07:54:13 | INFO | SMAPI | SMAPI 3.18.3 with Stardew Valley 1.5.6 (build 0.0.0.0) on Android Unix 4.19.191.27944104 |
07:54:13 | INFO | SMAPI | Mods go here: /storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods |
07:54:14 | DEBUG | SMAPI | Waiting for game to launch... |
07:54:16 | DEBUG | SMAPI | Loading mod metadata... |
07:54:16 | DEBUG | SMAPI | Loading mods... |
07:54:19 | INFO | SMAPI | Loaded 11 mods: This section is hidden. Click here to show it. |
07:54:19 | INFO | SMAPI | Loaded 16 content packs: This section is hidden. Click here to show it. |
07:54:19 | INFO | SMAPI | Found 16 mods with warnings: |
07:54:19 | ERROR | SMAPI | Skipped mods |
07:54:19 | ERROR | SMAPI | -------------------------------------------------- |
07:54:19 | ERROR | SMAPI | These mods could not be added to your game.
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07:54:19 | ERROR | SMAPI | - [CP] Elle's Dog Replacements because parsing its manifest failed:
System.UnauthorizedAccessException: Access to the path "/storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods/[CP] Elle's Dog Replacements/manifest.json" is denied.
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x001b7] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool)
at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.File.ReadAllText (System.String path) [0x0002c] in <97c6c40360454c158c014ee803ea6785>:0
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel] (System.String fullPath, TModel& result) [0x0001d] in <6fa51eff472b4fe48ac0dea274d0d6a6>:0
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder (System.IO.DirectoryInfo root, System.IO.DirectoryInfo searchFolder, System.Boolean useCaseInsensitiveFilePaths) [0x0011a] in <6fa51eff472b4fe48ac0dea274d0d6a6>:0 |
07:54:19 | ERROR | SMAPI | - [CP] Elliott Dialogue Expansion because parsing its manifest failed:
System.UnauthorizedAccessException: Access to the path "/storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods/[CP] Elliott Dialogue Expansion/manifest.json" is denied.
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x001b7] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool)
at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.File.ReadAllText (System.String path) [0x0002c] in <97c6c40360454c158c014ee803ea6785>:0
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel] (System.String fullPath, TModel& result) [0x0001d] in <6fa51eff472b4fe48ac0dea274d0d6a6>:0
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder (System.IO.DirectoryInfo root, System.IO.DirectoryInfo searchFolder, System.Boolean useCaseInsensitiveFilePaths) [0x0011a] in <6fa51eff472b4fe48ac0dea274d0d6a6>:0 |
07:54:19 | ERROR | SMAPI | - [CP] Seasonal Cute Characters because parsing its manifest failed:
System.UnauthorizedAccessException: Access to the path "/storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods/[CP] Seasonal Cute Characters/manifest.json" is denied.
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x001b7] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool)
at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.File.ReadAllText (System.String path) [0x0002c] in <97c6c40360454c158c014ee803ea6785>:0
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel] (System.String fullPath, TModel& result) [0x0001d] in <6fa51eff472b4fe48ac0dea274d0d6a6>:0
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder (System.IO.DirectoryInfo root, System.IO.DirectoryInfo searchFolder, System.Boolean useCaseInsensitiveFilePaths) [0x0011a] in <6fa51eff472b4fe48ac0dea274d0d6a6>:0 |
07:54:19 | ERROR | SMAPI | - NPCMapLocations because parsing its manifest failed:
System.UnauthorizedAccessException: Access to the path "/storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods/NPCMapLocations/manifest.json" is denied.
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x001b7] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool)
at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0
at System.IO.File.ReadAllText (System.String path) [0x0002c] in <97c6c40360454c158c014ee803ea6785>:0
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel] (System.String fullPath, TModel& result) [0x0001d] in <6fa51eff472b4fe48ac0dea274d0d6a6>:0
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder (System.IO.DirectoryInfo root, System.IO.DirectoryInfo searchFolder, System.Boolean useCaseInsensitiveFilePaths) [0x0011a] in <6fa51eff472b4fe48ac0dea274d0d6a6>:0
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07:54:19 | INFO | SMAPI | Patched game code |
07:54:19 | INFO | SMAPI | -------------------------------------------------- |
07:54:19 | INFO | SMAPI | These mods directly change the game code. They're more likely to cause errors or bugs in-game; if |
07:54:19 | INFO | SMAPI | your game has issues, try removing these first. Otherwise you can ignore this warning.
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07:54:19 | INFO | SMAPI | - Better Artisan Good Icons |
07:54:19 | INFO | SMAPI | - Visible Fish
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07:54:19 | DEBUG | SMAPI | Direct system access |
07:54:19 | DEBUG | SMAPI | -------------------------------------------------- |
07:54:19 | DEBUG | SMAPI | You enabled paranoid warnings and these mods directly access the filesystem, shells/processes, or |
07:54:19 | DEBUG | SMAPI | SMAPI console. (This is usually legitimate and innocent usage; this warning is only useful for |
07:54:19 | DEBUG | SMAPI | further investigation.)
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07:54:19 | DEBUG | SMAPI | - Console Commands (console, shells/processes) |
07:54:19 | DEBUG | SMAPI | - Content Patcher (files) |
07:54:19 | DEBUG | SMAPI | - Gift Taste Helper (files) |
07:54:19 | DEBUG | SMAPI | - Save Backup (console, files, shells/processes) |
07:54:19 | DEBUG | SMAPI | - StardustCore (files)
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07:54:19 | DEBUG | SMAPI | No update keys |
07:54:19 | DEBUG | SMAPI | -------------------------------------------------- |
07:54:19 | DEBUG | SMAPI | These mods have no update keys in their manifest. SMAPI may not notify you about updates for these |
07:54:19 | DEBUG | SMAPI | mods. Consider notifying the mod authors about this problem.
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07:54:19 | DEBUG | SMAPI | - Cat Hats |
07:54:19 | DEBUG | SMAPI | - Coii's Basic Shirts Pack |
07:54:19 | DEBUG | SMAPI | - Furniture recolor |
07:54:19 | DEBUG | SMAPI | - IdaIda's Flooring and Paths |
07:54:19 | DEBUG | SMAPI | - IdaIda's Wallpapers and Floors
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07:54:19 | DEBUG | SMAPI | Launching mods... |
07:54:21 | DEBUG | SMAPI | Mods loaded and ready! |
07:54:21 | WARN | SMAPI | Better Artisan Good Icons uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update. |
07:54:21 | DEBUG | SMAPI | at BetterArtisanGoodIcons.Content.ModSource.Load[T] (System.String path) [0x00000] in <ecf277870dd94f939e1c465053d943a8>:0 at BetterArtisanGoodIcons.Content.ContentSourceManager.TryLoadTextureProvider (BetterArtisanGoodIcons.Content.IContentSource contentSource, System.String imagePath, System.Collections.Generic.List`1[T] source, BetterArtisanGoodIcons.ArtisanGood good, StardewModdingAPI.IMonitor monitor, BetterArtisanGoodIcons.ArtisanGoodTextureProvider& provider) [0x00000] in <ecf277870dd94f939e1c465053d943a8>:0 at BetterArtisanGoodIcons.Content.ContentSourceManager+<TryLoadContentSource>d__2.MoveNext () [0x00000] in <ecf277870dd94f939e1c465053d943a8>:0 at BetterArtisanGoodIcons.Content.ContentSourceManager+<GetTextureProviders>d__1.MoveNext () [0x00000] in <ecf277870dd94f939e1c465053d943a8>:0 at BetterArtisanGoodIcons.ArtisanGoodsManager.Init (StardewModdingAPI.IModHelper helper, StardewModdingAPI.IMonitor monitor) [0x00000] in <ecf277870dd94f939e1c465053d943a8>:0 at BetterArtisanGoodIcons.BetterArtisanGoodIconsMod.Entry (StardewModdingAPI.IModHelper helper) [0x00000] in <ecf277870dd94f939e1c465053d943a8>:0 at StardewModdingAPI.Framework.SCore.LoadMods (StardewModdingAPI.Framework.IModMetadata[] mods, StardewModdingAPI.Toolkit.Serialization.JsonHelper jsonHelper, StardewModdingAPI.Framework.ContentCoordinator contentCore, StardewModdingAPI.Toolkit.Framework.ModData.ModDatabase modDatabase) [0x00000] in <a657c589ffdc433da6b7a1a6216be427>:0 |
07:54:21 | WARN | SMAPI | Save Backup uses deprecated code (Constants.ExecutionPath) and will break in the next major SMAPI update. |
07:54:21 | DEBUG | SMAPI | at StardewModdingAPI.Mods.SaveBackup.ModEntry..ctor () [0x00000] in <624ea22774dd4f4b98034914f21b5c90>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Reflection.RuntimeConstructorInfo , System.Object , System.Object[] , System.Exception& ) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0 |
07:54:22 | INFO | Generic Mod Config Menu | shekurika.WaterFish (registering for shekurika.WaterFish) is using deprecated code (RegisterModConfig) that will break in a future version of GMCM. |