SMAPI log parser
Log info
Stardew Valley: | 1.6.15 build 24356 on macOS Unix 15.3.2 |
---|---|
SMAPI: | 4.1.10 |
Folder: | ~/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS |
Log started: | 2025-03-23 00:12 UTC ({{localTimeStarted}} your time) |
game 1.6.15 build 24356 | 1 error | ||
SMAPI 4.1.10 | Pathoschild | 63 errors | |
Advanced Save Backup 1.12.1 | Alpha_Omegasis | no errors | |
Alternative Textures 8.0.0 | PeacefulEnd | no errors | |
Anything Anywhere 1.8.2-unofficial.6-Sparky56p | Espy | no errors | |
AutomaticGates 2.5.4 | Rakiin aKa ScheKaa | no errors | |
Autowatering 1.2.0 | stellarashes | no errors | |
Better Ranching 2.0.5 | Urbanyeti | no errors | |
Chests Anywhere 1.26.1 | Pathoschild | no errors | |
CJB Cheats Menu 1.38.0 | CJBok and Pathoschild | no errors | |
CJB Item Spawner 2.5.2 | CJBok and Pathoschild | no errors | |
Console Commands 4.1.10 | SMAPI | no errors | |
Content Patcher 2.5.3
+ Better Artisan Goods 1.2.1
(+ 9 content packs)
+ Better Crops and Foraging 5.0.0 + Earthy Recolour 1.4.4 + Elle's New Barn Animals 1.1.3 + Elle's New Coop Animals 1.1.5 + Ellie's Ideal Greenhouse 1.5.0 + Oh So Cute! Kitchen 1.0.0 + Seasonal Cute Characters 6.0.1 + Way Back PT 2.0.0 |
Pathoschild
+ cometkins
+ cometkins + DaisyNiko + Elle/Junimods + Elle/Junimods + Ellibehr + katestardew + Poltergeister with assets by various artists + Gweniaczek |
no errors | |
Generic Mod Config Menu 1.14.1 | spacechase0 | no errors | |
Happy Home Designer 2.3.0 | tlitookilakin | no errors | |
LadderLocator 1.5.2 | ChaosEnergy | no errors | |
Lookup Anything 1.49.0 | Pathoschild | no errors | |
NPC Map Locations 3.3.0 | Bouhm | no errors | |
Pony Weight Loss Program 1.0.0 | BadNetCode | no errors | |
Precise Furniture 1.1.1 | Espy | no errors | |
Save Anywhere Redux 3.3.0 | Open Source | no errors | |
Save Backup 4.1.10 | SMAPI | no errors | |
Self Serve 1.0.1 | NeverToxic | no errors | |
SkullCavernElevator 1.6.2 | lestoph | no errors | |
SpaceCore 1.27.0 | spacechase0 | no errors | |
StardewHack 7.4.0 | bcmpinc | no errors | |
Tidy orchard - move fruit trees 1.0.1 | huan | no errors | |
TimeSpeed 2.7.10 | cantorsdust and Pathoschild | no errors | |
UI Info Suite 2 2.3.7 | Annosz | no errors | |
Visible Fish 0.4.2 | shekurika | no errors | |
Wear More Rings 7.7.0 | bcmpinc | no errors |
[20:12:03 INFO SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on macOS Unix 15.3.2 [20:12:04 INFO SMAPI] Mods go here: ~/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods [20:12:04 TRACE SMAPI] Log started at 2025-03-23T00:12:04 UTC [20:12:08 ERROR SMAPI] The game crashed last time you played. If it happens repeatedly, see 'get help' on https://smapi.io. [20:12:08 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log. [20:12:08 INFO SMAPI] Press any key to delete the crash data and continue playing. [20:12:11 DEBUG SMAPI] Waiting for game to launch... [20:12:13 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.6471787' [20:12:13 DEBUG SMAPI] Loading mod metadata... [20:12:13 TRACE SMAPI] Ignored loose files: .DS_Store [20:12:13 DEBUG SMAPI] Loading mods... [20:12:13 TRACE SMAPI] Console Commands (from Mods/ConsoleCommands/ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)... [20:12:13 TRACE SMAPI] Save Backup (from Mods/SaveBackup/SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)... [20:12:13 TRACE SMAPI] Detected direct console access (System.Console type) in assembly SaveBackup.dll. [20:12:13 TRACE SMAPI] Generic Mod Config Menu (from Mods/a-GenericModConfigMenu/GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)... [20:12:13 TRACE SMAPI] Content Patcher (from Mods/ContentPatcher/ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.3)... [20:12:14 TRACE SMAPI] Alternative Textures (from Mods/AlternativeTextures/AlternativeTextures.dll, ID: PeacefulEnd.AlternativeTextures, assembly version: 8.0.0)... [20:12:14 TRACE SMAPI] Detected game patcher in assembly AlternativeTextures.dll. [20:12:14 TRACE SMAPI] Happy Home Designer (from Mods/HappyHomeDesigner/HappyHomeDesigner.dll, ID: tlitookilakin.HappyHomeDesigner, assembly version: 2.3.0)... [20:12:14 TRACE SMAPI] Detected game patcher in assembly HappyHomeDesigner.dll. [20:12:14 TRACE SMAPI] Precise Furniture (from Mods/PreciseFurniture/PreciseFurniture.dll, ID: Espy.PreciseFurniture, assembly version: 1.0.0)... [20:12:14 TRACE SMAPI] Detected game patcher in assembly PreciseFurniture.dll. [20:12:14 TRACE SMAPI] Pony Weight Loss Program (from Mods/PonyWeightLossProgram/PonyWeightLossProgram.dll, ID: BadNetCode.PonyWeightLossProgram, assembly version: 1.0.0)... [20:12:14 TRACE SMAPI] TimeSpeed (from Mods/TimeSpeed/TimeSpeed.dll, ID: cantorsdust.TimeSpeed, assembly version: 2.7.10)... [20:12:14 TRACE SMAPI] CJB Cheats Menu (from Mods/CJBCheatsMenu/CJBCheatsMenu.dll, ID: CJBok.CheatsMenu, assembly version: 1.38.0)... [20:12:14 TRACE SMAPI] Lookup Anything (from Mods/LookupAnything/LookupAnything.dll, ID: Pathoschild.LookupAnything, assembly version: 1.49.0)... [20:12:14 TRACE SMAPI] SkullCavernElevator (from Mods/SkullCavernElevator/SkullCavernElevator.dll, ID: SkullCavernElevator, assembly version: 1.6.0)... [20:12:14 TRACE SMAPI] Chests Anywhere (from Mods/ChestsAnywhere/ChestsAnywhere.dll, ID: Pathoschild.ChestsAnywhere, assembly version: 1.26.1)... [20:12:14 TRACE SMAPI] Earthy Recolour (from Mods/[CP] DaisyNiko's Earthy Recolour, ID: DaisyNiko.EarthyRecolour) [content pack]... [20:12:14 TRACE SMAPI] Tidy orchard - move fruit trees (from Mods/TidyOrchard/TidyOrchard.dll, ID: huan.tidy_orchard_move_fruit_trees, assembly version: 1.0.0)... [20:12:14 TRACE SMAPI] Detected game patcher in assembly TidyOrchard.dll. [20:12:14 TRACE SMAPI] Oh So Cute! Kitchen (from Mods/[CP] Oh So Cute! Kitchen, ID: katestardew.ohsocutekitchen) [content pack]... [20:12:14 TRACE SMAPI] Better Crops and Foraging (from Mods/[CP] Better Crops and Foraging, ID: cometkins.BetterCropsAndForaging) [content pack]... [20:12:14 TRACE SMAPI] Elle's New Barn Animals (from Mods/[CP] Elle's New Barn Animals, ID: Elle.NewBarnAnimals) [content pack]... [20:12:14 TRACE SMAPI] SpaceCore (from Mods/SpaceCore/SpaceCore.dll, ID: spacechase0.SpaceCore, assembly version: 1.27.0)... [20:12:14 TRACE SMAPI] Loading assembly 'SpaceCore.Content.Parser.dll'... [20:12:14 TRACE SMAPI] Loading assembly 'SpaceCore.Content.Engine.dll'... [20:12:14 TRACE SMAPI] Detected game patcher in assembly SpaceCore.dll. [20:12:14 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll. [20:12:14 TRACE SMAPI] Loading assembly 'SpaceCore.dll'... [20:12:14 TRACE SMAPI] Anything Anywhere (from Mods/AnythingAnywhere/AnythingAnywhere.dll, ID: Espy.AnythingAnywhere, assembly version: 1.0.0)... [20:12:14 TRACE SMAPI] Detected game patcher in assembly AnythingAnywhere.dll. [20:12:14 TRACE SMAPI] StardewHack (from Mods/StardewHack/StardewHack.dll, ID: bcmpinc.StardewHack, assembly version: 7.4.0)... [20:12:14 TRACE SMAPI] Detected game patcher in assembly StardewHack.dll. [20:12:14 TRACE SMAPI] Self Serve (from Mods/SelfServe/SelfServe.dll, ID: NeverToxic.SelfServe, assembly version: 1.0.0)... [20:12:14 TRACE SMAPI] Rewrote SelfServe.dll to fix ArgUtility.TryGet method, Game1.getCharacterFromName method... [20:12:14 TRACE SMAPI] Detected game patcher in assembly SelfServe.dll. [20:12:15 TRACE SMAPI] Better Ranching (from Mods/BetterRanching/BetterRanching.dll, ID: BetterRanching, assembly version: 0.0.0)... [20:12:15 TRACE SMAPI] Seasonal Cute Characters (from Mods/[CP] Seasonal Cute Characters, ID: Poltergeister.SeasonalCuteCharacters) [content pack]... [20:12:15 TRACE SMAPI] UI Info Suite 2 (from Mods/UIInfoSuite2/UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)... [20:12:15 TRACE SMAPI] Wear More Rings (from Mods/WearMoreRings/WearMoreRings.dll, ID: bcmpinc.WearMoreRings, assembly version: 7.7.0)... [20:12:15 TRACE SMAPI] Detected game patcher in assembly WearMoreRings.dll. [20:12:15 TRACE SMAPI] CJB Item Spawner (from Mods/CJBItemSpawner/CJBItemSpawner.dll, ID: CJBok.ItemSpawner, assembly version: 2.5.2)... [20:12:15 TRACE SMAPI] LadderLocator (from Mods/LadderLocator/LadderLocator.dll, ID: ChaosEnergy.LadderLocator, assembly version: 1.5.2)... [20:12:15 TRACE SMAPI] Rewrote LadderLocator.dll to fix 32-bit architecture... [20:12:15 TRACE SMAPI] Way Back PT (from Mods/[CP] Way Back Pelican Town, ID: Gweniaczek.WayBackPT) [content pack]... [20:12:15 TRACE SMAPI] Autowatering (from Mods/Autowatering/Autowatering.dll, ID: stellarashes.Autowatering, assembly version: 1.0.0)... [20:12:15 TRACE SMAPI] Rewrote Autowatering.dll to fix 32-bit architecture... [20:12:15 TRACE SMAPI] NPC Map Locations (from Mods/NPCMapLocations/NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.3.0)... [20:12:15 TRACE SMAPI] Save Anywhere Redux (from Mods/SaveAnywhere/SaveAnywhere.dll, ID: Omegasis.SaveAnywhere, assembly version: 1.0.0)... [20:12:15 TRACE SMAPI] Elle's New Coop Animals (from Mods/[CP] Elle's New Coop Animals, ID: Elle.NewCoopAnimals) [content pack]... [20:12:15 TRACE SMAPI] AutomaticGates (from Mods/AutomaticGates/AutomaticGates.dll, ID: Rakiin.AutomaticGates, assembly version: 1.0.0)... [20:12:15 TRACE SMAPI] Visible Fish (from Mods/VisibleFish/showFishInWater.dll, ID: shekurika.WaterFish, assembly version: 1.0.0)... [20:12:15 TRACE SMAPI] Rewrote showFishInWater.dll to fix ArgUtility.TryGet method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method, ItemQueryContext..ctor method... [20:12:15 TRACE SMAPI] Detected game patcher in assembly showFishInWater.dll. [20:12:15 TRACE SMAPI] Advanced Save Backup (from Mods/AdvancedSaveBackup/AdvancedSaveBackup.dll, ID: Omegasis.AdvancedSaveBackup, assembly version: 1.10.0)... [20:12:15 TRACE SMAPI] Better Artisan Goods (from Mods/[CP] Better Artisan Goods, ID: cometkins.BetterArtisanGoods) [content pack]... [20:12:15 TRACE SMAPI] Ellie's Ideal Greenhouse (from Mods/[CP] Ellie's Ideal Greenhouse v.1.5.0, ID: Ellibehr.ElliesIdealGreenhouse) [content pack]... [20:12:15 INFO SMAPI] Loaded 29 mods: [20:12:15 INFO SMAPI] Advanced Save Backup 1.12.1 by Alpha_Omegasis | Backs up your save files when loading SMAPI and every in game night when saving. [20:12:15 INFO SMAPI] Alternative Textures 8.0.0 by PeacefulEnd | Framework which allows the usage of different textures for placeable items in Stardew Valley. [20:12:15 INFO SMAPI] Anything Anywhere 1.8.2-unofficial.6-Sparky56p by Espy | Build and place anything anywhere. [20:12:15 INFO SMAPI] AutomaticGates 2.5.4 by Rakiin aKa ScheKaa | Opens and closes gates automatically [20:12:15 INFO SMAPI] Autowatering 1.2.0 by stellarashes | Auto waters all your plants everywhere [20:12:15 INFO SMAPI] Better Ranching 2.0.5 by Urbanyeti | Prevents failed milk/shear attempts and displays when animals can be milked/sheared and petted. [20:12:15 INFO SMAPI] Chests Anywhere 1.26.1 by Pathoschild | Access your chests from anywhere and organize them your way. [20:12:15 INFO SMAPI] CJB Cheats Menu 1.38.0 by CJBok and Pathoschild | Simple in-game cheats menu! [20:12:15 INFO SMAPI] CJB Item Spawner 2.5.2 by CJBok and Pathoschild | Simple in-game item spawner! [20:12:15 INFO SMAPI] Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [20:12:15 INFO SMAPI] Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [20:12:15 INFO SMAPI] Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it). [20:12:15 INFO SMAPI] Happy Home Designer 2.3.0 by tlitookilakin | A mod that enhances the decorating experience by overhauling the furniture & wallpaper catalogues. [20:12:15 INFO SMAPI] LadderLocator 1.5.2 by ChaosEnergy | Finds ladders and ores in the mines. [20:12:15 INFO SMAPI] Lookup Anything 1.49.0 by Pathoschild | View metadata about anything by pressing a button. [20:12:15 INFO SMAPI] NPC Map Locations 3.3.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [20:12:15 INFO SMAPI] Pony Weight Loss Program 1.0.0 by BadNetCode | Allows horses to pass vertically through single tile openings [20:12:15 INFO SMAPI] Precise Furniture 1.1.1 by Espy | Move furniture pixel by pixel [20:12:15 INFO SMAPI] Save Anywhere Redux 3.3.0 by Open Source | This mod allows you to save your game at any time, anywhere. [20:12:15 INFO SMAPI] Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder. [20:12:15 INFO SMAPI] Self Serve 1.0.1 by NeverToxic | Shops don't close. [20:12:15 INFO SMAPI] SkullCavernElevator 1.6.2 by lestoph | Elevator for the Skull Cavern [20:12:15 INFO SMAPI] SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod) [20:12:15 INFO SMAPI] StardewHack 7.4.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own. [20:12:15 INFO SMAPI] Tidy orchard - move fruit trees 1.0.1 by huan | Allows you to pick fruit trees into inventory, and replant them elsewhere. [20:12:15 INFO SMAPI] TimeSpeed 2.7.10 by cantorsdust and Pathoschild | Lets you control the flow of time in the game: speed it up, slow it down, or freeze it altogether. [20:12:15 INFO SMAPI] UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite. [20:12:15 INFO SMAPI] Visible Fish 0.4.2 by shekurika | Shows fish in the water [20:12:15 INFO SMAPI] Wear More Rings 7.7.0 by bcmpinc | Adds additional ring slots to your inventory. [20:12:15 INFO SMAPI] Loaded 9 content packs: [20:12:15 INFO SMAPI] Better Artisan Goods 1.2.1 by cometkins | for Content Patcher | Nicer looking artisan goods and animal products. [20:12:15 INFO SMAPI] Better Crops and Foraging 5.0.0 by cometkins | for Content Patcher | Nicer looking grown and harvested crops and foragables. [20:12:15 INFO SMAPI] Earthy Recolour 1.4.4 by DaisyNiko | for Content Patcher [20:12:15 INFO SMAPI] Elle's New Barn Animals 1.1.3 by Elle/Junimods | for Content Patcher | A CP replacement for all your barn animals! [20:12:15 INFO SMAPI] Elle's New Coop Animals 1.1.5 by Elle/Junimods | for Content Patcher | A CP replacement for all your coop animals! [20:12:15 INFO SMAPI] Ellie's Ideal Greenhouse 1.5.0 by Ellibehr | for Content Patcher | This is a greenhouse expansion mod with 5 map sizes (4 of which have 2 versions to pick from) for you to enjoy depending on your playstyle/installed mods! [20:12:15 INFO SMAPI] Oh So Cute! Kitchen 1.0.0 by katestardew | for Content Patcher | A cute kitchen made to match my Casual Furniture Set! [20:12:15 INFO SMAPI] Seasonal Cute Characters 6.0.1 by Poltergeister with assets by various artists | for Content Patcher | Seasonal outfits with the slightly cuter character aesthetic. [20:12:15 INFO SMAPI] Way Back PT 2.0.0 by Gweniaczek | for Content Patcher | Town buildings and structures retexture [20:12:15 WARN SMAPI] Changed save serializer [20:12:15 WARN SMAPI] -------------------------------------------------- [20:12:15 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if [20:12:15 WARN SMAPI] you uninstall these mods. [20:12:15 WARN SMAPI] - SpaceCore [20:12:15 INFO SMAPI] Patched game code [20:12:15 INFO SMAPI] -------------------------------------------------- [20:12:15 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [20:12:15 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [20:12:15 INFO SMAPI] - Alternative Textures [20:12:15 INFO SMAPI] - Anything Anywhere [20:12:15 INFO SMAPI] - Happy Home Designer [20:12:15 INFO SMAPI] - Precise Furniture [20:12:15 INFO SMAPI] - Self Serve [20:12:15 INFO SMAPI] - SpaceCore [20:12:15 INFO SMAPI] - StardewHack [20:12:15 INFO SMAPI] - Tidy orchard - move fruit trees [20:12:15 INFO SMAPI] - Visible Fish [20:12:15 INFO SMAPI] - Wear More Rings [20:12:15 TRACE SMAPI] Direct console access [20:12:15 TRACE SMAPI] -------------------------------------------------- [20:12:15 TRACE SMAPI] These mods access the SMAPI console window directly. This is more fragile, and their output may not [20:12:15 TRACE SMAPI] be logged by SMAPI. [20:12:15 TRACE SMAPI] - Save Backup [20:12:15 DEBUG SMAPI] Launching mods... [20:12:15 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'. [20:12:15 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [20:12:15 TRACE Save Backup] Backed up to /Users/stefaniecalderoncantor/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/save-backups/2025-03-23 - SMAPI 4.1.10 with Stardew Valley 1.6.15.zip. [20:12:15 TRACE Save Backup] Deleting 2025-03-10 - SMAPI 4.1.10 with Stardew Valley 1.6.15.zip... [20:12:15 TRACE Save Backup] Deleting 2025-03-09 - SMAPI 4.1.10 with Stardew Valley 1.6.15.zip... [20:12:16 TRACE SMAPI] Found mod-provided API (AlternativeTextures.Framework.Interfaces.API.Api). [20:12:17 TRACE CJB Cheats Menu] Started with menu key P. [20:12:17 TRACE SMAPI] Found mod-provided API (Pathoschild.Stardew.ChestsAnywhere.Framework.ChestsAnywhereApi). [20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlaySound'. [20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ShowHudMessage'. [20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlayEvent'. [20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_DamageCurrentFarmer'. [20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ApplyBuff'. [20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_OpenGuidebook'. [20:12:17 TRACE game] Registered event command: damageFarmer [20:12:17 TRACE game] Registered event command: giveHat [20:12:17 TRACE game] Registered event command: setDating [20:12:17 TRACE game] Registered event command: setEngaged [20:12:17 TRACE game] Registered event command: totemWarpEffect [20:12:17 TRACE game] Registered event command: setActorScale [20:12:17 TRACE game] Registered event command: cycleActorColors [20:12:17 TRACE game] Registered event command: flash [20:12:17 TRACE game] Registered event command: setRaining [20:12:17 TRACE game] Registered event command: screenShake [20:12:17 TRACE game] Registered event command: setZoom [20:12:17 TRACE game] Registered event command: smoothZoom [20:12:17 TRACE game] Registered event command: switchEventFull [20:12:17 TRACE game] Registered event command: reSetUpCharacters [20:12:17 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemUsed. [20:12:17 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemEaten. [20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_TriggerSpawnGroup'. [20:12:17 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ClearSetPiecesFromSpawnable'. [20:12:17 TRACE SpaceCore] NPC.draw: inserting mul at 36 [20:12:17 TRACE SpaceCore] NPC.draw: inserting mul at 42 [20:12:17 TRACE SpaceCore] NPC.draw: inserting mul at 47 [20:12:17 TRACE SpaceCore] NPC.draw: replacing Color.White at 139 [20:12:17 TRACE SpaceCore] NPC.draw: replacing Color.White at 277 [20:12:17 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303 [20:12:17 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324 [20:12:17 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283 [20:12:17 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308 [20:12:17 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329 [20:12:17 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])! [20:12:17 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9) [20:12:17 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)! [20:12:18 TRACE SMAPI] Found mod-provided API (SpaceCore.Api). [20:12:18 INFO StardewHack] Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0. [20:12:18 TRACE SMAPI] Found mod-provided API (BetterRanching.BetterRanchingApi). [20:12:18 DEBUG Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings. [20:12:18 TRACE Wear More Rings] Applying patch ForgeMenu_CreateButtons to Void _CreateButtons() in StardewValley.Menus.ForgeMenu. [20:12:18 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage. [20:12:18 TRACE Wear More Rings] Applying patch InventoryPage_performHoverAction to Void performHoverAction(Int32, Int32) in StardewValley.Menus.InventoryPage. [20:12:18 TRACE Wear More Rings] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [20:12:18 TRACE Wear More Rings] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [20:12:18 TRACE CJB Item Spawner] Started with menu key I. [20:12:18 TRACE SMAPI] Found mod-provided API (SaveAnywhere.Framework.SaveAnywhereApi). [20:12:19 DEBUG SMAPI] Mods loaded and ready! [20:12:19 TRACE SMAPI] Checking for updates... [20:12:19 TRACE SMAPI] Happy Home Designer edited Data/Objects. [20:12:19 TRACE SMAPI] Happy Home Designer edited Data/Tools. [20:12:19 TRACE SMAPI] Anything Anywhere edited Data/Buildings. [20:12:19 TRACE SMAPI] Happy Home Designer edited Data/Furniture. [20:12:19 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'. [20:12:19 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [20:12:19 TRACE SMAPI] SMAPI okay. [20:12:19 TRACE SMAPI] Checking for updates to 36 mods... [20:12:19 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:06.9371243' [20:12:20 TRACE SMAPI] Got update-check errors for some mods: Better Crops and Foraging: The Nexus mod with ID '4912' has no valid versions. Content Patcher: The CurseForge mod with ID '309243' has no valid versions. [20:12:20 TRACE SMAPI] All mods up to date. [20:12:20 TRACE game] Steam logged on: True [20:12:20 TRACE game] Initializing GalaxySDK [20:12:20 TRACE game] Requesting Steam app ticket [20:12:20 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [20:12:20 TRACE Alternative Textures] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [20:12:20 DEBUG Alternative Textures] Successfully hooked into Pathoschild.ContentPatcher. [20:12:20 TRACE Alternative Textures] Requested cache invalidation for 'Data/AdditionalWallpaperFlooring'. [20:12:20 TRACE SMAPI] Invalidated 1 asset names (Data/AdditionalWallpaperFlooring). Propagated 0 core assets (). [20:12:20 TRACE Alternative Textures] Finished loading all content packs in 0.04 seconds [20:12:20 DEBUG Alternative Textures] Finished loading Alternative Textures content packs [20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBucket'. [20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Scissors'. [20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCan'. [20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCanRare'. [20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Empty'. [20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Filled'. [20:12:20 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Catalogue'. [20:12:20 TRACE Alternative Textures] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:20 DEBUG Alternative Textures] Successfully hooked into spacechase0.GenericModConfigMenu. [20:12:21 INFO Generic Mod Config Menu] PeacefulEnd.AlternativeTextures (registering for PeacefulEnd.AlternativeTextures) is using deprecated code (RegisterLabel) that will break in a future version of GMCM. [20:12:21 TRACE Happy Home Designer] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 DEBUG Happy Home Designer] Alternative Textures detected! Integrating... [20:12:21 DEBUG Happy Home Designer] Integration successful. [20:12:21 TRACE Precise Furniture] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE Precise Furniture] Successfully hooked into spacechase0.GenericModConfigMenu. [20:12:21 TRACE TimeSpeed] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE CJB Cheats Menu] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE Lookup Anything] Accessed mod-provided API (SpaceCore.Api) for SpaceCore. [20:12:21 TRACE Lookup Anything] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE SkullCavernElevator] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE Chests Anywhere] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore. [20:12:21 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'. [20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'. [20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'. [20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'. [20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'. [20:12:21 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'. [20:12:21 TRACE Anything Anywhere] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE Anything Anywhere] Loaded API for mod spacechase0.GenericModConfigMenu [20:12:21 TRACE Self Serve] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE Better Ranching] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE UI Info Suite 2] Registered Sound: Annosz.UiInfoSuite2.sounds.LevelUp [20:12:21 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 INFO UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu [20:12:21 TRACE Wear More Rings] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE CJB Item Spawner] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE LadderLocator] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE Save Anywhere Redux] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE Visible Fish] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:21 TRACE game] Signing into GalaxySDK [20:12:21 TRACE Content Patcher] Alternative Textures added 2 custom tokens with prefix 'PeacefulEnd.AlternativeTextures/': Textures, Tools. [20:12:21 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked. [20:12:21 INFO Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - Better Artisan Goods - Better Crops and Foraging - Elle's New Barn Animals - Elle's New Coop Animals - Oh So Cute! Kitchen For mod authors, see how to update a mod: https://smapi.io/cp-migrate. [20:12:21 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'. [20:12:22 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [20:12:22 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s); [20:12:22 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0138077' [20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Barn Animals' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Coop Animals' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Better Crops and Foraging' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Barn Animals' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Coop Animals' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Artisan Goods' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Better Crops and Foraging' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited TileSheets/crops (for the 'Better Crops and Foraging' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the 'Way Back PT' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack). [20:12:22 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Way Back PT' content pack). [20:12:22 TRACE SMAPI] Happy Home Designer edited Data/Objects. [20:12:23 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Better Artisan Goods' content pack). [20:12:23 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack). [20:12:23 TRACE SMAPI] Invalidated 10 asset names (Characters/Farmer/hats, Data/Characters, Data/Objects, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/ChairTiles, TileSheets/crops, TileSheets/Objects_2). Propagated 10 core assets (Characters/Farmer/hats, Data/Characters, Data/Objects, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/ChairTiles, TileSheets/crops, TileSheets/Objects_2). [20:12:23 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyRecolour [20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of cometkins.BetterCropsAndForaging [20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.NewBarnAnimals [20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Poltergeister.SeasonalCuteCharacters [20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.WayBackPT [20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.NewCoopAnimals [20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of cometkins.BetterArtisanGoods [20:12:23 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Ellibehr.ElliesIdealGreenhouse [20:12:23 ERROR game] Galaxy auth failure: FAILURE_REASON_INVALID_CREDENTIALS [20:12:23 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'. [20:12:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:12:40 TRACE SMAPI] Synchronizing 'Find Save Games' task... [20:12:40 TRACE SpaceCore] Reinitializing serializers for 1 mod types... [20:12:43 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack). [20:12:43 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Earthy Recolour' content pack). [20:12:43 TRACE SMAPI] task complete. [20:12:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:12:43 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack). [20:12:46 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [20:12:46 TRACE SMAPI] Game loader synchronizing... [20:12:46 TRACE game] getLoadEnumerator('Sunshine_398922491') [20:12:46 TRACE SMAPI] Synchronizing 'Load_ReadSave' task... [20:12:48 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'. [20:12:48 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Oh So Cute! Kitchen' content pack). [20:12:48 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'. [20:12:48 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Earthy Recolour' content pack). [20:12:50 TRACE SMAPI] task complete. [20:12:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [20:12:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack). [20:12:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Barn Animals' content pack). [20:12:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Coop Animals' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Better Crops and Foraging' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Seasonal Cute Characters' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtSnow (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Portraits/Gil (for the 'Seasonal Cute Characters' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack). [20:12:51 TRACE SMAPI] Invalidated 8 asset names (Data/Characters, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/townInterior, Portraits/Gil, TerrainFeatures/hoeDirt, TerrainFeatures/hoeDirtSnow). Propagated 8 core assets (Data/Characters, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/townInterior, Portraits/Gil, TerrainFeatures/hoeDirt, TerrainFeatures/hoeDirtSnow). [20:12:51 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task... [20:12:51 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Seasonal Cute Characters' content pack). [20:12:51 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'. [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Oh So Cute! Kitchen' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Way Back PT' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Way Back PT' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Way Back PT' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Way Back PT' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Cow (for the 'Elle's New Barn Animals' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack). [20:12:51 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Way Back PT' content pack). [20:12:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack). [20:12:52 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [20:12:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/Greenhouse' (for the 'Ellie's Ideal Greenhouse' content pack). [20:12:52 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack). [20:12:52 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Seasonal Cute Characters' content pack). [20:12:52 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack). [20:12:52 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack). [20:12:52 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack). [20:12:52 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Earthy Recolour' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Way Back PT' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_dungeon (for the 'Seasonal Cute Characters' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Maps/Desert-Festival (for the 'Way Back PT' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Way Back PT' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Animals/BabyWhite Chicken (for the 'Elle's New Coop Animals' content pack). [20:12:53 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Chicken (for the 'Elle's New Coop Animals' content pack). [20:12:53 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'. [20:12:53 TRACE SpaceCore] Event: OnBlankSave [20:12:53 TRACE SMAPI] task complete. [20:12:53 TRACE SMAPI] Synchronizing 'Load_Farmer' task... [20:12:53 TRACE SMAPI] task complete. [20:12:53 TRACE SMAPI] Synchronizing 'Load_Locations' task... [20:12:54 TRACE SMAPI] Content Patcher edited Animals/Duck (for the 'Elle's New Coop Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/Void Chicken (for the 'Elle's New Coop Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/Brown Chicken (for the 'Elle's New Coop Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/White Chicken (for the 'Elle's New Coop Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/Dinosaur (for the 'Elle's New Coop Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/Pig (for the 'Elle's New Barn Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/Goat (for the 'Elle's New Barn Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/White Cow (for the 'Elle's New Barn Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/ShearedSheep (for the 'Elle's New Barn Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/Brown Cow (for the 'Elle's New Barn Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/Rabbit (for the 'Elle's New Coop Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Animals/BabyPig (for the 'Elle's New Barn Animals' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/George_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/George_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Evelyn_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Evelyn_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alex_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alex_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Haley_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Haley_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emily_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emily_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jodi_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jodi_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sam_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sam_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kent_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kent_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Vincent_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Vincent_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Clint_Summer_Work' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Clint_Summer_Work' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lewis_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lewis_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pierre_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pierre_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Caroline_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Caroline_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Abigail_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Abigail_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gus_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gus_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Harvey_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher edited Portraits/Harvey_Summer (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Harvey_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Elliott_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Elliott_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Demetrius_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Demetrius_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Robin_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Robin_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maru_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maru_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sebastian_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sebastian_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Linus_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Linus_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Wizard_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Wizard_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marnie_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marnie_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shane_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shane_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jas_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jas_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leah_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leah_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Characters/Dwarf (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Portraits/Krobus (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Characters/Krobus (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Portraits/MrQi (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Characters/MrQi (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Portraits/Bouncer (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Characters/Bouncer (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sandy_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sandy_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gunther_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gunther_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marlon_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marlon_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Willy_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Willy_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pam_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pam_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Penny_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Portraits/Penny_Summer (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Penny_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Portraits/Birdie (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Characters/Birdie (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leo_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leo_Summer' (for the 'Seasonal Cute Characters' content pack). [20:12:55 TRACE SMAPI] task complete. [20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_island_tilesheet_1 (for the 'Earthy Recolour' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_island_tilesheet_1 (for the 'Way Back PT' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_Waterfalls (for the 'Earthy Recolour' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Earthy Recolour' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Way Back PT' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_Shadows (for the 'Way Back PT' content pack). [20:12:55 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Earthy Recolour' content pack). [20:12:56 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Way Back PT' content pack). [20:12:56 TRACE SMAPI] Content Patcher edited Maps/summer_monsterGraveTiles (for the 'Earthy Recolour' content pack). [20:12:56 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kent_Beach' (for the 'Seasonal Cute Characters' content pack). [20:12:56 TRACE SMAPI] Content Patcher edited Characters/Abigail_Beach (for the 'Seasonal Cute Characters' content pack). [20:12:56 TRACE SMAPI] Content Patcher edited Characters/Lewis_Beach (for the 'Seasonal Cute Characters' content pack). [20:12:56 TRACE SMAPI] Content Patcher edited Characters/Pam_Beach (for the 'Seasonal Cute Characters' content pack). [20:12:56 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [20:12:56 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:09.4404409' [20:12:56 TRACE game] setGameMode( 'playingGameMode (3)' ) [20:12:56 TRACE SMAPI] Game loader done. [20:12:56 TRACE game] Applied trigger action 'Mail_Elliott_Tour3' with actions [AddMail Current elliottLetter3 Now], [MarkEventSeen Current 3912128]. [20:12:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:12:56 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Seasonal Cute Characters' content pack). [20:12:56 TRACE SMAPI] Content Patcher edited TileSheets/junimo_furniture (for the 'Seasonal Cute Characters' content pack). [20:12:56 TRACE SMAPI] Context: loaded save 'Sunshine_398922491', starting summer 19 Y2, locale set to . Single-player. [20:12:56 TRACE CJB Cheats Menu] Requested cache invalidation for 'Data/Crops'. [20:12:56 TRACE SMAPI] CJB Cheats Menu edited Data/Crops. [20:12:56 TRACE SMAPI] Invalidated 1 asset names (Data/Crops). Propagated 1 core assets (Data/Crops). [20:12:56 INFO UI Info Suite 2] Setting up icon sheet [20:12:56 INFO Wear More Rings] Save loaded for Stefanie. [20:12:56 TRACE Wear More Rings] Deprecated save data not available. [20:12:56 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'. [20:12:56 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'. [20:12:57 TRACE NPC Map Locations] Unknown locations: LewisBasement [20:13:03 TRACE SMAPI] Content Patcher edited Characters/Henchman (for the 'Seasonal Cute Characters' content pack). [20:13:03 TRACE SMAPI] Content Patcher edited LooseSprites/map_summer (for the 'Earthy Recolour' content pack). [20:13:03 TRACE SMAPI] Content Patcher edited LooseSprites/Farm_ranching_map_summer (for the 'Earthy Recolour' content pack). [20:13:03 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Seasonal Cute Characters' content pack). [20:13:03 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Way Back PT' content pack). [20:13:03 TRACE SMAPI] Happy Home Designer edited Data/mail. [20:13:03 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:13:05 TRACE SMAPI] Happy Home Designer edited Data/Shops. [20:13:05 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ShopExtensionData'. [20:13:06 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:13:09 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/KeyboardButton'. [20:13:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:13:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:13:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:13:16 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:13:16 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:13:16 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:13:16 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:13:22 TRACE SpaceCore] Event: BeforeWarp [20:13:22 TRACE game] Warping to Farm [20:13:22 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CropExtensionData'. [20:13:23 TRACE SMAPI] Content Patcher edited Buildings/Shipping Bin (for the 'Earthy Recolour' content pack). [20:13:23 TRACE SMAPI] Content Patcher edited TerrainFeatures/grass (for the 'Earthy Recolour' content pack). [20:13:23 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_summer (for the 'Earthy Recolour' content pack). [20:13:23 TRACE Visible Fish] Warped to Farm [20:13:23 TRACE Visible Fish] Spawning fish in Farm. [20:13:23 TRACE Visible Fish] found 403 water tiles [20:13:23 TRACE SMAPI] Visible Fish loaded asset 'Mods/shekurika.VisibleFish/LocationData'. [20:13:23 TRACE Visible Fish] Attempted Spawns 64 Failed Spawns: 48 [20:13:33 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Seasonal Cute Characters' content pack). [20:13:33 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Way Back PT' content pack). [20:13:33 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:16:35 TRACE SMAPI] Content Patcher edited LooseSprites/Fence1 (for the 'Earthy Recolour' content pack). [20:16:36 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ScheduleAnimationExtensionData'. [20:16:37 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_summer (for the 'Earthy Recolour' content pack). [20:16:58 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:17:21 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1664} [20:17:38 TRACE CJB Item Spawner] Received menu open key. [20:17:38 TRACE SMAPI] Happy Home Designer loaded asset 'Mods/tlitookilakin.HappyHomeDesigner/Catalogue'. [20:17:40 TRACE CJB Item Spawner] Received menu open key, but a 'ItemMenu' menu is already open. [20:17:42 TRACE CJB Item Spawner] Received menu open key, but a 'ItemMenu' menu is already open. [20:18:04 TRACE CJB Item Spawner] Received menu open key. [20:18:07 TRACE CJB Item Spawner] Received menu open key, but a 'ItemMenu' menu is already open. [20:18:17 TRACE CJB Cheats Menu] Received menu open key. [20:18:37 TRACE SpaceCore] Event: BeforeWarp [20:18:37 TRACE game] Warping to Shed502f8573-ca5d-4ba9-b38f-94e035c771ee [20:18:38 TRACE Visible Fish] Warped to Big Shed [20:18:38 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed. [20:21:02 TRACE SpaceCore] Event: BeforeWarp [20:21:02 TRACE game] Warping to Farm [20:21:03 TRACE Visible Fish] Warped to Farm [20:21:03 TRACE Visible Fish] Spawning fish in Farm. [20:21:03 TRACE Visible Fish] found 403 water tiles [20:21:03 TRACE Visible Fish] Attempted Spawns 61 Failed Spawns: 44 [20:21:08 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Earthy Recolour' content pack). [20:21:51 TRACE CJB Item Spawner] Received menu open key. [20:21:53 TRACE CJB Item Spawner] Received menu open key, but a 'ItemMenu' menu is already open. [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:45 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:45 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 TRACE SMAPI] Recovering sprite batch from error... [20:22:46 ERROR SMAPI] An error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:22:46 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.view parsed log | download