkMod.Api.MailFrameworkModApi). [11:34:15 DEBUG SMAPI] Mods loaded and ready! [11:34:15 TRACE Save Backup] Already backed up today. [11:34:15 TRACE SMAPI] Checking for known software conflicts... [11:34:15 TRACE SMAPI] None found! [11:34:15 TRACE SMAPI] Checking for updates... [11:34:15 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'. [11:34:15 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [11:34:16 TRACE SMAPI] Running on GPU: Intel(R) UHD Graphics [11:34:16 TRACE SMAPI] SMAPI okay. [11:34:16 TRACE SMAPI] Checking for updates to 27 mods... [11:34:16 TRACE game] Steam logged on: True [11:34:16 TRACE game] Initializing GalaxySDK [11:34:16 TRACE game] Requesting Steam app ticket [11:34:16 TRACE SMAPI] Got update-check errors for some mods: (CP) Market Day: The value '???' isn't a valid Nexus mod ID, must be an integer ID. (CP) Market Day Config Wizard: The value '???' isn't a valid Nexus mod ID, must be an integer ID. (MD) Base Shops: The value '???' isn't a valid Nexus mod ID, must be an integer ID. (MD) Expansion Shops: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Custom Fixed Dialogue: The CurseForge mod with ID '868895' has no valid versions. Market Day: Found no Nexus mod with this ID. SpaceCore: The CurseForge mod with ID '867152' has no valid versions. [11:34:16 ALERT SMAPI] You can update 2 mods: [11:34:16 ALERT SMAPI] Custom Fixed Dialogue 2.4.4: https://www.nexusmods.com/stardewvalley/mods/20938 (you have 2.4.2) [11:34:16 ALERT SMAPI] Fashion Sense 6.7.0: https://www.nexusmods.com/stardewvalley/mods/9969 (you have 6.6.0) [11:34:17 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [11:34:17 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore. [11:34:17 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [11:34:17 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'. [11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'. [11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'. [11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'. [11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'. [11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'. [11:34:17 TRACE Json Assets] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility. [11:34:17 TRACE Json Assets] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [11:34:17 TRACE Json Assets] Accessed mod-provided API (JsonAssets.Api) for Json Assets. [11:34:17 TRACE Alternative Textures] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [11:34:17 DEBUG Alternative Textures] Successfully hooked into Pathoschild.ContentPatcher. [11:34:17 DEBUG Alternative Textures] Loading textures from pack: Gothic Beds for Alternative Textures 1.0.0 by JellyPaws [11:34:17 TRACE Alternative Textures] [Gothic Beds for Alternative Textures] finished loading in 0.04 seconds [11:34:17 DEBUG Alternative Textures] Loading textures from pack: Spooky Gothic Furniture for Alternative Textures 1.0.0 by Serpentwined (adelein13), converted by SubtlyLiminal [11:34:17 TRACE Alternative Textures] [Spooky Gothic Furniture for Alternative Textures] finished loading in 0.25 seconds [11:34:17 TRACE Alternative Textures] Requested cache invalidation for 'Data/AdditionalWallpaperFlooring'. [11:34:17 TRACE SMAPI] Invalidated 1 asset names (Data/AdditionalWallpaperFlooring). Propagated 0 core assets (). [11:34:17 TRACE Alternative Textures] Finished loading all content packs in 0.32 seconds [11:34:17 DEBUG Alternative Textures] Finished loading Alternative Textures content packs [11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBucket'. [11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Scissors'. [11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCan'. [11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCanRare'. [11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Empty'. [11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Filled'. [11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Catalogue'. [11:34:17 TRACE Alternative Textures] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [11:34:17 DEBUG Alternative Textures] Successfully hooked into spacechase0.GenericModConfigMenu. [11:34:17 INFO Generic Mod Config Menu] PeacefulEnd.AlternativeTextures (registering for PeacefulEnd.AlternativeTextures) is using deprecated code (RegisterLabel) that will break in a future version of GMCM. [11:34:17 TRACE Chests Anywhere] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [11:34:17 TRACE CJB Cheats Menu] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [11:34:17 TRACE Fashion Sense] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [11:34:17 DEBUG Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher. [11:34:17 TRACE SMAPI] Fashion Sense created dynamic content pack 'FS - Local Pack' (unique ID: PeacefulEnd.FashionSense.LocalPack, path: Fashion Sense 6.6.0-9969-6-6-0-1715693905\FashionSense\Framework\Assets\Local Pack). [11:34:17 DEBUG Fashion Sense] Loading data from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Wabi's Wardrobe [11:34:17 TRACE Fashion Sense] Loading accessories from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack [11:34:17 TRACE Fashion Sense] Loading hats from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Wabi's Wardrobe [11:34:17 TRACE Fashion Sense] Loading shirts from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack [11:34:17 TRACE Fashion Sense] Loading pants from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack [11:34:17 TRACE Fashion Sense] Loading sleeves from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack [11:34:17 TRACE Fashion Sense] Loading shoes from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Wabi's Wardrobe [11:34:17 TRACE Fashion Sense] Loading bodies from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Wabi's Wardrobe [11:34:17 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi [11:34:17 DEBUG Fashion Sense] Loading data from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Fashion Sense] Loading hairstyles from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Fashion Sense] No Hairs folder found for the content pack FS - Local Pack [11:34:17 TRACE Fashion Sense] Loading accessories from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Fashion Sense] No Accessories folder found for the content pack FS - Local Pack [11:34:17 TRACE Fashion Sense] Loading hats from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Fashion Sense] No Hats folder found for the content pack FS - Local Pack [11:34:17 TRACE Fashion Sense] Loading shirts from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Fashion Sense] No Shirts folder found for the content pack FS - Local Pack [11:34:17 TRACE Fashion Sense] Loading pants from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Fashion Sense] No Pants folder found for the content pack FS - Local Pack [11:34:17 TRACE Fashion Sense] Loading sleeves from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack [11:34:17 TRACE Fashion Sense] Loading shoes from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack [11:34:17 TRACE Fashion Sense] Loading bodies from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [11:34:17 TRACE Fashion Sense] Loading outfit presets from pack: FS - Local Pack 6.6.0 by PeacefulEnd [11:34:17 TRACE Lookup Anything] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [11:34:17 TRACE Mail Framework Mod] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility. [11:34:18 TRACE Market Day] OnLaunched: 0 [11:34:18 TRACE Market Day] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [11:34:18 TRACE Market Day] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [11:34:18 TRACE Market Day] OnLaunched: complete at 0 [11:34:18 TRACE Market Day] Accessed mod-provided API (JsonAssets.Api) for Json Assets. [11:34:18 TRACE Market Day] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility. [11:34:18 INFO Market Day] BFAV API not detected. This is only an issue if you're using custom BFAV animals and a custom shop that's supposed to sell them, as custom animals will not appear in those shops. [11:34:18 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [11:34:18 TRACE game] Signing into GalaxySDK [11:34:18 TRACE Content Patcher] Market Day added 2 custom tokens with prefix 'lisonaza.MarketDay/': IsMarketDay, ShopPositions. [11:34:18 TRACE Content Patcher] Alternative Textures added 2 custom tokens with prefix 'PeacefulEnd.AlternativeTextures/': Textures, Tools. [11:34:18 TRACE Content Patcher] Fashion Sense added a custom token with prefix 'PeacefulEnd.FashionSense/': Appearance. [11:34:18 TRACE Content Patcher] Json Assets added 36 custom tokens with prefix 'spacechase0.JsonAssets/': BigCraftableId, BigCraftableSpriteTilesheet, BigCraftableSpriteX, BigCraftableSpriteY, BootsId, BootsSpriteTilesheet, BootsSpriteX, BootsSpriteY, CropId, CropSpriteTilesheet, CropSpriteX, CropSpriteY, FruitTreeId, FruitTreeSpriteTilesheet, FruitTreeSpriteX, FruitTreeSpriteY, HatId, HatSpriteTilesheet, HatSpriteX, HatSpriteY, ObjectId, ObjectSpriteTilesheet, ObjectSpriteX, ObjectSpriteY, PantsId, PantsSpriteTilesheet, PantsSpriteX, PantsSpriteY, ShirtsId, ShirtsSpriteTilesheet, ShirtsSpriteX, ShirtsSpriteY, WeaponId, WeaponSpriteTilesheet, WeaponSpriteX, WeaponSpriteY. [11:34:18 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked. [11:34:18 INFO Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - (CP) Market Day - (CP) Market Day Config Wizard - IdaIda's Wallpapers and Floors For mod authors, see how to update a mod: https://smapi.io/cp-migrate. [11:34:18 TRACE game] Registered Data/Triggers action: Pathoschild.ContentPatcher_MigrateIds [11:34:18 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [11:34:18 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodius' content pack). [11:34:18 TRACE SMAPI] Invalidated 1 asset names (Data/Characters). Propagated 1 core assets (Data/Characters). [11:34:18 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [11:34:18 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.CapitalistDreamFarm [11:34:18 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of lisonaza.MarketDay.CP [11:34:18 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Wolf.RomRas [11:34:18 INFO Json Assets] Loading content packs... [11:34:18 TRACE Json Assets] Requested cache invalidation for all assets matching a predicate. [11:34:18 TRACE SMAPI] Json Assets edited Data/BigCraftables. [11:34:18 TRACE SMAPI] Json Assets edited Data/Objects. [11:34:18 TRACE SMAPI] Json Assets edited Data/Crops. [11:34:18 TRACE SMAPI] Json Assets edited Data/FruitTrees. [11:34:18 TRACE SMAPI] Json Assets edited Data/Pants. [11:34:18 TRACE SMAPI] Json Assets edited Data/Shirts. [11:34:18 TRACE SMAPI] Json Assets edited Data/Weapons. [11:34:18 TRACE SMAPI] Json Assets edited Data/CraftingRecipes. [11:34:18 TRACE SMAPI] Json Assets edited Data/CookingRecipes. [11:34:18 TRACE SMAPI] Invalidated 11 asset names (Data/BigCraftables, Data/Boots, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons). Propagated 11 core assets (Data/BigCraftables, Data/Boots, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons). [11:34:18 TRACE Json Assets] Event: ItemsRegistered [11:34:18 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'. [11:34:18 TRACE Automate] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [11:34:18 TRACE SMAPI] Json Assets edited Data/Boots. [11:34:18 TRACE SMAPI] Json Assets edited Data/hats. [11:34:18 TRACE SMAPI] Alternative Textures edited Data/AdditionalWallpaperFlooring. [11:34:18 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [11:34:18 TRACE game] Galaxy auth success [11:34:18 TRACE game] Galaxy signed in [11:34:18 TRACE game] Galaxy logged on [11:34:19 TRACE game] Successfully set GOG Galaxy profile name. [11:34:38 TRACE SMAPI] Synchronizing 'Find Save Games' task... [11:34:38 TRACE SpaceCore] Reinitializing serializers for 1 mod types... [11:34:41 TRACE SMAPI] task complete. [11:34:41 TRACE SMAPI] Market Day edited Strings/UI. [11:34:45 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [11:34:45 TRACE SMAPI] Game loader synchronizing... [11:34:45 TRACE game] getLoadEnumerator('Capitalist_387638240') [11:34:45 TRACE game] regular stream detected... [11:34:45 TRACE SMAPI] Synchronizing 'Load_Deserialize' task... [11:34:46 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Romanceable Rasmodius' content pack). [11:34:46 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'IdaIda's Wallpapers and Floors' content pack). [11:34:46 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'. [11:34:47 TRACE SMAPI] task complete. [11:34:47 TRACE Json Assets] Event: IdsAssigned [11:34:47 TRACE SMAPI] AntiSocial NPCs loaded asset 'Data/AntiSocialNPCs'. [11:34:47 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [11:34:47 TRACE SMAPI] Invalidated 0 cache entries. [11:34:47 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task... [11:34:47 TRACE Json Assets] Loading stuff early (really super early) [11:34:47 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'. [11:34:47 TRACE SMAPI] Json Assets edited spacechase0.SpaceCore/ObjectExtensionData. [11:34:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/Farm' (for the 'Capitalist Dream Farm' content pack). [11:34:47 WARN Content Patcher] SMAPI fixed maps loaded by this mod to prevent errors. See the log file for details. [11:34:47 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/Farm' without a required tilesheet (id: extra_tiles, source: Maps\spring_outdoorTileSheet_extra). [11:34:47 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/Farm' without a required tilesheet (id: v16_Outdoors2, source: Maps\spring_outdoorsTileSheet2). [11:34:47 TRACE SMAPI] Content Patcher edited Data/Locations. [11:34:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Romanceable Rasmodius' content pack). [11:34:47 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/WizardHouse' without a required tilesheet (id: v16_TownInterior_2, source: Maps\townInterior_2). [11:34:48 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'. [11:34:48 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'. [11:34:48 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Romanceable Rasmodius' content pack). [11:34:48 TRACE SpaceCore] Event: OnBlankSave [11:34:48 TRACE SMAPI] task complete. [11:34:48 TRACE SMAPI] Synchronizing 'Load_Farmer' task... [11:34:48 TRACE SMAPI] task complete. [11:34:48 TRACE SMAPI] Synchronizing 'Load_Locations' task... [11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/spousePatioWizard' (for the 'Romanceable Rasmodius' content pack). [11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/spouseRoomWizard' (for the 'Romanceable Rasmodius' content pack). [11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Wizard' (for the 'Romanceable Rasmodius' content pack). [11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Wizard' (for the 'Romanceable Rasmodius' content pack). [11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Wizard' (for the 'Romanceable Rasmodius' content pack). [11:34:49 TRACE SMAPI] task complete. [11:34:49 TRACE Json Assets] Fixing IDs [11:34:49 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [11:34:49 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:04.3011689' [11:34:49 TRACE SMAPI] Content Patcher edited Data/Festivals/summer28 (for the 'Romanceable Rasmodius' content pack). [11:34:49 TRACE SMAPI] Game loader done. [11:34:49 TRACE Json Assets] Adding default recipes [11:34:49 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Romanceable Rasmodius' content pack). [11:34:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MarriageDialogueWizard' (for the 'Romanceable Rasmodius' content pack). [11:34:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarriageDialogueWizard (for the 'Romanceable Rasmodius' content pack). [11:34:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [11:34:49 TRACE SMAPI] Context: loaded save 'Capitalist_387638240', starting summer 28 Y2, locale set to . Single-player. [11:34:49 TRACE CJB Cheats Menu] Requested cache invalidation for 'Data/Crops'. [11:34:49 TRACE SMAPI] Json Assets edited Data/Crops. [11:34:49 TRACE SMAPI] CJB Cheats Menu edited Data/Crops. [11:34:49 TRACE SMAPI] Invalidated 1 asset names (Data/Crops). Propagated 1 core assets (Data/Crops). [11:34:49 INFO Market Day] [Ashton] LoadContentPacks [11:34:49 DEBUG Market Day] [Ashton] Clearing content packs (what's the worst that could happen, right?) [11:34:49 INFO Market Day] [Ashton] Adding Content Packs... [11:34:49 DEBUG Market Day] [Ashton] StardewModdingAPI.IContentPack[] [11:34:49 INFO Market Day] [Ashton] ContentPack [11:34:49 INFO Market Day] [Ashton] Loading: (MD) Expansion Shops by lisonaza | 1.0.1 | Expansion shops for Market Day by shanesv and lisonaza [11:34:49 INFO Market Day] [Ashton] RegisterShops [11:34:49 DEBUG Market Day] [Ashton] 5 [11:34:49 DEBUG Market Day] [Ashton] LolaWeaponShop [11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/LolaWeaponShop [11:34:49 TRACE Market Day] [Ashton] [LolaWeaponShop] Loaded asset assets/open-weapons.png [11:34:49 DEBUG Market Day] [Ashton] LorenzoFertilizerShop [11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/LorenzoFertilizerShop [11:34:49 TRACE Market Day] [Ashton] [LorenzoFertilizerShop] Loaded asset assets/open-heaps.png [11:34:49 DEBUG Market Day] [Ashton] MaypalSerrupShop [11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop [11:34:49 TRACE Market Day] [Ashton] [MaypalSerrupShop] Loaded asset assets/open-serrup.png [11:34:49 DEBUG Market Day] [Ashton] ESInnShop [11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/ESInnShop [11:34:49 DEBUG Market Day] [Ashton] PikasRestaurant [11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/PikasRestaurant [11:34:49 TRACE Market Day] [Ashton] [PikasRestaurant] Loaded asset assets/open-pika.png [11:34:49 INFO Market Day] [Ashton] ContentPack [11:34:49 INFO Market Day] [Ashton] Loading: (MD) Base Shops by lisonaza | 1.0.1 | Market Day: Base Shops [11:34:49 INFO Market Day] [Ashton] RegisterShops [11:34:49 DEBUG Market Day] [Ashton] 24 [11:34:49 DEBUG Market Day] [Ashton] SophiaShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SophiaShop [11:34:49 TRACE Market Day] [Ashton] [SophiaShop] Loaded asset assets/open-bluemoon.png [11:34:49 TRACE Market Day] [Ashton] [SophiaShop] Loaded asset assets/closed-blue.png [11:34:49 DEBUG Market Day] [Ashton] AndyShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/AndyShop [11:34:49 TRACE Market Day] [Ashton] [AndyShop] Loaded asset assets/open-fairhaven.png [11:34:49 TRACE Market Day] [Ashton] [AndyShop] Loaded asset assets/closed-brown.png [11:34:49 DEBUG Market Day] [Ashton] SusanShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SusanShop [11:34:49 TRACE Market Day] [Ashton] [SusanShop] Loaded asset assets/open-emerald.png [11:34:49 TRACE Market Day] [Ashton] [SusanShop] Loaded asset assets/closed-green.png [11:34:49 DEBUG Market Day] [Ashton] JodiShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/JodiShop [11:34:49 TRACE Market Day] [Ashton] [JodiShop] Loaded asset assets/open-jodi.png [11:34:49 TRACE Market Day] [Ashton] [JodiShop] Loaded asset assets/closed-blue.png [11:34:49 DEBUG Market Day] [Ashton] HarveyShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HarveyShop [11:34:49 TRACE Market Day] [Ashton] [HarveyShop] Loaded asset assets/open-harvey.png [11:34:49 TRACE Market Day] [Ashton] [HarveyShop] Loaded asset assets/closed-brown.png [11:34:49 DEBUG Market Day] [Ashton] LinusShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/LinusShop [11:34:49 TRACE Market Day] [Ashton] [LinusShop] Loaded asset assets/open-linus.png [11:34:49 TRACE Market Day] [Ashton] [LinusShop] Loaded asset assets/closed-red.png [11:34:49 DEBUG Market Day] [Ashton] WillyShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/WillyShop [11:34:49 TRACE Market Day] [Ashton] [WillyShop] Loaded asset assets/open-fish.png [11:34:49 TRACE Market Day] [Ashton] [WillyShop] Loaded asset assets/closed-fishin.png [11:34:49 DEBUG Market Day] [Ashton] MarnieShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/MarnieShop [11:34:49 TRACE Market Day] [Ashton] [MarnieShop] Loaded asset assets/open-marnie.png [11:34:49 TRACE Market Day] [Ashton] [MarnieShop] Loaded asset assets/closed-brown.png [11:34:49 DEBUG Market Day] [Ashton] EvelynShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/EvelynShop [11:34:49 TRACE Market Day] [Ashton] [EvelynShop] Loaded asset assets/open-evelyn.png [11:34:49 TRACE Market Day] [Ashton] [EvelynShop] Loaded asset assets/closed-blue.png [11:34:49 DEBUG Market Day] [Ashton] GusShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/GusShop [11:34:49 TRACE Market Day] [Ashton] [GusShop] Loaded asset assets/open-saloon.png [11:34:49 TRACE Market Day] [Ashton] [GusShop] Loaded asset assets/closed-brown.png [11:34:49 DEBUG Market Day] [Ashton] LeahShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/LeahShop [11:34:49 TRACE Market Day] [Ashton] [LeahShop] Loaded asset assets/open-leah.png [11:34:49 TRACE Market Day] [Ashton] [LeahShop] Loaded asset assets/closed-red.png [11:34:49 DEBUG Market Day] [Ashton] ClintShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/ClintShop [11:34:49 TRACE Market Day] [Ashton] [ClintShop] Loaded asset assets/open-clint.png [11:34:49 TRACE Market Day] [Ashton] [ClintShop] Loaded asset assets/closed-brown.png [11:34:49 DEBUG Market Day] [Ashton] CarolineShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/CarolineShop [11:34:49 TRACE Market Day] [Ashton] [CarolineShop] Loaded asset assets/open-tea.png [11:34:49 TRACE Market Day] [Ashton] [CarolineShop] Loaded asset assets/closed-green.png [11:34:49 DEBUG Market Day] [Ashton] GuntherShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/GuntherShop [11:34:49 TRACE Market Day] [Ashton] [GuntherShop] Loaded asset assets/open-gunther.png [11:34:49 TRACE Market Day] [Ashton] [GuntherShop] Loaded asset assets/closed-blue.png [11:34:49 DEBUG Market Day] [Ashton] EmilyShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/EmilyShop [11:34:49 TRACE Market Day] [Ashton] [EmilyShop] Loaded asset assets/open-emily.png [11:34:49 TRACE Market Day] [Ashton] [EmilyShop] Loaded asset assets/closed-green.png [11:34:49 DEBUG Market Day] [Ashton] HatMouseShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HatMouseShop [11:34:49 TRACE Market Day] [Ashton] [HatMouseShop] Loaded asset assets/open-hats.png [11:34:49 TRACE Market Day] [Ashton] [HatMouseShop] Loaded asset assets/closed-blue.png [11:34:49 DEBUG Market Day] [Ashton] DemetriusShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/DemetriusShop [11:34:49 TRACE Market Day] [Ashton] [DemetriusShop] Loaded asset assets/open-lab.png [11:34:49 TRACE Market Day] [Ashton] [DemetriusShop] Loaded asset assets/closed-brown.png [11:34:49 DEBUG Market Day] [Ashton] WizardShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/WizardShop [11:34:49 TRACE Market Day] [Ashton] [WizardShop] Loaded asset assets/open-wizard.png [11:34:49 TRACE Market Day] [Ashton] [WizardShop] Loaded asset assets/closed-brown.png [11:34:49 DEBUG Market Day] [Ashton] HaleyShop [11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HaleyShop [11:34:50 TRACE Market Day] [Ashton] [HaleyShop] Loaded asset assets/open-haley.png [11:34:50 TRACE Market Day] [Ashton] [HaleyShop] Loaded asset assets/closed-brown.png [11:34:50 DEBUG Market Day] [Ashton] ElliottShop [11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/ElliottShop [11:34:50 TRACE Market Day] [Ashton] [ElliottShop] Loaded asset assets/open-quill.png [11:34:50 TRACE Market Day] [Ashton] [ElliottShop] Loaded asset assets/closed-purple.png [11:34:50 DEBUG Market Day] [Ashton] SamShop [11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SamShop [11:34:50 TRACE Market Day] [Ashton] [SamShop] Loaded asset assets/open-rock.png [11:34:50 TRACE Market Day] [Ashton] [SamShop] Loaded asset assets/closed-blue.png [11:34:50 DEBUG Market Day] [Ashton] JasVincentShop [11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/JasVincentShop [11:34:50 TRACE Market Day] [Ashton] [JasVincentShop] Loaded asset assets/open-jv.png [11:34:50 TRACE Market Day] [Ashton] [JasVincentShop] Loaded asset assets/closed-gray.png [11:34:50 DEBUG Market Day] [Ashton] MaruShop [11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/MaruShop [11:34:50 TRACE Market Day] [Ashton] [MaruShop] Loaded asset assets/open-roboshack.png [11:34:50 TRACE Market Day] [Ashton] [MaruShop] Loaded asset assets/closed-purple.png [11:34:50 DEBUG Market Day] [Ashton] PierreShop [11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/PierreShop [11:34:50 TRACE Market Day] [Ashton] [PierreShop] Loaded asset assets/open-prime.png [11:34:50 TRACE Market Day] [Ashton] [PierreShop] Loaded asset assets/closed-blue.png [11:34:50 TRACE Market Day] [Ashton] Updating current language settings: en [11:34:50 TRACE SMAPI] Json Assets edited Data/CraftingRecipes. [11:34:50 TRACE SMAPI] Json Assets edited Data/CookingRecipes. [11:34:50 TRACE SMAPI] Json Assets edited Data/Crops. [11:34:50 TRACE SMAPI] CJB Cheats Menu edited Data/Crops. [11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_7_Y2 [11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_14_Y2 [11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_21_Y2 [11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_28_Y2 [11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_7_Y2 [11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_14_Y2 [11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_21_Y2 [11:34:50 TRACE Market Day] [Ashton] OnSaveLoaded_DestroyFurniture: summer 28 600 1478 [11:34:50 TRACE Market Day] [Ashton] DestroyAllFurniture [11:34:50 TRACE Market Day] [Ashton] OnSaveLoaded_DestroyFurniture: complete at summer 28 600 1478 [11:34:50 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'. [11:34:50 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'. [11:34:50 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AppearanceData'. [11:34:50 TRACE Mail Framework Mod] Requested cache invalidation for 'Data/mail'. [11:34:50 TRACE SMAPI] Invalidated 0 cache entries. [11:34:50 TRACE Market Day] [Ashton] Added shop Farmer:Ashton (Capitalist Farm) for Farmer:Ashton (-5121699853713404206) [11:34:50 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OnDayStarted_FlagSyncNeeded] [11:34:50 DEBUG Market Day] [Ashton] Time summer 28 600 1478 (not market day) [11:34:50 DEBUG Market Day] [Ashton] Shops: 3 [11:34:50 DEBUG Market Day] [Ashton] Positions sent to CP: Shop1, Shop7, Shop8 [11:34:50 DEBUG Market Day] [Ashton] No shop positions on the map [11:34:50 DEBUG Market Day] [Ashton] No empty shop locations [11:34:50 DEBUG Market Day] [Ashton] No shops open [11:34:50 INFO Market Day] [Ashton] OnDayStarted_FlagSyncNeeded: requesting sync [11:34:50 TRACE Market Day] [Ashton] OnDayStarted: summer 28 600 1478 [11:34:50 TRACE NPC Map Locations] Unknown locations: LewisBasement [11:34:50 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OnOneSecondUpdateTicking_SyncMap checking for invalid shops] [11:34:50 DEBUG Market Day] [Ashton] Time summer 28 600 1500 (not market day) [11:34:50 DEBUG Market Day] [Ashton] Shops: 3 [11:34:50 DEBUG Market Day] [Ashton] Positions sent to CP: Shop1, Shop7, Shop8 [11:34:50 DEBUG Market Day] [Ashton] No shop positions on the map [11:34:50 DEBUG Market Day] [Ashton] No empty shop locations [11:34:50 DEBUG Market Day] [Ashton] No shops open [11:34:50 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OnOneSecondUpdateTicking_SyncMap checked for invalid shops] [11:34:50 DEBUG Market Day] [Ashton] Time summer 28 600 1500 (not market day) [11:34:50 DEBUG Market Day] [Ashton] Shops: 3 [11:34:50 DEBUG Market Day] [Ashton] Positions sent to CP: Shop1, Shop7, Shop8 [11:34:50 DEBUG Market Day] [Ashton] No shop positions on the map [11:34:50 DEBUG Market Day] [Ashton] No empty shop locations [11:34:50 DEBUG Market Day] [Ashton] No shops open [11:34:50 TRACE Market Day] [Ashton] Correct number of shops already open (0 player, 0 total) [11:34:52 TRACE SMAPI] Fashion Sense edited Data/mail. [11:34:52 TRACE SMAPI] Mail Framework Mod edited Data/mail. [11:34:52 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Romanceable Rasmodius' content pack). [11:34:52 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [11:34:55 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [11:34:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [11:34:55 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [11:34:55 TRACE SMAPI] Invalidated 2 asset names (Data/Festivals/summer28, Maps/Farm). Propagated 0 core assets (). [11:34:55 TRACE SMAPI] Context: returning to title [11:34:55 TRACE game] Disconnected: ExitedToMainMenu [11:34:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [11:34:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [11:34:57 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/KeyboardButton'. [11:34:59 TRACE Generic Mod Config Menu] Changing to mod config page for mod spacechase0.SpaceCore [11:35:07 TRACE Generic Mod Config Menu] Changing to mod config page for mod lisonaza.MarketDay [11:35:08 TRACE Market Day] GMCMFieldChanged: fm_DayOfWeek = 1 [11:35:08 TRACE Market Day] GMCMFieldChanged: fm_DayOfWeek = 0 [11:35:11 TRACE Market Day] GMCMFieldChanged: c3d74486bbeb4205abe0c1b3fd3e987f = 7 [11:35:11 TRACE Market Day] GMCMFieldChanged: c3d74486bbeb4205abe0c1b3fd3e987f = 6 [11:35:11 TRACE Market Day] GMCMFieldChanged: c3d74486bbeb4205abe0c1b3fd3e987f = 7 [11:35:12 TRACE Market Day] GMCMFieldChanged: c3d74486bbeb4205abe0c1b3fd3e987f = 8 [11:35:34 TRACE Market Day] GMCMFieldChanged: fm_ChallengeMode = False [11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 7 [11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 8 [11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 10 [11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 12 [11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 13 [11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 15 [11:35:36 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 6 [11:35:37 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 7 [11:35:37 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 9 [11:35:38 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 2 [11:35:38 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 1 [11:35:39 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 0 [11:35:41 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 1 [11:35:52 TRACE Market Day] GMCMFieldChanged: fm_UseAdvancedOpeningOptions = True [11:35:53 TRACE Market Day] GMCMFieldChanged: fm_AlwaysMarketDay = True [11:35:54 TRACE Generic Mod Config Menu] saving Challenge Mode In challenge mode you level up by selling items. Unlock more shops, auto-restock, higher bonuses. [11:35:54 TRACE Generic Mod Config Menu] saving Day of Week Day to open on [0: Sunday, 6: Saturday] [11:35:54 TRACE Generic Mod Config Menu] saving Open In Rain Open in rain [11:35:54 TRACE Generic Mod Config Menu] saving Open In Snow Open in snow [11:35:54 TRACE Generic Mod Config Menu] saving Opening time Opening time [11:35:54 TRACE Generic Mod Config Menu] saving Closing time Closing time [11:35:54 TRACE Generic Mod Config Menu] saving Leave space for GMM Leave space for Grampleton Makers Market shops when required [11:35:54 TRACE Generic Mod Config Menu] saving Number of shops Number of shops in the market [11:35:54 TRACE Generic Mod Config Menu] saving Restock per hour Number of items to restock from the chest each hour [11:35:54 TRACE Generic Mod Config Menu] saving NPCs browse the market NPCs who are walking through Town will detour to visit shops [11:35:54 TRACE Generic Mod Config Menu] saving NPC visit chance NPC visit chance [11:35:54 TRACE Generic Mod Config Menu] saving NPCs visit shops NPCs who are walking through Town will be rescheduled to visit shops [11:35:54 TRACE Generic Mod Config Menu] saving NPCs run their shops NPCs who are walking through Town will be rescheduled to run their shops [11:35:54 TRACE Generic Mod Config Menu] saving Schedule replacement NPCs can take the day off to visit the market instead of the Resort [11:35:54 TRACE Generic Mod Config Menu] saving Townie Visitors Characters will take the day off to visit the market [11:35:54 TRACE Generic Mod Config Menu] saving Random Visitors Random visitors will come from out of town to visit the market [11:35:54 TRACE Generic Mod Config Menu] saving Use complex options Select this if you want to use any of the settings below [11:35:54 TRACE Generic Mod Config Menu] saving Always market day Every day is market day! Including festivals! [11:35:54 TRACE Generic Mod Config Menu] saving Sunday [11:35:54 TRACE Generic Mod Config Menu] saving Monday [11:35:54 TRACE Generic Mod Config Menu] saving Tuesday [11:35:54 TRACE Generic Mod Config Menu] saving Wednesday [11:35:54 TRACE Generic Mod Config Menu] saving Thursday [11:35:54 TRACE Generic Mod Config Menu] saving Friday [11:35:54 TRACE Generic Mod Config Menu] saving Saturday [11:35:54 TRACE Generic Mod Config Menu] saving Week 1 [11:35:54 TRACE Generic Mod Config Menu] saving Week 2 [11:35:54 TRACE Generic Mod Config Menu] saving Week 3 [11:35:54 TRACE Generic Mod Config Menu] saving Week 4 [11:35:54 TRACE Generic Mod Config Menu] saving Spring [11:35:54 TRACE Generic Mod Config Menu] saving Summer [11:35:54 TRACE Generic Mod Config Menu] saving Fall [11:35:54 TRACE Generic Mod Config Menu] saving Winter [11:35:54 TRACE Generic Mod Config Menu] saving Peek into chests Allow player to look inside NPC shop chests [11:35:54 TRACE Generic Mod Config Menu] saving Ruin the furniture Allow player to break shop chests and signs [11:35:54 TRACE Generic Mod Config Menu] saving Verbose logging Generate extra log messages for debugging [11:35:54 TRACE Generic Mod Config Menu] saving Show shop positions (no translation:cfg.shop-position.msg) [11:35:54 TRACE Generic Mod Config Menu] saving Debug keybinds Enable these debugging keybinds which might clash with your other mods [11:35:54 TRACE Generic Mod Config Menu] saving Config keybind [11:35:54 TRACE Generic Mod Config Menu] saving Reload keybind [11:35:54 TRACE Generic Mod Config Menu] saving Warp keybind [11:35:54 TRACE Generic Mod Config Menu] saving Challenge Mode In challenge mode you level up by selling items. Unlock more shops, auto-restock, higher bonuses. [11:35:54 TRACE Generic Mod Config Menu] saving Day of Week Day to open on [0: Sunday, 6: Saturday] [11:35:54 TRACE Generic Mod Config Menu] saving Open In Rain Open in rain [11:35:54 TRACE Generic Mod Config Menu] saving Open In Snow Open in snow [11:35:54 TRACE Generic Mod Config Menu] saving Opening time Opening time [11:35:54 TRACE Generic Mod Config Menu] saving Closing time Closing time [11:35:54 TRACE Generic Mod Config Menu] saving Leave space for GMM Leave space for Grampleton Makers Market shops when required [11:35:54 TRACE Generic Mod Config Menu] saving Number of shops Number of shops in the market [11:35:54 TRACE Generic Mod Config Menu] saving Restock per hour Number of items to restock from the chest each hour [11:35:54 TRACE Generic Mod Config Menu] saving NPCs browse the market NPCs who are walking through Town will detour to visit shops [11:35:54 TRACE Generic Mod Config Menu] saving NPC visit chance NPC visit chance [11:35:54 TRACE Generic Mod Config Menu] saving NPCs visit shops NPCs who are walking through Town will be rescheduled to visit shops [11:35:54 TRACE Generic Mod Config Menu] saving NPCs run their shops NPCs who are walking through Town will be rescheduled to run their shops [11:35:54 TRACE Generic Mod Config Menu] saving Schedule replacement NPCs can take the day off to visit the market instead of the Resort [11:35:54 TRACE Generic Mod Config Menu] saving Townie Visitors Characters will take the day off to visit the market [11:35:54 TRACE Generic Mod Config Menu] saving Random Visitors Random visitors will come from out of town to visit the market [11:35:54 TRACE Generic Mod Config Menu] saving Use complex options Select this if you want to use any of the settings below [11:35:54 TRACE Generic Mod Config Menu] saving Always market day Every day is market day! Including festivals! [11:35:54 TRACE Generic Mod Config Menu] saving Sunday [11:35:54 TRACE Generic Mod Config Menu] saving Monday [11:35:54 TRACE Generic Mod Config Menu] saving Tuesday [11:35:54 TRACE Generic Mod Config Menu] saving Wednesday [11:35:54 TRACE Generic Mod Config Menu] saving Thursday [11:35:54 TRACE Generic Mod Config Menu] saving Friday [11:35:54 TRACE Generic Mod Config Menu] saving Saturday [11:35:54 TRACE Generic Mod Config Menu] saving Week 1 [11:35:54 TRACE Generic Mod Config Menu] saving Week 2 [11:35:54 TRACE Generic Mod Config Menu] saving Week 3 [11:35:54 TRACE Generic Mod Config Menu] saving Week 4 [11:35:54 TRACE Generic Mod Config Menu] saving Spring [11:35:54 TRACE Generic Mod Config Menu] saving Summer [11:35:54 TRACE Generic Mod Config Menu] saving Fall [11:35:54 TRACE Generic Mod Config Menu] saving Winter [11:35:54 TRACE Generic Mod Config Menu] saving Peek into chests Allow player to look inside NPC shop chests [11:35:54 TRACE Generic Mod Config Menu] saving Ruin the furniture Allow player to break shop chests and signs [11:35:54 TRACE Generic Mod Config Menu] saving Verbose logging Generate extra log messages for debugging [11:35:54 TRACE Generic Mod Config Menu] saving Show shop positions (no translation:cfg.shop-position.msg) [11:35:54 TRACE Generic Mod Config Menu] saving Debug keybinds Enable these debugging keybinds which might clash with your other mods [11:35:54 TRACE Generic Mod Config Menu] saving Config keybind [11:35:54 TRACE Generic Mod Config Menu] saving Reload keybind [11:35:54 TRACE Generic Mod Config Menu] saving Warp keybind [11:35:58 TRACE SMAPI] Synchronizing 'Find Save Games' task... [11:35:58 TRACE SMAPI] task complete. [11:36:01 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [11:36:01 TRACE SMAPI] Game loader synchronizing... [11:36:01 TRACE game] getLoadEnumerator('Capitalist_387638240') [11:36:01 TRACE game] regular stream detected... [11:36:01 TRACE SMAPI] Synchronizing 'Load_Deserialize' task... [11:36:01 TRACE SMAPI] task complete. [11:36:01 TRACE Json Assets] Event: IdsAssigned [11:36:01 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [11:36:01 TRACE SMAPI] Invalidated 0 cache entries. [11:36:01 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task... [11:36:01 TRACE Json Assets] Loading stuff early (really super early) [11:36:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/Farm' (for the 'Capitalist Dream Farm' content pack). [11:36:01 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/Farm' without a required tilesheet (id: extra_tiles, source: Maps\spring_outdoorTileSheet_extra). [11:36:01 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/Farm' without a required tilesheet (id: v16_Outdoors2, source: Maps\spring_outdoorsTileSheet2). [11:36:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Romanceable Rasmodius' content pack). [11:36:01 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/WizardHouse' without a required tilesheet (id: v16_TownInterior_2, source: Maps\townInterior_2). [11:36:01 TRACE SpaceCore] Event: OnBlankSave [11:36:01 TRACE SMAPI] task complete. [11:36:01 TRACE SMAPI] Synchronizing 'Load_Farmer' task... [11:36:01 TRACE SMAPI] task complete. [11:36:01 TRACE SMAPI] Synchronizing 'Load_Locations' task... [11:36:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/spousePatioWizard' (for the 'Romanceable Rasmodius' content pack). [11:36:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/spouseRoomWizard' (for the 'Romanceable Rasmodius' content pack). [11:36:02 TRACE SMAPI] task complete. [11:36:02 TRACE Json Assets] Fixing IDs [11:36:02 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [11:36:02 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:01.0584461' [11:36:02 TRACE SMAPI] Content Patcher edited Data/Festivals/summer28 (for the 'Romanceable Rasmodius' content pack). [11:36:02 TRACE SMAPI] Game loader done. [11:36:02 TRACE Json Assets] Adding default recipes [11:36:02 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [11:36:02 TRACE SMAPI] Context: loaded save 'Capitalist_387638240', starting summer 28 Y2, locale set to . Single-player. [11:36:02 INFO Market Day] [Ashton] LoadContentPacks [11:36:02 DEBUG Market Day] [Ashton] Clearing content packs (what's the worst that could happen, right?) [11:36:02 INFO Market Day] [Ashton] Adding Content Packs... [11:36:02 DEBUG Market Day] [Ashton] StardewModdingAPI.IContentPack[] [11:36:02 INFO Market Day] [Ashton] ContentPack [11:36:02 INFO Market Day] [Ashton] Loading: (MD) Expansion Shops by lisonaza | 1.0.1 | Expansion shops for Market Day by shanesv and lisonaza [11:36:02 INFO Market Day] [Ashton] RegisterShops [11:36:02 DEBUG Market Day] [Ashton] 5 [11:36:02 DEBUG Market Day] [Ashton] LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] [LolaWeaponShop] Loaded asset assets/open-weapons.png [11:36:02 DEBUG Market Day] [Ashton] LorenzoFertilizerShop [11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/LorenzoFertilizerShop [11:36:02 TRACE Market Day] [Ashton] [LorenzoFertilizerShop] Loaded asset assets/open-heaps.png [11:36:02 DEBUG Market Day] [Ashton] MaypalSerrupShop [11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop [11:36:02 TRACE Market Day] [Ashton] [MaypalSerrupShop] Loaded asset assets/open-serrup.png [11:36:02 DEBUG Market Day] [Ashton] ESInnShop [11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/ESInnShop [11:36:02 DEBUG Market Day] [Ashton] PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] [PikasRestaurant] Loaded asset assets/open-pika.png [11:36:02 INFO Market Day] [Ashton] ContentPack [11:36:02 INFO Market Day] [Ashton] Loading: (MD) Base Shops by lisonaza | 1.0.1 | Market Day: Base Shops [11:36:02 INFO Market Day] [Ashton] RegisterShops [11:36:02 DEBUG Market Day] [Ashton] 24 [11:36:02 DEBUG Market Day] [Ashton] SophiaShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SophiaShop [11:36:02 TRACE Market Day] [Ashton] [SophiaShop] Loaded asset assets/open-bluemoon.png [11:36:02 TRACE Market Day] [Ashton] [SophiaShop] Loaded asset assets/closed-blue.png [11:36:02 DEBUG Market Day] [Ashton] AndyShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/AndyShop [11:36:02 TRACE Market Day] [Ashton] [AndyShop] Loaded asset assets/open-fairhaven.png [11:36:02 TRACE Market Day] [Ashton] [AndyShop] Loaded asset assets/closed-brown.png [11:36:02 DEBUG Market Day] [Ashton] SusanShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SusanShop [11:36:02 TRACE Market Day] [Ashton] [SusanShop] Loaded asset assets/open-emerald.png [11:36:02 TRACE Market Day] [Ashton] [SusanShop] Loaded asset assets/closed-green.png [11:36:02 DEBUG Market Day] [Ashton] JodiShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/JodiShop [11:36:02 TRACE Market Day] [Ashton] [JodiShop] Loaded asset assets/open-jodi.png [11:36:02 TRACE Market Day] [Ashton] [JodiShop] Loaded asset assets/closed-blue.png [11:36:02 DEBUG Market Day] [Ashton] HarveyShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HarveyShop [11:36:02 TRACE Market Day] [Ashton] [HarveyShop] Loaded asset assets/open-harvey.png [11:36:02 TRACE Market Day] [Ashton] [HarveyShop] Loaded asset assets/closed-brown.png [11:36:02 DEBUG Market Day] [Ashton] LinusShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/LinusShop [11:36:02 TRACE Market Day] [Ashton] [LinusShop] Loaded asset assets/open-linus.png [11:36:02 TRACE Market Day] [Ashton] [LinusShop] Loaded asset assets/closed-red.png [11:36:02 DEBUG Market Day] [Ashton] WillyShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/WillyShop [11:36:02 TRACE Market Day] [Ashton] [WillyShop] Loaded asset assets/open-fish.png [11:36:02 TRACE Market Day] [Ashton] [WillyShop] Loaded asset assets/closed-fishin.png [11:36:02 DEBUG Market Day] [Ashton] MarnieShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/MarnieShop [11:36:02 TRACE Market Day] [Ashton] [MarnieShop] Loaded asset assets/open-marnie.png [11:36:02 TRACE Market Day] [Ashton] [MarnieShop] Loaded asset assets/closed-brown.png [11:36:02 DEBUG Market Day] [Ashton] EvelynShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/EvelynShop [11:36:02 TRACE Market Day] [Ashton] [EvelynShop] Loaded asset assets/open-evelyn.png [11:36:02 TRACE Market Day] [Ashton] [EvelynShop] Loaded asset assets/closed-blue.png [11:36:02 DEBUG Market Day] [Ashton] GusShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/GusShop [11:36:02 TRACE Market Day] [Ashton] [GusShop] Loaded asset assets/open-saloon.png [11:36:02 TRACE Market Day] [Ashton] [GusShop] Loaded asset assets/closed-brown.png [11:36:02 DEBUG Market Day] [Ashton] LeahShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/LeahShop [11:36:02 TRACE Market Day] [Ashton] [LeahShop] Loaded asset assets/open-leah.png [11:36:02 TRACE Market Day] [Ashton] [LeahShop] Loaded asset assets/closed-red.png [11:36:02 DEBUG Market Day] [Ashton] ClintShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/ClintShop [11:36:02 TRACE Market Day] [Ashton] [ClintShop] Loaded asset assets/open-clint.png [11:36:02 TRACE Market Day] [Ashton] [ClintShop] Loaded asset assets/closed-brown.png [11:36:02 DEBUG Market Day] [Ashton] CarolineShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/CarolineShop [11:36:02 TRACE Market Day] [Ashton] [CarolineShop] Loaded asset assets/open-tea.png [11:36:02 TRACE Market Day] [Ashton] [CarolineShop] Loaded asset assets/closed-green.png [11:36:02 DEBUG Market Day] [Ashton] GuntherShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/GuntherShop [11:36:02 TRACE Market Day] [Ashton] [GuntherShop] Loaded asset assets/open-gunther.png [11:36:02 TRACE Market Day] [Ashton] [GuntherShop] Loaded asset assets/closed-blue.png [11:36:02 DEBUG Market Day] [Ashton] EmilyShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/EmilyShop [11:36:02 TRACE Market Day] [Ashton] [EmilyShop] Loaded asset assets/open-emily.png [11:36:02 TRACE Market Day] [Ashton] [EmilyShop] Loaded asset assets/closed-green.png [11:36:02 DEBUG Market Day] [Ashton] HatMouseShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HatMouseShop [11:36:02 TRACE Market Day] [Ashton] [HatMouseShop] Loaded asset assets/open-hats.png [11:36:02 TRACE Market Day] [Ashton] [HatMouseShop] Loaded asset assets/closed-blue.png [11:36:02 DEBUG Market Day] [Ashton] DemetriusShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/DemetriusShop [11:36:02 TRACE Market Day] [Ashton] [DemetriusShop] Loaded asset assets/open-lab.png [11:36:02 TRACE Market Day] [Ashton] [DemetriusShop] Loaded asset assets/closed-brown.png [11:36:02 DEBUG Market Day] [Ashton] WizardShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/WizardShop [11:36:02 TRACE Market Day] [Ashton] [WizardShop] Loaded asset assets/open-wizard.png [11:36:02 TRACE Market Day] [Ashton] [WizardShop] Loaded asset assets/closed-brown.png [11:36:02 DEBUG Market Day] [Ashton] HaleyShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HaleyShop [11:36:02 TRACE Market Day] [Ashton] [HaleyShop] Loaded asset assets/open-haley.png [11:36:02 TRACE Market Day] [Ashton] [HaleyShop] Loaded asset assets/closed-brown.png [11:36:02 DEBUG Market Day] [Ashton] ElliottShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/ElliottShop [11:36:02 TRACE Market Day] [Ashton] [ElliottShop] Loaded asset assets/open-quill.png [11:36:02 TRACE Market Day] [Ashton] [ElliottShop] Loaded asset assets/closed-purple.png [11:36:02 DEBUG Market Day] [Ashton] SamShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SamShop [11:36:02 TRACE Market Day] [Ashton] [SamShop] Loaded asset assets/open-rock.png [11:36:02 TRACE Market Day] [Ashton] [SamShop] Loaded asset assets/closed-blue.png [11:36:02 DEBUG Market Day] [Ashton] JasVincentShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/JasVincentShop [11:36:02 TRACE Market Day] [Ashton] [JasVincentShop] Loaded asset assets/open-jv.png [11:36:02 TRACE Market Day] [Ashton] [JasVincentShop] Loaded asset assets/closed-gray.png [11:36:02 DEBUG Market Day] [Ashton] MaruShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/MaruShop [11:36:02 TRACE Market Day] [Ashton] [MaruShop] Loaded asset assets/open-roboshack.png [11:36:02 TRACE Market Day] [Ashton] [MaruShop] Loaded asset assets/closed-purple.png [11:36:02 DEBUG Market Day] [Ashton] PierreShop [11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/PierreShop [11:36:02 TRACE Market Day] [Ashton] [PierreShop] Loaded asset assets/open-prime.png [11:36:02 TRACE Market Day] [Ashton] [PierreShop] Loaded asset assets/closed-blue.png [11:36:02 TRACE Market Day] [Ashton] Updating current language settings: en [11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_7_Y2 [11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_14_Y2 [11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_21_Y2 [11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_28_Y2 [11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_7_Y2 [11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_14_Y2 [11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_21_Y2 [11:36:02 TRACE Market Day] [Ashton] OnSaveLoaded_DestroyFurniture: summer 28 600 5770 [11:36:02 TRACE Market Day] [Ashton] DestroyAllFurniture [11:36:02 TRACE Market Day] [Ashton] OnSaveLoaded_DestroyFurniture: complete at summer 28 600 5770 [11:36:02 TRACE Mail Framework Mod] Requested cache invalidation for 'Data/mail'. [11:36:02 TRACE SMAPI] Invalidated 1 asset names (Data/mail). Propagated 0 core assets (). [11:36:02 TRACE Market Day] [Ashton] Added shop Farmer:Ashton (Capitalist Farm) for Farmer:Ashton (-5121699853713404206) [11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OnDayStarted_FlagSyncNeeded] [11:36:02 DEBUG Market Day] [Ashton] Time summer 28 600 5770 (market day) [11:36:02 DEBUG Market Day] [Ashton] Shops: 15 [11:36:02 DEBUG Market Day] [Ashton] Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14 [11:36:02 DEBUG Market Day] [Ashton] No shop positions on the map [11:36:02 DEBUG Market Day] [Ashton] No empty shop locations [11:36:02 DEBUG Market Day] [Ashton] No shops open [11:36:02 INFO Market Day] [Ashton] OnDayStarted_FlagSyncNeeded: requesting sync [11:36:02 TRACE Market Day] [Ashton] OnDayStarted: summer 28 600 5770 [11:36:02 TRACE Market Day] [Ashton] OnDayStarted: complete at summer 28 600 5770 [11:36:02 TRACE NPC Map Locations] Unknown locations: LewisBasement [11:36:02 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [11:36:02 TRACE SMAPI] Content Patcher edited Maps/Town (for the '(CP) Market Day' content pack). [11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OnAssetReady_FlagSyncNeeded] [11:36:02 DEBUG Market Day] [Ashton] Time summer 28 600 5770 (market day) [11:36:02 DEBUG Market Day] [Ashton] Shops: 15 [11:36:02 DEBUG Market Day] [Ashton] Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14 [11:36:02 DEBUG Market Day] [Ashton] No shop positions on the map [11:36:02 DEBUG Market Day] [Ashton] No empty shop locations [11:36:02 DEBUG Market Day] [Ashton] No shops open [11:36:02 INFO Market Day] [Ashton] OnAssetReady: requesting sync [11:36:02 TRACE SMAPI] Invalidated 1 asset names (Maps/Town). Propagated 1 core assets (Maps/Town). [11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OnOneSecondUpdateTicking_SyncMap checking for invalid shops] [11:36:02 DEBUG Market Day] [Ashton] Time summer 28 600 5820 (market day) [11:36:02 DEBUG Market Day] [Ashton] Shops: 15 [11:36:02 DEBUG Market Day] [Ashton] Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14 [11:36:02 DEBUG Market Day] [Ashton] Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:02 DEBUG Market Day] [Ashton] Empty shop locations: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:02 DEBUG Market Day] [Ashton] No shops open [11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OnOneSecondUpdateTicking_SyncMap checked for invalid shops] [11:36:02 DEBUG Market Day] [Ashton] Time summer 28 600 5820 (market day) [11:36:02 DEBUG Market Day] [Ashton] Shops: 15 [11:36:02 DEBUG Market Day] [Ashton] Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14 [11:36:02 DEBUG Market Day] [Ashton] Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:02 DEBUG Market Day] [Ashton] Empty shop locations: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:02 DEBUG Market Day] [Ashton] No shops open [11:36:02 TRACE Market Day] [Ashton] Incorrect number of shops open. Player: 1 expected, 0 actual, 1 available. NPCs: 15 expected, 0 actual, 23 available [11:36:02 INFO Market Day] [Ashton] SyncMapUpdateStockOpenShop: syncing and opening shops [11:36:02 TRACE Market Day] [Ashton] MapReady: summer 28 600 5820 [11:36:02 TRACE Market Day] [Ashton] MapReady: 5820 [11:36:02 TRACE Market Day] [Ashton] MapReady: true at summer 28 600 5820 [11:36:02 TRACE Market Day] [Ashton] Refreshing stock for all custom shops... [11:36:02 TRACE Market Day] [Ashton] Generating stock for PierreShop [11:36:02 TRACE Market Day] [Ashton] Updating PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 258 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 260 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 254 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 376 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 264 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 266 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 268 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 256 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 258 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 260 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 254 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 376 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 264 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 266 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 268 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 256 to PierreShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1814 to PierreShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for MaruShop [11:36:02 TRACE Market Day] [Ashton] Updating MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 787 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 926 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1234 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 89 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 122 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 286 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 287 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 288 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 93 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 231 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 239 to MaruShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 72 to MaruShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 544 to MaruShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 571 to MaruShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 545 to MaruShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 557 to MaruShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 575 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1224 to MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1223 to MaruShop [11:36:02 TRACE Market Day] [Ashton] Prismatic Pants/Shirt: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Shirt named "Prismatic Pants" could not be added to the Shop MaruShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 518 to MaruShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for JasVincentShop [11:36:02 TRACE Market Day] [Ashton] Updating JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 68 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 57 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 58 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 59 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1142 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 76 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 73 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1760 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1761 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1762 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1763 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 203 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 721 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 243 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 330 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 169 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 172 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 171 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 170 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 574 to JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 233 to JasVincentShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for SamShop [11:36:02 TRACE Market Day] [Ashton] Updating SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1600 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 464 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 463 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1952 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1954 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1953 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1958 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1955 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1959 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 11 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 88 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 206 to SamShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 167 to SamShop [11:36:02 TRACE Market Day] [Ashton] Super Joja Cola/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Super Joja Cola" could not be added to the Shop SamShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for ElliottShop [11:36:02 TRACE Market Day] [Ashton] Updating ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 444 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 814 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1366 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1676 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1675 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 715 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 372 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 717 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 718 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 719 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 720 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 723 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 170 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 397 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 152 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 393 to ElliottShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 392 to ElliottShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for HaleyShop [11:36:02 TRACE Market Day] [Ashton] Updating HaleyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 610 to HaleyShop [11:36:02 TRACE Market Day] [Ashton] Sunflower Honey/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Sunflower Honey" could not be added to the Shop HaleyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1307 to HaleyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 421 to HaleyShop [11:36:02 TRACE Market Day] [Ashton] Long Dress/Shirt: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Shirt named "Long Dress" could not be added to the Shop HaleyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1973 to HaleyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1974 to HaleyShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for WizardShop [11:36:02 TRACE Market Day] [Ashton] Updating WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 773 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 879 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1914 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1915 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1916 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 96 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 97 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 98 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 99 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 83 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 70 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 511 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 73 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1194 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1997 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1003 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1016 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 908 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 528 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 64 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 279 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1215 to WizardShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 60 to WizardShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for DemetriusShop [11:36:02 TRACE Market Day] [Ashton] Updating DemetriusShop [11:36:02 TRACE Market Day] [Ashton] Coal Box/BigCraftable: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] BigCraftable named "Coal Box" could not be added to the Shop DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 10 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 12 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 13 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 19 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 16 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 114 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 165 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 208 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 211 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 239 to DemetriusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 231 to DemetriusShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for HatMouseShop [11:36:02 TRACE Market Day] [Ashton] Updating HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 424 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 39 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 57 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 81 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 47 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 62 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 45 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 5 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID SportsCap to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 5 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 45 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 36 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 31 to HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 73 to HatMouseShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for EmilyShop [11:36:02 TRACE Market Day] [Ashton] Updating EmilyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 428 to EmilyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 8 to EmilyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to EmilyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 12 to EmilyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to EmilyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 12 to EmilyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to EmilyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to EmilyShop [11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop [11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop [11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop [11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop [11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop [11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop [11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop [11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for GuntherShop [11:36:02 TRACE Market Day] [Ashton] Updating GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 74 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 546 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 574 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 571 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 557 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 574 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 550 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 60 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 540 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 544 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 538 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 60 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 542 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 576 to GuntherShop [11:36:02 INFO Market Day] [Ashton] Object/ineral [11:36:02 INFO Market Day] [Ashton] 60 [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 576 to GuntherShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 21 to GuntherShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 28 to GuntherShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 88 to GuntherShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for CarolineShop [11:36:02 TRACE Market Day] [Ashton] Updating CarolineShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 614 to CarolineShop [11:36:02 TRACE Market Day] [Ashton] Nettle Tea/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Nettle Tea" could not be added to the Shop CarolineShop [11:36:02 TRACE Market Day] [Ashton] Mahonia Tea/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Mahonia Tea" could not be added to the Shop CarolineShop [11:36:02 TRACE Market Day] [Ashton] Christmas Rose Tea/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Christmas Rose Tea" could not be added to the Shop CarolineShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 220 to CarolineShop [11:36:02 TRACE Market Day] [Ashton] Sweet Cranberry Cheesecake/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Sweet Cranberry Cheesecake" could not be added to the Shop CarolineShop [11:36:02 TRACE Market Day] [Ashton] Lemon and Persimmon Cake/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Lemon and Persimmon Cake" could not be added to the Shop CarolineShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 815 to CarolineShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 251 to CarolineShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 341 to CarolineShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1364 to CarolineShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1748 to CarolineShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for ClintShop [11:36:02 TRACE Market Day] [Ashton] Updating ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 334 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 335 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 336 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 337 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 11 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1811 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 52 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1293 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1753 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 507 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1149 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1148 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1150 to ClintShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1151 to ClintShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for LeahShop [11:36:02 TRACE Market Day] [Ashton] Updating LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 552 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 567 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1604 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1603 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1606 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1539 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1601 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1557 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1547 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1543 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1602 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1550 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1607 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1565 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1684 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1567 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1561 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1306 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 52 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 53 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1283 to LeahShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 39 to LeahShop [11:36:02 TRACE Market Day] [Ashton] Tye Die Shirt/Shirt: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Shirt named "Tye Die Shirt" could not be added to the Shop LeahShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for GusShop [11:36:02 TRACE Market Day] [Ashton] Updating GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 235 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 198 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 207 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 234 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 209 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 197 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 220 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 201 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 223 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 238 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 214 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 231 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 213 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 202 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 225 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 194 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 205 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 208 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 210 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 233 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 204 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 228 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 195 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 211 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 199 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 215 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 221 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 236 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 230 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 222 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 232 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 212 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 227 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 226 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 203 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 239 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 237 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 218 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 229 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 219 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 200 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 61 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1213 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1247 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1249 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1246 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1256 to GusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1364 to GusShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for EvelynShop [11:36:02 TRACE Market Day] [Ashton] Updating EvelynShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 595 to EvelynShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 591 to EvelynShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 18 to EvelynShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 402 to EvelynShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 418 to EvelynShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 421 to EvelynShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 593 to EvelynShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 597 to EvelynShop [11:36:02 TRACE Market Day] [Ashton] Adding all Objects from mizu.flowers [11:36:02 TRACE Market Day] [Ashton] No Object from mizu.flowers could be found [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 340 to EvelynShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for MarnieShop [11:36:02 TRACE Market Day] [Ashton] Updating MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 424 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 426 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 440 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 176 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 442 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 240 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 608 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 184 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 436 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 2632 to MarnieShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 45 to MarnieShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for WillyShop [11:36:02 TRACE Market Day] [Ashton] Updating WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 219 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 686 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 694 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 692 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 693 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 695 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 691 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 687 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 2304 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 2502 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 143 to WillyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 149 to WillyShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for LinusShop [11:36:02 TRACE Market Day] [Ashton] Updating LinusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 280 to LinusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 281 to LinusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 283 to LinusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 20 to LinusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 399 to LinusShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 412 to LinusShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for HarveyShop [11:36:02 TRACE Market Day] [Ashton] Updating HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 395 to HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 253 to HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 433 to HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 220 to HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 221 to HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 196 to HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 237 to HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 349 to HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 351 to HarveyShop [11:36:02 TRACE Market Day] [Ashton] Pickled Cauliflower/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Pickled Cauliflower" could not be added to the Shop HarveyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1269 to HarveyShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for JodiShop [11:36:02 TRACE Market Day] [Ashton] Updating JodiShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 221 to JodiShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 220 to JodiShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 604 to JodiShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 222 to JodiShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 234 to JodiShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 611 to JodiShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 608 to JodiShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1364 to JodiShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1376 to JodiShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for SusanShop [11:36:02 TRACE Market Day] [Ashton] Updating SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 254 to SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 264 to SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 304 to SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 254 to SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 264 to SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 304 to SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 303 to SusanShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 466 to SusanShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for AndyShop [11:36:02 TRACE Market Day] [Ashton] Updating AndyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to AndyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 256 to AndyShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 304 to AndyShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for SophiaShop [11:36:02 TRACE Market Day] [Ashton] Updating SophiaShop [11:36:02 TRACE Market Day] [Ashton] Blue Moon Wine/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Blue Moon Wine" could not be added to the Shop SophiaShop [11:36:02 TRACE Market Day] [Ashton] Aged Blue Moon Wine/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Aged Blue Moon Wine" could not be added to the Shop SophiaShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Updating PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Arugula Roll/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Arugula Roll" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Autumn Dew Drop Juice/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Autumn Dew Drop Juice" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Cherry Berry Shakey/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Cherry Berry Shakey" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Fried Fish a la Ridge/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Fried Fish a la Ridge" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Fried Mountain Greens/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Fried Mountain Greens" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Highland Ice Cream/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Highland Ice Cream" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Honey Glazed Salad/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Honey Glazed Salad" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Ridge Fruity Plate/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Ridge Fruity Plate" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Ridgeside Shaketini/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Ridgeside Shaketini" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Snow Bowl Surprise/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Snow Bowl Surprise" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Snowball Slurpee/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Snowball Slurpee" could not be added to the Shop PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Zesty Tuna/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Zesty Tuna" could not be added to the Shop PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 207 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 611 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 648 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 240 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 213 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 204 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 195 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 215 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 236 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 196 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 224 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 606 to PikasRestaurant [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 218 to PikasRestaurant [11:36:02 TRACE Market Day] [Ashton] Generating stock for ESInnShop [11:36:02 TRACE Market Day] [Ashton] Updating ESInnShop [11:36:02 TRACE Market Day] [Ashton] Scarp Warp Totem/Object: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Object named "Scarp Warp Totem" could not be added to the Shop ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 216 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 395 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 223 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 651 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 731 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 611 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 222 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 234 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 604 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 221 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 233 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 746 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 94 to ESInnShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 612 to ESInnShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for MaypalSerrupShop [11:36:02 TRACE Market Day] [Ashton] Updating MaypalSerrupShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 340 to MaypalSerrupShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 724 to MaypalSerrupShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 726 to MaypalSerrupShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 725 to MaypalSerrupShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 292 to MaypalSerrupShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 78 to MaypalSerrupShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 139 to MaypalSerrupShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for LorenzoFertilizerShop [11:36:02 TRACE Market Day] [Ashton] Updating LorenzoFertilizerShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 919 to LorenzoFertilizerShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 918 to LorenzoFertilizerShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 920 to LorenzoFertilizerShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 466 to LorenzoFertilizerShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 369 to LorenzoFertilizerShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 918 to LorenzoFertilizerShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 368 to LorenzoFertilizerShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 465 to LorenzoFertilizerShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 805 to LorenzoFertilizerShop [11:36:02 TRACE Market Day] [Ashton] Generating stock for LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] Updating LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] Blade of Rubies/Weapon: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Weapon named "Blade of Rubies" could not be added to the Shop LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] Celestine Sword/Weapon: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Weapon named "Celestine Sword" could not be added to the Shop LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] Frost Queen's Blade/Weapon: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Weapon named "Frost Queen's Blade" could not be added to the Shop LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] Pearlskin Blade/Weapon: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Weapon named "Pearlskin Blade" could not be added to the Shop LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] Reaper Bane/Weapon: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Weapon named "Reaper Bane" could not be added to the Shop LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] Runic Greatsword/Weapon: could not get DGA API [11:36:02 TRACE Market Day] [Ashton] Weapon named "Runic Greatsword" could not be added to the Shop LolaWeaponShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to LolaWeaponShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 50 to LolaWeaponShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 5 to LolaWeaponShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 8 to LolaWeaponShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 7 to LolaWeaponShop [11:36:02 DEBUG Market Day] [Ashton] Adding item ID 28 to LolaWeaponShop [11:36:02 TRACE Market Day] [Ashton] OpenShops: Adding shops (15 of Farmer:Ashton, lisonaza.MarketDay.MD/GuntherShop, lisonaza.MarketDay.MD/JasVincentShop, lisonaza.MarketDay.MD/EmilyShop, lisonaza.MarketDay.MD/MarnieShop, lisonaza.MarketDay.MD/JodiShop, lisonaza.MarketDay.MD/PierreShop, lisonaza.MarketDay.MD/CarolineShop, lisonaza.MarketDay.MD/SamShop, lisonaza.MarketDay.MD/LinusShop, lisonaza.MarketDay.MD/HarveyShop, lisonaza.MarketDay.MD/HaleyShop, lisonaza.MarketDay.MD/EvelynShop, lisonaza.MarketDay.MD/WillyShop, lisonaza.MarketDay.MD/HatMouseShop, lisonaza.MarketDay.MD/GusShop, lisonaza.MarketDay.MD/ElliottShop, lisonaza.MarketDay.MD/DemetriusShop, lisonaza.MarketDay.MD/MaruShop, lisonaza.MarketDay.MD/WizardShop, lisonaza.MarketDay.MD/SusanShop, lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop, lisonaza.MarketDay.MD/ClintShop) [11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OpenShops] [11:36:02 DEBUG Market Day] [Ashton] Time summer 28 600 5820 (market day) [11:36:02 DEBUG Market Day] [Ashton] Shops: 15 [11:36:02 DEBUG Market Day] [Ashton] Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14 [11:36:02 DEBUG Market Day] [Ashton] Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:02 DEBUG Market Day] [Ashton] Empty shop locations: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:02 DEBUG Market Day] [Ashton] No shops open [11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OpenShops pass 1] [11:36:02 DEBUG Market Day] [Ashton] Time summer 28 600 5820 (market day) [11:36:02 DEBUG Market Day] [Ashton] Shops: 15 [11:36:02 DEBUG Market Day] [Ashton] Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14 [11:36:02 DEBUG Market Day] [Ashton] Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:02 DEBUG Market Day] [Ashton] Empty shop locations: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:02 DEBUG Market Day] [Ashton] No shops open [11:36:02 TRACE Market Day] [Ashton] Farmer:Ashton at {X:18 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] Opening at {X:18 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] MakeFurniture [{X:18 Y:58}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] Creating new StorageChest at {X:21 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] Creating new DisplayChest at {X:11778 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] Creating new GrangeSign at {X:21 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] ... StorageChest at {X:21 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] ... DisplayChest at {X:11778 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] ... GrangeSign at {X:21 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] ShopColor randomized to {R:200 G:200 B:200 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] SignObjectIndex [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/GuntherShop at {X:18 Y:63} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Opening at {X:18 Y:63} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] MakeFurniture [{X:18 Y:63}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Creating new StorageChest at {X:21 Y:64} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Creating new DisplayChest at {X:11779 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Creating new GrangeSign at {X:21 Y:66} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] ... StorageChest at {X:21 Y:64} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] ... DisplayChest at {X:11779 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] ... GrangeSign at {X:21 Y:66} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Prismatic Shard price 40000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Geminite price 3000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Mudstone price 500 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Limestone price 300 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Petrified Slime price 2400 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Mudstone price 500 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Kyanite price 5000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Emerald price 5000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Baryte price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Esperite price 2000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Alamite price 3000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Emerald price 5000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Calcite price 1500 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Slate price 1700 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Slate price 1700 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Crystalarium price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Skeleton Model price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Stock item Standing Geode price 5000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] ShopColor randomized to {R:89 G:11 B:142 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] SignObjectIndex 749 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] GrangeSign.displayItem.Value to Omni Geode [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/JasVincentShop at {X:18 Y:68} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Opening at {X:18 Y:68} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] MakeFurniture [{X:18 Y:68}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Creating new StorageChest at {X:21 Y:69} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Creating new DisplayChest at {X:11780 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Creating new GrangeSign at {X:21 Y:71} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] ... StorageChest at {X:21 Y:69} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] ... DisplayChest at {X:11780 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] ... GrangeSign at {X:21 Y:71} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Propeller Hat price 0 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Party Hat price 0 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Pink Plush Seat price 0 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Small Junimo Plush price 0 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Strange Bun price 0 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Snail price 0 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Miner's Treat price 0 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Clay price 0 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Driftwood price 10 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Soggy Newspaper price 10 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Broken CD price 10 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Broken Glasses price 10 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Mudstone price 0 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Stock item Ice Cream price 250 stock 10 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] ShopColor randomized to {R:0 G:170 B:170 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] SignObjectIndex 233 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] GrangeSign.displayItem.Value to Ice Cream [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/EmilyShop at {X:23 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Opening at {X:23 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] MakeFurniture [{X:23 Y:58}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Creating new StorageChest at {X:26 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Creating new DisplayChest at {X:11781 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Creating new GrangeSign at {X:26 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] ... StorageChest at {X:26 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] ... DisplayChest at {X:11781 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] ... GrangeSign at {X:26 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Stock item Cloth price 940 stock 6 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Stock item Genie Pants price 50 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Stock item Tight Pants price 50 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Stock item Relaxed Fit Pants price 50 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Stock item Tight Pants price 50 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Stock item Relaxed Fit Pants price 50 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Stock item Tight Pants price 50 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Stock item Tight Pants price 50 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] SignObjectIndex 428 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] GrangeSign.displayItem.Value to Cloth [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/MarnieShop at {X:23 Y:63} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Opening at {X:23 Y:63} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] MakeFurniture [{X:23 Y:63}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Creating new StorageChest at {X:26 Y:64} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Creating new DisplayChest at {X:11782 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Creating new GrangeSign at {X:26 Y:66} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] ... StorageChest at {X:26 Y:64} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] ... DisplayChest at {X:11782 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] ... GrangeSign at {X:26 Y:66} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Stock item Cheese price 690 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Stock item Wool price 1020 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Stock item Pumpkin Pie price 1155 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Stock item Milk price 375 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Stock item Goat Milk price 675 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Stock item Decorative Pitchfork price 500 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Stock item Ornamental Hay Bale price 200 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] ShopColor randomized to {R:0 G:234 B:175 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] SignObjectIndex 424 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] GrangeSign.displayItem.Value to Cheese [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/JodiShop at {X:23 Y:68} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Opening at {X:23 Y:68} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] MakeFurniture [{X:23 Y:68}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Creating new StorageChest at {X:26 Y:69} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Creating new DisplayChest at {X:11783 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Creating new GrangeSign at {X:26 Y:71} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] ... StorageChest at {X:26 Y:69} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] ... DisplayChest at {X:11783 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] ... GrangeSign at {X:26 Y:71} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Stock item Pink Cake price 1344 stock 5 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Stock item Chocolate Cake price 560 stock 5 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Stock item Plum Pudding price 728 stock 10 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Stock item Rhubarb Pie price 1120 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Stock item Blueberry Tart price 420 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Stock item Blackberry Cobbler price 728 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Stock item Pumpkin Pie price 1078 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Stock item Decorative Bowl price 200 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Stock item House Plant price 300 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] ShopColor randomized to {R:0 G:170 B:170 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] SignObjectIndex 221 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] GrangeSign.displayItem.Value to Pink Cake [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/PierreShop at {X:28 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Opening at {X:28 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] MakeFurniture [{X:28 Y:58}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Creating new StorageChest at {X:31 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Creating new DisplayChest at {X:11784 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Creating new GrangeSign at {X:31 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] ... StorageChest at {X:31 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] ... DisplayChest at {X:11784 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] ... GrangeSign at {X:31 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Blueberry price 1500 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Corn price 1500 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Hot Pepper price 1200 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Melon price 7500 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Poppy price 4200 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Radish price 2700 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Red Cabbage price 7800 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Starfruit price 22500 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Tomato price 1800 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Blueberry price 2000 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Corn price 2000 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Hot Pepper price 1600 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Melon price 10000 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Poppy price 5600 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Radish price 3600 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Red Cabbage price 10400 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Starfruit price 30000 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Tomato price 2400 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Stock item Ceiling Flags price 1000 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] ShopColor randomized to {R:100 G:100 B:100 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] SignObjectIndex [11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] GrangeSign.displayItem.Value to Starfruit [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/CarolineShop at {X:28 Y:63} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Opening at {X:28 Y:63} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] MakeFurniture [{X:28 Y:63}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Creating new StorageChest at {X:31 Y:64} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Creating new DisplayChest at {X:11785 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Creating new GrangeSign at {X:31 Y:66} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] ... StorageChest at {X:31 Y:64} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] ... DisplayChest at {X:11785 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] ... GrangeSign at {X:31 Y:66} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Stock item Green Tea price 240 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Stock item Chocolate Cake price 480 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Stock item Tea Leaves price 120 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Stock item Tea Sapling price 600 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Stock item Tea Set price 480 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Stock item Decorative Bowl price 250 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Stock item Bonsai Tree price 500 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] ShopColor randomized to {R:255 G:234 B:18 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] SignObjectIndex 614 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] GrangeSign.displayItem.Value to Green Tea [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/SamShop at {X:28 Y:68} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Opening at {X:28 Y:68} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] MakeFurniture [{X:28 Y:68}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Creating new StorageChest at {X:31 Y:69} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Creating new DisplayChest at {X:11786 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Creating new GrangeSign at {X:31 Y:71} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] ... StorageChest at {X:31 Y:69} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] ... DisplayChest at {X:11786 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] ... GrangeSign at {X:31 Y:71} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item Skull Poster price 1000 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item Flute Block price 1000 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item Drum Block price 1000 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item 'The Brave Little Sapling' price 250 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item 'Journey Of The Prairie King: The Motion Picture' price 250 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item 'Mysterium' price 250 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item 'Natural Wonders: Exploring Our Vibrant World' price 250 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item 'Wumbus' price 250 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item 'It Howls In The Rain' price 250 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item Earmuffs price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item Sunglasses price 500 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item Pizza price 720 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Stock item Joja Cola price 60 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] ShopColor randomized to {R:255 G:117 B:195 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] SignObjectIndex [11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] GrangeSign.displayItem.Value to Joja Cola [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/LinusShop at {X:33 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Opening at {X:33 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] MakeFurniture [{X:33 Y:58}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Creating new StorageChest at {X:36 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Creating new DisplayChest at {X:11787 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Creating new GrangeSign at {X:36 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] ... StorageChest at {X:36 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] ... DisplayChest at {X:11787 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] ... GrangeSign at {X:36 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Stock item Yam price 384 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Stock item Chanterelle price 384 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Stock item Holly price 192 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Stock item Leek price 144 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Stock item Spring Onion price 19 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Stock item Winter Root price 168 stock 5 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] ShopColor randomized to {R:255 G:234 B:18 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] SignObjectIndex 280 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] GrangeSign.displayItem.Value to Yam [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/HarveyShop at {X:33 Y:63} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Opening at {X:33 Y:63} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] MakeFurniture [{X:33 Y:63}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Creating new StorageChest at {X:36 Y:64} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Creating new DisplayChest at {X:11788 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Creating new GrangeSign at {X:36 Y:66} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] ... StorageChest at {X:36 Y:64} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] ... DisplayChest at {X:11788 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] ... GrangeSign at {X:36 Y:66} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Coffee price 420 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Triple Shot Espresso price 1260 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Coffee Bean price 42 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Chocolate Cake price 560 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Pink Cake price 1344 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Salad price 308 stock 5 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Super Meal price 616 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Energy Tonic price 1400 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Muscle Remedy price 1400 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Stock item Pour-Over Shirt price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] ShopColor randomized to {R:255 G:105 B:18 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] SignObjectIndex 253 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] GrangeSign.displayItem.Value to Triple Shot Espresso [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/HaleyShop at {X:33 Y:68} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Opening at {X:33 Y:68} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] MakeFurniture [{X:33 Y:68}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Creating new StorageChest at {X:36 Y:69} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Creating new DisplayChest at {X:11789 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Creating new GrangeSign at {X:36 Y:71} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] ... StorageChest at {X:36 Y:69} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] ... DisplayChest at {X:11789 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] ... GrangeSign at {X:36 Y:71} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Stock item Fruit Salad price 1350 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Stock item Dried Sunflowers price 300 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Stock item Sunflower price 288 stock 4 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Stock item Wall Flower price 300 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Stock item S. Wall Flower price 300 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] ShopColor randomized to {R:255 G:0 B:0 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] SignObjectIndex 421 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] GrangeSign.displayItem.Value to Sunflower [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/EvelynShop at {X:38 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Opening at {X:38 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] MakeFurniture [{X:38 Y:58}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Creating new StorageChest at {X:41 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Creating new DisplayChest at {X:11790 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Creating new GrangeSign at {X:41 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] ... StorageChest at {X:41 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] ... DisplayChest at {X:11790 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] ... GrangeSign at {X:41 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Stock item Fairy Rose price 1044 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Stock item Tulip price 108 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Stock item Daffodil price 108 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Stock item Sweet Pea price 180 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Stock item Crocus price 216 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Stock item Sunflower price 288 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Stock item Summer Spangle price 324 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Stock item Blue Jazz price 180 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Stock item Honey price 360 stock 3 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] ShopColor randomized to {R:159 G:236 B:0 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] SignObjectIndex [11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] GrangeSign.displayItem.Value to Fairy Rose [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/WillyShop at {X:43 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Opening at {X:43 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] MakeFurniture [{X:43 Y:58}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Creating new StorageChest at {X:46 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Creating new DisplayChest at {X:11791 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Creating new GrangeSign at {X:46 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] ... StorageChest at {X:46 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] ... DisplayChest at {X:11791 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] ... GrangeSign at {X:46 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Trout Soup price 250 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Spinner price 500 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Trap Bobber price 500 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Lead Bobber price 200 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Treasure Hunter price 750 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Cork Bobber price 750 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Barbed Hook price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Dressed Spinner price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Large Fish Tank price 2000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Fisher Double Bed price 25000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Catfish price 700 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Stock item Octopus price 300 stock 2 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] ShopColor randomized to {R:100 G:100 B:100 A:255} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] SignObjectIndex 691 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] GrangeSign.displayItem.Value to Barbed Hook [11:36:02 TRACE Market Day] [Ashton] lisonaza.MarketDay.MD/HatMouseShop at {X:48 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Opening at {X:48 Y:58} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] MakeFurniture [{X:48 Y:58}] [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Creating new StorageChest at {X:51 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Creating new DisplayChest at {X:11792 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Creating new GrangeSign at {X:51 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] ... StorageChest at {X:51 Y:59} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] ... DisplayChest at {X:11792 Y:36} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] ... GrangeSign at {X:51 Y:61} [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Cheese price 460 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Cone Hat price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Party Hat price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Deluxe Cowboy Hat price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Fashion Hat price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Pirate Hat price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Logo Cap price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Official Cap price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Sports Cap price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Official Cap price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Logo Cap price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Panda Hat price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Mouse Ears price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Stock item Magic Cowboy Hat price 1000 stock 1 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] SignObjectIndex 424 [11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] GrangeSign.displayItem.Value to Cheese [11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions [caller: OpenShops pass 2] [11:36:02 DEBUG Market Day] [Ashton] Time summer 28 600 5820 (market day) [11:36:02 DEBUG Market Day] [Ashton] Shops: 15 [11:36:02 DEBUG Market Day] [Ashton] Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14 [11:36:02 DEBUG Market Day] [Ashton] Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:02 DEBUG Market Day] [Ashton] No empty shop locations [11:36:02 DEBUG Market Day] [Ashton] Open shops: [11:36:02 DEBUG Market Day] [Ashton] {X:48 Y:58}: HatMouseShop [11:36:02 DEBUG Market Day] [Ashton] {X:43 Y:58}: WillyShop [11:36:02 DEBUG Market Day] [Ashton] {X:38 Y:58}: EvelynShop [11:36:02 DEBUG Market Day] [Ashton] {X:33 Y:68}: HaleyShop [11:36:02 DEBUG Market Day] [Ashton] {X:33 Y:63}: HarveyShop [11:36:02 DEBUG Market Day] [Ashton] {X:33 Y:58}: LinusShop [11:36:02 DEBUG Market Day] [Ashton] {X:28 Y:68}: SamShop [11:36:02 DEBUG Market Day] [Ashton] {X:28 Y:63}: CarolineShop [11:36:02 DEBUG Market Day] [Ashton] {X:28 Y:58}: PierreShop [11:36:02 DEBUG Market Day] [Ashton] {X:23 Y:68}: JodiShop [11:36:02 DEBUG Market Day] [Ashton] {X:23 Y:63}: MarnieShop [11:36:02 DEBUG Market Day] [Ashton] {X:23 Y:58}: EmilyShop [11:36:02 DEBUG Market Day] [Ashton] {X:18 Y:68}: JasVincentShop [11:36:02 DEBUG Market Day] [Ashton] {X:18 Y:63}: GuntherShop [11:36:02 DEBUG Market Day] [Ashton] {X:18 Y:58}: Farmer:Ashton [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: begins at summer 28 600 5820 [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: Haley [11:36:02 ERROR game] Failed to load schedule key 'summer' for NPC 'Haley'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:02 ERROR game] Failed to load schedule key 'spring' for NPC 'Haley'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: Raccoon [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: Lewis [11:36:02 ERROR game] Failed to load schedule key 'summer_Sun' for NPC 'Lewis'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:02 ERROR game] Failed to load schedule key 'spring' for NPC 'Lewis'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: Evelyn [11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule Evelyn: 800 JoshHouse 3 17 0 square_3_1_0/1040 JoshHouse 17 22 3/1210 JoshHouse 3 19 2/1300 Town 20 62 3 evelyn_garden/1630 JoshHouse 4 17 0 square_3_1_0/1900 JoshHouse 17 17 0/2130 JoshHouse 2 5 1 [11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:57 Y:63} max duration 140 [11:36:02 TRACE Market Day] [Ashton] Waypoints: {X:41 Y:60}, {X:38 Y:62}, {X:39 Y:62}, {X:33 Y:67}, {X:34 Y:67}, {X:34 Y:72}, {X:35 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:23 Y:72}, {X:24 Y:72}, {X:18 Y:72}, {X:19 Y:72}, {X:18 Y:67}, {X:19 Y:67}, {X:24 Y:67}, {X:25 Y:67}, {X:29 Y:67}, {X:30 Y:67}, {X:29 Y:62}, {X:30 Y:62}, {X:23 Y:62}, {X:24 Y:62}, {X:18 Y:62}, {X:19 Y:62}, {X:48 Y:62}, {X:49 Y:62} [11:36:02 TRACE Market Day] [Ashton] wpt 1 of 27 seg len 12 mins 7.3 12.3 140 49 62 [11:36:02 TRACE Market Day] [Ashton] wpt 2 of 27 seg len 2 mins 0.7 18.0 140 48 62 [11:36:02 TRACE Market Day] [Ashton] wpt 3 of 27 seg len 32 mins 20.7 43.7 140 19 62 [11:36:02 TRACE Market Day] [Ashton] wpt 4 of 27 seg len 2 mins 0.7 49.3 140 18 62 [11:36:02 TRACE Market Day] [Ashton] wpt 5 of 27 seg len 9 mins 5.3 59.7 140 24 62 [11:36:02 TRACE Market Day] [Ashton] wpt 6 of 27 seg len 2 mins 0.7 65.3 140 23 62 [11:36:02 TRACE Market Day] [Ashton] wpt 7 of 27 seg len 8 mins 4.7 75.0 140 30 62 [11:36:02 TRACE Market Day] [Ashton] wpt 8 of 27 seg len 2 mins 0.7 80.7 140 29 62 [11:36:02 TRACE Market Day] [Ashton] wpt 9 of 27 seg len 11 mins 6.7 92.3 140 30 67 [11:36:02 TRACE Market Day] [Ashton] wpt 10 of 27 seg len 2 mins 0.7 98.0 140 29 67 [11:36:02 TRACE Market Day] [Ashton] wpt 11 of 27 seg len 5 mins 2.7 105.7 140 25 67 [11:36:02 TRACE Market Day] [Ashton] wpt 12 of 27 seg len 2 mins 0.7 111.3 140 24 67 [11:36:02 TRACE Market Day] [Ashton] wpt 13 of 27 seg len 6 mins 3.3 119.7 140 19 67 [11:36:02 TRACE Market Day] [Ashton] wpt 14 of 27 seg len 2 mins 0.7 125.3 140 18 67 [11:36:02 TRACE Market Day] [Ashton] wpt 15 of 27 seg len 9 mins 5.3 135.7 140 19 72 [11:36:02 TRACE Market Day] [Ashton] wpt 16 of 27 seg len 2 mins 0.7 141.3 140 18 72 [11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:57 Y:63} max duration 70 [11:36:02 TRACE Market Day] [Ashton] Waypoints: {X:41 Y:60}, {X:43 Y:62}, {X:44 Y:62}, {X:49 Y:62}, {X:50 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:33 Y:67}, {X:34 Y:67}, {X:34 Y:72}, {X:35 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:24 Y:72}, {X:25 Y:72}, {X:18 Y:72}, {X:19 Y:72}, {X:19 Y:67}, {X:20 Y:67}, {X:24 Y:67}, {X:25 Y:67}, {X:24 Y:62}, {X:25 Y:62}, {X:19 Y:62}, {X:20 Y:62}, {X:34 Y:62}, {X:35 Y:62} [11:36:02 TRACE Market Day] [Ashton] wpt 1 of 27 seg len 26 mins 16.7 21.7 70 35 62 [11:36:02 TRACE Market Day] [Ashton] wpt 2 of 27 seg len 2 mins 0.7 27.3 70 34 62 [11:36:02 TRACE Market Day] [Ashton] wpt 3 of 27 seg len 15 mins 9.3 41.7 70 20 62 [11:36:02 TRACE Market Day] [Ashton] wpt 4 of 27 seg len 2 mins 0.7 47.3 70 19 62 [11:36:02 TRACE Market Day] [Ashton] wpt 5 of 27 seg len 9 mins 5.3 57.7 70 25 62 [11:36:02 TRACE Market Day] [Ashton] wpt 6 of 27 seg len 2 mins 0.7 63.3 70 24 62 [11:36:02 TRACE Market Day] [Ashton] wpt 7 of 27 seg len 11 mins 6.7 75.0 70 25 67 [11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:57 Y:63} max duration 30 [11:36:02 TRACE Market Day] [Ashton] Waypoints: {X:41 Y:60}, {X:44 Y:62}, {X:45 Y:62}, {X:48 Y:62}, {X:49 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:34 Y:62}, {X:35 Y:62}, {X:33 Y:72}, {X:34 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:23 Y:72}, {X:24 Y:72}, {X:18 Y:72}, {X:19 Y:72}, {X:18 Y:67}, {X:19 Y:67}, {X:24 Y:67}, {X:25 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:23 Y:62}, {X:24 Y:62}, {X:19 Y:62}, {X:20 Y:62} [11:36:02 TRACE Market Day] [Ashton] wpt 1 of 27 seg len 41 mins 26.7 31.7 30 20 62 [11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:20 Y:62} max duration 190 [11:36:02 TRACE Market Day] [Ashton] Waypoints: {X:41 Y:60}, {X:44 Y:62}, {X:45 Y:62}, {X:49 Y:62}, {X:50 Y:62}, {X:38 Y:62}, {X:39 Y:62}, {X:34 Y:67}, {X:35 Y:67}, {X:28 Y:72}, {X:29 Y:72}, {X:24 Y:72}, {X:25 Y:72}, {X:19 Y:72}, {X:20 Y:72}, {X:19 Y:67}, {X:20 Y:67}, {X:23 Y:67}, {X:24 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:29 Y:62}, {X:30 Y:62}, {X:34 Y:62}, {X:35 Y:62}, {X:23 Y:62}, {X:24 Y:62}, {X:19 Y:62}, {X:20 Y:62} [11:36:02 TRACE Market Day] [Ashton] wpt 1 of 29 seg len 1 mins 0.0 5.0 190 20 62 [11:36:02 TRACE Market Day] [Ashton] wpt 2 of 29 seg len 2 mins 0.7 10.7 190 19 62 [11:36:02 TRACE Market Day] [Ashton] wpt 3 of 29 seg len 8 mins 4.7 20.3 190 24 62 [11:36:02 TRACE Market Day] [Ashton] wpt 4 of 29 seg len 2 mins 0.7 26.0 190 23 62 [11:36:02 TRACE Market Day] [Ashton] wpt 5 of 29 seg len 13 mins 8.0 39.0 190 35 62 [11:36:02 TRACE Market Day] [Ashton] wpt 6 of 29 seg len 2 mins 0.7 44.7 190 34 62 [11:36:02 TRACE Market Day] [Ashton] wpt 7 of 29 seg len 5 mins 2.7 52.3 190 30 62 [11:36:02 TRACE Market Day] [Ashton] wpt 8 of 29 seg len 2 mins 0.7 58.0 190 29 62 [11:36:02 TRACE Market Day] [Ashton] wpt 9 of 29 seg len 10 mins 6.0 69.0 190 29 67 [11:36:02 TRACE Market Day] [Ashton] wpt 10 of 29 seg len 2 mins 0.7 74.7 190 28 67 [11:36:02 TRACE Market Day] [Ashton] wpt 11 of 29 seg len 5 mins 2.7 82.3 190 24 67 [11:36:02 TRACE Market Day] [Ashton] wpt 12 of 29 seg len 2 mins 0.7 88.0 190 23 67 [11:36:02 TRACE Market Day] [Ashton] wpt 13 of 29 seg len 4 mins 2.0 95.0 190 20 67 [11:36:02 TRACE Market Day] [Ashton] wpt 14 of 29 seg len 2 mins 0.7 100.7 190 19 67 [11:36:02 TRACE Market Day] [Ashton] wpt 15 of 29 seg len 11 mins 6.7 112.3 190 20 72 [11:36:02 TRACE Market Day] [Ashton] wpt 16 of 29 seg len 2 mins 0.7 118.0 190 19 72 [11:36:02 TRACE Market Day] [Ashton] wpt 17 of 29 seg len 7 mins 4.0 127.0 190 25 72 [11:36:02 TRACE Market Day] [Ashton] wpt 18 of 29 seg len 2 mins 0.7 132.7 190 24 72 [11:36:02 TRACE Market Day] [Ashton] wpt 19 of 29 seg len 6 mins 3.3 141.0 190 29 72 [11:36:02 TRACE Market Day] [Ashton] wpt 20 of 29 seg len 2 mins 0.7 146.7 190 28 72 [11:36:02 TRACE Market Day] [Ashton] wpt 21 of 29 seg len 13 mins 8.0 159.7 190 35 67 [11:36:02 TRACE Market Day] [Ashton] wpt 22 of 29 seg len 2 mins 0.7 165.3 190 34 67 [11:36:02 TRACE Market Day] [Ashton] wpt 23 of 29 seg len 11 mins 6.7 177.0 190 39 62 [11:36:02 TRACE Market Day] [Ashton] wpt 24 of 29 seg len 2 mins 0.7 182.7 190 38 62 [11:36:02 TRACE Market Day] [Ashton] wpt 25 of 29 seg len 13 mins 8.0 195.7 190 50 62 [11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:57 Y:63} max duration 130 [11:36:02 TRACE Market Day] [Ashton] Waypoints: {X:41 Y:60}, {X:44 Y:62}, {X:45 Y:62}, {X:49 Y:62}, {X:50 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:34 Y:67}, {X:35 Y:67}, {X:34 Y:72}, {X:35 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:23 Y:72}, {X:24 Y:72}, {X:18 Y:72}, {X:19 Y:72}, {X:18 Y:67}, {X:19 Y:67}, {X:23 Y:67}, {X:24 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:28 Y:62}, {X:29 Y:62}, {X:23 Y:62}, {X:24 Y:62}, {X:19 Y:62}, {X:20 Y:62} [11:36:02 TRACE Market Day] [Ashton] wpt 1 of 29 seg len 41 mins 26.7 31.7 130 20 62 [11:36:02 TRACE Market Day] [Ashton] wpt 2 of 29 seg len 2 mins 0.7 37.3 130 19 62 [11:36:02 TRACE Market Day] [Ashton] wpt 3 of 29 seg len 8 mins 4.7 47.0 130 24 62 [11:36:02 TRACE Market Day] [Ashton] wpt 4 of 29 seg len 2 mins 0.7 52.7 130 23 62 [11:36:02 TRACE Market Day] [Ashton] wpt 5 of 29 seg len 7 mins 4.0 61.7 130 29 62 [11:36:02 TRACE Market Day] [Ashton] wpt 6 of 29 seg len 2 mins 0.7 67.3 130 28 62 [11:36:02 TRACE Market Day] [Ashton] wpt 7 of 29 seg len 9 mins 5.3 77.7 130 29 67 [11:36:02 TRACE Market Day] [Ashton] wpt 8 of 29 seg len 2 mins 0.7 83.3 130 28 67 [11:36:02 TRACE Market Day] [Ashton] wpt 9 of 29 seg len 5 mins 2.7 91.0 130 24 67 [11:36:02 TRACE Market Day] [Ashton] wpt 10 of 29 seg len 2 mins 0.7 96.7 130 23 67 [11:36:02 TRACE Market Day] [Ashton] wpt 11 of 29 seg len 5 mins 2.7 104.3 130 19 67 [11:36:02 TRACE Market Day] [Ashton] wpt 12 of 29 seg len 2 mins 0.7 110.0 130 18 67 [11:36:02 TRACE Market Day] [Ashton] wpt 13 of 29 seg len 9 mins 5.3 120.3 130 19 72 [11:36:02 TRACE Market Day] [Ashton] wpt 14 of 29 seg len 2 mins 0.7 126.0 130 18 72 [11:36:02 TRACE Market Day] [Ashton] wpt 15 of 29 seg len 7 mins 4.0 135.0 130 24 72 [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: George [11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule George: MAIL saloonSportsRoom/GOTO Sun_normal/630 JoshHouse 16 22 0/1100 Saloon 36 7 0 "Strings\schedules\George:Sun.001"/1500 JoshHouse 16 22 0/2000 JoshHouse 3 5 0 george_sleep [11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule George: 630 JoshHouse 16 22 0/1200 JoshHouse 5 21 3/1500 JoshHouse 16 22 0/2000 JoshHouse 3 5 0 george_sleep [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: Kent [11:36:02 ERROR game] NPC 'Kent' failed to parse master schedule 'Sun' with raw data 'MAIL saloonSportsRoom/GOTO Sun_normal/800 SamHouse 8 5 3/830 SeedShop 36 20 0/1110 Saloon 35 8 0/1500 SamHouse 2 21 0/1900 SamHouse 8 5 3/2100 Town 6 89 2/2300 SamHouse 21 5 3 kent_sleep'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List`1 visited) [11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule Kent: MAIL saloonSportsRoom/GOTO Sun_normal/800 SamHouse 8 5 3/830 SeedShop 36 20 0/1110 Saloon 35 8 0/1500 SamHouse 2 21 0/1900 SamHouse 8 5 3/2100 Town 6 89 2/2300 SamHouse 21 5 3 kent_sleep [11:36:02 ERROR game] Failed to load schedule key 'Sun' for NPC 'Kent'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at MarketDay.Utility.Schedule.parseMasterSchedule(NPC npc, String rawData) at MarketDay.Postfix_parseMasterSchedule.Postfix(NPC __instance, String rawData, Dictionary`2& __result) at StardewValley.NPC.parseMasterSchedule_PatchedBy<lisonaza.MarketDay>(NPC this, String scheduleKey, String rawData) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:02 ERROR game] Failed to load schedule key 'spring' for NPC 'Kent'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: Gunther [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: Marnie [11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule Marnie: GOTO Sat [11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:0 Y:90} -> {X:45 Y:70} max duration 360 [11:36:02 TRACE Market Day] [Ashton] Waypoints: {X:0 Y:90}, {X:18 Y:72}, {X:19 Y:72}, {X:24 Y:72}, {X:25 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:29 Y:67}, {X:30 Y:67}, {X:33 Y:67}, {X:34 Y:67}, {X:33 Y:62}, {X:34 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:43 Y:62}, {X:44 Y:62}, {X:48 Y:62}, {X:49 Y:62}, {X:29 Y:62}, {X:30 Y:62}, {X:23 Y:67}, {X:24 Y:67}, {X:18 Y:67}, {X:19 Y:67}, {X:18 Y:62}, {X:19 Y:62}, {X:23 Y:62}, {X:24 Y:62} [11:36:02 TRACE Market Day] [Ashton] wpt 1 of 29 seg len 36 mins 23.3 28.3 360 24 62 [11:36:02 TRACE Market Day] [Ashton] wpt 2 of 29 seg len 2 mins 0.7 34.0 360 23 62 [11:36:02 TRACE Market Day] [Ashton] wpt 3 of 29 seg len 5 mins 2.7 41.7 360 19 62 [11:36:02 TRACE Market Day] [Ashton] wpt 4 of 29 seg len 2 mins 0.7 47.3 360 18 62 [11:36:02 TRACE Market Day] [Ashton] wpt 5 of 29 seg len 9 mins 5.3 57.7 360 19 67 [11:36:02 TRACE Market Day] [Ashton] wpt 6 of 29 seg len 2 mins 0.7 63.3 360 18 67 [11:36:02 TRACE Market Day] [Ashton] wpt 7 of 29 seg len 7 mins 4.0 72.3 360 24 67 [11:36:02 TRACE Market Day] [Ashton] wpt 8 of 29 seg len 2 mins 0.7 78.0 360 23 67 [11:36:02 TRACE Market Day] [Ashton] wpt 9 of 29 seg len 13 mins 8.0 91.0 360 30 62 [11:36:02 TRACE Market Day] [Ashton] wpt 10 of 29 seg len 2 mins 0.7 96.7 360 29 62 [11:36:02 TRACE Market Day] [Ashton] wpt 11 of 29 seg len 21 mins 13.3 115.0 360 49 62 [11:36:02 TRACE Market Day] [Ashton] wpt 12 of 29 seg len 2 mins 0.7 120.7 360 48 62 [11:36:02 TRACE Market Day] [Ashton] wpt 13 of 29 seg len 5 mins 2.7 128.3 360 44 62 [11:36:02 TRACE Market Day] [Ashton] wpt 14 of 29 seg len 2 mins 0.7 134.0 360 43 62 [11:36:02 TRACE Market Day] [Ashton] wpt 15 of 29 seg len 4 mins 2.0 141.0 360 40 62 [11:36:02 TRACE Market Day] [Ashton] wpt 16 of 29 seg len 2 mins 0.7 146.7 360 39 62 [11:36:02 TRACE Market Day] [Ashton] wpt 17 of 29 seg len 8 mins 4.7 156.3 360 34 62 [11:36:02 TRACE Market Day] [Ashton] wpt 18 of 29 seg len 2 mins 0.7 162.0 360 33 62 [11:36:02 TRACE Market Day] [Ashton] wpt 19 of 29 seg len 15 mins 9.3 176.3 360 34 67 [11:36:02 TRACE Market Day] [Ashton] wpt 20 of 29 seg len 2 mins 0.7 182.0 360 33 67 [11:36:02 TRACE Market Day] [Ashton] wpt 21 of 29 seg len 4 mins 2.0 189.0 360 30 67 [11:36:02 TRACE Market Day] [Ashton] wpt 22 of 29 seg len 2 mins 0.7 194.7 360 29 67 [11:36:02 TRACE Market Day] [Ashton] wpt 23 of 29 seg len 14 mins 8.7 208.3 360 29 72 [11:36:02 TRACE Market Day] [Ashton] wpt 24 of 29 seg len 2 mins 0.7 214.0 360 28 72 [11:36:02 TRACE Market Day] [Ashton] wpt 25 of 29 seg len 4 mins 2.0 221.0 360 25 72 [11:36:02 TRACE Market Day] [Ashton] wpt 26 of 29 seg len 2 mins 0.7 226.7 360 24 72 [11:36:02 TRACE Market Day] [Ashton] wpt 27 of 29 seg len 6 mins 3.3 235.0 360 19 72 [11:36:02 TRACE Market Day] [Ashton] wpt 28 of 29 seg len 2 mins 0.7 240.7 360 18 72 [11:36:02 TRACE Market Day] [Ashton] wpt 29 of 29 seg len 37 mins 24.0 269.7 360 0 90 [11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: Gus [11:36:02 ERROR game] NPC 'Gus' failed to parse master schedule 'Sun' with raw data 'MAIL saloonSportsRoom/GOTO spring/800 Saloon 16 4 2 gus_sit_down/1140 Saloon 34 8 0 "Strings\schedules\Gus:Sun.000"/1500 Saloon 12 18 0/1850 Saloon 10 18 2/1940 Saloon 12 18 0/1950 Saloon 10 18 2/2030 Saloon 12 18 0/2040 Saloon 10 18 2/2400 Saloon 23 4 1 gus_sleep'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List`1 visited) [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Gus: MAIL saloonSportsRoom/GOTO spring/800 Saloon 16 4 2 gus_sit_down/1140 Saloon 34 8 0 "Strings\schedules\Gus:Sun.000"/1500 Saloon 12 18 0/1850 Saloon 10 18 2/1940 Saloon 12 18 0/1950 Saloon 10 18 2/2030 Saloon 12 18 0/2040 Saloon 10 18 2/2400 Saloon 23 4 1 gus_sleep [11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Gus'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at MarketDay.Utility.Schedule.parseMasterSchedule(NPC npc, String rawData) at MarketDay.Postfix_parseMasterSchedule.Postfix(NPC __instance, String rawData, Dictionary`2& __result) at StardewValley.NPC.parseMasterSchedule_PatchedBy<lisonaza.MarketDay>(NPC this, String scheduleKey, String rawData) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Gus'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Henchman [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Penny [11:36:03 ERROR game] Failed to load schedule key 'summer_Sun' for NPC 'Penny'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Penny'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Penny'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Sam [11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Sam'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Sam'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Clint [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Clint: 850 Blacksmith 3 13 2/1700 Blacksmith 8 12 1 clint_hammer/1900 Saloon 19 23 3/2400 Blacksmith 10 4 1 clint_sleep [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Willy [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Willy: 610 Beach 38 36 2 dick_fish/850 FishShop 5 4 2/1700 Beach 25 36 2 dick_fish/2200 FishShop 5 4 2 [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Leo [11:36:03 ERROR game] Failed to load schedule key 'rain' for NPC 'Leo'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Leo'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Leo'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Pam [11:36:03 ERROR game] Failed to load schedule key 'bus' for NPC 'Pam'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Pam'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Pierre [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Pierre'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Vincent [11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Vincent'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Vincent'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Jodi [11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Jodi'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Jodi'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Leah [11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Leah'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Leah'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Krobus [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Harvey [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Harvey: 700 HarveyRoom 21 7 0/830 Hospital 6 15 2/1200 Town 23 36 2 square_7_5/1730 Hospital 9 15 3/1840 HarveyRoom 11 5 3 harvey_read/2200 HarveyRoom 13 4 1 harvey_sleep [11:36:03 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:36 Y:65} -> {X:23 Y:36} max duration 310 [11:36:03 TRACE Market Day] [Ashton] Waypoints: {X:36 Y:65}, {X:34 Y:67}, {X:35 Y:67}, {X:34 Y:72}, {X:35 Y:72}, {X:29 Y:72}, {X:30 Y:72}, {X:24 Y:72}, {X:25 Y:72}, {X:19 Y:72}, {X:20 Y:72}, {X:24 Y:67}, {X:25 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:28 Y:62}, {X:29 Y:62}, {X:33 Y:62}, {X:34 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:44 Y:62}, {X:45 Y:62}, {X:49 Y:62}, {X:50 Y:62}, {X:24 Y:62}, {X:25 Y:62}, {X:18 Y:62}, {X:19 Y:62} [11:36:03 TRACE Market Day] [Ashton] wpt 1 of 29 seg len 35 mins 22.7 27.7 310 19 62 [11:36:03 TRACE Market Day] [Ashton] wpt 2 of 29 seg len 2 mins 0.7 33.3 310 18 62 [11:36:03 TRACE Market Day] [Ashton] wpt 3 of 29 seg len 10 mins 6.0 44.3 310 25 62 [11:36:03 TRACE Market Day] [Ashton] wpt 4 of 29 seg len 2 mins 0.7 50.0 310 24 62 [11:36:03 TRACE Market Day] [Ashton] wpt 5 of 29 seg len 27 mins 17.3 72.3 310 50 62 [11:36:03 TRACE Market Day] [Ashton] wpt 6 of 29 seg len 2 mins 0.7 78.0 310 49 62 [11:36:03 TRACE Market Day] [Ashton] wpt 7 of 29 seg len 5 mins 2.7 85.7 310 45 62 [11:36:03 TRACE Market Day] [Ashton] wpt 8 of 29 seg len 2 mins 0.7 91.3 310 44 62 [11:36:03 TRACE Market Day] [Ashton] wpt 9 of 29 seg len 5 mins 2.7 99.0 310 40 62 [11:36:03 TRACE Market Day] [Ashton] wpt 10 of 29 seg len 2 mins 0.7 104.7 310 39 62 [11:36:03 TRACE Market Day] [Ashton] wpt 11 of 29 seg len 8 mins 4.7 114.3 310 34 62 [11:36:03 TRACE Market Day] [Ashton] wpt 12 of 29 seg len 2 mins 0.7 120.0 310 33 62 [11:36:03 TRACE Market Day] [Ashton] wpt 13 of 29 seg len 5 mins 2.7 127.7 310 29 62 [11:36:03 TRACE Market Day] [Ashton] wpt 14 of 29 seg len 2 mins 0.7 133.3 310 28 62 [11:36:03 TRACE Market Day] [Ashton] wpt 15 of 29 seg len 9 mins 5.3 143.7 310 29 67 [11:36:03 TRACE Market Day] [Ashton] wpt 16 of 29 seg len 2 mins 0.7 149.3 310 28 67 [11:36:03 TRACE Market Day] [Ashton] wpt 17 of 29 seg len 4 mins 2.0 156.3 310 25 67 [11:36:03 TRACE Market Day] [Ashton] wpt 18 of 29 seg len 2 mins 0.7 162.0 310 24 67 [11:36:03 TRACE Market Day] [Ashton] wpt 19 of 29 seg len 10 mins 6.0 173.0 310 20 72 [11:36:03 TRACE Market Day] [Ashton] wpt 20 of 29 seg len 2 mins 0.7 178.7 310 19 72 [11:36:03 TRACE Market Day] [Ashton] wpt 21 of 29 seg len 7 mins 4.0 187.7 310 25 72 [11:36:03 TRACE Market Day] [Ashton] wpt 22 of 29 seg len 2 mins 0.7 193.3 310 24 72 [11:36:03 TRACE Market Day] [Ashton] wpt 23 of 29 seg len 7 mins 4.0 202.3 310 30 72 [11:36:03 TRACE Market Day] [Ashton] wpt 24 of 29 seg len 2 mins 0.7 208.0 310 29 72 [11:36:03 TRACE Market Day] [Ashton] wpt 25 of 29 seg len 9 mins 5.3 218.3 310 35 72 [11:36:03 TRACE Market Day] [Ashton] wpt 26 of 29 seg len 2 mins 0.7 224.0 310 34 72 [11:36:03 TRACE Market Day] [Ashton] wpt 27 of 29 seg len 11 mins 6.7 235.7 310 35 67 [11:36:03 TRACE Market Day] [Ashton] wpt 28 of 29 seg len 2 mins 0.7 241.3 310 34 67 [11:36:03 TRACE Market Day] [Ashton] wpt 29 of 29 seg len 7 mins 4.0 250.3 310 36 65 [11:36:03 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:23 Y:36} -> {X:36 Y:55} max duration 70 [11:36:03 TRACE Market Day] [Ashton] Waypoints: {X:23 Y:36}, {X:23 Y:62}, {X:24 Y:62}, {X:23 Y:67}, {X:24 Y:67}, {X:24 Y:72}, {X:25 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:34 Y:72}, {X:35 Y:72}, {X:34 Y:67}, {X:35 Y:67}, {X:29 Y:67}, {X:30 Y:67}, {X:29 Y:62}, {X:30 Y:62}, {X:34 Y:62}, {X:35 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:44 Y:62}, {X:45 Y:62}, {X:48 Y:62}, {X:49 Y:62}, {X:19 Y:67}, {X:20 Y:67}, {X:19 Y:62}, {X:20 Y:62} [11:36:03 TRACE Market Day] [Ashton] wpt 1 of 29 seg len 28 mins 18.0 23.0 70 20 62 [11:36:03 TRACE Market Day] [Ashton] wpt 2 of 29 seg len 2 mins 0.7 28.7 70 19 62 [11:36:03 TRACE Market Day] [Ashton] wpt 3 of 29 seg len 11 mins 6.7 40.3 70 20 67 [11:36:03 TRACE Market Day] [Ashton] wpt 4 of 29 seg len 2 mins 0.7 46.0 70 19 67 [11:36:03 TRACE Market Day] [Ashton] wpt 5 of 29 seg len 36 mins 23.3 74.3 70 49 62 [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Caroline [11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Caroline'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Caroline'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Marlon [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Mister Qi [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Emily [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Emily'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Shane [11:36:03 ERROR game] Failed to load schedule key 'summer_Sun' for NPC 'Shane'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] NPC 'Shane' failed to parse master schedule 'Sun' with raw data 'MAIL saloonSportsRoom/GOTO Sun_normal/700 AnimalShop 24 15 0/1000 Saloon 33 8 0 "Strings\schedules\Shane:marriage_Sun.000"/1500 Saloon 21 17 2 shane_drink/2400 AnimalShop 27 4 1 shane_sleep'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List`1 visited) [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Shane: MAIL saloonSportsRoom/GOTO Sun_normal/700 AnimalShop 24 15 0/1000 Saloon 33 8 0 "Strings\schedules\Shane:marriage_Sun.000"/1500 Saloon 21 17 2 shane_drink/2400 AnimalShop 27 4 1 shane_sleep [11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Shane'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at MarketDay.Utility.Schedule.parseMasterSchedule(NPC npc, String rawData) at MarketDay.Postfix_parseMasterSchedule.Postfix(NPC __instance, String rawData, Dictionary`2& __result) at StardewValley.NPC.parseMasterSchedule_PatchedBy<lisonaza.MarketDay>(NPC this, String scheduleKey, String rawData) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Shane'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Dwarf [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Linus [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Linus: 630 Mountain 39 5 1/940 Mountain 44 27 1 square_3_3/1300 Mountain 48 35 2 square_3_3/1600 Mountain 28 9 1/2000 Mountain 25 5 1/2020 Tent 2 2 2 [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Wizard [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Birdie [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Demetrius [11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Demetrius'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Demetrius'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Jas [11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Jas'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Jas'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Alex [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Alex: MAIL saloonSportsRoom/GOTO Sun_normal/800 Town 64 64 2 alex_football/1100 Saloon 32 7 0 "Strings\schedules\Alex:Sun.000"/1500 Town 50 68 1/1830 JoshHouse 8 19 2/2000 JoshHouse 17 5 0/2200 JoshHouse 21 4 1 alex_sleep [11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Alex'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at MarketDay.Utility.Schedule.parseMasterSchedule(NPC npc, String rawData) at MarketDay.Postfix_parseMasterSchedule.Postfix(NPC __instance, String rawData, Dictionary`2& __result) at StardewValley.NPC.parseMasterSchedule_PatchedBy<lisonaza.MarketDay>(NPC this, String scheduleKey, String rawData) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Alex'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Alex'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Sandy [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Sandy: 630 SandyHouse 2 5 2 [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Robin [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Robin: 800 ScienceHouse 8 18 2/1700 Mountain 29 36 2/1930 ScienceHouse 16 5 0/2100 ScienceHouse 21 4 1 robin_sleep [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Maru [11:36:03 ERROR game] Failed to load schedule key 'summer_Sun' for NPC 'Maru'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Maru: GOTO Mon [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Mister Qi [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Abigail [11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Abigail'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Abigail'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Abigail'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Elliott [11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Elliott: GOTO Fri [11:36:03 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:54 Y:108} -> {X:45 Y:70} max duration 400 [11:36:03 TRACE Market Day] [Ashton] Waypoints: {X:54 Y:108}, {X:34 Y:72}, {X:35 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:23 Y:72}, {X:24 Y:72}, {X:19 Y:72}, {X:20 Y:72}, {X:18 Y:67}, {X:19 Y:67}, {X:23 Y:67}, {X:24 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:33 Y:67}, {X:34 Y:67}, {X:33 Y:62}, {X:34 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:44 Y:62}, {X:45 Y:62}, {X:48 Y:62}, {X:49 Y:62}, {X:29 Y:62}, {X:30 Y:62}, {X:23 Y:62}, {X:24 Y:62}, {X:18 Y:62}, {X:19 Y:62} [11:36:03 TRACE Market Day] [Ashton] wpt 1 of 31 seg len 41 mins 26.7 31.7 400 19 62 [11:36:03 TRACE Market Day] [Ashton] wpt 2 of 31 seg len 2 mins 0.7 37.3 400 18 62 [11:36:03 TRACE Market Day] [Ashton] wpt 3 of 31 seg len 9 mins 5.3 47.7 400 24 62 [11:36:03 TRACE Market Day] [Ashton] wpt 4 of 31 seg len 2 mins 0.7 53.3 400 23 62 [11:36:03 TRACE Market Day] [Ashton] wpt 5 of 31 seg len 8 mins 4.7 63.0 400 30 62 [11:36:03 TRACE Market Day] [Ashton] wpt 6 of 31 seg len 2 mins 0.7 68.7 400 29 62 [11:36:03 TRACE Market Day] [Ashton] wpt 7 of 31 seg len 21 mins 13.3 87.0 400 49 62 [11:36:03 TRACE Market Day] [Ashton] wpt 8 of 31 seg len 2 mins 0.7 92.7 400 48 62 [11:36:03 TRACE Market Day] [Ashton] wpt 9 of 31 seg len 4 mins 2.0 99.7 400 45 62 [11:36:03 TRACE Market Day] [Ashton] wpt 10 of 31 seg len 2 mins 0.7 105.3 400 44 62 [11:36:03 TRACE Market Day] [Ashton] wpt 11 of 31 seg len 5 mins 2.7 113.0 400 40 62 [11:36:03 TRACE Market Day] [Ashton] wpt 12 of 31 seg len 2 mins 0.7 118.7 400 39 62 [11:36:03 TRACE Market Day] [Ashton] wpt 13 of 31 seg len 8 mins 4.7 128.3 400 34 62 [11:36:03 TRACE Market Day] [Ashton] wpt 14 of 31 seg len 2 mins 0.7 134.0 400 33 62 [11:36:03 TRACE Market Day] [Ashton] wpt 15 of 31 seg len 15 mins 9.3 148.3 400 34 67 [11:36:03 TRACE Market Day] [Ashton] wpt 16 of 31 seg len 2 mins 0.7 154.0 400 33 67 [11:36:03 TRACE Market Day] [Ashton] wpt 17 of 31 seg len 5 mins 2.7 161.7 400 29 67 [11:36:03 TRACE Market Day] [Ashton] wpt 18 of 31 seg len 2 mins 0.7 167.3 400 28 67 [11:36:03 TRACE Market Day] [Ashton] wpt 19 of 31 seg len 5 mins 2.7 175.0 400 24 67 [11:36:03 TRACE Market Day] [Ashton] wpt 20 of 31 seg len 2 mins 0.7 180.7 400 23 67 [11:36:03 TRACE Market Day] [Ashton] wpt 21 of 31 seg len 5 mins 2.7 188.3 400 19 67 [11:36:03 TRACE Market Day] [Ashton] wpt 22 of 31 seg len 2 mins 0.7 194.0 400 18 67 [11:36:03 TRACE Market Day] [Ashton] wpt 23 of 31 seg len 10 mins 6.0 205.0 400 20 72 [11:36:03 TRACE Market Day] [Ashton] wpt 24 of 31 seg len 2 mins 0.7 210.7 400 19 72 [11:36:03 TRACE Market Day] [Ashton] wpt 25 of 31 seg len 6 mins 3.3 219.0 400 24 72 [11:36:03 TRACE Market Day] [Ashton] wpt 26 of 31 seg len 2 mins 0.7 224.7 400 23 72 [11:36:03 TRACE Market Day] [Ashton] wpt 27 of 31 seg len 7 mins 4.0 233.7 400 29 72 [11:36:03 TRACE Market Day] [Ashton] wpt 28 of 31 seg len 2 mins 0.7 239.3 400 28 72 [11:36:03 TRACE Market Day] [Ashton] wpt 29 of 31 seg len 10 mins 6.0 250.3 400 35 72 [11:36:03 TRACE Market Day] [Ashton] wpt 30 of 31 seg len 2 mins 0.7 256.0 400 34 72 [11:36:03 TRACE Market Day] [Ashton] wpt 31 of 31 seg len 57 mins 37.3 298.3 400 54 108 [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: Sebastian [11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Sebastian'. SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88 at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081 at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249 at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key) at StardewValley.NPC.TryLoadSchedule(String key) [11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: completed at summer 28 600 5820 [11:36:03 TRACE Market Day] [Ashton] OnDayStarted: summer 28 600 5820 [11:36:03 TRACE Market Day] [Ashton] OnDayStarted: complete at summer 28 600 5820 [11:36:03 DEBUG Market Day] [Ashton] Market Day 1.0.1 state: [11:36:03 DEBUG Market Day] [Ashton] Time summer 28 600 5820 [11:36:03 DEBUG Market Day] [Ashton] Day 0 4 summer [11:36:03 DEBUG Market Day] [Ashton] Weather Rain: False Snow: False Festival: True [11:36:03 DEBUG Market Day] [Ashton] Market Day: True [11:36:03 DEBUG Market Day] [Ashton] GMM Compat Enabled: False GMM Day: False Joseph: False Paisley: False [11:36:03 DEBUG Market Day] [Ashton] Progression: Disabled [11:36:03 DEBUG Market Day] [Ashton] Shop positions: 15 shops requested in config, 15 shops actual [11:36:03 DEBUG Market Day] [Ashton] Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14 [11:36:03 DEBUG Market Day] [Ashton] Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random] [11:36:03 DEBUG Market Day] [Ashton] {X:18 Y:58}: Farmer:Ashton [11:36:03 DEBUG Market Day] [Ashton] {X:18 Y:63}: GuntherShop [11:36:03 DEBUG Market Day] [Ashton] {X:18 Y:68}: JasVincentShop [11:36:03 DEBUG Market Day] [Ashton] {X:23 Y:58}: EmilyShop [11:36:03 DEBUG Market Day] [Ashton] {X:23 Y:63}: MarnieShop [11:36:03 DEBUG Market Day] [Ashton] {X:23 Y:68}: JodiShop [11:36:03 DEBUG Market Day] [Ashton] {X:28 Y:58}: PierreShop [11:36:03 DEBUG Market Day] [Ashton] {X:28 Y:63}: CarolineShop [11:36:03 DEBUG Market Day] [Ashton] {X:28 Y:68}: SamShop [11:36:03 DEBUG Market Day] [Ashton] {X:33 Y:58}: LinusShop [11:36:03 DEBUG Market Day] [Ashton] {X:33 Y:63}: HarveyShop [11:36:03 DEBUG Market Day] [Ashton] {X:33 Y:68}: HaleyShop [11:36:03 DEBUG Market Day] [Ashton] {X:38 Y:58}: EvelynShop [11:36:03 DEBUG Market Day] [Ashton] {X:43 Y:58}: WillyShop [11:36:03 DEBUG Market Day] [Ashton] {X:48 Y:58}: HatMouseShop [11:36:03 DEBUG Market Day] [Ashton] Shop config: [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.ExpansionShops/LolaWeaponShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.ExpansionShops/LorenzoFertilizerShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.ExpansionShops/ESInnShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.ExpansionShops/PikasRestaurant: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/SophiaShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/AndyShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/SusanShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/JodiShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/HarveyShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/LinusShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/WillyShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/MarnieShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/EvelynShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/GusShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/LeahShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/ClintShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/CarolineShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/GuntherShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/EmilyShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/HatMouseShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/DemetriusShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/WizardShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/HaleyShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/ElliottShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/SamShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/JasVincentShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/MaruShop: True [11:36:03 DEBUG Market Day] [Ashton] lisonaza.MarketDay.MD/PierreShop: True [11:36:03 DEBUG Market Day] [Ashton] Available player shops: 1 shops: Farmer:Ashton [11:36:03 DEBUG Market Day] [Ashton] Available NPC shops: 22 shops: lisonaza.MarketDay.MD/PierreShop, lisonaza.MarketDay.MD/MaruShop, lisonaza.MarketDay.MD/JasVincentShop, lisonaza.MarketDay.MD/SamShop, lisonaza.MarketDay.MD/ElliottShop, lisonaza.MarketDay.MD/HaleyShop, lisonaza.MarketDay.MD/WizardShop, lisonaza.MarketDay.MD/DemetriusShop, lisonaza.MarketDay.MD/HatMouseShop, lisonaza.MarketDay.MD/EmilyShop, lisonaza.MarketDay.MD/GuntherShop, lisonaza.MarketDay.MD/CarolineShop, lisonaza.MarketDay.MD/ClintShop, lisonaza.MarketDay.MD/GusShop, lisonaza.MarketDay.MD/EvelynShop, lisonaza.MarketDay.MD/MarnieShop, lisonaza.MarketDay.MD/WillyShop, lisonaza.MarketDay.MD/LinusShop, lisonaza.MarketDay.MD/HarveyShop, lisonaza.MarketDay.MD/JodiShop, lisonaza.MarketDay.MD/SusanShop, lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop [11:36:03 DEBUG Market Day] [Ashton] NPC interactions: [11:36:03 DEBUG Market Day] [Ashton] Townie visitors: 25 requested, 5 actual [11:36:03 DEBUG Market Day] [Ashton] : Evelyn, Marnie, Harvey, Maru, Elliott [11:36:03 DEBUG Market Day] [Ashton] Random visitors: 4 requested [11:36:03 DEBUG Market Day] [Ashton] 820: [11:36:03 DEBUG Market Day] [Ashton] Evelyn visiting the market (until 1040, source: pfNSL via Town) [11:36:03 DEBUG Market Day] [Ashton] Evelyn working at EvelynShop until 910 [11:36:03 DEBUG Market Day] [Ashton] 1100: [11:36:03 DEBUG Market Day] [Ashton] Evelyn visiting the market (until 1210, source: pfNSL via Town) [11:36:03 DEBUG Market Day] [Ashton] Evelyn working at EvelynShop until 1110 [11:36:03 DEBUG Market Day] [Ashton] 1220: [11:36:03 DEBUG Market Day] [Ashton] Harvey visiting the market (until 1730, source: pfNSL within Town) [11:36:03 DEBUG Market Day] [Ashton] Harvey working at HarveyShop until 1540 [11:36:03 DEBUG Market Day] [Ashton] 1230: [11:36:03 DEBUG Market Day] [Ashton] Evelyn visiting the market (until 1300, source: pfNSL via Town) [11:36:03 DEBUG Market Day] [Ashton] Evelyn working at EvelynShop until 1240 [11:36:03 DEBUG Market Day] [Ashton] 1320: [11:36:03 DEBUG Market Day] [Ashton] Evelyn visiting the market (until 1630, source: pfNSL within Town) [11:36:03 DEBUG Market Day] [Ashton] Evelyn working at EvelynShop until 1520 [11:36:03 DEBUG Market Day] [Ashton] 1650: [11:36:03 DEBUG Market Day] [Ashton] Evelyn visiting the market (until 1900, source: pfNSL via Town) [11:36:03 DEBUG Market Day] [Ashton] Evelyn working at EvelynShop until 1730 [11:36:03 DEBUG Market Day] [Ashton] 1700: [11:36:03 DEBUG Market Day] [Ashton] Elliott visiting the market (until 2340, source: pfNSL via Town) [11:36:03 DEBUG Market Day] [Ashton] Marnie visiting the market (until 2300, source: pfNSL via Town) [11:36:03 DEBUG Market Day] [Ashton] 1730: [11:36:03 DEBUG Market Day] [Ashton] Harvey visiting the market (until 1840, source: pfNSL via Town) [11:36:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Romanceable Rasmodius' content pack). [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:21 Y:22} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:21 Y:23} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:21 Y:24} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:21 Y:25} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:22 Y:22} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:22 Y:23} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:22 Y:24} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:22 Y:25} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:23 Y:22} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:23 Y:23} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:23 Y:24} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:23 Y:25} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:23 Y:22} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:23 Y:23} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:23 Y:24} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:23 Y:25} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:24 Y:22} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:24 Y:23} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:24 Y:24} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:24 Y:25} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:25 Y:22} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:25 Y:23} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:25 Y:24} [11:36:07 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:25 Y:25} [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4518 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4518: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4518a12d4f25-b4d8-4459-a7fa-cc1c13bdcb39⣿: My heart. Current output: My heart [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.45238cc1c00c-75b4-4591-8bde-bb6148770653⣿: My heart. Current output: My heart [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4519 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4519: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4519308110ea-48c0-4d7b-99dd-2bf828484e87⣿: My heart. Current output: My heart [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4519 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4519: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.45196f7cac54-6c1e-4a63-a6b4-bd05da2e85c1⣿: My heart. Current output: My heart [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4519 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4519: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.45190e6288d9-a468-47a1-8e05-745b147c640a⣿: My heart. Current output: My heart [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.452376353493-075f-4556-9986-8f85b52fe13a⣿: My heart. Current output: My heart [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4517 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4517: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.45178523fd41-113b-4590-8be3-8e5a86a60f3f⣿: My heart. Current output: My heart [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4523b56a9188-75e7-4df2-b7ea-4bc2b2a99b72⣿: My heart. Current output: My heart [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4523632602b1-2833-46ce-83e3-a64546f5625c⣿: My heart. Current output: My heart [11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs [11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart [11:36:07 TRACE Custom Fixed Dialogue] New string: My heart [11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4523f45dd50a-8fb2-43cb-89f9-cc89cce37544⣿: My heart. Current output: My heart [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:23 Y:22} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:23 Y:23} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:23 Y:24} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:23 Y:25} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:24 Y:22} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:24 Y:23} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:24 Y:24} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:24 Y:25} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:25 Y:22} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:25 Y:23} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:25 Y:24} [11:36:10 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:25 Y:25} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:23 Y:22} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:23 Y:23} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:23 Y:24} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:23 Y:25} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:24 Y:22} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:24 Y:23} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:24 Y:24} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:24 Y:25} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:25 Y:22} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:25 Y:23} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:25 Y:24} [11:36:13 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:25 Y:25} [11:36:14 TRACE SpaceCore] Event: BeforeWarp [11:36:14 TRACE game] Warping to Farm [11:36:15 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the '(CP) Market Day Config Wizard' content pack). [11:36:15 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Romanceable Rasmodius' content pack). [11:36:15 TRACE SMAPI] Content Patcher edited Buildings/Silo (for the 'IdaIda's Goth Buildings' content pack). [11:36:15 TRACE SMAPI] Content Patcher edited Buildings/Big Shed (for the 'IdaIda's Goth Buildings' content pack). [11:36:15 TRACE SMAPI] Content Patcher edited Buildings/houses (for the 'IdaIda's Goth Buildings' content pack). [11:36:16 TRACE SMAPI] Content Patcher edited Data/Festivals/summer28 (for the 'Romanceable Rasmodius' content pack). [11:36:18 DEBUG Market Day] [Ashton] Prefix_Object_performToolAction checking StardewValley.Object Artifact Spot owner at {X:68 Y:13} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:69 Y:13} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:69 Y:14} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:69 Y:15} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:69 Y:16} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:70 Y:13} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:70 Y:14} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:70 Y:15} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:70 Y:16} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:71 Y:13} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:71 Y:14} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:71 Y:15} [11:36:24 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:71 Y:16} [11:36:24 TRACE SMAPI] Fashion Sense edited Data/mail. [11:36:24 TRACE SMAPI] Mail Framework Mod edited Data/mail. [11:36:24 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Romanceable Rasmodius' content pack). [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:69 Y:13} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:69 Y:14} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:69 Y:15} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:69 Y:16} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:70 Y:13} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:70 Y:14} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:70 Y:15} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:70 Y:16} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:71 Y:13} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:71 Y:14} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:71 Y:15} [11:36:25 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:71 Y:16} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:69 Y:13} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:69 Y:14} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:69 Y:15} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:69 Y:16} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:70 Y:13} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:70 Y:14} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:70 Y:15} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:70 Y:16} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:71 Y:13} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:71 Y:14} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:71 Y:15} [11:36:26 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:71 Y:16} [11:36:29 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ScheduleAnimationExtensionData'. [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:58 Y:3} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:58 Y:4} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:58 Y:5} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:58 Y:6} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:59 Y:3} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:59 Y:4} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:59 Y:5} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:59 Y:6} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:60 Y:3} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:60 Y:4} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:60 Y:5} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:60 Y:6} [11:36:31 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ShopExtensionData'. [11:36:31 TRACE Json Assets] Adding objects for shop IDs 'AnyOrNone', 'Catalogue'. [11:36:31 TRACE Json Assets] Event: AddedItemsToShop [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:57 Y:2} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:57 Y:3} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:57 Y:4} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:57 Y:5} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:58 Y:2} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:58 Y:3} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:58 Y:4} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:58 Y:5} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:59 Y:2} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:59 Y:3} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:59 Y:4} [11:36:31 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:59 Y:5} [11:36:32 TRACE SMAPI] Content Patcher edited Buildings/Greenhouse (for the 'IdaIda's Goth Buildings' content pack). [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:13 Y:19} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:13 Y:20} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:13 Y:21} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:13 Y:22} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:14 Y:19} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:14 Y:20} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:14 Y:21} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:14 Y:22} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:15 Y:19} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:15 Y:20} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:15 Y:21} [11:36:37 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:15 Y:22} [11:36:38 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [11:36:55 TRACE CJB Cheats Menu] Received menu open key. [11:36:56 TRACE SMAPI] CJB Cheats Menu loaded asset 'Mods/CJBok.CheatsMenu/WarpSections'. [11:36:56 TRACE SMAPI] CJB Cheats Menu loaded asset 'Mods/CJBok.CheatsMenu/Warps'. [11:36:58 TRACE SpaceCore] Event: BeforeWarp [11:36:58 TRACE game] Warping to Town [11:37:00 TRACE SMAPI] Content Patcher edited Data/Festivals/summer28 (for the 'Romanceable Rasmodius' content pack). [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:44 Y:58} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:44 Y:59} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:44 Y:60} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:44 Y:61} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:45 Y:58} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:45 Y:59} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:45 Y:60} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:45 Y:61} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:46 Y:58} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:46 Y:59} [11:37:03 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/WillyShop [11:37:03 DEBUG Market Day] [Ashton] Attempting to open the shop "WillyShop" at 640 [11:37:11 TRACE CJB Cheats Menu] Received menu open key. [11:37:14 DEBUG Market Day] [Ashton] [Ashton] [Farmer:Ashton] RestockGrangeFromChest: Farmer:Ashton out of stock [11:37:14 DEBUG Market Day] [Ashton] [Ashton] [HaleyShop] RestockGrangeFromChest: HaleyShop out of stock [11:37:24 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:26 Y:57} [11:37:24 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:26 Y:58} [11:37:24 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:26 Y:59} [11:37:24 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/EmilyShop [11:37:24 DEBUG Market Day] [Ashton] Attempting to open the shop "EmilyShop" at 800 [11:37:24 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_EmilyShop'. [11:37:24 TRACE Json Assets] Event: AddedItemsToShop [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:29 Y:57} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:29 Y:58} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:29 Y:59} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:29 Y:60} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:30 Y:57} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:30 Y:58} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:30 Y:59} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:30 Y:60} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:31 Y:57} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:31 Y:58} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:31 Y:59} [11:37:29 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/PierreShop [11:37:29 DEBUG Market Day] [Ashton] Attempting to open the shop "PierreShop" at 800 [11:37:29 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_PierreShop'. [11:37:29 TRACE Json Assets] Event: AddedItemsToShop [11:37:30 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:35 Y:57} [11:37:30 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:35 Y:58} [11:37:30 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:35 Y:59} [11:37:30 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:35 Y:60} [11:37:30 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:36 Y:57} [11:37:30 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:36 Y:58} [11:37:30 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:36 Y:59} [11:37:30 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/LinusShop [11:37:30 DEBUG Market Day] [Ashton] Attempting to open the shop "LinusShop" at 810 [11:37:30 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_LinusShop'. [11:37:30 TRACE Json Assets] Event: AddedItemsToShop [11:37:31 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:40 Y:57} [11:37:31 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:40 Y:58} [11:37:31 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:40 Y:59} [11:37:31 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:40 Y:60} [11:37:31 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:41 Y:57} [11:37:31 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:41 Y:58} [11:37:31 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:41 Y:59} [11:37:31 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/EvelynShop [11:37:31 DEBUG Market Day] [Ashton] Attempting to open the shop "EvelynShop" at 810 [11:37:31 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_EvelynShop'. [11:37:31 TRACE Json Assets] Event: AddedItemsToShop [11:37:32 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:45 Y:57} [11:37:32 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:45 Y:58} [11:37:32 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:45 Y:59} [11:37:32 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:45 Y:60} [11:37:32 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:46 Y:57} [11:37:32 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:46 Y:58} [11:37:32 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:46 Y:59} [11:37:32 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/WillyShop [11:37:32 DEBUG Market Day] [Ashton] Attempting to open the shop "WillyShop" at 810 [11:37:32 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_WillyShop'. [11:37:32 TRACE Json Assets] Event: AddedItemsToShop [11:37:33 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:51 Y:57} [11:37:33 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:51 Y:58} [11:37:33 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:51 Y:59} [11:37:33 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/HatMouseShop [11:37:33 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810 [11:37:33 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: InvalidOperationException: Nullable object must have a value. at System.Nullable`1.get_Value() at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111 at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454 at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485 at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379 at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327 at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 [11:37:33 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:51 Y:57} [11:37:33 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:51 Y:58} [11:37:33 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:51 Y:59} [11:37:33 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/HatMouseShop [11:37:33 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810 [11:37:33 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: InvalidOperationException: Nullable object must have a value. at System.Nullable`1.get_Value() at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111 at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454 at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485 at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379 at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327 at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 [11:37:34 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:51 Y:57} [11:37:34 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:51 Y:58} [11:37:34 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:51 Y:59} [11:37:34 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/HatMouseShop [11:37:34 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810 [11:37:34 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: InvalidOperationException: Nullable object must have a value. at System.Nullable`1.get_Value() at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111 at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454 at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485 at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379 at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327 at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 [11:37:34 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:51 Y:57} [11:37:34 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:51 Y:58} [11:37:34 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:51 Y:59} [11:37:34 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/HatMouseShop [11:37:34 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810 [11:37:34 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: InvalidOperationException: Nullable object must have a value. at System.Nullable`1.get_Value() at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111 at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454 at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485 at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379 at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327 at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:49 Y:60} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:49 Y:61} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:49 Y:62} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:49 Y:63} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:50 Y:60} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 2 -1 {X:50 Y:61} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 2 0 {X:50 Y:62} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 2 1 {X:50 Y:63} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 3 -2 {X:51 Y:60} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 3 -1 {X:51 Y:61} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 3 0 {X:51 Y:62} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 3 1 {X:51 Y:63} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 1 -2 {X:50 Y:59} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 1 -1 {X:50 Y:60} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 1 0 {X:50 Y:61} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 1 1 {X:50 Y:62} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile 2 -2 {X:51 Y:59} [11:37:35 DEBUG Market Day] [Ashton] ShopNearTile lisonaza.MarketDay.MD/HatMouseShop [11:37:35 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810 [11:37:35 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: InvalidOperationException: Nullable object must have a value. at System.Nullable`1.get_Value() at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111 at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454 at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485 at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379 at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327 at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 [11:37:36 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}view parsed log | download