23:11:11 | ERROR | game | The game failed to launch: Microsoft.Xna.Framework.Content.ContentLoadException: Failed loading asset 'Data\BigCraftables'.
---> BadImageFormatException: Could not load file or assembly 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\SpaceCore\SpaceCore.dll'. Geçersiz biçimdeki bir program yüklenmek istendi.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\SpaceCore\SpaceCore.dll'
at System.Reflection.AssemblyName.nGetFileInformation(String s)
at System.Reflection.AssemblyName.GetAssemblyName(String assemblyFile)
at StardewModdingAPI.Toolkit.Framework.LowLevelEnvironmentUtility.Is64BitAssembly(String path) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs:line 92
at StardewModdingAPI.Framework.SCore.TryLoadMod(IModMetadata mod, IModMetadata[] mods, AssemblyLoader assemblyLoader, IInterfaceProxyFactory proxyFactory, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase, HashSet`1 suppressUpdateChecks, Nullable`1& failReason, String& errorReasonPhrase, String& errorDetails) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 2016
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1826
at StardewModdingAPI.Framework.SCore.InitializeBeforeFirstAssetLoaded() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 462
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 100
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
at StardewValley.DataLoader.Load[TAsset](LocalizedContentManager content, String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\DataLoader.cs:line 594
--- End of inner exception stack trace ---
at StardewValley.DataLoader.Load[TAsset](LocalizedContentManager content, String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\DataLoader.cs:line 598
at StardewValley.Game1.GetLoadContentEnumerator()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2521
at StardewValley.Game1.LoadContent() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2449
at StardewModdingAPI.Framework.SGame.LoadContent() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SGame.cs:line 149
at StardewValley.Game1.Instance_LoadContent() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2422
at StardewValley.GameRunner.LoadContent() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 799
at StardewValley.GameRunner.Initialize() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 655
at Microsoft.Xna.Framework.Game.DoInitialize() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 944
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 465
at StardewModdingAPI.Framework.SCore.RunInteractively() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 315 |