SMAPI log parser

Suggested fixes

Log info

Game info:
Stardew Valley: 1.6.8 build 24119 on Microsoft Windows 11 Home
SMAPI: 4.0.8
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2024-10-13 15:34 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.8 build 24119 46 errors
SMAPI 4.0.8 Pathoschild 4 errors
Alternative Textures 7.3.0
+ Gothic Beds for Alternative Textures 1.0.0
+ Spooky Gothic Furniture for Alternative Textures 1.0.0
(+ 2 content packs)
PeacefulEnd
+ JellyPaws
+ Serpentwined (adelein13), converted by SubtlyLiminal
no errors
AntiSocial NPCs 1.0.6 Super Aardvark no errors
Automate 2.2.5 Pathoschild no errors
Chests Anywhere 1.24.1 Pathoschild no errors
CJB Cheats Menu 1.36.2 CJBok and Pathoschild no errors
Console Commands 4.0.8 SMAPI no errors
Content Patcher 2.3.0
+ (CP) Market Day 1.0.1
+ (CP) Market Day Config Wizard 1.0.1
+ Capitalist Dream Farm 2.4.0
+ IdaIda's Goth Buildings 1.0.0
+ IdaIda's Wallpapers and Floors 1.0.0
+ Romanceable Rasmodius 1.5.0
(+ 6 content packs)
Pathoschild
+ LiSoNaZa
+ lisonaza
+ DaisyNiko
+ IdaIda
+ IdaIda
+ WerewolfMaster, haywrites
no errors
Custom Fixed Dialogue 2.4.2 aedenthorn no errors
Expanded Preconditions Utility 1.0.2-alpha.20240225 Cherry no errors
Fashion Sense 6.6.0
+ (FS) Wabi's Wardrobe 2.0.0
(+ 1 content packs)
PeacefulEnd
+ Wabi
no errors
Generic Mod Config Menu 1.13.2 spacechase0 no errors
Json Assets 1.11.8 spacechase0 no errors
Lookup Anything 1.45.3 Pathoschild no errors
Mail Framework Mod 1.18.0 Digus no errors
Market Day 1.0.1
+ (MD) Base Shops 1.0.1
+ (MD) Expansion Shops 1.0.1
(+ 2 content packs)
LiSoNaZa
+ lisonaza
+ lisonaza
5 errors
NPC Map Locations 3.1.0 Bouhm no errors
Save Backup 4.0.8 SMAPI no errors
SpaceCore 1.25.2 spacechase0 no errors
[11:34:08 INFO  SMAPI] SMAPI 4.0.8 with Stardew Valley 1.6.8 build 24119 on Microsoft Windows 11 Home
[11:34:08 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[11:34:08 TRACE SMAPI] Log started at 2024-10-13T15:34:08 UTC
[11:34:11 DEBUG SMAPI] Waiting for game to launch...
[11:34:11 DEBUG SMAPI] Loading mod metadata...
[11:34:11 DEBUG SMAPI] Loading mods...
[11:34:12 TRACE SMAPI]    SMAPI 4.0.8-2400-4-0-8-1713751744 (1)\SMAPI 4.0.8 installer (from Mods\SMAPI 4.0.8-2400-4-0-8-1713751744 (1)\SMAPI 4.0.8 installer, ID: <unknown>)...
[11:34:12 TRACE SMAPI]       Failed: the SMAPI installer isn't a mod (you can delete this folder after running the installer file).
[11:34:12 TRACE SMAPI]    Expanded Preconditions Utility (from Mods\Expanded Preconditions Utility 1.0.2-alpha.2024022-6529-1-0-2-alpha-20240225-1708900395\ExpandedPreconditionsUtility\ExpandedPreconditionsUtility.dll, ID: Cherry.ExpandedPreconditionsUtility)...
[11:34:12 TRACE SMAPI]       Rewrote ExpandedPreconditionsUtility.dll to fix Game1.getCharacterFromName method...
[11:34:12 TRACE SMAPI]    Content Patcher (from Mods\Content Patcher 2.3.0-1915-2-3-0-1719713862\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher)...
[11:34:12 TRACE SMAPI]    SpaceCore (from Mods\SpaceCore 1.25.2-1348-1-25-2-1723476347\SpaceCore\SpaceCore.dll, ID: spacechase0.SpaceCore)...
[11:34:12 TRACE SMAPI]       Detected game patcher in assembly SpaceCore.dll.
[11:34:12 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll.
[11:34:12 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly SpaceCore.dll.
[11:34:12 TRACE SMAPI]    Json Assets (from Mods\Json Assets 1.11.8-1720-1-11-8-1713758067\JsonAssets\JsonAssets.dll, ID: spacechase0.JsonAssets)...
[11:34:12 TRACE SMAPI]       Detected game patcher in assembly JsonAssets.dll.
[11:34:12 TRACE SMAPI]    Generic Mod Config Menu (from Mods\Generic Mod Config Menu 1.13.2-5098-1-13-2-1726774061\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu)...
[11:34:12 TRACE SMAPI]    Alternative Textures (from Mods\Alternative Textures 7.3.0-9246-7-3-0-1715632526\AlternativeTextures\AlternativeTextures.dll, ID: PeacefulEnd.AlternativeTextures)...
[11:34:12 TRACE SMAPI]       Detected game patcher in assembly AlternativeTextures.dll.
[11:34:12 TRACE SMAPI]    Gothic Beds for Alternative Textures (from Mods\(AT) Gothic Beds-21193-1-6-1711564999\[AT] Gothic Beds, ID: jellypawsGothicAT) [content pack]...
[11:34:12 TRACE SMAPI]    Spooky Gothic Furniture for Alternative Textures (from Mods\(AT) Spooky Gothic Furniture-20867-1-0-0-1711203819\[AT] Spooky Gothic Furniture, ID: subtlyliminal.GothFurn) [content pack]...
[11:34:12 TRACE SMAPI]    AntiSocial NPCs (from Mods\AntiSocialNPCs-5371-1-0-6-1656691163\AntiSocialNPCs\AntiSocialNPCs.dll, ID: SuperAardvark.AntiSocial)...
[11:34:12 TRACE SMAPI]       Detected game patcher in assembly AntiSocialNPCs.dll.
[11:34:12 TRACE SMAPI]    Automate (from Mods\Automate 2.2.5-1063-2-2-5-1720382798\Automate\Automate.dll, ID: Pathoschild.Automate)...
[11:34:12 TRACE SMAPI]    Capitalist Dream Farm (from Mods\Capitalist Dream Farm-3679-2-4-1712220940\[CP] Capitalist Dream Farm, ID: DaisyNiko.CapitalistDreamFarm) [content pack]...
[11:34:12 TRACE SMAPI]    Chests Anywhere (from Mods\Chests Anywhere 1.24.1-518-1-24-1-1719874816\ChestsAnywhere\ChestsAnywhere.dll, ID: Pathoschild.ChestsAnywhere)...
[11:34:12 TRACE SMAPI]    CJB Cheats Menu (from Mods\CJB Cheats Menu 1.36.2-4-1-36-2-1713222222\CJBCheatsMenu\CJBCheatsMenu.dll, ID: CJBok.CheatsMenu)...
[11:34:12 TRACE SMAPI]       Rewrote CJBCheatsMenu.dll to fix ClickableTextureComponent.draw (added missing optional parameters)...
[11:34:12 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands)...
[11:34:13 TRACE SMAPI]    Custom Fixed Dialogue (from Mods\Custom Fixed Dialog-20938-2-4-2-reupload-1711359357\CustomFixedDialogue\CustomFixedDialogue.dll, ID: aedenthorn.CustomFixedDialogue)...
[11:34:13 TRACE SMAPI]       Rewrote CustomFixedDialogue.dll to fix Game1.getCharacterFromName method...
[11:34:13 TRACE SMAPI]       Detected game patcher in assembly CustomFixedDialogue.dll.
[11:34:13 TRACE SMAPI]    Fashion Sense (from Mods\Fashion Sense 6.6.0-9969-6-6-0-1715693905\FashionSense\FashionSense.dll, ID: PeacefulEnd.FashionSense)...
[11:34:13 TRACE SMAPI]       Detected game patcher in assembly FashionSense.dll.
[11:34:13 TRACE SMAPI]    (FS) Wabi's Wardrobe (from Mods\FS Wabi's Wardrobe 1.6-11113-2-0-0-1712258609\[FS] Wabi's Wardrobe, ID: wabi.wabiswardrobe) [content pack]...
[11:34:13 TRACE SMAPI]    IdaIda's Goth Buildings (from Mods\IdaIda Goth Buildings for CP-12186-1-6-1713095526\[CP] IdaIda's Goth Buildings, ID: IdaIda.GothBuildings) [content pack]...
[11:34:13 TRACE SMAPI]    IdaIda's Wallpapers and Floors (from Mods\IdaIda Wallpapers and Floors for CP-12743-1-0-1656789048\[CP] IdaIda's Wallpapers and Floors, ID: IdaIda.Wallpapers_and_Floors) [content pack]...
[11:34:13 TRACE SMAPI]    Lookup Anything (from Mods\Lookup Anything 1.45.3-541-1-45-3-1720382958\LookupAnything\LookupAnything.dll, ID: Pathoschild.LookupAnything)...
[11:34:13 TRACE SMAPI]    Mail Framework Mod (from Mods\MailFrameworkMod-v1.18.0-1536-1-18-0-1715282046\MailFrameworkMod\MailFrameworkMod.dll, ID: DIGUS.MailFrameworkMod)...
[11:34:13 TRACE SMAPI]       Detected game patcher in assembly MailFrameworkMod.dll.
[11:34:13 TRACE SMAPI]    Market Day (from Mods\MarketDay-1.0.1\MarketDay\MarketDay.dll, ID: lisonaza.MarketDay)...
[11:34:13 TRACE SMAPI]       Detected game patcher in assembly MarketDay.dll.
[11:34:13 TRACE SMAPI]    (CP) Market Day (from Mods\MarketDay-1.0.1\[CP] Market Day, ID: lisonaza.MarketDay.CP) [content pack]...
[11:34:13 TRACE SMAPI]    (CP) Market Day Config Wizard (from Mods\MarketDay-1.0.1\[CP] Market Day Config Wizard, ID: lisonaza.MarketDay.Wizard) [content pack]...
[11:34:13 TRACE SMAPI]    (MD) Expansion Shops (from Mods\MarketDay-1.0.1\[MD] Expansion Shops, ID: lisonaza.MarketDay.ExpansionShops) [content pack]...
[11:34:13 TRACE SMAPI]    (MD) Base Shops (from Mods\MarketDay-1.0.1\[MD] Market Day, ID: lisonaza.MarketDay.MD) [content pack]...
[11:34:13 TRACE SMAPI]    NPC Map Locations (from Mods\NPC Map Locations 3.1.0-239-3-1-0-1713759249\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations)...
[11:34:13 TRACE SMAPI]    Romanceable Rasmodius (from Mods\Romanceable Rasmodius-3073-1-5-1715462608\[CP] Romanceable Rasmodius, ID: Wolf.RomRas) [content pack]...
[11:34:13 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup)...
[11:34:13 INFO  SMAPI] Loaded 18 mods:
[11:34:13 INFO  SMAPI]    Alternative Textures 7.3.0 by PeacefulEnd | Framework which allows the usage of different textures for placeable items in Stardew Valley.
[11:34:13 INFO  SMAPI]    AntiSocial NPCs 1.0.6 by Super Aardvark | Allows modders to create NPCs that the player can't befriend.
[11:34:13 INFO  SMAPI]    Automate 2.2.5 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.
[11:34:13 INFO  SMAPI]    Chests Anywhere 1.24.1 by Pathoschild | Access your chests from anywhere and organize them your way.
[11:34:13 INFO  SMAPI]    CJB Cheats Menu 1.36.2 by CJBok and Pathoschild | Simple in-game cheats menu!
[11:34:13 INFO  SMAPI]    Console Commands 4.0.8 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[11:34:13 INFO  SMAPI]    Content Patcher 2.3.0 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[11:34:13 INFO  SMAPI]    Custom Fixed Dialogue 2.4.2 by aedenthorn | Custom fixed dialogue.
[11:34:13 INFO  SMAPI]    Expanded Preconditions Utility 1.0.2-alpha.20240225 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions
[11:34:13 INFO  SMAPI]    Fashion Sense 6.6.0 by PeacefulEnd | Framework which adds hair animation and more into Stardew Valley.
[11:34:13 INFO  SMAPI]    Generic Mod Config Menu 1.13.2 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[11:34:13 INFO  SMAPI]    Json Assets 1.11.8 by spacechase0 | Lets content packs add custom content to the game.
[11:34:13 INFO  SMAPI]    Lookup Anything 1.45.3 by Pathoschild | View metadata about anything by pressing a button.
[11:34:13 INFO  SMAPI]    Mail Framework Mod 1.18.0 by Digus | Utility classes to send mail in the game.
[11:34:13 INFO  SMAPI]    Market Day 1.0.1 by LiSoNaZa | Market Day
[11:34:13 INFO  SMAPI]    NPC Map Locations 3.1.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[11:34:13 INFO  SMAPI]    Save Backup 4.0.8 by SMAPI | Automatically backs up all your saves once per day into its folder.
[11:34:13 INFO  SMAPI]    SpaceCore 1.25.2 by spacechase0 | The space-iest of cores. (Framework mod)

[11:34:13 INFO  SMAPI] Loaded 11 content packs:
[11:34:13 INFO  SMAPI]    (CP) Market Day 1.0.1 by LiSoNaZa | for Content Patcher | Market Day: Sell Your Items - unofficial 1.6 update
[11:34:13 INFO  SMAPI]    (CP) Market Day Config Wizard 1.0.1 by lisonaza | for Content Patcher | Market Day Config Wizard
[11:34:13 INFO  SMAPI]    (FS) Wabi's Wardrobe 2.0.0 by Wabi | for Fashion Sense | Adds clothing for FS.
[11:34:13 INFO  SMAPI]    (MD) Base Shops 1.0.1 by lisonaza | for Market Day | Market Day: Base Shops
[11:34:13 INFO  SMAPI]    (MD) Expansion Shops 1.0.1 by lisonaza | for Market Day | Expansion shops for Market Day by shanesv and lisonaza
[11:34:13 INFO  SMAPI]    Capitalist Dream Farm 2.4.0 by DaisyNiko | for Content Patcher | a very large, very organised farm with dedicated crop and building areas
[11:34:13 INFO  SMAPI]    Gothic Beds for Alternative Textures 1.0.0 by JellyPaws | for Alternative Textures | A set of gothic beds
[11:34:13 INFO  SMAPI]    IdaIda's Goth Buildings 1.0.0 by IdaIda | for Content Patcher | changes all the farm buildings
[11:34:13 INFO  SMAPI]    IdaIda's Wallpapers and Floors 1.0.0 by IdaIda | for Content Patcher | Replaces the vanilla Wallpapers and Floors.
[11:34:13 INFO  SMAPI]    Romanceable Rasmodius 1.5.0 by WerewolfMaster, haywrites | for Content Patcher | Introduces a fully-romanceable and marriageable wizard, building off of haywrites' Wizard Narrative Overhaul. Compatable with all portrait mods.
[11:34:13 INFO  SMAPI]    Spooky Gothic Furniture for Alternative Textures 1.0.0 by Serpentwined (adelein13), converted by SubtlyLiminal | for Alternative Textures | Conversion of furniture mod to AT

[11:34:13 INFO  SMAPI] Found 13 mods with warnings:
[11:34:13 ERROR SMAPI]    Skipped mods
[11:34:13 ERROR SMAPI]    --------------------------------------------------
[11:34:13 ERROR SMAPI]       These mods could not be added to your game.

[11:34:13 ERROR SMAPI]       - SMAPI 4.0.8-2400-4-0-8-1713751744 (1)\SMAPI 4.0.8 installer because the SMAPI installer isn't a mod (you can delete this folder after running the installer file).

[11:34:13 WARN  SMAPI]    Changed save serializer
[11:34:13 WARN  SMAPI]    --------------------------------------------------
[11:34:13 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[11:34:13 WARN  SMAPI]       you uninstall these mods.

[11:34:13 WARN  SMAPI]       - SpaceCore

[11:34:13 INFO  SMAPI]    Patched game code
[11:34:13 INFO  SMAPI]    --------------------------------------------------
[11:34:13 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[11:34:13 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[11:34:13 INFO  SMAPI]       - Alternative Textures
[11:34:13 INFO  SMAPI]       - AntiSocial NPCs
[11:34:13 INFO  SMAPI]       - Custom Fixed Dialogue
[11:34:13 INFO  SMAPI]       - Fashion Sense
[11:34:13 INFO  SMAPI]       - Json Assets
[11:34:13 INFO  SMAPI]       - Mail Framework Mod
[11:34:13 INFO  SMAPI]       - Market Day
[11:34:13 INFO  SMAPI]       - SpaceCore

[11:34:13 DEBUG SMAPI]    No update keys
[11:34:13 DEBUG SMAPI]    --------------------------------------------------
[11:34:13 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[11:34:13 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[11:34:13 DEBUG SMAPI]       - Gothic Beds for Alternative Textures
[11:34:13 DEBUG SMAPI]       - IdaIda's Goth Buildings
[11:34:13 DEBUG SMAPI]       - IdaIda's Wallpapers and Floors
[11:34:13 DEBUG SMAPI]       - Spooky Gothic Furniture for Alternative Textures

[11:34:13 DEBUG SMAPI] Launching mods...
[11:34:13 TRACE SMAPI]    Found mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker).
[11:34:13 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_PlaySound
[11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_ShowHudMessage
[11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_PlayEvent
[11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_DamageCurrentFarmer
[11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_ApplyBuff
[11:34:13 TRACE game] Registered event command: damageFarmer
[11:34:13 TRACE game] Registered event command: giveHat
[11:34:13 TRACE game] Registered event command: setDating
[11:34:13 TRACE game] Registered event command: setEngaged
[11:34:13 TRACE game] Registered event command: totemWarpEffect
[11:34:13 TRACE game] Registered event command: setActorScale
[11:34:13 TRACE game] Registered event command: cycleActorColors
[11:34:13 TRACE game] Registered event command: flash
[11:34:13 TRACE game] Registered event command: setRaining
[11:34:13 TRACE game] Registered event command: screenShake
[11:34:13 TRACE game] Registered event command: setZoom
[11:34:13 TRACE game] Registered event command: smoothZoom
[11:34:13 TRACE game] Registered event command: switchEventFull
[11:34:13 TRACE game] Registered event command: reSetUpCharacters
[11:34:13 TRACE game] Registered Data/Triggers trigger type: spacechase0.SpaceCore_OnItemUsed.
[11:34:13 TRACE game] Registered Data/Triggers trigger type: spacechase0.SpaceCore_OnItemEaten.
[11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_TriggerSpawnGroup
[11:34:13 TRACE game] Registered Data/Triggers action: spacechase0.SpaceCore_ClearSetPiecesFromSpawnable
[11:34:13 TRACE SpaceCore] NPC.draw: inserting mul at 36
[11:34:13 TRACE SpaceCore] NPC.draw: inserting mul at 42
[11:34:13 TRACE SpaceCore] NPC.draw: inserting mul at 47
[11:34:13 TRACE SpaceCore] NPC.draw: replacing Color.White at 139
[11:34:13 TRACE SpaceCore] NPC.draw: replacing Color.White at 277
[11:34:13 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303
[11:34:13 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324
[11:34:13 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283
[11:34:13 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308
[11:34:13 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329
[11:34:14 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])!
[11:34:14 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9)
[11:34:14 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)!
[11:34:14 TRACE SMAPI]    Found mod-provided API (SpaceCore.Api).
[11:34:14 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[11:34:15 TRACE SMAPI]    Found mod-provided API (AlternativeTextures.Framework.Interfaces.API.Api).
[11:34:15 DEBUG AntiSocial NPCs] AntiSocial Mod performing stand-alone setup.
[11:34:15 TRACE AntiSocial NPCs] Patching getRandomTownNPC...
[11:34:15 TRACE AntiSocial NPCs] Patching loadQuestInfo...
[11:34:15 TRACE SMAPI]    Found mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI).
[11:34:15 TRACE SMAPI]    Found mod-provided API (Pathoschild.Stardew.ChestsAnywhere.Framework.ChestsAnywhereApi).
[11:34:15 TRACE CJB Cheats Menu] Started with menu key P.
[11:34:15 TRACE SMAPI]    Found mod-provided API (FashionSense.Framework.Interfaces.API.Api).
[11:34:15 TRACE SMAPI]    Found mod-provided API (MailFrameworkMod.Api.MailFrameworkModApi).
[11:34:15 DEBUG SMAPI] Mods loaded and ready!
[11:34:15 TRACE Save Backup] Already backed up today.
[11:34:15 TRACE SMAPI] Checking for known software conflicts...
[11:34:15 TRACE SMAPI]    None found!
[11:34:15 TRACE SMAPI] Checking for updates...
[11:34:15 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'.
[11:34:15 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[11:34:16 TRACE SMAPI] Running on GPU: Intel(R) UHD Graphics
[11:34:16 TRACE SMAPI]    SMAPI okay.
[11:34:16 TRACE SMAPI]    Checking for updates to 27 mods...
[11:34:16 TRACE game] Steam logged on: True
[11:34:16 TRACE game] Initializing GalaxySDK
[11:34:16 TRACE game] Requesting Steam app ticket
[11:34:16 TRACE SMAPI] Got update-check errors for some mods:
   (CP) Market Day: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   (CP) Market Day Config Wizard: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   (MD) Base Shops: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   (MD) Expansion Shops: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Custom Fixed Dialogue: The CurseForge mod with ID '868895' has no valid versions.
   Market Day: Found no Nexus mod with this ID.
   SpaceCore: The CurseForge mod with ID '867152' has no valid versions.

[11:34:16 ALERT SMAPI] You can update 2 mods:
[11:34:16 ALERT SMAPI]    Custom Fixed Dialogue 2.4.4: https://www.nexusmods.com/stardewvalley/mods/20938 (you have 2.4.2)
[11:34:16 ALERT SMAPI]    Fashion Sense 6.7.0: https://www.nexusmods.com/stardewvalley/mods/9969 (you have 6.6.0)
[11:34:17 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[11:34:17 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[11:34:17 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:34:17 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'.
[11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'.
[11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'.
[11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'.
[11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'.
[11:34:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'.
[11:34:17 TRACE Json Assets] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[11:34:17 TRACE Json Assets] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:34:17 TRACE Json Assets] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[11:34:17 TRACE Alternative Textures] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:34:17 DEBUG Alternative Textures] Successfully hooked into Pathoschild.ContentPatcher.
[11:34:17 DEBUG Alternative Textures] Loading textures from pack: Gothic Beds for Alternative Textures 1.0.0 by JellyPaws
[11:34:17 TRACE Alternative Textures] [Gothic Beds for Alternative Textures] finished loading in 0.04 seconds
[11:34:17 DEBUG Alternative Textures] Loading textures from pack: Spooky Gothic Furniture for Alternative Textures 1.0.0 by Serpentwined (adelein13), converted by SubtlyLiminal
[11:34:17 TRACE Alternative Textures] [Spooky Gothic Furniture for Alternative Textures] finished loading in 0.25 seconds
[11:34:17 TRACE Alternative Textures] Requested cache invalidation for 'Data/AdditionalWallpaperFlooring'.
[11:34:17 TRACE SMAPI] Invalidated 1 asset names (Data/AdditionalWallpaperFlooring).
Propagated 0 core assets ().
[11:34:17 TRACE Alternative Textures] Finished loading all content packs in 0.32 seconds
[11:34:17 DEBUG Alternative Textures] Finished loading Alternative Textures content packs
[11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBucket'.
[11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Scissors'.
[11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCan'.
[11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCanRare'.
[11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Empty'.
[11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Filled'.
[11:34:17 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Catalogue'.
[11:34:17 TRACE Alternative Textures] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:34:17 DEBUG Alternative Textures] Successfully hooked into spacechase0.GenericModConfigMenu.
[11:34:17 INFO  Generic Mod Config Menu] PeacefulEnd.AlternativeTextures (registering for PeacefulEnd.AlternativeTextures) is using deprecated code (RegisterLabel) that will break in a future version of GMCM.
[11:34:17 TRACE Chests Anywhere] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:34:17 TRACE CJB Cheats Menu] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:34:17 TRACE Fashion Sense] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:34:17 DEBUG Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher.
[11:34:17 TRACE SMAPI] Fashion Sense created dynamic content pack 'FS - Local Pack' (unique ID: PeacefulEnd.FashionSense.LocalPack, path: Fashion Sense 6.6.0-9969-6-6-0-1715693905\FashionSense\Framework\Assets\Local Pack).
[11:34:17 DEBUG Fashion Sense] Loading data from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Wabi's Wardrobe
[11:34:17 TRACE Fashion Sense] Loading accessories from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:34:17 TRACE Fashion Sense] Loading hats from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Wabi's Wardrobe
[11:34:17 TRACE Fashion Sense] Loading shirts from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:34:17 TRACE Fashion Sense] Loading pants from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:34:17 TRACE Fashion Sense] Loading sleeves from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:34:17 TRACE Fashion Sense] Loading shoes from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Wabi's Wardrobe
[11:34:17 TRACE Fashion Sense] Loading bodies from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Wabi's Wardrobe
[11:34:17 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Wabi's Wardrobe 2.0.0 by Wabi
[11:34:17 DEBUG Fashion Sense] Loading data from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Fashion Sense] Loading hairstyles from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Fashion Sense] No Hairs folder found for the content pack FS - Local Pack
[11:34:17 TRACE Fashion Sense] Loading accessories from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Fashion Sense] No Accessories folder found for the content pack FS - Local Pack
[11:34:17 TRACE Fashion Sense] Loading hats from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Fashion Sense] No Hats folder found for the content pack FS - Local Pack
[11:34:17 TRACE Fashion Sense] Loading shirts from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Fashion Sense] No Shirts folder found for the content pack FS - Local Pack
[11:34:17 TRACE Fashion Sense] Loading pants from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Fashion Sense] No Pants folder found for the content pack FS - Local Pack
[11:34:17 TRACE Fashion Sense] Loading sleeves from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:34:17 TRACE Fashion Sense] Loading shoes from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[11:34:17 TRACE Fashion Sense] Loading bodies from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:34:17 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:34:17 TRACE Fashion Sense] Loading outfit presets from pack: FS - Local Pack 6.6.0 by PeacefulEnd
[11:34:17 TRACE Lookup Anything] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:34:17 TRACE Mail Framework Mod] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[11:34:18 TRACE Market Day] OnLaunched: 0
[11:34:18 TRACE Market Day] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:34:18 TRACE Market Day] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:34:18 TRACE Market Day] OnLaunched: complete at 0
[11:34:18 TRACE Market Day] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[11:34:18 TRACE Market Day] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[11:34:18 INFO  Market Day] BFAV API not detected. This is only an issue if you're using custom BFAV animals and a custom shop that's supposed to sell them, as custom animals will not appear in those shops.
[11:34:18 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:34:18 TRACE game] Signing into GalaxySDK
[11:34:18 TRACE Content Patcher] Market Day added 2 custom tokens with prefix 'lisonaza.MarketDay/': IsMarketDay, ShopPositions.
[11:34:18 TRACE Content Patcher] Alternative Textures added 2 custom tokens with prefix 'PeacefulEnd.AlternativeTextures/': Textures, Tools.
[11:34:18 TRACE Content Patcher] Fashion Sense added a custom token with prefix 'PeacefulEnd.FashionSense/': Appearance.
[11:34:18 TRACE Content Patcher] Json Assets added 36 custom tokens with prefix 'spacechase0.JsonAssets/': BigCraftableId, BigCraftableSpriteTilesheet, BigCraftableSpriteX, BigCraftableSpriteY, BootsId, BootsSpriteTilesheet, BootsSpriteX, BootsSpriteY, CropId, CropSpriteTilesheet, CropSpriteX, CropSpriteY, FruitTreeId, FruitTreeSpriteTilesheet, FruitTreeSpriteX, FruitTreeSpriteY, HatId, HatSpriteTilesheet, HatSpriteX, HatSpriteY, ObjectId, ObjectSpriteTilesheet, ObjectSpriteX, ObjectSpriteY, PantsId, PantsSpriteTilesheet, PantsSpriteX, PantsSpriteY, ShirtsId, ShirtsSpriteTilesheet, ShirtsSpriteX, ShirtsSpriteY, WeaponId, WeaponSpriteTilesheet, WeaponSpriteX, WeaponSpriteY.
[11:34:18 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked.
[11:34:18 INFO  Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:
- (CP) Market Day
- (CP) Market Day Config Wizard
- IdaIda's Wallpapers and Floors

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[11:34:18 TRACE game] Registered Data/Triggers action: Pathoschild.ContentPatcher_MigrateIds
[11:34:18 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:34:18 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodius' content pack).
[11:34:18 TRACE SMAPI] Invalidated 1 asset names (Data/Characters).
Propagated 1 core assets (Data/Characters).
[11:34:18 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:34:18 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.CapitalistDreamFarm
[11:34:18 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of lisonaza.MarketDay.CP
[11:34:18 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Wolf.RomRas
[11:34:18 INFO  Json Assets] Loading content packs...
[11:34:18 TRACE Json Assets] Requested cache invalidation for all assets matching a predicate.
[11:34:18 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[11:34:18 TRACE SMAPI] Json Assets edited Data/Objects.
[11:34:18 TRACE SMAPI] Json Assets edited Data/Crops.
[11:34:18 TRACE SMAPI] Json Assets edited Data/FruitTrees.
[11:34:18 TRACE SMAPI] Json Assets edited Data/Pants.
[11:34:18 TRACE SMAPI] Json Assets edited Data/Shirts.
[11:34:18 TRACE SMAPI] Json Assets edited Data/Weapons.
[11:34:18 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[11:34:18 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[11:34:18 TRACE SMAPI] Invalidated 11 asset names (Data/BigCraftables, Data/Boots, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
Propagated 11 core assets (Data/BigCraftables, Data/Boots, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
[11:34:18 TRACE Json Assets] Event: ItemsRegistered
[11:34:18 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[11:34:18 TRACE Automate] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:34:18 TRACE SMAPI] Json Assets edited Data/Boots.
[11:34:18 TRACE SMAPI] Json Assets edited Data/hats.
[11:34:18 TRACE SMAPI] Alternative Textures edited Data/AdditionalWallpaperFlooring.
[11:34:18 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[11:34:18 TRACE game] Galaxy auth success
[11:34:18 TRACE game] Galaxy signed in
[11:34:18 TRACE game] Galaxy logged on
[11:34:19 TRACE game] Successfully set GOG Galaxy profile name.
[11:34:38 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[11:34:38 TRACE SpaceCore] Reinitializing serializers for 1 mod types...
[11:34:41 TRACE SMAPI]    task complete.
[11:34:41 TRACE SMAPI] Market Day edited Strings/UI.
[11:34:45 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[11:34:45 TRACE SMAPI] Game loader synchronizing...
[11:34:45 TRACE game] getLoadEnumerator('Capitalist_387638240')
[11:34:45 TRACE game] regular stream detected...
[11:34:45 TRACE SMAPI] Synchronizing 'Load_Deserialize' task...
[11:34:46 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Romanceable Rasmodius' content pack).
[11:34:46 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'IdaIda's Wallpapers and Floors' content pack).
[11:34:46 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'.
[11:34:47 TRACE SMAPI]    task complete.
[11:34:47 TRACE Json Assets] Event: IdsAssigned
[11:34:47 TRACE SMAPI] AntiSocial NPCs loaded asset 'Data/AntiSocialNPCs'.
[11:34:47 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:34:47 TRACE SMAPI] Invalidated 0 cache entries.
[11:34:47 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[11:34:47 TRACE Json Assets] Loading stuff early (really super early)
[11:34:47 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'.
[11:34:47 TRACE SMAPI] Json Assets edited spacechase0.SpaceCore/ObjectExtensionData.
[11:34:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/Farm' (for the 'Capitalist Dream Farm' content pack).
[11:34:47 WARN  Content Patcher] SMAPI fixed maps loaded by this mod to prevent errors. See the log file for details.
[11:34:47 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/Farm' without a required tilesheet (id: extra_tiles, source: Maps\spring_outdoorTileSheet_extra).
[11:34:47 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/Farm' without a required tilesheet (id: v16_Outdoors2, source: Maps\spring_outdoorsTileSheet2).
[11:34:47 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:34:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Romanceable Rasmodius' content pack).
[11:34:47 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/WizardHouse' without a required tilesheet (id: v16_TownInterior_2, source: Maps\townInterior_2).
[11:34:48 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'.
[11:34:48 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'.
[11:34:48 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Romanceable Rasmodius' content pack).
[11:34:48 TRACE SpaceCore] Event: OnBlankSave
[11:34:48 TRACE SMAPI]    task complete.
[11:34:48 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[11:34:48 TRACE SMAPI]    task complete.
[11:34:48 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/spousePatioWizard' (for the 'Romanceable Rasmodius' content pack).
[11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Maps/spouseRoomWizard' (for the 'Romanceable Rasmodius' content pack).
[11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Wizard' (for the 'Romanceable Rasmodius' content pack).
[11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Wizard' (for the 'Romanceable Rasmodius' content pack).
[11:34:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Wizard' (for the 'Romanceable Rasmodius' content pack).
[11:34:49 TRACE SMAPI]    task complete.
[11:34:49 TRACE Json Assets] Fixing IDs
[11:34:49 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[11:34:49 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:04.3011689'
[11:34:49 TRACE SMAPI] Content Patcher edited Data/Festivals/summer28 (for the 'Romanceable Rasmodius' content pack).
[11:34:49 TRACE SMAPI] Game loader done.
[11:34:49 TRACE Json Assets] Adding default recipes
[11:34:49 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Romanceable Rasmodius' content pack).
[11:34:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MarriageDialogueWizard' (for the 'Romanceable Rasmodius' content pack).
[11:34:49 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarriageDialogueWizard (for the 'Romanceable Rasmodius' content pack).
[11:34:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[11:34:49 TRACE SMAPI] Context: loaded save 'Capitalist_387638240', starting summer 28 Y2, locale set to . Single-player.
[11:34:49 TRACE CJB Cheats Menu] Requested cache invalidation for 'Data/Crops'.
[11:34:49 TRACE SMAPI] Json Assets edited Data/Crops.
[11:34:49 TRACE SMAPI] CJB Cheats Menu edited Data/Crops.
[11:34:49 TRACE SMAPI] Invalidated 1 asset names (Data/Crops).
Propagated 1 core assets (Data/Crops).
[11:34:49 INFO  Market Day] [Ashton] LoadContentPacks
[11:34:49 DEBUG Market Day] [Ashton] Clearing content packs (what's the worst that could happen, right?)
[11:34:49 INFO  Market Day] [Ashton] Adding Content Packs...
[11:34:49 DEBUG Market Day] [Ashton] StardewModdingAPI.IContentPack[]
[11:34:49 INFO  Market Day] [Ashton] ContentPack
[11:34:49 INFO  Market Day] [Ashton] Loading: (MD) Expansion Shops by lisonaza | 1.0.1 | Expansion shops for Market Day by shanesv and lisonaza
[11:34:49 INFO  Market Day] [Ashton] RegisterShops
[11:34:49 DEBUG Market Day] [Ashton] 5
[11:34:49 DEBUG Market Day] [Ashton] LolaWeaponShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/LolaWeaponShop
[11:34:49 TRACE Market Day] [Ashton] [LolaWeaponShop] Loaded asset assets/open-weapons.png
[11:34:49 DEBUG Market Day] [Ashton] LorenzoFertilizerShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/LorenzoFertilizerShop
[11:34:49 TRACE Market Day] [Ashton] [LorenzoFertilizerShop] Loaded asset assets/open-heaps.png
[11:34:49 DEBUG Market Day] [Ashton] MaypalSerrupShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop
[11:34:49 TRACE Market Day] [Ashton] [MaypalSerrupShop] Loaded asset assets/open-serrup.png
[11:34:49 DEBUG Market Day] [Ashton] ESInnShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/ESInnShop
[11:34:49 DEBUG Market Day] [Ashton] PikasRestaurant
[11:34:49 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/PikasRestaurant
[11:34:49 TRACE Market Day] [Ashton] [PikasRestaurant] Loaded asset assets/open-pika.png
[11:34:49 INFO  Market Day] [Ashton] ContentPack
[11:34:49 INFO  Market Day] [Ashton] Loading: (MD) Base Shops by lisonaza | 1.0.1 | Market Day: Base Shops
[11:34:49 INFO  Market Day] [Ashton] RegisterShops
[11:34:49 DEBUG Market Day] [Ashton] 24
[11:34:49 DEBUG Market Day] [Ashton] SophiaShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SophiaShop
[11:34:49 TRACE Market Day] [Ashton] [SophiaShop] Loaded asset assets/open-bluemoon.png
[11:34:49 TRACE Market Day] [Ashton] [SophiaShop] Loaded asset assets/closed-blue.png
[11:34:49 DEBUG Market Day] [Ashton] AndyShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/AndyShop
[11:34:49 TRACE Market Day] [Ashton] [AndyShop] Loaded asset assets/open-fairhaven.png
[11:34:49 TRACE Market Day] [Ashton] [AndyShop] Loaded asset assets/closed-brown.png
[11:34:49 DEBUG Market Day] [Ashton] SusanShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SusanShop
[11:34:49 TRACE Market Day] [Ashton] [SusanShop] Loaded asset assets/open-emerald.png
[11:34:49 TRACE Market Day] [Ashton] [SusanShop] Loaded asset assets/closed-green.png
[11:34:49 DEBUG Market Day] [Ashton] JodiShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/JodiShop
[11:34:49 TRACE Market Day] [Ashton] [JodiShop] Loaded asset assets/open-jodi.png
[11:34:49 TRACE Market Day] [Ashton] [JodiShop] Loaded asset assets/closed-blue.png
[11:34:49 DEBUG Market Day] [Ashton] HarveyShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HarveyShop
[11:34:49 TRACE Market Day] [Ashton] [HarveyShop] Loaded asset assets/open-harvey.png
[11:34:49 TRACE Market Day] [Ashton] [HarveyShop] Loaded asset assets/closed-brown.png
[11:34:49 DEBUG Market Day] [Ashton] LinusShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/LinusShop
[11:34:49 TRACE Market Day] [Ashton] [LinusShop] Loaded asset assets/open-linus.png
[11:34:49 TRACE Market Day] [Ashton] [LinusShop] Loaded asset assets/closed-red.png
[11:34:49 DEBUG Market Day] [Ashton] WillyShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/WillyShop
[11:34:49 TRACE Market Day] [Ashton] [WillyShop] Loaded asset assets/open-fish.png
[11:34:49 TRACE Market Day] [Ashton] [WillyShop] Loaded asset assets/closed-fishin.png
[11:34:49 DEBUG Market Day] [Ashton] MarnieShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/MarnieShop
[11:34:49 TRACE Market Day] [Ashton] [MarnieShop] Loaded asset assets/open-marnie.png
[11:34:49 TRACE Market Day] [Ashton] [MarnieShop] Loaded asset assets/closed-brown.png
[11:34:49 DEBUG Market Day] [Ashton] EvelynShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/EvelynShop
[11:34:49 TRACE Market Day] [Ashton] [EvelynShop] Loaded asset assets/open-evelyn.png
[11:34:49 TRACE Market Day] [Ashton] [EvelynShop] Loaded asset assets/closed-blue.png
[11:34:49 DEBUG Market Day] [Ashton] GusShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/GusShop
[11:34:49 TRACE Market Day] [Ashton] [GusShop] Loaded asset assets/open-saloon.png
[11:34:49 TRACE Market Day] [Ashton] [GusShop] Loaded asset assets/closed-brown.png
[11:34:49 DEBUG Market Day] [Ashton] LeahShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/LeahShop
[11:34:49 TRACE Market Day] [Ashton] [LeahShop] Loaded asset assets/open-leah.png
[11:34:49 TRACE Market Day] [Ashton] [LeahShop] Loaded asset assets/closed-red.png
[11:34:49 DEBUG Market Day] [Ashton] ClintShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/ClintShop
[11:34:49 TRACE Market Day] [Ashton] [ClintShop] Loaded asset assets/open-clint.png
[11:34:49 TRACE Market Day] [Ashton] [ClintShop] Loaded asset assets/closed-brown.png
[11:34:49 DEBUG Market Day] [Ashton] CarolineShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/CarolineShop
[11:34:49 TRACE Market Day] [Ashton] [CarolineShop] Loaded asset assets/open-tea.png
[11:34:49 TRACE Market Day] [Ashton] [CarolineShop] Loaded asset assets/closed-green.png
[11:34:49 DEBUG Market Day] [Ashton] GuntherShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/GuntherShop
[11:34:49 TRACE Market Day] [Ashton] [GuntherShop] Loaded asset assets/open-gunther.png
[11:34:49 TRACE Market Day] [Ashton] [GuntherShop] Loaded asset assets/closed-blue.png
[11:34:49 DEBUG Market Day] [Ashton] EmilyShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/EmilyShop
[11:34:49 TRACE Market Day] [Ashton] [EmilyShop] Loaded asset assets/open-emily.png
[11:34:49 TRACE Market Day] [Ashton] [EmilyShop] Loaded asset assets/closed-green.png
[11:34:49 DEBUG Market Day] [Ashton] HatMouseShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HatMouseShop
[11:34:49 TRACE Market Day] [Ashton] [HatMouseShop] Loaded asset assets/open-hats.png
[11:34:49 TRACE Market Day] [Ashton] [HatMouseShop] Loaded asset assets/closed-blue.png
[11:34:49 DEBUG Market Day] [Ashton] DemetriusShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/DemetriusShop
[11:34:49 TRACE Market Day] [Ashton] [DemetriusShop] Loaded asset assets/open-lab.png
[11:34:49 TRACE Market Day] [Ashton] [DemetriusShop] Loaded asset assets/closed-brown.png
[11:34:49 DEBUG Market Day] [Ashton] WizardShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/WizardShop
[11:34:49 TRACE Market Day] [Ashton] [WizardShop] Loaded asset assets/open-wizard.png
[11:34:49 TRACE Market Day] [Ashton] [WizardShop] Loaded asset assets/closed-brown.png
[11:34:49 DEBUG Market Day] [Ashton] HaleyShop
[11:34:49 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HaleyShop
[11:34:50 TRACE Market Day] [Ashton] [HaleyShop] Loaded asset assets/open-haley.png
[11:34:50 TRACE Market Day] [Ashton] [HaleyShop] Loaded asset assets/closed-brown.png
[11:34:50 DEBUG Market Day] [Ashton] ElliottShop
[11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/ElliottShop
[11:34:50 TRACE Market Day] [Ashton] [ElliottShop] Loaded asset assets/open-quill.png
[11:34:50 TRACE Market Day] [Ashton] [ElliottShop] Loaded asset assets/closed-purple.png
[11:34:50 DEBUG Market Day] [Ashton] SamShop
[11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SamShop
[11:34:50 TRACE Market Day] [Ashton] [SamShop] Loaded asset assets/open-rock.png
[11:34:50 TRACE Market Day] [Ashton] [SamShop] Loaded asset assets/closed-blue.png
[11:34:50 DEBUG Market Day] [Ashton] JasVincentShop
[11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/JasVincentShop
[11:34:50 TRACE Market Day] [Ashton] [JasVincentShop] Loaded asset assets/open-jv.png
[11:34:50 TRACE Market Day] [Ashton] [JasVincentShop] Loaded asset assets/closed-gray.png
[11:34:50 DEBUG Market Day] [Ashton] MaruShop
[11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/MaruShop
[11:34:50 TRACE Market Day] [Ashton] [MaruShop] Loaded asset assets/open-roboshack.png
[11:34:50 TRACE Market Day] [Ashton] [MaruShop] Loaded asset assets/closed-purple.png
[11:34:50 DEBUG Market Day] [Ashton] PierreShop
[11:34:50 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/PierreShop
[11:34:50 TRACE Market Day] [Ashton] [PierreShop] Loaded asset assets/open-prime.png
[11:34:50 TRACE Market Day] [Ashton] [PierreShop] Loaded asset assets/closed-blue.png
[11:34:50 TRACE Market Day] [Ashton] Updating current language settings: en
[11:34:50 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[11:34:50 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[11:34:50 TRACE SMAPI] Json Assets edited Data/Crops.
[11:34:50 TRACE SMAPI] CJB Cheats Menu edited Data/Crops.
[11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_7_Y2
[11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_14_Y2
[11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_21_Y2
[11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_28_Y2
[11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_7_Y2
[11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_14_Y2
[11:34:50 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_21_Y2
[11:34:50 TRACE Market Day] [Ashton] OnSaveLoaded_DestroyFurniture: summer 28 600 1478
[11:34:50 TRACE Market Day] [Ashton] DestroyAllFurniture
[11:34:50 TRACE Market Day] [Ashton] OnSaveLoaded_DestroyFurniture: complete at summer 28 600 1478
[11:34:50 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'.
[11:34:50 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'.
[11:34:50 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AppearanceData'.
[11:34:50 TRACE Mail Framework Mod] Requested cache invalidation for 'Data/mail'.
[11:34:50 TRACE SMAPI] Invalidated 0 cache entries.
[11:34:50 TRACE Market Day] [Ashton] Added shop Farmer:Ashton (Capitalist Farm) for Farmer:Ashton (-5121699853713404206)
[11:34:50 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OnDayStarted_FlagSyncNeeded]
[11:34:50 DEBUG Market Day] [Ashton] Time  summer 28 600 1478  (not market day)
[11:34:50 DEBUG Market Day] [Ashton] Shops: 3
[11:34:50 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop1, Shop7, Shop8
[11:34:50 DEBUG Market Day] [Ashton]     No shop positions on the map
[11:34:50 DEBUG Market Day] [Ashton]     No empty shop locations
[11:34:50 DEBUG Market Day] [Ashton] No shops open
[11:34:50 INFO  Market Day] [Ashton] OnDayStarted_FlagSyncNeeded: requesting sync
[11:34:50 TRACE Market Day] [Ashton] OnDayStarted: summer 28 600 1478
[11:34:50 TRACE NPC Map Locations] Unknown locations: LewisBasement
[11:34:50 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OnOneSecondUpdateTicking_SyncMap checking for invalid shops]
[11:34:50 DEBUG Market Day] [Ashton] Time  summer 28 600 1500  (not market day)
[11:34:50 DEBUG Market Day] [Ashton] Shops: 3
[11:34:50 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop1, Shop7, Shop8
[11:34:50 DEBUG Market Day] [Ashton]     No shop positions on the map
[11:34:50 DEBUG Market Day] [Ashton]     No empty shop locations
[11:34:50 DEBUG Market Day] [Ashton] No shops open
[11:34:50 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OnOneSecondUpdateTicking_SyncMap checked for invalid shops]
[11:34:50 DEBUG Market Day] [Ashton] Time  summer 28 600 1500  (not market day)
[11:34:50 DEBUG Market Day] [Ashton] Shops: 3
[11:34:50 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop1, Shop7, Shop8
[11:34:50 DEBUG Market Day] [Ashton]     No shop positions on the map
[11:34:50 DEBUG Market Day] [Ashton]     No empty shop locations
[11:34:50 DEBUG Market Day] [Ashton] No shops open
[11:34:50 TRACE Market Day] [Ashton] Correct number of shops already open (0 player, 0 total)
[11:34:52 TRACE SMAPI] Fashion Sense edited Data/mail.
[11:34:52 TRACE SMAPI] Mail Framework Mod edited Data/mail.
[11:34:52 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Romanceable Rasmodius' content pack).
[11:34:52 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[11:34:55 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[11:34:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[11:34:55 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:34:55 TRACE SMAPI] Invalidated 2 asset names (Data/Festivals/summer28, Maps/Farm).
Propagated 0 core assets ().
[11:34:55 TRACE SMAPI] Context: returning to title
[11:34:55 TRACE game] Disconnected: ExitedToMainMenu
[11:34:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[11:34:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[11:34:57 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/KeyboardButton'.
[11:34:59 TRACE Generic Mod Config Menu] Changing to mod config page for mod spacechase0.SpaceCore
[11:35:07 TRACE Generic Mod Config Menu] Changing to mod config page for mod lisonaza.MarketDay
[11:35:08 TRACE Market Day] GMCMFieldChanged: fm_DayOfWeek = 1
[11:35:08 TRACE Market Day] GMCMFieldChanged: fm_DayOfWeek = 0
[11:35:11 TRACE Market Day] GMCMFieldChanged: c3d74486bbeb4205abe0c1b3fd3e987f = 7
[11:35:11 TRACE Market Day] GMCMFieldChanged: c3d74486bbeb4205abe0c1b3fd3e987f = 6
[11:35:11 TRACE Market Day] GMCMFieldChanged: c3d74486bbeb4205abe0c1b3fd3e987f = 7
[11:35:12 TRACE Market Day] GMCMFieldChanged: c3d74486bbeb4205abe0c1b3fd3e987f = 8
[11:35:34 TRACE Market Day] GMCMFieldChanged: fm_ChallengeMode = False
[11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 7
[11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 8
[11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 10
[11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 12
[11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 13
[11:35:36 TRACE Market Day] GMCMFieldChanged: fm_ShopLayout = 15
[11:35:36 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 6
[11:35:37 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 7
[11:35:37 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 9
[11:35:38 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 2
[11:35:38 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 1
[11:35:39 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 0
[11:35:41 TRACE Market Day] GMCMFieldChanged: de9c589ba47143878e9a02b7892ba0f6 = 1
[11:35:52 TRACE Market Day] GMCMFieldChanged: fm_UseAdvancedOpeningOptions = True
[11:35:53 TRACE Market Day] GMCMFieldChanged: fm_AlwaysMarketDay = True
[11:35:54 TRACE Generic Mod Config Menu] saving Challenge Mode In challenge mode you level up by selling items. Unlock more shops, auto-restock, higher bonuses.
[11:35:54 TRACE Generic Mod Config Menu] saving Day of Week Day to open on [0: Sunday, 6: Saturday]
[11:35:54 TRACE Generic Mod Config Menu] saving Open In Rain Open in rain
[11:35:54 TRACE Generic Mod Config Menu] saving Open In Snow Open in snow
[11:35:54 TRACE Generic Mod Config Menu] saving Opening time Opening time
[11:35:54 TRACE Generic Mod Config Menu] saving Closing time Closing time
[11:35:54 TRACE Generic Mod Config Menu] saving Leave space for GMM Leave space for Grampleton Makers Market shops when required
[11:35:54 TRACE Generic Mod Config Menu] saving Number of shops Number of shops in the market
[11:35:54 TRACE Generic Mod Config Menu] saving Restock per hour Number of items to restock from the chest each hour
[11:35:54 TRACE Generic Mod Config Menu] saving NPCs browse the market NPCs who are walking through Town will detour to visit shops
[11:35:54 TRACE Generic Mod Config Menu] saving NPC visit chance NPC visit chance
[11:35:54 TRACE Generic Mod Config Menu] saving NPCs visit shops NPCs who are walking through Town will be rescheduled to visit shops
[11:35:54 TRACE Generic Mod Config Menu] saving NPCs run their shops NPCs who are walking through Town will be rescheduled to run their shops
[11:35:54 TRACE Generic Mod Config Menu] saving Schedule replacement NPCs can take the day off to visit the market instead of the Resort
[11:35:54 TRACE Generic Mod Config Menu] saving Townie Visitors Characters will take the day off to visit the market
[11:35:54 TRACE Generic Mod Config Menu] saving Random Visitors Random visitors will come from out of town to visit the market
[11:35:54 TRACE Generic Mod Config Menu] saving Use complex options Select this if you want to use any of the settings below
[11:35:54 TRACE Generic Mod Config Menu] saving Always market day Every day is market day! Including festivals!
[11:35:54 TRACE Generic Mod Config Menu] saving Sunday 
[11:35:54 TRACE Generic Mod Config Menu] saving Monday 
[11:35:54 TRACE Generic Mod Config Menu] saving Tuesday 
[11:35:54 TRACE Generic Mod Config Menu] saving Wednesday 
[11:35:54 TRACE Generic Mod Config Menu] saving Thursday 
[11:35:54 TRACE Generic Mod Config Menu] saving Friday 
[11:35:54 TRACE Generic Mod Config Menu] saving Saturday 
[11:35:54 TRACE Generic Mod Config Menu] saving Week 1 
[11:35:54 TRACE Generic Mod Config Menu] saving Week 2 
[11:35:54 TRACE Generic Mod Config Menu] saving Week 3 
[11:35:54 TRACE Generic Mod Config Menu] saving Week 4 
[11:35:54 TRACE Generic Mod Config Menu] saving Spring 
[11:35:54 TRACE Generic Mod Config Menu] saving Summer 
[11:35:54 TRACE Generic Mod Config Menu] saving Fall 
[11:35:54 TRACE Generic Mod Config Menu] saving Winter 
[11:35:54 TRACE Generic Mod Config Menu] saving Peek into chests Allow player to look inside NPC shop chests
[11:35:54 TRACE Generic Mod Config Menu] saving Ruin the furniture Allow player to break shop chests and signs
[11:35:54 TRACE Generic Mod Config Menu] saving Verbose logging Generate extra log messages for debugging
[11:35:54 TRACE Generic Mod Config Menu] saving Show shop positions (no translation:cfg.shop-position.msg)
[11:35:54 TRACE Generic Mod Config Menu] saving Debug keybinds Enable these debugging keybinds which might clash with your other mods
[11:35:54 TRACE Generic Mod Config Menu] saving Config keybind 
[11:35:54 TRACE Generic Mod Config Menu] saving Reload keybind 
[11:35:54 TRACE Generic Mod Config Menu] saving Warp keybind 
[11:35:54 TRACE Generic Mod Config Menu] saving Challenge Mode In challenge mode you level up by selling items. Unlock more shops, auto-restock, higher bonuses.
[11:35:54 TRACE Generic Mod Config Menu] saving Day of Week Day to open on [0: Sunday, 6: Saturday]
[11:35:54 TRACE Generic Mod Config Menu] saving Open In Rain Open in rain
[11:35:54 TRACE Generic Mod Config Menu] saving Open In Snow Open in snow
[11:35:54 TRACE Generic Mod Config Menu] saving Opening time Opening time
[11:35:54 TRACE Generic Mod Config Menu] saving Closing time Closing time
[11:35:54 TRACE Generic Mod Config Menu] saving Leave space for GMM Leave space for Grampleton Makers Market shops when required
[11:35:54 TRACE Generic Mod Config Menu] saving Number of shops Number of shops in the market
[11:35:54 TRACE Generic Mod Config Menu] saving Restock per hour Number of items to restock from the chest each hour
[11:35:54 TRACE Generic Mod Config Menu] saving NPCs browse the market NPCs who are walking through Town will detour to visit shops
[11:35:54 TRACE Generic Mod Config Menu] saving NPC visit chance NPC visit chance
[11:35:54 TRACE Generic Mod Config Menu] saving NPCs visit shops NPCs who are walking through Town will be rescheduled to visit shops
[11:35:54 TRACE Generic Mod Config Menu] saving NPCs run their shops NPCs who are walking through Town will be rescheduled to run their shops
[11:35:54 TRACE Generic Mod Config Menu] saving Schedule replacement NPCs can take the day off to visit the market instead of the Resort
[11:35:54 TRACE Generic Mod Config Menu] saving Townie Visitors Characters will take the day off to visit the market
[11:35:54 TRACE Generic Mod Config Menu] saving Random Visitors Random visitors will come from out of town to visit the market
[11:35:54 TRACE Generic Mod Config Menu] saving Use complex options Select this if you want to use any of the settings below
[11:35:54 TRACE Generic Mod Config Menu] saving Always market day Every day is market day! Including festivals!
[11:35:54 TRACE Generic Mod Config Menu] saving Sunday 
[11:35:54 TRACE Generic Mod Config Menu] saving Monday 
[11:35:54 TRACE Generic Mod Config Menu] saving Tuesday 
[11:35:54 TRACE Generic Mod Config Menu] saving Wednesday 
[11:35:54 TRACE Generic Mod Config Menu] saving Thursday 
[11:35:54 TRACE Generic Mod Config Menu] saving Friday 
[11:35:54 TRACE Generic Mod Config Menu] saving Saturday 
[11:35:54 TRACE Generic Mod Config Menu] saving Week 1 
[11:35:54 TRACE Generic Mod Config Menu] saving Week 2 
[11:35:54 TRACE Generic Mod Config Menu] saving Week 3 
[11:35:54 TRACE Generic Mod Config Menu] saving Week 4 
[11:35:54 TRACE Generic Mod Config Menu] saving Spring 
[11:35:54 TRACE Generic Mod Config Menu] saving Summer 
[11:35:54 TRACE Generic Mod Config Menu] saving Fall 
[11:35:54 TRACE Generic Mod Config Menu] saving Winter 
[11:35:54 TRACE Generic Mod Config Menu] saving Peek into chests Allow player to look inside NPC shop chests
[11:35:54 TRACE Generic Mod Config Menu] saving Ruin the furniture Allow player to break shop chests and signs
[11:35:54 TRACE Generic Mod Config Menu] saving Verbose logging Generate extra log messages for debugging
[11:35:54 TRACE Generic Mod Config Menu] saving Show shop positions (no translation:cfg.shop-position.msg)
[11:35:54 TRACE Generic Mod Config Menu] saving Debug keybinds Enable these debugging keybinds which might clash with your other mods
[11:35:54 TRACE Generic Mod Config Menu] saving Config keybind 
[11:35:54 TRACE Generic Mod Config Menu] saving Reload keybind 
[11:35:54 TRACE Generic Mod Config Menu] saving Warp keybind 
[11:35:58 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[11:35:58 TRACE SMAPI]    task complete.
[11:36:01 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[11:36:01 TRACE SMAPI] Game loader synchronizing...
[11:36:01 TRACE game] getLoadEnumerator('Capitalist_387638240')
[11:36:01 TRACE game] regular stream detected...
[11:36:01 TRACE SMAPI] Synchronizing 'Load_Deserialize' task...
[11:36:01 TRACE SMAPI]    task complete.
[11:36:01 TRACE Json Assets] Event: IdsAssigned
[11:36:01 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:36:01 TRACE SMAPI] Invalidated 0 cache entries.
[11:36:01 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[11:36:01 TRACE Json Assets] Loading stuff early (really super early)
[11:36:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/Farm' (for the 'Capitalist Dream Farm' content pack).
[11:36:01 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/Farm' without a required tilesheet (id: extra_tiles, source: Maps\spring_outdoorTileSheet_extra).
[11:36:01 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/Farm' without a required tilesheet (id: v16_Outdoors2, source: Maps\spring_outdoorsTileSheet2).
[11:36:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Romanceable Rasmodius' content pack).
[11:36:01 TRACE SMAPI] Fixed broken map replacement: Content Patcher loaded 'Maps/WizardHouse' without a required tilesheet (id: v16_TownInterior_2, source: Maps\townInterior_2).
[11:36:01 TRACE SpaceCore] Event: OnBlankSave
[11:36:01 TRACE SMAPI]    task complete.
[11:36:01 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[11:36:01 TRACE SMAPI]    task complete.
[11:36:01 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[11:36:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/spousePatioWizard' (for the 'Romanceable Rasmodius' content pack).
[11:36:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/spouseRoomWizard' (for the 'Romanceable Rasmodius' content pack).
[11:36:02 TRACE SMAPI]    task complete.
[11:36:02 TRACE Json Assets] Fixing IDs
[11:36:02 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[11:36:02 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:01.0584461'
[11:36:02 TRACE SMAPI] Content Patcher edited Data/Festivals/summer28 (for the 'Romanceable Rasmodius' content pack).
[11:36:02 TRACE SMAPI] Game loader done.
[11:36:02 TRACE Json Assets] Adding default recipes
[11:36:02 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[11:36:02 TRACE SMAPI] Context: loaded save 'Capitalist_387638240', starting summer 28 Y2, locale set to . Single-player.
[11:36:02 INFO  Market Day] [Ashton] LoadContentPacks
[11:36:02 DEBUG Market Day] [Ashton] Clearing content packs (what's the worst that could happen, right?)
[11:36:02 INFO  Market Day] [Ashton] Adding Content Packs...
[11:36:02 DEBUG Market Day] [Ashton] StardewModdingAPI.IContentPack[]
[11:36:02 INFO  Market Day] [Ashton] ContentPack
[11:36:02 INFO  Market Day] [Ashton] Loading: (MD) Expansion Shops by lisonaza | 1.0.1 | Expansion shops for Market Day by shanesv and lisonaza
[11:36:02 INFO  Market Day] [Ashton] RegisterShops
[11:36:02 DEBUG Market Day] [Ashton] 5
[11:36:02 DEBUG Market Day] [Ashton] LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] [LolaWeaponShop] Loaded asset assets/open-weapons.png
[11:36:02 DEBUG Market Day] [Ashton] LorenzoFertilizerShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/LorenzoFertilizerShop
[11:36:02 TRACE Market Day] [Ashton] [LorenzoFertilizerShop] Loaded asset assets/open-heaps.png
[11:36:02 DEBUG Market Day] [Ashton] MaypalSerrupShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop
[11:36:02 TRACE Market Day] [Ashton] [MaypalSerrupShop] Loaded asset assets/open-serrup.png
[11:36:02 DEBUG Market Day] [Ashton] ESInnShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] (MD) Expansion Shops adding lisonaza.MarketDay.ExpansionShops/PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] [PikasRestaurant] Loaded asset assets/open-pika.png
[11:36:02 INFO  Market Day] [Ashton] ContentPack
[11:36:02 INFO  Market Day] [Ashton] Loading: (MD) Base Shops by lisonaza | 1.0.1 | Market Day: Base Shops
[11:36:02 INFO  Market Day] [Ashton] RegisterShops
[11:36:02 DEBUG Market Day] [Ashton] 24
[11:36:02 DEBUG Market Day] [Ashton] SophiaShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SophiaShop
[11:36:02 TRACE Market Day] [Ashton] [SophiaShop] Loaded asset assets/open-bluemoon.png
[11:36:02 TRACE Market Day] [Ashton] [SophiaShop] Loaded asset assets/closed-blue.png
[11:36:02 DEBUG Market Day] [Ashton] AndyShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/AndyShop
[11:36:02 TRACE Market Day] [Ashton] [AndyShop] Loaded asset assets/open-fairhaven.png
[11:36:02 TRACE Market Day] [Ashton] [AndyShop] Loaded asset assets/closed-brown.png
[11:36:02 DEBUG Market Day] [Ashton] SusanShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SusanShop
[11:36:02 TRACE Market Day] [Ashton] [SusanShop] Loaded asset assets/open-emerald.png
[11:36:02 TRACE Market Day] [Ashton] [SusanShop] Loaded asset assets/closed-green.png
[11:36:02 DEBUG Market Day] [Ashton] JodiShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/JodiShop
[11:36:02 TRACE Market Day] [Ashton] [JodiShop] Loaded asset assets/open-jodi.png
[11:36:02 TRACE Market Day] [Ashton] [JodiShop] Loaded asset assets/closed-blue.png
[11:36:02 DEBUG Market Day] [Ashton] HarveyShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HarveyShop
[11:36:02 TRACE Market Day] [Ashton] [HarveyShop] Loaded asset assets/open-harvey.png
[11:36:02 TRACE Market Day] [Ashton] [HarveyShop] Loaded asset assets/closed-brown.png
[11:36:02 DEBUG Market Day] [Ashton] LinusShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/LinusShop
[11:36:02 TRACE Market Day] [Ashton] [LinusShop] Loaded asset assets/open-linus.png
[11:36:02 TRACE Market Day] [Ashton] [LinusShop] Loaded asset assets/closed-red.png
[11:36:02 DEBUG Market Day] [Ashton] WillyShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/WillyShop
[11:36:02 TRACE Market Day] [Ashton] [WillyShop] Loaded asset assets/open-fish.png
[11:36:02 TRACE Market Day] [Ashton] [WillyShop] Loaded asset assets/closed-fishin.png
[11:36:02 DEBUG Market Day] [Ashton] MarnieShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/MarnieShop
[11:36:02 TRACE Market Day] [Ashton] [MarnieShop] Loaded asset assets/open-marnie.png
[11:36:02 TRACE Market Day] [Ashton] [MarnieShop] Loaded asset assets/closed-brown.png
[11:36:02 DEBUG Market Day] [Ashton] EvelynShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/EvelynShop
[11:36:02 TRACE Market Day] [Ashton] [EvelynShop] Loaded asset assets/open-evelyn.png
[11:36:02 TRACE Market Day] [Ashton] [EvelynShop] Loaded asset assets/closed-blue.png
[11:36:02 DEBUG Market Day] [Ashton] GusShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/GusShop
[11:36:02 TRACE Market Day] [Ashton] [GusShop] Loaded asset assets/open-saloon.png
[11:36:02 TRACE Market Day] [Ashton] [GusShop] Loaded asset assets/closed-brown.png
[11:36:02 DEBUG Market Day] [Ashton] LeahShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/LeahShop
[11:36:02 TRACE Market Day] [Ashton] [LeahShop] Loaded asset assets/open-leah.png
[11:36:02 TRACE Market Day] [Ashton] [LeahShop] Loaded asset assets/closed-red.png
[11:36:02 DEBUG Market Day] [Ashton] ClintShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/ClintShop
[11:36:02 TRACE Market Day] [Ashton] [ClintShop] Loaded asset assets/open-clint.png
[11:36:02 TRACE Market Day] [Ashton] [ClintShop] Loaded asset assets/closed-brown.png
[11:36:02 DEBUG Market Day] [Ashton] CarolineShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/CarolineShop
[11:36:02 TRACE Market Day] [Ashton] [CarolineShop] Loaded asset assets/open-tea.png
[11:36:02 TRACE Market Day] [Ashton] [CarolineShop] Loaded asset assets/closed-green.png
[11:36:02 DEBUG Market Day] [Ashton] GuntherShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/GuntherShop
[11:36:02 TRACE Market Day] [Ashton] [GuntherShop] Loaded asset assets/open-gunther.png
[11:36:02 TRACE Market Day] [Ashton] [GuntherShop] Loaded asset assets/closed-blue.png
[11:36:02 DEBUG Market Day] [Ashton] EmilyShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/EmilyShop
[11:36:02 TRACE Market Day] [Ashton] [EmilyShop] Loaded asset assets/open-emily.png
[11:36:02 TRACE Market Day] [Ashton] [EmilyShop] Loaded asset assets/closed-green.png
[11:36:02 DEBUG Market Day] [Ashton] HatMouseShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HatMouseShop
[11:36:02 TRACE Market Day] [Ashton] [HatMouseShop] Loaded asset assets/open-hats.png
[11:36:02 TRACE Market Day] [Ashton] [HatMouseShop] Loaded asset assets/closed-blue.png
[11:36:02 DEBUG Market Day] [Ashton] DemetriusShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/DemetriusShop
[11:36:02 TRACE Market Day] [Ashton] [DemetriusShop] Loaded asset assets/open-lab.png
[11:36:02 TRACE Market Day] [Ashton] [DemetriusShop] Loaded asset assets/closed-brown.png
[11:36:02 DEBUG Market Day] [Ashton] WizardShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/WizardShop
[11:36:02 TRACE Market Day] [Ashton] [WizardShop] Loaded asset assets/open-wizard.png
[11:36:02 TRACE Market Day] [Ashton] [WizardShop] Loaded asset assets/closed-brown.png
[11:36:02 DEBUG Market Day] [Ashton] HaleyShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/HaleyShop
[11:36:02 TRACE Market Day] [Ashton] [HaleyShop] Loaded asset assets/open-haley.png
[11:36:02 TRACE Market Day] [Ashton] [HaleyShop] Loaded asset assets/closed-brown.png
[11:36:02 DEBUG Market Day] [Ashton] ElliottShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/ElliottShop
[11:36:02 TRACE Market Day] [Ashton] [ElliottShop] Loaded asset assets/open-quill.png
[11:36:02 TRACE Market Day] [Ashton] [ElliottShop] Loaded asset assets/closed-purple.png
[11:36:02 DEBUG Market Day] [Ashton] SamShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/SamShop
[11:36:02 TRACE Market Day] [Ashton] [SamShop] Loaded asset assets/open-rock.png
[11:36:02 TRACE Market Day] [Ashton] [SamShop] Loaded asset assets/closed-blue.png
[11:36:02 DEBUG Market Day] [Ashton] JasVincentShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/JasVincentShop
[11:36:02 TRACE Market Day] [Ashton] [JasVincentShop] Loaded asset assets/open-jv.png
[11:36:02 TRACE Market Day] [Ashton] [JasVincentShop] Loaded asset assets/closed-gray.png
[11:36:02 DEBUG Market Day] [Ashton] MaruShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/MaruShop
[11:36:02 TRACE Market Day] [Ashton] [MaruShop] Loaded asset assets/open-roboshack.png
[11:36:02 TRACE Market Day] [Ashton] [MaruShop] Loaded asset assets/closed-purple.png
[11:36:02 DEBUG Market Day] [Ashton] PierreShop
[11:36:02 TRACE Market Day] [Ashton] (MD) Base Shops adding lisonaza.MarketDay.MD/PierreShop
[11:36:02 TRACE Market Day] [Ashton] [PierreShop] Loaded asset assets/open-prime.png
[11:36:02 TRACE Market Day] [Ashton] [PierreShop] Loaded asset assets/closed-blue.png
[11:36:02 TRACE Market Day] [Ashton] Updating current language settings: en
[11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_7_Y2
[11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_14_Y2
[11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_21_Y2
[11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_spring_28_Y2
[11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_7_Y2
[11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_14_Y2
[11:36:02 TRACE Market Day] [Ashton] Loading non-prize mail md_prize_Ashton_summer_21_Y2
[11:36:02 TRACE Market Day] [Ashton] OnSaveLoaded_DestroyFurniture: summer 28 600 5770
[11:36:02 TRACE Market Day] [Ashton] DestroyAllFurniture
[11:36:02 TRACE Market Day] [Ashton] OnSaveLoaded_DestroyFurniture: complete at summer 28 600 5770
[11:36:02 TRACE Mail Framework Mod] Requested cache invalidation for 'Data/mail'.
[11:36:02 TRACE SMAPI] Invalidated 1 asset names (Data/mail).
Propagated 0 core assets ().
[11:36:02 TRACE Market Day] [Ashton] Added shop Farmer:Ashton (Capitalist Farm) for Farmer:Ashton (-5121699853713404206)
[11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OnDayStarted_FlagSyncNeeded]
[11:36:02 DEBUG Market Day] [Ashton] Time  summer 28 600 5770  (market day)
[11:36:02 DEBUG Market Day] [Ashton] Shops: 15
[11:36:02 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14
[11:36:02 DEBUG Market Day] [Ashton]     No shop positions on the map
[11:36:02 DEBUG Market Day] [Ashton]     No empty shop locations
[11:36:02 DEBUG Market Day] [Ashton] No shops open
[11:36:02 INFO  Market Day] [Ashton] OnDayStarted_FlagSyncNeeded: requesting sync
[11:36:02 TRACE Market Day] [Ashton] OnDayStarted: summer 28 600 5770
[11:36:02 TRACE Market Day] [Ashton] OnDayStarted: complete at summer 28 600 5770
[11:36:02 TRACE NPC Map Locations] Unknown locations: LewisBasement
[11:36:02 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:36:02 TRACE SMAPI] Content Patcher edited Maps/Town (for the '(CP) Market Day' content pack).
[11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OnAssetReady_FlagSyncNeeded]
[11:36:02 DEBUG Market Day] [Ashton] Time  summer 28 600 5770  (market day)
[11:36:02 DEBUG Market Day] [Ashton] Shops: 15
[11:36:02 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14
[11:36:02 DEBUG Market Day] [Ashton]     No shop positions on the map
[11:36:02 DEBUG Market Day] [Ashton]     No empty shop locations
[11:36:02 DEBUG Market Day] [Ashton] No shops open
[11:36:02 INFO  Market Day] [Ashton] OnAssetReady: requesting sync
[11:36:02 TRACE SMAPI] Invalidated 1 asset names (Maps/Town).
Propagated 1 core assets (Maps/Town).
[11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OnOneSecondUpdateTicking_SyncMap checking for invalid shops]
[11:36:02 DEBUG Market Day] [Ashton] Time  summer 28 600 5820  (market day)
[11:36:02 DEBUG Market Day] [Ashton] Shops: 15
[11:36:02 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14
[11:36:02 DEBUG Market Day] [Ashton]     Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:02 DEBUG Market Day] [Ashton]     Empty shop locations: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:02 DEBUG Market Day] [Ashton] No shops open
[11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OnOneSecondUpdateTicking_SyncMap checked for invalid shops]
[11:36:02 DEBUG Market Day] [Ashton] Time  summer 28 600 5820  (market day)
[11:36:02 DEBUG Market Day] [Ashton] Shops: 15
[11:36:02 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14
[11:36:02 DEBUG Market Day] [Ashton]     Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:02 DEBUG Market Day] [Ashton]     Empty shop locations: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:02 DEBUG Market Day] [Ashton] No shops open
[11:36:02 TRACE Market Day] [Ashton] Incorrect number of shops open. Player: 1 expected, 0 actual, 1 available. NPCs: 15 expected, 0 actual, 23 available
[11:36:02 INFO  Market Day] [Ashton] SyncMapUpdateStockOpenShop: syncing and opening shops
[11:36:02 TRACE Market Day] [Ashton] MapReady: summer 28 600 5820
[11:36:02 TRACE Market Day] [Ashton]     MapReady: 5820
[11:36:02 TRACE Market Day] [Ashton] MapReady: true at summer 28 600 5820
[11:36:02 TRACE Market Day] [Ashton] Refreshing stock for all custom shops...
[11:36:02 TRACE Market Day] [Ashton] Generating stock for PierreShop
[11:36:02 TRACE Market Day] [Ashton] Updating PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 258 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 260 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 254 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 376 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 264 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 266 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 268 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 256 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 258 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 260 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 254 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 376 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 264 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 266 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 268 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 256 to PierreShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1814 to PierreShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for MaruShop
[11:36:02 TRACE Market Day] [Ashton] Updating MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 787 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 926 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1234 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 89 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 122 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 286 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 287 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 288 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 93 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 231 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 239 to MaruShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 72 to MaruShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 544 to MaruShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 571 to MaruShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 545 to MaruShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 557 to MaruShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 575 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1224 to MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1223 to MaruShop
[11:36:02 TRACE Market Day] [Ashton] Prismatic Pants/Shirt: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Shirt named "Prismatic Pants" could not be added to the Shop MaruShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 518 to MaruShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for JasVincentShop
[11:36:02 TRACE Market Day] [Ashton] Updating JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 68 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 57 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 58 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 59 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1142 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 76 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 73 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1760 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1761 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1762 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1763 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 203 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 721 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 243 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 330 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 169 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 172 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 171 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 170 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 574 to JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 233 to JasVincentShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for SamShop
[11:36:02 TRACE Market Day] [Ashton] Updating SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1600 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 464 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 463 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1952 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1954 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1953 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1958 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1955 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1959 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 11 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 88 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 206 to SamShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 167 to SamShop
[11:36:02 TRACE Market Day] [Ashton] Super Joja Cola/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Super Joja Cola" could not be added to the Shop SamShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for ElliottShop
[11:36:02 TRACE Market Day] [Ashton] Updating ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 444 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 814 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1366 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1676 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1675 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 715 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 372 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 717 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 718 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 719 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 720 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 723 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 170 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 397 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 152 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 393 to ElliottShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 392 to ElliottShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for HaleyShop
[11:36:02 TRACE Market Day] [Ashton] Updating HaleyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 610 to HaleyShop
[11:36:02 TRACE Market Day] [Ashton] Sunflower Honey/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Sunflower Honey" could not be added to the Shop HaleyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1307 to HaleyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 421 to HaleyShop
[11:36:02 TRACE Market Day] [Ashton] Long Dress/Shirt: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Shirt named "Long Dress" could not be added to the Shop HaleyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1973 to HaleyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1974 to HaleyShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for WizardShop
[11:36:02 TRACE Market Day] [Ashton] Updating WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 773 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 879 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1914 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1915 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1916 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 96 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 97 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 98 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 99 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 83 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 70 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 511 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 73 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1194 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1997 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1003 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1016 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 908 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 528 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 64 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 279 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1215 to WizardShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 60 to WizardShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for DemetriusShop
[11:36:02 TRACE Market Day] [Ashton] Updating DemetriusShop
[11:36:02 TRACE Market Day] [Ashton] Coal Box/BigCraftable: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] BigCraftable named "Coal Box" could not be added to the Shop DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 10 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 12 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 13 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 19 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 16 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 114 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 165 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 208 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 211 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 239 to DemetriusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 231 to DemetriusShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for HatMouseShop
[11:36:02 TRACE Market Day] [Ashton] Updating HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 424 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 39 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 57 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 81 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 47 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 62 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 45 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 5 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID SportsCap to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 5 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 45 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 36 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 31 to HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 73 to HatMouseShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for EmilyShop
[11:36:02 TRACE Market Day] [Ashton] Updating EmilyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 428 to EmilyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 8 to EmilyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to EmilyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 12 to EmilyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to EmilyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 12 to EmilyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to EmilyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to EmilyShop
[11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop
[11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop
[11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop
[11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop
[11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop
[11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop
[11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop
[11:36:02 TRACE Market Day] [Ashton] %Match:Shirt/Pants: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Pants named "%Match:Shirt" could not be added to the Shop EmilyShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for GuntherShop
[11:36:02 TRACE Market Day] [Ashton] Updating GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 74 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 546 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 574 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 571 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 557 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 574 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 550 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 60 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 540 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 544 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 538 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 60 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 542 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 576 to GuntherShop
[11:36:02 INFO  Market Day] [Ashton] Object/ineral
[11:36:02 INFO  Market Day] [Ashton] 60
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 576 to GuntherShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 21 to GuntherShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 28 to GuntherShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 88 to GuntherShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for CarolineShop
[11:36:02 TRACE Market Day] [Ashton] Updating CarolineShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 614 to CarolineShop
[11:36:02 TRACE Market Day] [Ashton] Nettle Tea/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Nettle Tea" could not be added to the Shop CarolineShop
[11:36:02 TRACE Market Day] [Ashton] Mahonia Tea/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Mahonia Tea" could not be added to the Shop CarolineShop
[11:36:02 TRACE Market Day] [Ashton] Christmas Rose Tea/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Christmas Rose Tea" could not be added to the Shop CarolineShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 220 to CarolineShop
[11:36:02 TRACE Market Day] [Ashton] Sweet Cranberry Cheesecake/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Sweet Cranberry Cheesecake" could not be added to the Shop CarolineShop
[11:36:02 TRACE Market Day] [Ashton] Lemon and Persimmon Cake/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Lemon and Persimmon Cake" could not be added to the Shop CarolineShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 815 to CarolineShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 251 to CarolineShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 341 to CarolineShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1364 to CarolineShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1748 to CarolineShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for ClintShop
[11:36:02 TRACE Market Day] [Ashton] Updating ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 334 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 335 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 336 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 337 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 11 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1811 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 52 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1293 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1753 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 507 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1149 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1148 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1150 to ClintShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1151 to ClintShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for LeahShop
[11:36:02 TRACE Market Day] [Ashton] Updating LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 552 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 567 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1604 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1603 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1606 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1539 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1601 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1557 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1547 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1543 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1602 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1550 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1607 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1565 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1684 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1567 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1561 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1306 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 52 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 53 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1283 to LeahShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 39 to LeahShop
[11:36:02 TRACE Market Day] [Ashton] Tye Die Shirt/Shirt: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Shirt named "Tye Die Shirt" could not be added to the Shop LeahShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for GusShop
[11:36:02 TRACE Market Day] [Ashton] Updating GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 235 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 198 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 207 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 234 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 209 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 197 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 220 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 201 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 223 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 238 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 214 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 231 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 213 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 202 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 225 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 194 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 205 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 208 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 210 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 233 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 204 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 228 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 195 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 211 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 199 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 215 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 221 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 236 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 230 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 222 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 232 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 212 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 227 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 226 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 203 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 239 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 237 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 218 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 229 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 219 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 200 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 61 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1213 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1247 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1249 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1246 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1256 to GusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1364 to GusShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for EvelynShop
[11:36:02 TRACE Market Day] [Ashton] Updating EvelynShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 595 to EvelynShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 591 to EvelynShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 18 to EvelynShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 402 to EvelynShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 418 to EvelynShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 421 to EvelynShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 593 to EvelynShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 597 to EvelynShop
[11:36:02 TRACE Market Day] [Ashton] Adding all Objects from mizu.flowers
[11:36:02 TRACE Market Day] [Ashton] No Object from mizu.flowers could be found
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 340 to EvelynShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for MarnieShop
[11:36:02 TRACE Market Day] [Ashton] Updating MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 424 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 426 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 440 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 176 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 442 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 240 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 608 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 184 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 436 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 2632 to MarnieShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 45 to MarnieShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for WillyShop
[11:36:02 TRACE Market Day] [Ashton] Updating WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 219 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 686 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 694 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 692 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 693 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 695 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 691 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 687 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 2304 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 2502 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 143 to WillyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 149 to WillyShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for LinusShop
[11:36:02 TRACE Market Day] [Ashton] Updating LinusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 280 to LinusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 281 to LinusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 283 to LinusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 20 to LinusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 399 to LinusShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 412 to LinusShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for HarveyShop
[11:36:02 TRACE Market Day] [Ashton] Updating HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 395 to HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 253 to HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 433 to HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 220 to HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 221 to HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 196 to HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 237 to HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 349 to HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 351 to HarveyShop
[11:36:02 TRACE Market Day] [Ashton] Pickled Cauliflower/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Pickled Cauliflower" could not be added to the Shop HarveyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1269 to HarveyShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for JodiShop
[11:36:02 TRACE Market Day] [Ashton] Updating JodiShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 221 to JodiShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 220 to JodiShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 604 to JodiShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 222 to JodiShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 234 to JodiShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 611 to JodiShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 608 to JodiShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1364 to JodiShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 1376 to JodiShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for SusanShop
[11:36:02 TRACE Market Day] [Ashton] Updating SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 254 to SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 264 to SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 304 to SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 254 to SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 264 to SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 304 to SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 303 to SusanShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 466 to SusanShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for AndyShop
[11:36:02 TRACE Market Day] [Ashton] Updating AndyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 270 to AndyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 256 to AndyShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 304 to AndyShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for SophiaShop
[11:36:02 TRACE Market Day] [Ashton] Updating SophiaShop
[11:36:02 TRACE Market Day] [Ashton] Blue Moon Wine/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Blue Moon Wine" could not be added to the Shop SophiaShop
[11:36:02 TRACE Market Day] [Ashton] Aged Blue Moon Wine/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Aged Blue Moon Wine" could not be added to the Shop SophiaShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Updating PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Arugula Roll/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Arugula Roll" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Autumn Dew Drop Juice/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Autumn Dew Drop Juice" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Cherry Berry Shakey/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Cherry Berry Shakey" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Fried Fish a la Ridge/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Fried Fish a la Ridge" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Fried Mountain Greens/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Fried Mountain Greens" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Highland Ice Cream/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Highland Ice Cream" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Honey Glazed Salad/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Honey Glazed Salad" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Ridge Fruity Plate/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Ridge Fruity Plate" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Ridgeside Shaketini/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Ridgeside Shaketini" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Snow Bowl Surprise/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Snow Bowl Surprise" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Snowball Slurpee/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Snowball Slurpee" could not be added to the Shop PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Zesty Tuna/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Zesty Tuna" could not be added to the Shop PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 207 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 611 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 648 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 240 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 213 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 204 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 195 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 215 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 236 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 196 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 224 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 606 to PikasRestaurant
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 218 to PikasRestaurant
[11:36:02 TRACE Market Day] [Ashton] Generating stock for ESInnShop
[11:36:02 TRACE Market Day] [Ashton] Updating ESInnShop
[11:36:02 TRACE Market Day] [Ashton] Scarp Warp Totem/Object: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Object named "Scarp Warp Totem" could not be added to the Shop ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 216 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 395 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 223 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 651 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 731 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 611 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 222 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 234 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 604 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 221 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 233 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 746 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 94 to ESInnShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 612 to ESInnShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for MaypalSerrupShop
[11:36:02 TRACE Market Day] [Ashton] Updating MaypalSerrupShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 340 to MaypalSerrupShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 724 to MaypalSerrupShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 726 to MaypalSerrupShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 725 to MaypalSerrupShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 292 to MaypalSerrupShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 78 to MaypalSerrupShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 139 to MaypalSerrupShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for LorenzoFertilizerShop
[11:36:02 TRACE Market Day] [Ashton] Updating LorenzoFertilizerShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 919 to LorenzoFertilizerShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 918 to LorenzoFertilizerShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 920 to LorenzoFertilizerShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 466 to LorenzoFertilizerShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 369 to LorenzoFertilizerShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 918 to LorenzoFertilizerShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 368 to LorenzoFertilizerShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 465 to LorenzoFertilizerShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 805 to LorenzoFertilizerShop
[11:36:02 TRACE Market Day] [Ashton] Generating stock for LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] Updating LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] Blade of Rubies/Weapon: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Weapon named "Blade of Rubies" could not be added to the Shop LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] Celestine Sword/Weapon: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Weapon named "Celestine Sword" could not be added to the Shop LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] Frost Queen's Blade/Weapon: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Weapon named "Frost Queen's Blade" could not be added to the Shop LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] Pearlskin Blade/Weapon: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Weapon named "Pearlskin Blade" could not be added to the Shop LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] Reaper Bane/Weapon: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Weapon named "Reaper Bane" could not be added to the Shop LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] Runic Greatsword/Weapon: could not get DGA API
[11:36:02 TRACE Market Day] [Ashton] Weapon named "Runic Greatsword" could not be added to the Shop LolaWeaponShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 9 to LolaWeaponShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 50 to LolaWeaponShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 5 to LolaWeaponShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 8 to LolaWeaponShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 7 to LolaWeaponShop
[11:36:02 DEBUG Market Day] [Ashton] Adding item ID 28 to LolaWeaponShop
[11:36:02 TRACE Market Day] [Ashton] OpenShops: Adding shops (15 of Farmer:Ashton, lisonaza.MarketDay.MD/GuntherShop, lisonaza.MarketDay.MD/JasVincentShop, lisonaza.MarketDay.MD/EmilyShop, lisonaza.MarketDay.MD/MarnieShop, lisonaza.MarketDay.MD/JodiShop, lisonaza.MarketDay.MD/PierreShop, lisonaza.MarketDay.MD/CarolineShop, lisonaza.MarketDay.MD/SamShop, lisonaza.MarketDay.MD/LinusShop, lisonaza.MarketDay.MD/HarveyShop, lisonaza.MarketDay.MD/HaleyShop, lisonaza.MarketDay.MD/EvelynShop, lisonaza.MarketDay.MD/WillyShop, lisonaza.MarketDay.MD/HatMouseShop, lisonaza.MarketDay.MD/GusShop, lisonaza.MarketDay.MD/ElliottShop, lisonaza.MarketDay.MD/DemetriusShop, lisonaza.MarketDay.MD/MaruShop, lisonaza.MarketDay.MD/WizardShop, lisonaza.MarketDay.MD/SusanShop, lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop, lisonaza.MarketDay.MD/ClintShop)
[11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OpenShops]
[11:36:02 DEBUG Market Day] [Ashton] Time  summer 28 600 5820  (market day)
[11:36:02 DEBUG Market Day] [Ashton] Shops: 15
[11:36:02 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14
[11:36:02 DEBUG Market Day] [Ashton]     Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:02 DEBUG Market Day] [Ashton]     Empty shop locations: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:02 DEBUG Market Day] [Ashton] No shops open
[11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OpenShops pass 1]
[11:36:02 DEBUG Market Day] [Ashton] Time  summer 28 600 5820  (market day)
[11:36:02 DEBUG Market Day] [Ashton] Shops: 15
[11:36:02 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14
[11:36:02 DEBUG Market Day] [Ashton]     Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:02 DEBUG Market Day] [Ashton]     Empty shop locations: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:02 DEBUG Market Day] [Ashton] No shops open
[11:36:02 TRACE Market Day] [Ashton]     Farmer:Ashton at {X:18 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] Opening at {X:18 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton] MakeFurniture [{X:18 Y:58}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton]     Creating new StorageChest at {X:21 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton]     Creating new DisplayChest at {X:11778 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton]     Creating new GrangeSign at {X:21 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton]     ... StorageChest at {X:21 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton]     ... DisplayChest at {X:11778 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton]     ... GrangeSign at {X:21 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton]     ShopColor randomized to {R:200 G:200 B:200 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [Farmer:Ashton]     SignObjectIndex 
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/GuntherShop at {X:18 Y:63}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] Opening at {X:18 Y:63}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop] MakeFurniture [{X:18 Y:63}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Creating new StorageChest at {X:21 Y:64}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Creating new DisplayChest at {X:11779 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Creating new GrangeSign at {X:21 Y:66}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     ... StorageChest at {X:21 Y:64}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     ... DisplayChest at {X:11779 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     ... GrangeSign at {X:21 Y:66}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Prismatic Shard price 40000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Geminite price 3000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Mudstone price 500 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Limestone price 300 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Petrified Slime price 2400 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Mudstone price 500 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Kyanite price 5000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Emerald price 5000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Baryte price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Esperite price 2000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Alamite price 3000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Emerald price 5000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Calcite price 1500 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Slate price 1700 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Slate price 1700 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Crystalarium price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Skeleton Model price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     Stock item Standing Geode price 5000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     ShopColor randomized to {R:89 G:11 B:142 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     SignObjectIndex 749
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [GuntherShop]     GrangeSign.displayItem.Value to Omni Geode
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/JasVincentShop at {X:18 Y:68}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] Opening at {X:18 Y:68}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop] MakeFurniture [{X:18 Y:68}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Creating new StorageChest at {X:21 Y:69}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Creating new DisplayChest at {X:11780 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Creating new GrangeSign at {X:21 Y:71}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     ... StorageChest at {X:21 Y:69}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     ... DisplayChest at {X:11780 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     ... GrangeSign at {X:21 Y:71}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Propeller Hat price 0 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Party Hat price 0 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Pink Plush Seat price 0 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Small Junimo Plush price 0 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Strange Bun price 0 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Snail price 0 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Miner's Treat price 0 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Clay price 0 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Driftwood price 10 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Soggy Newspaper price 10 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Broken CD price 10 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Broken Glasses price 10 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Mudstone price 0 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     Stock item Ice Cream price 250 stock 10
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     ShopColor randomized to {R:0 G:170 B:170 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     SignObjectIndex 233
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JasVincentShop]     GrangeSign.displayItem.Value to Ice Cream
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/EmilyShop at {X:23 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] Opening at {X:23 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop] MakeFurniture [{X:23 Y:58}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Creating new StorageChest at {X:26 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Creating new DisplayChest at {X:11781 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Creating new GrangeSign at {X:26 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     ... StorageChest at {X:26 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     ... DisplayChest at {X:11781 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     ... GrangeSign at {X:26 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Stock item Cloth price 940 stock 6
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Stock item Genie Pants price 50 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Stock item Tight Pants price 50 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Stock item Relaxed Fit Pants price 50 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Stock item Tight Pants price 50 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Stock item Relaxed Fit Pants price 50 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Stock item Tight Pants price 50 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     Stock item Tight Pants price 50 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     SignObjectIndex 428
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EmilyShop]     GrangeSign.displayItem.Value to Cloth
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/MarnieShop at {X:23 Y:63}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] Opening at {X:23 Y:63}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop] MakeFurniture [{X:23 Y:63}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Creating new StorageChest at {X:26 Y:64}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Creating new DisplayChest at {X:11782 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Creating new GrangeSign at {X:26 Y:66}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     ... StorageChest at {X:26 Y:64}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     ... DisplayChest at {X:11782 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     ... GrangeSign at {X:26 Y:66}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Stock item Cheese price 690 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Stock item Wool price 1020 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Stock item Pumpkin Pie price 1155 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Stock item Milk price 375 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Stock item Goat Milk price 675 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Stock item Decorative Pitchfork price 500 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     Stock item Ornamental Hay Bale price 200 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     ShopColor randomized to {R:0 G:234 B:175 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     SignObjectIndex 424
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [MarnieShop]     GrangeSign.displayItem.Value to Cheese
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/JodiShop at {X:23 Y:68}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] Opening at {X:23 Y:68}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop] MakeFurniture [{X:23 Y:68}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Creating new StorageChest at {X:26 Y:69}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Creating new DisplayChest at {X:11783 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Creating new GrangeSign at {X:26 Y:71}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     ... StorageChest at {X:26 Y:69}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     ... DisplayChest at {X:11783 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     ... GrangeSign at {X:26 Y:71}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Stock item Pink Cake price 1344 stock 5
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Stock item Chocolate Cake price 560 stock 5
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Stock item Plum Pudding price 728 stock 10
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Stock item Rhubarb Pie price 1120 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Stock item Blueberry Tart price 420 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Stock item Blackberry Cobbler price 728 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Stock item Pumpkin Pie price 1078 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Stock item Decorative Bowl price 200 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     Stock item House Plant price 300 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     ShopColor randomized to {R:0 G:170 B:170 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     SignObjectIndex 221
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [JodiShop]     GrangeSign.displayItem.Value to Pink Cake
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/PierreShop at {X:28 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] Opening at {X:28 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop] MakeFurniture [{X:28 Y:58}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Creating new StorageChest at {X:31 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Creating new DisplayChest at {X:11784 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Creating new GrangeSign at {X:31 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     ... StorageChest at {X:31 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     ... DisplayChest at {X:11784 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     ... GrangeSign at {X:31 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Blueberry price 1500 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Corn price 1500 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Hot Pepper price 1200 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Melon price 7500 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Poppy price 4200 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Radish price 2700 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Red Cabbage price 7800 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Starfruit price 22500 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Tomato price 1800 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Blueberry price 2000 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Corn price 2000 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Hot Pepper price 1600 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Melon price 10000 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Poppy price 5600 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Radish price 3600 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Red Cabbage price 10400 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Starfruit price 30000 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Tomato price 2400 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     Stock item Ceiling Flags price 1000 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     ShopColor randomized to {R:100 G:100 B:100 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     SignObjectIndex 
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [PierreShop]     GrangeSign.displayItem.Value to Starfruit
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/CarolineShop at {X:28 Y:63}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] Opening at {X:28 Y:63}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop] MakeFurniture [{X:28 Y:63}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Creating new StorageChest at {X:31 Y:64}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Creating new DisplayChest at {X:11785 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Creating new GrangeSign at {X:31 Y:66}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     ... StorageChest at {X:31 Y:64}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     ... DisplayChest at {X:11785 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     ... GrangeSign at {X:31 Y:66}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Stock item Green Tea price 240 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Stock item Chocolate Cake price 480 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Stock item Tea Leaves price 120 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Stock item Tea Sapling price 600 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Stock item Tea Set price 480 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Stock item Decorative Bowl price 250 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     Stock item Bonsai Tree price 500 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     ShopColor randomized to {R:255 G:234 B:18 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     SignObjectIndex 614
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [CarolineShop]     GrangeSign.displayItem.Value to Green Tea
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/SamShop at {X:28 Y:68}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] Opening at {X:28 Y:68}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop] MakeFurniture [{X:28 Y:68}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Creating new StorageChest at {X:31 Y:69}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Creating new DisplayChest at {X:11786 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Creating new GrangeSign at {X:31 Y:71}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     ... StorageChest at {X:31 Y:69}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     ... DisplayChest at {X:11786 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     ... GrangeSign at {X:31 Y:71}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item Skull Poster price 1000 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item Flute Block price 1000 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item Drum Block price 1000 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item 'The Brave Little Sapling' price 250 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item 'Journey Of The Prairie King: The Motion Picture' price 250 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item 'Mysterium' price 250 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item 'Natural Wonders: Exploring Our Vibrant World' price 250 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item 'Wumbus' price 250 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item 'It Howls In The Rain' price 250 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item Earmuffs price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item Sunglasses price 500 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item Pizza price 720 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     Stock item Joja Cola price 60 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     ShopColor randomized to {R:255 G:117 B:195 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     SignObjectIndex 
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [SamShop]     GrangeSign.displayItem.Value to Joja Cola
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/LinusShop at {X:33 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] Opening at {X:33 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop] MakeFurniture [{X:33 Y:58}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     Creating new StorageChest at {X:36 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     Creating new DisplayChest at {X:11787 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     Creating new GrangeSign at {X:36 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     ... StorageChest at {X:36 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     ... DisplayChest at {X:11787 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     ... GrangeSign at {X:36 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     Stock item Yam price 384 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     Stock item Chanterelle price 384 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     Stock item Holly price 192 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     Stock item Leek price 144 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     Stock item Spring Onion price 19 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     Stock item Winter Root price 168 stock 5
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     ShopColor randomized to {R:255 G:234 B:18 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     SignObjectIndex 280
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [LinusShop]     GrangeSign.displayItem.Value to Yam
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/HarveyShop at {X:33 Y:63}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] Opening at {X:33 Y:63}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop] MakeFurniture [{X:33 Y:63}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Creating new StorageChest at {X:36 Y:64}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Creating new DisplayChest at {X:11788 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Creating new GrangeSign at {X:36 Y:66}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     ... StorageChest at {X:36 Y:64}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     ... DisplayChest at {X:11788 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     ... GrangeSign at {X:36 Y:66}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Coffee price 420 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Triple Shot Espresso price 1260 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Coffee Bean price 42 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Chocolate Cake price 560 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Pink Cake price 1344 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Salad price 308 stock 5
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Super Meal price 616 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Energy Tonic price 1400 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Muscle Remedy price 1400 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     Stock item Pour-Over Shirt price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     ShopColor randomized to {R:255 G:105 B:18 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     SignObjectIndex 253
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HarveyShop]     GrangeSign.displayItem.Value to Triple Shot Espresso
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/HaleyShop at {X:33 Y:68}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] Opening at {X:33 Y:68}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop] MakeFurniture [{X:33 Y:68}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     Creating new StorageChest at {X:36 Y:69}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     Creating new DisplayChest at {X:11789 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     Creating new GrangeSign at {X:36 Y:71}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     ... StorageChest at {X:36 Y:69}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     ... DisplayChest at {X:11789 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     ... GrangeSign at {X:36 Y:71}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     Stock item Fruit Salad price 1350 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     Stock item Dried Sunflowers price 300 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     Stock item Sunflower price 288 stock 4
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     Stock item Wall Flower price 300 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     Stock item S. Wall Flower price 300 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     ShopColor randomized to {R:255 G:0 B:0 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     SignObjectIndex 421
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HaleyShop]     GrangeSign.displayItem.Value to Sunflower
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/EvelynShop at {X:38 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] Opening at {X:38 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop] MakeFurniture [{X:38 Y:58}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Creating new StorageChest at {X:41 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Creating new DisplayChest at {X:11790 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Creating new GrangeSign at {X:41 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     ... StorageChest at {X:41 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     ... DisplayChest at {X:11790 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     ... GrangeSign at {X:41 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Stock item Fairy Rose price 1044 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Stock item Tulip price 108 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Stock item Daffodil price 108 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Stock item Sweet Pea price 180 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Stock item Crocus price 216 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Stock item Sunflower price 288 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Stock item Summer Spangle price 324 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Stock item Blue Jazz price 180 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     Stock item Honey price 360 stock 3
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     ShopColor randomized to {R:159 G:236 B:0 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     SignObjectIndex 
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [EvelynShop]     GrangeSign.displayItem.Value to Fairy Rose
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/WillyShop at {X:43 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] Opening at {X:43 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop] MakeFurniture [{X:43 Y:58}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Creating new StorageChest at {X:46 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Creating new DisplayChest at {X:11791 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Creating new GrangeSign at {X:46 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     ... StorageChest at {X:46 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     ... DisplayChest at {X:11791 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     ... GrangeSign at {X:46 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Trout Soup price 250 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Spinner price 500 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Trap Bobber price 500 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Lead Bobber price 200 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Treasure Hunter price 750 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Cork Bobber price 750 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Barbed Hook price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Dressed Spinner price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Large Fish Tank price 2000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Fisher Double Bed price 25000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Catfish price 700 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     Stock item Octopus price 300 stock 2
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     ShopColor randomized to {R:100 G:100 B:100 A:255}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     SignObjectIndex 691
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [WillyShop]     GrangeSign.displayItem.Value to Barbed Hook
[11:36:02 TRACE Market Day] [Ashton]     lisonaza.MarketDay.MD/HatMouseShop at {X:48 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] Opening at {X:48 Y:58}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop] MakeFurniture [{X:48 Y:58}]
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Creating new StorageChest at {X:51 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Creating new DisplayChest at {X:11792 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Creating new GrangeSign at {X:51 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     ... StorageChest at {X:51 Y:59}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     ... DisplayChest at {X:11792 Y:36}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     ... GrangeSign at {X:51 Y:61}
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Cheese price 460 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Cone Hat price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Party Hat price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Deluxe Cowboy Hat price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Fashion Hat price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Pirate Hat price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Logo Cap price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Official Cap price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Sports Cap price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Official Cap price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Logo Cap price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Panda Hat price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Mouse Ears price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     Stock item Magic Cowboy Hat price 1000 stock 1
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     SignObjectIndex 424
[11:36:02 TRACE Market Day] [Ashton] [Ashton] [HatMouseShop]     GrangeSign.displayItem.Value to Cheese
[11:36:02 DEBUG Market Day] [Ashton] Market Day 1.0.1 shop positions  [caller: OpenShops pass 2]
[11:36:02 DEBUG Market Day] [Ashton] Time  summer 28 600 5820  (market day)
[11:36:02 DEBUG Market Day] [Ashton] Shops: 15
[11:36:02 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14
[11:36:02 DEBUG Market Day] [Ashton]     Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:02 DEBUG Market Day] [Ashton]     No empty shop locations
[11:36:02 DEBUG Market Day] [Ashton] Open shops:
[11:36:02 DEBUG Market Day] [Ashton]     {X:48 Y:58}: HatMouseShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:43 Y:58}: WillyShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:38 Y:58}: EvelynShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:33 Y:68}: HaleyShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:33 Y:63}: HarveyShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:33 Y:58}: LinusShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:28 Y:68}: SamShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:28 Y:63}: CarolineShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:28 Y:58}: PierreShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:23 Y:68}: JodiShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:23 Y:63}: MarnieShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:23 Y:58}: EmilyShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:18 Y:68}: JasVincentShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:18 Y:63}: GuntherShop
[11:36:02 DEBUG Market Day] [Ashton]     {X:18 Y:58}: Farmer:Ashton
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules: begins at summer 28 600 5820
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules:     Haley
[11:36:02 ERROR game] Failed to load schedule key 'summer' for NPC 'Haley'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:02 ERROR game] Failed to load schedule key 'spring' for NPC 'Haley'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules:     Raccoon
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules:     Lewis
[11:36:02 ERROR game] Failed to load schedule key 'summer_Sun' for NPC 'Lewis'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:02 ERROR game] Failed to load schedule key 'spring' for NPC 'Lewis'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules:     Evelyn
[11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule Evelyn: 800 JoshHouse 3 17 0 square_3_1_0/1040 JoshHouse 17 22 3/1210 JoshHouse 3 19 2/1300 Town 20 62 3 evelyn_garden/1630 JoshHouse 4 17 0 square_3_1_0/1900 JoshHouse 17 17 0/2130 JoshHouse 2 5 1
[11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:57 Y:63} max duration 140
[11:36:02 TRACE Market Day] [Ashton]     Waypoints: {X:41 Y:60}, {X:38 Y:62}, {X:39 Y:62}, {X:33 Y:67}, {X:34 Y:67}, {X:34 Y:72}, {X:35 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:23 Y:72}, {X:24 Y:72}, {X:18 Y:72}, {X:19 Y:72}, {X:18 Y:67}, {X:19 Y:67}, {X:24 Y:67}, {X:25 Y:67}, {X:29 Y:67}, {X:30 Y:67}, {X:29 Y:62}, {X:30 Y:62}, {X:23 Y:62}, {X:24 Y:62}, {X:18 Y:62}, {X:19 Y:62}, {X:48 Y:62}, {X:49 Y:62}
[11:36:02 TRACE Market Day] [Ashton]     wpt 1 of 27  seg len 12 mins 7.3  12.3 140  49 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 2 of 27  seg len 2 mins 0.7  18.0 140  48 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 3 of 27  seg len 32 mins 20.7  43.7 140  19 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 4 of 27  seg len 2 mins 0.7  49.3 140  18 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 5 of 27  seg len 9 mins 5.3  59.7 140  24 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 6 of 27  seg len 2 mins 0.7  65.3 140  23 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 7 of 27  seg len 8 mins 4.7  75.0 140  30 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 8 of 27  seg len 2 mins 0.7  80.7 140  29 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 9 of 27  seg len 11 mins 6.7  92.3 140  30 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 10 of 27  seg len 2 mins 0.7  98.0 140  29 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 11 of 27  seg len 5 mins 2.7  105.7 140  25 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 12 of 27  seg len 2 mins 0.7  111.3 140  24 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 13 of 27  seg len 6 mins 3.3  119.7 140  19 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 14 of 27  seg len 2 mins 0.7  125.3 140  18 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 15 of 27  seg len 9 mins 5.3  135.7 140  19 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 16 of 27  seg len 2 mins 0.7  141.3 140  18 72
[11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:57 Y:63} max duration 70
[11:36:02 TRACE Market Day] [Ashton]     Waypoints: {X:41 Y:60}, {X:43 Y:62}, {X:44 Y:62}, {X:49 Y:62}, {X:50 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:33 Y:67}, {X:34 Y:67}, {X:34 Y:72}, {X:35 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:24 Y:72}, {X:25 Y:72}, {X:18 Y:72}, {X:19 Y:72}, {X:19 Y:67}, {X:20 Y:67}, {X:24 Y:67}, {X:25 Y:67}, {X:24 Y:62}, {X:25 Y:62}, {X:19 Y:62}, {X:20 Y:62}, {X:34 Y:62}, {X:35 Y:62}
[11:36:02 TRACE Market Day] [Ashton]     wpt 1 of 27  seg len 26 mins 16.7  21.7 70  35 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 2 of 27  seg len 2 mins 0.7  27.3 70  34 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 3 of 27  seg len 15 mins 9.3  41.7 70  20 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 4 of 27  seg len 2 mins 0.7  47.3 70  19 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 5 of 27  seg len 9 mins 5.3  57.7 70  25 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 6 of 27  seg len 2 mins 0.7  63.3 70  24 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 7 of 27  seg len 11 mins 6.7  75.0 70  25 67
[11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:57 Y:63} max duration 30
[11:36:02 TRACE Market Day] [Ashton]     Waypoints: {X:41 Y:60}, {X:44 Y:62}, {X:45 Y:62}, {X:48 Y:62}, {X:49 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:34 Y:62}, {X:35 Y:62}, {X:33 Y:72}, {X:34 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:23 Y:72}, {X:24 Y:72}, {X:18 Y:72}, {X:19 Y:72}, {X:18 Y:67}, {X:19 Y:67}, {X:24 Y:67}, {X:25 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:23 Y:62}, {X:24 Y:62}, {X:19 Y:62}, {X:20 Y:62}
[11:36:02 TRACE Market Day] [Ashton]     wpt 1 of 27  seg len 41 mins 26.7  31.7 30  20 62
[11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:20 Y:62} max duration 190
[11:36:02 TRACE Market Day] [Ashton]     Waypoints: {X:41 Y:60}, {X:44 Y:62}, {X:45 Y:62}, {X:49 Y:62}, {X:50 Y:62}, {X:38 Y:62}, {X:39 Y:62}, {X:34 Y:67}, {X:35 Y:67}, {X:28 Y:72}, {X:29 Y:72}, {X:24 Y:72}, {X:25 Y:72}, {X:19 Y:72}, {X:20 Y:72}, {X:19 Y:67}, {X:20 Y:67}, {X:23 Y:67}, {X:24 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:29 Y:62}, {X:30 Y:62}, {X:34 Y:62}, {X:35 Y:62}, {X:23 Y:62}, {X:24 Y:62}, {X:19 Y:62}, {X:20 Y:62}
[11:36:02 TRACE Market Day] [Ashton]     wpt 1 of 29  seg len 1 mins 0.0  5.0 190  20 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 2 of 29  seg len 2 mins 0.7  10.7 190  19 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 3 of 29  seg len 8 mins 4.7  20.3 190  24 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 4 of 29  seg len 2 mins 0.7  26.0 190  23 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 5 of 29  seg len 13 mins 8.0  39.0 190  35 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 6 of 29  seg len 2 mins 0.7  44.7 190  34 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 7 of 29  seg len 5 mins 2.7  52.3 190  30 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 8 of 29  seg len 2 mins 0.7  58.0 190  29 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 9 of 29  seg len 10 mins 6.0  69.0 190  29 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 10 of 29  seg len 2 mins 0.7  74.7 190  28 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 11 of 29  seg len 5 mins 2.7  82.3 190  24 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 12 of 29  seg len 2 mins 0.7  88.0 190  23 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 13 of 29  seg len 4 mins 2.0  95.0 190  20 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 14 of 29  seg len 2 mins 0.7  100.7 190  19 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 15 of 29  seg len 11 mins 6.7  112.3 190  20 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 16 of 29  seg len 2 mins 0.7  118.0 190  19 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 17 of 29  seg len 7 mins 4.0  127.0 190  25 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 18 of 29  seg len 2 mins 0.7  132.7 190  24 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 19 of 29  seg len 6 mins 3.3  141.0 190  29 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 20 of 29  seg len 2 mins 0.7  146.7 190  28 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 21 of 29  seg len 13 mins 8.0  159.7 190  35 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 22 of 29  seg len 2 mins 0.7  165.3 190  34 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 23 of 29  seg len 11 mins 6.7  177.0 190  39 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 24 of 29  seg len 2 mins 0.7  182.7 190  38 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 25 of 29  seg len 13 mins 8.0  195.7 190  50 62
[11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:41 Y:60} -> {X:57 Y:63} max duration 130
[11:36:02 TRACE Market Day] [Ashton]     Waypoints: {X:41 Y:60}, {X:44 Y:62}, {X:45 Y:62}, {X:49 Y:62}, {X:50 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:34 Y:67}, {X:35 Y:67}, {X:34 Y:72}, {X:35 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:23 Y:72}, {X:24 Y:72}, {X:18 Y:72}, {X:19 Y:72}, {X:18 Y:67}, {X:19 Y:67}, {X:23 Y:67}, {X:24 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:28 Y:62}, {X:29 Y:62}, {X:23 Y:62}, {X:24 Y:62}, {X:19 Y:62}, {X:20 Y:62}
[11:36:02 TRACE Market Day] [Ashton]     wpt 1 of 29  seg len 41 mins 26.7  31.7 130  20 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 2 of 29  seg len 2 mins 0.7  37.3 130  19 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 3 of 29  seg len 8 mins 4.7  47.0 130  24 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 4 of 29  seg len 2 mins 0.7  52.7 130  23 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 5 of 29  seg len 7 mins 4.0  61.7 130  29 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 6 of 29  seg len 2 mins 0.7  67.3 130  28 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 7 of 29  seg len 9 mins 5.3  77.7 130  29 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 8 of 29  seg len 2 mins 0.7  83.3 130  28 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 9 of 29  seg len 5 mins 2.7  91.0 130  24 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 10 of 29  seg len 2 mins 0.7  96.7 130  23 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 11 of 29  seg len 5 mins 2.7  104.3 130  19 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 12 of 29  seg len 2 mins 0.7  110.0 130  18 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 13 of 29  seg len 9 mins 5.3  120.3 130  19 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 14 of 29  seg len 2 mins 0.7  126.0 130  18 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 15 of 29  seg len 7 mins 4.0  135.0 130  24 72
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules:     George
[11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule George: MAIL saloonSportsRoom/GOTO Sun_normal/630 JoshHouse 16 22 0/1100 Saloon 36 7 0 "Strings\schedules\George:Sun.001"/1500 JoshHouse 16 22 0/2000 JoshHouse 3 5 0 george_sleep
[11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule George: 630 JoshHouse 16 22 0/1200 JoshHouse 5 21 3/1500 JoshHouse 16 22 0/2000 JoshHouse 3 5 0 george_sleep
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules:     Kent
[11:36:02 ERROR game] NPC 'Kent' failed to parse master schedule 'Sun' with raw data 'MAIL saloonSportsRoom/GOTO Sun_normal/800 SamHouse 8 5 3/830 SeedShop 36 20 0/1110 Saloon 35 8 0/1500 SamHouse 2 21 0/1900 SamHouse 8 5 3/2100 Town 6 89 2/2300 SamHouse 21 5 3 kent_sleep'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List`1 visited)
[11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule Kent: MAIL saloonSportsRoom/GOTO Sun_normal/800 SamHouse 8 5 3/830 SeedShop 36 20 0/1110 Saloon 35 8 0/1500 SamHouse 2 21 0/1900 SamHouse 8 5 3/2100 Town 6 89 2/2300 SamHouse 21 5 3 kent_sleep
[11:36:02 ERROR game] Failed to load schedule key 'Sun' for NPC 'Kent'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at MarketDay.Utility.Schedule.parseMasterSchedule(NPC npc, String rawData)
   at MarketDay.Postfix_parseMasterSchedule.Postfix(NPC __instance, String rawData, Dictionary`2& __result)
   at StardewValley.NPC.parseMasterSchedule_PatchedBy<lisonaza.MarketDay>(NPC this, String scheduleKey, String rawData)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:02 ERROR game] Failed to load schedule key 'spring' for NPC 'Kent'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules:     Gunther
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules:     Marnie
[11:36:02 TRACE Market Day] [Ashton] parseMasterSchedule Marnie: GOTO Sat
[11:36:02 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:0 Y:90} -> {X:45 Y:70} max duration 360
[11:36:02 TRACE Market Day] [Ashton]     Waypoints: {X:0 Y:90}, {X:18 Y:72}, {X:19 Y:72}, {X:24 Y:72}, {X:25 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:29 Y:67}, {X:30 Y:67}, {X:33 Y:67}, {X:34 Y:67}, {X:33 Y:62}, {X:34 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:43 Y:62}, {X:44 Y:62}, {X:48 Y:62}, {X:49 Y:62}, {X:29 Y:62}, {X:30 Y:62}, {X:23 Y:67}, {X:24 Y:67}, {X:18 Y:67}, {X:19 Y:67}, {X:18 Y:62}, {X:19 Y:62}, {X:23 Y:62}, {X:24 Y:62}
[11:36:02 TRACE Market Day] [Ashton]     wpt 1 of 29  seg len 36 mins 23.3  28.3 360  24 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 2 of 29  seg len 2 mins 0.7  34.0 360  23 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 3 of 29  seg len 5 mins 2.7  41.7 360  19 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 4 of 29  seg len 2 mins 0.7  47.3 360  18 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 5 of 29  seg len 9 mins 5.3  57.7 360  19 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 6 of 29  seg len 2 mins 0.7  63.3 360  18 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 7 of 29  seg len 7 mins 4.0  72.3 360  24 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 8 of 29  seg len 2 mins 0.7  78.0 360  23 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 9 of 29  seg len 13 mins 8.0  91.0 360  30 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 10 of 29  seg len 2 mins 0.7  96.7 360  29 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 11 of 29  seg len 21 mins 13.3  115.0 360  49 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 12 of 29  seg len 2 mins 0.7  120.7 360  48 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 13 of 29  seg len 5 mins 2.7  128.3 360  44 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 14 of 29  seg len 2 mins 0.7  134.0 360  43 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 15 of 29  seg len 4 mins 2.0  141.0 360  40 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 16 of 29  seg len 2 mins 0.7  146.7 360  39 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 17 of 29  seg len 8 mins 4.7  156.3 360  34 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 18 of 29  seg len 2 mins 0.7  162.0 360  33 62
[11:36:02 TRACE Market Day] [Ashton]     wpt 19 of 29  seg len 15 mins 9.3  176.3 360  34 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 20 of 29  seg len 2 mins 0.7  182.0 360  33 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 21 of 29  seg len 4 mins 2.0  189.0 360  30 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 22 of 29  seg len 2 mins 0.7  194.7 360  29 67
[11:36:02 TRACE Market Day] [Ashton]     wpt 23 of 29  seg len 14 mins 8.7  208.3 360  29 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 24 of 29  seg len 2 mins 0.7  214.0 360  28 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 25 of 29  seg len 4 mins 2.0  221.0 360  25 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 26 of 29  seg len 2 mins 0.7  226.7 360  24 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 27 of 29  seg len 6 mins 3.3  235.0 360  19 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 28 of 29  seg len 2 mins 0.7  240.7 360  18 72
[11:36:02 TRACE Market Day] [Ashton]     wpt 29 of 29  seg len 37 mins 24.0  269.7 360  0 90
[11:36:02 TRACE Market Day] [Ashton] RecalculateSchedules:     Gus
[11:36:02 ERROR game] NPC 'Gus' failed to parse master schedule 'Sun' with raw data 'MAIL saloonSportsRoom/GOTO spring/800 Saloon 16 4 2 gus_sit_down/1140 Saloon 34 8 0 "Strings\schedules\Gus:Sun.000"/1500 Saloon 12 18 0/1850 Saloon 10 18 2/1940 Saloon 12 18 0/1950 Saloon 10 18 2/2030 Saloon 12 18 0/2040 Saloon 10 18 2/2400 Saloon 23 4 1 gus_sleep'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List`1 visited)
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Gus: MAIL saloonSportsRoom/GOTO spring/800 Saloon 16 4 2 gus_sit_down/1140 Saloon 34 8 0 "Strings\schedules\Gus:Sun.000"/1500 Saloon 12 18 0/1850 Saloon 10 18 2/1940 Saloon 12 18 0/1950 Saloon 10 18 2/2030 Saloon 12 18 0/2040 Saloon 10 18 2/2400 Saloon 23 4 1 gus_sleep
[11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Gus'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at MarketDay.Utility.Schedule.parseMasterSchedule(NPC npc, String rawData)
   at MarketDay.Postfix_parseMasterSchedule.Postfix(NPC __instance, String rawData, Dictionary`2& __result)
   at StardewValley.NPC.parseMasterSchedule_PatchedBy<lisonaza.MarketDay>(NPC this, String scheduleKey, String rawData)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Gus'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Henchman
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Penny
[11:36:03 ERROR game] Failed to load schedule key 'summer_Sun' for NPC 'Penny'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Penny'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Penny'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Sam
[11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Sam'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Sam'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Clint
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Clint: 850 Blacksmith 3 13 2/1700 Blacksmith 8 12 1 clint_hammer/1900 Saloon 19 23 3/2400 Blacksmith 10 4 1 clint_sleep
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Willy
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Willy: 610 Beach 38 36 2 dick_fish/850 FishShop 5 4 2/1700 Beach 25 36 2 dick_fish/2200 FishShop 5 4 2
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Leo
[11:36:03 ERROR game] Failed to load schedule key 'rain' for NPC 'Leo'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Leo'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Leo'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Pam
[11:36:03 ERROR game] Failed to load schedule key 'bus' for NPC 'Pam'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Pam'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Pierre
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Pierre'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Vincent
[11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Vincent'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Vincent'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Jodi
[11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Jodi'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Jodi'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Leah
[11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Leah'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Leah'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Krobus
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Harvey
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Harvey: 700 HarveyRoom 21 7 0/830 Hospital 6 15 2/1200 Town 23 36 2 square_7_5/1730 Hospital 9 15 3/1840 HarveyRoom 11 5 3 harvey_read/2200 HarveyRoom 13 4 1 harvey_sleep
[11:36:03 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:36 Y:65} -> {X:23 Y:36} max duration 310
[11:36:03 TRACE Market Day] [Ashton]     Waypoints: {X:36 Y:65}, {X:34 Y:67}, {X:35 Y:67}, {X:34 Y:72}, {X:35 Y:72}, {X:29 Y:72}, {X:30 Y:72}, {X:24 Y:72}, {X:25 Y:72}, {X:19 Y:72}, {X:20 Y:72}, {X:24 Y:67}, {X:25 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:28 Y:62}, {X:29 Y:62}, {X:33 Y:62}, {X:34 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:44 Y:62}, {X:45 Y:62}, {X:49 Y:62}, {X:50 Y:62}, {X:24 Y:62}, {X:25 Y:62}, {X:18 Y:62}, {X:19 Y:62}
[11:36:03 TRACE Market Day] [Ashton]     wpt 1 of 29  seg len 35 mins 22.7  27.7 310  19 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 2 of 29  seg len 2 mins 0.7  33.3 310  18 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 3 of 29  seg len 10 mins 6.0  44.3 310  25 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 4 of 29  seg len 2 mins 0.7  50.0 310  24 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 5 of 29  seg len 27 mins 17.3  72.3 310  50 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 6 of 29  seg len 2 mins 0.7  78.0 310  49 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 7 of 29  seg len 5 mins 2.7  85.7 310  45 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 8 of 29  seg len 2 mins 0.7  91.3 310  44 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 9 of 29  seg len 5 mins 2.7  99.0 310  40 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 10 of 29  seg len 2 mins 0.7  104.7 310  39 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 11 of 29  seg len 8 mins 4.7  114.3 310  34 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 12 of 29  seg len 2 mins 0.7  120.0 310  33 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 13 of 29  seg len 5 mins 2.7  127.7 310  29 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 14 of 29  seg len 2 mins 0.7  133.3 310  28 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 15 of 29  seg len 9 mins 5.3  143.7 310  29 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 16 of 29  seg len 2 mins 0.7  149.3 310  28 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 17 of 29  seg len 4 mins 2.0  156.3 310  25 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 18 of 29  seg len 2 mins 0.7  162.0 310  24 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 19 of 29  seg len 10 mins 6.0  173.0 310  20 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 20 of 29  seg len 2 mins 0.7  178.7 310  19 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 21 of 29  seg len 7 mins 4.0  187.7 310  25 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 22 of 29  seg len 2 mins 0.7  193.3 310  24 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 23 of 29  seg len 7 mins 4.0  202.3 310  30 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 24 of 29  seg len 2 mins 0.7  208.0 310  29 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 25 of 29  seg len 9 mins 5.3  218.3 310  35 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 26 of 29  seg len 2 mins 0.7  224.0 310  34 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 27 of 29  seg len 11 mins 6.7  235.7 310  35 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 28 of 29  seg len 2 mins 0.7  241.3 310  34 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 29 of 29  seg len 7 mins 4.0  250.3 310  36 65
[11:36:03 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:23 Y:36} -> {X:36 Y:55} max duration 70
[11:36:03 TRACE Market Day] [Ashton]     Waypoints: {X:23 Y:36}, {X:23 Y:62}, {X:24 Y:62}, {X:23 Y:67}, {X:24 Y:67}, {X:24 Y:72}, {X:25 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:34 Y:72}, {X:35 Y:72}, {X:34 Y:67}, {X:35 Y:67}, {X:29 Y:67}, {X:30 Y:67}, {X:29 Y:62}, {X:30 Y:62}, {X:34 Y:62}, {X:35 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:44 Y:62}, {X:45 Y:62}, {X:48 Y:62}, {X:49 Y:62}, {X:19 Y:67}, {X:20 Y:67}, {X:19 Y:62}, {X:20 Y:62}
[11:36:03 TRACE Market Day] [Ashton]     wpt 1 of 29  seg len 28 mins 18.0  23.0 70  20 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 2 of 29  seg len 2 mins 0.7  28.7 70  19 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 3 of 29  seg len 11 mins 6.7  40.3 70  20 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 4 of 29  seg len 2 mins 0.7  46.0 70  19 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 5 of 29  seg len 36 mins 23.3  74.3 70  49 62
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Caroline
[11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Caroline'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Caroline'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Marlon
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Mister Qi
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Emily
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Emily'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Shane
[11:36:03 ERROR game] Failed to load schedule key 'summer_Sun' for NPC 'Shane'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] NPC 'Shane' failed to parse master schedule 'Sun' with raw data 'MAIL saloonSportsRoom/GOTO Sun_normal/700 AnimalShop 24 15 0/1000 Saloon 33 8 0 "Strings\schedules\Shane:marriage_Sun.000"/1500 Saloon 21 17 2 shane_drink/2400 AnimalShop 27 4 1 shane_sleep'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List`1 visited)
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Shane: MAIL saloonSportsRoom/GOTO Sun_normal/700 AnimalShop 24 15 0/1000 Saloon 33 8 0 "Strings\schedules\Shane:marriage_Sun.000"/1500 Saloon 21 17 2 shane_drink/2400 AnimalShop 27 4 1 shane_sleep
[11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Shane'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at MarketDay.Utility.Schedule.parseMasterSchedule(NPC npc, String rawData)
   at MarketDay.Postfix_parseMasterSchedule.Postfix(NPC __instance, String rawData, Dictionary`2& __result)
   at StardewValley.NPC.parseMasterSchedule_PatchedBy<lisonaza.MarketDay>(NPC this, String scheduleKey, String rawData)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Shane'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Dwarf
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Linus
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Linus: 630 Mountain 39 5 1/940 Mountain 44 27 1 square_3_3/1300 Mountain 48 35 2 square_3_3/1600 Mountain 28 9 1/2000 Mountain 25 5 1/2020 Tent 2 2 2
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Wizard
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Birdie
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Demetrius
[11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Demetrius'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Demetrius'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Jas
[11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Jas'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Jas'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Alex
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Alex: MAIL saloonSportsRoom/GOTO Sun_normal/800 Town 64 64 2 alex_football/1100 Saloon 32 7 0 "Strings\schedules\Alex:Sun.000"/1500 Town 50 68 1/1830 JoshHouse 8 19 2/2000 JoshHouse 17 5 0/2200 JoshHouse 21 4 1 alex_sleep
[11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Alex'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at MarketDay.Utility.Schedule.parseMasterSchedule(NPC npc, String rawData)
   at MarketDay.Postfix_parseMasterSchedule.Postfix(NPC __instance, String rawData, Dictionary`2& __result)
   at StardewValley.NPC.parseMasterSchedule_PatchedBy<lisonaza.MarketDay>(NPC this, String scheduleKey, String rawData)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Alex'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Alex'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Sandy
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Sandy: 630 SandyHouse 2 5 2
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Robin
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Robin: 800 ScienceHouse 8 18 2/1700 Mountain 29 36 2/1930 ScienceHouse 16 5 0/2100 ScienceHouse 21 4 1 robin_sleep
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Maru
[11:36:03 ERROR game] Failed to load schedule key 'summer_Sun' for NPC 'Maru'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Maru: GOTO Mon
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Mister Qi
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Abigail
[11:36:03 ERROR game] Failed to load schedule key 'Sun' for NPC 'Abigail'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'summer' for NPC 'Abigail'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Abigail'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Elliott
[11:36:03 TRACE Market Day] [Ashton] parseMasterSchedule Elliott: GOTO Fri
[11:36:03 TRACE Market Day] [Ashton] pathFindViaGrangeShops Town {X:54 Y:108} -> {X:45 Y:70} max duration 400
[11:36:03 TRACE Market Day] [Ashton]     Waypoints: {X:54 Y:108}, {X:34 Y:72}, {X:35 Y:72}, {X:28 Y:72}, {X:29 Y:72}, {X:23 Y:72}, {X:24 Y:72}, {X:19 Y:72}, {X:20 Y:72}, {X:18 Y:67}, {X:19 Y:67}, {X:23 Y:67}, {X:24 Y:67}, {X:28 Y:67}, {X:29 Y:67}, {X:33 Y:67}, {X:34 Y:67}, {X:33 Y:62}, {X:34 Y:62}, {X:39 Y:62}, {X:40 Y:62}, {X:44 Y:62}, {X:45 Y:62}, {X:48 Y:62}, {X:49 Y:62}, {X:29 Y:62}, {X:30 Y:62}, {X:23 Y:62}, {X:24 Y:62}, {X:18 Y:62}, {X:19 Y:62}
[11:36:03 TRACE Market Day] [Ashton]     wpt 1 of 31  seg len 41 mins 26.7  31.7 400  19 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 2 of 31  seg len 2 mins 0.7  37.3 400  18 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 3 of 31  seg len 9 mins 5.3  47.7 400  24 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 4 of 31  seg len 2 mins 0.7  53.3 400  23 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 5 of 31  seg len 8 mins 4.7  63.0 400  30 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 6 of 31  seg len 2 mins 0.7  68.7 400  29 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 7 of 31  seg len 21 mins 13.3  87.0 400  49 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 8 of 31  seg len 2 mins 0.7  92.7 400  48 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 9 of 31  seg len 4 mins 2.0  99.7 400  45 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 10 of 31  seg len 2 mins 0.7  105.3 400  44 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 11 of 31  seg len 5 mins 2.7  113.0 400  40 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 12 of 31  seg len 2 mins 0.7  118.7 400  39 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 13 of 31  seg len 8 mins 4.7  128.3 400  34 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 14 of 31  seg len 2 mins 0.7  134.0 400  33 62
[11:36:03 TRACE Market Day] [Ashton]     wpt 15 of 31  seg len 15 mins 9.3  148.3 400  34 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 16 of 31  seg len 2 mins 0.7  154.0 400  33 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 17 of 31  seg len 5 mins 2.7  161.7 400  29 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 18 of 31  seg len 2 mins 0.7  167.3 400  28 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 19 of 31  seg len 5 mins 2.7  175.0 400  24 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 20 of 31  seg len 2 mins 0.7  180.7 400  23 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 21 of 31  seg len 5 mins 2.7  188.3 400  19 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 22 of 31  seg len 2 mins 0.7  194.0 400  18 67
[11:36:03 TRACE Market Day] [Ashton]     wpt 23 of 31  seg len 10 mins 6.0  205.0 400  20 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 24 of 31  seg len 2 mins 0.7  210.7 400  19 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 25 of 31  seg len 6 mins 3.3  219.0 400  24 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 26 of 31  seg len 2 mins 0.7  224.7 400  23 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 27 of 31  seg len 7 mins 4.0  233.7 400  29 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 28 of 31  seg len 2 mins 0.7  239.3 400  28 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 29 of 31  seg len 10 mins 6.0  250.3 400  35 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 30 of 31  seg len 2 mins 0.7  256.0 400  34 72
[11:36:03 TRACE Market Day] [Ashton]     wpt 31 of 31  seg len 57 mins 37.3  298.3 400  54 108
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules:     Sebastian
[11:36:03 ERROR game] Failed to load schedule key 'spring' for NPC 'Sebastian'.
SContentLoadException: Market Day failed loading content asset 'Data/CustomNPCExclusions' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Data\CustomNPCExclusions.xnb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 84
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in SMAPI\Framework\ModHelpers\GameContentHelper.cs:line 88
   at MarketDay.Utility.Schedule.ExcludedFromIslandEvents(NPC npc) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/Schedule.cs:line 1081
   at MarketDay.Postfix_getMasterScheduleEntry.Postfix(NPC __instance, String schedule_key, String& __result) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Patches.cs:line 249
   at StardewValley.NPC.getMasterScheduleEntry_PatchedBy<lisonaza.MarketDay>(NPC this, String schedule_key)
   at StardewValley.NPC.TryLoadSchedule(String key)
[11:36:03 TRACE Market Day] [Ashton] RecalculateSchedules: completed at summer 28 600 5820
[11:36:03 TRACE Market Day] [Ashton] OnDayStarted: summer 28 600 5820
[11:36:03 TRACE Market Day] [Ashton] OnDayStarted: complete at summer 28 600 5820
[11:36:03 DEBUG Market Day] [Ashton] Market Day 1.0.1 state:
[11:36:03 DEBUG Market Day] [Ashton] Time  summer 28 600 5820
[11:36:03 DEBUG Market Day] [Ashton] Day  0 4 summer
[11:36:03 DEBUG Market Day] [Ashton] Weather  Rain: False  Snow: False  Festival: True
[11:36:03 DEBUG Market Day] [Ashton] Market Day: True
[11:36:03 DEBUG Market Day] [Ashton] GMM Compat  Enabled: False  GMM Day: False  Joseph: False  Paisley: False
[11:36:03 DEBUG Market Day] [Ashton] Progression:  Disabled
[11:36:03 DEBUG Market Day] [Ashton] Shop positions: 15 shops requested in config, 15 shops actual
[11:36:03 DEBUG Market Day] [Ashton]     Positions sent to CP: Shop0, Shop1, Shop2, Shop3, Shop4, Shop5, Shop6, Shop7, Shop8, Shop9, Shop10, Shop11, Shop12, Shop13, Shop14
[11:36:03 DEBUG Market Day] [Ashton]     Positions on map: [{X:18 Y:58}, Random], [{X:18 Y:63}, Random], [{X:18 Y:68}, Random], [{X:23 Y:58}, Random], [{X:23 Y:63}, Random], [{X:23 Y:68}, Random], [{X:28 Y:58}, Random], [{X:28 Y:63}, Random], [{X:28 Y:68}, Random], [{X:33 Y:58}, Random], [{X:33 Y:63}, Random], [{X:33 Y:68}, Random], [{X:38 Y:58}, Random], [{X:43 Y:58}, Random], [{X:48 Y:58}, Random]
[11:36:03 DEBUG Market Day] [Ashton]     {X:18 Y:58}: Farmer:Ashton
[11:36:03 DEBUG Market Day] [Ashton]     {X:18 Y:63}: GuntherShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:18 Y:68}: JasVincentShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:23 Y:58}: EmilyShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:23 Y:63}: MarnieShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:23 Y:68}: JodiShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:28 Y:58}: PierreShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:28 Y:63}: CarolineShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:28 Y:68}: SamShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:33 Y:58}: LinusShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:33 Y:63}: HarveyShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:33 Y:68}: HaleyShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:38 Y:58}: EvelynShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:43 Y:58}: WillyShop
[11:36:03 DEBUG Market Day] [Ashton]     {X:48 Y:58}: HatMouseShop
[11:36:03 DEBUG Market Day] [Ashton] Shop config:
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.ExpansionShops/LolaWeaponShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.ExpansionShops/LorenzoFertilizerShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.ExpansionShops/ESInnShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.ExpansionShops/PikasRestaurant: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/SophiaShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/AndyShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/SusanShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/JodiShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/HarveyShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/LinusShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/WillyShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/MarnieShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/EvelynShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/GusShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/LeahShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/ClintShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/CarolineShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/GuntherShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/EmilyShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/HatMouseShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/DemetriusShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/WizardShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/HaleyShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/ElliottShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/SamShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/JasVincentShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/MaruShop: True
[11:36:03 DEBUG Market Day] [Ashton]     lisonaza.MarketDay.MD/PierreShop: True
[11:36:03 DEBUG Market Day] [Ashton] Available player shops:  1 shops: Farmer:Ashton
[11:36:03 DEBUG Market Day] [Ashton] Available NPC shops:  22 shops: lisonaza.MarketDay.MD/PierreShop, lisonaza.MarketDay.MD/MaruShop, lisonaza.MarketDay.MD/JasVincentShop, lisonaza.MarketDay.MD/SamShop, lisonaza.MarketDay.MD/ElliottShop, lisonaza.MarketDay.MD/HaleyShop, lisonaza.MarketDay.MD/WizardShop, lisonaza.MarketDay.MD/DemetriusShop, lisonaza.MarketDay.MD/HatMouseShop, lisonaza.MarketDay.MD/EmilyShop, lisonaza.MarketDay.MD/GuntherShop, lisonaza.MarketDay.MD/CarolineShop, lisonaza.MarketDay.MD/ClintShop, lisonaza.MarketDay.MD/GusShop, lisonaza.MarketDay.MD/EvelynShop, lisonaza.MarketDay.MD/MarnieShop, lisonaza.MarketDay.MD/WillyShop, lisonaza.MarketDay.MD/LinusShop, lisonaza.MarketDay.MD/HarveyShop, lisonaza.MarketDay.MD/JodiShop, lisonaza.MarketDay.MD/SusanShop, lisonaza.MarketDay.ExpansionShops/MaypalSerrupShop
[11:36:03 DEBUG Market Day] [Ashton] NPC interactions:
[11:36:03 DEBUG Market Day] [Ashton]     Townie visitors: 25 requested, 5 actual
[11:36:03 DEBUG Market Day] [Ashton]                    : Evelyn, Marnie, Harvey, Maru, Elliott
[11:36:03 DEBUG Market Day] [Ashton]     Random visitors: 4 requested
[11:36:03 DEBUG Market Day] [Ashton]     820:
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn visiting the market (until 1040, source: pfNSL via Town)
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn working at EvelynShop until 910
[11:36:03 DEBUG Market Day] [Ashton]     1100:
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn visiting the market (until 1210, source: pfNSL via Town)
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn working at EvelynShop until 1110
[11:36:03 DEBUG Market Day] [Ashton]     1220:
[11:36:03 DEBUG Market Day] [Ashton]         Harvey visiting the market (until 1730, source: pfNSL within Town)
[11:36:03 DEBUG Market Day] [Ashton]         Harvey working at HarveyShop until 1540
[11:36:03 DEBUG Market Day] [Ashton]     1230:
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn visiting the market (until 1300, source: pfNSL via Town)
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn working at EvelynShop until 1240
[11:36:03 DEBUG Market Day] [Ashton]     1320:
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn visiting the market (until 1630, source: pfNSL within Town)
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn working at EvelynShop until 1520
[11:36:03 DEBUG Market Day] [Ashton]     1650:
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn visiting the market (until 1900, source: pfNSL via Town)
[11:36:03 DEBUG Market Day] [Ashton]         Evelyn working at EvelynShop until 1730
[11:36:03 DEBUG Market Day] [Ashton]     1700:
[11:36:03 DEBUG Market Day] [Ashton]         Elliott visiting the market (until 2340, source: pfNSL via Town)
[11:36:03 DEBUG Market Day] [Ashton]         Marnie visiting the market (until 2300, source: pfNSL via Town)
[11:36:03 DEBUG Market Day] [Ashton]     1730:
[11:36:03 DEBUG Market Day] [Ashton]         Harvey visiting the market (until 1840, source: pfNSL via Town)
[11:36:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Romanceable Rasmodius' content pack).
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:21 Y:22}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:21 Y:23}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:21 Y:24}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:21 Y:25}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:22 Y:22}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:22 Y:23}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:22 Y:24}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:22 Y:25}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:23 Y:22}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:23 Y:23}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:23 Y:24}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:23 Y:25}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:23 Y:22}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:23 Y:23}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:23 Y:24}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:23 Y:25}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:24 Y:22}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:24 Y:23}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:24 Y:24}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:24 Y:25}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:25 Y:22}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:25 Y:23}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:25 Y:24}
[11:36:07 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:25 Y:25}
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4518 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4518: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4518a12d4f25-b4d8-4459-a7fa-cc1c13bdcb39⣿: My heart.
Current output: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.45238cc1c00c-75b4-4591-8bde-bb6148770653⣿: My heart.
Current output: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4519 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4519: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4519308110ea-48c0-4d7b-99dd-2bf828484e87⣿: My heart.
Current output: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4519 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4519: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.45196f7cac54-6c1e-4a63-a6b4-bd05da2e85c1⣿: My heart.
Current output: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4519 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4519: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.45190e6288d9-a468-47a1-8e05-745b147c640a⣿: My heart.
Current output: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.452376353493-075f-4556-9986-8f85b52fe13a⣿: My heart.
Current output: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4517 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4517: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.45178523fd41-113b-4590-8be3-8e5a86a60f3f⣿: My heart.
Current output: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4523b56a9188-75e7-4df2-b7ea-4bc2b2a99b72⣿: My heart.
Current output: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4523632602b1-2833-46ce-83e3-a64546f5625c⣿: My heart.
Current output: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Found key Strings\StringsFromCSFiles:NPC.cs.4523 with 0 subs
[11:36:07 TRACE Custom Fixed Dialogue] Found custom dialogue for npc Wizard, path Strings\StringsFromCSFiles:NPC.cs.4523: My heart
[11:36:07 TRACE Custom Fixed Dialogue] New string: My heart
[11:36:07 TRACE Custom Fixed Dialogue] Final replacement for ⣇Strings\StringsFromCSFiles:NPC.cs.4523f45dd50a-8fb2-43cb-89f9-cc89cce37544⣿: My heart.
Current output: My heart
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:23 Y:22}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:23 Y:23}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:23 Y:24}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:23 Y:25}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:24 Y:22}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:24 Y:23}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:24 Y:24}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:24 Y:25}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:25 Y:22}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:25 Y:23}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:25 Y:24}
[11:36:10 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:25 Y:25}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:23 Y:22}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:23 Y:23}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:23 Y:24}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:23 Y:25}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:24 Y:22}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:24 Y:23}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:24 Y:24}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:24 Y:25}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:25 Y:22}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:25 Y:23}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:25 Y:24}
[11:36:13 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:25 Y:25}
[11:36:14 TRACE SpaceCore] Event: BeforeWarp
[11:36:14 TRACE game] Warping to Farm
[11:36:15 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the '(CP) Market Day Config Wizard' content pack).
[11:36:15 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Romanceable Rasmodius' content pack).
[11:36:15 TRACE SMAPI] Content Patcher edited Buildings/Silo (for the 'IdaIda's Goth Buildings' content pack).
[11:36:15 TRACE SMAPI] Content Patcher edited Buildings/Big Shed (for the 'IdaIda's Goth Buildings' content pack).
[11:36:15 TRACE SMAPI] Content Patcher edited Buildings/houses (for the 'IdaIda's Goth Buildings' content pack).
[11:36:16 TRACE SMAPI] Content Patcher edited Data/Festivals/summer28 (for the 'Romanceable Rasmodius' content pack).
[11:36:18 DEBUG Market Day] [Ashton] Prefix_Object_performToolAction checking StardewValley.Object Artifact Spot owner  at {X:68 Y:13}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:69 Y:13}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:69 Y:14}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:69 Y:15}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:69 Y:16}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:70 Y:13}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:70 Y:14}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:70 Y:15}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:70 Y:16}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:71 Y:13}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:71 Y:14}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:71 Y:15}
[11:36:24 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:71 Y:16}
[11:36:24 TRACE SMAPI] Fashion Sense edited Data/mail.
[11:36:24 TRACE SMAPI] Mail Framework Mod edited Data/mail.
[11:36:24 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Romanceable Rasmodius' content pack).
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:69 Y:13}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:69 Y:14}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:69 Y:15}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:69 Y:16}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:70 Y:13}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:70 Y:14}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:70 Y:15}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:70 Y:16}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:71 Y:13}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:71 Y:14}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:71 Y:15}
[11:36:25 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:71 Y:16}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:69 Y:13}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:69 Y:14}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:69 Y:15}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:69 Y:16}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:70 Y:13}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:70 Y:14}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:70 Y:15}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:70 Y:16}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:71 Y:13}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:71 Y:14}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:71 Y:15}
[11:36:26 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:71 Y:16}
[11:36:29 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ScheduleAnimationExtensionData'.
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:58 Y:3}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:58 Y:4}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:58 Y:5}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:58 Y:6}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:59 Y:3}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:59 Y:4}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:59 Y:5}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:59 Y:6}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:60 Y:3}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:60 Y:4}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:60 Y:5}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:60 Y:6}
[11:36:31 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ShopExtensionData'.
[11:36:31 TRACE Json Assets] Adding objects for shop IDs 'AnyOrNone', 'Catalogue'.
[11:36:31 TRACE Json Assets] Event: AddedItemsToShop
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:57 Y:2}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:57 Y:3}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:57 Y:4}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:57 Y:5}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:58 Y:2}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:58 Y:3}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:58 Y:4}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:58 Y:5}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:59 Y:2}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:59 Y:3}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:59 Y:4}
[11:36:31 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:59 Y:5}
[11:36:32 TRACE SMAPI] Content Patcher edited Buildings/Greenhouse (for the 'IdaIda's Goth Buildings' content pack).
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:13 Y:19}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:13 Y:20}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:13 Y:21}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:13 Y:22}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:14 Y:19}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:14 Y:20}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:14 Y:21}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:14 Y:22}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:15 Y:19}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:15 Y:20}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:15 Y:21}
[11:36:37 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:15 Y:22}
[11:36:38 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[11:36:55 TRACE CJB Cheats Menu] Received menu open key.
[11:36:56 TRACE SMAPI] CJB Cheats Menu loaded asset 'Mods/CJBok.CheatsMenu/WarpSections'.
[11:36:56 TRACE SMAPI] CJB Cheats Menu loaded asset 'Mods/CJBok.CheatsMenu/Warps'.
[11:36:58 TRACE SpaceCore] Event: BeforeWarp
[11:36:58 TRACE game] Warping to Town
[11:37:00 TRACE SMAPI] Content Patcher edited Data/Festivals/summer28 (for the 'Romanceable Rasmodius' content pack).
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:44 Y:58}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:44 Y:59}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:44 Y:60}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:44 Y:61}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:45 Y:58}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:45 Y:59}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:45 Y:60}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:45 Y:61}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:46 Y:58}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:46 Y:59}
[11:37:03 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/WillyShop
[11:37:03 DEBUG Market Day] [Ashton] Attempting to open the shop "WillyShop" at 640
[11:37:11 TRACE CJB Cheats Menu] Received menu open key.
[11:37:14 DEBUG Market Day] [Ashton] [Ashton] [Farmer:Ashton] RestockGrangeFromChest: Farmer:Ashton out of stock
[11:37:14 DEBUG Market Day] [Ashton] [Ashton] [HaleyShop] RestockGrangeFromChest: HaleyShop out of stock
[11:37:24 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:26 Y:57}
[11:37:24 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:26 Y:58}
[11:37:24 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:26 Y:59}
[11:37:24 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/EmilyShop
[11:37:24 DEBUG Market Day] [Ashton] Attempting to open the shop "EmilyShop" at 800
[11:37:24 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_EmilyShop'.
[11:37:24 TRACE Json Assets] Event: AddedItemsToShop
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:29 Y:57}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:29 Y:58}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:29 Y:59}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:29 Y:60}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:30 Y:57}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:30 Y:58}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:30 Y:59}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:30 Y:60}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:31 Y:57}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:31 Y:58}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:31 Y:59}
[11:37:29 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/PierreShop
[11:37:29 DEBUG Market Day] [Ashton] Attempting to open the shop "PierreShop" at 800
[11:37:29 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_PierreShop'.
[11:37:29 TRACE Json Assets] Event: AddedItemsToShop
[11:37:30 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:35 Y:57}
[11:37:30 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:35 Y:58}
[11:37:30 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:35 Y:59}
[11:37:30 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:35 Y:60}
[11:37:30 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:36 Y:57}
[11:37:30 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:36 Y:58}
[11:37:30 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:36 Y:59}
[11:37:30 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/LinusShop
[11:37:30 DEBUG Market Day] [Ashton] Attempting to open the shop "LinusShop" at 810
[11:37:30 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_LinusShop'.
[11:37:30 TRACE Json Assets] Event: AddedItemsToShop
[11:37:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:40 Y:57}
[11:37:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:40 Y:58}
[11:37:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:40 Y:59}
[11:37:31 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:40 Y:60}
[11:37:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:41 Y:57}
[11:37:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:41 Y:58}
[11:37:31 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:41 Y:59}
[11:37:31 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/EvelynShop
[11:37:31 DEBUG Market Day] [Ashton] Attempting to open the shop "EvelynShop" at 810
[11:37:31 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_EvelynShop'.
[11:37:31 TRACE Json Assets] Event: AddedItemsToShop
[11:37:32 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:45 Y:57}
[11:37:32 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:45 Y:58}
[11:37:32 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:45 Y:59}
[11:37:32 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:45 Y:60}
[11:37:32 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:46 Y:57}
[11:37:32 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:46 Y:58}
[11:37:32 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:46 Y:59}
[11:37:32 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/WillyShop
[11:37:32 DEBUG Market Day] [Ashton] Attempting to open the shop "WillyShop" at 810
[11:37:32 TRACE Json Assets] Adding objects for shop IDs 'MarketDayGrangeShop_WillyShop'.
[11:37:32 TRACE Json Assets] Event: AddedItemsToShop
[11:37:33 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:51 Y:57}
[11:37:33 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:51 Y:58}
[11:37:33 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:51 Y:59}
[11:37:33 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/HatMouseShop
[11:37:33 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810
[11:37:33 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: 
InvalidOperationException: Nullable object must have a value.
   at System.Nullable`1.get_Value()
   at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111
   at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454
   at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485
   at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379
   at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327
   at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[11:37:33 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:51 Y:57}
[11:37:33 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:51 Y:58}
[11:37:33 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:51 Y:59}
[11:37:33 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/HatMouseShop
[11:37:33 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810
[11:37:33 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: 
InvalidOperationException: Nullable object must have a value.
   at System.Nullable`1.get_Value()
   at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111
   at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454
   at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485
   at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379
   at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327
   at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[11:37:34 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:51 Y:57}
[11:37:34 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:51 Y:58}
[11:37:34 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:51 Y:59}
[11:37:34 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/HatMouseShop
[11:37:34 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810
[11:37:34 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: 
InvalidOperationException: Nullable object must have a value.
   at System.Nullable`1.get_Value()
   at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111
   at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454
   at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485
   at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379
   at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327
   at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[11:37:34 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:51 Y:57}
[11:37:34 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:51 Y:58}
[11:37:34 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:51 Y:59}
[11:37:34 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/HatMouseShop
[11:37:34 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810
[11:37:34 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: 
InvalidOperationException: Nullable object must have a value.
   at System.Nullable`1.get_Value()
   at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111
   at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454
   at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485
   at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379
   at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327
   at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:49 Y:60}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:49 Y:61}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:49 Y:62}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:49 Y:63}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:50 Y:60}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 2 -1 {X:50 Y:61}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 2 0 {X:50 Y:62}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 2 1 {X:50 Y:63}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 3 -2 {X:51 Y:60}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 3 -1 {X:51 Y:61}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 3 0 {X:51 Y:62}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 3 1 {X:51 Y:63}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 1 -2 {X:50 Y:59}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 1 -1 {X:50 Y:60}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 1 0 {X:50 Y:61}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 1 1 {X:50 Y:62}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile 2 -2 {X:51 Y:59}
[11:37:35 DEBUG Market Day] [Ashton]     ShopNearTile lisonaza.MarketDay.MD/HatMouseShop
[11:37:35 DEBUG Market Day] [Ashton] Attempting to open the shop "HatMouseShop" at 810
[11:37:35 ERROR Market Day] This mod failed in the Input.ButtonPressed event. Technical details: 
InvalidOperationException: Nullable object must have a value.
   at System.Nullable`1.get_Value()
   at MarketDay.Utility.ItemsUtil.Equal(ISalable a, ISalable b) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 111
   at MarketDay.Shop.GrangeShop.getSellPriceArrayFromShopStock(Item item) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 454
   at MarketDay.Shop.GrangeShop.ShopStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 485
   at MarketDay.Shop.GrangeShop.DisplayShop(Boolean debug) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 379
   at MarketDay.Shop.GrangeShop.OnActionButton(ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/GrangeShop.cs:line 327
   at MarketDay.MarketDay.OnButtonPressed_ShowShopOrGrangeOrStats(Object sender, ButtonPressedEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 960
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[11:37:36 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
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