SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on macOS Unix 15.3.2
SMAPI: 4.1.10
Folder: ~/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS
Log started: 2025-03-23 00:12 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24356 1 error
SMAPI 4.1.10 Pathoschild 63 errors
Advanced Save Backup 1.12.1 Alpha_Omegasis no errors
Alternative Textures 8.0.0 PeacefulEnd no errors
Anything Anywhere 1.8.2-unofficial.6-Sparky56p Espy no errors
AutomaticGates 2.5.4 Rakiin aKa ScheKaa no errors
Autowatering 1.2.0 stellarashes no errors
Better Ranching 2.0.5 Urbanyeti no errors
Chests Anywhere 1.26.1 Pathoschild no errors
CJB Cheats Menu 1.38.0 CJBok and Pathoschild no errors
CJB Item Spawner 2.5.2 CJBok and Pathoschild no errors
Console Commands 4.1.10 SMAPI no errors
Content Patcher 2.5.3
+ Better Artisan Goods 1.2.1
+ Better Crops and Foraging 5.0.0
+ Earthy Recolour 1.4.4
+ Elle's New Barn Animals 1.1.3
+ Elle's New Coop Animals 1.1.5
+ Ellie's Ideal Greenhouse 1.5.0
+ Oh So Cute! Kitchen 1.0.0
+ Seasonal Cute Characters 6.0.1
+ Way Back PT 2.0.0
(+ 9 content packs)
Pathoschild
+ cometkins
+ cometkins
+ DaisyNiko
+ Elle/Junimods
+ Elle/Junimods
+ Ellibehr
+ katestardew
+ Poltergeister with assets by various artists
+ Gweniaczek
no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
Happy Home Designer 2.3.0 tlitookilakin no errors
LadderLocator 1.5.2 ChaosEnergy no errors
Lookup Anything 1.49.0 Pathoschild no errors
NPC Map Locations 3.3.0 Bouhm no errors
Pony Weight Loss Program 1.0.0 BadNetCode no errors
Precise Furniture 1.1.1 Espy no errors
Save Anywhere Redux 3.3.0 Open Source no errors
Save Backup 4.1.10 SMAPI no errors
Self Serve 1.0.1 NeverToxic no errors
SkullCavernElevator 1.6.2 lestoph no errors
SpaceCore 1.27.0 spacechase0 no errors
StardewHack 7.4.0 bcmpinc no errors
Tidy orchard - move fruit trees 1.0.1 huan no errors
TimeSpeed 2.7.10 cantorsdust and Pathoschild no errors
UI Info Suite 2 2.3.7 Annosz no errors
Visible Fish 0.4.2 shekurika no errors
Wear More Rings 7.7.0 bcmpinc no errors
[20:12:03 INFO  SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on macOS Unix 15.3.2
[20:12:04 INFO  SMAPI] Mods go here: ~/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods
[20:12:04 TRACE SMAPI] Log started at 2025-03-23T00:12:04 UTC
[20:12:08 ERROR SMAPI] The game crashed last time you played. If it happens repeatedly, see 'get help' on https://smapi.io.
[20:12:08 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log.
[20:12:08 INFO  SMAPI] Press any key to delete the crash data and continue playing.
[20:12:11 DEBUG SMAPI] Waiting for game to launch...
[20:12:13 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.6471787'
[20:12:13 DEBUG SMAPI] Loading mod metadata...
[20:12:13 TRACE SMAPI]   Ignored loose files: .DS_Store
[20:12:13 DEBUG SMAPI] Loading mods...
[20:12:13 TRACE SMAPI]    Console Commands (from Mods/ConsoleCommands/ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)...
[20:12:13 TRACE SMAPI]    Save Backup (from Mods/SaveBackup/SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)...
[20:12:13 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly SaveBackup.dll.
[20:12:13 TRACE SMAPI]    Generic Mod Config Menu (from Mods/a-GenericModConfigMenu/GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)...
[20:12:13 TRACE SMAPI]    Content Patcher (from Mods/ContentPatcher/ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.3)...
[20:12:14 TRACE SMAPI]    Alternative Textures (from Mods/AlternativeTextures/AlternativeTextures.dll, ID: PeacefulEnd.AlternativeTextures, assembly version: 8.0.0)...
[20:12:14 TRACE SMAPI]       Detected game patcher in assembly AlternativeTextures.dll.
[20:12:14 TRACE SMAPI]    Happy Home Designer (from Mods/HappyHomeDesigner/HappyHomeDesigner.dll, ID: tlitookilakin.HappyHomeDesigner, assembly version: 2.3.0)...
[20:12:14 TRACE SMAPI]       Detected game patcher in assembly HappyHomeDesigner.dll.
[20:12:14 TRACE SMAPI]    Precise Furniture (from Mods/PreciseFurniture/PreciseFurniture.dll, ID: Espy.PreciseFurniture, assembly version: 1.0.0)...
[20:12:14 TRACE SMAPI]       Detected game patcher in assembly PreciseFurniture.dll.
[20:12:14 TRACE SMAPI]    Pony Weight Loss Program (from Mods/PonyWeightLossProgram/PonyWeightLossProgram.dll, ID: BadNetCode.PonyWeightLossProgram, assembly version: 1.0.0)...
[20:12:14 TRACE SMAPI]    TimeSpeed (from Mods/TimeSpeed/TimeSpeed.dll, ID: cantorsdust.TimeSpeed, assembly version: 2.7.10)...
[20:12:14 TRACE SMAPI]    CJB Cheats Menu (from Mods/CJBCheatsMenu/CJBCheatsMenu.dll, ID: CJBok.CheatsMenu, assembly version: 1.38.0)...
[20:12:14 TRACE SMAPI]    Lookup Anything (from Mods/LookupAnything/LookupAnything.dll, ID: Pathoschild.LookupAnything, assembly version: 1.49.0)...
[20:12:14 TRACE SMAPI]    SkullCavernElevator (from Mods/SkullCavernElevator/SkullCavernElevator.dll, ID: SkullCavernElevator, assembly version: 1.6.0)...
[20:12:14 TRACE SMAPI]    Chests Anywhere (from Mods/ChestsAnywhere/ChestsAnywhere.dll, ID: Pathoschild.ChestsAnywhere, assembly version: 1.26.1)...
[20:12:14 TRACE SMAPI]    Earthy Recolour (from Mods/[CP] DaisyNiko's Earthy Recolour, ID: DaisyNiko.EarthyRecolour) [content pack]...
[20:12:14 TRACE SMAPI]    Tidy orchard - move fruit trees (from Mods/TidyOrchard/TidyOrchard.dll, ID: huan.tidy_orchard_move_fruit_trees, assembly version: 1.0.0)...
[20:12:14 TRACE SMAPI]       Detected game patcher in assembly TidyOrchard.dll.
[20:12:14 TRACE SMAPI]    Oh So Cute! Kitchen (from Mods/[CP] Oh So Cute! Kitchen, ID: katestardew.ohsocutekitchen) [content pack]...
[20:12:14 TRACE SMAPI]    Better Crops and Foraging (from Mods/[CP] Better Crops and Foraging, ID: cometkins.BetterCropsAndForaging) [content pack]...
[20:12:14 TRACE SMAPI]    Elle's New Barn Animals (from Mods/[CP] Elle's New Barn Animals, ID: Elle.NewBarnAnimals) [content pack]...
[20:12:14 TRACE SMAPI]    SpaceCore (from Mods/SpaceCore/SpaceCore.dll, ID: spacechase0.SpaceCore, assembly version: 1.27.0)...
[20:12:14 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Parser.dll'...
[20:12:14 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Engine.dll'...
[20:12:14 TRACE SMAPI]       Detected game patcher in assembly SpaceCore.dll.
[20:12:14 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll.
[20:12:14 TRACE SMAPI]       Loading assembly 'SpaceCore.dll'...
[20:12:14 TRACE SMAPI]    Anything Anywhere (from Mods/AnythingAnywhere/AnythingAnywhere.dll, ID: Espy.AnythingAnywhere, assembly version: 1.0.0)...
[20:12:14 TRACE SMAPI]       Detected game patcher in assembly AnythingAnywhere.dll.
[20:12:14 TRACE SMAPI]    StardewHack (from Mods/StardewHack/StardewHack.dll, ID: bcmpinc.StardewHack, assembly version: 7.4.0)...
[20:12:14 TRACE SMAPI]       Detected game patcher in assembly StardewHack.dll.
[20:12:14 TRACE SMAPI]    Self Serve (from Mods/SelfServe/SelfServe.dll, ID: NeverToxic.SelfServe, assembly version: 1.0.0)...
[20:12:14 TRACE SMAPI]       Rewrote SelfServe.dll to fix ArgUtility.TryGet method, Game1.getCharacterFromName method...
[20:12:14 TRACE SMAPI]       Detected game patcher in assembly SelfServe.dll.
[20:12:15 TRACE SMAPI]    Better Ranching (from Mods/BetterRanching/BetterRanching.dll, ID: BetterRanching, assembly version: 0.0.0)...
[20:12:15 TRACE SMAPI]    Seasonal Cute Characters (from Mods/[CP] Seasonal Cute Characters, ID: Poltergeister.SeasonalCuteCharacters) [content pack]...
[20:12:15 TRACE SMAPI]    UI Info Suite 2 (from Mods/UIInfoSuite2/UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)...
[20:12:15 TRACE SMAPI]    Wear More Rings (from Mods/WearMoreRings/WearMoreRings.dll, ID: bcmpinc.WearMoreRings, assembly version: 7.7.0)...
[20:12:15 TRACE SMAPI]       Detected game patcher in assembly WearMoreRings.dll.
[20:12:15 TRACE SMAPI]    CJB Item Spawner (from Mods/CJBItemSpawner/CJBItemSpawner.dll, ID: CJBok.ItemSpawner, assembly version: 2.5.2)...
[20:12:15 TRACE SMAPI]    LadderLocator (from Mods/LadderLocator/LadderLocator.dll, ID: ChaosEnergy.LadderLocator, assembly version: 1.5.2)...
[20:12:15 TRACE SMAPI]       Rewrote LadderLocator.dll to fix 32-bit architecture...
[20:12:15 TRACE SMAPI]    Way Back PT (from Mods/[CP] Way Back Pelican Town, ID: Gweniaczek.WayBackPT) [content pack]...
[20:12:15 TRACE SMAPI]    Autowatering (from Mods/Autowatering/Autowatering.dll, ID: stellarashes.Autowatering, assembly version: 1.0.0)...
[20:12:15 TRACE SMAPI]       Rewrote Autowatering.dll to fix 32-bit architecture...
[20:12:15 TRACE SMAPI]    NPC Map Locations (from Mods/NPCMapLocations/NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.3.0)...
[20:12:15 TRACE SMAPI]    Save Anywhere Redux (from Mods/SaveAnywhere/SaveAnywhere.dll, ID: Omegasis.SaveAnywhere, assembly version: 1.0.0)...
[20:12:15 TRACE SMAPI]    Elle's New Coop Animals (from Mods/[CP] Elle's New Coop Animals, ID: Elle.NewCoopAnimals) [content pack]...
[20:12:15 TRACE SMAPI]    AutomaticGates (from Mods/AutomaticGates/AutomaticGates.dll, ID: Rakiin.AutomaticGates, assembly version: 1.0.0)...
[20:12:15 TRACE SMAPI]    Visible Fish (from Mods/VisibleFish/showFishInWater.dll, ID: shekurika.WaterFish, assembly version: 1.0.0)...
[20:12:15 TRACE SMAPI]       Rewrote showFishInWater.dll to fix ArgUtility.TryGet method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method, ItemQueryContext..ctor method...
[20:12:15 TRACE SMAPI]       Detected game patcher in assembly showFishInWater.dll.
[20:12:15 TRACE SMAPI]    Advanced Save Backup (from Mods/AdvancedSaveBackup/AdvancedSaveBackup.dll, ID: Omegasis.AdvancedSaveBackup, assembly version: 1.10.0)...
[20:12:15 TRACE SMAPI]    Better Artisan Goods (from Mods/[CP] Better Artisan Goods, ID: cometkins.BetterArtisanGoods) [content pack]...
[20:12:15 TRACE SMAPI]    Ellie's Ideal Greenhouse (from Mods/[CP] Ellie's Ideal Greenhouse v.1.5.0, ID: Ellibehr.ElliesIdealGreenhouse) [content pack]...
[20:12:15 INFO  SMAPI] Loaded 29 mods:
[20:12:15 INFO  SMAPI]    Advanced Save Backup 1.12.1 by Alpha_Omegasis | Backs up your save files when loading SMAPI and every in game night when saving.
[20:12:15 INFO  SMAPI]    Alternative Textures 8.0.0 by PeacefulEnd | Framework which allows the usage of different textures for placeable items in Stardew Valley.
[20:12:15 INFO  SMAPI]    Anything Anywhere 1.8.2-unofficial.6-Sparky56p by Espy | Build and place anything anywhere.
[20:12:15 INFO  SMAPI]    AutomaticGates 2.5.4 by Rakiin aKa ScheKaa | Opens and closes gates automatically
[20:12:15 INFO  SMAPI]    Autowatering 1.2.0 by stellarashes | Auto waters all your plants everywhere
[20:12:15 INFO  SMAPI]    Better Ranching 2.0.5 by Urbanyeti | Prevents failed milk/shear attempts and displays when animals can be milked/sheared and petted.
[20:12:15 INFO  SMAPI]    Chests Anywhere 1.26.1 by Pathoschild | Access your chests from anywhere and organize them your way.
[20:12:15 INFO  SMAPI]    CJB Cheats Menu 1.38.0 by CJBok and Pathoschild | Simple in-game cheats menu!
[20:12:15 INFO  SMAPI]    CJB Item Spawner 2.5.2 by CJBok and Pathoschild | Simple in-game item spawner!
[20:12:15 INFO  SMAPI]    Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[20:12:15 INFO  SMAPI]    Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[20:12:15 INFO  SMAPI]    Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[20:12:15 INFO  SMAPI]    Happy Home Designer 2.3.0 by tlitookilakin | A mod that enhances the decorating experience by overhauling the furniture & wallpaper catalogues.
[20:12:15 INFO  SMAPI]    LadderLocator 1.5.2 by ChaosEnergy | Finds ladders and ores in the mines.
[20:12:15 INFO  SMAPI]    Lookup Anything 1.49.0 by Pathoschild | View metadata about anything by pressing a button.
[20:12:15 INFO  SMAPI]    NPC Map Locations 3.3.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[20:12:15 INFO  SMAPI]    Pony Weight Loss Program 1.0.0 by BadNetCode | Allows horses to pass vertically through single tile openings
[20:12:15 INFO  SMAPI]    Precise Furniture 1.1.1 by Espy | Move furniture pixel by pixel
[20:12:15 INFO  SMAPI]    Save Anywhere Redux 3.3.0 by Open Source | This mod allows you to save your game at any time, anywhere.
[20:12:15 INFO  SMAPI]    Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder.
[20:12:15 INFO  SMAPI]    Self Serve 1.0.1 by NeverToxic | Shops don't close.
[20:12:15 INFO  SMAPI]    SkullCavernElevator 1.6.2 by lestoph | Elevator for the Skull Cavern
[20:12:15 INFO  SMAPI]    SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod)
[20:12:15 INFO  SMAPI]    StardewHack 7.4.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
[20:12:15 INFO  SMAPI]    Tidy orchard - move fruit trees 1.0.1 by huan | Allows you to pick fruit trees into inventory, and replant them elsewhere.
[20:12:15 INFO  SMAPI]    TimeSpeed 2.7.10 by cantorsdust and Pathoschild | Lets you control the flow of time in the game: speed it up, slow it down, or freeze it altogether.
[20:12:15 INFO  SMAPI]    UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[20:12:15 INFO  SMAPI]    Visible Fish 0.4.2 by shekurika | Shows fish in the water
[20:12:15 INFO  SMAPI]    Wear More Rings 7.7.0 by bcmpinc | Adds additional ring slots to your inventory.

[20:12:15 INFO  SMAPI] Loaded 9 content packs:
[20:12:15 INFO  SMAPI]    Better Artisan Goods 1.2.1 by cometkins | for Content Patcher | Nicer looking artisan goods and animal products.
[20:12:15 INFO  SMAPI]    Better Crops and Foraging 5.0.0 by cometkins | for Content Patcher | Nicer looking grown and harvested crops and foragables.
[20:12:15 INFO  SMAPI]    Earthy Recolour 1.4.4 by DaisyNiko | for Content Patcher
[20:12:15 INFO  SMAPI]    Elle's New Barn Animals 1.1.3 by Elle/Junimods | for Content Patcher | A CP replacement for all your barn animals!
[20:12:15 INFO  SMAPI]    Elle's New Coop Animals 1.1.5 by Elle/Junimods | for Content Patcher | A CP replacement for all your coop animals!
[20:12:15 INFO  SMAPI]    Ellie's Ideal Greenhouse 1.5.0 by Ellibehr | for Content Patcher | This is a greenhouse expansion mod with 5 map sizes (4 of which have 2 versions to pick from) for you to enjoy depending on your playstyle/installed mods!
[20:12:15 INFO  SMAPI]    Oh So Cute! Kitchen 1.0.0 by katestardew | for Content Patcher | A cute kitchen made to match my Casual Furniture Set!
[20:12:15 INFO  SMAPI]    Seasonal Cute Characters 6.0.1 by Poltergeister with assets by various artists | for Content Patcher | Seasonal outfits with the slightly cuter character aesthetic.
[20:12:15 INFO  SMAPI]    Way Back PT 2.0.0 by Gweniaczek | for Content Patcher | Town buildings and structures retexture

[20:12:15 WARN  SMAPI]    Changed save serializer
[20:12:15 WARN  SMAPI]    --------------------------------------------------
[20:12:15 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[20:12:15 WARN  SMAPI]       you uninstall these mods.

[20:12:15 WARN  SMAPI]       - SpaceCore

[20:12:15 INFO  SMAPI]    Patched game code
[20:12:15 INFO  SMAPI]    --------------------------------------------------
[20:12:15 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[20:12:15 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[20:12:15 INFO  SMAPI]       - Alternative Textures
[20:12:15 INFO  SMAPI]       - Anything Anywhere
[20:12:15 INFO  SMAPI]       - Happy Home Designer
[20:12:15 INFO  SMAPI]       - Precise Furniture
[20:12:15 INFO  SMAPI]       - Self Serve
[20:12:15 INFO  SMAPI]       - SpaceCore
[20:12:15 INFO  SMAPI]       - StardewHack
[20:12:15 INFO  SMAPI]       - Tidy orchard - move fruit trees
[20:12:15 INFO  SMAPI]       - Visible Fish
[20:12:15 INFO  SMAPI]       - Wear More Rings

[20:12:15 TRACE SMAPI]    Direct console access
[20:12:15 TRACE SMAPI]    --------------------------------------------------
[20:12:15 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[20:12:15 TRACE SMAPI]       be logged by SMAPI.

[20:12:15 TRACE SMAPI]       - Save Backup

[20:12:15 DEBUG SMAPI] Launching mods...
[20:12:15 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'.
[20:12:15 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[20:12:15 TRACE Save Backup] Backed up to /Users/stefaniecalderoncantor/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/save-backups/2025-03-23 - SMAPI 4.1.10 with Stardew Valley 1.6.15.zip.
[20:12:15 TRACE Save Backup] Deleting 2025-03-10 - SMAPI 4.1.10 with Stardew Valley 1.6.15.zip...
[20:12:15 TRACE Save Backup] Deleting 2025-03-09 - SMAPI 4.1.10 with Stardew Valley 1.6.15.zip...
[20:12:16 TRACE SMAPI]    Found mod-provided API (AlternativeTextures.Framework.Interfaces.API.Api).
[20:12:17 TRACE CJB Cheats Menu] Started with menu key P.
[20:12:17 TRACE SMAPI]    Found mod-provided API (Pathoschild.Stardew.ChestsAnywhere.Framework.ChestsAnywhereApi).
[20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlaySound'.
[20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ShowHudMessage'.
[20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlayEvent'.
[20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_DamageCurrentFarmer'.
[20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ApplyBuff'.
[20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_OpenGuidebook'.
[20:12:17 TRACE game] Registered event command: damageFarmer
[20:12:17 TRACE game] Registered event command: giveHat
[20:12:17 TRACE game] Registered event command: setDating
[20:12:17 TRACE game] Registered event command: setEngaged
[20:12:17 TRACE game] Registered event command: totemWarpEffect
[20:12:17 TRACE game] Registered event command: setActorScale
[20:12:17 TRACE game] Registered event command: cycleActorColors
[20:12:17 TRACE game] Registered event command: flash
[20:12:17 TRACE game] Registered event command: setRaining
[20:12:17 TRACE game] Registered event command: screenShake
[20:12:17 TRACE game] Registered event command: setZoom
[20:12:17 TRACE game] Registered event command: smoothZoom
[20:12:17 TRACE game] Registered event command: switchEventFull
[20:12:17 TRACE game] Registered event command: reSetUpCharacters
[20:12:17 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemUsed.
[20:12:17 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemEaten.
[20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_TriggerSpawnGroup'.
[20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ClearSetPiecesFromSpawnable'.
[20:12:17 TRACE SpaceCore] NPC.draw: inserting mul at 36
[20:12:17 TRACE SpaceCore] NPC.draw: inserting mul at 42
[20:12:17 TRACE SpaceCore] NPC.draw: inserting mul at 47
[20:12:17 TRACE SpaceCore] NPC.draw: replacing Color.White at 139
[20:12:17 TRACE SpaceCore] NPC.draw: replacing Color.White at 277
[20:12:17 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303
[20:12:17 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324
[20:12:17 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283
[20:12:17 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308
[20:12:17 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329
[20:12:17 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])!
[20:12:17 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9)
[20:12:17 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)!
[20:12:18 TRACE SMAPI]    Found mod-provided API (SpaceCore.Api).
[20:12:18 INFO  StardewHack] Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0.
[20:12:18 TRACE SMAPI]    Found mod-provided API (BetterRanching.BetterRanchingApi).
[20:12:18 DEBUG Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings.
[20:12:18 TRACE Wear More Rings] Applying patch ForgeMenu_CreateButtons to Void _CreateButtons() in StardewValley.Menus.ForgeMenu.
[20:12:18 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage.
[20:12:18 TRACE Wear More Rings] Applying patch InventoryPage_performHoverAction to Void performHoverAction(Int32, Int32) in StardewValley.Menus.InventoryPage.
[20:12:18 TRACE Wear More Rings] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[20:12:18 TRACE Wear More Rings] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[20:12:18 TRACE CJB Item Spawner] Started with menu key I.
[20:12:18 TRACE SMAPI]    Found mod-provided API (SaveAnywhere.Framework.SaveAnywhereApi).
[20:12:19 DEBUG SMAPI] Mods loaded and ready!
[20:12:19 TRACE SMAPI] Checking for updates...
[20:12:19 TRACE SMAPI] Happy Home Designer edited Data/Objects.
[20:12:19 TRACE SMAPI] Happy Home Designer edited Data/Tools.
[20:12:19 TRACE SMAPI] Anything Anywhere edited Data/Buildings.
[20:12:19 TRACE SMAPI] Happy Home Designer edited Data/Furniture.
[20:12:19 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'.
[20:12:19 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[20:12:19 TRACE SMAPI]    SMAPI okay.
[20:12:19 TRACE SMAPI]    Checking for updates to 36 mods...
[20:12:19 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:06.9371243'
[20:12:20 TRACE SMAPI] Got update-check errors for some mods:
   Better Crops and Foraging: The Nexus mod with ID '4912' has no valid versions.
   Content Patcher: The CurseForge mod with ID '309243' has no valid versions.
[20:12:20 TRACE SMAPI]    All mods up to date.
[20:12:20 TRACE game] Steam logged on: True
[20:12:20 TRACE game] Initializing GalaxySDK
[20:12:20 TRACE game] Requesting Steam app ticket
[20:12:20 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[20:12:20 TRACE Alternative Textures] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[20:12:20 DEBUG Alternative Textures] Successfully hooked into Pathoschild.ContentPatcher.
[20:12:20 TRACE Alternative Textures] Requested cache invalidation for 'Data/AdditionalWallpaperFlooring'.
[20:12:20 TRACE SMAPI] Invalidated 1 asset names (Data/AdditionalWallpaperFlooring).
Propagated 0 core assets ().
[20:12:20 TRACE Alternative Textures] Finished loading all content packs in 0.04 seconds
[20:12:20 DEBUG Alternative Textures] Finished loading Alternative Textures content packs
[20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBucket'.
[20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Scissors'.
[20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCan'.
[20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCanRare'.
[20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Empty'.
[20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Filled'.
[20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Catalogue'.
[20:12:20 TRACE Alternative Textures] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:20 DEBUG Alternative Textures] Successfully hooked into spacechase0.GenericModConfigMenu.
[20:12:21 INFO  Generic Mod Config Menu] PeacefulEnd.AlternativeTextures (registering for PeacefulEnd.AlternativeTextures) is using deprecated code (RegisterLabel) that will break in a future version of GMCM.
[20:12:21 TRACE Happy Home Designer] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 DEBUG Happy Home Designer] Alternative Textures detected! Integrating...
[20:12:21 DEBUG Happy Home Designer] Integration successful.
[20:12:21 TRACE Precise Furniture] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE Precise Furniture] Successfully hooked into spacechase0.GenericModConfigMenu.
[20:12:21 TRACE TimeSpeed] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE CJB Cheats Menu] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE Lookup Anything] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[20:12:21 TRACE Lookup Anything] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE SkullCavernElevator] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE Chests Anywhere] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[20:12:21 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'.
[20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'.
[20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'.
[20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'.
[20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'.
[20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'.
[20:12:21 TRACE Anything Anywhere] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE Anything Anywhere] Loaded API for mod spacechase0.GenericModConfigMenu
[20:12:21 TRACE Self Serve] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE Better Ranching] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE UI Info Suite 2] Registered Sound: Annosz.UiInfoSuite2.sounds.LevelUp
[20:12:21 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 INFO  UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu
[20:12:21 TRACE Wear More Rings] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE CJB Item Spawner] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE LadderLocator] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE Save Anywhere Redux] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE Visible Fish] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:21 TRACE game] Signing into GalaxySDK
[20:12:21 TRACE Content Patcher] Alternative Textures added 2 custom tokens with prefix 'PeacefulEnd.AlternativeTextures/': Textures, Tools.
[20:12:21 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked.
[20:12:21 INFO  Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:
- Better Artisan Goods
- Better Crops and Foraging
- Elle's New Barn Animals
- Elle's New Coop Animals
- Oh So Cute! Kitchen

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[20:12:21 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'.
[20:12:22 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[20:12:22 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s);
[20:12:22 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0138077'
[20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Barn Animals' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Coop Animals' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Better Crops and Foraging' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Barn Animals' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Coop Animals' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Artisan Goods' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Better Crops and Foraging' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited TileSheets/crops (for the 'Better Crops and Foraging' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the 'Way Back PT' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack).
[20:12:22 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Way Back PT' content pack).
[20:12:22 TRACE SMAPI] Happy Home Designer edited Data/Objects.
[20:12:23 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Better Artisan Goods' content pack).
[20:12:23 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[20:12:23 TRACE SMAPI] Invalidated 10 asset names (Characters/Farmer/hats, Data/Characters, Data/Objects, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/ChairTiles, TileSheets/crops, TileSheets/Objects_2).
Propagated 10 core assets (Characters/Farmer/hats, Data/Characters, Data/Objects, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/ChairTiles, TileSheets/crops, TileSheets/Objects_2).
[20:12:23 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyRecolour
[20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of cometkins.BetterCropsAndForaging
[20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.NewBarnAnimals
[20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Poltergeister.SeasonalCuteCharacters
[20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.WayBackPT
[20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.NewCoopAnimals
[20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of cometkins.BetterArtisanGoods
[20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Ellibehr.ElliesIdealGreenhouse
[20:12:23 ERROR game] Galaxy auth failure: FAILURE_REASON_INVALID_CREDENTIALS
[20:12:23 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[20:12:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:12:40 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[20:12:40 TRACE SpaceCore] Reinitializing serializers for 1 mod types...
[20:12:43 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack).
[20:12:43 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Earthy Recolour' content pack).
[20:12:43 TRACE SMAPI]    task complete.
[20:12:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:12:43 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack).
[20:12:46 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[20:12:46 TRACE SMAPI] Game loader synchronizing...
[20:12:46 TRACE game] getLoadEnumerator('Sunshine_398922491')
[20:12:46 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[20:12:48 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'.
[20:12:48 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Oh So Cute! Kitchen' content pack).
[20:12:48 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'.
[20:12:48 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Earthy Recolour' content pack).
[20:12:50 TRACE SMAPI]    task complete.
[20:12:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[20:12:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[20:12:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Barn Animals' content pack).
[20:12:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Coop Animals' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Better Crops and Foraging' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Seasonal Cute Characters' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtSnow (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Portraits/Gil (for the 'Seasonal Cute Characters' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[20:12:51 TRACE SMAPI] Invalidated 8 asset names (Data/Characters, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/townInterior, Portraits/Gil, TerrainFeatures/hoeDirt, TerrainFeatures/hoeDirtSnow).
Propagated 8 core assets (Data/Characters, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/townInterior, Portraits/Gil, TerrainFeatures/hoeDirt, TerrainFeatures/hoeDirtSnow).
[20:12:51 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Seasonal Cute Characters' content pack).
[20:12:51 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'.
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Oh So Cute! Kitchen' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Way Back PT' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Way Back PT' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Way Back PT' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Way Back PT' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Cow (for the 'Elle's New Barn Animals' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[20:12:51 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Way Back PT' content pack).
[20:12:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[20:12:52 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[20:12:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/Greenhouse' (for the 'Ellie's Ideal Greenhouse' content pack).
[20:12:52 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack).
[20:12:52 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Seasonal Cute Characters' content pack).
[20:12:52 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack).
[20:12:52 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[20:12:52 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[20:12:52 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Earthy Recolour' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_dungeon (for the 'Seasonal Cute Characters' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Maps/Desert-Festival (for the 'Way Back PT' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Way Back PT' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Animals/BabyWhite Chicken (for the 'Elle's New Coop Animals' content pack).
[20:12:53 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Chicken (for the 'Elle's New Coop Animals' content pack).
[20:12:53 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'.
[20:12:53 TRACE SpaceCore] Event: OnBlankSave
[20:12:53 TRACE SMAPI]    task complete.
[20:12:53 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[20:12:53 TRACE SMAPI]    task complete.
[20:12:53 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/Duck (for the 'Elle's New Coop Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/Void Chicken (for the 'Elle's New Coop Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/Brown Chicken (for the 'Elle's New Coop Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/White Chicken (for the 'Elle's New Coop Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/Dinosaur (for the 'Elle's New Coop Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/Pig (for the 'Elle's New Barn Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/Goat (for the 'Elle's New Barn Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/White Cow (for the 'Elle's New Barn Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/ShearedSheep (for the 'Elle's New Barn Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/Brown Cow (for the 'Elle's New Barn Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/Rabbit (for the 'Elle's New Coop Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Animals/BabyPig (for the 'Elle's New Barn Animals' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/George_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/George_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Evelyn_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Evelyn_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alex_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alex_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Haley_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Haley_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emily_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emily_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jodi_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jodi_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sam_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sam_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kent_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kent_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Vincent_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Vincent_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Clint_Summer_Work' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Clint_Summer_Work' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lewis_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lewis_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pierre_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pierre_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Caroline_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Caroline_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Abigail_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Abigail_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gus_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gus_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Harvey_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher edited Portraits/Harvey_Summer (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Harvey_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Elliott_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Elliott_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Demetrius_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Demetrius_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Robin_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Robin_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maru_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maru_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sebastian_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sebastian_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Linus_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Linus_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Wizard_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Wizard_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marnie_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marnie_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shane_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shane_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jas_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jas_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leah_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leah_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Characters/Dwarf (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Portraits/Krobus (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Characters/Krobus (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Portraits/MrQi (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Characters/MrQi (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Portraits/Bouncer (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Characters/Bouncer (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sandy_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sandy_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gunther_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gunther_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marlon_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marlon_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Willy_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Willy_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pam_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pam_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Penny_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Portraits/Penny_Summer (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Penny_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Portraits/Birdie (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Characters/Birdie (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leo_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leo_Summer' (for the 'Seasonal Cute Characters' content pack).
[20:12:55 TRACE SMAPI]    task complete.
[20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_island_tilesheet_1 (for the 'Way Back PT' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_Waterfalls (for the 'Earthy Recolour' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Earthy Recolour' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Way Back PT' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_Shadows (for the 'Way Back PT' content pack).
[20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Earthy Recolour' content pack).
[20:12:56 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Way Back PT' content pack).
[20:12:56 TRACE SMAPI] Content Patcher edited Maps/summer_monsterGraveTiles (for the 'Earthy Recolour' content pack).
[20:12:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kent_Beach' (for the 'Seasonal Cute Characters' content pack).
[20:12:56 TRACE SMAPI] Content Patcher edited Characters/Abigail_Beach (for the 'Seasonal Cute Characters' content pack).
[20:12:56 TRACE SMAPI] Content Patcher edited Characters/Lewis_Beach (for the 'Seasonal Cute Characters' content pack).
[20:12:56 TRACE SMAPI] Content Patcher edited Characters/Pam_Beach (for the 'Seasonal Cute Characters' content pack).
[20:12:56 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[20:12:56 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:09.4404409'
[20:12:56 TRACE game] setGameMode( 'playingGameMode (3)' )
[20:12:56 TRACE SMAPI] Game loader done.
[20:12:56 TRACE game] Applied trigger action 'Mail_Elliott_Tour3' with actions [AddMail Current elliottLetter3 Now], [MarkEventSeen Current 3912128].
[20:12:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:12:56 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack).
[20:12:56 TRACE SMAPI] Content Patcher edited TileSheets/junimo_furniture (for the 'Seasonal Cute Characters' content pack).
[20:12:56 TRACE SMAPI] Context: loaded save 'Sunshine_398922491', starting summer 19 Y2, locale set to . Single-player.
[20:12:56 TRACE CJB Cheats Menu] Requested cache invalidation for 'Data/Crops'.
[20:12:56 TRACE SMAPI] CJB Cheats Menu edited Data/Crops.
[20:12:56 TRACE SMAPI] Invalidated 1 asset names (Data/Crops).
Propagated 1 core assets (Data/Crops).
[20:12:56 INFO  UI Info Suite 2] Setting up icon sheet
[20:12:56 INFO  Wear More Rings] Save loaded for Stefanie.
[20:12:56 TRACE Wear More Rings] Deprecated save data not available.
[20:12:56 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'.
[20:12:56 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'.
[20:12:57 TRACE NPC Map Locations] Unknown locations: LewisBasement
[20:13:03 TRACE SMAPI] Content Patcher edited Characters/Henchman (for the 'Seasonal Cute Characters' content pack).
[20:13:03 TRACE SMAPI] Content Patcher edited LooseSprites/map_summer (for the 'Earthy Recolour' content pack).
[20:13:03 TRACE SMAPI] Content Patcher edited LooseSprites/Farm_ranching_map_summer (for the 'Earthy Recolour' content pack).
[20:13:03 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Seasonal Cute Characters' content pack).
[20:13:03 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Way Back PT' content pack).
[20:13:03 TRACE SMAPI] Happy Home Designer edited Data/mail.
[20:13:03 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:13:05 TRACE SMAPI] Happy Home Designer edited Data/Shops.
[20:13:05 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ShopExtensionData'.
[20:13:06 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:13:09 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/KeyboardButton'.
[20:13:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:13:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:13:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:13:16 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:13:16 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:13:16 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:13:16 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:13:22 TRACE SpaceCore] Event: BeforeWarp
[20:13:22 TRACE game] Warping to Farm
[20:13:22 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CropExtensionData'.
[20:13:23 TRACE SMAPI] Content Patcher edited Buildings/Shipping Bin (for the 'Earthy Recolour' content pack).
[20:13:23 TRACE SMAPI] Content Patcher edited TerrainFeatures/grass (for the 'Earthy Recolour' content pack).
[20:13:23 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_summer (for the 'Earthy Recolour' content pack).
[20:13:23 TRACE Visible Fish] Warped to Farm
[20:13:23 TRACE Visible Fish] Spawning fish in Farm.
[20:13:23 TRACE Visible Fish] found 403 water tiles
[20:13:23 TRACE SMAPI] Visible Fish loaded asset 'Mods/shekurika.VisibleFish/LocationData'.
[20:13:23 TRACE Visible Fish] Attempted Spawns 64 Failed Spawns: 48
[20:13:33 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Seasonal Cute Characters' content pack).
[20:13:33 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Way Back PT' content pack).
[20:13:33 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:16:35 TRACE SMAPI] Content Patcher edited LooseSprites/Fence1 (for the 'Earthy Recolour' content pack).
[20:16:36 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ScheduleAnimationExtensionData'.
[20:16:37 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_summer (for the 'Earthy Recolour' content pack).
[20:16:58 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:17:21 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664}
[20:17:38 TRACE CJB Item Spawner] Received menu open key.
[20:17:38 TRACE SMAPI] Happy Home Designer loaded asset 'Mods/tlitookilakin.HappyHomeDesigner/Catalogue'.
[20:17:40 TRACE CJB Item Spawner] Received menu open key, but a 'ItemMenu' menu is already open.
[20:17:42 TRACE CJB Item Spawner] Received menu open key, but a 'ItemMenu' menu is already open.
[20:18:04 TRACE CJB Item Spawner] Received menu open key.
[20:18:07 TRACE CJB Item Spawner] Received menu open key, but a 'ItemMenu' menu is already open.
[20:18:17 TRACE CJB Cheats Menu] Received menu open key.
[20:18:37 TRACE SpaceCore] Event: BeforeWarp
[20:18:37 TRACE game] Warping to Shed502f8573-ca5d-4ba9-b38f-94e035c771ee
[20:18:38 TRACE Visible Fish] Warped to Big Shed
[20:18:38 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed.
[20:21:02 TRACE SpaceCore] Event: BeforeWarp
[20:21:02 TRACE game] Warping to Farm
[20:21:03 TRACE Visible Fish] Warped to Farm
[20:21:03 TRACE Visible Fish] Spawning fish in Farm.
[20:21:03 TRACE Visible Fish] found 403 water tiles
[20:21:03 TRACE Visible Fish] Attempted Spawns 61 Failed Spawns: 44
[20:21:08 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Earthy Recolour' content pack).
[20:21:51 TRACE CJB Item Spawner] Received menu open key.
[20:21:53 TRACE CJB Item Spawner] Received menu open key, but a 'ItemMenu' menu is already open.
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:45 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 TRACE SMAPI] Recovering sprite batch from error...
[20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location)
   at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this)
   at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:22:46 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.
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